Work on crab evasion

This commit is contained in:
2026-04-07 17:24:53 +01:00
parent f0e568e694
commit 333f2875cb
9 changed files with 227 additions and 191 deletions
+5 -3
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@@ -10,6 +10,7 @@ module Dodge.Creature.Action (
youDropItem,
) where
import RandomHelp
import Dodge.WorldEvent.ThingsHit
import Control.Applicative
import Control.Monad
@@ -103,10 +104,11 @@ performAction cr w ac = case ac of
NoAction -> ([], NoAction)
tryEvadeSideways :: Creature -> World -> Point2 -> Float -> Int -> ActionUpdate
tryEvadeSideways _ _ p a i = jumpleft -- (mv,mempty)
tryEvadeSideways _ w p a i = jumpleft -- (mv,mempty)
where
jumpleft = (mv,EvadeAim p a (i-1))
mv = [Move (V2 0 3)]
jumpleft = (mv,DoReplicate 5 (DoImpulses mv))
mv = [Walk (V2 0 d)]
d = evalState (takeOne [3,-3]) (w ^. randGen)
performAimAt :: Creature -> World -> Int -> Point2 -> ActionUpdate
performAimAt cr w tcid p = ([TurnToward tpos aimSp], AimAt tcid tpos)
+2
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@@ -7,6 +7,7 @@ module Dodge.Creature.ChaseCrit (
) where
--import Dodge.Data.Equipment.Misc
import Dodge.Data.FloatFunction
import Control.Lens
import Dodge.Data.Creature
import Dodge.Default
@@ -39,6 +40,7 @@ crabCrit = defaultCreature
& crHP .~ HP 350
& crType .~ CrabCrit 0 LeftForward 0 0
& crFaction .~ ColorFaction red
& crPerception . cpVision . viFOV .~ FloatFOV pi
hoverCrit :: Creature
hoverCrit =
+1
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@@ -31,6 +31,7 @@ followImpulse cid w = \case
soundStart (CrMouth cid) cpos sid Nothing $
w & clens %~ resetCrVocCoolDown w
Move p -> crup $ crMvBy p (w ^. cWorld . lWorld)
Walk p -> crup $ crWalk p (w ^. cWorld . lWorld)
MoveForward x -> crup $ crMvForward x (w ^. cWorld . lWorld)
MoveNoStride p -> crup $ crMvByNoStride p (w ^. cWorld . lWorld)
Turn a -> crup $ crDir +~ a
+18
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@@ -3,6 +3,7 @@ module Dodge.Creature.Impulse.Movement (
creatureTurnTowardDir,
crMvAbsolute,
crMvBy,
crWalk,
crMvByNoStride,
crMvForward,
creatureTurnTo,
@@ -27,6 +28,14 @@ crMvBy ::
Creature
crMvBy p lw cr = crMvAbsolute lw (rotateV (_crDir cr) p) cr
crWalk ::
-- | Movement translation vector, will be made relative to creature direction
Point2 ->
LWorld ->
Creature ->
Creature
crWalk p lw cr = crWalkAbsolute lw (rotateV (_crDir cr) p) cr
crMvByNoStride ::
-- | Movement translation vector, will be made relative to creature direction
Point2 ->
@@ -43,6 +52,15 @@ crMvAbsolute lw p' cr =
where
p = strengthFactor (getCrMoveSpeed lw cr) *.* p'
crWalkAbsolute :: LWorld -> Point2 -> Creature -> Creature
crWalkAbsolute lw p' cr
| Walking <- cr ^. crStance . carriage = cr
& crPos . _xy +~ p
& crMvDir .~ argV (p + cr ^. crOldPos . _xy - cr ^. crOldOldPos . _xy)
| otherwise = cr
