Add sound on creature piercing damage
This commit is contained in:
File diff suppressed because one or more lines are too long
@@ -1,5 +1,6 @@
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module Dodge.Creature.Damage (applyCreatureDamage) where
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import Dodge.Material.Damage
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import Data.List
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import Dodge.Creature.Mass
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import Dodge.Creature.Material
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@@ -48,7 +49,8 @@ applyCreatureDamage dms cr w = foldl' (applyIndividualDamage cr) w dms
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--p = _dmAt dm
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applyIndividualDamage :: Creature -> World -> Damage -> World
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applyIndividualDamage cr w dm = case dm of
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applyIndividualDamage cr w dm = damageMaterial dm (crMaterial (_crType cr)) (Left cr) $
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case dm of
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Piercing{} -> applyPiercingDamage cr dm w
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_ -> w & damageHP cr (_dmAmount dm)
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+103
-75
@@ -1,80 +1,100 @@
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module Dodge.Material.Damage (damageMaterial) where
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import RandomHelp
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import Dodge.SoundLogic
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import Color
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import Dodge.WorldEvent.Cloud
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import Dodge.Data.World
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import Dodge.Spark
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import Geometry
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import Control.Lens
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import Dodge.Data.World
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import Dodge.SoundLogic
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import Dodge.Spark
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import Dodge.WorldEvent.Cloud
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import Geometry
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import RandomHelp
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damageMaterial ::
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Damage ->
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Material ->
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Float -> -- the direction of the hit surface, in radians
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World ->
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World
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type ECW = Either Creature Wall
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damageMaterial :: Damage -> Material -> ECW -> World -> World
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damageMaterial dm mt = case mt of
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Stone -> damageStone dm
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Metal -> damageMetal dm
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Flesh -> damageFlesh dm
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Dirt -> damageDirt dm
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-- Glass -> damageGlass dm
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-- Glass -> damageGlass dm
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_ -> defDamageMaterial dm
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defDamageMaterial :: Damage -> Float -> World -> World
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defDamageMaterial :: Damage -> ECW -> World -> World
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defDamageMaterial _ _ w = w
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damageStone :: Damage -> Float -> World -> World
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damageStone dm dir w = w & case dm of
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Lasering _ p t -> makeSpark FireSpark (outTo p t) (argV $ reflectIn v t)
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Piercing _ p t -> makeSpark NormalSpark (outTo p t) (argV $ reflectIn v t)
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. smokeCloudAt white 20 200 1 (addZ 20 (outTo p t))
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. randsound p [slapS,slap1S]
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Blunt _ p t -> smokeCloudAt white 20 200 1 (addZ 20 (outTo p t))
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Shattering _ p t -> smokeCloudAt white 20 200 1 (addZ 20 (outTo p t))
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Crushing{} -> id
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Explosive{} -> id
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Sparking{} -> id
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Flaming{} -> id
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Electrical{} -> id
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Poison{} -> id
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Enterrement{} -> id
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Flashing{} -> id
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damageStone :: Damage -> ECW -> World -> World
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damageStone dm ecw w =
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w & case dm of
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Lasering _ p t -> makeSpark FireSpark (outTo p t) (rdir p t)
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Piercing _ p t ->
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makeSpark NormalSpark (outTo p t) (rdir p t)
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. smokeCloudAt white 20 200 1 (addZ 20 (outTo p t))
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. randsound p [slapS, slap1S]
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Blunt _ p t -> smokeCloudAt white 20 200 1 (addZ 20 (outTo p t))
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Shattering _ p t -> smokeCloudAt white 20 200 1 (addZ 20 (outTo p t))
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Crushing{} -> id
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Explosive{} -> id
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Sparking{} -> id
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Flaming{} -> id
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Electrical{} -> id
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Poison{} -> id
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Enterrement{} -> id
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Flashing{} -> id
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where
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randsound p xs = let (x,g) = runState (takeOne xs) $ _randGen w
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in soundStart so p x Nothing . set randGen g
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rdir p t = argV $ reflectIn v t
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where
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v = case ecw of
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Right wl -> uncurry (-) $ _wlLine wl
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Left cr -> vNormal (p - _crPos cr)
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randsound p xs =
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let (x, g) = runState (takeOne xs) $ _randGen w
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in soundStart so p x Nothing . set randGen g
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so = DamageHitSound (w ^. cWorld . lWorld . lClock)
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v = unitVectorAtAngle dir
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outTo x t = x -.- squashNormalizeV t
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damageMetal :: Damage -> Float -> World -> World
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damageMetal dm dir w = w & case dm of
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Lasering _ p t -> makeSpark FireSpark (outTo p t) (argV $ reflectIn v t)
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Piercing _ p t -> makeSpark NormalSpark (outTo p t) (argV $ reflectIn v t)
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. randsound p [tingS,ting1S]
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Blunt _ p t -> id
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Shattering _ p t -> id
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Crushing{} -> id
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Explosive{} -> id
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Sparking{} -> id
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Flaming{} -> id
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Electrical{} -> id
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Poison{} -> id
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Enterrement{} -> id
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Flashing{} -> id
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damageMetal :: Damage -> ECW -> World -> World
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damageMetal dm ecw w =
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w & case dm of
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Lasering _ p t -> makeSpark FireSpark (outTo p t) (argV $ reflectIn v t)
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Piercing _ p t ->
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makeSpark NormalSpark (outTo p t) (argV $ reflectIn v t)
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. randsound p [tingS, ting1S, ting2S, ting3S]
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Blunt _ p t -> id
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Shattering _ p t -> id
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Crushing{} -> id
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Explosive{} -> id
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Sparking{} -> id
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Flaming{} -> id
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Electrical{} -> id
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Poison{} -> id
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Enterrement{} -> id
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Flashing{} -> id
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where
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v = unitVectorAtAngle dir
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v = case ecw of
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Right wl -> uncurry (-) $ _wlLine wl
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Left cr -> undefined
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outTo x t = x -.- squashNormalizeV t
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randsound p xs = let (x,g) = runState (takeOne xs) $ _randGen w
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in soundStart so p x Nothing . set randGen g
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randsound p xs =
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let (x, g) = runState (takeOne xs) $ _randGen w
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in soundStart so p x Nothing . set randGen g
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so = DamageHitSound (w ^. cWorld . lWorld . lClock)
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damageFlesh :: Damage -> Float -> World -> World
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damageFlesh dm dir w = w & case dm of
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damageFlesh :: Damage -> ECW -> World -> World
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damageFlesh dm ecw w = w & case dm of
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Lasering _ p t -> id
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Piercing _ p t -> randsound p [blood1S,blood2S,blood4S,blood5S,blood6S,blood7S,blood8S]
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Piercing _ p t ->
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randsound
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p
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[ bloodShort1S
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, bloodShort2S
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, bloodShort3S
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, bloodShort4S
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, bloodShort5S
