Migrate more doors to lerp

This commit is contained in:
2025-10-22 09:22:10 +01:00
parent fdee74ff0c
commit 2f06c56185
8 changed files with 187 additions and 144 deletions
+2 -1
View File
@@ -54,7 +54,8 @@ data PSType
}
| PutWall {_pwPoly :: [Point2], _pwWall :: Wall}
| PutSlideDr Door Wall EdgeObstacle Float Point2 Point2
| PutDoor Color EdgeObstacle WdBl [(Point2, Point2)]
-- | PutDoor Color EdgeObstacle WdBl [(Point2, Point2)]
| PutDoor Color EdgeObstacle WdBl Float Point2A Point2A -- [(Point2, Point2)]
| RandPS (State StdGen PSType)
| PutForeground ForegroundShape
| PutWorldUpdate (Int -> PlacementSpot -> GenWorld -> GenWorld)
+1 -3
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@@ -1,6 +1,4 @@
module Dodge.LevelGen.DoorPane
( rectanglePairs
) where
module Dodge.LevelGen.DoorPane ( rectanglePairs) where
import Geometry.Vector
import Geometry.Data
+3 -1
View File
@@ -133,7 +133,8 @@ placeSpotID rid ps pt w = case pt of
PutMachine pps mc wl mitm -> plMachine (map doShift pps) mc wl mitm p rot w
PutLS ls -> plNewUpID (gwWorld . cWorld . lWorld . lightSources) lsID (mvLS p' rot ls) w
RandPS _ -> error "RandPS should not be reachable here" --evaluateRandPS rid rgn ps w
PutDoor col eo f pss -> plDoor col eo f (map (bimap doShift doShift) pss) w
--PutDoor col eo f pss -> plDoor col eo f (map (bimap doShift doShift) pss) w
PutDoor col eo f l p1 p2 -> plDoor col eo f l (pashift p1) (pashift p2) w
PutCoord cp -> plNewID (gwWorld . coordinates) (doShift cp) w
PutSlideDr wl dr eo off a b ->
plSlideDoor wl dr eo off (doShift a) (doShift b) w
@@ -155,6 +156,7 @@ placeSpotID rid ps pt w = case pt of
p' = V3 px py 0
rot = _psRot ps
doShift = shiftPointBy (p, rot)
pashift = compP2A (p, rot)
placeChasm :: GenWorld -> Int -> [Point2] -> [Point2] -> GenWorld
placeChasm gw rid ps shiftps =
+20 -9
View File
@@ -4,6 +4,7 @@ module Dodge.Placement.PlaceSpot.TriggerDoor (
updateDoorEdges,
) where
import Dodge.ShiftPoint
import Linear
import Dodge.Data.GenWorld
import qualified Data.IntSet as IS
@@ -23,10 +24,12 @@ plDoor ::
WdBl ->
-- | Door positions, closed to open.
-- Bumped out up and down by 9, not widened
[(Point2, Point2)] ->
Float ->
Point2A ->
Point2A ->
GenWorld ->
(Int, GenWorld)
plDoor col eo cond pss gw = (drid, over gwWorld addWalls $ gw & gwWorld . cWorld . lWorld . doors %~ addDoor) -- carefull with the ordering of addWalls
plDoor col eo cond l p1 p2 gw = (drid, over gwWorld addWalls $ gw & gwWorld . cWorld . lWorld . doors %~ addDoor) -- carefull with the ordering of addWalls
where
drid = IM.newKey $ _doors (_lWorld (_cWorld $ _gwWorld gw))
addDoor =
@@ -36,16 +39,24 @@ plDoor col eo cond pss gw = (drid, over gwWorld addWalls $ gw & gwWorld . cWorld
, _drWallIDs = IS.fromList wlids
, _drStatus = DoorInt 0
, _drTrigger = cond
, _drMech = DrWdMechanismStepwise nsteps wlids pss
, _drPos = head pss
, _drOpenPos = head pss
, _drClosePos = last pss
--, _drMech = DrWdMechanismStepwise nsteps wlids pss
, _drMech = DoorLerp
-- , _drPos = head pss
-- , _drOpenPos = head pss
-- , _drClosePos = last pss
, _drZeroPos = p1
, _drOnePos = p2
, _drLerp = 0
, _drFootPrint = IM.fromList . zip wlids $ wlps'
, _drObstacleType = eo
, _drSpeed = 0.01
}
nsteps = length pss - 1
-- nsteps = length pss - 1
wlids = take 4 [IM.newKey $ _walls (_lWorld (_cWorld $ _gwWorld gw)) ..]