where
p = strengthFactor (getCrMoveSpeed lw cr) *.* p'
crMvAbsoluteNoStride :: LWorld -> Point2 -> Creature -> Creature
crMvAbsoluteNoStride lw p' cr = cr & crPos . _xy +~ p
where
+1 -1
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@@ -8,7 +8,7 @@ crMvType :: Creature -> CrMvType
crMvType cr = case _crType cr of
Avatar {} -> MvWalking 1.5
ChaseCrit {} -> defaultChaseMvType & mvSpeed .~ 1.8
CrabCrit {} -> defaultChaseMvType & mvSpeed .~ 1
CrabCrit {} -> defaultChaseMvType & mvSpeed .~ 0.5
HoverCrit {} -> defaultChaseMvType & mvSpeed .~ 0.16
SwarmCrit -> defaultChaseMvType
AutoCrit -> defaultAimMvType
+11 -2
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@@ -15,6 +15,7 @@ module Dodge.Creature.ReaderUpdate (
hoverCritMv,
) where
import Dodge.WorldEvent.ThingsHit
import Control.Applicative
import Control.Monad
import Data.Bifunctor
@@ -123,9 +124,11 @@ flockACC w cr = fromMaybe cr $ do
crabCritMv :: World -> Creature -> Creature
crabCritMv w cr = case _apStrategy (_crActionPlan cr) of
WarningCry -> cr
CloseToMelee tid | Just (p,a) <- aimi tid -> cr & crActionPlan . apAction .~ EvadeAim p a 3
& crType . dodgeCooldown .~ 20
CloseToMelee tid | Just (p,a) <- aimi tid -> cr & crActionPlan . apAction .~ EvadeAim p a 10
& crType . dodgeCooldown .~ dc
CloseToMelee _ | ma <- cr ^? crActionPlan . apAction , notpath ma -> cr
Wander | Just tid <- cr ^? crIntention . targetCr . _Just
, canSee tid (cr ^. crID) w -> cr & crActionPlan . apStrategy .~ CloseToMelee tid
_ -> case cr ^? crIntention . mvToPoint . _Just of
Just p
| dist (cr ^. crPos . _xy) p > crRad (cr ^. crType) ->
@@ -136,9 +139,11 @@ crabCritMv w cr = case _apStrategy (_crActionPlan cr) of
& crIntention . mvToPoint .~ Nothing
_ -> viewTarget w cr
where
dc = fst $ randomR (15,25) (w ^. randGen)
notpath = \case
Just NoAction -> False
Just PathTo {} -> False
Just AimAt {} -> False
_ -> True
aimi tid = do
tcr <- w ^? cWorld . lWorld . creatures . ix tid
@@ -148,6 +153,8 @@ crabCritMv w cr = case _apStrategy (_crActionPlan cr) of
0 <- cr ^? crType . dodgeCooldown
guard $ hasLOS cxy txy w
&& abs (nearZeroAngle (tcr^.crDir - argV (cxy - txy))) < 0.3
&& isWalkable txy cxy w
&& diffAngles (cr ^. crDir) (argV (txy - cxy)) < 0.1
return (txy, tcr ^. crDir)
chaseCritMv :: World -> Creature -> Creature
@@ -182,6 +189,7 @@ chaseCritMv w cr = case _apStrategy (_crActionPlan cr) of
notpath = \case
Just NoAction -> False
Just PathTo {} -> False
Just AimAt {} -> False
_ -> True
hoverCritMv :: World -> Creature -> Creature
@@ -201,6 +209,7 @@ hoverCritMv w cr = case _apStrategy (_crActionPlan cr) of
notpath = \case
Just NoAction -> False
Just PathTo {} -> False
Just AimAt {} -> False
_ -> True
--goToTarget :: World -> Creature -> Creature
+1
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@@ -24,6 +24,7 @@ data ActionPlan
