Add bee random movement

This commit is contained in:
2026-05-02 15:55:59 +01:00
parent 199f1b11b5
commit 31f24283d7
10 changed files with 168 additions and 165 deletions
+3 -3
View File
@@ -92,8 +92,8 @@ performAction cr w ac = case ac of
i <- cr ^? crIntention . targetCr . _Just i <- cr ^? crIntention . targetCr . _Just
tcr <- w ^? cWorld . lWorld . creatures . ix i tcr <- w ^? cWorld . lWorld . creatures . ix i
return ([TurnTo (tcr ^. crPos . _xy +.+ rotateV (_crDir tcr) p)], NoAction) return ([TurnTo (tcr ^. crPos . _xy +.+ rotateV (_crDir tcr) p)], NoAction)
UseSelf f -> performAction cr w $ doCrAc f cr -- UseSelf f -> performAction cr w $ doCrAc f cr
ArbitraryAction f -> performAction cr w (doCrWdAc f cr w) -- ArbitraryAction f -> performAction cr w (doCrWdAc f cr w)
DoImpulsesAlongside sideImp mainAc -> performAction cr w mainAc & _1 <>~ sideImp DoImpulsesAlongside sideImp mainAc -> performAction cr w mainAc & _1 <>~ sideImp
DoReplicate t nxtac -> performAction cr w $ DoReplicatePartial nxtac t nxtac DoReplicate t nxtac -> performAction cr w $ DoReplicatePartial nxtac t nxtac
DoReplicatePartial _ 0 pac -> performAction cr w pac DoReplicatePartial _ 0 pac -> performAction cr w pac
@@ -147,7 +147,7 @@ crMoveImpulses cr p = case crMvType cr of
MvWalking {} -> [MvTurnToward p, MvForward] MvWalking {} -> [MvTurnToward p, MvForward]
JitMvType {_mvTurnJit = x} -> [MvTurnToward p, MvForward, RandomTurn x] JitMvType {_mvTurnJit = x} -> [MvTurnToward p, MvForward, RandomTurn x]
StartStopMvType {} -> [MvTurnToward p, MvForward] StartStopMvType {} -> [MvTurnToward p, MvForward]
BeeMvType {} | cr ^?! crType . beeRandomMovement -> [MvForward] BeeMvType {} | cr ^?! crType . startStopMv == 0 -> [SetBeeRandomMovement, MvForward, MvTurnToward p]
BeeMvType {} -> [MvTurnToward p, MvForward] BeeMvType {} -> [MvTurnToward p, MvForward]
performTurnToA :: Creature -> Point2 -> ActionUpdate performTurnToA :: Creature -> Point2 -> ActionUpdate
+1 -1
View File
@@ -91,7 +91,7 @@ beeCrit =
defaultCreature defaultCreature
& crName .~ "beeCrit" & crName .~ "beeCrit"
& crHP .~ HP 100 & crHP .~ HP 100
& crType .~ BeeCrit 0 Nothing 0 0 0 False & crType .~ BeeCrit 0 Nothing 0 0 0 Nothing
& crFaction .~ ColorFaction yellow & crFaction .~ ColorFaction yellow
& crStance . carriage .~ Flying 15 & crStance . carriage .~ Flying 15
+15 -2
View File
@@ -3,8 +3,9 @@
module Dodge.Creature.Impulse (followImpulse) where module Dodge.Creature.Impulse (followImpulse) where
import RandomHelp
import Control.Applicative import Control.Applicative
import Control.Monad.Trans.State.Lazy --import Control.Monad.Trans.State.Lazy
--import Control.Monad.State -- moving from mtl to transformers --import Control.Monad.State -- moving from mtl to transformers
import Data.Maybe import Data.Maybe
import Dodge.Creature.Impulse.Movement import Dodge.Creature.Impulse.Movement
@@ -19,7 +20,7 @@ import Dodge.SoundLogic
import Geometry import Geometry
import LensHelp import LensHelp
import Linear import Linear
import System.Random --import System.Random
-- note SwitchToItem doesn't necessarily update the root item correctly -- note SwitchToItem doesn't necessarily update the root item correctly
followImpulse :: Int -> World -> Impulse -> World followImpulse :: Int -> World -> Impulse -> World
@@ -75,6 +76,7 @@ followImpulse cid w = \case
MvTurnToward p -> MvTurnToward p ->
crup $ crup $
mvTurnToward p (turnRad $ safeAngleVV (p -.- cpos) (unitVectorAtAngle cdir)) mvTurnToward p (turnRad $ safeAngleVV (p -.- cpos) (unitVectorAtAngle cdir))
SetBeeRandomMovement -> w & setBeeRandomMovement cid
where where
clens = cWorld . lWorld . creatures . ix cid clens = cWorld . lWorld . creatures . ix cid
cr = w ^?! cWorld . lWorld . creatures . ix cid cr = w ^?! cWorld . lWorld . creatures . ix cid
@@ -97,3 +99,14 @@ followImpulse cid w = \case
<>~ [Blunt 100 (posFromID i) (posFromID i - cpos) (CrMeleeO cid) <>~ [Blunt 100 (posFromID i) (posFromID i - cpos) (CrMeleeO cid)
, Inertial 0 (posFromID i) (50 * unitVectorAtAngle (cr ^. crDir + a)) (CrMeleeO cid) , Inertial 0 (posFromID i) (50 * unitVectorAtAngle (cr ^. crDir + a)) (CrMeleeO cid)
] ]
setBeeRandomMovement :: Int -> World -> World
setBeeRandomMovement cid w = fromMaybe w $ do
mff <- w ^? cWorld . lWorld . creatures . ix cid . crType . beeRandomMovement
return $ case mff of
Just _ -> w & cWorld . lWorld . creatures . ix cid . crType . beeRandomMovement .~ Nothing
Nothing -> w & cWorld . lWorld . creatures . ix cid . crType . beeRandomMovement .~ x
& randGen .~ g
where
(x,g) = runState (takeOne [Nothing,Just LeftForward,Just RightForward]) (w ^. randGen)
+5 -1
View File
@@ -83,7 +83,11 @@ crMvForward' lw cr = case crMvType cr of
BeeMvType s _ n -> BeeMvType s _ n ->
let speed | cr ^?! crType . startStopMv > n = 0 let speed | cr ^?! crType . startStopMv > n = 0
| otherwise = s | otherwise = s
in crMvBy (V2 speed 0) lw cr v = case cr ^?! crType . beeRandomMovement of
Nothing -> V2 speed 0
Just LeftForward -> V2 0 speed
Just RightForward -> V2 0 (-speed)
in crMvBy v lw cr
& crType . startStopMv %~ ((`mod` (n*2)) . (+1)) & crType . startStopMv %~ ((`mod` (n*2)) . (+1))
NoMvType -> cr NoMvType -> cr
MvWalking s -> crMvBy (V2 s 0) lw cr MvWalking s -> crMvBy (V2 s 0) lw cr
+9 -9
View File
@@ -25,7 +25,7 @@ import Dodge.Base
import Dodge.Creature.Perception import Dodge.Creature.Perception
import Dodge.Creature.Radius import Dodge.Creature.Radius
import Dodge.Creature.Vocalization import Dodge.Creature.Vocalization
import Dodge.Data.CreatureEffect --import Dodge.Data.CreatureEffect
import Dodge.Data.World import Dodge.Data.World
import Dodge.Zoning.Creature import Dodge.Zoning.Creature
import FoldableHelp import FoldableHelp
@@ -141,7 +141,7 @@ crabActionUpdate cid w = case _apStrategy (_crActionPlan cr) of
| dist (cr ^. crPos . _xy) p > crRad (cr ^. crType) -> | dist (cr ^. crPos . _xy) p > crRad (cr ^. crType) ->
w & tocr . crActionPlan . apAction .~ PathTo p (DoImpulses [ChangeStrategy Wander]) w & tocr . crActionPlan . apAction .~ PathTo p (DoImpulses [ChangeStrategy Wander])
| otherwise -> | otherwise ->
w & tocr . crActionPlan . apAction .~ bfsThenReturn 500 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait] w -- & tocr . crActionPlan . apAction .~ bfsThenReturn 500 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait]
& tocr . crActionPlan . apStrategy .~ Search & tocr . crActionPlan . apStrategy .~ Search
& tocr . crIntention . mvToPoint .~ Nothing & tocr . crIntention . mvToPoint .~ Nothing
_ -> w & tocr %~ viewTarget w _ -> w & tocr %~ viewTarget w
@@ -215,8 +215,8 @@ chaseCritMv w cr = case _apStrategy (_crActionPlan cr) of
| dist (cr ^. crPos . _xy) p > crRad (cr ^. crType) -> | dist (cr ^. crPos . _xy) p > crRad (cr ^. crType) ->
cr & crActionPlan . apAction .~ PathTo p (DoImpulses [ChangeStrategy Wander]) cr & crActionPlan . apAction .~ PathTo p (DoImpulses [ChangeStrategy Wander])
| otherwise -> | otherwise ->
cr & crActionPlan . apAction .~ bfsThenReturn 500 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait] cr -- & crActionPlan . apAction .~ bfsThenReturn 500 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait]
& crActionPlan . apStrategy .~ WatchAndWait & crActionPlan . apStrategy .~ Search
& crIntention . mvToPoint .~ Nothing & crIntention . mvToPoint .~ Nothing
_ -> viewTarget w cr _ -> viewTarget w cr
where where
@@ -235,8 +235,8 @@ hoverCritMv w cr = case _apStrategy (_crActionPlan cr) of
| dist (cr ^. crPos . _xy) p > crRad (cr ^. crType) -> | dist (cr ^. crPos . _xy) p > crRad (cr ^. crType) ->
cr & crActionPlan . apAction .~ PathTo p (DoImpulses [ChangeStrategy Wander]) cr & crActionPlan . apAction .~ PathTo p (DoImpulses [ChangeStrategy Wander])
| otherwise -> | otherwise ->
cr & crActionPlan . apAction .~ bfsThenReturn 500 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait] cr -- & crActionPlan . apAction .~ bfsThenReturn 500 `DoActionThen` DoImpulses [ChangeStrategy WatchAndWait]
& crActionPlan . apStrategy .~ WatchAndWait & crActionPlan . apStrategy .~ Search