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, bloodShort6S
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, bloodShort7S
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, bloodShort8S
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]
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Blunt _ p t -> id
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Shattering _ p t -> id
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Crushing{} -> id
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@@ -86,32 +106,40 @@ damageFlesh dm dir w = w & case dm of
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Enterrement{} -> id
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Flashing{} -> id
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where
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randsound p xs = let (x,g) = runState (takeOne xs) $ _randGen w
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in soundStart so p x Nothing . set randGen g
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v = case ecw of
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Right wl -> uncurry (-) $ _wlLine wl
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Left cr -> undefined
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randsound p xs =
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let (x, g) = runState (takeOne xs) $ _randGen w
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in soundStart so p x Nothing . set randGen g
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so = DamageHitSound (w ^. cWorld . lWorld . lClock)
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v = unitVectorAtAngle dir
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outTo x t = x -.- squashNormalizeV t
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damageDirt :: Damage -> Float -> World -> World
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damageDirt dm dir w = w & case dm of
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Lasering _ p t -> makeSpark FireSpark (outTo p t) (argV $ reflectIn v t)
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Piercing _ p t -> smokeCloudAt orange 20 200 1 (addZ 20 (outTo p t))
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. randsound p [slapS,slap1S]
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Blunt _ p t -> smokeCloudAt orange 20 200 1 (addZ 20 (outTo p t))
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Shattering _ p t -> smokeCloudAt orange 20 200 1 (addZ 20 (outTo p t))
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Crushing{} -> id
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Explosive{} -> id
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Sparking{} -> id
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Flaming{} -> id
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Electrical{} -> id
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Poison{} -> id
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Enterrement{} -> id
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Flashing{} -> id
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damageDirt :: Damage -> ECW -> World -> World
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damageDirt dm ecw w =
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w & case dm of
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Lasering _ p t -> makeSpark FireSpark (outTo p t) (argV $ reflectIn v t)
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Piercing _ p t ->
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smokeCloudAt orange 20 200 1 (addZ 20 (outTo p t))
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. randsound p [slapS, slap1S]
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Blunt _ p t -> smokeCloudAt orange 20 200 1 (addZ 20 (outTo p t))
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Shattering _ p t -> smokeCloudAt orange 20 200 1 (addZ 20 (outTo p t))
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Crushing{} -> id
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Explosive{} -> id
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Sparking{} -> id
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Flaming{} -> id
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Electrical{} -> id
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Poison{} -> id
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Enterrement{} -> id
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Flashing{} -> id
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where
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randsound p xs = let (x,g) = runState (takeOne xs) $ _randGen w
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in soundStart so p x Nothing . set randGen g
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v = case ecw of
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Right wl -> uncurry (-) $ _wlLine wl
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Left cr -> undefined
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randsound p xs =
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let (x, g) = runState (takeOne xs) $ _randGen w
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in soundStart so p x Nothing . set randGen g
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so = DamageHitSound (w ^. cWorld . lWorld . lClock)
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v = unitVectorAtAngle dir
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outTo x t = x -.- squashNormalizeV t
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--damageGlass :: Damage -> Float -> World -> (World,Int)
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@@ -1,4 +1,4 @@
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-- generated at 2025-06-22 07:24:07.993044373 UTC
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-- generated at 2025-06-22 08:15:19.247090086 UTC
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module Dodge.SoundLogic.ExternallyGeneratedSounds where
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import Sound.Data
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soundToVol :: SoundID -> Float
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@@ -18,103 +18,113 @@ soundToVol v = case _getSoundID v of
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12 -> 500
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13 -> 300
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14 -> 100
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15 -> 500
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16 -> 1000
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17 -> 40
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18 -> 2000
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19 -> 100
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20 -> 50
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21 -> 200
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22 -> 50
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23 -> 2000
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24 -> 200
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25 -> 40
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26 -> 300
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27 -> 500
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28 -> 2000
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15 -> 100
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16 -> 500
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17 -> 1000
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18 -> 40
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19 -> 2000
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20 -> 100
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21 -> 50
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22 -> 200
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23 -> 100
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24 -> 50
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25 -> 2000
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26 -> 200
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27 -> 40
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28 -> 300
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29 -> 500
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30 -> 100
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31 -> 200
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32 -> 1000
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33 -> 100
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34 -> 100
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35 -> 1000
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36 -> 1000
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37 -> 40
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38 -> 400
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39 -> 2000
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40 -> 100
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41 -> 300
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42 -> 50
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43 -> 2000
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44 -> 50
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45 -> 1000
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46 -> 8000
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47 -> 2000
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48 -> 2000
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49 -> 1000
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50 -> 200
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30 -> 2000
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31 -> 500
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32 -> 100
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33 -> 200
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34 -> 1000
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35 -> 200
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36 -> 100
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37 -> 100
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38 -> 1000
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39 -> 1000
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40 -> 40
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41 -> 400
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42 -> 2000
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43 -> 100
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44 -> 300
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45 -> 50
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46 -> 2000
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47 -> 50
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48 -> 1000
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49 -> 8000
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50 -> 2000
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51 -> 2000
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52 -> 100
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53 -> 40
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54 -> 40
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55 -> 2000
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52 -> 1000
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53 -> 200
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54 -> 2000
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55 -> 100
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56 -> 100
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57 -> 500
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58 -> 40
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59 -> 300
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60 -> 300
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57 -> 40
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58 -> 100
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59 -> 40
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60 -> 2000
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61 -> 100
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62 -> 2000
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63 -> 1000
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64 -> 1000
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65 -> 1000
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66 -> 1000
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67 -> 1000
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68 -> 40
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69 -> 50
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62 -> 500
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63 -> 40
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64 -> 100
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65 -> 300
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66 -> 300
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67 -> 100
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68 -> 2000