data Impulse
= Move Point2
| Walk Point2
| MoveForward Float
| MoveNoStride Point2
| Turn Float
+4 -2
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@@ -57,6 +57,8 @@ tutAnoTree = do
foldMTRS
[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
, corDoor
, chasmSpitTerminal
, corDoor
, loadAmmoTut
, corDoor
, chasmSpitTerminal
@@ -341,10 +343,10 @@ chasmSpitTerminal = do
tToBTree "chasmTerm" $
Node
(addDoorToggleTerminal' i1 (PS 150 0) y')
[ treePost [triggerDoorRoom i1, deadEndPSType (PutCrit chaseCrit)]
[ treePost [triggerDoorRoom i1, deadEndPSType (PutCrit crabCrit)]
--[ treePost [triggerDoorRoom i1, deadEndPSType (PutCrit hoverCrit)]
--[ treePost [triggerDoorRoom i1, deadEndRoom]
, treePost [triggerDoorRoom i1, deadEndPSType (PutCrit chaseCrit)]
, treePost [triggerDoorRoom i1, deadEndPSType (PutCrit crabCrit)]
, return $ cleatOnward $ triggerDoorRoom i1
]
where
+184 -183
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@@ -12,7 +12,7 @@
.++~ src/LensHelp.hs 33;" o
.+.+~ src/LensHelp.hs 23;" o
.:~ src/LensHelp.hs 14;" o
<$> src/Dodge/Data/ActionPlan.hs 158;" o
<$> src/Dodge/Data/ActionPlan.hs 159;" o
<$> src/Dodge/Data/CWorld.hs 52;" o
<$> src/Dodge/Data/Camera.hs 38;" o
<$> src/Dodge/Data/Creature.hs 93;" o
@@ -36,18 +36,18 @@ AUTOPISTOL src/Dodge/Data/Item/Combine.hs 147;" C
AUTORIFLE src/Dodge/Data/Item/Combine.hs 156;" C
AZURE src/Color/Data.hs 20;" C
AccessTerminal src/Dodge/Data/WorldEffect.hs 30;" C
Action src/Dodge/Data/ActionPlan.hs 65;" t
Action src/Dodge/Data/ActionPlan.hs 66;" t
ActionPlan src/Dodge/Data/ActionPlan.hs 14;" t
ActionUpdate src/Dodge/Creature/Action.hs 50;" t
AddGoal src/Dodge/Data/ActionPlan.hs 44;" C
AimAt src/Dodge/Data/ActionPlan.hs 66;" C
ActionUpdate src/Dodge/Creature/Action.hs 51;" t
AddGoal src/Dodge/Data/ActionPlan.hs 45;" C
AimAt src/Dodge/Data/ActionPlan.hs 67;" C
AimStance src/Dodge/Data/AimStance.hs 10;" t
Aiming src/Dodge/Data/Creature/Stance.hs 33;" C
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
AlienContact src/Dodge/Data/Scenario.hs 30;" C
AllRoomClipBoundaries src/Dodge/Data/Config.hs 123;" C
AlteRifleSwitch src/Dodge/Data/Item/Params.hs 18;" C
Ambush src/Dodge/Data/ActionPlan.hs 131;" C
Ambush src/Dodge/Data/ActionPlan.hs 132;" C
AmmoEffectSF src/Dodge/Data/ComposedItem.hs 33;" C
AmmoExtractPosition src/Dodge/Data/Muzzle.hs 21;" t
AmmoMagSF src/Dodge/Data/ComposedItem.hs 24;" C
@@ -58,7 +58,7 @@ AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 32;" C
AmmoPerShot src/Dodge/Data/Muzzle.hs 62;" t
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 31;" C
AmmoType src/Dodge/Data/AmmoType.hs 8;" t
ArbitraryAction src/Dodge/Data/ActionPlan.hs 120;" C
ArbitraryAction src/Dodge/Data/ActionPlan.hs 121;" C
ArcNodeType src/Dodge/Data/LWorld.hs 159;" t
ArcShad src/Picture/Data.hs 33;" C
