Allow for items to cast shadows
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@@ -6,6 +6,7 @@ import Dodge.Item.Weapon.InventoryDisplay
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import Dodge.Item.Attachment.Data
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import Dodge.Item.Data
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import Picture
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import ShapePicture
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defaultGun :: Item
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defaultGun = Weapon
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{ _itName = "default"
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@@ -28,14 +29,14 @@ defaultGun = Weapon
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, _wpSpread = 0.02
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, _wpRange = 20
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, _itHammer = HammerUp
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, _itFloorPict = blank
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, _itFloorPict = emptyBlank
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, _itAmount = 1
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, _itMaxStack = 1
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, _itAimingSpeed = 1
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, _itAimingRange = 0
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, _itZoom = ItZoom 20 0.2 1
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, _itAimZoom = ItZoom 20 0.2 1
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, _itEquipPict = \_ _ -> blank
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, _itEquipPict = \_ _ -> emptyBlank
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, _itScroll = \_ _ -> id
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, _itAttachment = NoItAttachment
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, _itID = Nothing
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