wlps' = uncurry (rectanglePairs 9) $ head pss
addWalls w' = foldl' (addDoorWall eo drid $ switchWallCol col) w' $ zip wlids wlps'
--wlps' = uncurry (rectanglePairs 9) $ head pss
wlps' = rectanglePairs 9 0 (V2 l 0)
addWalls w' = foldl' (addDoorWall eo drid $ switchWallCol col) w' $ zip wlids
$ wlps' & each . each %~ shiftPointBy p1
addDoorWall :: EdgeObstacle -> Int -> Wall -> World -> (Int, (Point2, Point2)) -> World
addDoorWall eo drid wl w (wlid, wlps) =
+46 -26
View File
@@ -90,7 +90,8 @@ airlock0 =
]
col = dim $ dim $ bright red
airlockDoor :: Color -> WdBl -> [(Point2, Point2)] -> PSType
--airlockDoor :: Color -> WdBl -> [(Point2, Point2)] -> PSType
airlockDoor :: Color -> WdBl -> Float -> Point2A -> Point2A -> PSType
airlockDoor col = PutDoor col DoorObstacle
airlockDoubleDoor ::
@@ -98,12 +99,12 @@ airlockDoubleDoor ::
Point2 ->
Color ->
WdBl ->
[(Point2, Point2)] ->
[(Point2, Point2)] ->
Float -> Point2A -> Point2A ->
Float -> Point2A -> Point2A ->
Maybe Placement
airlockDoubleDoor p1 p2 col cond outDoorps inDoorps =
jspsJ p1 0 (airlockDoor col cond outDoorps) $
sPS p2 0 (airlockDoor col cond inDoorps)
airlockDoubleDoor p1 p2 col cond l1 x1 y1 l2 x2 y2 =
jspsJ p1 0 (airlockDoor col cond l1 x1 y1) $
sPS p2 0 (airlockDoor col cond l2 x2 y2)
airlockSimple :: Room
airlockSimple =
@@ -114,9 +115,10 @@ airlockSimple =
, _rmPath = foldMap (doublePairSet . (V2 90 30,) . fst) lnks
, _rmPmnts =
[ pContID (PS (V2 90 115) pi) (PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect) $
\btid -> airlockDoubleDoor 0 (V2 180 0) col (WdBlBtOn btid) outDoorps inDoorps
-- jspsJ (V2 0 0) 0 (airlockDoor col (cond btid) outDoorps)
-- $ sPS (V2 180 0) 0 (airlockDoor col (cond btid) inDoorps)
\btid -> airlockDoubleDoor 0 (V2 180 0) col (WdBlBtOn btid)
l1 x1 y1
l2 x2 y2
-- outDoorps inDoorps
]
, _rmBound =
[rectNSWE 120 0 0 180]
@@ -127,8 +129,14 @@ airlockSimple =
, (V2 180 30, 1.5 * pi)
]
col = dim $ dim $ bright red
outDoorps = (V2 0 0,) <$> arcStepwise 3 (negate $ pi / 2) (V2 0 0) (V2 0 55)
inDoorps = (V2 0 0,) <$> arcStepwise 3 (negate $ pi / 2) (V2 0 0) (V2 (-55) 0)
l1 = 55
l2 = 55
x1 = (0,pi/2)
y1 = (0, 0)
y2 = (0,pi/2)
x2 = (0, pi)
-- outDoorps = (V2 0 0,) <$> arcStepwise 3 (negate $ pi / 2) (V2 0 0) (V2 0 55)
-- inDoorps = (V2 0 0,) <$> arcStepwise 3 (negate $ pi / 2) (V2 0 0) (V2 (-55) 0)
airlockZ :: RandomGen g => State g Room
airlockZ = do
@@ -148,10 +156,10 @@ airlockZ = do
-- ]
_rmPmnts =
[ pContID (PS (V2 90 115) pi) (PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect) $
\btid -> airlockDoubleDoor (V2 0 60) (V2 180 60) col (WdBlBtOn btid) outDoorps inDoorps
, -- jspsJ (V2 0 60) 0 (airlockDoor col (cond btid) outDoorps)
-- $ sPS (V2 180 60) 0 (airlockDoor col (cond btid) inDoorps)
sps0 $ PutWall (reverse $ rectNSWE 70 50 60 120) defaultWall
\btid -> airlockDoubleDoor (V2 0 60) (V2 180 60) col (WdBlBtOn btid)
l1 x1 y1 l2 x2 y2
-- outDoorps inDoorps
, sps0 $ PutWall (reverse $ rectNSWE 70 50 60 120) defaultWall
, lighting
]
, _rmBound =
@@ -159,8 +167,14 @@ airlockZ = do
}
where
col = dim $ dim $ bright red
outDoorps = (V2 0 0,) <$> arcStepwise 3 (pi / 2) (V2 0 0) (V2 0 (-61))
inDoorps = (V2 0 0,) <$> arcStepwise 3 (pi / 2) (V2 0 0) (V2 (-61) 0)
l1 = 61
l2 = 61
x1 = (0, -pi/2)
y1 = (0,0)
x2 = (0,-pi)
y2 = (0, -pi/2)
-- outDoorps = (V2 0 0,) <$> arcStepwise 3 (pi / 2) (V2 0 0) (V2 0 (-61))
-- inDoorps = (V2 0 0,) <$> arcStepwise 3 (pi / 2) (V2 0 0) (V2 (-61) 0)
airlock90 :: Room
airlock90 =
@@ -181,7 +195,7 @@ airlock90 =
, _rmPath = doublePairSet (V2 0 40, V2 40 0)
, _rmPmnts =
[ pContID (PS (V2 120 120) (3 * pi / 4)) (PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect) $
\btid -> jsps (V2 5 5) 0 $ airlockDoor col (WdBlBtOn btid) pss
\btid -> jsps (V2 5 5) 0 $ airlockDoor col (WdBlBtOn btid) l1 x1 y1
, mntLS vShape (V2 35 35) (V3 70 70 50)
]
, _rmBound =
@@ -199,7 +213,10 @@ airlock90 =
where
--cond w = or $ M.lookup (DoorNumOpen n) (_worldState w)
col = dim $ dim $ bright red
pss = (V2 0 0,) <$> arcStepwise 3 (negate $ pi / 2) (V2 0 0) (V2 0 55)
l1 = 55
y1 = (0,0)
x1 = (0,pi/2)
-- pss = (V2 0 0,) <$> arcStepwise 3 (negate $ pi / 2) (V2 0 0) (V2 0 55)
airlockCrystal :: Room
airlockCrystal =
@@ -209,7 +226,7 @@ airlockCrystal =