ArcStep src/Dodge/Data/ArcStep.hs 12;" t
@@ -102,7 +102,7 @@ BULLETSYNTH src/Dodge/Data/Item/Combine.hs 93;" C
BURSTRIFLE src/Dodge/Data/Item/Combine.hs 157;" C
BackdropCurs src/Dodge/Data/SelectionList.hs 23;" C
BackgroundSound src/Dodge/Data/SoundOrigin.hs 13;" C
Bark src/Dodge/Data/ActionPlan.hs 39;" C
Bark src/Dodge/Data/ActionPlan.hs 40;" C
BarrelCrit src/Dodge/Data/Creature/Misc.hs 69;" C
BarrelHiss src/Dodge/Data/SoundOrigin.hs 33;" C
BarrelType src/Dodge/Data/Creature/Misc.hs 84;" t
@@ -201,8 +201,8 @@ CardinalCover src/Dodge/Data/CardinalPoint.hs 38;" t
CardinalPoint src/Dodge/Data/CardinalPoint.hs 6;" t
CardinalPointBetween src/Dodge/Data/CardinalPoint.hs 20;" t
Carriage src/Dodge/Data/Creature/Stance.hs 21;" t
ChangePosture src/Dodge/Data/ActionPlan.hs 41;" C
ChangeStrategy src/Dodge/Data/ActionPlan.hs 43;" C
ChangePosture src/Dodge/Data/ActionPlan.hs 42;" C
ChangeStrategy src/Dodge/Data/ActionPlan.hs 44;" C
ChaseCrit src/Dodge/Data/Creature/Misc.hs 57;" C
ChaseCritters src/Dodge/Data/Creature/State.hs 16;" C
ChasmObstacle src/Dodge/Data/PathGraph.hs 51;" C
@@ -210,7 +210,7 @@ ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 14;" C
ChooseMovementLtAuto src/Dodge/Data/CreatureEffect.hs 30;" C
Circ_collision_test src/Dodge/Data/Config.hs 99;" C
Climate src/Dodge/Data/Scenario.hs 32;" C
CloseToMelee src/Dodge/Data/ActionPlan.hs 141;" C
CloseToMelee src/Dodge/Data/ActionPlan.hs 142;" C
Close_shape_culling src/Dodge/Data/Config.hs 93;" C
Cloud src/Dodge/Data/Cloud.hs 12;" t
CloudType src/Dodge/Data/Cloud.hs 20;" t
@@ -331,17 +331,17 @@ DisplayTerminal src/Dodge/Data/HUD.hs 27;" C
Display_debug src/Dodge/Data/Config.hs 79;" C
Distortion src/Dodge/Data/Distortion.hs 11;" t
DivineRetribution src/Dodge/Data/Scenario.hs 35;" C
DoActionIf src/Dodge/Data/ActionPlan.hs 88;" C
DoActionIfElse src/Dodge/Data/ActionPlan.hs 92;" C
DoActionThen src/Dodge/Data/ActionPlan.hs 103;" C
DoActionWhile src/Dodge/Data/ActionPlan.hs 79;" C
DoActionWhileInterrupt src/Dodge/Data/ActionPlan.hs 97;" C
DoActionWhilePartial src/Dodge/Data/ActionPlan.hs 83;" C
DoImpulses src/Dodge/Data/ActionPlan.hs 74;" C
DoImpulsesAlongside src/Dodge/Data/ActionPlan.hs 122;" C
DoActionIf src/Dodge/Data/ActionPlan.hs 89;" C
DoActionIfElse src/Dodge/Data/ActionPlan.hs 93;" C
DoActionThen src/Dodge/Data/ActionPlan.hs 104;" C
DoActionWhile src/Dodge/Data/ActionPlan.hs 80;" C
DoActionWhileInterrupt src/Dodge/Data/ActionPlan.hs 98;" C
DoActionWhilePartial src/Dodge/Data/ActionPlan.hs 84;" C
DoImpulses src/Dodge/Data/ActionPlan.hs 75;" C
DoImpulsesAlongside src/Dodge/Data/ActionPlan.hs 123;" C
DoNotMoveEquipment src/Dodge/Data/RightButtonOptions.hs 18;" C
DoReplicate src/Dodge/Data/ActionPlan.hs 107;" C
DoReplicatePartial src/Dodge/Data/ActionPlan.hs 111;" C
DoReplicate src/Dodge/Data/ActionPlan.hs 108;" C
