Add bee random movement

This commit is contained in:
2026-05-02 15:55:59 +01:00
parent 199f1b11b5
commit 31f24283d7
10 changed files with 168 additions and 165 deletions
+3 -3
View File
@@ -92,8 +92,8 @@ performAction cr w ac = case ac of
i <- cr ^? crIntention . targetCr . _Just
tcr <- w ^? cWorld . lWorld . creatures . ix i
return ([TurnTo (tcr ^. crPos . _xy +.+ rotateV (_crDir tcr) p)], NoAction)
UseSelf f -> performAction cr w $ doCrAc f cr
ArbitraryAction f -> performAction cr w (doCrWdAc f cr w)
-- UseSelf f -> performAction cr w $ doCrAc f cr
-- ArbitraryAction f -> performAction cr w (doCrWdAc f cr w)
DoImpulsesAlongside sideImp mainAc -> performAction cr w mainAc & _1 <>~ sideImp
DoReplicate t nxtac -> performAction cr w $ DoReplicatePartial nxtac t nxtac
DoReplicatePartial _ 0 pac -> performAction cr w pac
@@ -147,7 +147,7 @@ crMoveImpulses cr p = case crMvType cr of
MvWalking {} -> [MvTurnToward p, MvForward]
JitMvType {_mvTurnJit = x} -> [MvTurnToward p, MvForward, RandomTurn x]
StartStopMvType {} -> [MvTurnToward p, MvForward]
BeeMvType {} | cr ^?! crType . beeRandomMovement -> [MvForward]
BeeMvType {} | cr ^?! crType . startStopMv == 0 -> [SetBeeRandomMovement, MvForward, MvTurnToward p]
BeeMvType {} -> [MvTurnToward p, MvForward]
performTurnToA :: Creature -> Point2 -> ActionUpdate
+1 -1
View File
@@ -91,7 +91,7 @@ beeCrit =
defaultCreature
& crName .~ "beeCrit"
& crHP .~ HP 100
& crType .~ BeeCrit 0 Nothing 0 0 0 False
& crType .~ BeeCrit 0 Nothing 0 0 0 Nothing
& crFaction .~ ColorFaction yellow
& crStance . carriage .~ Flying 15
+15 -2
View File
@@ -3,8 +3,9 @@
module Dodge.Creature.Impulse (followImpulse) where
import RandomHelp
import Control.Applicative
import Control.Monad.Trans.State.Lazy
--import Control.Monad.Trans.State.Lazy
--import Control.Monad.State -- moving from mtl to transformers
import Data.Maybe
import Dodge.Creature.Impulse.Movement
@@ -19,7 +20,7 @@ import Dodge.SoundLogic
import Geometry
import LensHelp
import Linear
import System.Random
--import System.Random
-- note SwitchToItem doesn't necessarily update the root item correctly
followImpulse :: Int -> World -> Impulse -> World
@@ -75,6 +76,7 @@ followImpulse cid w = \case
MvTurnToward p ->
crup $
mvTurnToward p (turnRad $ safeAngleVV (p -.- cpos) (unitVectorAtAngle cdir))
SetBeeRandomMovement -> w & setBeeRandomMovement cid
where
clens = cWorld . lWorld . creatures . ix cid
cr = w ^?! cWorld . lWorld . creatures . ix cid
@@ -97,3 +99,14 @@ followImpulse cid w = \case
<>~ [Blunt 100 (posFromID i) (posFromID i - cpos) (CrMeleeO cid)
, Inertial 0 (posFromID i) (50 * unitVectorAtAngle (cr ^. crDir + a)) (CrMeleeO cid)
]
setBeeRandomMovement :: Int -> World -> World
setBeeRandomMovement cid w = fromMaybe w $ do
mff <- w ^? cWorld . lWorld . creatures . ix cid . crType . beeRandomMovement
return $ case mff of
Just _ -> w & cWorld . lWorld . creatures . ix cid . crType . beeRandomMovement .~ Nothing
Nothing -> w & cWorld . lWorld . creatures . ix cid . crType . beeRandomMovement .~ x
& randGen .~ g
where
(x,g) = runState (takeOne [Nothing,Just LeftForward,Just RightForward]) (w ^. randGen)
+5 -1
View File
@@ -83,7 +83,11 @@ crMvForward' lw cr = case crMvType cr of
BeeMvType s _ n ->
let speed | cr ^?! crType . startStopMv > n = 0
| otherwise = s
in crMvBy (V2 speed 0) lw cr
v = case cr ^?! crType . beeRandomMovement of
Nothing -> V2 speed 0
Just LeftForward -> V2 0 speed
Just RightForward -> V2 0 (-speed)
in crMvBy v lw cr
& crType . startStopMv %~ ((`mod` (n*2)) . (+1))
NoMvType -> cr
MvWalking s -> crMvBy (V2 s 0) lw cr
+9 -9
View File
@@ -25,7 +25,7 @@ import Dodge.Base
import Dodge.Creature.Perception
import Dodge.Creature.Radius
import Dodge.Creature.Vocalization
import Dodge.Data.CreatureEffect
--import Dodge.Data.CreatureEffect
import Dodge.Data.World
import Dodge.Zoning.Creature
import FoldableHelp
@@ -141,7 +141,7 @@ crabActionUpdate cid w = case _apStrategy (_crActionPlan cr) of
| dist (cr ^. crPos . _xy) p > crRad (cr ^. crType) ->
w & tocr . crActionPlan . apAction .~ PathTo p (DoImpulses [ChangeStrategy Wander])
| otherwise ->
w & tocr . crActionPlan . apAction .~ bfsThenReturn 500 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait]
w -- & tocr . crActionPlan . apAction .~ bfsThenReturn 500 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait]
& tocr . crActionPlan . apStrategy .~ Search
& tocr . crIntention . mvToPoint .~ Nothing
_ -> w & tocr %~ viewTarget w
@@ -215,8 +215,8 @@ chaseCritMv w cr = case _apStrategy (_crActionPlan cr) of
| dist (cr ^. crPos . _xy) p > crRad (cr ^. crType) ->
cr & crActionPlan . apAction .~ PathTo p (DoImpulses [ChangeStrategy Wander])
| otherwise ->
cr & crActionPlan . apAction .~ bfsThenReturn 500 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait]
& crActionPlan . apStrategy .~ WatchAndWait
cr -- & crActionPlan . apAction .~ bfsThenReturn 500 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait]
& crActionPlan . apStrategy .~ Search
& crIntention . mvToPoint .~ Nothing
_ -> viewTarget w cr
where
@@ -235,8 +235,8 @@ hoverCritMv w cr = case _apStrategy (_crActionPlan cr) of
| dist (cr ^. crPos . _xy) p > crRad (cr ^. crType) ->
cr & crActionPlan . apAction .~ PathTo p (DoImpulses [ChangeStrategy Wander])
| otherwise ->
cr & crActionPlan . apAction .~ bfsThenReturn 500 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait]