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69 -> 1000
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70 -> 1000
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71 -> 500
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72 -> 500
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71 -> 1000
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72 -> 100
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73 -> 100
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74 -> 1000
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75 -> 20
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76 -> 500
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77 -> 300
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78 -> 200
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75 -> 1000
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76 -> 40
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77 -> 50
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78 -> 1000
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79 -> 500
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80 -> 1000
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81 -> 200
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82 -> 1000
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83 -> 2000
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84 -> 500
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85 -> 100
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86 -> 1000
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87 -> 300
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88 -> 2000
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89 -> 2000
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90 -> 100
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91 -> 500
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80 -> 500
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81 -> 100
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82 -> 100
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83 -> 1000
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84 -> 20
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85 -> 500
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86 -> 300
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87 -> 200
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88 -> 500
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89 -> 1000
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90 -> 200
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91 -> 1000
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92 -> 2000
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93 -> 100
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94 -> 300
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95 -> 1000
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96 -> 200
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97 -> 100
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98 -> 1000
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93 -> 500
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94 -> 200
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95 -> 100
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96 -> 1000
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97 -> 300
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98 -> 2000
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99 -> 2000
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100 -> 1000
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101 -> 100
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102 -> 200
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103 -> 500
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104 -> 100
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105 -> 2000
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106 -> 1000
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107 -> 2000
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108 -> 2000
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109 -> 200
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110 -> 100
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111 -> 200
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100 -> 100
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101 -> 500
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102 -> 2000
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103 -> 100
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104 -> 300
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105 -> 1000
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106 -> 200
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107 -> 100
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108 -> 1000
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109 -> 2000
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110 -> 1000
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111 -> 100
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112 -> 200
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113 -> 500
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114 -> 100
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115 -> 2000
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116 -> 1000
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117 -> 2000
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118 -> 2000
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119 -> 200
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120 -> 100
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121 -> 200
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_ -> 50
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soundToOnomato :: SoundID -> String
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soundToOnomato v = case _getSoundID v of
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@@ -133,103 +143,113 @@ soundToOnomato v = case _getSoundID v of
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12 -> "TRINKL"
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13 -> "BWAAH"
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14 -> "SQLEE"
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15 -> "DNDNDNDN"
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16 -> "CRMBL"
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17 -> "TIP"
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18 -> "TATATA"
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19 -> "SPRT"
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20 -> "BLIH"
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21 -> "SQWCH"
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22 -> "HMM"
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23 -> "PEW"
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24 -> "CRAKLE"
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25 -> "TAP"
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26 -> "DWAAH"
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27 -> "PRUM"
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28 -> "BANGG"
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29 -> "CRTINK"
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30 -> "PHF"
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31 -> "CRNCH"
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32 -> "ZHM"
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33 -> "CLCLH"
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34 -> "THUD"
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35 -> "TRWNG"
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36 -> "CRASH"
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37 -> "TAPTIP"
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38 -> "CRNKCRNKCRNK"
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39 -> "CHUGUGUG"
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40 -> "SKWLL"
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41 -> "WRRR"
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42 -> "HSSS"
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43 -> "BOOM"
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44 -> "HSS"
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45 -> "TAKH"
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46 -> "RINGGG"
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47 -> "CRH"
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48 -> "UGGAUGGA"
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49 -> "CRUMPLE"
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50 -> "TING"
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51 -> "CREUH"
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52 -> "SMACK"
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53 -> "CLICK"
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54 -> "TIPTOP"
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55 -> "CRUH"
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56 -> "CHNKCHNKCHUNK"
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57 -> "CLKCLK"
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58 -> "TIPTAP"
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59 -> "TNKTNKTNK"
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60 -> "CHPCHPCHP"
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61 -> "SLP"
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62 -> "SCREE"
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63 -> "DHDHL"
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64 -> "BRAP"
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65 -> "CRSK"
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66 -> "CRNKL"
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67 -> "TRNKL"
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68 -> "TAPP"
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69 -> "SHUHP"
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70 -> "CRUMBL"
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71 -> "DEDEDUM"
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72 -> "TAK"
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73 -> "SPLRT"
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74 -> "CRISH"
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75 -> "SWSH"
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76 -> "BIPBIPBIP"
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77 -> "BEP"
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78 -> "CRSKRL"
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79 -> "KRTNKL"
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80 -> "CRSNK"
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81 -> "SHTCK"
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82 -> "TTRKL"
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83 -> "UGGAUGGA"
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84 -> "DUDURAH"
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85 -> "KKSQWL"
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||||
86 -> "CRMPL"
|
||||
87 -> "BWEP"
|
||||
88 -> "CHUGUGUG"
|
||||
89 -> "BANG"
|
||||
90 -> "SLPP"
|
||||
91 -> "DEDA"
|
||||
92 -> "WHSSH"
|
||||
93 -> "HNH"
|
||||
94 -> "BWAH"
|
||||
95 -> "CRUNK"
|
||||
96 -> "SQWLTCH"
|
||||
97 -> "DRR"
|
||||
98 -> "TRNKL"
|
||||
99 -> "BRAP"
|
||||
100 -> "BLPCHCH"
|
||||
101 -> "SKLE"
|
||||
102 -> "ZMM"
|
||||
103 -> "WRRR"
|
||||
104 -> "FWUMP"
|
||||
105 -> "BRAHCHCH"
|
||||
106 -> "BWMP"
|
||||
107 -> "BRPBRPBRP"
|
||||
108 -> "WE-OH"
|
||||
109 -> "THCK"
|
||||
110 -> "FHP"
|
||||
111 -> "QWLPH"
|
||||
15 -> "CLCLH"
|
||||
16 -> "DNDNDNDN"
|
||||
17 -> "CRMBL"
|
||||
18 -> "TIP"
|
||||
19 -> "TATATA"
|
||||
20 -> "SPRT"
|
||||
21 -> "BLIH"
|
||||
22 -> "SQWCH"
|
||||
23 -> "SKLE"
|
||||
24 -> "HMM"
|
||||
25 -> "PEW"
|
||||
26 -> "CRAKLE"
|
||||
27 -> "TAP"
|
||||
28 -> "DWAAH"
|
||||
29 -> "PRUM"
|
||||
30 -> "BANGG"
|
||||
31 -> "CRTINK"
|
||||
32 -> "PHF"
|
||||
33 -> "CRNCH"
|
||||
34 -> "ZHM"
|
||||
35 -> "TING"
|
||||
36 -> "CLCLH"
|
||||
37 -> "THUD"
|
||||
38 -> "TRWNG"
|
||||
39 -> "CRASH"
|
||||
40 -> "TAPTIP"
|
||||
41 -> "CRNKCRNKCRNK"
|
||||
42 -> "CHUGUGUG"
|
||||
43 -> "SKWLL"
|
||||
44 -> "WRRR"
|
||||
45 -> "HSSS"
|
||||
46 -> "BOOM"
|
||||
47 -> "HSS"
|
||||
48 -> "TAKH"
|
||||
49 -> "RINGGG"
|
||||
50 -> "CRH"
|
||||
51 -> "UGGAUGGA"
|
||||
52 -> "CRUMPLE"
|
||||
53 -> "TING"
|
||||
54 -> "CREUH"
|
||||
55 -> "KKSQWL"
|
||||
56 -> "SMACK"
|
||||
57 -> "CLICK"
|
||||
58 -> "SPRT"
|
||||
59 -> "TIPTOP"
|
||||
60 -> "CRUH"
|
||||
61 -> "CHNKCHNKCHUNK"
|
||||
62 -> "CLKCLK"
|
||||
63 -> "TIPTAP"
|
||||
64 -> "SKWLCH"
|
||||
65 -> "TNKTNKTNK"
|
||||
66 -> "CHPCHPCHP"
|
||||
67 -> "SLP"
|
||||
68 -> "SCREE"
|
||||
69 -> "DHDHL"
|
||||
70 -> "BRAP"
|
||||
71 -> "CRSK"
|
||||
72 -> "SPLRT"
|
||||
73 -> "SKWLL"
|
||||
74 -> "CRNKL"
|
||||
75 -> "TRNKL"
|
||||
76 -> "TAPP"
|
||||
77 -> "SHUHP"
|
||||
78 -> "CRUMBL"
|
||||
79 -> "DEDEDUM"
|
||||
80 -> "TAK"
|
||||
81 -> "SPLRT"
|
||||
82 -> "SQLEE"
|
||||
83 -> "CRISH"
|
||||
84 -> "SWSH"
|
||||
85 -> "BIPBIPBIP"