& crIntention . mvToPoint .~ Nothing & crIntention . mvToPoint .~ Nothing
_ -> viewTarget w cr _ -> viewTarget w cr
where where
@@ -319,12 +319,12 @@ searchIfDamaged cr
.~ SetStrategyAction .~ SetStrategyAction
LookAround LookAround
( TurnToPoint (cr ^. crPos . _xy -.- unitVectorAtAngle (_crDir cr)) ( TurnToPoint (cr ^. crPos . _xy -.- unitVectorAtAngle (_crDir cr))
`DoActionThen` 40 `WaitThen` bfsThenReturn 500 -- `DoActionThen` 40 `WaitThen` bfsThenReturn 500
) )
| otherwise = cr | otherwise = cr
bfsThenReturn :: Int -> Action --bfsThenReturn :: Int -> Action
bfsThenReturn t = ArbitraryAction (CrWdBFSThenReturn t) --bfsThenReturn t = ArbitraryAction (CrWdBFSThenReturn t)
-- theaction -- theaction
-- where -- where
+4 -13
View File
@@ -36,18 +36,9 @@ doCrBl cb = case cb of
CrIsAnimate -> isAnimate CrIsAnimate -> isAnimate
CrOpenAutoDoor -> \cr -> isAnimate cr && hasAutoDoorBody cr CrOpenAutoDoor -> \cr -> isAnimate cr && hasAutoDoorBody cr
doCrAc :: CrAc -> Creature -> Action --doCrWdAc :: CrWdAc -> Creature -> World -> Action
doCrAc ca = case ca of --doCrWdAc cw = case cw of
CrTurnAround -> \cr -> TurnToPoint -- CrWdBFSThenReturn _ -> const $ const NoAction
(cr ^. crPos . _xy -.- 10 *.* unitVectorAtAngle (_crDir cr))
-- CrFleeFromTarget -> fleeFromTarget
--fleeFromTarget :: Creature -> Action
--fleeFromTarget cr = fleeFrom cr (_targetCr (_crIntention cr))
doCrWdAc :: CrWdAc -> Creature -> World -> Action
doCrWdAc cw = case cw of
CrWdBFSThenReturn _ -> const $ const NoAction
-- CrWdBFSThenReturn t -> \cr w -> fromMaybe NoAction $ do -- CrWdBFSThenReturn t -> \cr w -> fromMaybe NoAction $ do
-- n <- walkableNodeNear w (cr ^. crPos . _xy) -- n <- walkableNodeNear w (cr ^. crPos . _xy)
-- let as = take 20 $ map PathTo $ bfsNodePoints n w -- let as = take 20 $ map PathTo $ bfsNodePoints n w
@@ -56,7 +47,7 @@ doCrWdAc cw = case cw of
-- DoReplicate t $ -- DoReplicate t $
-- foldr DoActionThen NoAction as -- foldr DoActionThen NoAction as
-- ChooseMovementSpreadGun -> chooseMovementSpreadGun -- ChooseMovementSpreadGun -> chooseMovementSpreadGun
ChooseMovementLtAuto -> chooseMovementLtAuto -- ChooseMovementLtAuto -> chooseMovementLtAuto
--chooseMovementSpreadGun :: Creature -> World -> Action --chooseMovementSpreadGun :: Creature -> World -> Action
--chooseMovementSpreadGun cr w --chooseMovementSpreadGun cr w
+3 -2
View File
@@ -49,6 +49,7 @@ data Impulse
| ImpulseUseTarget { _impulseUseTarget :: CrImp } | ImpulseUseTarget { _impulseUseTarget :: CrImp }
| ImpulseNothing | ImpulseNothing
| UpdateRandGen | UpdateRandGen
| SetBeeRandomMovement
deriving (Eq, Ord, Show) --Generic, Flat) deriving (Eq, Ord, Show) --Generic, Flat)
data RandImpulse data RandImpulse
@@ -121,8 +122,8 @@ data Action
| LeadTarget { _leadTargetBy :: Point2 } | LeadTarget { _leadTargetBy :: Point2 }
| NoAction | NoAction
| StartSentinelPost | StartSentinelPost
| UseSelf { _useSelf :: CrAc } -- | UseSelf { _useSelf :: CrAc }
| ArbitraryAction {_arbitraryAction :: CrWdAc} -- | ArbitraryAction {_arbitraryAction :: CrWdAc}
-- | Repeatedly perform impulses alongside a main action until the main action terminates -- | Repeatedly perform impulses alongside a main action until the main action terminates
| DoImpulsesAlongside | DoImpulsesAlongside
{ _sideImpulses :: [Impulse] { _sideImpulses :: [Impulse]
+1 -1
View File
@@ -91,7 +91,7 @@ data CreatureType
, _startStopMv :: Int , _startStopMv :: Int
, _beeAggro :: Int , _beeAggro :: Int
, _meleeCooldown :: Int , _meleeCooldown :: Int
, _beeRandomMovement :: Bool , _beeRandomMovement :: Maybe FootForward
} }
| HiveCrit | HiveCrit
{ _hiveChildren :: IS.IntSet { _hiveChildren :: IS.IntSet
+6 -6
View File
@@ -24,14 +24,14 @@ data CrBl = CrCanShoot | CrIsAiming | CrIsAnimate
data CrAc = CrTurnAround data CrAc = CrTurnAround
deriving (Eq, Ord, Show, Read) --Generic, Flat) deriving (Eq, Ord, Show, Read) --Generic, Flat)
data CrWdAc --data CrWdAc
= CrWdBFSThenReturn Int -- = CrWdBFSThenReturn Int
-- | ChooseMovementSpreadGun ---- | ChooseMovementSpreadGun
| ChooseMovementLtAuto ---- | ChooseMovementLtAuto
deriving (Eq, Ord, Show, Read) --Generic, Flat) -- deriving (Eq, Ord, Show, Read) --Generic, Flat)
deriveJSON defaultOptions ''CrImp deriveJSON defaultOptions ''CrImp
deriveJSON defaultOptions ''CrBl deriveJSON defaultOptions ''CrBl
deriveJSON defaultOptions ''WdCrBl deriveJSON defaultOptions ''WdCrBl
deriveJSON defaultOptions ''CrAc deriveJSON defaultOptions ''CrAc
deriveJSON defaultOptions ''CrWdAc --deriveJSON defaultOptions ''CrWdAc
+121 -127
View File
@@ -12,7 +12,7 @@
.++~ src/LensHelp.hs 33;" o .++~ src/LensHelp.hs 33;" o
.+.+~ src/LensHelp.hs 23;" o .+.+~ src/LensHelp.hs 23;" o
.:~ src/LensHelp.hs 14;" o .:~ src/LensHelp.hs 14;" o
<$> src/Dodge/Data/ActionPlan.hs 165;" o <$> src/Dodge/Data/ActionPlan.hs 164;" o
<$> src/Dodge/Data/CWorld.hs 52;" o <$> src/Dodge/Data/CWorld.hs 52;" o
<$> src/Dodge/Data/Camera.hs 38;" o <$> src/Dodge/Data/Camera.hs 38;" o
<$> src/Dodge/Data/Creature.hs 93;" o <$> src/Dodge/Data/Creature.hs 93;" o
@@ -36,20 +36,19 @@ AUTOPISTOL src/Dodge/Data/Item/Combine.hs 148;" C
AUTORIFLE src/Dodge/Data/Item/Combine.hs 157;" C AUTORIFLE src/Dodge/Data/Item/Combine.hs 157;" C
AZURE src/Color/Data.hs 20;" C AZURE src/Color/Data.hs 20;" C
AccessTerminal src/Dodge/Data/WorldEffect.hs 30;" C AccessTerminal src/Dodge/Data/WorldEffect.hs 30;" C
Action src/Dodge/Data/ActionPlan.hs 71;" t Action src/Dodge/Data/ActionPlan.hs 70;" t
ActionIntelligence src/Dodge/Data/ActionPlan.hs 17;" C
ActionPlan src/Dodge/Data/ActionPlan.hs 14;" t ActionPlan src/Dodge/Data/ActionPlan.hs 14;" t
ActionPlan src/Dodge/Data/ActionPlan.hs 18;" C ActionPlan src/Dodge/Data/ActionPlan.hs 17;" C
ActionUpdate src/Dodge/Creature/Action.hs 51;" t ActionUpdate src/Dodge/Creature/Action.hs 51;" t
AddGoal src/Dodge/Data/ActionPlan.hs 49;" C AddGoal src/Dodge/Data/ActionPlan.hs 48;" C
AimAt src/Dodge/Data/ActionPlan.hs 72;" C AimAt src/Dodge/Data/ActionPlan.hs 71;" C
AimStance src/Dodge/Data/AimStance.hs 10;" t AimStance src/Dodge/Data/AimStance.hs 10;" t
Aiming src/Dodge/Data/Creature/Stance.hs 38;" C Aiming src/Dodge/Data/Creature/Stance.hs 38;" C
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
AlienContact src/Dodge/Data/Scenario.hs 30;" C AlienContact src/Dodge/Data/Scenario.hs 30;" C
AllRoomClipBoundaries src/Dodge/Data/Config.hs 123;" C AllRoomClipBoundaries src/Dodge/Data/Config.hs 123;" C
AlteRifleSwitch src/Dodge/Data/Item/Params.hs 18;" C AlteRifleSwitch src/Dodge/Data/Item/Params.hs 18;" C
Ambush src/Dodge/Data/ActionPlan.hs 137;" C Ambush src/Dodge/Data/ActionPlan.hs 136;" C
AmmoEffectSF src/Dodge/Data/ComposedItem.hs 34;" C AmmoEffectSF src/Dodge/Data/ComposedItem.hs 34;" C
AmmoExtractPosition src/Dodge/Data/Muzzle.hs 21;" t AmmoExtractPosition src/Dodge/Data/Muzzle.hs 21;" t
AmmoMagSF src/Dodge/Data/ComposedItem.hs 25;" C AmmoMagSF src/Dodge/Data/ComposedItem.hs 25;" C
@@ -60,7 +59,7 @@ AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 33;" C
AmmoPerShot src/Dodge/Data/Muzzle.hs 62;" t AmmoPerShot src/Dodge/Data/Muzzle.hs 62;" t
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 32;" C AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 32;" C
AmmoType src/Dodge/Data/AmmoType.hs 8;" t AmmoType src/Dodge/Data/AmmoType.hs 8;" t
ArbitraryAction src/Dodge/Data/ActionPlan.hs 126;" C ArbitraryAction src/Dodge/Data/ActionPlan.hs 125;" C
ArcNodeType src/Dodge/Data/LWorld.hs 160;" t ArcNodeType src/Dodge/Data/LWorld.hs 160;" t
ArcShad src/Picture/Data.hs 33;" C ArcShad src/Picture/Data.hs 33;" C
ArcStep src/Dodge/Data/ArcStep.hs 12;" t ArcStep src/Dodge/Data/ArcStep.hs 12;" t
@@ -105,7 +104,7 @@ BULLETSYNTH src/Dodge/Data/Item/Combine.hs 94;" C
BURSTRIFLE src/Dodge/Data/Item/Combine.hs 158;" C BURSTRIFLE src/Dodge/Data/Item/Combine.hs 158;" C
BackdropCurs src/Dodge/Data/SelectionList.hs 23;" C BackdropCurs src/Dodge/Data/SelectionList.hs 23;" C
BackgroundSound src/Dodge/Data/SoundOrigin.hs 13;" C BackgroundSound src/Dodge/Data/SoundOrigin.hs 13;" C