& crActionPlan . apStrategy .~ WatchAndWait
cr -- & crActionPlan . apAction .~ bfsThenReturn 500 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait]
& crActionPlan . apStrategy .~ Search
& crIntention . mvToPoint .~ Nothing
_ -> viewTarget w cr
where
@@ -319,12 +319,12 @@ searchIfDamaged cr
.~ SetStrategyAction
LookAround
( TurnToPoint (cr ^. crPos . _xy -.- unitVectorAtAngle (_crDir cr))
`DoActionThen` 40 `WaitThen` bfsThenReturn 500
-- `DoActionThen` 40 `WaitThen` bfsThenReturn 500
)
| otherwise = cr
bfsThenReturn :: Int -> Action
bfsThenReturn t = ArbitraryAction (CrWdBFSThenReturn t)
--bfsThenReturn :: Int -> Action
--bfsThenReturn t = ArbitraryAction (CrWdBFSThenReturn t)
-- theaction
-- where
+4 -13
View File
@@ -36,18 +36,9 @@ doCrBl cb = case cb of
CrIsAnimate -> isAnimate
CrOpenAutoDoor -> \cr -> isAnimate cr && hasAutoDoorBody cr
doCrAc :: CrAc -> Creature -> Action
doCrAc ca = case ca of
CrTurnAround -> \cr -> TurnToPoint
(cr ^. crPos . _xy -.- 10 *.* unitVectorAtAngle (_crDir cr))
-- CrFleeFromTarget -> fleeFromTarget
--fleeFromTarget :: Creature -> Action
--fleeFromTarget cr = fleeFrom cr (_targetCr (_crIntention cr))
doCrWdAc :: CrWdAc -> Creature -> World -> Action
doCrWdAc cw = case cw of
CrWdBFSThenReturn _ -> const $ const NoAction
--doCrWdAc :: CrWdAc -> Creature -> World -> Action
--doCrWdAc cw = case cw of
-- CrWdBFSThenReturn _ -> const $ const NoAction
-- CrWdBFSThenReturn t -> \cr w -> fromMaybe NoAction $ do
-- n <- walkableNodeNear w (cr ^. crPos . _xy)
-- let as = take 20 $ map PathTo $ bfsNodePoints n w
@@ -56,7 +47,7 @@ doCrWdAc cw = case cw of
-- DoReplicate t $
-- foldr DoActionThen NoAction as
-- ChooseMovementSpreadGun -> chooseMovementSpreadGun
ChooseMovementLtAuto -> chooseMovementLtAuto
-- ChooseMovementLtAuto -> chooseMovementLtAuto
--chooseMovementSpreadGun :: Creature -> World -> Action
--chooseMovementSpreadGun cr w
+3 -2
View File
@@ -49,6 +49,7 @@ data Impulse
| ImpulseUseTarget { _impulseUseTarget :: CrImp }
| ImpulseNothing
| UpdateRandGen
| SetBeeRandomMovement
deriving (Eq, Ord, Show) --Generic, Flat)
data RandImpulse
@@ -121,8 +122,8 @@ data Action
| LeadTarget { _leadTargetBy :: Point2 }
| NoAction
| StartSentinelPost
| UseSelf { _useSelf :: CrAc }
| ArbitraryAction {_arbitraryAction :: CrWdAc}
-- | UseSelf { _useSelf :: CrAc }
-- | ArbitraryAction {_arbitraryAction :: CrWdAc}
-- | Repeatedly perform impulses alongside a main action until the main action terminates
| DoImpulsesAlongside
{ _sideImpulses :: [Impulse]
+1 -1
View File
@@ -91,7 +91,7 @@ data CreatureType
, _startStopMv :: Int
, _beeAggro :: Int
, _meleeCooldown :: Int
, _beeRandomMovement :: Bool
, _beeRandomMovement :: Maybe FootForward
}
| HiveCrit
{ _hiveChildren :: IS.IntSet
+6 -6
View File
@@ -24,14 +24,14 @@ data CrBl = CrCanShoot | CrIsAiming | CrIsAnimate
data CrAc = CrTurnAround
deriving (Eq, Ord, Show, Read) --Generic, Flat)
data CrWdAc
= CrWdBFSThenReturn Int
-- | ChooseMovementSpreadGun
| ChooseMovementLtAuto
deriving (Eq, Ord, Show, Read) --Generic, Flat)
--data CrWdAc
-- = CrWdBFSThenReturn Int
---- | ChooseMovementSpreadGun
---- | ChooseMovementLtAuto
-- deriving (Eq, Ord, Show, Read) --Generic, Flat)
deriveJSON defaultOptions ''CrImp
deriveJSON defaultOptions ''CrBl
deriveJSON defaultOptions ''WdCrBl
deriveJSON defaultOptions ''CrAc
deriveJSON defaultOptions ''CrWdAc
--deriveJSON defaultOptions ''CrWdAc
+121 -127
View File
@@ -12,7 +12,7 @@
.++~ src/LensHelp.hs 33;" o
.+.+~ src/LensHelp.hs 23;" o
.:~ src/LensHelp.hs 14;" o
<$> src/Dodge/Data/ActionPlan.hs 165;" o
<$> src/Dodge/Data/ActionPlan.hs 164;" o
<$> src/Dodge/Data/CWorld.hs 52;" o
<$> src/Dodge/Data/Camera.hs 38;" o
<$> src/Dodge/Data/Creature.hs 93;" o
@@ -36,20 +36,19 @@ AUTOPISTOL src/Dodge/Data/Item/Combine.hs 148;" C
AUTORIFLE src/Dodge/Data/Item/Combine.hs 157;" C
AZURE src/Color/Data.hs 20;" C
AccessTerminal src/Dodge/Data/WorldEffect.hs 30;" C
Action src/Dodge/Data/ActionPlan.hs 71;" t
ActionIntelligence src/Dodge/Data/ActionPlan.hs 17;" C
Action src/Dodge/Data/ActionPlan.hs 70;" t
ActionPlan src/Dodge/Data/ActionPlan.hs 14;" t
ActionPlan src/Dodge/Data/ActionPlan.hs 18;" C
ActionPlan src/Dodge/Data/ActionPlan.hs 17;" C
ActionUpdate src/Dodge/Creature/Action.hs 51;" t
AddGoal src/Dodge/Data/ActionPlan.hs 49;" C
AimAt src/Dodge/Data/ActionPlan.hs 72;" C
AddGoal src/Dodge/Data/ActionPlan.hs 48;" C
AimAt src/Dodge/Data/ActionPlan.hs 71;" C
AimStance src/Dodge/Data/AimStance.hs 10;" t
Aiming src/Dodge/Data/Creature/Stance.hs 38;" C
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
AlienContact src/Dodge/Data/Scenario.hs 30;" C
AllRoomClipBoundaries src/Dodge/Data/Config.hs 123;" C
AlteRifleSwitch src/Dodge/Data/Item/Params.hs 18;" C
Ambush src/Dodge/Data/ActionPlan.hs 137;" C
Ambush src/Dodge/Data/ActionPlan.hs 136;" C
AmmoEffectSF src/Dodge/Data/ComposedItem.hs 34;" C
AmmoExtractPosition src/Dodge/Data/Muzzle.hs 21;" t
AmmoMagSF src/Dodge/Data/ComposedItem.hs 25;" C
@@ -60,7 +59,7 @@ AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 33;" C
AmmoPerShot src/Dodge/Data/Muzzle.hs 62;" t
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 32;" C
AmmoType src/Dodge/Data/AmmoType.hs 8;" t
ArbitraryAction src/Dodge/Data/ActionPlan.hs 126;" C
ArbitraryAction src/Dodge/Data/ActionPlan.hs 125;" C
ArcNodeType src/Dodge/Data/LWorld.hs 160;" t