, _rmPath = mempty
, _rmPmnts =
[ pContID (PS (V2 145 70) (pi / 2)) (PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect) $
\btid -> jsps0 $ airlockDoor col (WdBlBtOn btid) pss
\btid -> jsps (V2 40 70) 0 $ airlockDoor col (WdBlBtOn btid) l1 x1 y1
, crystalLine (V2 0 70) (V2 40 70)
, mntLS vShape (V2 150 70) (V3 110 70 70)
]
@@ -218,9 +235,12 @@ airlockCrystal =
where
switchcutout = orderPolygon $ map toV2 [(39, 20), (150, 60), (150, 80), (39, 120)]
col = dim $ dim $ bright red
pss :: [(Point2, Point2)]
pss =
reverse $
fmap
((\x -> (V2 50 (x - 10), V2 50 (x + 60))) . fromIntegral)
[20 :: Int, 22 .. 70]
l1 = 55
x1 = (0,pi/2)
y1 = (V2 0 (-55),pi/2)
--pss :: [(Point2, Point2)]
--pss =
-- reverse $
-- fmap
-- ((\x -> (V2 50 (x - 10), V2 50 (x + 60))) . fromIntegral)
-- [20 :: Int, 22 .. 70]
+8 -1
View File
@@ -43,9 +43,16 @@ tutAnoTree = do
foldMTRS
[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
, corDoor
, tToBTree "asdf" . return . cleatOnward <$> airlockZ
--, tToBTree "asdf" . return . cleatOnward <$> airlockZ
, return $ tToBTree "cor" $ return $ cleatOnward corridor
, return $ tToBTree "cor" $ return $ cleatOnward corridor
, return . tToBTree "asdf" . return . cleatOnward $ airlockCrystal
, return $ tToBTree "cor" $ return $ cleatOnward corridor
, return $ tToBTree "cor" $ return $ cleatOnward corridor
, tToBTree "t" . return . cleatOnward <$> slowDoorRoom
, return $ tToBTree "cor" $ return $ cleatOnward corridor
, return $ tToBTree "cor" $ return $ cleatOnward corridor
, return $ tToBTree "cor" $ return $ cleatOnward corridor
, corDoor
, return $ tToBTree "cor" $ return $ cleatOnward corridor
, tutHub
+3
View File
@@ -7,6 +7,9 @@ import Geometry
shiftPointBy :: Point2A -> Point2 -> Point2
shiftPointBy (pos, rot) !p = pos +.+ rotateV rot p
compP2A :: Point2A -> Point2A -> Point2A
compP2A (p1,r1) (p2,r2) = (p1 +.+ rotateV r1 p2, r1 + r2)
invShiftPointBy :: (Point2, Float) -> Point2 -> Point2
invShiftPointBy (p1, r) p2 = rotateV (- r) $ p2 -.- p1
+104 -103
View File
@@ -298,7 +298,6 @@ Cull_more_lights src/Dodge/Data/Config.hs 78;" C
CursorDisplay src/Dodge/Data/SelectionList.hs 19;" t
Cylinder src/Shape/Data.hs 14;" C
DETECTOR src/Dodge/Data/Item/Combine.hs 33;" C
DPoint2 src/Geometry/Data.hs 48;" t
DROPPER src/Dodge/Data/Item/Combine.hs 26;" C
DRUMMAG src/Dodge/Data/Item/Combine.hs 107;" C
DS src/DoubleStack.hs 3;" t
@@ -958,10 +957,10 @@ POISONSPRAYER src/Dodge/Data/Item/Combine.hs 172;" C
PORTABLEFUSION src/Dodge/Data/Item/Combine.hs 87;" C
POWERLEGS src/Dodge/Data/Item/Combine.hs 128;" C
PRISM src/Dodge/Data/Item/Combine.hs 65;" C
PS src/Dodge/Data/GenWorld.hs 95;" C
PSNoShiftCont src/Dodge/Data/GenWorld.hs 96;" C
PSPos src/Dodge/Data/GenWorld.hs 97;" C
PSRoomRand src/Dodge/Data/GenWorld.hs 102;" C
PS src/Dodge/Data/GenWorld.hs 96;" C
PSNoShiftCont src/Dodge/Data/GenWorld.hs 97;" C
PSPos src/Dodge/Data/GenWorld.hs 98;" C
PSRoomRand src/Dodge/Data/GenWorld.hs 103;" C
PSType src/Dodge/Data/GenWorld.hs 32;" t
PUMP src/Dodge/Data/Item/Combine.hs 62;" C
PaletteColor src/Color/Data.hs 11;" t
@@ -981,8 +980,8 @@ PhysicalSensor src/Dodge/Data/Machine/Sensor.hs 16;" C
Picture src/Picture/Data.hs 44;" t
Piercing src/Dodge/Data/Damage.hs 16;" C
PistolAI src/Dodge/Data/Creature/Misc.hs 41;" C
Placement src/Dodge/Data/GenWorld.hs 108;" t
PlacementSpot src/Dodge/Data/GenWorld.hs 94;" t
Placement src/Dodge/Data/GenWorld.hs 109;" t
PlacementSpot src/Dodge/Data/GenWorld.hs 95;" t
PlainBarrel src/Dodge/Data/Creature/Misc.hs 86;" C
PlantNurserySS src/Dodge/Data/Scenario.hs 96;" C
PlayStatus src/Sound/Data.hs 21;" t
@@ -990,6 +989,7 @@ PlayerFaction src/Dodge/Data/Creature/State.hs 20;" C
PlayerGoal src/Dodge/Data/Scenario.hs 3;" t
Playing src/Sound/Data.hs 23;" C
Point2 src/Geometry/Data.hs 23;" t
Point2A src/Geometry/Data.hs 48;" t
Point3 src/Geometry/Data.hs 34;" t
Point3Q src/Geometry/Data.hs 52;" t
Point4 src/Geometry/Data.hs 41;" t
@@ -1050,26 +1050,26 @@ PushedBy src/Dodge/Data/Door.hs 26;" C
PushesItself src/Dodge/Data/Door.hs 25;" C
PutBlock src/Dodge/Data/GenWorld.hs 45;" C
PutButton src/Dodge/Data/GenWorld.hs 41;" C
PutChasm src/Dodge/Data/GenWorld.hs 63;" C
PutChasm src/Dodge/Data/GenWorld.hs 64;" C
PutCoord src/Dodge/Data/GenWorld.hs 46;" C