DoReplicatePartial src/Dodge/Data/ActionPlan.hs 112;" C
DockingBaySS src/Dodge/Data/Scenario.hs 92;" C
Door src/Dodge/Data/Door.hs 29;" t
DoorDoNothing src/Dodge/Data/Door.hs 45;" C
@@ -354,7 +354,7 @@ DoubleTreeNodeType src/Dodge/Data/DoubleTree.hs 9;" t
DrawForceField src/Dodge/Data/Wall.hs 37;" C
DrawnWall src/Dodge/Data/Wall.hs 33;" C
DroneAmmo src/Dodge/Data/AmmoType.hs 13;" C
DropItem src/Dodge/Data/ActionPlan.hs 38;" C
DropItem src/Dodge/Data/ActionPlan.hs 39;" C
DropShadowSI src/Dodge/Data/SelectionList.hs 59;" C
DudPayload src/Dodge/Data/Payload.hs 11;" C
Dungeon src/Dodge/Data/Scenario.hs 66;" C
@@ -391,7 +391,7 @@ EquipmentAllocation src/Dodge/Data/RightButtonOptions.hs 17;" t
EquipmentPlatformSF src/Dodge/Data/ComposedItem.hs 17;" C
Escape src/Dodge/Data/Scenario.hs 10;" C
Essential src/Shape/Data.hs 29;" C
EvadeAim src/Dodge/Data/ActionPlan.hs 71;" C
EvadeAim src/Dodge/Data/ActionPlan.hs 72;" C
ExamineInventory src/Dodge/Data/HUD.hs 16;" C
Explore src/Dodge/Data/Scenario.hs 4;" C
Explosion src/Dodge/Data/SoundOrigin.hs 38;" C
@@ -430,7 +430,7 @@ FlameSound src/Dodge/Data/SoundOrigin.hs 28;" C
FlameletBall src/Dodge/Data/EnergyBall/Type.hs 12;" C
Flamer src/Dodge/Data/SoundOrigin.hs 26;" C
Flaming src/Dodge/Data/Damage.hs 21;" C
Flank src/Dodge/Data/ActionPlan.hs 130;" C
Flank src/Dodge/Data/ActionPlan.hs 131;" C
FlareType src/Dodge/Data/Muzzle.hs 28;" t
FlashBall src/Dodge/Data/EnergyBall/Type.hs 15;" C
Flashing src/Dodge/Data/Damage.hs 23;" C
@@ -438,7 +438,7 @@ FlatFaces src/Shape/Data.hs 12;" C
FlatShieldParams src/Dodge/Data/Item/Params.hs 14;" C
FlechetteTrajectory src/Dodge/Data/Bullet.hs 43;" C
FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 50;" C
Flee src/Dodge/Data/ActionPlan.hs 145;" C
Flee src/Dodge/Data/ActionPlan.hs 146;" C
Flesh src/Dodge/Data/Material.hs 17;" C
FloatAbsCheckGreaterLess src/Dodge/Data/FloatFunction.hs 14;" C
FloatBO src/Shader/Data.hs 85;" t
@@ -452,7 +452,7 @@ Floating src/Dodge/Data/Creature/Stance.hs 23;" C
Floor src/Data/Tile.hs 11;" t
FloorItem src/Dodge/Data/FloorItem.hs 11;" t
Flying src/Dodge/Data/Creature/Stance.hs 24;" C
FollowImpulses src/Dodge/Data/ActionPlan.hs 135;" C
FollowImpulses src/Dodge/Data/ActionPlan.hs 136;" C
FootForward src/Dodge/Data/Creature/Stance.hs 30;" t
FootstepSound src/Dodge/Data/SoundOrigin.hs 30;" C
ForceField src/Dodge/Data/Material.hs 19;" C
@@ -489,7 +489,7 @@ GenParams src/Dodge/Data/GenParams.hs 13;" t
GenWorld src/Dodge/Data/GenWorld.hs 24;" t
GenericFaction src/Dodge/Data/Creature/State.hs 13;" C
GeoObjShads src/Dodge/Data/Config.hs 117;" C
GetTo src/Dodge/Data/ActionPlan.hs 143;" C
GetTo src/Dodge/Data/ActionPlan.hs 144;" C
GetToPoint src/Dodge/Data/Scenario.hs 12;" C
Gib src/Dodge/Data/Prop.hs 22;" C
Gibbed src/Dodge/Data/Creature.hs 68;" C