Bark src/Dodge/Data/ActionPlan.hs 42;" C Bark src/Dodge/Data/ActionPlan.hs 41;" C
BarrelCrit src/Dodge/Data/Creature/Misc.hs 102;" C BarrelCrit src/Dodge/Data/Creature/Misc.hs 102;" C
BarrelHiss src/Dodge/Data/SoundOrigin.hs 34;" C BarrelHiss src/Dodge/Data/SoundOrigin.hs 34;" C
BarrelType src/Dodge/Data/Creature/Misc.hs 117;" t BarrelType src/Dodge/Data/Creature/Misc.hs 117;" t
@@ -208,16 +207,15 @@ CardinalCover src/Dodge/Data/CardinalPoint.hs 38;" t
CardinalPoint src/Dodge/Data/CardinalPoint.hs 6;" t CardinalPoint src/Dodge/Data/CardinalPoint.hs 6;" t
CardinalPointBetween src/Dodge/Data/CardinalPoint.hs 20;" t CardinalPointBetween src/Dodge/Data/CardinalPoint.hs 20;" t
Carriage src/Dodge/Data/Creature/Stance.hs 23;" t Carriage src/Dodge/Data/Creature/Stance.hs 23;" t
ChangePosture src/Dodge/Data/ActionPlan.hs 46;" C ChangePosture src/Dodge/Data/ActionPlan.hs 45;" C
ChangeStrategy src/Dodge/Data/ActionPlan.hs 48;" C ChangeStrategy src/Dodge/Data/ActionPlan.hs 47;" C
ChaseCrit src/Dodge/Data/Creature/Misc.hs 63;" C ChaseCrit src/Dodge/Data/Creature/Misc.hs 63;" C
ChaseCritters src/Dodge/Data/Creature/State.hs 16;" C ChaseCritters src/Dodge/Data/Creature/State.hs 16;" C
ChasmObstacle src/Dodge/Data/PathGraph.hs 51;" C ChasmObstacle src/Dodge/Data/PathGraph.hs 51;" C
ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 14;" C ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 14;" C
ChooseMovementLtAuto src/Dodge/Data/CreatureEffect.hs 30;" C
Circ_collision_test src/Dodge/Data/Config.hs 99;" C Circ_collision_test src/Dodge/Data/Config.hs 99;" C
Climate src/Dodge/Data/Scenario.hs 32;" C Climate src/Dodge/Data/Scenario.hs 32;" C
CloseToMelee src/Dodge/Data/ActionPlan.hs 147;" C CloseToMelee src/Dodge/Data/ActionPlan.hs 146;" C
Close_shape_culling src/Dodge/Data/Config.hs 93;" C Close_shape_culling src/Dodge/Data/Config.hs 93;" C
Cloud src/Dodge/Data/Cloud.hs 13;" t Cloud src/Dodge/Data/Cloud.hs 13;" t
CloudType src/Dodge/Data/Cloud.hs 21;" t CloudType src/Dodge/Data/Cloud.hs 21;" t
@@ -344,17 +342,17 @@ DisplayTerminal src/Dodge/Data/HUD.hs 27;" C
Display_debug src/Dodge/Data/Config.hs 79;" C Display_debug src/Dodge/Data/Config.hs 79;" C
Distortion src/Dodge/Data/Distortion.hs 11;" t Distortion src/Dodge/Data/Distortion.hs 11;" t
DivineRetribution src/Dodge/Data/Scenario.hs 35;" C DivineRetribution src/Dodge/Data/Scenario.hs 35;" C
DoActionIf src/Dodge/Data/ActionPlan.hs 94;" C DoActionIf src/Dodge/Data/ActionPlan.hs 93;" C
DoActionIfElse src/Dodge/Data/ActionPlan.hs 98;" C DoActionIfElse src/Dodge/Data/ActionPlan.hs 97;" C
DoActionThen src/Dodge/Data/ActionPlan.hs 109;" C DoActionThen src/Dodge/Data/ActionPlan.hs 108;" C
DoActionWhile src/Dodge/Data/ActionPlan.hs 85;" C DoActionWhile src/Dodge/Data/ActionPlan.hs 84;" C
DoActionWhileInterrupt src/Dodge/Data/ActionPlan.hs 103;" C DoActionWhileInterrupt src/Dodge/Data/ActionPlan.hs 102;" C
DoActionWhilePartial src/Dodge/Data/ActionPlan.hs 89;" C DoActionWhilePartial src/Dodge/Data/ActionPlan.hs 88;" C
DoImpulses src/Dodge/Data/ActionPlan.hs 80;" C DoImpulses src/Dodge/Data/ActionPlan.hs 79;" C
DoImpulsesAlongside src/Dodge/Data/ActionPlan.hs 128;" C DoImpulsesAlongside src/Dodge/Data/ActionPlan.hs 127;" C
DoNotMoveEquipment src/Dodge/Data/RightButtonOptions.hs 18;" C DoNotMoveEquipment src/Dodge/Data/RightButtonOptions.hs 18;" C
DoReplicate src/Dodge/Data/ActionPlan.hs 113;" C DoReplicate src/Dodge/Data/ActionPlan.hs 112;" C
DoReplicatePartial src/Dodge/Data/ActionPlan.hs 117;" C DoReplicatePartial src/Dodge/Data/ActionPlan.hs 116;" C
DockingBaySS src/Dodge/Data/Scenario.hs 92;" C DockingBaySS src/Dodge/Data/Scenario.hs 92;" C
Door src/Dodge/Data/Door.hs 29;" t Door src/Dodge/Data/Door.hs 29;" t
DoorDoNothing src/Dodge/Data/Door.hs 45;" C DoorDoNothing src/Dodge/Data/Door.hs 45;" C
@@ -367,7 +365,7 @@ DoubleTreeNodeType src/Dodge/Data/DoubleTree.hs 9;" t
DrawForceField src/Dodge/Data/Wall.hs 37;" C DrawForceField src/Dodge/Data/Wall.hs 37;" C
DrawnWall src/Dodge/Data/Wall.hs 33;" C DrawnWall src/Dodge/Data/Wall.hs 33;" C
DroneAmmo src/Dodge/Data/AmmoType.hs 13;" C DroneAmmo src/Dodge/Data/AmmoType.hs 13;" C
DropItem src/Dodge/Data/ActionPlan.hs 41;" C DropItem src/Dodge/Data/ActionPlan.hs 40;" C
DropShadowSI src/Dodge/Data/SelectionList.hs 59;" C DropShadowSI src/Dodge/Data/SelectionList.hs 59;" C
DudPayload src/Dodge/Data/Payload.hs 11;" C DudPayload src/Dodge/Data/Payload.hs 11;" C
Dungeon src/Dodge/Data/Scenario.hs 66;" C Dungeon src/Dodge/Data/Scenario.hs 66;" C
@@ -404,7 +402,7 @@ EquipmentAllocation src/Dodge/Data/RightButtonOptions.hs 17;" t
EquipmentPlatformSF src/Dodge/Data/ComposedItem.hs 18;" C EquipmentPlatformSF src/Dodge/Data/ComposedItem.hs 18;" C
Escape src/Dodge/Data/Scenario.hs 10;" C Escape src/Dodge/Data/Scenario.hs 10;" C
Essential src/Shape/Data.hs 30;" C Essential src/Shape/Data.hs 30;" C
EvadeAim src/Dodge/Data/ActionPlan.hs 77;" C EvadeAim src/Dodge/Data/ActionPlan.hs 76;" C
ExamineInventory src/Dodge/Data/HUD.hs 16;" C ExamineInventory src/Dodge/Data/HUD.hs 16;" C
Explore src/Dodge/Data/Scenario.hs 4;" C Explore src/Dodge/Data/Scenario.hs 4;" C
Explosion src/Dodge/Data/SoundOrigin.hs 39;" C Explosion src/Dodge/Data/SoundOrigin.hs 39;" C
@@ -443,7 +441,7 @@ FlameSound src/Dodge/Data/SoundOrigin.hs 29;" C
FlameletBall src/Dodge/Data/EnergyBall/Type.hs 12;" C FlameletBall src/Dodge/Data/EnergyBall/Type.hs 12;" C
Flamer src/Dodge/Data/SoundOrigin.hs 27;" C Flamer src/Dodge/Data/SoundOrigin.hs 27;" C
Flaming src/Dodge/Data/Damage.hs 21;" C Flaming src/Dodge/Data/Damage.hs 21;" C
Flank src/Dodge/Data/ActionPlan.hs 136;" C Flank src/Dodge/Data/ActionPlan.hs 135;" C
FlareType src/Dodge/Data/Muzzle.hs 28;" t FlareType src/Dodge/Data/Muzzle.hs 28;" t
FlashBall src/Dodge/Data/EnergyBall/Type.hs 15;" C FlashBall src/Dodge/Data/EnergyBall/Type.hs 15;" C
Flashing src/Dodge/Data/Damage.hs 23;" C Flashing src/Dodge/Data/Damage.hs 23;" C
@@ -451,7 +449,7 @@ FlatFaces src/Shape/Data.hs 12;" C
FlatShieldParams src/Dodge/Data/Item/Params.hs 14;" C FlatShieldParams src/Dodge/Data/Item/Params.hs 14;" C
FlechetteTrajectory src/Dodge/Data/Bullet.hs 44;" C FlechetteTrajectory src/Dodge/Data/Bullet.hs 44;" C
FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 51;" C FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 51;" C
Flee src/Dodge/Data/ActionPlan.hs 151;" C Flee src/Dodge/Data/ActionPlan.hs 150;" C
Flesh src/Dodge/Data/Material.hs 17;" C Flesh src/Dodge/Data/Material.hs 17;" C
FloatAbsCheckGreaterLess src/Dodge/Data/FloatFunction.hs 14;" C FloatAbsCheckGreaterLess src/Dodge/Data/FloatFunction.hs 14;" C
FloatBO src/Shader/Data.hs 85;" t FloatBO src/Shader/Data.hs 85;" t
@@ -465,7 +463,7 @@ Floating src/Dodge/Data/Creature/Stance.hs 26;" C
Floor src/Data/Tile.hs 11;" t Floor src/Data/Tile.hs 11;" t
FloorItem src/Dodge/Data/FloorItem.hs 11;" t FloorItem src/Dodge/Data/FloorItem.hs 11;" t
Flying src/Dodge/Data/Creature/Stance.hs 27;" C Flying src/Dodge/Data/Creature/Stance.hs 27;" C
FollowImpulses src/Dodge/Data/ActionPlan.hs 141;" C FollowImpulses src/Dodge/Data/ActionPlan.hs 140;" C
FootForward src/Dodge/Data/Creature/Stance.hs 35;" t FootForward src/Dodge/Data/Creature/Stance.hs 35;" t
FootstepSound src/Dodge/Data/SoundOrigin.hs 31;" C FootstepSound src/Dodge/Data/SoundOrigin.hs 31;" C
ForceField src/Dodge/Data/Material.hs 19;" C ForceField src/Dodge/Data/Material.hs 19;" C
@@ -502,7 +500,7 @@ GenParams src/Dodge/Data/GenParams.hs 13;" t
GenWorld src/Dodge/Data/GenWorld.hs 24;" t GenWorld src/Dodge/Data/GenWorld.hs 24;" t
GenericFaction src/Dodge/Data/Creature/State.hs 13;" C GenericFaction src/Dodge/Data/Creature/State.hs 13;" C
GeoObjShads src/Dodge/Data/Config.hs 117;" C GeoObjShads src/Dodge/Data/Config.hs 117;" C
GetTo src/Dodge/Data/ActionPlan.hs 149;" C GetTo src/Dodge/Data/ActionPlan.hs 148;" C
GetToPoint src/Dodge/Data/Scenario.hs 12;" C GetToPoint src/Dodge/Data/Scenario.hs 12;" C
Gib src/Dodge/Data/Prop.hs 22;" C Gib src/Dodge/Data/Prop.hs 22;" C
Gibbed src/Dodge/Data/Creature.hs 68;" C Gibbed src/Dodge/Data/Creature.hs 68;" C