PutCrit src/Dodge/Data/GenWorld.hs 33;" C
PutDoor src/Dodge/Data/GenWorld.hs 57;" C
PutDoor src/Dodge/Data/GenWorld.hs 58;" C
PutFlIt src/Dodge/Data/GenWorld.hs 44;" C
PutForeground src/Dodge/Data/GenWorld.hs 59;" C
PutID src/Dodge/Data/GenWorld.hs 62;" C
PutForeground src/Dodge/Data/GenWorld.hs 60;" C
PutID src/Dodge/Data/GenWorld.hs 63;" C
PutLS src/Dodge/Data/GenWorld.hs 40;" C
PutLabel src/Dodge/Data/GenWorld.hs 64;" C
PutLabel src/Dodge/Data/GenWorld.hs 65;" C
PutLineBlock src/Dodge/Data/GenWorld.hs 49;" C
PutMachine src/Dodge/Data/GenWorld.hs 34;" C
PutMod src/Dodge/Data/GenWorld.hs 47;" C
PutNothing src/Dodge/Data/GenWorld.hs 61;" C
PutNothing src/Dodge/Data/GenWorld.hs 62;" C
PutOnEquipment src/Dodge/Data/RightButtonOptions.hs 19;" C
PutProp src/Dodge/Data/GenWorld.hs 42;" C
PutSlideDr src/Dodge/Data/GenWorld.hs 56;" C
PutTerminal src/Dodge/Data/GenWorld.hs 43;" C
PutTrigger src/Dodge/Data/GenWorld.hs 48;" C
PutWall src/Dodge/Data/GenWorld.hs 55;" C
PutWorldUpdate src/Dodge/Data/GenWorld.hs 60;" C
PutWorldUpdate src/Dodge/Data/GenWorld.hs 61;" C
QFloat src/Geometry/Data.hs 50;" t
QuarterRes src/Dodge/Data/Config.hs 98;" C
QuicksaveSlot src/Dodge/Data/SaveSlot.hs 8;" C
@@ -1093,7 +1093,7 @@ RadialDistortion src/Dodge/Data/Distortion.hs 11;" C
RandImpulse src/Dodge/Data/ActionPlan.hs 49;" t
RandImpulseCircMove src/Dodge/Data/ActionPlan.hs 51;" C
RandImpulseList src/Dodge/Data/ActionPlan.hs 50;" C
RandPS src/Dodge/Data/GenWorld.hs 58;" C
RandPS src/Dodge/Data/GenWorld.hs 59;" C
RandomImpulse src/Dodge/Data/ActionPlan.hs 31;" C
RandomTurn src/Dodge/Data/ActionPlan.hs 30;" C
ReactorSS src/Dodge/Data/Scenario.hs 111;" C
@@ -1129,7 +1129,7 @@ Rocket src/Dodge/Data/Projectile.hs 32;" C
RocketHoming src/Dodge/Data/Projectile.hs 39;" t
RocketSmoke src/Dodge/Data/Projectile.hs 52;" t
RocketSmoke src/Dodge/Data/Cloud.hs 22;" C
Room src/Dodge/Data/GenWorld.hs 123;" t
Room src/Dodge/Data/GenWorld.hs 124;" t
RoomClipping src/Dodge/Data/Config.hs 108;" t
RoomInt src/Dodge/Tree/Shift.hs 26;" t
RoomLink src/Dodge/Data/Room.hs 24;" t
@@ -2100,11 +2100,11 @@ _pjSpin src/Dodge/Data/Projectile.hs 19;" f
_pjTimer src/Dodge/Data/Projectile.hs 22;" f
_pjType src/Dodge/Data/Projectile.hs 24;" f
_pjVel src/Dodge/Data/Projectile.hs 17;" f
_plExternalID src/Dodge/Data/GenWorld.hs 112;" f
_plIDCont src/Dodge/Data/GenWorld.hs 113;" f
_plMID src/Dodge/Data/GenWorld.hs 111;" f
_plSpot src/Dodge/Data/GenWorld.hs 109;" f
_plType src/Dodge/Data/GenWorld.hs 110;" f
_plExternalID src/Dodge/Data/GenWorld.hs 113;" f
_plIDCont src/Dodge/Data/GenWorld.hs 114;" f
_plMID src/Dodge/Data/GenWorld.hs 112;" f
_plSpot src/Dodge/Data/GenWorld.hs 110;" f
_plType src/Dodge/Data/GenWorld.hs 111;" f
_playStatus src/Sound/Data.hs 15;" f
_playingSounds src/Dodge/Data/World.hs 40;" f
_posture src/Dodge/Data/Creature/Stance.hs 17;" f
@@ -2136,24 +2136,24 @@ _proxReqEquipment src/Dodge/Data/Machine/Sensor.hs 36;" f
_proxReqMinHealth src/Dodge/Data/Machine/Sensor.hs 35;" f
_proxSensorType src/Dodge/Data/Machine/Sensor.hs 26;" f
_proxToggle src/Dodge/Data/Machine/Sensor.hs 27;" f
_psFallback src/Dodge/Data/GenWorld.hs 100;" f
_psPos src/Dodge/Data/GenWorld.hs 95;" f
_psRandShift src/Dodge/Data/GenWorld.hs 104;" f
_psRoomEff src/Dodge/Data/GenWorld.hs 99;" f
_psRoomRandPointNum src/Dodge/Data/GenWorld.hs 103;" f
_psRot src/Dodge/Data/GenWorld.hs 95;" f
_psSelect src/Dodge/Data/GenWorld.hs 98;" f
_psFallback src/Dodge/Data/GenWorld.hs 101;" f
_psPos src/Dodge/Data/GenWorld.hs 96;" f
_psRandShift src/Dodge/Data/GenWorld.hs 105;" f
_psRoomEff src/Dodge/Data/GenWorld.hs 100;" f
_psRoomRandPointNum src/Dodge/Data/GenWorld.hs 104;" f
_psRot src/Dodge/Data/GenWorld.hs 96;" f
_psSelect src/Dodge/Data/GenWorld.hs 99;" f
_pulseBalls src/Dodge/Data/LWorld.hs 113;" f
_pulseLasers src/Dodge/Data/LWorld.hs 112;" f
_pulseProgress src/Dodge/Data/Creature/Misc.hs 54;" f
_pulseRate src/Dodge/Data/Creature/Misc.hs 53;" f
_putBlock src/Dodge/Data/GenWorld.hs 45;" f
_putButton src/Dodge/Data/GenWorld.hs 41;" f
_putChasmPoly src/Dodge/Data/GenWorld.hs 63;" f
_putChasmPoly src/Dodge/Data/GenWorld.hs 64;" f
_putEndPoint src/Dodge/Data/GenWorld.hs 53;" f
_putID src/Dodge/Data/GenWorld.hs 62;" f
_putID src/Dodge/Data/GenWorld.hs 63;" f