@@ -497,7 +497,7 @@ GibsDeath src/Dodge/Data/Creature.hs 70;" C
Glass src/Dodge/Data/Material.hs 14;" C
GlassBreakSound src/Dodge/Data/SoundOrigin.hs 34;" C
GlassDebris src/Dodge/Data/Prop.hs 25;" C
Goal src/Dodge/Data/ActionPlan.hs 151;" t
Goal src/Dodge/Data/ActionPlan.hs 152;" t
GoesOnBack src/Dodge/Data/Equipment/Misc.hs 12;" C
GoesOnChest src/Dodge/Data/Equipment/Misc.hs 11;" C
GoesOnHead src/Dodge/Data/Equipment/Misc.hs 10;" C
@@ -564,9 +564,9 @@ ImmediateEffect src/Loop/Data.hs 8;" C
Importance src/Shape/Data.hs 29;" t
Important src/Shape/Data.hs 30;" C
Impulse src/Dodge/Data/ActionPlan.hs 25;" t
ImpulseNothing src/Dodge/Data/ActionPlan.hs 46;" C
ImpulseUseTarget src/Dodge/Data/ActionPlan.hs 45;" C
ImpulsesList src/Dodge/Data/ActionPlan.hs 73;" C
ImpulseNothing src/Dodge/Data/ActionPlan.hs 47;" C
ImpulseUseTarget src/Dodge/Data/ActionPlan.hs 46;" C
ImpulsesList src/Dodge/Data/ActionPlan.hs 74;" C
InDivineZone src/Dodge/Data/Scenario.hs 22;" C
InDream src/Dodge/Data/Scenario.hs 19;" C
InInv src/Dodge/Data/Item/Location.hs 29;" C
@@ -597,7 +597,7 @@ InventoryHeadFilterSI src/Dodge/Data/SelectionList.hs 61;" C
InventoryHeadSI src/Dodge/Data/SelectionList.hs 60;" C
InventoryPathing src/Dodge/Data/Item/Combine.hs 38;" t
InventorySound src/Dodge/Data/SoundOrigin.hs 11;" C
Investigate src/Dodge/Data/ActionPlan.hs 137;" C
Investigate src/Dodge/Data/ActionPlan.hs 138;" C
Invisible src/Dodge/Data/CamouflageStatus.hs 7;" C
InwardShockwave src/Dodge/Data/Shockwave.hs 12;" C
IsolationUnitSS src/Dodge/Data/Scenario.hs 101;" C
@@ -626,7 +626,7 @@ JoystickSF src/Dodge/Data/ComposedItem.hs 26;" C
Just' src/MaybeHelp.hs 11;" C
JustStartedPlaying src/Sound/Data.hs 22;" C
KEYCARD src/Dodge/Data/Item/Combine.hs 177;" C
Kill src/Dodge/Data/ActionPlan.hs 153;" C
Kill src/Dodge/Data/ActionPlan.hs 154;" C
LASER src/Dodge/Data/Item/Combine.hs 35;" C
LDP src/Dodge/Data/SelectionList.hs 14;" C
LDParams src/Dodge/Data/SelectionList.hs 14;" t
@@ -655,7 +655,7 @@ LaundrySS src/Dodge/Data/Scenario.hs 115;" C
LayVars src/Dodge/Data/MetaTree.hs 30;" C
Layer src/Picture/Data.hs 20;" t
LayoutVars src/Dodge/Data/MetaTree.hs 30;" t
LeadTarget src/Dodge/Data/ActionPlan.hs 116;" C
LeadTarget src/Dodge/Data/ActionPlan.hs 117;" C
LeftForward src/Dodge/Data/Creature/Stance.hs 30;" C
LeftwardDT src/Dodge/Data/DoubleTree.hs 27;" C
Lethargic src/Dodge/Data/Creature/Perception.hs 53;" C
@@ -669,7 +669,7 @@ LimitedBreathableAtmosphere src/Dodge/Data/Scenario.hs 38;" C
LimitedFood src/Dodge/Data/Scenario.hs 39;" C
LimitedWater src/Dodge/Data/Scenario.hs 40;" C
LinearShockwave src/Dodge/Data/LinearShockwave.hs 11;" t
LiveLongAndProsper src/Dodge/Data/ActionPlan.hs 152;" C
LiveLongAndProsper src/Dodge/Data/ActionPlan.hs 153;" C
LivingComplex src/Dodge/Data/Scenario.hs 68;" C
LoadReady src/Dodge/Data/Universe.hs 101;" C