@@ -510,7 +508,7 @@ GibsDeath src/Dodge/Data/Creature.hs 70;" C
Glass src/Dodge/Data/Material.hs 14;" C Glass src/Dodge/Data/Material.hs 14;" C
GlassBreakSound src/Dodge/Data/SoundOrigin.hs 35;" C GlassBreakSound src/Dodge/Data/SoundOrigin.hs 35;" C
GlassDebris src/Dodge/Data/Prop.hs 25;" C GlassDebris src/Dodge/Data/Prop.hs 25;" C
Goal src/Dodge/Data/ActionPlan.hs 158;" t Goal src/Dodge/Data/ActionPlan.hs 157;" t
GoesOnBack src/Dodge/Data/Equipment/Misc.hs 12;" C GoesOnBack src/Dodge/Data/Equipment/Misc.hs 12;" C
GoesOnChest src/Dodge/Data/Equipment/Misc.hs 11;" C GoesOnChest src/Dodge/Data/Equipment/Misc.hs 11;" C
GoesOnHead src/Dodge/Data/Equipment/Misc.hs 10;" C GoesOnHead src/Dodge/Data/Equipment/Misc.hs 10;" C
@@ -537,7 +535,7 @@ HUD src/Dodge/Data/HUD.hs 29;" t
HalfRes src/Dodge/Data/Config.hs 113;" C HalfRes src/Dodge/Data/Config.hs 113;" C
HammerTrigger src/Dodge/Data/TriggerType.hs 10;" C HammerTrigger src/Dodge/Data/TriggerType.hs 10;" C
HardQuit src/Dodge/Data/Universe.hs 68;" C HardQuit src/Dodge/Data/Universe.hs 68;" C
HarvestFrom src/Dodge/Data/ActionPlan.hs 154;" C HarvestFrom src/Dodge/Data/ActionPlan.hs 153;" C
HeavySmokeFlare src/Dodge/Data/Muzzle.hs 33;" C HeavySmokeFlare src/Dodge/Data/Muzzle.hs 33;" C
HeldItemType src/Dodge/Data/Item/Combine.hs 141;" t HeldItemType src/Dodge/Data/Item/Combine.hs 141;" t
HeldPlatformSF src/Dodge/Data/ComposedItem.hs 15;" C HeldPlatformSF src/Dodge/Data/ComposedItem.hs 15;" C
@@ -578,10 +576,10 @@ ITEMSCAN src/Dodge/Data/Item/Combine.hs 24;" C
ImmediateEffect src/Loop/Data.hs 8;" C ImmediateEffect src/Loop/Data.hs 8;" C
Importance src/Shape/Data.hs 30;" t Importance src/Shape/Data.hs 30;" t
Important src/Shape/Data.hs 31;" C Important src/Shape/Data.hs 31;" C
Impulse src/Dodge/Data/ActionPlan.hs 27;" t Impulse src/Dodge/Data/ActionPlan.hs 26;" t
ImpulseNothing src/Dodge/Data/ActionPlan.hs 51;" C ImpulseNothing src/Dodge/Data/ActionPlan.hs 50;" C
ImpulseUseTarget src/Dodge/Data/ActionPlan.hs 50;" C ImpulseUseTarget src/Dodge/Data/ActionPlan.hs 49;" C
ImpulsesList src/Dodge/Data/ActionPlan.hs 79;" C ImpulsesList src/Dodge/Data/ActionPlan.hs 78;" C
InDivineZone src/Dodge/Data/Scenario.hs 22;" C InDivineZone src/Dodge/Data/Scenario.hs 22;" C
InDream src/Dodge/Data/Scenario.hs 19;" C InDream src/Dodge/Data/Scenario.hs 19;" C
InInv src/Dodge/Data/Item/Location.hs 29;" C InInv src/Dodge/Data/Item/Location.hs 29;" C
@@ -612,7 +610,7 @@ InventoryHeadFilterSI src/Dodge/Data/SelectionList.hs 61;" C
InventoryHeadSI src/Dodge/Data/SelectionList.hs 60;" C InventoryHeadSI src/Dodge/Data/SelectionList.hs 60;" C
InventoryPathing src/Dodge/Data/Item/Combine.hs 39;" t InventoryPathing src/Dodge/Data/Item/Combine.hs 39;" t
InventorySound src/Dodge/Data/SoundOrigin.hs 11;" C InventorySound src/Dodge/Data/SoundOrigin.hs 11;" C
Investigate src/Dodge/Data/ActionPlan.hs 143;" C Investigate src/Dodge/Data/ActionPlan.hs 142;" C
Invisible src/Dodge/Data/CamouflageStatus.hs 7;" C Invisible src/Dodge/Data/CamouflageStatus.hs 7;" C
InwardShockwave src/Dodge/Data/Shockwave.hs 13;" C InwardShockwave src/Dodge/Data/Shockwave.hs 13;" C
IsolationUnitSS src/Dodge/Data/Scenario.hs 101;" C IsolationUnitSS src/Dodge/Data/Scenario.hs 101;" C
@@ -642,7 +640,7 @@ JoystickSF src/Dodge/Data/ComposedItem.hs 27;" C
Just' src/MaybeHelp.hs 11;" C Just' src/MaybeHelp.hs 11;" C
JustStartedPlaying src/Sound/Data.hs 22;" C JustStartedPlaying src/Sound/Data.hs 22;" C
KEYCARD src/Dodge/Data/Item/Combine.hs 178;" C KEYCARD src/Dodge/Data/Item/Combine.hs 178;" C
Kill src/Dodge/Data/ActionPlan.hs 160;" C Kill src/Dodge/Data/ActionPlan.hs 159;" C
LASER src/Dodge/Data/Item/Combine.hs 35;" C LASER src/Dodge/Data/Item/Combine.hs 35;" C
LDP src/Dodge/Data/SelectionList.hs 14;" C LDP src/Dodge/Data/SelectionList.hs 14;" C
LDParams src/Dodge/Data/SelectionList.hs 14;" t LDParams src/Dodge/Data/SelectionList.hs 14;" t
@@ -671,7 +669,7 @@ LaundrySS src/Dodge/Data/Scenario.hs 115;" C
LayVars src/Dodge/Data/MetaTree.hs 30;" C LayVars src/Dodge/Data/MetaTree.hs 30;" C
Layer src/Picture/Data.hs 20;" t Layer src/Picture/Data.hs 20;" t
LayoutVars src/Dodge/Data/MetaTree.hs 30;" t LayoutVars src/Dodge/Data/MetaTree.hs 30;" t
LeadTarget src/Dodge/Data/ActionPlan.hs 122;" C LeadTarget src/Dodge/Data/ActionPlan.hs 121;" C
LeftForward src/Dodge/Data/Creature/Stance.hs 35;" C LeftForward src/Dodge/Data/Creature/Stance.hs 35;" C
LeftwardDT src/Dodge/Data/DoubleTree.hs 27;" C LeftwardDT src/Dodge/Data/DoubleTree.hs 27;" C
Lethargic src/Dodge/Data/Creature/Perception.hs 53;" C Lethargic src/Dodge/Data/Creature/Perception.hs 53;" C
@@ -685,7 +683,7 @@ LimitedBreathableAtmosphere src/Dodge/Data/Scenario.hs 38;" C
LimitedFood src/Dodge/Data/Scenario.hs 39;" C LimitedFood src/Dodge/Data/Scenario.hs 39;" C
LimitedWater src/Dodge/Data/Scenario.hs 40;" C LimitedWater src/Dodge/Data/Scenario.hs 40;" C
LinearShockwave src/Dodge/Data/LinearShockwave.hs 11;" t LinearShockwave src/Dodge/Data/LinearShockwave.hs 11;" t
LiveLongAndProsper src/Dodge/Data/ActionPlan.hs 159;" C LiveLongAndProsper src/Dodge/Data/ActionPlan.hs 158;" C
LivingComplex src/Dodge/Data/Scenario.hs 68;" C LivingComplex src/Dodge/Data/Scenario.hs 68;" C
LoadReady src/Dodge/Data/Universe.hs 101;" C LoadReady src/Dodge/Data/Universe.hs 101;" C
LoadWaiting src/Dodge/Data/Universe.hs 100;" C LoadWaiting src/Dodge/Data/Universe.hs 100;" C
@@ -695,8 +693,8 @@ LoadingScreen src/Dodge/Data/Universe.hs 93;" C
LocDT src/Dodge/Data/DoubleTree.hs 42;" C LocDT src/Dodge/Data/DoubleTree.hs 42;" C
LocationDT src/Dodge/Data/DoubleTree.hs 42;" t LocationDT src/Dodge/Data/DoubleTree.hs 42;" t
LoneWolf src/Dodge/Data/Creature/State.hs 24;" C LoneWolf src/Dodge/Data/Creature/State.hs 24;" C
LookAround src/Dodge/Data/ActionPlan.hs 145;" C LookAround src/Dodge/Data/ActionPlan.hs 144;" C
Lure src/Dodge/Data/ActionPlan.hs 138;" C Lure src/Dodge/Data/ActionPlan.hs 137;" C
MACHINEPISTOL src/Dodge/Data/Item/Combine.hs 147;" C MACHINEPISTOL src/Dodge/Data/Item/Combine.hs 147;" C
MAGENTA src/Color/Data.hs 17;" C MAGENTA src/Color/Data.hs 17;" C
MAGNET src/Dodge/Data/Item/Combine.hs 69;" C MAGNET src/Dodge/Data/Item/Combine.hs 69;" C
@@ -734,7 +732,7 @@ MagnetTrajectoryType src/Dodge/Data/Bullet.hs 52;" C
MagnetUpdate src/Dodge/Data/Magnet.hs 11;" t MagnetUpdate src/Dodge/Data/Magnet.hs 11;" t
MagnetUpdateTimer src/Dodge/Data/Magnet.hs 11;" C MagnetUpdateTimer src/Dodge/Data/Magnet.hs 11;" C
MakeAutoSF src/Dodge/Data/ComposedItem.hs 36;" C MakeAutoSF src/Dodge/Data/ComposedItem.hs 36;" C
MakeSound src/Dodge/Data/ActionPlan.hs 47;" C MakeSound src/Dodge/Data/ActionPlan.hs 46;" C
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 33;" C MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 33;" C
MakeTempLight src/Dodge/Data/WorldEffect.hs 36;" C MakeTempLight src/Dodge/Data/WorldEffect.hs 36;" C
MakeTempLightFade src/Dodge/Data/WorldEffect.hs 37;" C MakeTempLightFade src/Dodge/Data/WorldEffect.hs 37;" C
@@ -763,9 +761,9 @@ MdWdId src/Dodge/Data/WorldEffect.hs 50;" C
MdWdWd src/Dodge/Data/WorldEffect.hs 49;" t MdWdWd src/Dodge/Data/WorldEffect.hs 49;" t
MedBaySS src/Dodge/Data/Scenario.hs 100;" C MedBaySS src/Dodge/Data/Scenario.hs 100;" C
Medium src/Shape/Data.hs 26;" C Medium src/Shape/Data.hs 26;" C
Melee src/Dodge/Data/ActionPlan.hs 43;" C Melee src/Dodge/Data/ActionPlan.hs 42;" C
MeleeL src/Dodge/Data/ActionPlan.hs 44;" C MeleeL src/Dodge/Data/ActionPlan.hs 43;" C
MeleeR src/Dodge/Data/ActionPlan.hs 45;" C MeleeR src/Dodge/Data/ActionPlan.hs 44;" C
Memory src/Dodge/Data/Creature.hs 79;" t Memory src/Dodge/Data/Creature.hs 79;" t
MenuOption src/Dodge/Data/Universe.hs 109;" t MenuOption src/Dodge/Data/Universe.hs 109;" t
MenuOptionDisplay src/Dodge/Data/Universe.hs 104;" t MenuOptionDisplay src/Dodge/Data/Universe.hs 104;" t
@@ -791,10 +789,10 @@ MouseGameRotate src/Dodge/Data/Input.hs 29;" C
MouseInGame src/Dodge/Data/Input.hs 16;" C MouseInGame src/Dodge/Data/Input.hs 16;" C
MouseMenu src/Dodge/Data/Input.hs 17;" C MouseMenu src/Dodge/Data/Input.hs 17;" C
