Continue weapon effect chain work

Start work on using muzzles to determine the effect of the ammo when
loaded
This commit is contained in:
2024-09-18 00:36:28 +01:00
parent 791003ebb9
commit 2c96a514ea
22 changed files with 502 additions and 404 deletions
+1
View File
@@ -52,6 +52,7 @@ defaultBulletWeapon =
& itUse . heldAmmoTypes .~ singleAmmo BulletAmmo
-- & itUse . heldUse .~ HeldUseAmmoParams -- useAmmoParams
& itType . iyModules . at ModBulletCollision ?~ EMPTYMODULE
& itUse . heldAim . aimMuzzles .~ [Muzzle (V2 15 0) 0 0.01 0 PistolFlare MuzzleShootBullet]
-- & itType . iyModules . at ModBulletPayload ?~ EMPTYMODULE
-- & itType . iyModules . at ModBulletTrajectory ?~ EMPTYMODULE