LoadWaiting src/Dodge/Data/Universe.hs 100;" C
@@ -679,8 +679,8 @@ LoadingScreen src/Dodge/Data/Universe.hs 93;" C
LocDT src/Dodge/Data/DoubleTree.hs 42;" C
LocationDT src/Dodge/Data/DoubleTree.hs 42;" t
LoneWolf src/Dodge/Data/Creature/State.hs 24;" C
LookAround src/Dodge/Data/ActionPlan.hs 139;" C
Lure src/Dodge/Data/ActionPlan.hs 132;" C
LookAround src/Dodge/Data/ActionPlan.hs 140;" C
Lure src/Dodge/Data/ActionPlan.hs 133;" C
MACHINEPISTOL src/Dodge/Data/Item/Combine.hs 146;" C
MAGENTA src/Color/Data.hs 17;" C
MAGNET src/Dodge/Data/Item/Combine.hs 68;" C
@@ -718,7 +718,7 @@ MagnetTrajectoryType src/Dodge/Data/Bullet.hs 51;" C
MagnetUpdate src/Dodge/Data/Magnet.hs 11;" t
MagnetUpdateTimer src/Dodge/Data/Magnet.hs 11;" C
MakeAutoSF src/Dodge/Data/ComposedItem.hs 35;" C
MakeSound src/Dodge/Data/ActionPlan.hs 42;" C
MakeSound src/Dodge/Data/ActionPlan.hs 43;" C
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 33;" C
MakeTempLight src/Dodge/Data/WorldEffect.hs 36;" C
MakeTempLightFade src/Dodge/Data/WorldEffect.hs 37;" C
@@ -744,8 +744,7 @@ MdWdId src/Dodge/Data/WorldEffect.hs 50;" C
MdWdWd src/Dodge/Data/WorldEffect.hs 49;" t
MedBaySS src/Dodge/Data/Scenario.hs 100;" C
Medium src/Shape/Data.hs 25;" C
Melee src/Dodge/Data/ActionPlan.hs 40;" C
MeleeStrike src/Dodge/Data/ActionPlan.hs 146;" C
Melee src/Dodge/Data/ActionPlan.hs 41;" C
Memory src/Dodge/Data/Creature.hs 79;" t
MenuOption src/Dodge/Data/Universe.hs 109;" t
MenuOptionDisplay src/Dodge/Data/Universe.hs 104;" t
@@ -772,8 +771,8 @@ MouseMenu src/Dodge/Data/Input.hs 17;" C
Mouse_position src/Dodge/Data/Config.hs 86;" C
Move src/Dodge/Data/ActionPlan.hs 26;" C
MoveEquipment src/Dodge/Data/RightButtonOptions.hs 20;" C
MoveForward src/Dodge/Data/ActionPlan.hs 27;" C
MoveNoStride src/Dodge/Data/ActionPlan.hs 28;" C
MoveForward src/Dodge/Data/ActionPlan.hs 28;" C
MoveNoStride src/Dodge/Data/ActionPlan.hs 29;" C
Muzzle src/Dodge/Data/Muzzle.hs 9;" t
MuzzleBlink src/Dodge/Data/Muzzle.hs 55;" C
MuzzleDetector src/Dodge/Data/Muzzle.hs 54;" C
@@ -794,8 +793,8 @@ MuzzleTesla src/Dodge/Data/Muzzle.hs 44;" C
MuzzleTractor src/Dodge/Data/Muzzle.hs 45;" C
MuzzleUnsafeBlink src/Dodge/Data/Muzzle.hs 56;" C
Muzzle_positions src/Dodge/Data/Config.hs 110;" C
MvForward src/Dodge/Data/ActionPlan.hs 34;" C
MvTurnToward src/Dodge/Data/ActionPlan.hs 33;" C
MvForward src/Dodge/Data/ActionPlan.hs 35;" C
MvTurnToward src/Dodge/Data/ActionPlan.hs 34;" C
MvWalking src/Dodge/Data/Creature/Misc.hs 26;" C
NAILBOX src/Dodge/Data/Item/Combine.hs 78;" C
NInt src/NewInt.hs 16;" C
@@ -816,7 +815,7 @@ NewInt src/NewInt.hs 16;" t
NewIntMap src/NewInt.hs 22;" t
NewIntSet src/NewInt.hs 19;" t
NewSideEffect src/Dodge/Data/Universe.hs 63;" C
NoAction src/Dodge/Data/ActionPlan.hs 117;" C
NoAction src/Dodge/Data/ActionPlan.hs 118;" C
NoAmmoRequired src/Dodge/Data/Muzzle.hs 25;" C