Mouse_position src/Dodge/Data/Config.hs 86;" C Mouse_position src/Dodge/Data/Config.hs 86;" C
Move src/Dodge/Data/ActionPlan.hs 28;" C Move src/Dodge/Data/ActionPlan.hs 27;" C
MoveEquipment src/Dodge/Data/RightButtonOptions.hs 20;" C MoveEquipment src/Dodge/Data/RightButtonOptions.hs 20;" C
MoveForward src/Dodge/Data/ActionPlan.hs 30;" C MoveForward src/Dodge/Data/ActionPlan.hs 29;" C
MoveNoStride src/Dodge/Data/ActionPlan.hs 31;" C MoveNoStride src/Dodge/Data/ActionPlan.hs 30;" C
Muzzle src/Dodge/Data/Muzzle.hs 9;" t Muzzle src/Dodge/Data/Muzzle.hs 9;" t
MuzzleBlink src/Dodge/Data/Muzzle.hs 55;" C MuzzleBlink src/Dodge/Data/Muzzle.hs 55;" C
MuzzleDetector src/Dodge/Data/Muzzle.hs 54;" C MuzzleDetector src/Dodge/Data/Muzzle.hs 54;" C
@@ -815,8 +813,8 @@ MuzzleTesla src/Dodge/Data/Muzzle.hs 44;" C
MuzzleTractor src/Dodge/Data/Muzzle.hs 45;" C MuzzleTractor src/Dodge/Data/Muzzle.hs 45;" C
MuzzleUnsafeBlink src/Dodge/Data/Muzzle.hs 56;" C MuzzleUnsafeBlink src/Dodge/Data/Muzzle.hs 56;" C
Muzzle_positions src/Dodge/Data/Config.hs 110;" C Muzzle_positions src/Dodge/Data/Config.hs 110;" C
MvForward src/Dodge/Data/ActionPlan.hs 37;" C MvForward src/Dodge/Data/ActionPlan.hs 36;" C
MvTurnToward src/Dodge/Data/ActionPlan.hs 36;" C MvTurnToward src/Dodge/Data/ActionPlan.hs 35;" C
MvWalking src/Dodge/Data/Creature/Misc.hs 27;" C MvWalking src/Dodge/Data/Creature/Misc.hs 27;" C
NAILBOX src/Dodge/Data/Item/Combine.hs 79;" C NAILBOX src/Dodge/Data/Item/Combine.hs 79;" C
NInt src/NewInt.hs 16;" C NInt src/NewInt.hs 16;" C
@@ -837,7 +835,7 @@ NewInt src/NewInt.hs 16;" t
NewIntMap src/NewInt.hs 22;" t NewIntMap src/NewInt.hs 22;" t
NewIntSet src/NewInt.hs 19;" t NewIntSet src/NewInt.hs 19;" t
NewSideEffect src/Dodge/Data/Universe.hs 63;" C NewSideEffect src/Dodge/Data/Universe.hs 63;" C
NoAction src/Dodge/Data/ActionPlan.hs 123;" C NoAction src/Dodge/Data/ActionPlan.hs 122;" C
NoAmmoRequired src/Dodge/Data/Muzzle.hs 25;" C NoAmmoRequired src/Dodge/Data/Muzzle.hs 25;" C
NoBeamCombine src/Dodge/Data/Beam.hs 41;" C NoBeamCombine src/Dodge/Data/Beam.hs 41;" C
NoConcurrentEffect src/Loop/Data.hs 7;" C NoConcurrentEffect src/Loop/Data.hs 7;" C
@@ -995,9 +993,9 @@ PathBetweenDebugV2s src/Dodge/Data/Universe.hs 54;" C
PathBetweenLeftRightClick src/Dodge/Data/Universe.hs 53;" C PathBetweenLeftRightClick src/Dodge/Data/Universe.hs 53;" C
PathFromEdge src/Dodge/Data/Room.hs 81;" t PathFromEdge src/Dodge/Data/Room.hs 81;" t
PathShowType src/Dodge/Data/Universe.hs 52;" t PathShowType src/Dodge/Data/Universe.hs 52;" t
PathTo src/Dodge/Data/ActionPlan.hs 76;" C PathTo src/Dodge/Data/ActionPlan.hs 75;" C
Pathing src/Dodge/Data/Config.hs 90;" C Pathing src/Dodge/Data/Config.hs 90;" C
Patrol src/Dodge/Data/ActionPlan.hs 139;" C Patrol src/Dodge/Data/ActionPlan.hs 138;" C
PauseTimeMessage src/Dodge/Data/World.hs 88;" C PauseTimeMessage src/Dodge/Data/World.hs 88;" C
PausedTimeFlow src/Dodge/Data/World.hs 84;" C PausedTimeFlow src/Dodge/Data/World.hs 84;" C
Payload src/Dodge/Data/Payload.hs 9;" t Payload src/Dodge/Data/Payload.hs 9;" t
@@ -1103,12 +1101,12 @@ RProps src/Dodge/Layout/Generate.hs 14;" C
RadarBlip src/Dodge/Data/RadarBlip.hs 12;" t RadarBlip src/Dodge/Data/RadarBlip.hs 12;" t
RadarSweep src/Dodge/Data/RadarSweep.hs 17;" t RadarSweep src/Dodge/Data/RadarSweep.hs 17;" t
RadialDistortion src/Dodge/Data/Distortion.hs 11;" C RadialDistortion src/Dodge/Data/Distortion.hs 11;" C
RandImpulse src/Dodge/Data/ActionPlan.hs 55;" t RandImpulse src/Dodge/Data/ActionPlan.hs 54;" t
RandImpulseCircMove src/Dodge/Data/ActionPlan.hs 57;" C RandImpulseCircMove src/Dodge/Data/ActionPlan.hs 56;" C
RandImpulseList src/Dodge/Data/ActionPlan.hs 56;" C RandImpulseList src/Dodge/Data/ActionPlan.hs 55;" C
RandPS src/Dodge/Data/GenWorld.hs 55;" C RandPS src/Dodge/Data/GenWorld.hs 55;" C
RandomImpulse src/Dodge/Data/ActionPlan.hs 34;" C RandomImpulse src/Dodge/Data/ActionPlan.hs 33;" C
RandomTurn src/Dodge/Data/ActionPlan.hs 33;" C RandomTurn src/Dodge/Data/ActionPlan.hs 32;" C
ReactorSS src/Dodge/Data/Scenario.hs 111;" C ReactorSS src/Dodge/Data/Scenario.hs 111;" C
RecCommands src/Dodge/Terminal.hs 164;" t RecCommands src/Dodge/Terminal.hs 164;" t
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
@@ -1181,7 +1179,7 @@ SaveSlotNum src/Dodge/Data/SaveSlot.hs 10;" C
Scope src/Dodge/Data/Item/Scope.hs 11;" t Scope src/Dodge/Data/Item/Scope.hs 11;" t
ScreenLayer src/Dodge/Data/Universe.hs 81;" t ScreenLayer src/Dodge/Data/Universe.hs 81;" t
ScreenPos src/Dodge/Data/ScreenPos.hs 12;" t ScreenPos src/Dodge/Data/ScreenPos.hs 12;" t
Search src/Dodge/Data/ActionPlan.hs 153;" C Search src/Dodge/Data/ActionPlan.hs 152;" C
SecretCabal src/Dodge/Data/Scenario.hs 44;" C SecretCabal src/Dodge/Data/Scenario.hs 44;" C
SectionCursor src/Dodge/Data/SelectionList.hs 25;" t SectionCursor src/Dodge/Data/SelectionList.hs 25;" t
SeeAbove src/Dodge/Data/Wall.hs 32;" C SeeAbove src/Dodge/Data/Wall.hs 32;" C
@@ -1200,9 +1198,9 @@ SelfTree src/Dodge/Data/MetaTree.hs 21;" t
SemiAutoTrigger src/Dodge/Data/TriggerType.hs 9;" C SemiAutoTrigger src/Dodge/Data/TriggerType.hs 9;" C
SensorType src/Dodge/Data/Machine/Sensor.hs 12;" t SensorType src/Dodge/Data/Machine/Sensor.hs 12;" t
SensorWithRequirement src/Dodge/Data/Machine/Sensor.hs 30;" C SensorWithRequirement src/Dodge/Data/Machine/Sensor.hs 30;" C
SentinelAt src/Dodge/Data/ActionPlan.hs 161;" C SentinelAt src/Dodge/Data/ActionPlan.hs 160;" C
SetLSCol src/Dodge/Data/WorldEffect.hs 28;" C SetLSCol src/Dodge/Data/WorldEffect.hs 28;" C
SetStrategyAction src/Dodge/Data/ActionPlan.hs 148;" C SetStrategyAction src/Dodge/Data/ActionPlan.hs 147;" C
SetTrigger src/Dodge/Data/WorldEffect.hs 27;" C SetTrigger src/Dodge/Data/WorldEffect.hs 27;" C
SetTriggerAndSetLSCol src/Dodge/Data/WorldEffect.hs 29;" C SetTriggerAndSetLSCol src/Dodge/Data/WorldEffect.hs 29;" C
ShadNum src/Picture/Data.hs 30;" t ShadNum src/Picture/Data.hs 30;" t
@@ -1219,7 +1217,7 @@ ShellSound src/Dodge/Data/SoundOrigin.hs 28;" C
ShieldGroup src/Dodge/Data/Creature/State.hs 30;" C ShieldGroup src/Dodge/Data/Creature/State.hs 30;" C
Shockwave src/Dodge/Data/Shockwave.hs 16;" t Shockwave src/Dodge/Data/Shockwave.hs 16;" t
ShockwaveDirection src/Dodge/Data/Shockwave.hs 13;" t ShockwaveDirection src/Dodge/Data/Shockwave.hs 13;" t
ShootAt src/Dodge/Data/ActionPlan.hs 140;" C ShootAt src/Dodge/Data/ActionPlan.hs 139;" C
ShortShow src/ShortShow.hs 6;" c ShortShow src/ShortShow.hs 6;" c
ShortString src/ShortShow.hs 16;" t ShortString src/ShortShow.hs 16;" t
Show_bound_box src/Dodge/Data/Config.hs 94;" C Show_bound_box src/Dodge/Data/Config.hs 94;" C
@@ -1287,12 +1285,12 @@ StabOrthReduce src/Dodge/Projectile/Create.hs 17;" C
StabSpinIncrease src/Dodge/Projectile/Create.hs 18;" C StabSpinIncrease src/Dodge/Projectile/Create.hs 18;" C
Stance src/Dodge/Data/Creature/Stance.hs 17;" t Stance src/Dodge/Data/Creature/Stance.hs 17;" t
StandaloneWall src/Dodge/Data/Wall/Structure.hs 12;" C StandaloneWall src/Dodge/Data/Wall/Structure.hs 12;" C
StartSentinelPost src/Dodge/Data/ActionPlan.hs 124;" C StartSentinelPost src/Dodge/Data/ActionPlan.hs 123;" C
StartStopMvType src/Dodge/Data/Creature/Misc.hs 34;" C StartStopMvType src/Dodge/Data/Creature/Misc.hs 34;" C
StayInArea src/Dodge/Data/Scenario.hs 13;" C StayInArea src/Dodge/Data/Scenario.hs 13;" C
Stone src/Dodge/Data/Material.hs 13;" C Stone src/Dodge/Data/Material.hs 13;" C
StorageSS src/Dodge/Data/Scenario.hs 94;" C StorageSS src/Dodge/Data/Scenario.hs 94;" C
Strategy src/Dodge/Data/ActionPlan.hs 135;" t Strategy src/Dodge/Data/ActionPlan.hs 134;" t
SubInventory src/Dodge/Data/HUD.hs 14;" t SubInventory src/Dodge/Data/HUD.hs 14;" t
Superfluous src/Shape/Data.hs 34;" C Superfluous src/Shape/Data.hs 34;" C
Surface src/Shape/Data.hs 38;" t Surface src/Shape/Data.hs 38;" t
@@ -1399,10 +1397,10 @@ Trie src/SimpleTrie.hs 10;" t
TriggerSF src/Dodge/Data/ComposedItem.hs 23;" C TriggerSF src/Dodge/Data/ComposedItem.hs 23;" C
TriggerType src/Dodge/Data/TriggerType.hs 7;" t TriggerType src/Dodge/Data/TriggerType.hs 7;" t