|
||||
86 -> "BEP"
|
||||
87 -> "CRSKRL"
|
||||
88 -> "KRTNKL"
|
||||
89 -> "CRSNK"
|
||||
90 -> "SHTCK"
|
||||
91 -> "TTRKL"
|
||||
92 -> "UGGAUGGA"
|
||||
93 -> "DUDURAH"
|
||||
94 -> "TING"
|
||||
95 -> "KKSQWL"
|
||||
96 -> "CRMPL"
|
||||
97 -> "BWEP"
|
||||
98 -> "CHUGUGUG"
|
||||
99 -> "BANG"
|
||||
100 -> "SLPP"
|
||||
101 -> "DEDA"
|
||||
102 -> "WHSSH"
|
||||
103 -> "HNH"
|
||||
104 -> "BWAH"
|
||||
105 -> "CRUNK"
|
||||
106 -> "SQWLTCH"
|
||||
107 -> "DRR"
|
||||
108 -> "TRNKL"
|
||||
109 -> "BRAP"
|
||||
110 -> "BLPCHCH"
|
||||
111 -> "SKLE"
|
||||
112 -> "ZMM"
|
||||
113 -> "WRRR"
|
||||
114 -> "FWUMP"
|
||||
115 -> "BRAHCHCH"
|
||||
116 -> "BWMP"
|
||||
117 -> "BRPBRPBRP"
|
||||
118 -> "WE-OH"
|
||||
119 -> "THCK"
|
||||
120 -> "FHP"
|
||||
121 -> "QWLPH"
|
||||
_ -> error "unitialised sound"
|
||||
soundPathList :: [String]
|
||||
soundPathList =
|
||||
@@ -248,6 +268,7 @@ soundPathList =
|
||||
, "smallGlass1.TRINKL.500.wav"
|
||||
, "sineRaisePitchTwoSec.BWAAH.300.wav"
|
||||
, "blood7.SQLEE.100.wav"
|
||||
, "bloodShort5.CLCLH.100.wav"
|
||||
, "combine.DNDNDNDN.500.wav"
|
||||
, "stone4.CRMBL.1000.wav"
|
||||
, "foot1.TIP.40.wav"
|
||||
@@ -255,6 +276,7 @@ soundPathList =
|
||||
, "blood2.SPRT.100.wav"
|
||||
, "heal.BLIH.50.wav"
|
||||
, "gut3.SQWCH.200.wav"
|
||||
, "bloodShort6.SKLE.100.wav"
|
||||
, "fridgeHum.HMM.50.wav"
|
||||
, "seagullWhistle1.PEW.2000.wav"
|
||||
, "elecCrackle.CRAKLE.200.wav"
|
||||
@@ -266,6 +288,7 @@ soundPathList =
|
||||
, "whiteNoiseFadeOut.PHF.100.wav"
|
||||
, "gut2.CRNCH.200.wav"
|
||||
, "tele.ZHM.1000.wav"
|
||||
, "ting2.TING.200.wav"
|
||||
, "blood5.CLCLH.100.wav"
|
||||
, "hit.THUD.100.wav"
|
||||
, "metal7.TRWNG.1000.wav"
|
||||
@@ -285,13 +308,16 @@ soundPathList =
|
||||
, "stone3.CRUMPLE.1000.wav"
|
||||
, "ting.TING.200.wav"
|
||||
, "seagullCry2.CREUH.2000.wav"
|
||||
, "bloodShort3.KKSQWL.100.wav"
|
||||
, "hit1.SMACK.100.wav"
|
||||
, "click1.CLICK.40.wav"
|
||||
, "bloodShort2.SPRT.100.wav"
|
||||
, "twoStepSlow.TIPTOP.40.wav"
|
||||
, "seagullCry.CRUH.2000.wav"
|
||||
, "crankSlow.CHNKCHNKCHUNK.100.wav"
|
||||
, "prime.CLKCLK.500.wav"
|
||||
, "twoStep.TIPTAP.40.wav"
|
||||
, "bloodShort8.SKWLCH.100.wav"
|
||||
, "reload.TNKTNKTNK.300.wav"
|
||||
, "reload1.CHPCHPCHP.300.wav"
|
||||
, "slap.SLP.100.wav"
|
||||
@@ -299,6 +325,8 @@ soundPathList =
|
||||
, "metal3.DHDHL.1000.wav"
|
||||
, "tap3.BRAP.1000.wav"
|
||||
, "glassShat4.CRSK.1000.wav"
|
||||
, "bloodShort1.SPLRT.100.wav"
|
||||
, "bloodShort4.SKWLL.100.wav"
|
||||
, "glassShat2.CRNKL.1000.wav"
|
||||
, "metal1.TRNKL.1000.wav"
|
||||
, "foot3.TAPP.40.wav"
|
||||
@@ -307,6 +335,7 @@ soundPathList =
|
||||
, "dededum.DEDEDUM.500.wav"
|
||||
, "tap1.TAK.500.wav"
|
||||
, "blood1.SPLRT.100.wav"
|
||||
, "bloodShort7.SQLEE.100.wav"
|
||||
, "metal4.CRISH.1000.wav"
|
||||
, "knife.SWSH.20.wav"
|
||||
, "computerBeeping.BIPBIPBIP.500.wav"
|
||||
@@ -318,6 +347,7 @@ soundPathList =
|
||||
, "metal5.TTRKL.1000.wav"
|
||||
, "seagullBarkTransformed.UGGAUGGA.2000.wav"
|
||||
, "eject.DUDURAH.500.wav"
|
||||
, "ting3.TING.200.wav"
|
||||
, "blood3.KKSQWL.100.wav"
|
||||
, "stone2.CRMPL.1000.wav"
|
||||
, "tone440raise.BWEP.300.wav"
|
||||
@@ -376,197 +406,217 @@ sineRaisePitchTwoSecS :: SoundID
|
||||
sineRaisePitchTwoSecS = SoundID 13
|
||||
blood7S :: SoundID
|
||||
blood7S = SoundID 14
|
||||
bloodShort5S :: SoundID
|
||||
bloodShort5S = SoundID 15
|
||||
combineS :: SoundID
|
||||
combineS = SoundID 15
|
||||
combineS = SoundID 16
|
||||
stone4S :: SoundID
|
||||
stone4S = SoundID 16
|
||||
stone4S = SoundID 17
|
||||
foot1S :: SoundID
|
||||
foot1S = SoundID 17
|
||||
foot1S = SoundID 18
|
||||
autoBS :: SoundID
|
||||
autoBS = SoundID 18
|
||||
autoBS = SoundID 19
|
||||
blood2S :: SoundID
|
||||
blood2S = SoundID 19
|
||||
blood2S = SoundID 20
|
||||
healS :: SoundID
|
||||
healS = SoundID 20
|
||||
healS = SoundID 21
|
||||
gut3S :: SoundID
|
||||
gut3S = SoundID 21
|
||||
gut3S = SoundID 22
|
||||
bloodShort6S :: SoundID
|
||||
bloodShort6S = SoundID 23
|
||||
fridgeHumS :: SoundID
|
||||
fridgeHumS = SoundID 22
|
||||
fridgeHumS = SoundID 24
|
||||
seagullWhistle1S :: SoundID
|
||||
seagullWhistle1S = SoundID 23
|
||||
seagullWhistle1S = SoundID 25
|
||||
elecCrackleS :: SoundID
|
||||
elecCrackleS = SoundID 24
|
||||
elecCrackleS = SoundID 26
|
||||
foot2S :: SoundID
|
||||
foot2S = SoundID 25
|
||||
foot2S = SoundID 27
|
||||
skwareFadeTwoSecS :: SoundID
|
||||
skwareFadeTwoSecS = SoundID 26
|
||||
skwareFadeTwoSecS = SoundID 28
|
||||
insertOneS :: SoundID
|
||||
insertOneS = SoundID 27
|
||||
insertOneS = SoundID 29
|
||||
bangEchoS :: SoundID
|
||||
bangEchoS = SoundID 28
|
||||
bangEchoS = SoundID 30
|
||||
smallGlass3S :: SoundID
|
||||
smallGlass3S = SoundID 29
|
||||
smallGlass3S = SoundID 31
|
||||
whiteNoiseFadeOutS :: SoundID
|
||||
whiteNoiseFadeOutS = SoundID 30
|
||||
whiteNoiseFadeOutS = SoundID 32
|
||||
gut2S :: SoundID
|
||||
gut2S = SoundID 31
|
||||
gut2S = SoundID 33
|
||||
teleS :: SoundID
|
||||
teleS = SoundID 32
|
||||
teleS = SoundID 34
|
||||
ting2S :: SoundID
|
||||
ting2S = SoundID 35
|
||||
blood5S :: SoundID
|
||||
blood5S = SoundID 33
|
||||
blood5S = SoundID 36
|
||||
hitS :: SoundID
|
||||
hitS = SoundID 34
|
||||
hitS = SoundID 37
|
||||
metal7S :: SoundID
|
||||
metal7S = SoundID 35
|
||||
metal7S = SoundID 38
|
||||
stone1S :: SoundID
|
||||
stone1S = SoundID 36
|
||||
stone1S = SoundID 39
|
||||
twoStep1S :: SoundID
|
||||
twoStep1S = SoundID 37
|
||||
twoStep1S = SoundID 40
|
||||
wrench1S :: SoundID
|
||||
wrench1S = SoundID 38
|
||||
wrench1S = SoundID 41
|
||||
seagullChatterS :: SoundID
|
||||
seagullChatterS = SoundID 39
|
||||
seagullChatterS = SoundID 42
|
||||
blood4S :: SoundID
|
||||
blood4S = SoundID 40
|
||||
blood4S = SoundID 43
|
||||
fireFadeS :: SoundID
|
||||
fireFadeS = SoundID 41
|
||||
fireFadeS = SoundID 44
|
||||
foamSprayLoopS :: SoundID
|
||||
foamSprayLoopS = SoundID 42
|
||||
foamSprayLoopS = SoundID 45
|
||||
explosionS :: SoundID
|
||||
explosionS = SoundID 43
|
||||
explosionS = SoundID 46
|
||||
foamSprayFadeOutS :: SoundID
|
||||
foamSprayFadeOutS = SoundID 44
|
||||
foamSprayFadeOutS = SoundID 47
|
||||
tap2S :: SoundID
|
||||
tap2S = SoundID 45
|
||||
tap2S = SoundID 48
|
||||
tinitusS :: SoundID
|
||||
tinitusS = SoundID 46
|
||||
tinitusS = SoundID 49
|
||||
seagullCry1S :: SoundID
|
||||
seagullCry1S = SoundID 47
|
||||
seagullCry1S = SoundID 50
|
||||
seagullBarkS :: SoundID
|
||||
seagullBarkS = SoundID 48
|
||||
seagullBarkS = SoundID 51
|
||||
stone3S :: SoundID
|
||||
stone3S = SoundID 49
|
||||
stone3S = SoundID 52
|
||||
tingS :: SoundID
|
||||
tingS = SoundID 50
|
||||
tingS = SoundID 53
|
||||
seagullCry2S :: SoundID
|
||||
seagullCry2S = SoundID 51
|
||||
seagullCry2S = SoundID 54
|
||||
bloodShort3S :: SoundID
|
||||
bloodShort3S = SoundID 55
|
||||
hit1S :: SoundID
|
||||
hit1S = SoundID 52
|
||||
hit1S = SoundID 56
|
||||
click1S :: SoundID
|
||||
click1S = SoundID 53
|
||||
click1S = SoundID 57
|
||||
bloodShort2S :: SoundID
|
||||
bloodShort2S = SoundID 58
|
||||
twoStepSlowS :: SoundID
|
||||
twoStepSlowS = SoundID 54
|
||||
twoStepSlowS = SoundID 59
|
||||
seagullCryS :: SoundID
|
||||
seagullCryS = SoundID 55
|
||||
seagullCryS = SoundID 60
|
||||
crankSlowS :: SoundID
|
||||
crankSlowS = SoundID 56
|
||||
crankSlowS = SoundID 61
|
||||
primeS :: SoundID
|
||||
primeS = SoundID 57
|
||||
primeS = SoundID 62
|
||||
twoStepS :: SoundID
|
||||
twoStepS = SoundID 58
|
||||
twoStepS = SoundID 63
|
||||
bloodShort8S :: SoundID
|
||||
bloodShort8S = SoundID 64
|
||||
reloadS :: SoundID
|
||||
reloadS = SoundID 59
|
||||
reloadS = SoundID 65
|
||||
reload1S :: SoundID
|
||||
reload1S = SoundID 60
|
||||
reload1S = SoundID 66
|
||||
slapS :: SoundID
|
||||
slapS = SoundID 61
|
||||
slapS = SoundID 67
|
||||
tone440sawtoothS :: SoundID
|
||||
tone440sawtoothS = SoundID 62
|
||||
tone440sawtoothS = SoundID 68
|
||||
metal3S :: SoundID
|
||||
metal3S = SoundID 63
|
||||
metal3S = SoundID 69
|
||||
tap3S :: SoundID
|
||||
tap3S = SoundID 64
|
||||
tap3S = SoundID 70
|
||||
glassShat4S :: SoundID
|
||||
glassShat4S = SoundID 65
|
||||
glassShat4S = SoundID 71
|
||||
bloodShort1S :: SoundID
|
||||
bloodShort1S = SoundID 72
|
||||
bloodShort4S :: SoundID
|
||||
bloodShort4S = SoundID 73
|
||||
glassShat2S :: SoundID
|
||||
glassShat2S = SoundID 66
|
||||
glassShat2S = SoundID 74
|
||||
metal1S :: SoundID
|
||||
metal1S = SoundID 67
|
||||
metal1S = SoundID 75
|
||||
foot3S :: SoundID
|
||||
foot3S = SoundID 68
|
||||
foot3S = SoundID 76
|
||||
pickUpS :: SoundID
|
||||
pickUpS = SoundID 69
|
||||
pickUpS = SoundID 77
|
||||
stone5S :: SoundID
|
||||
stone5S = SoundID 70
|
||||
stone5S = SoundID 78
|
||||
dededumS :: SoundID
|
||||
dededumS = SoundID 71
|
||||
dededumS = SoundID 79
|
||||
tap1S :: SoundID
|
||||
tap1S = SoundID 72
|
||||
tap1S = SoundID 80
|
||||
blood1S :: SoundID
|
||||
blood1S = SoundID 73
|
||||
blood1S = SoundID 81
|
||||
bloodShort7S :: SoundID
|
||||
bloodShort7S = SoundID 82
|
||||
metal4S :: SoundID
|
||||
metal4S = SoundID 74
|
||||
metal4S = SoundID 83
|
||||
knifeS :: SoundID
|
||||
knifeS = SoundID 75
|
||||
knifeS = SoundID 84
|
||||
computerBeepingS :: SoundID
|
||||
computerBeepingS = SoundID 76
|
||||
computerBeepingS = SoundID 85
|
||||
tone440S :: SoundID
|
||||
tone440S = SoundID 77
|
||||
tone440S = SoundID 86
|
||||
gut6S :: SoundID
|
||||
gut6S = SoundID 78
|
||||
gut6S = SoundID 87
|
||||
smallGlass2S :: SoundID
|
||||
smallGlass2S = SoundID 79
|
||||
smallGlass2S = SoundID 88
|
||||
glassShat1S :: SoundID
|
||||
glassShat1S = SoundID 80
|
||||
glassShat1S = SoundID 89
|
||||
disconnectItemS :: SoundID
|
||||
disconnectItemS = SoundID 81
|
||||
disconnectItemS = SoundID 90
|
||||
metal5S :: SoundID
|
||||
metal5S = SoundID 82
|
||||
metal5S = SoundID 91
|
||||
seagullBarkTransformedS :: SoundID
|
||||
seagullBarkTransformedS = SoundID 83
|
||||
seagullBarkTransformedS = SoundID 92
|
||||
ejectS :: SoundID
|
||||
ejectS = SoundID 84
|
||||
ejectS = SoundID 93
|
||||
ting3S :: SoundID
|
||||
ting3S = SoundID 94
|
||||
blood3S :: SoundID
|
||||
blood3S = SoundID 85
|
||||
blood3S = SoundID 95
|
||||
stone2S :: SoundID
|
||||
stone2S = SoundID 86
|
||||
stone2S = SoundID 96
|
||||
tone440raiseS :: SoundID
|
||||
tone440raiseS = SoundID 87
|
||||
tone440raiseS = SoundID 97
|
||||
seagullChatter1S :: SoundID
|
||||
seagullChatter1S = SoundID 88
|
||||
seagullChatter1S = SoundID 98
|
||||
bangS :: SoundID
|
||||
bangS = SoundID 89
|
||||
bangS = SoundID 99
|
||||
slap1S :: SoundID
|
||||
slap1S = SoundID 90
|
||||
slap1S = SoundID 100
|
||||
dedaS :: SoundID
|
||||
dedaS = SoundID 91
|
||||
dedaS = SoundID 101
|
||||
missileLaunchS :: SoundID
|
||||
missileLaunchS = SoundID 92
|
||||
missileLaunchS = SoundID 102
|
||||
gruntS :: SoundID
|
||||
gruntS = SoundID 93
|
||||
gruntS = SoundID 103
|
||||
sineRaisePitchOneSecS :: SoundID
|
||||
sineRaisePitchOneSecS = SoundID 94
|
||||
sineRaisePitchOneSecS = SoundID 104
|
||||
metal2S :: SoundID
|
||||
metal2S = SoundID 95
|
||||
metal2S = SoundID 105
|
||||
gut5S :: SoundID
|
||||
gut5S = SoundID 96
|
||||
gut5S = SoundID 106
|
||||
slideDoorS :: SoundID
|
||||
slideDoorS = SoundID 97
|
||||
slideDoorS = SoundID 107
|
||||
metal6S :: SoundID
|
||||
metal6S = SoundID 98
|
||||
metal6S = SoundID 108
|
||||
autoGunS :: SoundID
|
||||
autoGunS = SoundID 99
|
||||
autoGunS = SoundID 109
|
||||
oldMachineBootS :: SoundID
|
||||
oldMachineBootS = SoundID 100
|
||||
oldMachineBootS = SoundID 110
|
||||
blood6S :: SoundID
|
||||
blood6S = SoundID 101
|
||||
blood6S = SoundID 111
|
||||
buzzS :: SoundID
|
||||
buzzS = SoundID 102
|
||||
buzzS = SoundID 112
|
||||
fireLoudS :: SoundID
|
||||
fireLoudS = SoundID 103
|
||||
fireLoudS = SoundID 113
|
||||
tap4S :: SoundID
|
||||
tap4S = SoundID 104
|
||||
tap4S = SoundID 114
|
||||
shotgunS :: SoundID
|
||||
shotgunS = SoundID 105
|
||||
shotgunS = SoundID 115
|
||||
sawtoothFailS :: SoundID
|
||||
sawtoothFailS = SoundID 106
|
||||
sawtoothFailS = SoundID 116
|
||||
miniS :: SoundID
|
||||
miniS = SoundID 107
|
||||
miniS = SoundID 117
|
||||
seagullWhistleS :: SoundID
|
||||
seagullWhistleS = SoundID 108
|
||||
seagullWhistleS = SoundID 118
|
||||
connectItemS :: SoundID
|
||||
connectItemS = SoundID 109
|
||||
connectItemS = SoundID 119
|
||||
whiteNoiseFadeInS :: SoundID
|
||||
whiteNoiseFadeInS = SoundID 110
|
||||
whiteNoiseFadeInS = SoundID 120
|
||||
gut1S :: SoundID
|
||||
gut1S = SoundID 111
|
||||
gut1S = SoundID 121
|
||||
|
||||
@@ -6,7 +6,6 @@ module Dodge.Wall.Damage (
|
||||
damageWall,
|
||||
) where
|
||||
|
||||
import Geometry.Vector
|
||||
import Dodge.Material.Damage
|
||||
import Dodge.Block
|
||||
import Dodge.Data.World
|
||||
@@ -25,7 +24,7 @@ damageWall dt wl w = case _wlStructure wl of
|
||||
_ -> w'
|
||||
where
|
||||
x = dt ^. dmAmount
|
||||
w' = damageMaterial dt (_wlMaterial wl) (argV $ uncurry (-) (_wlLine wl)) w
|
||||
w' = damageMaterial dt (_wlMaterial wl) (Right wl) w
|
||||
|
||||
-- block destruction is convoluted...
