Continue weapon effect chain work

Start work on using muzzles to determine the effect of the ammo when
loaded
This commit is contained in:
2024-09-18 00:36:28 +01:00
parent 791003ebb9
commit 2c96a514ea
22 changed files with 502 additions and 404 deletions
+1 -1
View File
@@ -42,7 +42,7 @@ defaultHeldUse =
, _torqueAfter = 0.2
, _randomOffset = 0
, _sidePush = 0
, _bulGunSound = tap3S
, _bulGunSound = (tap3S, 0)
, _weaponInvLock = 0
, _weaponRepeat = []
}