ArcShad src/Picture/Data.hs 33;" C
ArcStep src/Dodge/Data/ArcStep.hs 12;" t
@@ -105,7 +104,7 @@ BULLETSYNTH src/Dodge/Data/Item/Combine.hs 94;" C
BURSTRIFLE src/Dodge/Data/Item/Combine.hs 158;" C
BackdropCurs src/Dodge/Data/SelectionList.hs 23;" C
BackgroundSound src/Dodge/Data/SoundOrigin.hs 13;" C
Bark src/Dodge/Data/ActionPlan.hs 42;" C
Bark src/Dodge/Data/ActionPlan.hs 41;" C
BarrelCrit src/Dodge/Data/Creature/Misc.hs 102;" C
BarrelHiss src/Dodge/Data/SoundOrigin.hs 34;" C
BarrelType src/Dodge/Data/Creature/Misc.hs 117;" t
@@ -208,16 +207,15 @@ CardinalCover src/Dodge/Data/CardinalPoint.hs 38;" t
CardinalPoint src/Dodge/Data/CardinalPoint.hs 6;" t
CardinalPointBetween src/Dodge/Data/CardinalPoint.hs 20;" t
Carriage src/Dodge/Data/Creature/Stance.hs 23;" t
ChangePosture src/Dodge/Data/ActionPlan.hs 46;" C
ChangeStrategy src/Dodge/Data/ActionPlan.hs 48;" C
ChangePosture src/Dodge/Data/ActionPlan.hs 45;" C
ChangeStrategy src/Dodge/Data/ActionPlan.hs 47;" C
ChaseCrit src/Dodge/Data/Creature/Misc.hs 63;" C
ChaseCritters src/Dodge/Data/Creature/State.hs 16;" C
ChasmObstacle src/Dodge/Data/PathGraph.hs 51;" C
ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 14;" C
ChooseMovementLtAuto src/Dodge/Data/CreatureEffect.hs 30;" C
Circ_collision_test src/Dodge/Data/Config.hs 99;" C
Climate src/Dodge/Data/Scenario.hs 32;" C
CloseToMelee src/Dodge/Data/ActionPlan.hs 147;" C
CloseToMelee src/Dodge/Data/ActionPlan.hs 146;" C
Close_shape_culling src/Dodge/Data/Config.hs 93;" C
Cloud src/Dodge/Data/Cloud.hs 13;" t
CloudType src/Dodge/Data/Cloud.hs 21;" t
@@ -344,17 +342,17 @@ DisplayTerminal src/Dodge/Data/HUD.hs 27;" C
Display_debug src/Dodge/Data/Config.hs 79;" C
Distortion src/Dodge/Data/Distortion.hs 11;" t
DivineRetribution src/Dodge/Data/Scenario.hs 35;" C
DoActionIf src/Dodge/Data/ActionPlan.hs 94;" C
DoActionIfElse src/Dodge/Data/ActionPlan.hs 98;" C
DoActionThen src/Dodge/Data/ActionPlan.hs 109;" C
DoActionWhile src/Dodge/Data/ActionPlan.hs 85;" C
DoActionWhileInterrupt src/Dodge/Data/ActionPlan.hs 103;" C
DoActionWhilePartial src/Dodge/Data/ActionPlan.hs 89;" C
DoImpulses src/Dodge/Data/ActionPlan.hs 80;" C
DoImpulsesAlongside src/Dodge/Data/ActionPlan.hs 128;" C
DoActionIf src/Dodge/Data/ActionPlan.hs 93;" C
DoActionIfElse src/Dodge/Data/ActionPlan.hs 97;" C
DoActionThen src/Dodge/Data/ActionPlan.hs 108;" C
DoActionWhile src/Dodge/Data/ActionPlan.hs 84;" C
DoActionWhileInterrupt src/Dodge/Data/ActionPlan.hs 102;" C
DoActionWhilePartial src/Dodge/Data/ActionPlan.hs 88;" C
DoImpulses src/Dodge/Data/ActionPlan.hs 79;" C
DoImpulsesAlongside src/Dodge/Data/ActionPlan.hs 127;" C
DoNotMoveEquipment src/Dodge/Data/RightButtonOptions.hs 18;" C
DoReplicate src/Dodge/Data/ActionPlan.hs 113;" C
DoReplicatePartial src/Dodge/Data/ActionPlan.hs 117;" C
DoReplicate src/Dodge/Data/ActionPlan.hs 112;" C
DoReplicatePartial src/Dodge/Data/ActionPlan.hs 116;" C
DockingBaySS src/Dodge/Data/Scenario.hs 92;" C
Door src/Dodge/Data/Door.hs 29;" t
DoorDoNothing src/Dodge/Data/Door.hs 45;" C
@@ -367,7 +365,7 @@ DoubleTreeNodeType src/Dodge/Data/DoubleTree.hs 9;" t
DrawForceField src/Dodge/Data/Wall.hs 37;" C
DrawnWall src/Dodge/Data/Wall.hs 33;" C
DroneAmmo src/Dodge/Data/AmmoType.hs 13;" C
DropItem src/Dodge/Data/ActionPlan.hs 41;" C
DropItem src/Dodge/Data/ActionPlan.hs 40;" C
DropShadowSI src/Dodge/Data/SelectionList.hs 59;" C
DudPayload src/Dodge/Data/Payload.hs 11;" C
Dungeon src/Dodge/Data/Scenario.hs 66;" C
@@ -404,7 +402,7 @@ EquipmentAllocation src/Dodge/Data/RightButtonOptions.hs 17;" t
EquipmentPlatformSF src/Dodge/Data/ComposedItem.hs 18;" C
Escape src/Dodge/Data/Scenario.hs 10;" C
Essential src/Shape/Data.hs 30;" C
EvadeAim src/Dodge/Data/ActionPlan.hs 77;" C
EvadeAim src/Dodge/Data/ActionPlan.hs 76;" C
ExamineInventory src/Dodge/Data/HUD.hs 16;" C
Explore src/Dodge/Data/Scenario.hs 4;" C
Explosion src/Dodge/Data/SoundOrigin.hs 39;" C
@@ -443,7 +441,7 @@ FlameSound src/Dodge/Data/SoundOrigin.hs 29;" C
FlameletBall src/Dodge/Data/EnergyBall/Type.hs 12;" C
Flamer src/Dodge/Data/SoundOrigin.hs 27;" C
Flaming src/Dodge/Data/Damage.hs 21;" C
Flank src/Dodge/Data/ActionPlan.hs 136;" C
Flank src/Dodge/Data/ActionPlan.hs 135;" C
FlareType src/Dodge/Data/Muzzle.hs 28;" t
FlashBall src/Dodge/Data/EnergyBall/Type.hs 15;" C
Flashing src/Dodge/Data/Damage.hs 23;" C
@@ -451,7 +449,7 @@ FlatFaces src/Shape/Data.hs 12;" C
FlatShieldParams src/Dodge/Data/Item/Params.hs 14;" C
FlechetteTrajectory src/Dodge/Data/Bullet.hs 44;" C
FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 51;" C
Flee src/Dodge/Data/ActionPlan.hs 151;" C
Flee src/Dodge/Data/ActionPlan.hs 150;" C
Flesh src/Dodge/Data/Material.hs 17;" C
FloatAbsCheckGreaterLess src/Dodge/Data/FloatFunction.hs 14;" C
FloatBO src/Shader/Data.hs 85;" t
@@ -465,7 +463,7 @@ Floating src/Dodge/Data/Creature/Stance.hs 26;" C
Floor src/Data/Tile.hs 11;" t
FloorItem src/Dodge/Data/FloorItem.hs 11;" t
Flying src/Dodge/Data/Creature/Stance.hs 27;" C
FollowImpulses src/Dodge/Data/ActionPlan.hs 141;" C
FollowImpulses src/Dodge/Data/ActionPlan.hs 140;" C
FootForward src/Dodge/Data/Creature/Stance.hs 35;" t
FootstepSound src/Dodge/Data/SoundOrigin.hs 31;" C
ForceField src/Dodge/Data/Material.hs 19;" C
@@ -502,7 +500,7 @@ GenParams src/Dodge/Data/GenParams.hs 13;" t
GenWorld src/Dodge/Data/GenWorld.hs 24;" t