|
||||
maybeDestroyBlock :: Int -> World -> World
|
||||
|
||||
@@ -591,6 +591,7 @@ Dungeon src/Dodge/Data/Scenario.hs 66;" C
|
||||
Dust src/Dodge/Wall/Dust.hs 1;" m
|
||||
EBO src/Shader/Data.hs 88;" t
|
||||
EBSound src/Dodge/Data/SoundOrigin.hs 39;" C
|
||||
ECW src/Dodge/Material/Damage.hs 12;" t
|
||||
EDoNothing src/Dodge/Data/Item/HeldUse.hs 20;" C
|
||||
EHeadLamp src/Dodge/Data/Item/HeldUse.hs 23;" C
|
||||
ELEPHANTGUN src/Dodge/Data/Item/Combine.hs 157;" C
|
||||
@@ -3440,11 +3441,11 @@ attachTree src/Dodge/Tree/Compose.hs 38;" f
|
||||
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 68;" f
|
||||
attribSize src/Shader/Compile.hs 306;" f
|
||||
autoAmr src/Dodge/Item/Held/Rod.hs 39;" f
|
||||
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 377;" f
|
||||
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 385;" f
|
||||
autoCrit src/Dodge/Creature/AutoCrit.hs 12;" f
|
||||
autoDetector src/Dodge/Item/Weapon/Radar.hs 11;" f
|
||||
autoEffect src/Dodge/Item/Weapon/ExtraEffect.hs 18;" f
|
||||
autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 537;" f
|
||||
autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 547;" f
|
||||
autoPistol src/Dodge/Item/Held/Stick.hs 49;" f
|
||||
autoRifle src/Dodge/Item/Held/Cane.hs 40;" f
|
||||
awakeLevelPerception src/Dodge/Creature/Perception.hs 163;" f
|
||||
@@ -3457,9 +3458,9 @@ backpackShape src/Dodge/Item/Draw/SPic.hs 178;" f
|
||||
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
||||
bangCone src/Dodge/Item/Held/Cone.hs 11;" f
|
||||
bangConeShape src/Dodge/Item/Draw/SPic.hs 293;" f
|
||||
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 397;" f
|
||||
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 405;" f
|
||||
bangRod src/Dodge/Item/Held/Rod.hs 18;" f
|
||||
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 517;" f
|
||||
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 527;" f
|
||||
bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
||||
barPP src/Dodge/Room/Foreground.hs 236;" f
|
||||
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
||||
@@ -3514,14 +3515,14 @@ blockPillar src/Dodge/Room/Pillar.hs 22;" f
|
||||
blockedCorridor src/Dodge/Room/RoadBlock.hs 71;" f
|
||||
blockedCorridorCloseBlocks src/Dodge/Room/RoadBlock.hs 78;" f
|
||||
blockingLoad src/Dodge/Concurrent.hs 35;" f
|
||||
blood1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 485;" f
|
||||
blood2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 379;" f
|
||||
blood3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 509;" f
|
||||
blood4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 421;" f
|
||||
blood5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 407;" f
|
||||
blood6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 541;" f
|
||||
blood7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 369;" f
|
||||
blood8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 357;" f
|
||||
blood1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 495;" f
|
||||
blood2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 387;" f
|
||||
blood3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 519;" f
|
||||
blood4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 429;" f
|
||||
blood5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 415;" f
|
||||
blood6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 551;" f
|
||||
blood7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 377;" f
|
||||
blood8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 365;" f
|
||||
blowTorch src/Dodge/Item/Held/SprayGuns.hs 43;" f
|
||||
blue src/Color.hs 16;" f
|
||||
blunderbuss src/Dodge/Item/Held/Cone.hs 14;" f
|
||||
@@ -3554,7 +3555,7 @@ bulletPayloadModule src/Dodge/Item/Scope.hs 131;" f
|
||||
bulletSynthesizer src/Dodge/Item/Ammo.hs 75;" f
|
||||
bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
|
||||
burstRifle src/Dodge/Item/Held/Cane.hs 45;" f
|
||||
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 543;" f
|
||||
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 553;" f
|
||||
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
||||
cRad src/Dodge/Cloud.hs 5;" f
|
||||
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
||||
@@ -3633,7 +3634,7 @@ cleanupHalted src/Sound.hs 117;" f
|
||||
cleatLabel src/Dodge/Cleat.hs 30;" f
|
||||
cleatOnward src/Dodge/Cleat.hs 24;" f
|
||||
cleatSide src/Dodge/Cleat.hs 27;" f
|
||||
click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 445;" f
|
||||
click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 455;" f
|
||||
clickGetCreature src/Dodge/Debug.hs 107;" f
|
||||
clicker src/Dodge/Item/Scope.hs 82;" f
|
||||
clipV src/Geometry/Vector.hs 47;" f
|
||||
@@ -3678,7 +3679,7 @@ combineInventoryExtra src/Dodge/Render/HUD.hs 340;" f
|
||||
combineItemListYouX src/Dodge/Combine.hs 36;" f
|
||||
combineList src/Dodge/Combine.hs 22;" f
|
||||
combineRooms src/Dodge/Room/Procedural.hs 152;" f
|
||||
combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 371;" f
|
||||
combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 379;" f
|
||||
combineTree src/Dodge/Tree/Compose.hs 66;" f
|
||||
commandColor src/Dodge/Terminal.hs 132;" f
|
||||
commandFutureLines src/Dodge/Terminal.hs 256;" f
|
||||
@@ -3690,10 +3691,10 @@ compactDrawTree src/Dodge/LevelGen.hs 85;" f
|
||||
compileAndCheckShader src/Shader/Compile.hs 277;" f
|
||||
composeNode src/Dodge/Tree/Compose.hs 76;" f
|
||||
composeTree src/Dodge/Tree/Compose.hs 46;" f
|
||||
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 491;" f
|
||||
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 501;" f
|
||||
conEffects src/Dodge/Concurrent.hs 12;" f
|
||||
concurrentIS src/Dodge/Update/Input/InGame.hs 290;" f
|
||||
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 557;" f
|
||||
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 567;" f
|
||||
connectionBlurb src/Dodge/Terminal.hs 102;" f
|
||||
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
|
||||
constructEdges src/Polyhedra.hs 34;" f
|
||||
@@ -3758,7 +3759,7 @@ crWarningSounds src/Dodge/Creature/Vocalization.hs 23;" f
|
||||
crZoneSize src/Dodge/Zoning/Creature.hs 41;" f
|
||||
craftInfo src/Dodge/Item/Info.hs 168;" f
|
||||
craftItemSPic src/Dodge/Item/Draw/SPic.hs 57;" f
|
||||
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 451;" f
|
||||
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 461;" f
|
||||
createArc src/Dodge/Tesla/Arc.hs 81;" f
|
||||
createFlIt src/Dodge/Placement/PlaceSpot.hs 180;" f
|
||||
createForceField src/Dodge/ForceField.hs 7;" f
|
||||
@@ -3821,23 +3822,24 @@ cylinderRoundIndices src/Shader/Poke.hs 389;" f
|
||||
dShadCol src/Dodge/Render/List.hs 215;" f
|
||||
damThingHitWith src/Dodge/Damage.hs 72;" f
|
||||
damToExpBarrel src/Dodge/Barreloid.hs 49;" f
|
||||
damageBlocksBy src/Dodge/Wall/Damage.hs 42;" f
|
||||
damageBlocksBy src/Dodge/Wall/Damage.hs 41;" f
|
||||
damageCircle src/Dodge/DamageCircle.hs 12;" f
|
||||
damageCodeCommand src/Dodge/Terminal.hs 232;" f
|
||||
damageCrCircle src/Dodge/DamageCircle.hs 33;" f
|
||||
damageCrWl src/Dodge/Damage.hs 29;" f
|
||||
damageCrWlID src/Dodge/Damage.hs 23;" f
|
||||
damageDirection src/Dodge/Damage.hs 35;" f
|
||||
damageFlesh src/Dodge/Material/Damage.hs 68;" f
|
||||
damageDirt src/Dodge/Material/Damage.hs 98;" f
|
||||
damageFlesh src/Dodge/Material/Damage.hs 77;" f
|
||||
damageHP src/Dodge/Creature/Damage.hs 66;" f
|
||||
damageInCircle src/Dodge/Damage.hs 61;" f
|
||||
damageMaterial src/Dodge/Material/Damage.hs 12;" f
|
||||
damageMetal src/Dodge/Material/Damage.hs 50;" f
|
||||
damageMaterial src/Dodge/Material/Damage.hs 14;" f
|
||||
damageMetal src/Dodge/Material/Damage.hs 55;" f
|
||||
damageSensor src/Dodge/Placement/Instance/Sensor.hs 15;" f
|
||||
damageStone src/Dodge/Material/Damage.hs 27;" f
|
||||
damageStone src/Dodge/Material/Damage.hs 32;" f
|
||||
damageThingHit src/Dodge/Bullet.hs 176;" f
|
||||
damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 45;" f
|
||||
damageWall src/Dodge/Wall/Damage.hs 17;" f
|
||||
damageWall src/Dodge/Wall/Damage.hs 16;" f
|
||||
damageWallEffect src/Dodge/Wall/DamageEffect.hs 12;" f
|
||||
damageWlCircle src/Dodge/DamageCircle.hs 26;" f
|
||||
dampField src/Dodge/Magnet.hs 8;" f
|
||||
@@ -3875,11 +3877,11 @@ decreaseAwareness src/Dodge/Creature/Perception.hs 119;" f
|
||||
decreaseToNothing' src/Dodge/Base/Arithmetic.hs 7;" f
|
||||
decreaseToZero src/Dodge/Base/Arithmetic.hs 4;" f
|
||||
decrementTimer src/Sound.hs 102;" f
|
||||
dedaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 521;" f
|
||||
dededaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 351;" f
|
||||
dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 481;" f
|
||||
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 343;" f
|
||||
defDamageMaterial src/Dodge/Material/Damage.hs 24;" f
|
||||
dedaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 531;" f
|
||||
dededaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 359;" f
|
||||
dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 491;" f
|
||||
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 351;" f
|
||||
defDamageMaterial src/Dodge/Material/Damage.hs 29;" f
|
||||
defLSPic src/Dodge/LightSource/Draw.hs 10;" f
|
||||
defSPic src/Dodge/Item/Draw/SPic.hs 299;" f
|
||||
defaultAimMvType src/Dodge/Creature/MoveType.hs 16;" f
|
||||