TurbineBaySS src/Dodge/Data/Scenario.hs 110;" C TurbineBaySS src/Dodge/Data/Scenario.hs 110;" C
Turn src/Dodge/Data/ActionPlan.hs 32;" C Turn src/Dodge/Data/ActionPlan.hs 31;" C
TurnTo src/Dodge/Data/ActionPlan.hs 38;" C TurnTo src/Dodge/Data/ActionPlan.hs 37;" C
TurnToPoint src/Dodge/Data/ActionPlan.hs 78;" C TurnToPoint src/Dodge/Data/ActionPlan.hs 77;" C
TurnToward src/Dodge/Data/ActionPlan.hs 35;" C TurnToward src/Dodge/Data/ActionPlan.hs 34;" C
TurnTowardCr src/Dodge/Data/CreatureEffect.hs 9;" C TurnTowardCr src/Dodge/Data/CreatureEffect.hs 9;" C
Turret src/Dodge/Data/Machine.hs 64;" t Turret src/Dodge/Data/Machine.hs 64;" t
TurretInt src/Dodge/Data/Item/Location.hs 19;" t TurretInt src/Dodge/Data/Item/Location.hs 19;" t
@@ -1426,7 +1424,7 @@ Universe src/Dodge/Data/Universe.hs 28;" t
UnloadedWeaponSF src/Dodge/Data/ComposedItem.hs 14;" C UnloadedWeaponSF src/Dodge/Data/ComposedItem.hs 14;" C
UnlockInv src/Dodge/Data/WorldEffect.hs 31;" C UnlockInv src/Dodge/Data/WorldEffect.hs 31;" C
UnusedLink src/Dodge/Data/Room.hs 72;" C UnusedLink src/Dodge/Data/Room.hs 72;" C
UpdateRandGen src/Dodge/Data/ActionPlan.hs 52;" C UpdateRandGen src/Dodge/Data/ActionPlan.hs 51;" C
UseAttach src/Dodge/Data/Item/Use.hs 30;" C UseAttach src/Dodge/Data/Item/Use.hs 30;" C
UseBulletMod src/Dodge/Data/Item/Use.hs 35;" C UseBulletMod src/Dodge/Data/Item/Use.hs 35;" C
UseCondition src/Dodge/Data/UseCondition.hs 4;" t UseCondition src/Dodge/Data/UseCondition.hs 4;" t
@@ -1437,12 +1435,11 @@ UseFromRoot src/Dodge/Data/UseCondition.hs 12;" C
UseHeld src/Dodge/Data/Item/Use.hs 29;" C UseHeld src/Dodge/Data/Item/Use.hs 29;" C
UseInt src/Dodge/Data/Item/Use.hs 31;" C UseInt src/Dodge/Data/Item/Use.hs 31;" C
UseInvItem src/Dodge/Data/WorldEffect.hs 38;" C UseInvItem src/Dodge/Data/WorldEffect.hs 38;" C
UseItem src/Dodge/Data/ActionPlan.hs 39;" C UseItem src/Dodge/Data/ActionPlan.hs 38;" C
UseItemWidth src/Dodge/Data/SelectionList.hs 43;" C UseItemWidth src/Dodge/Data/SelectionList.hs 43;" C
UseMapper src/Dodge/Data/Item/Use.hs 37;" C UseMapper src/Dodge/Data/Item/Use.hs 37;" C
UseNothing src/Dodge/Data/Item/Use.hs 32;" C UseNothing src/Dodge/Data/Item/Use.hs 32;" C
UseScope src/Dodge/Data/Item/Use.hs 34;" C UseScope src/Dodge/Data/Item/Use.hs 34;" C
UseSelf src/Dodge/Data/ActionPlan.hs 125;" C
UseToggle src/Dodge/Data/Item/Use.hs 36;" C UseToggle src/Dodge/Data/Item/Use.hs 36;" C
UseUpTo src/Dodge/Data/Muzzle.hs 64;" C UseUpTo src/Dodge/Data/Muzzle.hs 64;" C
UseValue src/Dodge/Data/Item/Use.hs 33;" C UseValue src/Dodge/Data/Item/Use.hs 33;" C
@@ -1480,8 +1477,8 @@ WHITE src/Color/Data.hs 24;" C
WIRE src/Dodge/Data/Item/Combine.hs 87;" C WIRE src/Dodge/Data/Item/Combine.hs 87;" C
WRISTARMOUR src/Dodge/Data/Item/Combine.hs 126;" C WRISTARMOUR src/Dodge/Data/Item/Combine.hs 126;" C
WRIST_ECG src/Dodge/Data/Item/Combine.hs 138;" C WRIST_ECG src/Dodge/Data/Item/Combine.hs 138;" C
WaitThen src/Dodge/Data/ActionPlan.hs 81;" C WaitThen src/Dodge/Data/ActionPlan.hs 80;" C
Walk src/Dodge/Data/ActionPlan.hs 29;" C Walk src/Dodge/Data/ActionPlan.hs 28;" C
Walking src/Dodge/Data/Creature/Stance.hs 24;" C Walking src/Dodge/Data/Creature/Stance.hs 24;" C
Wall src/Dodge/Data/Wall.hs 17;" t Wall src/Dodge/Data/Wall.hs 17;" t
WallArcNode src/Dodge/Data/LWorld.hs 161;" C WallArcNode src/Dodge/Data/LWorld.hs 161;" C
@@ -1497,15 +1494,15 @@ WallSound src/Dodge/Data/SoundOrigin.hs 26;" C
WallStructure src/Dodge/Data/Wall/Structure.hs 11;" t WallStructure src/Dodge/Data/Wall/Structure.hs 11;" t
WallWire src/Dodge/Data/Room.hs 59;" C WallWire src/Dodge/Data/Room.hs 59;" C
Walls_info src/Dodge/Data/Config.hs 89;" C Walls_info src/Dodge/Data/Config.hs 89;" C
Wander src/Dodge/Data/ActionPlan.hs 146;" C Wander src/Dodge/Data/ActionPlan.hs 145;" C
War src/Dodge/Data/Scenario.hs 28;" C War src/Dodge/Data/Scenario.hs 28;" C
WarmTime src/Dodge/Data/Item/Params.hs 19;" C WarmTime src/Dodge/Data/Item/Params.hs 19;" C
WarmUpCoolDown src/Dodge/Data/TriggerType.hs 14;" C WarmUpCoolDown src/Dodge/Data/TriggerType.hs 14;" C
WarmUpNoDelay src/Dodge/Data/TriggerType.hs 19;" C WarmUpNoDelay src/Dodge/Data/TriggerType.hs 19;" C
WarningCry src/Dodge/Data/ActionPlan.hs 144;" C WarningCry src/Dodge/Data/ActionPlan.hs 143;" C
WasMouseGameRotating src/Dodge/Data/Input.hs 53;" C WasMouseGameRotating src/Dodge/Data/Input.hs 53;" C
WasNotMouseGameRotating src/Dodge/Data/Input.hs 54;" C WasNotMouseGameRotating src/Dodge/Data/Input.hs 54;" C
WatchAndWait src/Dodge/Data/ActionPlan.hs 142;" C WatchAndWait src/Dodge/Data/ActionPlan.hs 141;" C
WdBl src/Dodge/Data/WorldEffect.hs 56;" t WdBl src/Dodge/Data/WorldEffect.hs 56;" t
WdBlBtOn src/Dodge/Data/WorldEffect.hs 62;" C WdBlBtOn src/Dodge/Data/WorldEffect.hs 62;" C
WdBlConst src/Dodge/Data/WorldEffect.hs 59;" C WdBlConst src/Dodge/Data/WorldEffect.hs 59;" C
@@ -1544,7 +1541,7 @@ ZOOMSCOPE src/Dodge/Data/Item/Combine.hs 93;" C
ZombieFaction src/Dodge/Data/Creature/State.hs 14;" C ZombieFaction src/Dodge/Data/Creature/State.hs 14;" C
\: src/Geometry/Polygon.hs 238;" o \: src/Geometry/Polygon.hs 238;" o
__Just' src/MaybeHelp.hs 11;" f __Just' src/MaybeHelp.hs 11;" f
_acAction src/Dodge/Data/ActionPlan.hs 79;" f _acAction src/Dodge/Data/ActionPlan.hs 78;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 19;" f _allocNewPos src/Dodge/Data/RightButtonOptions.hs 19;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 25;" f _allocNewPos src/Dodge/Data/RightButtonOptions.hs 25;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 30;" f _allocNewPos src/Dodge/Data/RightButtonOptions.hs 30;" f
@@ -1555,19 +1552,19 @@ _allocRemoveID src/Dodge/Data/RightButtonOptions.hs 31;" f
_allocSwapID src/Dodge/Data/RightButtonOptions.hs 27;" f _allocSwapID src/Dodge/Data/RightButtonOptions.hs 27;" f
_alphaDivideShader src/Data/Preload/Render.hs 20;" f _alphaDivideShader src/Data/Preload/Render.hs 20;" f
_alteRifleSwitch src/Dodge/Data/Item/Params.hs 18;" f _alteRifleSwitch src/Dodge/Data/Item/Params.hs 18;" f
_ambushTarget src/Dodge/Data/ActionPlan.hs 137;" f _ambushTarget src/Dodge/Data/ActionPlan.hs 136;" f
_ampBullet src/Dodge/Data/Item/Use.hs 50;" f _ampBullet src/Dodge/Data/Item/Use.hs 50;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 52;" f _ampCreateGas src/Dodge/Data/Item/Use.hs 52;" f
_ampPayload src/Dodge/Data/Item/Use.hs 51;" f _ampPayload src/Dodge/Data/Item/Use.hs 51;" f
_amsfLink src/Dodge/Data/ComposedItem.hs 25;" f _amsfLink src/Dodge/Data/ComposedItem.hs 25;" f
_amsfType src/Dodge/Data/ComposedItem.hs 25;" f _amsfType src/Dodge/Data/ComposedItem.hs 25;" f
_apAction src/Dodge/Data/ActionPlan.hs 20;" f _apAction src/Dodge/Data/ActionPlan.hs 19;" f
_apGoal src/Dodge/Data/ActionPlan.hs 22;" f _apGoal src/Dodge/Data/ActionPlan.hs 21;" f
_apInt src/Dodge/Data/Item/Use.hs 45;" f _apInt src/Dodge/Data/Item/Use.hs 45;" f
_apProjectiles src/Dodge/Data/Item/Use.hs 44;" f _apProjectiles src/Dodge/Data/Item/Use.hs 44;" f
_apStrategy src/Dodge/Data/ActionPlan.hs 21;" f _apStrategy src/Dodge/Data/ActionPlan.hs 20;" f
_aps src/Dodge/Data/Muzzle.hs 22;" f _aps src/Dodge/Data/Muzzle.hs 22;" f
_arbitraryAction src/Dodge/Data/ActionPlan.hs 126;" f _arbitraryAction src/Dodge/Data/ActionPlan.hs 125;" f
_arcNode src/Dodge/Data/LWorld.hs 116;" f _arcNode src/Dodge/Data/LWorld.hs 116;" f
_asDir src/Dodge/Data/ArcStep.hs 14;" f _asDir src/Dodge/Data/ArcStep.hs 14;" f
_asObject src/Dodge/Data/ArcStep.hs 15;" f _asObject src/Dodge/Data/ArcStep.hs 15;" f
@@ -1789,28 +1786,28 @@ _dmVector src/Dodge/Data/Damage.hs 16;" f
_dmVector src/Dodge/Data/Damage.hs 19;" f _dmVector src/Dodge/Data/Damage.hs 19;" f
_dmVector src/Dodge/Data/Damage.hs 22;" f _dmVector src/Dodge/Data/Damage.hs 22;" f
_dmVector src/Dodge/Data/Damage.hs 28;" f _dmVector src/Dodge/Data/Damage.hs 28;" f
_doActionIfAction src/Dodge/Data/ActionPlan.hs 96;" f _doActionIfAction src/Dodge/Data/ActionPlan.hs 95;" f
_doActionIfCondition src/Dodge/Data/ActionPlan.hs 95;" f _doActionIfCondition src/Dodge/Data/ActionPlan.hs 94;" f