GenericFaction src/Dodge/Data/Creature/State.hs 13;" C
GeoObjShads src/Dodge/Data/Config.hs 117;" C
GetTo src/Dodge/Data/ActionPlan.hs 149;" C
GetTo src/Dodge/Data/ActionPlan.hs 148;" C
GetToPoint src/Dodge/Data/Scenario.hs 12;" C
Gib src/Dodge/Data/Prop.hs 22;" C
Gibbed src/Dodge/Data/Creature.hs 68;" C
@@ -510,7 +508,7 @@ GibsDeath src/Dodge/Data/Creature.hs 70;" C
Glass src/Dodge/Data/Material.hs 14;" C
GlassBreakSound src/Dodge/Data/SoundOrigin.hs 35;" C
GlassDebris src/Dodge/Data/Prop.hs 25;" C
Goal src/Dodge/Data/ActionPlan.hs 158;" t
Goal src/Dodge/Data/ActionPlan.hs 157;" t
GoesOnBack src/Dodge/Data/Equipment/Misc.hs 12;" C
GoesOnChest src/Dodge/Data/Equipment/Misc.hs 11;" C
GoesOnHead src/Dodge/Data/Equipment/Misc.hs 10;" C
@@ -537,7 +535,7 @@ HUD src/Dodge/Data/HUD.hs 29;" t
HalfRes src/Dodge/Data/Config.hs 113;" C
HammerTrigger src/Dodge/Data/TriggerType.hs 10;" C
HardQuit src/Dodge/Data/Universe.hs 68;" C
HarvestFrom src/Dodge/Data/ActionPlan.hs 154;" C
HarvestFrom src/Dodge/Data/ActionPlan.hs 153;" C
HeavySmokeFlare src/Dodge/Data/Muzzle.hs 33;" C
HeldItemType src/Dodge/Data/Item/Combine.hs 141;" t
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 15;" C
@@ -578,10 +576,10 @@ ITEMSCAN src/Dodge/Data/Item/Combine.hs 24;" C
ImmediateEffect src/Loop/Data.hs 8;" C
Importance src/Shape/Data.hs 30;" t
Important src/Shape/Data.hs 31;" C
Impulse src/Dodge/Data/ActionPlan.hs 27;" t
ImpulseNothing src/Dodge/Data/ActionPlan.hs 51;" C
ImpulseUseTarget src/Dodge/Data/ActionPlan.hs 50;" C
ImpulsesList src/Dodge/Data/ActionPlan.hs 79;" C
Impulse src/Dodge/Data/ActionPlan.hs 26;" t
ImpulseNothing src/Dodge/Data/ActionPlan.hs 50;" C
ImpulseUseTarget src/Dodge/Data/ActionPlan.hs 49;" C
ImpulsesList src/Dodge/Data/ActionPlan.hs 78;" C
InDivineZone src/Dodge/Data/Scenario.hs 22;" C
InDream src/Dodge/Data/Scenario.hs 19;" C
InInv src/Dodge/Data/Item/Location.hs 29;" C
@@ -612,7 +610,7 @@ InventoryHeadFilterSI src/Dodge/Data/SelectionList.hs 61;" C
InventoryHeadSI src/Dodge/Data/SelectionList.hs 60;" C
InventoryPathing src/Dodge/Data/Item/Combine.hs 39;" t
InventorySound src/Dodge/Data/SoundOrigin.hs 11;" C
Investigate src/Dodge/Data/ActionPlan.hs 143;" C
Investigate src/Dodge/Data/ActionPlan.hs 142;" C
Invisible src/Dodge/Data/CamouflageStatus.hs 7;" C
InwardShockwave src/Dodge/Data/Shockwave.hs 13;" C
IsolationUnitSS src/Dodge/Data/Scenario.hs 101;" C
@@ -642,7 +640,7 @@ JoystickSF src/Dodge/Data/ComposedItem.hs 27;" C
Just' src/MaybeHelp.hs 11;" C
JustStartedPlaying src/Sound/Data.hs 22;" C
KEYCARD src/Dodge/Data/Item/Combine.hs 178;" C
Kill src/Dodge/Data/ActionPlan.hs 160;" C
Kill src/Dodge/Data/ActionPlan.hs 159;" C
LASER src/Dodge/Data/Item/Combine.hs 35;" C
LDP src/Dodge/Data/SelectionList.hs 14;" C
LDParams src/Dodge/Data/SelectionList.hs 14;" t
@@ -671,7 +669,7 @@ LaundrySS src/Dodge/Data/Scenario.hs 115;" C
LayVars src/Dodge/Data/MetaTree.hs 30;" C
Layer src/Picture/Data.hs 20;" t
LayoutVars src/Dodge/Data/MetaTree.hs 30;" t
LeadTarget src/Dodge/Data/ActionPlan.hs 122;" C
LeadTarget src/Dodge/Data/ActionPlan.hs 121;" C
LeftForward src/Dodge/Data/Creature/Stance.hs 35;" C
LeftwardDT src/Dodge/Data/DoubleTree.hs 27;" C
Lethargic src/Dodge/Data/Creature/Perception.hs 53;" C
@@ -685,7 +683,7 @@ LimitedBreathableAtmosphere src/Dodge/Data/Scenario.hs 38;" C
LimitedFood src/Dodge/Data/Scenario.hs 39;" C
LimitedWater src/Dodge/Data/Scenario.hs 40;" C
LinearShockwave src/Dodge/Data/LinearShockwave.hs 11;" t
LiveLongAndProsper src/Dodge/Data/ActionPlan.hs 159;" C
LiveLongAndProsper src/Dodge/Data/ActionPlan.hs 158;" C
LivingComplex src/Dodge/Data/Scenario.hs 68;" C
LoadReady src/Dodge/Data/Universe.hs 101;" C
LoadWaiting src/Dodge/Data/Universe.hs 100;" C
@@ -695,8 +693,8 @@ LoadingScreen src/Dodge/Data/Universe.hs 93;" C
LocDT src/Dodge/Data/DoubleTree.hs 42;" C
LocationDT src/Dodge/Data/DoubleTree.hs 42;" t
LoneWolf src/Dodge/Data/Creature/State.hs 24;" C
LookAround src/Dodge/Data/ActionPlan.hs 145;" C
Lure src/Dodge/Data/ActionPlan.hs 138;" C
LookAround src/Dodge/Data/ActionPlan.hs 144;" C
Lure src/Dodge/Data/ActionPlan.hs 137;" C
MACHINEPISTOL src/Dodge/Data/Item/Combine.hs 147;" C
MAGENTA src/Color/Data.hs 17;" C
MAGNET src/Dodge/Data/Item/Combine.hs 69;" C
@@ -734,7 +732,7 @@ MagnetTrajectoryType src/Dodge/Data/Bullet.hs 52;" C
MagnetUpdate src/Dodge/Data/Magnet.hs 11;" t
MagnetUpdateTimer src/Dodge/Data/Magnet.hs 11;" C
MakeAutoSF src/Dodge/Data/ComposedItem.hs 36;" C
MakeSound src/Dodge/Data/ActionPlan.hs 47;" C
MakeSound src/Dodge/Data/ActionPlan.hs 46;" C
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 33;" C
MakeTempLight src/Dodge/Data/WorldEffect.hs 36;" C
MakeTempLightFade src/Dodge/Data/WorldEffect.hs 37;" C
@@ -763,9 +761,9 @@ MdWdId src/Dodge/Data/WorldEffect.hs 50;" C
MdWdWd src/Dodge/Data/WorldEffect.hs 49;" t
MedBaySS src/Dodge/Data/Scenario.hs 100;" C
Medium src/Shape/Data.hs 26;" C
Melee src/Dodge/Data/ActionPlan.hs 43;" C
MeleeL src/Dodge/Data/ActionPlan.hs 44;" C
MeleeR src/Dodge/Data/ActionPlan.hs 45;" C
Melee src/Dodge/Data/ActionPlan.hs 42;" C
MeleeL src/Dodge/Data/ActionPlan.hs 43;" C
MeleeR src/Dodge/Data/ActionPlan.hs 44;" C
Memory src/Dodge/Data/Creature.hs 79;" t
MenuOption src/Dodge/Data/Universe.hs 109;" t
MenuOptionDisplay src/Dodge/Data/Universe.hs 104;" t
@@ -791,10 +789,10 @@ MouseGameRotate src/Dodge/Data/Input.hs 29;" C