@@ -3976,7 +3978,7 @@ dirtColor src/Dodge/Block/Debris.hs 160;" f
|
||||
dirtDebris src/Dodge/Block/Debris.hs 154;" f
|
||||
dirtPoly src/Dodge/Room/RoadBlock.hs 74;" f
|
||||
dirtWallDamage src/Dodge/Wall/DamageEffect.hs 98;" f
|
||||
disconnectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 501;" f
|
||||
disconnectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 511;" f
|
||||
disconnectTerminal src/Dodge/Terminal.hs 217;" f
|
||||
displayConfig src/Dodge/Menu.hs 213;" f
|
||||
displayControls src/Dodge/Menu.hs 223;" f
|
||||
@@ -4248,8 +4250,8 @@ effectOnEquip src/Dodge/Equipment.hs 32;" f
|
||||
effectOnRemove src/Dodge/Equipment.hs 19;" f
|
||||
effectWhileAttached src/Dodge/ItEffect.hs 58;" f
|
||||
eitType src/Dodge/Data/EquipType.hs 15;" f
|
||||
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 507;" f
|
||||
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 389;" f
|
||||
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 517;" f
|
||||
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 397;" f
|
||||
elephantGun src/Dodge/Item/Held/Rod.hs 27;" f
|
||||
emptyCorridor src/Dodge/Room/BlinkAcross.hs 22;" f
|
||||
emptyTrie src/SimpleTrie.hs 16;" f
|
||||
@@ -4292,7 +4294,7 @@ expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
||||
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
||||
expireAndDamage src/Dodge/Bullet.hs 185;" f
|
||||
explodeShell src/Dodge/Projectile/Update.hs 245;" f
|
||||
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 427;" f
|
||||
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 435;" f
|
||||
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
|
||||
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
||||
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
|
||||
@@ -4323,9 +4325,9 @@ findReverseEdgeList src/Polyhedra.hs 57;" f
|
||||
findWallFreeDropPoint src/Dodge/FloorItem.hs 51;" f
|
||||
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
|
||||
findWithIx src/ListHelp.hs 123;" f
|
||||
fireFadeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 423;" f
|
||||
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 545;" f
|
||||
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 359;" f
|
||||
fireFadeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 431;" f
|
||||
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 555;" f
|
||||
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 367;" f
|
||||
firstBreather src/Dodge/Room/Breather.hs 9;" f
|
||||
firstWorldLoad appDodge/Main.hs 77;" f
|
||||
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
|
||||
@@ -4362,16 +4364,16 @@ flockToPointUsing' src/Dodge/Creature/Boid.hs 228;" f
|
||||
floorItemPickupInfo src/Dodge/Render/HUD.hs 229;" f
|
||||
floorItemSPic src/Dodge/Render/ShapePicture.hs 99;" f
|
||||
floorWire src/Dodge/Wire.hs 13;" f
|
||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 429;" f
|
||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 425;" f
|
||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 437;" f
|
||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 433;" f
|
||||
foldCr src/Dodge/Creature/State.hs 48;" f
|
||||
foldPairs src/ListHelp.hs 37;" f
|
||||
foldrWhileArb src/ListHelp.hs 110;" f
|
||||
followImpulse src/Dodge/Creature/Impulse.hs 38;" f
|
||||
followImpulses src/Dodge/Creature/Impulse.hs 32;" f
|
||||
foot1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 375;" f
|
||||
foot2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 391;" f
|
||||
foot3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 475;" f
|
||||
foot1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 383;" f
|
||||
foot2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 399;" f
|
||||
foot3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 485;" f
|
||||
forbidFlee src/Dodge/Creature/Boid.hs 43;" f
|
||||
forceElements src/StrictHelp.hs 10;" f
|
||||
forceField src/Dodge/Wall/ForceField.hs 7;" f
|
||||
@@ -4382,7 +4384,7 @@ fpsText src/Dodge/Render/Picture.hs 53;" f
|
||||
fractionLoadedAmmo src/Dodge/Item/Draw/SPic.hs 138;" f
|
||||
frag src/Shader/Data.hs 102;" f
|
||||
freeShaderPointers' src/Shader.hs 37;" f
|
||||
fridgeHumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 385;" f
|
||||
fridgeHumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 393;" f
|
||||
fromEdgeTuple src/Dodge/Path/Translate.hs 5;" f
|
||||
fromJust' src/MaybeHelp.hs 24;" f
|
||||
fromListL src/DoubleStack.hs 7;" f
|
||||
@@ -4464,10 +4466,10 @@ glNamedBufferSubDataH src/Shader/Bind.hs 53;" f
|
||||
glassDebris src/Dodge/Block/Debris.hs 169;" f
|
||||
glassLesson src/Dodge/Room/GlassLesson.hs 23;" f
|
||||
glassLessonRunPast src/Dodge/Room/GlassLesson.hs 68;" f
|
||||
glassShat1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 499;" f
|
||||
glassShat2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 471;" f
|
||||
glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 353;" f
|
||||
glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 469;" f
|
||||
glassShat1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 509;" f
|
||||
glassShat2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 481;" f
|
||||
glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 361;" f
|
||||
glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 479;" f
|
||||
glassSwitchBack src/Dodge/Room/Room.hs 70;" f
|
||||
glassSwitchBackCrits src/Dodge/Room/Room.hs 99;" f
|
||||
glassWallDamage src/Dodge/Wall/DamageEffect.hs 49;" f
|
||||
@@ -4490,13 +4492,13 @@ gridPoints' src/Grid.hs 79;" f
|
||||
gridPoints'' src/Grid.hs 74;" f
|
||||
gridPointsOff src/Grid.hs 62;" f
|
||||
groupSplitItemAmounts src/Dodge/Combine.hs 52;" f
|
||||
gruntS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 525;" f
|
||||
gut1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 561;" f
|
||||
gut2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 403;" f
|
||||
gut3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 383;" f
|
||||
gut4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 363;" f
|
||||
gut5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 531;" f
|
||||
gut6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 495;" f
|
||||
gruntS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 535;" f
|
||||
gut1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 571;" f
|
||||
gut2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 411;" f
|
||||
gut3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 391;" f
|
||||
gut4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 371;" f
|
||||
gut5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 541;" f
|
||||
gut6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 505;" f
|
||||
gyroscope src/Dodge/Item/Scope.hs 156;" f
|
||||
hackOutline src/Dodge/Render/Outline.hs 5;" f
|
||||
halfHeight src/Dodge/Base/Window.hs 48;" f
|
||||
@@ -4526,7 +4528,7 @@ headLampShape src/Dodge/Item/Draw/SPic.hs 443;" f
|
||||
headMap src/Dodge/DoubleTree.hs 170;" f
|
||||
heal src/Dodge/Item/Consumable.hs 17;" f
|
||||
heal25 src/Dodge/Item/Consumable.hs 14;" f
|
||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 381;" f
|
||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 389;" f
|
||||
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 74;" f
|
||||
healthTest src/Dodge/Room/LasTurret.hs 95;" f
|
||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
||||
@@ -4559,9 +4561,9 @@ hiToFloat src/Dodge/Room/Modify/Girder.hs 171;" f
|
||||
highBar src/Dodge/Room/Foreground.hs 89;" f
|
||||
highDiagonalMesh src/Dodge/Room/Foreground.hs 35;" f
|
||||
highMesh src/Dodge/Room/Foreground.hs 25;" f
|
||||
hit1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 443;" f
|
||||
hit1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 453;" f
|
||||
hitEffFromBul src/Dodge/Bullet.hs 151;" f
|
||||
hitS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 409;" f
|
||||
hitS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 417;" f
|
||||
holdForm src/Dodge/Creature/Boid.hs 137;" f
|
||||
holsterWeapon src/Dodge/Creature/Volition.hs 14;" f
|
||||
homingModule src/Dodge/Item/Scope.hs 48;" f
|
||||
@@ -4608,9 +4610,9 @@ insertAt src/Padding.hs 63;" f
|
||||
insertIMInZone src/Dodge/Base.hs 54;" f
|
||||
insertInTrie src/SimpleTrie.hs 23;" f
|
||||
insertNewKey src/IntMapHelp.hs 64;" f
|
||||
insertOneS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 395;" f
|
||||
insertOneS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 403;" f
|
||||
insertOver src/ListHelp.hs 47;" f
|
||||
insertS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 345;" f
|
||||
insertS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 353;" f
|
||||
insertWall src/Dodge/Placement/PlaceSpot/Block.hs 122;" f
|
||||
insertWallInZones src/Dodge/Wall/Zone.hs 20;" f
|
||||
insertWalls src/Dodge/Placement/PlaceSpot/Block.hs 117;" f
|
||||
@@ -4755,7 +4757,7 @@ keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 59;" f
|
||||
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
||||
keyPic src/Dodge/Item/Draw/SPic.hs 459;" f
|
||||
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
||||
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 489;" f
|
||||
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 499;" f
|
||||
lConnect src/Dodge/Render/Connectors.hs 42;" f
|
||||
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
|
||||
lShape src/Dodge/Placement/Instance/LightSource.hs 76;" f