_doActionIfElseCondition src/Dodge/Data/ActionPlan.hs 100;" f _doActionIfElseCondition src/Dodge/Data/ActionPlan.hs 99;" f
_doActionIfElseElseAction src/Dodge/Data/ActionPlan.hs 101;" f _doActionIfElseElseAction src/Dodge/Data/ActionPlan.hs 100;" f
_doActionIfElseIfAction src/Dodge/Data/ActionPlan.hs 99;" f _doActionIfElseIfAction src/Dodge/Data/ActionPlan.hs 98;" f
_doActionThenFirst src/Dodge/Data/ActionPlan.hs 110;" f _doActionThenFirst src/Dodge/Data/ActionPlan.hs 109;" f
_doActionThenSecond src/Dodge/Data/ActionPlan.hs 111;" f _doActionThenSecond src/Dodge/Data/ActionPlan.hs 110;" f
_doActionWhileAction src/Dodge/Data/ActionPlan.hs 87;" f _doActionWhileAction src/Dodge/Data/ActionPlan.hs 86;" f
_doActionWhileAction src/Dodge/Data/ActionPlan.hs 92;" f _doActionWhileAction src/Dodge/Data/ActionPlan.hs 91;" f
_doActionWhileCondition src/Dodge/Data/ActionPlan.hs 86;" f _doActionWhileCondition src/Dodge/Data/ActionPlan.hs 85;" f
_doActionWhileCondition src/Dodge/Data/ActionPlan.hs 91;" f _doActionWhileCondition src/Dodge/Data/ActionPlan.hs 90;" f
_doActionWhilePartial src/Dodge/Data/ActionPlan.hs 90;" f _doActionWhilePartial src/Dodge/Data/ActionPlan.hs 89;" f
_doActionWhileThenCondition src/Dodge/Data/ActionPlan.hs 105;" f _doActionWhileThenCondition src/Dodge/Data/ActionPlan.hs 104;" f
_doActionWhileThenDo src/Dodge/Data/ActionPlan.hs 104;" f _doActionWhileThenDo src/Dodge/Data/ActionPlan.hs 103;" f
_doActionWhileThenThen src/Dodge/Data/ActionPlan.hs 106;" f _doActionWhileThenThen src/Dodge/Data/ActionPlan.hs 105;" f
_doCID src/Dodge/Data/Damage.hs 32;" f _doCID src/Dodge/Data/Damage.hs 32;" f
_doImpulsesList src/Dodge/Data/ActionPlan.hs 80;" f _doImpulsesList src/Dodge/Data/ActionPlan.hs 79;" f
_doMID src/Dodge/Data/Damage.hs 35;" f _doMID src/Dodge/Data/Damage.hs 35;" f
_doReplicateAction src/Dodge/Data/ActionPlan.hs 115;" f _doReplicateAction src/Dodge/Data/ActionPlan.hs 114;" f
_doReplicateAction src/Dodge/Data/ActionPlan.hs 120;" f _doReplicateAction src/Dodge/Data/ActionPlan.hs 119;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 114;" f _doReplicateTimes src/Dodge/Data/ActionPlan.hs 113;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 119;" f _doReplicateTimes src/Dodge/Data/ActionPlan.hs 118;" f
_dodgeCooldown src/Dodge/Data/Creature/Misc.hs 70;" f _dodgeCooldown src/Dodge/Data/Creature/Misc.hs 70;" f
_doors src/Dodge/Data/LWorld.hs 125;" f _doors src/Dodge/Data/LWorld.hs 125;" f
_drFootPrint src/Dodge/Data/Door.hs 37;" f _drFootPrint src/Dodge/Data/Door.hs 37;" f
@@ -1862,7 +1859,7 @@ _flPos src/Dodge/Data/Flame.hs 14;" f
_flTimer src/Dodge/Data/Flame.hs 13;" f _flTimer src/Dodge/Data/Flame.hs 13;" f
_flVel src/Dodge/Data/Flame.hs 15;" f _flVel src/Dodge/Data/Flame.hs 15;" f
_flames src/Dodge/Data/LWorld.hs 110;" f _flames src/Dodge/Data/LWorld.hs 110;" f
_flankTarget src/Dodge/Data/ActionPlan.hs 136;" f _flankTarget src/Dodge/Data/ActionPlan.hs 135;" f
_flares src/Dodge/Data/LWorld.hs 113;" f _flares src/Dodge/Data/LWorld.hs 113;" f
_flatShieldWlMIX src/Dodge/Data/Item/Params.hs 14;" f _flatShieldWlMIX src/Dodge/Data/Item/Params.hs 14;" f
_flboName src/Shader/Data.hs 86;" f _flboName src/Shader/Data.hs 86;" f
@@ -1924,7 +1921,7 @@ _guTime src/Dodge/Data/Gust.hs 15;" f
_guVel src/Dodge/Data/Gust.hs 14;" f _guVel src/Dodge/Data/Gust.hs 14;" f
_gusts src/Dodge/Data/LWorld.hs 102;" f _gusts src/Dodge/Data/LWorld.hs 102;" f
_gwWorld src/Dodge/Data/GenWorld.hs 25;" f _gwWorld src/Dodge/Data/GenWorld.hs 25;" f
_harvestTarget src/Dodge/Data/ActionPlan.hs 154;" f _harvestTarget src/Dodge/Data/ActionPlan.hs 153;" f
_heldPos src/Dodge/Data/Input.hs 43;" f _heldPos src/Dodge/Data/Input.hs 43;" f
_heldWorldPos src/Dodge/Data/Input.hs 45;" f _heldWorldPos src/Dodge/Data/Input.hs 45;" f
_highlightItems src/Dodge/Data/CWorld.hs 36;" f _highlightItems src/Dodge/Data/CWorld.hs 36;" f
@@ -1932,7 +1929,6 @@ _hiveChildren src/Dodge/Data/Creature/Misc.hs 97;" f
_hiveGestation src/Dodge/Data/Creature/Misc.hs 98;" f _hiveGestation src/Dodge/Data/Creature/Misc.hs 98;" f
_hotkeys src/Dodge/Data/LWorld.hs 146;" f _hotkeys src/Dodge/Data/LWorld.hs 146;" f
_hud src/Dodge/Data/World.hs 47;" f _hud src/Dodge/Data/World.hs 47;" f
_iAction src/Dodge/Data/ActionPlan.hs 17;" f
_ibtAmmoMag src/Dodge/Data/Item/Combine.hs 20;" f _ibtAmmoMag src/Dodge/Data/Item/Combine.hs 20;" f
_ibtAttach src/Dodge/Data/Item/Combine.hs 19;" f _ibtAttach src/Dodge/Data/Item/Combine.hs 19;" f
_ibtBulletMod src/Dodge/Data/Item/Combine.hs 22;" f _ibtBulletMod src/Dodge/Data/Item/Combine.hs 22;" f
@@ -1957,8 +1953,8 @@ _imRootSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 24;" f
_imSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 23;" f _imSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 23;" f
_immediateEffect src/Loop/Data.hs 9;" f _immediateEffect src/Loop/Data.hs 9;" f
_immediateUpdate src/Loop/Data.hs 12;" f _immediateUpdate src/Loop/Data.hs 12;" f
_impulseUseTarget src/Dodge/Data/ActionPlan.hs 50;" f _impulseUseTarget src/Dodge/Data/ActionPlan.hs 49;" f
_impulsesListList src/Dodge/Data/ActionPlan.hs 79;" f _impulsesListList src/Dodge/Data/ActionPlan.hs 78;" f
_incEdgeZoning src/Dodge/Data/World.hs 57;" f _incEdgeZoning src/Dodge/Data/World.hs 57;" f
_incEdges src/Dodge/Data/CWorld.hs 31;" f _incEdges src/Dodge/Data/CWorld.hs 31;" f
_incGraph src/Dodge/Data/CWorld.hs 29;" f _incGraph src/Dodge/Data/CWorld.hs 29;" f
@@ -1986,7 +1982,7 @@ _items src/Dodge/Data/LWorld.hs 97;" f
_itsInt src/Dodge/Data/Item.hs 40;" f _itsInt src/Dodge/Data/Item.hs 40;" f
_itsMax src/Dodge/Data/Item.hs 41;" f _itsMax src/Dodge/Data/Item.hs 41;" f
_itsRangeInt src/Dodge/Data/Item.hs 41;" f _itsRangeInt src/Dodge/Data/Item.hs 41;" f
_killTarget src/Dodge/Data/ActionPlan.hs 160;" f _killTarget src/Dodge/Data/ActionPlan.hs 159;" f
_lAimPos src/Dodge/Data/LWorld.hs 148;" f _lAimPos src/Dodge/Data/LWorld.hs 148;" f
_lClock src/Dodge/Data/LWorld.hs 143;" f _lClock src/Dodge/Data/LWorld.hs 143;" f
_lFootPos src/Dodge/Data/Creature/Misc.hs 71;" f _lFootPos src/Dodge/Data/Creature/Misc.hs 71;" f
@@ -2005,7 +2001,7 @@ _ldpPos src/Dodge/Data/SelectionList.hs 15;" f
_ldpScale src/Dodge/Data/SelectionList.hs 16;" f _ldpScale src/Dodge/Data/SelectionList.hs 16;" f
_ldpSize src/Dodge/Data/SelectionList.hs 18;" f _ldpSize src/Dodge/Data/SelectionList.hs 18;" f
_ldpVerticalGap src/Dodge/Data/SelectionList.hs 17;" f _ldpVerticalGap src/Dodge/Data/SelectionList.hs 17;" f
_leadTargetBy src/Dodge/Data/ActionPlan.hs 122;" f _leadTargetBy src/Dodge/Data/ActionPlan.hs 121;" f
_lightSources src/Dodge/Data/LWorld.hs 138;" f _lightSources src/Dodge/Data/LWorld.hs 138;" f
_lightUBO src/Data/Preload/Render.hs 43;" f _lightUBO src/Data/Preload/Render.hs 43;" f
_lightingCapShader src/Data/Preload/Render.hs 16;" f _lightingCapShader src/Data/Preload/Render.hs 16;" f
@@ -2037,7 +2033,7 @@ _lyGen src/Dodge/Data/MetaTree.hs 31;" f
_machines src/Dodge/Data/LWorld.hs 126;" f _machines src/Dodge/Data/LWorld.hs 126;" f
_magBelowID src/Dodge/Data/Muzzle.hs 22;" f _magBelowID src/Dodge/Data/Muzzle.hs 22;" f
_magnets src/Dodge/Data/LWorld.hs 129;" f _magnets src/Dodge/Data/LWorld.hs 129;" f
_mainAction src/Dodge/Data/ActionPlan.hs 130;" f _mainAction src/Dodge/Data/ActionPlan.hs 129;" f
_manObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 16;" f _manObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 16;" f
_mapInvItmID src/Dodge/Data/HUD.hs 20;" f _mapInvItmID src/Dodge/Data/HUD.hs 20;" f
_mapInvOffset src/Dodge/Data/HUD.hs 18;" f _mapInvOffset src/Dodge/Data/HUD.hs 18;" f
@@ -2091,7 +2087,7 @@ _meleeCooldown src/Dodge/Data/Creature/Misc.hs 74;" f
_meleeCooldown src/Dodge/Data/Creature/Misc.hs 93;" f _meleeCooldown src/Dodge/Data/Creature/Misc.hs 93;" f
_meleeCooldownL src/Dodge/Data/Creature/Misc.hs 68;" f _meleeCooldownL src/Dodge/Data/Creature/Misc.hs 68;" f
_meleeCooldownR src/Dodge/Data/Creature/Misc.hs 69;" f _meleeCooldownR src/Dodge/Data/Creature/Misc.hs 69;" f
_meleeTarget src/Dodge/Data/ActionPlan.hs 147;" f _meleeTarget src/Dodge/Data/ActionPlan.hs 146;" f