MouseInGame src/Dodge/Data/Input.hs 16;" C
MouseMenu src/Dodge/Data/Input.hs 17;" C
Mouse_position src/Dodge/Data/Config.hs 86;" C
Move src/Dodge/Data/ActionPlan.hs 28;" C
Move src/Dodge/Data/ActionPlan.hs 27;" C
MoveEquipment src/Dodge/Data/RightButtonOptions.hs 20;" C
MoveForward src/Dodge/Data/ActionPlan.hs 30;" C
MoveNoStride src/Dodge/Data/ActionPlan.hs 31;" C
MoveForward src/Dodge/Data/ActionPlan.hs 29;" C
MoveNoStride src/Dodge/Data/ActionPlan.hs 30;" C
Muzzle src/Dodge/Data/Muzzle.hs 9;" t
MuzzleBlink src/Dodge/Data/Muzzle.hs 55;" C
MuzzleDetector src/Dodge/Data/Muzzle.hs 54;" C
@@ -815,8 +813,8 @@ MuzzleTesla src/Dodge/Data/Muzzle.hs 44;" C
MuzzleTractor src/Dodge/Data/Muzzle.hs 45;" C
MuzzleUnsafeBlink src/Dodge/Data/Muzzle.hs 56;" C
Muzzle_positions src/Dodge/Data/Config.hs 110;" C
MvForward src/Dodge/Data/ActionPlan.hs 37;" C
MvTurnToward src/Dodge/Data/ActionPlan.hs 36;" C
MvForward src/Dodge/Data/ActionPlan.hs 36;" C
MvTurnToward src/Dodge/Data/ActionPlan.hs 35;" C
MvWalking src/Dodge/Data/Creature/Misc.hs 27;" C
NAILBOX src/Dodge/Data/Item/Combine.hs 79;" C
NInt src/NewInt.hs 16;" C
@@ -837,7 +835,7 @@ NewInt src/NewInt.hs 16;" t
NewIntMap src/NewInt.hs 22;" t
NewIntSet src/NewInt.hs 19;" t
NewSideEffect src/Dodge/Data/Universe.hs 63;" C
NoAction src/Dodge/Data/ActionPlan.hs 123;" C
NoAction src/Dodge/Data/ActionPlan.hs 122;" C
NoAmmoRequired src/Dodge/Data/Muzzle.hs 25;" C
NoBeamCombine src/Dodge/Data/Beam.hs 41;" C
NoConcurrentEffect src/Loop/Data.hs 7;" C
@@ -995,9 +993,9 @@ PathBetweenDebugV2s src/Dodge/Data/Universe.hs 54;" C
PathBetweenLeftRightClick src/Dodge/Data/Universe.hs 53;" C
PathFromEdge src/Dodge/Data/Room.hs 81;" t
PathShowType src/Dodge/Data/Universe.hs 52;" t
PathTo src/Dodge/Data/ActionPlan.hs 76;" C
PathTo src/Dodge/Data/ActionPlan.hs 75;" C
Pathing src/Dodge/Data/Config.hs 90;" C
Patrol src/Dodge/Data/ActionPlan.hs 139;" C
Patrol src/Dodge/Data/ActionPlan.hs 138;" C
PauseTimeMessage src/Dodge/Data/World.hs 88;" C
PausedTimeFlow src/Dodge/Data/World.hs 84;" C
Payload src/Dodge/Data/Payload.hs 9;" t
@@ -1103,12 +1101,12 @@ RProps src/Dodge/Layout/Generate.hs 14;" C
RadarBlip src/Dodge/Data/RadarBlip.hs 12;" t
RadarSweep src/Dodge/Data/RadarSweep.hs 17;" t
RadialDistortion src/Dodge/Data/Distortion.hs 11;" C
RandImpulse src/Dodge/Data/ActionPlan.hs 55;" t
RandImpulseCircMove src/Dodge/Data/ActionPlan.hs 57;" C
RandImpulseList src/Dodge/Data/ActionPlan.hs 56;" C
RandImpulse src/Dodge/Data/ActionPlan.hs 54;" t
RandImpulseCircMove src/Dodge/Data/ActionPlan.hs 56;" C
RandImpulseList src/Dodge/Data/ActionPlan.hs 55;" C
RandPS src/Dodge/Data/GenWorld.hs 55;" C
RandomImpulse src/Dodge/Data/ActionPlan.hs 34;" C
RandomTurn src/Dodge/Data/ActionPlan.hs 33;" C
RandomImpulse src/Dodge/Data/ActionPlan.hs 33;" C
RandomTurn src/Dodge/Data/ActionPlan.hs 32;" C
ReactorSS src/Dodge/Data/Scenario.hs 111;" C
RecCommands src/Dodge/Terminal.hs 164;" t
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
@@ -1181,7 +1179,7 @@ SaveSlotNum src/Dodge/Data/SaveSlot.hs 10;" C
Scope src/Dodge/Data/Item/Scope.hs 11;" t
ScreenLayer src/Dodge/Data/Universe.hs 81;" t
ScreenPos src/Dodge/Data/ScreenPos.hs 12;" t
Search src/Dodge/Data/ActionPlan.hs 153;" C
Search src/Dodge/Data/ActionPlan.hs 152;" C
SecretCabal src/Dodge/Data/Scenario.hs 44;" C
SectionCursor src/Dodge/Data/SelectionList.hs 25;" t
SeeAbove src/Dodge/Data/Wall.hs 32;" C
@@ -1200,9 +1198,9 @@ SelfTree src/Dodge/Data/MetaTree.hs 21;" t
SemiAutoTrigger src/Dodge/Data/TriggerType.hs 9;" C
SensorType src/Dodge/Data/Machine/Sensor.hs 12;" t
SensorWithRequirement src/Dodge/Data/Machine/Sensor.hs 30;" C
SentinelAt src/Dodge/Data/ActionPlan.hs 161;" C
SentinelAt src/Dodge/Data/ActionPlan.hs 160;" C
SetLSCol src/Dodge/Data/WorldEffect.hs 28;" C
SetStrategyAction src/Dodge/Data/ActionPlan.hs 148;" C
SetStrategyAction src/Dodge/Data/ActionPlan.hs 147;" C
SetTrigger src/Dodge/Data/WorldEffect.hs 27;" C
SetTriggerAndSetLSCol src/Dodge/Data/WorldEffect.hs 29;" C
ShadNum src/Picture/Data.hs 30;" t
@@ -1219,7 +1217,7 @@ ShellSound src/Dodge/Data/SoundOrigin.hs 28;" C
ShieldGroup src/Dodge/Data/Creature/State.hs 30;" C
Shockwave src/Dodge/Data/Shockwave.hs 16;" t
ShockwaveDirection src/Dodge/Data/Shockwave.hs 13;" t
ShootAt src/Dodge/Data/ActionPlan.hs 140;" C
ShootAt src/Dodge/Data/ActionPlan.hs 139;" C
ShortShow src/ShortShow.hs 6;" c
ShortString src/ShortShow.hs 16;" t
Show_bound_box src/Dodge/Data/Config.hs 94;" C
@@ -1287,12 +1285,12 @@ StabOrthReduce src/Dodge/Projectile/Create.hs 17;" C
StabSpinIncrease src/Dodge/Projectile/Create.hs 18;" C
Stance src/Dodge/Data/Creature/Stance.hs 17;" t
StandaloneWall src/Dodge/Data/Wall/Structure.hs 12;" C
StartSentinelPost src/Dodge/Data/ActionPlan.hs 124;" C
StartSentinelPost src/Dodge/Data/ActionPlan.hs 123;" C
StartStopMvType src/Dodge/Data/Creature/Misc.hs 34;" C
StayInArea src/Dodge/Data/Scenario.hs 13;" C
Stone src/Dodge/Data/Material.hs 13;" C
StorageSS src/Dodge/Data/Scenario.hs 94;" C
Strategy src/Dodge/Data/ActionPlan.hs 135;" t
Strategy src/Dodge/Data/ActionPlan.hs 134;" t
SubInventory src/Dodge/Data/HUD.hs 14;" t
Superfluous src/Shape/Data.hs 34;" C
Surface src/Shape/Data.hs 38;" t
@@ -1399,10 +1397,10 @@ Trie src/SimpleTrie.hs 10;" t
TriggerSF src/Dodge/Data/ComposedItem.hs 23;" C
TriggerType src/Dodge/Data/TriggerType.hs 7;" t
TurbineBaySS src/Dodge/Data/Scenario.hs 110;" C