_putItem src/Dodge/Data/GenWorld.hs 44;" f
_putLabel src/Dodge/Data/GenWorld.hs 64;" f
_putLabel src/Dodge/Data/GenWorld.hs 65;" f
_putMachineMachine src/Dodge/Data/GenWorld.hs 36;" f
_putMachineMaybeItem src/Dodge/Data/GenWorld.hs 38;" f
_putMachinePoly src/Dodge/Data/GenWorld.hs 35;" f
@@ -2192,28 +2192,28 @@ _rkSmoke src/Dodge/Data/Projectile.hs 34;" f
_rlDir src/Dodge/Data/Room.hs 27;" f
_rlPos src/Dodge/Data/Room.hs 26;" f
_rlType src/Dodge/Data/Room.hs 25;" f
_rmBound src/Dodge/Data/GenWorld.hs 138;" f
_rmChildren src/Dodge/Data/GenWorld.hs 149;" f
_rmClusterStatus src/Dodge/Data/GenWorld.hs 151;" f
_rmConnectsTo src/Dodge/Data/GenWorld.hs 146;" f
_rmEndWires src/Dodge/Data/GenWorld.hs 145;" f
_rmFloor src/Dodge/Data/GenWorld.hs 139;" f
_rmBound src/Dodge/Data/GenWorld.hs 139;" f
_rmChildren src/Dodge/Data/GenWorld.hs 150;" f
_rmClusterStatus src/Dodge/Data/GenWorld.hs 152;" f
_rmConnectsTo src/Dodge/Data/GenWorld.hs 147;" f
_rmEndWires src/Dodge/Data/GenWorld.hs 146;" f
_rmFloor src/Dodge/Data/GenWorld.hs 140;" f
_rmHeight src/Dodge/Data/Room.hs 39;" f
_rmInPmnt src/Dodge/Data/GenWorld.hs 137;" f
_rmLinkEff src/Dodge/Data/GenWorld.hs 127;" f
_rmLinks src/Dodge/Data/GenWorld.hs 125;" f
_rmMID src/Dodge/Data/GenWorld.hs 147;" f
_rmMParent src/Dodge/Data/GenWorld.hs 148;" f
_rmName src/Dodge/Data/GenWorld.hs 140;" f
_rmPath src/Dodge/Data/GenWorld.hs 135;" f
_rmPmnts src/Dodge/Data/GenWorld.hs 136;" f
_rmPolys src/Dodge/Data/GenWorld.hs 124;" f
_rmPos src/Dodge/Data/GenWorld.hs 134;" f
_rmRandPSs src/Dodge/Data/GenWorld.hs 143;" f
_rmShift src/Dodge/Data/GenWorld.hs 141;" f
_rmStartWires src/Dodge/Data/GenWorld.hs 144;" f
_rmType src/Dodge/Data/GenWorld.hs 150;" f
_rmViewpoints src/Dodge/Data/GenWorld.hs 142;" f
_rmInPmnt src/Dodge/Data/GenWorld.hs 138;" f
_rmLinkEff src/Dodge/Data/GenWorld.hs 128;" f
_rmLinks src/Dodge/Data/GenWorld.hs 126;" f
_rmMID src/Dodge/Data/GenWorld.hs 148;" f
_rmMParent src/Dodge/Data/GenWorld.hs 149;" f
_rmName src/Dodge/Data/GenWorld.hs 141;" f
_rmPath src/Dodge/Data/GenWorld.hs 136;" f
_rmPmnts src/Dodge/Data/GenWorld.hs 137;" f
_rmPolys src/Dodge/Data/GenWorld.hs 125;" f
_rmPos src/Dodge/Data/GenWorld.hs 135;" f
_rmRandPSs src/Dodge/Data/GenWorld.hs 144;" f
_rmShift src/Dodge/Data/GenWorld.hs 142;" f
_rmStartWires src/Dodge/Data/GenWorld.hs 145;" f
_rmType src/Dodge/Data/GenWorld.hs 151;" f
_rmViewpoints src/Dodge/Data/GenWorld.hs 143;" f
_rmWidth src/Dodge/Data/Room.hs 38;" f
_rpDir src/Dodge/Data/Room.hs 17;" f
_rpFlags src/Dodge/Data/Room.hs 18;" f
@@ -2523,7 +2523,7 @@ addCrGibs src/Dodge/Prop/Gib.hs 17;" f
addDepth src/Picture/Base.hs 133;" f
addDoorAtNthLinkToggleTerminal src/Dodge/Room/Warning.hs 40;" f
addDoorToggleTerminal src/Dodge/Room/Warning.hs 37;" f
addDoorWall src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 49;" f
addDoorWall src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 61;" f
addGib4 src/Dodge/Prop/Gib.hs 52;" f
addGibAt src/Dodge/Prop/Gib.hs 63;" f
addGibAtDir src/Dodge/Prop/Gib.hs 69;" f
@@ -2538,7 +2538,7 @@ addGirderNS' src/Dodge/Room/Modify/Girder.hs 55;" f
addHighGirder src/Dodge/Room/Modify/Girder.hs 132;" f
addHighGirder' src/Dodge/Room/Modify/Girder.hs 142;" f
addIndefiniteArticle src/StringHelp.hs 17;" f
addPane src/Dodge/Placement/PlaceSpot.hs 183;" f
addPane src/Dodge/Placement/PlaceSpot.hs 185;" f
addPlmnt src/Dodge/LevelGen/PlacementHelper.hs 87;" f
addPointPolygon src/Geometry/Polygon.hs 134;" f
addPolyWall src/Dodge/LevelGen/StaticWalls.hs 141;" f
@@ -2560,12 +2560,12 @@ aimStanceInfo src/Dodge/Item/Info.hs 243;" f
aimTurn src/Dodge/Creature/YourControl.hs 181;" f
airlock src/Dodge/Room/Airlock.hs 23;" f
airlock0 src/Dodge/Room/Airlock.hs 67;" f
airlock90 src/Dodge/Room/Airlock.hs 165;" f
airlockCrystal src/Dodge/Room/Airlock.hs 204;" f
airlockDoor src/Dodge/Room/Airlock.hs 93;" f
airlockDoubleDoor src/Dodge/Room/Airlock.hs 96;" f
airlockSimple src/Dodge/Room/Airlock.hs 108;" f
airlockZ src/Dodge/Room/Airlock.hs 133;" f
airlock90 src/Dodge/Room/Airlock.hs 179;" f
airlockCrystal src/Dodge/Room/Airlock.hs 221;" f
airlockDoor src/Dodge/Room/Airlock.hs 94;" f
airlockDoubleDoor src/Dodge/Room/Airlock.hs 97;" f
airlockSimple src/Dodge/Room/Airlock.hs 109;" f