_mgField src/Dodge/Data/Magnet.hs 23;" f _mgField src/Dodge/Data/Magnet.hs 23;" f
_mgPos src/Dodge/Data/Magnet.hs 22;" f _mgPos src/Dodge/Data/Magnet.hs 22;" f
_moEff src/Dodge/Data/Universe.hs 111;" f _moEff src/Dodge/Data/Universe.hs 111;" f
@@ -2152,10 +2148,10 @@ _opTexture src/Dodge/Data/Wall.hs 34;" f
_opticDefaultZoom src/Dodge/Data/Item/Scope.hs 18;" f _opticDefaultZoom src/Dodge/Data/Item/Scope.hs 18;" f
_opticPos src/Dodge/Data/Item/Scope.hs 14;" f _opticPos src/Dodge/Data/Item/Scope.hs 14;" f
_opticZoom src/Dodge/Data/Item/Scope.hs 17;" f _opticZoom src/Dodge/Data/Item/Scope.hs 17;" f
_partialAction src/Dodge/Data/ActionPlan.hs 118;" f _partialAction src/Dodge/Data/ActionPlan.hs 117;" f
_pastWorlds src/Dodge/Data/World.hs 38;" f _pastWorlds src/Dodge/Data/World.hs 38;" f
_pathFailAction src/Dodge/Data/ActionPlan.hs 76;" f _pathFailAction src/Dodge/Data/ActionPlan.hs 75;" f
_pathToPoint src/Dodge/Data/ActionPlan.hs 76;" f _pathToPoint src/Dodge/Data/ActionPlan.hs 75;" f
_pauseTimeMesage src/Dodge/Data/World.hs 89;" f _pauseTimeMesage src/Dodge/Data/World.hs 89;" f
_pauseTimeMesageColor src/Dodge/Data/World.hs 90;" f _pauseTimeMesageColor src/Dodge/Data/World.hs 90;" f
_pbOrigin src/Dodge/Data/PlasmaBall.hs 16;" f _pbOrigin src/Dodge/Data/PlasmaBall.hs 16;" f
@@ -2351,8 +2347,8 @@ _selLocation src/Dodge/Data/LWorld.hs 141;" f
_sensAmount src/Dodge/Data/Machine/Sensor.hs 20;" f _sensAmount src/Dodge/Data/Machine/Sensor.hs 20;" f
_sensType src/Dodge/Data/Machine/Sensor.hs 21;" f _sensType src/Dodge/Data/Machine/Sensor.hs 21;" f
_sensorCoding src/Dodge/Data/GenParams.hs 14;" f _sensorCoding src/Dodge/Data/GenParams.hs 14;" f
_sentinelDir src/Dodge/Data/ActionPlan.hs 161;" f _sentinelDir src/Dodge/Data/ActionPlan.hs 160;" f
_sentinelPos src/Dodge/Data/ActionPlan.hs 161;" f _sentinelPos src/Dodge/Data/ActionPlan.hs 160;" f
_sfColor src/Shape/Data.hs 41;" f _sfColor src/Shape/Data.hs 41;" f
_sfShadowImportance src/Shape/Data.hs 42;" f _sfShadowImportance src/Shape/Data.hs 42;" f
_sfSize src/Shape/Data.hs 43;" f _sfSize src/Shape/Data.hs 43;" f
@@ -2375,7 +2371,7 @@ _siPayload src/Dodge/Data/SelectionList.hs 52;" f
_siPictures src/Dodge/Data/SelectionList.hs 46;" f _siPictures src/Dodge/Data/SelectionList.hs 46;" f
_siWidth src/Dodge/Data/SelectionList.hs 48;" f _siWidth src/Dodge/Data/SelectionList.hs 48;" f
_sideEffect src/Loop/Data.hs 13;" f _sideEffect src/Loop/Data.hs 13;" f
_sideImpulses src/Dodge/Data/ActionPlan.hs 129;" f _sideImpulses src/Dodge/Data/ActionPlan.hs 128;" f
_silhouetteEBO src/Data/Preload/Render.hs 30;" f _silhouetteEBO src/Data/Preload/Render.hs 30;" f
_skOldPos src/Dodge/Data/Spark.hs 14;" f _skOldPos src/Dodge/Data/Spark.hs 14;" f
_skPos src/Dodge/Data/Spark.hs 13;" f _skPos src/Dodge/Data/Spark.hs 13;" f
@@ -2442,8 +2438,8 @@ _taColor src/Dodge/Data/TeslaArc.hs 19;" f
_taOrigin src/Dodge/Data/TeslaArc.hs 20;" f _taOrigin src/Dodge/Data/TeslaArc.hs 20;" f
_taTimer src/Dodge/Data/TeslaArc.hs 17;" f _taTimer src/Dodge/Data/TeslaArc.hs 17;" f
_targetCr src/Dodge/Data/Creature.hs 73;" f _targetCr src/Dodge/Data/Creature.hs 73;" f
_targetID src/Dodge/Data/ActionPlan.hs 73;" f _targetID src/Dodge/Data/ActionPlan.hs 72;" f
_targetSeenAt src/Dodge/Data/ActionPlan.hs 74;" f _targetSeenAt src/Dodge/Data/ActionPlan.hs 73;" f
_tbPos src/Dodge/Data/TractorBeam.hs 12;" f _tbPos src/Dodge/Data/TractorBeam.hs 12;" f
_tbStartPos src/Dodge/Data/TractorBeam.hs 13;" f _tbStartPos src/Dodge/Data/TractorBeam.hs 13;" f
_tbTime src/Dodge/Data/TractorBeam.hs 15;" f _tbTime src/Dodge/Data/TractorBeam.hs 15;" f
@@ -2500,7 +2496,7 @@ _tuDir src/Dodge/Data/Machine.hs 68;" f
_tuFireTime src/Dodge/Data/Machine.hs 67;" f _tuFireTime src/Dodge/Data/Machine.hs 67;" f
_tuTurnSpeed src/Dodge/Data/Machine.hs 66;" f _tuTurnSpeed src/Dodge/Data/Machine.hs 66;" f
_tuWeapon src/Dodge/Data/Machine.hs 65;" f _tuWeapon src/Dodge/Data/Machine.hs 65;" f
_turnToPoint src/Dodge/Data/ActionPlan.hs 78;" f _turnToPoint src/Dodge/Data/ActionPlan.hs 77;" f
_uInt src/Dodge/Data/Item/Use.hs 31;" f _uInt src/Dodge/Data/Item/Use.hs 31;" f
_uScope src/Dodge/Data/Item/Use.hs 34;" f _uScope src/Dodge/Data/Item/Use.hs 34;" f
_uValue src/Dodge/Data/Item/Use.hs 33;" f _uValue src/Dodge/Data/Item/Use.hs 33;" f
@@ -2523,7 +2519,6 @@ _upscaleCloudShader src/Data/Preload/Render.hs 25;" f
_useExactly src/Dodge/Data/Muzzle.hs 63;" f _useExactly src/Dodge/Data/Muzzle.hs 63;" f
_useMapperLines src/Dodge/Data/Item/Use.hs 38;" f _useMapperLines src/Dodge/Data/Item/Use.hs 38;" f
_useMapperPoints src/Dodge/Data/Item/Use.hs 39;" f _useMapperPoints src/Dodge/Data/Item/Use.hs 39;" f
_useSelf src/Dodge/Data/ActionPlan.hs 125;" f
_useToggle src/Dodge/Data/Item/Use.hs 36;" f _useToggle src/Dodge/Data/Item/Use.hs 36;" f
_useUpTo src/Dodge/Data/Muzzle.hs 64;" f _useUpTo src/Dodge/Data/Muzzle.hs 64;" f
_uvCanContinue src/Dodge/Data/Universe.hs 36;" f _uvCanContinue src/Dodge/Data/Universe.hs 36;" f
@@ -2573,8 +2568,8 @@ _vxShadNum src/Picture/Data.hs 16;" f
_wCam src/Dodge/Data/World.hs 59;" f _wCam src/Dodge/Data/World.hs 59;" f
_wSoundFilter src/Dodge/Data/World.hs 43;" f _wSoundFilter src/Dodge/Data/World.hs 43;" f
_wTime src/Dodge/Data/Item/Params.hs 20;" f _wTime src/Dodge/Data/Item/Params.hs 20;" f
_waitThenAction src/Dodge/Data/ActionPlan.hs 83;" f _waitThenAction src/Dodge/Data/ActionPlan.hs 82;" f
_waitThenTimer src/Dodge/Data/ActionPlan.hs 82;" f _waitThenTimer src/Dodge/Data/ActionPlan.hs 81;" f
_wallDamages src/Dodge/Data/LWorld.hs 124;" f _wallDamages src/Dodge/Data/LWorld.hs 124;" f
_wallVBO src/Data/Preload/Render.hs 50;" f _wallVBO src/Data/Preload/Render.hs 50;" f
_walls src/Dodge/Data/LWorld.hs 123;" f _walls src/Dodge/Data/LWorld.hs 123;" f
@@ -2932,7 +2927,7 @@ chooseCursorBorders src/Dodge/Render/List.hs 141;" f
chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 173;" f chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 173;" f
chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f
chooseMovementLtAuto src/Dodge/CreatureEffect.hs 78;" f chooseMovementLtAuto src/Dodge/CreatureEffect.hs 69;" f
circHitWall src/Dodge/Base/Collide.hs 262;" f circHitWall src/Dodge/Base/Collide.hs 262;" f
circInPolygon src/Geometry/Polygon.hs 110;" f circInPolygon src/Geometry/Polygon.hs 110;" f
circOnAnyCr src/Dodge/Base/Collide.hs 307;" f circOnAnyCr src/Dodge/Base/Collide.hs 307;" f
@@ -3350,11 +3345,10 @@ doBounce src/Dodge/Base/Collide.hs 81;" f
doButtonEvent src/Dodge/Button/Event.hs 9;" f doButtonEvent src/Dodge/Button/Event.hs 9;" f
doConLoop src/Loop.hs 138;" f doConLoop src/Loop.hs 138;" f
doConLoop' src/Loop.hs 230;" f doConLoop' src/Loop.hs 230;" f
doCrAc src/Dodge/CreatureEffect.hs 39;" f
doCrBl src/Dodge/CreatureEffect.hs 30;" f doCrBl src/Dodge/CreatureEffect.hs 30;" f
doCrGroupUpdate src/Dodge/CrGroupUpdate.hs 5;" f doCrGroupUpdate src/Dodge/CrGroupUpdate.hs 5;" f
doCrImp src/Dodge/CreatureEffect.hs 13;" f doCrImp src/Dodge/CreatureEffect.hs 13;" f
doCrWdAc src/Dodge/CreatureEffect.hs 48;" f doCrWdAc src/Dodge/CreatureEffect.hs 39;" f
doDamage src/Dodge/Creature/State.hs 44;" f doDamage src/Dodge/Creature/State.hs 44;" f
doDeathToggle src/Dodge/WorldEffect.hs 99;" f doDeathToggle src/Dodge/WorldEffect.hs 99;" f
doDeathTriggers src/Dodge/WorldEffect.hs 92;" f doDeathTriggers src/Dodge/WorldEffect.hs 92;" f
@@ -3856,7 +3850,7 @@ handleResizeEvent src/Dodge/Event.hs 53;" f
handleTextInput src/Dodge/Event/Input.hs 19;" f handleTextInput src/Dodge/Event/Input.hs 19;" f
handleWindowMoveEvent src/Dodge/Event.hs 44;" f handleWindowMoveEvent src/Dodge/Event.hs 44;" f
hardQuit src/Dodge/Concurrent.hs 32;" f hardQuit src/Dodge/Concurrent.hs 32;" f
hasAutoDoorBody src/Dodge/Creature/Test.hs 140;" f hasAutoDoorBody src/Dodge/Creature/Test.hs 139;" f
hasButtonLOS src/Dodge/Base/Collide.hs 326;" f hasButtonLOS src/Dodge/Base/Collide.hs 326;" f
hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f hasCaneGunDim src/Dodge/Item/InvSize.hs 48;" f
hasLOS src/Dodge/Base/Collide.hs 319;" f hasLOS src/Dodge/Base/Collide.hs 319;" f