Allow for items to cast shadows

This commit is contained in:
2021-09-18 11:00:52 +01:00
parent 6ac53c052c
commit 2d8f1089a1
18 changed files with 236 additions and 172 deletions
+4 -5
View File
@@ -7,13 +7,12 @@ import Dodge.Picture.Layer
import Dodge.Default
import Dodge.SoundLogic
import Dodge.SoundLogic.LoadSound
import Shape
import ShapePicture
import Dodge.Item.Draw
import Picture
import Control.Lens
import qualified Data.IntMap.Strict as IM
medkit :: Int -> Item
@@ -23,8 +22,8 @@ medkit i = defaultConsumable
, _itMaxStack = 9
, _itAmount = 1
, _cnEffect = heal i
, _itFloorPict = setLayer 0 . onLayer FlItLayer . color blue $ circleSolid 3
, _itEquipPict = pictureItem $ color blue $ circleSolid 3
, _itFloorPict = SPic emptySH $ setLayer 0 . onLayer FlItLayer . color blue $ circleSolid 3
, _itEquipPict = pictureItem $ SPic emptySH $ color blue $ circleSolid 3
, _itID = Nothing
}