airlockZ src/Dodge/Room/Airlock.hs 141;" f
allVisibleWalls src/Dodge/Base/Collide.hs 225;" f
alongSegBy src/Geometry.hs 40;" f
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
@@ -2763,7 +2763,7 @@ bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
buttonFlip src/Dodge/Button/Event.hs 17;" f
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 702;" f
cChasm src/Dodge/Room/Tutorial.hs 114;" f
cChasm src/Dodge/Room/Tutorial.hs 115;" f
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
cWireRect src/Dodge/CharacterEnums.hs 10;" f
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
@@ -2798,7 +2798,7 @@ chaseCritInternal src/Dodge/Humanoid.hs 7;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 120;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 181;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 182;" f
chasmTest src/Dodge/Creature/Update.hs 132;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 120;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
@@ -2904,6 +2904,7 @@ combineTree src/Dodge/Tree/Compose.hs 67;" f
commandColor src/Dodge/Terminal.hs 114;" f
commonPrefix src/Dodge/Debug/Terminal.hs 149;" f
comp src/Quaternion.hs 61;" f
compP2A src/Dodge/ShiftPoint.hs 10;" f
compactDraw src/Dodge/LevelGen.hs 94;" f
compactDraw' src/Dodge/LevelGen.hs 105;" f
compactDrawTree src/Dodge/LevelGen.hs 88;" f
@@ -3220,7 +3221,7 @@ doDebugTestF12 src/Dodge/Update/Input/DebugTest.hs 84;" f
doDebugTestF6 src/Dodge/Update/Input/DebugTest.hs 41;" f
doDebugTestF7 src/Dodge/Update/Input/DebugTest.hs 51;" f
doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 59;" f
doDrWdWd src/Dodge/DrWdWd.hs 17;" f
doDrWdWd src/Dodge/DrWdWd.hs 19;" f
doDrag src/Dodge/Update/Input/InGame.hs 127;" f
doDrawing src/Dodge/Render.hs 34;" f
doDrawing' src/Dodge/Render.hs 45;" f
@@ -3263,9 +3264,9 @@ doWorldEvents src/Dodge/Update.hs 428;" f
doWorldPos src/Dodge/WorldPos.hs 10;" f
door src/Dodge/Room/Door.hs 14;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 39;" f
doorLerp src/Dodge/DrWdWd.hs 56;" f
doorMechanism src/Dodge/DrWdWd.hs 26;" f
doorMechanismStepwise src/Dodge/DrWdWd.hs 91;" f
doorLerp src/Dodge/DrWdWd.hs 58;" f
doorMechanism src/Dodge/DrWdWd.hs 28;" f
doorMechanismStepwise src/Dodge/DrWdWd.hs 103;" f
dotV src/Geometry/Vector.hs 76;" f
dotV3 src/Geometry/Vector3D.hs 119;" f
doubleCorridorBarrels src/Dodge/Room/Room.hs 276;" f
@@ -3551,7 +3552,7 @@ floorItemSPic src/Dodge/Render/ShapePicture.hs 120;" f
floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
foldMTRS src/Dodge/Room/Tutorial.hs 59;" f
foldMTRS src/Dodge/Room/Tutorial.hs 60;" f
foldPairs src/ListHelp.hs 37;" f
foldrWhileArb src/ListHelp.hs 110;" f
followImpulse src/Dodge/Creature/Impulse.hs 24;" f
@@ -3612,8 +3613,8 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 533;" f
getCommand src/Dodge/Terminal.hs 52;" f
getCommands src/Dodge/Terminal.hs 49;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 330;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 317;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 331;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 318;" f
getDebugMouseOver src/Dodge/Update.hs 376;" f
getDistortions src/Dodge/Render.hs 435;" f
getEdgesCrossing src/Dodge/Path.hs 43;" f
@@ -3630,7 +3631,7 @@ getNodePos src/Dodge/Path.hs 40;" f
getPJStabiliser src/Dodge/HeldUse.hs 1251;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 313;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 314;" f
getRootItemBounds src/Dodge/Render/HUD.hs 100;" f
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
@@ -3827,7 +3828,7 @@ invRootMap src/Dodge/Item/Grammar.hs 226;" f
invSelectionItem src/Dodge/Inventory/SelectionList.hs 32;" f
invSetSelection src/Dodge/Inventory.hs 180;" f
invSetSelectionPos src/Dodge/Inventory.hs 188;" f
invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
invShiftPointBy src/Dodge/ShiftPoint.hs 13;" f
invSize src/Dodge/Inventory/CheckSlots.hs 33;" f
inventoryX src/Dodge/Creature.hs 113;" f
inverseSelNumPos src/Dodge/SelectionSections.hs 193;" f
@@ -3944,7 +3945,7 @@ keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
keyPic src/Dodge/Item/Draw/SPic.hs 459;" f
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