|
||||
@@ -4951,8 +4953,8 @@ maybeClearDoorPath src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 71;" f
|
||||
maybeClearDoorPaths src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 68;" f
|
||||
maybeClearPath src/Dodge/Block.hs 75;" f
|
||||
maybeClearPaths src/Dodge/Block.hs 72;" f
|
||||
maybeDestroyBlock src/Dodge/Wall/Damage.hs 32;" f
|
||||
maybeDestroyDoor src/Dodge/Wall/Damage.hs 37;" f
|
||||
maybeDestroyBlock src/Dodge/Wall/Damage.hs 31;" f
|
||||
maybeDestroyDoor src/Dodge/Wall/Damage.hs 36;" f
|
||||
maybeExitCombine src/Dodge/Update/Input/InGame.hs 536;" f
|
||||
maybeOpenConsole src/Dodge/Update.hs 125;" f
|
||||
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
|
||||
@@ -4990,13 +4992,13 @@ merge src/ListHelp.hs 83;" f
|
||||
mergeBy src/ListHelp.hs 86;" f
|
||||
mergeOn src/ListHelp.hs 93;" f
|
||||
mergeSound src/Sound.hs 59;" f
|
||||
metal1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 473;" f
|
||||
metal2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 529;" f
|
||||
metal3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 465;" f
|
||||
metal4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 487;" f
|
||||
metal5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 503;" f
|
||||
metal6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 535;" f
|
||||
metal7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 411;" f
|
||||
metal1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 483;" f
|
||||
metal2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 539;" f
|
||||
metal3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 475;" f
|
||||
metal4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 497;" f
|
||||
metal5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 513;" f
|
||||
metal6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 545;" f
|
||||
metal7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 419;" f
|
||||
metalDebris src/Dodge/Block/Debris.hs 163;" f
|
||||
metalPlate src/Dodge/Item/Craftable.hs 35;" f
|
||||
mglCreate src/GLHelp.hs 8;" f
|
||||
@@ -5010,19 +5012,19 @@ midWall src/Dodge/Placement/Instance/Wall.hs 27;" f
|
||||
minAndMax src/FoldableHelp.hs 109;" f
|
||||
minCrIXOn src/Dodge/Zoning/Creature.hs 47;" f
|
||||
minOn src/FoldableHelp.hs 35;" f
|
||||
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 349;" f
|
||||
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 357;" f
|
||||
miniGunCrit src/Dodge/Creature.hs 64;" f
|
||||
miniGunX src/Dodge/Item/Held/Cane.hs 52;" f
|
||||
miniGunXPict src/Dodge/Item/Draw/SPic.hs 365;" f
|
||||
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 359;" f
|
||||
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 553;" f
|
||||
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 563;" f
|
||||
miniTree2 src/Dodge/Room/Room.hs 106;" f
|
||||
minimumOn src/FoldlHelp.hs 14;" f
|
||||
mirrorV3xz src/Dodge/Creature/HandPos.hs 26;" f
|
||||
mirrorXAxis src/Geometry/Polygon.hs 49;" f
|
||||
mirrorxz src/Picture/Base.hs 335;" f
|
||||
mirroryz src/Picture/Base.hs 340;" f
|
||||
missileLaunchS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 523;" f
|
||||
missileLaunchS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 533;" f
|
||||
mixColors src/Color.hs 86;" f
|
||||
mixColorsFrac src/Color.hs 82;" f
|
||||
mixColorsLinear src/Color.hs 95;" f
|
||||
@@ -5121,7 +5123,7 @@ numSubElements src/Shader/Parameters.hs 39;" f
|
||||
numTraversable src/TreeHelp.hs 183;" f
|
||||
obstacleColor src/Dodge/Debug/Picture.hs 257;" f
|
||||
obstructPathsCrossing src/Dodge/Path.hs 138;" f
|
||||
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 539;" f
|
||||
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 549;" f
|
||||
onEquipWristShield src/Dodge/Equipment.hs 37;" f
|
||||
onRemoveWristShield src/Dodge/Equipment.hs 24;" f
|
||||
onXY src/Geometry/Vector3D.hs 130;" f
|
||||
@@ -5200,7 +5202,7 @@ picFormat src/Polyhedra.hs 23;" f
|
||||
picMap src/Picture/Base.hs 67;" f
|
||||
pickUpItem src/Dodge/Inventory/Add.hs 107;" f
|
||||
pickUpItemAt src/Dodge/Inventory/Add.hs 113;" f
|
||||
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 477;" f
|
||||
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 487;" f
|
||||
pincerP src/Dodge/Creature/Boid.hs 61;" f
|
||||
pincerP' src/Dodge/Creature/Boid.hs 94;" f
|
||||
pincerP'' src/Dodge/Creature/Boid.hs 104;" f
|
||||
@@ -5340,7 +5342,7 @@ prependTwo src/Geometry.hs 176;" f
|
||||
prettyDT src/Dodge/DoubleTree.hs 179;" f
|
||||
prettyLDT src/Dodge/DoubleTree.hs 183;" f
|
||||
prettyShort src/AesonHelp.hs 11;" f
|
||||
primeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 453;" f
|
||||
primeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 463;" f
|
||||
printColumnTitles src/Dodge/Tree/Shift.hs 142;" f
|
||||
printColumns src/Dodge/Tree/Shift.hs 132;" f
|
||||
printInfo src/Dodge/Tree/Shift.hs 145;" f
|
||||
@@ -5472,9 +5474,9 @@ refract src/Dodge/Item/Weapon/LaserPath.hs 40;" f
|
||||
refreshOptionsSelectionList src/Dodge/Menu/Option.hs 38;" f
|
||||
regexCombs src/Dodge/DisplayInventory.hs 71;" f
|
||||
regexList src/Dodge/DisplayInventory.hs 314;" f
|
||||
reload1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 459;" f
|
||||
reload1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 469;" f
|
||||
reloadLevelStart src/Dodge/Save.hs 71;" f
|
||||
reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 457;" f
|
||||
reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 467;" f
|
||||
rememberSounds src/Dodge/Creature/Perception.hs 178;" f
|
||||
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
|
||||
remoteScreen src/Dodge/Item/Scope.hs 139;" f
|
||||
@@ -5608,7 +5610,7 @@ saveQuit src/Dodge/Menu.hs 74;" f
|
||||
saveQuitConc src/Dodge/Menu.hs 77;" f
|
||||
saveSlotPath src/Dodge/Save.hs 63;" f
|
||||
saveWorldInSlot src/Dodge/Save.hs 68;" f
|
||||
sawtoothFailS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 551;" f
|
||||
sawtoothFailS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 561;" f
|
||||
scale src/Picture/Base.hs 149;" f
|
||||
scale3 src/Picture/Base.hs 145;" f
|
||||
scaleMat src/MatrixHelper.hs 59;" f
|
||||
@@ -5632,15 +5634,15 @@ scrollRBOption src/Dodge/Update/Scroll.hs 153;" f
|
||||
scrollSelectionSections src/Dodge/SelectionSections.hs 26;" f
|
||||
scrollTimeBack src/Dodge/Update.hs 211;" f
|
||||
scrollTimeForward src/Dodge/Update.hs 234;" f
|
||||
seagullBarkS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 437;" f
|
||||
seagullBarkTransformedS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 505;" f
|
||||
seagullChatter1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 515;" f
|
||||
seagullChatterS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 419;" f
|
||||
seagullCry1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 435;" f
|
||||
seagullCry2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 441;" f
|
||||
seagullCryS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 449;" f
|
||||
seagullWhistle1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 387;" f
|
||||
seagullWhistleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 555;" f
|
||||
seagullBarkS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 445;" f
|
||||
seagullBarkTransformedS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 515;" f
|
||||
seagullChatter1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 525;" f
|
||||
seagullChatterS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 427;" f
|
||||
seagullCry1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 443;" f
|
||||
seagullCry2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 451;" f
|
||||
seagullCryS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 459;" f
|
||||
seagullWhistle1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 395;" f
|
||||
seagullWhistleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 565;" f
|
||||
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 205;" f
|
||||
secondColumnParams src/Dodge/ListDisplayParams.hs 43;" f
|
||||
sectionsDesiredLines src/Dodge/DisplayInventory.hs 204;" f
|
||||
@@ -5775,7 +5777,7 @@ shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
||||
shootingRange src/Dodge/Room/Room.hs 332;" f
|
||||
shortPoint2 src/Dodge/ShortShow.hs 4;" f
|
||||
shortShow src/ShortShow.hs 9;" f
|
||||
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 549;" f
|
||||
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 559;" f
|
||||
shoulderHeight src/Dodge/Item/HeldOffset.hs 75;" f
|
||||
shoulderSH src/Dodge/Creature/Picture.hs 133;" f
|
||||
shoulderSP src/Dodge/Creature/HandPos.hs 170;" f
|
||||
@@ -5796,8 +5798,8 @@ shuffleTail src/RandomHelp.hs 59;" f
|
||||
sigmoid src/Dodge/Base.hs 151;" f
|
||||
simpleCrSprings src/Dodge/Update.hs 768;" f
|
||||
simpleTermMessage src/Dodge/Terminal.hs 253;" f
|
||||
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 527;" f
|
||||
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 367;" f
|
||||
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 537;" f
|
||||
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 375;" f
|
||||
singleAmmo src/Dodge/Item/AmmoSlots.hs 62;" f
|
||||
singleBlock src/Dodge/Placement/Instance/Wall.hs 30;" f
|
||||
singleDT src/Dodge/DoubleTree.hs 9;" f
|
||||
@@ -5806,10 +5808,10 @@ singleton src/DoubleStack.hs 11;" f
|
||||
singletonTrie src/SimpleTrie.hs 19;" f
|
||||