Turn src/Dodge/Data/ActionPlan.hs 32;" C
TurnTo src/Dodge/Data/ActionPlan.hs 38;" C
TurnToPoint src/Dodge/Data/ActionPlan.hs 78;" C
TurnToward src/Dodge/Data/ActionPlan.hs 35;" C
Turn src/Dodge/Data/ActionPlan.hs 31;" C
TurnTo src/Dodge/Data/ActionPlan.hs 37;" C
TurnToPoint src/Dodge/Data/ActionPlan.hs 77;" C
TurnToward src/Dodge/Data/ActionPlan.hs 34;" C
TurnTowardCr src/Dodge/Data/CreatureEffect.hs 9;" C
Turret src/Dodge/Data/Machine.hs 64;" t
TurretInt src/Dodge/Data/Item/Location.hs 19;" t
@@ -1426,7 +1424,7 @@ Universe src/Dodge/Data/Universe.hs 28;" t
UnloadedWeaponSF src/Dodge/Data/ComposedItem.hs 14;" C
UnlockInv src/Dodge/Data/WorldEffect.hs 31;" C
UnusedLink src/Dodge/Data/Room.hs 72;" C
UpdateRandGen src/Dodge/Data/ActionPlan.hs 52;" C
UpdateRandGen src/Dodge/Data/ActionPlan.hs 51;" C
UseAttach src/Dodge/Data/Item/Use.hs 30;" C
UseBulletMod src/Dodge/Data/Item/Use.hs 35;" C
UseCondition src/Dodge/Data/UseCondition.hs 4;" t
@@ -1437,12 +1435,11 @@ UseFromRoot src/Dodge/Data/UseCondition.hs 12;" C
UseHeld src/Dodge/Data/Item/Use.hs 29;" C
UseInt src/Dodge/Data/Item/Use.hs 31;" C
UseInvItem src/Dodge/Data/WorldEffect.hs 38;" C
UseItem src/Dodge/Data/ActionPlan.hs 39;" C
UseItem src/Dodge/Data/ActionPlan.hs 38;" C
UseItemWidth src/Dodge/Data/SelectionList.hs 43;" C
UseMapper src/Dodge/Data/Item/Use.hs 37;" C
UseNothing src/Dodge/Data/Item/Use.hs 32;" C
UseScope src/Dodge/Data/Item/Use.hs 34;" C
UseSelf src/Dodge/Data/ActionPlan.hs 125;" C
UseToggle src/Dodge/Data/Item/Use.hs 36;" C
UseUpTo src/Dodge/Data/Muzzle.hs 64;" C
UseValue src/Dodge/Data/Item/Use.hs 33;" C
@@ -1480,8 +1477,8 @@ WHITE src/Color/Data.hs 24;" C
WIRE src/Dodge/Data/Item/Combine.hs 87;" C
WRISTARMOUR src/Dodge/Data/Item/Combine.hs 126;" C
WRIST_ECG src/Dodge/Data/Item/Combine.hs 138;" C
WaitThen src/Dodge/Data/ActionPlan.hs 81;" C
Walk src/Dodge/Data/ActionPlan.hs 29;" C
WaitThen src/Dodge/Data/ActionPlan.hs 80;" C
Walk src/Dodge/Data/ActionPlan.hs 28;" C
Walking src/Dodge/Data/Creature/Stance.hs 24;" C
Wall src/Dodge/Data/Wall.hs 17;" t
WallArcNode src/Dodge/Data/LWorld.hs 161;" C
@@ -1497,15 +1494,15 @@ WallSound src/Dodge/Data/SoundOrigin.hs 26;" C
WallStructure src/Dodge/Data/Wall/Structure.hs 11;" t
WallWire src/Dodge/Data/Room.hs 59;" C
Walls_info src/Dodge/Data/Config.hs 89;" C
Wander src/Dodge/Data/ActionPlan.hs 146;" C
Wander src/Dodge/Data/ActionPlan.hs 145;" C
War src/Dodge/Data/Scenario.hs 28;" C
WarmTime src/Dodge/Data/Item/Params.hs 19;" C
WarmUpCoolDown src/Dodge/Data/TriggerType.hs 14;" C
WarmUpNoDelay src/Dodge/Data/TriggerType.hs 19;" C
WarningCry src/Dodge/Data/ActionPlan.hs 144;" C
WarningCry src/Dodge/Data/ActionPlan.hs 143;" C
WasMouseGameRotating src/Dodge/Data/Input.hs 53;" C
WasNotMouseGameRotating src/Dodge/Data/Input.hs 54;" C
WatchAndWait src/Dodge/Data/ActionPlan.hs 142;" C
WatchAndWait src/Dodge/Data/ActionPlan.hs 141;" C
WdBl src/Dodge/Data/WorldEffect.hs 56;" t
WdBlBtOn src/Dodge/Data/WorldEffect.hs 62;" C
WdBlConst src/Dodge/Data/WorldEffect.hs 59;" C
@@ -1544,7 +1541,7 @@ ZOOMSCOPE src/Dodge/Data/Item/Combine.hs 93;" C
ZombieFaction src/Dodge/Data/Creature/State.hs 14;" C
\: src/Geometry/Polygon.hs 238;" o
__Just' src/MaybeHelp.hs 11;" f
_acAction src/Dodge/Data/ActionPlan.hs 79;" f
_acAction src/Dodge/Data/ActionPlan.hs 78;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 19;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 25;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 30;" f
@@ -1555,19 +1552,19 @@ _allocRemoveID src/Dodge/Data/RightButtonOptions.hs 31;" f
_allocSwapID src/Dodge/Data/RightButtonOptions.hs 27;" f
_alphaDivideShader src/Data/Preload/Render.hs 20;" f
_alteRifleSwitch src/Dodge/Data/Item/Params.hs 18;" f
_ambushTarget src/Dodge/Data/ActionPlan.hs 137;" f
_ambushTarget src/Dodge/Data/ActionPlan.hs 136;" f
_ampBullet src/Dodge/Data/Item/Use.hs 50;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 52;" f
_ampPayload src/Dodge/Data/Item/Use.hs 51;" f
_amsfLink src/Dodge/Data/ComposedItem.hs 25;" f
_amsfType src/Dodge/Data/ComposedItem.hs 25;" f
_apAction src/Dodge/Data/ActionPlan.hs 20;" f
_apGoal src/Dodge/Data/ActionPlan.hs 22;" f
_apAction src/Dodge/Data/ActionPlan.hs 19;" f
_apGoal src/Dodge/Data/ActionPlan.hs 21;" f
_apInt src/Dodge/Data/Item/Use.hs 45;" f
_apProjectiles src/Dodge/Data/Item/Use.hs 44;" f
_apStrategy src/Dodge/Data/ActionPlan.hs 21;" f
_apStrategy src/Dodge/Data/ActionPlan.hs 20;" f
_aps src/Dodge/Data/Muzzle.hs 22;" f
_arbitraryAction src/Dodge/Data/ActionPlan.hs 126;" f
_arbitraryAction src/Dodge/Data/ActionPlan.hs 125;" f
_arcNode src/Dodge/Data/LWorld.hs 116;" f
_asDir src/Dodge/Data/ArcStep.hs 14;" f
_asObject src/Dodge/Data/ArcStep.hs 15;" f
@@ -1789,28 +1786,28 @@ _dmVector src/Dodge/Data/Damage.hs 16;" f
_dmVector src/Dodge/Data/Damage.hs 19;" f
_dmVector src/Dodge/Data/Damage.hs 22;" f
_dmVector src/Dodge/Data/Damage.hs 28;" f
_doActionIfAction src/Dodge/Data/ActionPlan.hs 96;" f
_doActionIfCondition src/Dodge/Data/ActionPlan.hs 95;" f
_doActionIfElseCondition src/Dodge/Data/ActionPlan.hs 100;" f
_doActionIfElseElseAction src/Dodge/Data/ActionPlan.hs 101;" f
_doActionIfElseIfAction src/Dodge/Data/ActionPlan.hs 99;" f
_doActionThenFirst src/Dodge/Data/ActionPlan.hs 110;" f
_doActionThenSecond src/Dodge/Data/ActionPlan.hs 111;" f
_doActionWhileAction src/Dodge/Data/ActionPlan.hs 87;" f