lChasm src/Dodge/Room/Tutorial.hs 123;" f
lChasm src/Dodge/Room/Tutorial.hs 124;" f
lConnect src/Dodge/Render/Connectors.hs 42;" f
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
lShape src/Dodge/Placement/Instance/LightSource.hs 90;" f
@@ -4194,7 +4195,7 @@ mglCreate src/GLHelp.hs 8;" f
mglDelete src/GLHelp.hs 14;" f
midBarDecoration src/Dodge/Placement/TopDecoration.hs 16;" f
midBounds src/Dodge/Room/Foreground.hs 151;" f
midChasm src/Dodge/Room/Tutorial.hs 144;" f
midChasm src/Dodge/Room/Tutorial.hs 145;" f
midPad src/Padding.hs 27;" f
midPadL src/Padding.hs 33;" f
midPoint src/Geometry.hs 83;" f
@@ -4256,17 +4257,17 @@ muout src/Dodge/RoomLink.hs 144;" f
muzFlareAt src/Dodge/HeldUse.hs 678;" f
muzzlePos src/Dodge/HeldUse.hs 769;" f
muzzleRandPos src/Dodge/HeldUse.hs 778;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 191;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 194;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 201;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 193;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 196;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 203;" f
mvGust src/Dodge/Update.hs 784;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 273;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 275;" f
mvP src/Dodge/Wall/Move.hs 54;" f
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 327;" f
mvPointToward src/Dodge/Base.hs 136;" f
mvPointTowardAtSpeed src/Dodge/Base.hs 105;" f
mvProp src/Dodge/Placement/PlaceSpot.hs 188;" f
mvProp src/Dodge/Placement/PlaceSpot.hs 190;" f
mvPs src/Dodge/Wall/Move.hs 58;" f
myIntersectLineLine src/Geometry/Intersect.hs 198;" f
myIntersectSegSeg src/Geometry/Intersect.hs 176;" f
@@ -4402,25 +4403,25 @@ pistol src/Dodge/Item/Held/Stick.hs 40;" f
pistolerRoom src/Dodge/Room/Room.hs 330;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 172;" f
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 16;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 18;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 20;" f
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 48;" f
plMachine src/Dodge/Placement/PlaceSpot.hs 204;" f
plMachine' src/Dodge/Placement/PlaceSpot.hs 248;" f
plMachine src/Dodge/Placement/PlaceSpot.hs 206;" f
plMachine' src/Dodge/Placement/PlaceSpot.hs 250;" f
plNew src/Dodge/Base/NewID.hs 19;" f
plNewID src/Dodge/Base/NewID.hs 7;" f
plNewUpID src/Dodge/Base/NewID.hs 13;" f
plNewUsing src/Dodge/Base/NewID.hs 27;" f
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
plSlideDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 75;" f
plTurret src/Dodge/Placement/PlaceSpot.hs 217;" f
placeChasm src/Dodge/Placement/PlaceSpot.hs 159;" f
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 262;" f
plSlideDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 87;" f
plTurret src/Dodge/Placement/PlaceSpot.hs 219;" f
placeChasm src/Dodge/Placement/PlaceSpot.hs 161;" f
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 264;" f
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 42;" f
placeSpot src/Dodge/Placement/PlaceSpot.hs 33;" f
placeSpotID src/Dodge/Placement/PlaceSpot.hs 104;" f
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 89;" f
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 67;" f
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 177;" f
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 179;" f
plainRegex src/Dodge/DisplayInventory.hs 189;" f
playIfFree src/Sound.hs 137;" f
playPositionalSoundQueue src/Sound.hs 145;" f
@@ -4490,8 +4491,8 @@ pokeWall src/Shader/Poke.hs 78;" f
pokeWallsWindows src/Shader/Poke.hs 50;" f
poly3 src/Picture/Base.hs 84;" f
poly3Col src/Picture/Base.hs 88;" f
polyChasm src/Dodge/Room/Tutorial.hs 165;" f
polyChasmC src/Dodge/Room/Tutorial.hs 174;" f
polyChasm src/Dodge/Room/Tutorial.hs 166;" f
polyChasmC src/Dodge/Room/Tutorial.hs 175;" f
polyCirc src/Shape.hs 46;" f
polyCircx src/Shape.hs 51;" f
polyCornerDist src/Geometry/Polygon.hs 61;" f
@@ -4652,7 +4653,7 @@ rectVV src/Geometry/Polygon.hs 40;" f
rectWH src/Geometry/Polygon.hs 19;" f
rectXH src/Geometry/Polygon.hs 34;" f
rectXY src/Geometry/Polygon.hs 37;" f
rectanglePairs src/Dodge/LevelGen/DoorPane.hs 7;" f