sizeFBOs src/Framebuffer/Update.hs 22;" f
|
||||
skColor src/Dodge/Spark/Draw.hs 14;" f
|
||||
skwareFadeTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 393;" f
|
||||
slap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 519;" f
|
||||
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 461;" f
|
||||
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 533;" f
|
||||
skwareFadeTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 401;" f
|
||||
slap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 529;" f
|
||||
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 471;" f
|
||||
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 543;" f
|
||||
slideWindow src/ListHelp.hs 80;" f
|
||||
slowDoorRoom src/Dodge/Room/LongDoor.hs 152;" f
|
||||
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 169;" f
|
||||
@@ -5817,10 +5819,10 @@ smallBattery src/Dodge/Item/Ammo.hs 59;" f
|
||||
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
|
||||
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
|
||||
smallDrawTree src/Dodge/LevelGen.hs 88;" f
|
||||
smallGlass1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 365;" f
|
||||
smallGlass2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 497;" f
|
||||
smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 399;" f
|
||||
smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 361;" f
|
||||
smallGlass1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 373;" f
|
||||
smallGlass2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 507;" f
|
||||
smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 407;" f
|
||||
smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 369;" f
|
||||
smallPillar src/Dodge/Room/Pillar.hs 37;" f
|
||||
smallRoom src/Dodge/Room/RunPast.hs 31;" f
|
||||
smg src/Dodge/Item/Held/Stick.hs 61;" f
|
||||
@@ -5838,10 +5840,10 @@ soundMenuOptions src/Dodge/Menu.hs 143;" f
|
||||
soundMultiFrom src/Dodge/SoundLogic.hs 187;" f
|
||||
soundOriginIDsAt src/Dodge/WorldEvent/Sound.hs 18;" f
|
||||
soundOriginsIDsAt src/Dodge/WorldEvent/Sound.hs 13;" f
|
||||
soundPathList src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 230;" f
|
||||
soundPathList src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 234;" f
|
||||
soundPic src/Dodge/Debug/Picture.hs 336;" f
|
||||
soundStart src/Dodge/SoundLogic.hs 118;" f
|
||||
soundToOnomato src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 117;" f
|
||||
soundToOnomato src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 119;" f
|
||||
soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
||||
soundWithStatus src/Dodge/SoundLogic.hs 104;" f
|
||||
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
|
||||
@@ -5914,11 +5916,11 @@ startSeedGame src/Dodge/StartNewGame.hs 20;" f
|
||||
startSeedGameConc src/Dodge/StartNewGame.hs 27;" f
|
||||
statsModifier src/Dodge/Creature/Info.hs 16;" f
|
||||
stickyMod src/Dodge/Item/Scope.hs 51;" f
|
||||
stone1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 413;" f
|
||||
stone2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 511;" f
|
||||
stone3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 439;" f
|
||||
stone4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 373;" f
|
||||
stone5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 479;" f
|
||||
stone1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 421;" f
|
||||
stone2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 521;" f
|
||||
stone3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 447;" f
|
||||
stone4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 381;" f
|
||||
stone5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 489;" f
|
||||
stoneDebris src/Dodge/Block/Debris.hs 137;" f
|
||||
stoneWallDamage src/Dodge/Wall/DamageEffect.hs 27;" f
|
||||
stopAllSounds src/Sound.hs 125;" f
|
||||
@@ -5963,11 +5965,11 @@ tankShape src/Dodge/Placement/Instance/Tank.hs 22;" f
|
||||
tankSquareDec src/Dodge/Placement/Instance/Tank.hs 15;" f
|
||||
tanksPipesRoom src/Dodge/Room/Tanks.hs 92;" f
|
||||
tanksRoom src/Dodge/Room/Tanks.hs 100;" f
|
||||
tap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 483;" f
|
||||
tap2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 431;" f
|
||||
tap3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 467;" f
|
||||
tap4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 547;" f
|
||||
tapQuietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 355;" f
|
||||
tap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 493;" f
|
||||
tap2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 439;" f
|
||||
tap3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 477;" f
|
||||
tap4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 557;" f
|
||||
tapQuietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 363;" f
|
||||
targCorner src/Dodge/Targeting/Draw.hs 35;" f
|
||||
targetCursorPic src/Dodge/Targeting/Draw.hs 41;" f
|
||||
targetYouCognizant src/Dodge/Creature/ChooseTarget.hs 13;" f
|
||||
@@ -5976,7 +5978,7 @@ targetYouWhenCognizant src/Dodge/Creature/ReaderUpdate.hs 196;" f
|
||||
targetYouWhenCognizant src/Dodge/Creature/SetTarget.hs 9;" f
|
||||
targetingScope src/Dodge/Item/Scope.hs 38;" f
|
||||
telRoomLev src/Dodge/Room/Teleport.hs 14;" f
|
||||
teleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 405;" f
|
||||
teleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 413;" f
|
||||
termButton src/Dodge/Placement/Instance/Terminal.hs 51;" f
|
||||
termScreenColor src/Dodge/Terminal/Color.hs 9;" f
|
||||
termSoundLine src/Dodge/Terminal.hs 111;" f
|
||||
@@ -6030,7 +6032,9 @@ timeStopper src/Dodge/Item/Held/Utility.hs 39;" f
|
||||
timeStopper src/Dodge/Item/Weapon/Utility.hs 41;" f
|
||||
timerTLS src/Dodge/LightSource/Update.hs 22;" f
|
||||
tinMag src/Dodge/Item/Ammo.hs 27;" f
|
||||
tinitusS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 433;" f
|
||||
ting1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 349;" f
|
||||
tingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 449;" f
|
||||
tinitusS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 441;" f
|
||||
titleOptionsMenu src/Dodge/Menu.hs 102;" f
|
||||
titleOptionsNoWrite src/Dodge/Menu.hs 105;" f
|
||||
tmUpdate src/Dodge/Update.hs 446;" f
|
||||
@@ -6055,10 +6059,10 @@ toggleExamineInv src/Dodge/ToggleExamine.hs 5;" f
|
||||
toggleJust src/MaybeHelp.hs 41;" f
|
||||
toggleMapperInv src/Dodge/Creature/Impulse/UseItem.hs 137;" f
|
||||
togglesToEffects src/Dodge/Terminal.hs 248;" f
|
||||
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 493;" f
|
||||
tone440raiseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 513;" f
|
||||
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 463;" f
|
||||
tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 347;" f
|
||||
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 503;" f
|
||||
tone440raiseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 523;" f
|
||||
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 473;" f
|
||||
tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 355;" f
|
||||
topInvW src/Dodge/ListDisplayParams.hs 51;" f
|
||||
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
||||
topPrismIndices src/Shader/Poke.hs 410;" f
|
||||
@@ -6152,9 +6156,9 @@ twoFlat src/Dodge/Creature/Test.hs 104;" f
|
||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 87;" f
|
||||
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 150;" f
|
||||
twoRoomPoss src/Dodge/PlacementSpot.hs 147;" f
|
||||
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 415;" f
|
||||
twoStepS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 455;" f
|
||||
twoStepSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 447;" f
|
||||
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 423;" f
|
||||
twoStepS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 465;" f
|
||||
twoStepSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 457;" f
|
||||
ubyteSize src/Shader/Parameters.hs 13;" f
|
||||
ugateCalc src/Dodge/Inventory/SelectionList.hs 108;" f
|
||||
uncurryV src/Geometry/Data.hs 46;" f
|
||||
@@ -6391,8 +6395,8 @@ weaponUnderCrits src/Dodge/Room/Room.hs 154;" f
|
||||
wedgeGeom src/Dodge/Base.hs 42;" f
|
||||
wedgeOfThickness src/Dodge/Picture.hs 9;" f
|
||||
white src/Color.hs 26;" f
|
||||
whiteNoiseFadeInS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 559;" f
|
||||
whiteNoiseFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 401;" f
|
||||
whiteNoiseFadeInS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 569;" f
|
||||
whiteNoiseFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 409;" f
|
||||
wiToFloat src/Dodge/Room/Modify/Girder.hs 168;" f
|
||||
winConfig appDodge/Main.hs 56;" f
|
||||
windowLine src/Dodge/Placement/Instance/Wall.hs 48;" f
|
||||
@@ -6423,7 +6427,7 @@ worldPosToScreen src/Dodge/Base/Coordinate.hs 28;" f
|
||||
worldSPic src/Dodge/Render/ShapePicture.hs 21;" f
|
||||
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
||||
wpAdd src/Dodge/Room/RezBox.hs 137;" f
|
||||
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 417;" f
|
||||
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 425;" f
|
||||
wristArmour src/Dodge/Item/Equipment.hs 43;" f
|
||||
wristInvisibility src/Dodge/Item/Equipment.hs 96;" f
|
||||
writeConfig src/Dodge/Menu.hs 162;" f
|
||||
|
||||
Reference in New Issue
Block a user