_doActionWhileAction src/Dodge/Data/ActionPlan.hs 92;" f
_doActionWhileCondition src/Dodge/Data/ActionPlan.hs 86;" f
_doActionWhileCondition src/Dodge/Data/ActionPlan.hs 91;" f
_doActionWhilePartial src/Dodge/Data/ActionPlan.hs 90;" f
_doActionWhileThenCondition src/Dodge/Data/ActionPlan.hs 105;" f
_doActionWhileThenDo src/Dodge/Data/ActionPlan.hs 104;" f
_doActionWhileThenThen src/Dodge/Data/ActionPlan.hs 106;" f
_doActionIfAction src/Dodge/Data/ActionPlan.hs 95;" f
_doActionIfCondition src/Dodge/Data/ActionPlan.hs 94;" f
_doActionIfElseCondition src/Dodge/Data/ActionPlan.hs 99;" f
_doActionIfElseElseAction src/Dodge/Data/ActionPlan.hs 100;" f
_doActionIfElseIfAction src/Dodge/Data/ActionPlan.hs 98;" f
_doActionThenFirst src/Dodge/Data/ActionPlan.hs 109;" f
_doActionThenSecond src/Dodge/Data/ActionPlan.hs 110;" f
_doActionWhileAction src/Dodge/Data/ActionPlan.hs 86;" f
_doActionWhileAction src/Dodge/Data/ActionPlan.hs 91;" f
_doActionWhileCondition src/Dodge/Data/ActionPlan.hs 85;" f
_doActionWhileCondition src/Dodge/Data/ActionPlan.hs 90;" f
_doActionWhilePartial src/Dodge/Data/ActionPlan.hs 89;" f
_doActionWhileThenCondition src/Dodge/Data/ActionPlan.hs 104;" f
_doActionWhileThenDo src/Dodge/Data/ActionPlan.hs 103;" f
_doActionWhileThenThen src/Dodge/Data/ActionPlan.hs 105;" f
_doCID src/Dodge/Data/Damage.hs 32;" f
_doImpulsesList src/Dodge/Data/ActionPlan.hs 80;" f
_doImpulsesList src/Dodge/Data/ActionPlan.hs 79;" f
_doMID src/Dodge/Data/Damage.hs 35;" f
_doReplicateAction src/Dodge/Data/ActionPlan.hs 115;" f
_doReplicateAction src/Dodge/Data/ActionPlan.hs 120;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 114;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 119;" f
_doReplicateAction src/Dodge/Data/ActionPlan.hs 114;" f
_doReplicateAction src/Dodge/Data/ActionPlan.hs 119;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 113;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 118;" f
_dodgeCooldown src/Dodge/Data/Creature/Misc.hs 70;" f
_doors src/Dodge/Data/LWorld.hs 125;" f
_drFootPrint src/Dodge/Data/Door.hs 37;" f
@@ -1862,7 +1859,7 @@ _flPos src/Dodge/Data/Flame.hs 14;" f
_flTimer src/Dodge/Data/Flame.hs 13;" f
_flVel src/Dodge/Data/Flame.hs 15;" f
_flames src/Dodge/Data/LWorld.hs 110;" f
_flankTarget src/Dodge/Data/ActionPlan.hs 136;" f
_flankTarget src/Dodge/Data/ActionPlan.hs 135;" f
_flares src/Dodge/Data/LWorld.hs 113;" f
_flatShieldWlMIX src/Dodge/Data/Item/Params.hs 14;" f
_flboName src/Shader/Data.hs 86;" f
@@ -1924,7 +1921,7 @@ _guTime src/Dodge/Data/Gust.hs 15;" f
_guVel src/Dodge/Data/Gust.hs 14;" f
_gusts src/Dodge/Data/LWorld.hs 102;" f
_gwWorld src/Dodge/Data/GenWorld.hs 25;" f
_harvestTarget src/Dodge/Data/ActionPlan.hs 154;" f
_harvestTarget src/Dodge/Data/ActionPlan.hs 153;" f
_heldPos src/Dodge/Data/Input.hs 43;" f
_heldWorldPos src/Dodge/Data/Input.hs 45;" f
_highlightItems src/Dodge/Data/CWorld.hs 36;" f
@@ -1932,7 +1929,6 @@ _hiveChildren src/Dodge/Data/Creature/Misc.hs 97;" f
_hiveGestation src/Dodge/Data/Creature/Misc.hs 98;" f
_hotkeys src/Dodge/Data/LWorld.hs 146;" f
_hud src/Dodge/Data/World.hs 47;" f
_iAction src/Dodge/Data/ActionPlan.hs 17;" f
_ibtAmmoMag src/Dodge/Data/Item/Combine.hs 20;" f
_ibtAttach src/Dodge/Data/Item/Combine.hs 19;" f
_ibtBulletMod src/Dodge/Data/Item/Combine.hs 22;" f
@@ -1957,8 +1953,8 @@ _imRootSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 24;" f
_imSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 23;" f
_immediateEffect src/Loop/Data.hs 9;" f
_immediateUpdate src/Loop/Data.hs 12;" f
_impulseUseTarget src/Dodge/Data/ActionPlan.hs 50;" f
_impulsesListList src/Dodge/Data/ActionPlan.hs 79;" f
_impulseUseTarget src/Dodge/Data/ActionPlan.hs 49;" f
_impulsesListList src/Dodge/Data/ActionPlan.hs 78;" f
_incEdgeZoning src/Dodge/Data/World.hs 57;" f
_incEdges src/Dodge/Data/CWorld.hs 31;" f
_incGraph src/Dodge/Data/CWorld.hs 29;" f
@@ -1986,7 +1982,7 @@ _items src/Dodge/Data/LWorld.hs 97;" f
_itsInt src/Dodge/Data/Item.hs 40;" f
_itsMax src/Dodge/Data/Item.hs 41;" f
_itsRangeInt src/Dodge/Data/Item.hs 41;" f
_killTarget src/Dodge/Data/ActionPlan.hs 160;" f
_killTarget src/Dodge/Data/ActionPlan.hs 159;" f
_lAimPos src/Dodge/Data/LWorld.hs 148;" f
_lClock src/Dodge/Data/LWorld.hs 143;" f
_lFootPos src/Dodge/Data/Creature/Misc.hs 71;" f
@@ -2005,7 +2001,7 @@ _ldpPos src/Dodge/Data/SelectionList.hs 15;" f
_ldpScale src/Dodge/Data/SelectionList.hs 16;" f
_ldpSize src/Dodge/Data/SelectionList.hs 18;" f
_ldpVerticalGap src/Dodge/Data/SelectionList.hs 17;" f
_leadTargetBy src/Dodge/Data/ActionPlan.hs 122;" f
_leadTargetBy src/Dodge/Data/ActionPlan.hs 121;" f
_lightSources src/Dodge/Data/LWorld.hs 138;" f
_lightUBO src/Data/Preload/Render.hs 43;" f
_lightingCapShader src/Data/Preload/Render.hs 16;" f
@@ -2037,7 +2033,7 @@ _lyGen src/Dodge/Data/MetaTree.hs 31;" f
_machines src/Dodge/Data/LWorld.hs 126;" f
_magBelowID src/Dodge/Data/Muzzle.hs 22;" f
_magnets src/Dodge/Data/LWorld.hs 129;" f
_mainAction src/Dodge/Data/ActionPlan.hs 130;" f
_mainAction src/Dodge/Data/ActionPlan.hs 129;" f
_manObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 16;" f
_mapInvItmID src/Dodge/Data/HUD.hs 20;" f
_mapInvOffset src/Dodge/Data/HUD.hs 18;" f
@@ -2091,7 +2087,7 @@ _meleeCooldown src/Dodge/Data/Creature/Misc.hs 74;" f
_meleeCooldown src/Dodge/Data/Creature/Misc.hs 93;" f