rectanglePairs src/Dodge/LevelGen/DoorPane.hs 5;" f
red src/Color.hs 14;" f
reduceLocDT src/Dodge/DoubleTree.hs 398;" f
reduceLocLDT src/Dodge/DoubleTree.hs 393;" f
@@ -4679,7 +4680,7 @@ removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 907;" f
removeDot src/ShortShow.hs 44;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeLights src/Dodge/Room/Tutorial.hs 230;" f
removeLights src/Dodge/Room/Tutorial.hs 231;" f
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 58;" f
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
renderDataResizeUpdate src/Preload/Update.hs 26;" f
@@ -4858,7 +4859,7 @@ sensorReqToString src/Dodge/Machine/Update.hs 197;" f
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
sensorSPic src/Dodge/Machine/Draw.hs 81;" f
sensorTut src/Dodge/Room/Tutorial.hs 339;" f
sensorTut src/Dodge/Room/Tutorial.hs 340;" f
sensorTypeDamages src/Dodge/Machine/Update.hs 234;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 81;" f
@@ -4885,7 +4886,7 @@ setOutLinks src/Dodge/RoomLink.hs 50;" f
setOutLinksByType src/Dodge/RoomLink.hs 75;" f
setOutLinksPD src/Dodge/RoomLink.hs 95;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f
setRoomInt src/Dodge/Room/Tutorial.hs 66;" f
setRoomInt src/Dodge/Room/Tutorial.hs 67;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
setShaderSource src/Shader/Compile.hs 290;" f
@@ -4895,7 +4896,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 82;" f
setTile src/Dodge/Layout.hs 70;" f
setTiles src/Dodge/Layout.hs 67;" f
setToggle src/Dodge/Prop/Update.hs 44;" f
setTreeInts src/Dodge/Room/Tutorial.hs 73;" f
setTreeInts src/Dodge/Room/Tutorial.hs 74;" f
setViewDistance src/Dodge/Update/Camera.hs 236;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewport src/Dodge/Render.hs 440;" f
@@ -4947,8 +4948,8 @@ shiftLinkBy src/Dodge/Room/Link.hs 87;" f
shiftPSBy src/Dodge/Placement/Shift.hs 12;" f
shiftPathBy src/Dodge/Room/Link.hs 92;" f
shiftPlacement src/Dodge/Placement/Shift.hs 21;" f
shiftPoint3By src/Dodge/ShiftPoint.hs 11;" f
shiftPointBy src/Dodge/ShiftPoint.hs 5;" f
shiftPoint3By src/Dodge/ShiftPoint.hs 16;" f
shiftPointBy src/Dodge/ShiftPoint.hs 7;" f
shiftPosDirBy src/Dodge/Room/Link.hs 84;" f
shiftRelativeToPS src/Dodge/Placement/Shift.hs 18;" f
shiftRoomBy src/Dodge/Room/Link.hs 37;" f
@@ -5334,12 +5335,12 @@ turnTo src/Dodge/Movement/Turn.hs 8;" f
turret src/Dodge/Placement/Instance/Turret.hs 37;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 41;" f
tutDrop src/Dodge/Room/Tutorial.hs 78;" f
tutHub src/Dodge/Room/Tutorial.hs 237;" f
tutLight src/Dodge/Room/Tutorial.hs 202;" f
tutRezBox src/Dodge/Room/Tutorial.hs 350;" f
tutDrop src/Dodge/Room/Tutorial.hs 79;" f
tutHub src/Dodge/Room/Tutorial.hs 238;" f
tutLight src/Dodge/Room/Tutorial.hs 203;" f
tutRezBox src/Dodge/Room/Tutorial.hs 351;" f
tutRoomTree src/Dodge/Floor.hs 21;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 374;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 375;" f
tweenAngles src/Geometry/Vector.hs 190;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 81;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 29;" f
@@ -5399,8 +5400,8 @@ updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
updateDistortion src/Dodge/Distortion.hs 5;" f
updateDistortions src/Dodge/Update.hs 558;" f
updateDoor src/Dodge/Update.hs 310;" f
updateDoorEdge src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 67;" f
updateDoorEdges src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 64;" f
updateDoorEdge src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 79;" f
updateDoorEdges src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 76;" f
updateDust src/Dodge/Update.hs 822;" f
updateDusts src/Dodge/Update.hs 672;" f
updateEdge src/Dodge/Path.hs 49;" f
@@ -5652,7 +5653,7 @@ yourInv src/Dodge/Base/You.hs 28;" f
yourRootItem src/Dodge/Base/You.hs 22;" f
yourSelectedItem src/Dodge/Base/You.hs 16;" f
yourStatsInfo src/Dodge/Creature/Info.hs 27;" f
zChasm src/Dodge/Room/Tutorial.hs 132;" f
zChasm src/Dodge/Room/Tutorial.hs 133;" f
zConnect src/Dodge/Render/Connectors.hs 17;" f
zConnectCol src/Dodge/Render/Connectors.hs 28;" f
zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f