_meleeCooldownL src/Dodge/Data/Creature/Misc.hs 68;" f
_meleeCooldownR src/Dodge/Data/Creature/Misc.hs 69;" f
_meleeTarget src/Dodge/Data/ActionPlan.hs 147;" f
_meleeTarget src/Dodge/Data/ActionPlan.hs 146;" f
_mgField src/Dodge/Data/Magnet.hs 23;" f
_mgPos src/Dodge/Data/Magnet.hs 22;" f
_moEff src/Dodge/Data/Universe.hs 111;" f
@@ -2152,10 +2148,10 @@ _opTexture src/Dodge/Data/Wall.hs 34;" f
_opticDefaultZoom src/Dodge/Data/Item/Scope.hs 18;" f
_opticPos src/Dodge/Data/Item/Scope.hs 14;" f
_opticZoom src/Dodge/Data/Item/Scope.hs 17;" f
_partialAction src/Dodge/Data/ActionPlan.hs 118;" f
_partialAction src/Dodge/Data/ActionPlan.hs 117;" f
_pastWorlds src/Dodge/Data/World.hs 38;" f
_pathFailAction src/Dodge/Data/ActionPlan.hs 76;" f
_pathToPoint src/Dodge/Data/ActionPlan.hs 76;" f
_pathFailAction src/Dodge/Data/ActionPlan.hs 75;" f
_pathToPoint src/Dodge/Data/ActionPlan.hs 75;" f
_pauseTimeMesage src/Dodge/Data/World.hs 89;" f
_pauseTimeMesageColor src/Dodge/Data/World.hs 90;" f
_pbOrigin src/Dodge/Data/PlasmaBall.hs 16;" f
@@ -2351,8 +2347,8 @@ _selLocation src/Dodge/Data/LWorld.hs 141;" f
_sensAmount src/Dodge/Data/Machine/Sensor.hs 20;" f
_sensType src/Dodge/Data/Machine/Sensor.hs 21;" f
_sensorCoding src/Dodge/Data/GenParams.hs 14;" f
_sentinelDir src/Dodge/Data/ActionPlan.hs 161;" f
_sentinelPos src/Dodge/Data/ActionPlan.hs 161;" f
_sentinelDir src/Dodge/Data/ActionPlan.hs 160;" f
_sentinelPos src/Dodge/Data/ActionPlan.hs 160;" f
_sfColor src/Shape/Data.hs 41;" f
_sfShadowImportance src/Shape/Data.hs 42;" f
_sfSize src/Shape/Data.hs 43;" f
@@ -2375,7 +2371,7 @@ _siPayload src/Dodge/Data/SelectionList.hs 52;" f
_siPictures src/Dodge/Data/SelectionList.hs 46;" f
_siWidth src/Dodge/Data/SelectionList.hs 48;" f
_sideEffect src/Loop/Data.hs 13;" f
_sideImpulses src/Dodge/Data/ActionPlan.hs 129;" f
_sideImpulses src/Dodge/Data/ActionPlan.hs 128;" f
_silhouetteEBO src/Data/Preload/Render.hs 30;" f
_skOldPos src/Dodge/Data/Spark.hs 14;" f
_skPos src/Dodge/Data/Spark.hs 13;" f
@@ -2442,8 +2438,8 @@ _taColor src/Dodge/Data/TeslaArc.hs 19;" f
_taOrigin src/Dodge/Data/TeslaArc.hs 20;" f
_taTimer src/Dodge/Data/TeslaArc.hs 17;" f
_targetCr src/Dodge/Data/Creature.hs 73;" f
_targetID src/Dodge/Data/ActionPlan.hs 73;" f
_targetSeenAt src/Dodge/Data/ActionPlan.hs 74;" f
_targetID src/Dodge/Data/ActionPlan.hs 72;" f
_targetSeenAt src/Dodge/Data/ActionPlan.hs 73;" f
_tbPos src/Dodge/Data/TractorBeam.hs 12;" f
_tbStartPos src/Dodge/Data/TractorBeam.hs 13;" f
_tbTime src/Dodge/Data/TractorBeam.hs 15;" f
@@ -2500,7 +2496,7 @@ _tuDir src/Dodge/Data/Machine.hs 68;" f
_tuFireTime src/Dodge/Data/Machine.hs 67;" f
_tuTurnSpeed src/Dodge/Data/Machine.hs 66;" f
_tuWeapon src/Dodge/Data/Machine.hs 65;" f
_turnToPoint src/Dodge/Data/ActionPlan.hs 78;" f
_turnToPoint src/Dodge/Data/ActionPlan.hs 77;" f
_uInt src/Dodge/Data/Item/Use.hs 31;" f
_uScope src/Dodge/Data/Item/Use.hs 34;" f
_uValue src/Dodge/Data/Item/Use.hs 33;" f
@@ -2523,7 +2519,6 @@ _upscaleCloudShader src/Data/Preload/Render.hs 25;" f
_useExactly src/Dodge/Data/Muzzle.hs 63;" f
_useMapperLines src/Dodge/Data/Item/Use.hs 38;" f
_useMapperPoints src/Dodge/Data/Item/Use.hs 39;" f
_useSelf src/Dodge/Data/ActionPlan.hs 125;" f
_useToggle src/Dodge/Data/Item/Use.hs 36;" f
_useUpTo src/Dodge/Data/Muzzle.hs 64;" f
_uvCanContinue src/Dodge/Data/Universe.hs 36;" f
@@ -2573,8 +2568,8 @@ _vxShadNum src/Picture/Data.hs 16;" f
_wCam src/Dodge/Data/World.hs 59;" f
_wSoundFilter src/Dodge/Data/World.hs 43;" f
_wTime src/Dodge/Data/Item/Params.hs 20;" f
_waitThenAction src/Dodge/Data/ActionPlan.hs 83;" f
_waitThenTimer src/Dodge/Data/ActionPlan.hs 82;" f
_waitThenAction src/Dodge/Data/ActionPlan.hs 82;" f
_waitThenTimer src/Dodge/Data/ActionPlan.hs 81;" f
_wallDamages src/Dodge/Data/LWorld.hs 124;" f
_wallVBO src/Data/Preload/Render.hs 50;" f
_walls src/Dodge/Data/LWorld.hs 123;" f
@@ -2932,7 +2927,7 @@ chooseCursorBorders src/Dodge/Render/List.hs 141;" f
chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 173;" f
chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f
chooseMovementLtAuto src/Dodge/CreatureEffect.hs 78;" f
chooseMovementLtAuto src/Dodge/CreatureEffect.hs 69;" f
circHitWall src/Dodge/Base/Collide.hs 262;" f
circInPolygon src/Geometry/Polygon.hs 110;" f
circOnAnyCr src/Dodge/Base/Collide.hs 307;" f
@@ -3350,11 +3345,10 @@ doBounce src/Dodge/Base/Collide.hs 81;" f
doButtonEvent src/Dodge/Button/Event.hs 9;" f
doConLoop src/Loop.hs 138;" f
doConLoop' src/Loop.hs 230;" f
doCrAc src/Dodge/CreatureEffect.hs 39;" f
doCrBl src/Dodge/CreatureEffect.hs 30;" f
doCrGroupUpdate src/Dodge/CrGroupUpdate.hs 5;" f
doCrImp src/Dodge/CreatureEffect.hs 13;" f
doCrWdAc src/Dodge/CreatureEffect.hs 48;" f
doCrWdAc src/Dodge/CreatureEffect.hs 39;" f
doDamage src/Dodge/Creature/State.hs 44;" f
doDeathToggle src/Dodge/WorldEffect.hs 99;" f
doDeathTriggers src/Dodge/WorldEffect.hs 92;" f
@@ -3856,7 +3850,7 @@ handleResizeEvent src/Dodge/Event.hs 53;" f
handleTextInput src/Dodge/Event/Input.hs 19;" f
handleWindowMoveEvent src/Dodge/Event.hs 44;" f
hardQuit src/Dodge/Concurrent.hs 32;" f
hasAutoDoorBody src/Dodge/Creature/Test.hs 140;" f
hasAutoDoorBody src/Dodge/Creature/Test.hs 139;" f
hasButtonLOS src/Dodge/Base/Collide.hs 326;" f
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
hasLOS src/Dodge/Base/Collide.hs 319;" f