NoBeamCombine src/Dodge/Data/Beam.hs 41;" C
NoConcurrentEffect src/Loop/Data.hs 7;" C
@@ -974,9 +973,9 @@ PathBetweenDebugV2s src/Dodge/Data/Universe.hs 54;" C
PathBetweenLeftRightClick src/Dodge/Data/Universe.hs 53;" C
PathFromEdge src/Dodge/Data/Room.hs 81;" t
PathShowType src/Dodge/Data/Universe.hs 52;" t
PathTo src/Dodge/Data/ActionPlan.hs 70;" C
PathTo src/Dodge/Data/ActionPlan.hs 71;" C
Pathing src/Dodge/Data/Config.hs 90;" C
Patrol src/Dodge/Data/ActionPlan.hs 133;" C
Patrol src/Dodge/Data/ActionPlan.hs 134;" C
PauseTimeMessage src/Dodge/Data/World.hs 88;" C
PausedTimeFlow src/Dodge/Data/World.hs 84;" C
Payload src/Dodge/Data/Payload.hs 9;" t
@@ -1082,12 +1081,12 @@ RProps src/Dodge/Layout/Generate.hs 14;" C
RadarBlip src/Dodge/Data/RadarBlip.hs 12;" t
RadarSweep src/Dodge/Data/RadarSweep.hs 17;" t
RadialDistortion src/Dodge/Data/Distortion.hs 11;" C
RandImpulse src/Dodge/Data/ActionPlan.hs 49;" t
RandImpulseCircMove src/Dodge/Data/ActionPlan.hs 51;" C
RandImpulseList src/Dodge/Data/ActionPlan.hs 50;" C
RandImpulse src/Dodge/Data/ActionPlan.hs 50;" t
RandImpulseCircMove src/Dodge/Data/ActionPlan.hs 52;" C
RandImpulseList src/Dodge/Data/ActionPlan.hs 51;" C
RandPS src/Dodge/Data/GenWorld.hs 55;" C
RandomImpulse src/Dodge/Data/ActionPlan.hs 31;" C
RandomTurn src/Dodge/Data/ActionPlan.hs 30;" C
RandomImpulse src/Dodge/Data/ActionPlan.hs 32;" C
RandomTurn src/Dodge/Data/ActionPlan.hs 31;" C
ReactorSS src/Dodge/Data/Scenario.hs 111;" C
RecCommands src/Dodge/Terminal.hs 164;" t
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
@@ -1159,7 +1158,7 @@ SaveSlotNum src/Dodge/Data/SaveSlot.hs 10;" C
Scope src/Dodge/Data/Item/Scope.hs 11;" t
ScreenLayer src/Dodge/Data/Universe.hs 81;" t
ScreenPos src/Dodge/Data/ScreenPos.hs 12;" t
Search src/Dodge/Data/ActionPlan.hs 147;" C
Search src/Dodge/Data/ActionPlan.hs 148;" C
SecretCabal src/Dodge/Data/Scenario.hs 44;" C
SectionCursor src/Dodge/Data/SelectionList.hs 25;" t
SeeAbove src/Dodge/Data/Wall.hs 32;" C
@@ -1178,7 +1177,7 @@ SelfTree src/Dodge/Data/MetaTree.hs 21;" t
SemiAutoTrigger src/Dodge/Data/TriggerType.hs 9;" C
SensorType src/Dodge/Data/Machine/Sensor.hs 12;" t
SensorWithRequirement src/Dodge/Data/Machine/Sensor.hs 30;" C
SentinelAt src/Dodge/Data/ActionPlan.hs 154;" C
SentinelAt src/Dodge/Data/ActionPlan.hs 155;" C
SetLSCol src/Dodge/Data/WorldEffect.hs 28;" C
SetTrigger src/Dodge/Data/WorldEffect.hs 27;" C
SetTriggerAndSetLSCol src/Dodge/Data/WorldEffect.hs 29;" C
@@ -1196,7 +1195,7 @@ ShellSound src/Dodge/Data/SoundOrigin.hs 27;" C
ShieldGroup src/Dodge/Data/Creature/State.hs 30;" C
Shockwave src/Dodge/Data/Shockwave.hs 15;" t
ShockwaveDirection src/Dodge/Data/Shockwave.hs 12;" t
ShootAt src/Dodge/Data/ActionPlan.hs 134;" C
ShootAt src/Dodge/Data/ActionPlan.hs 135;" C
ShortShow src/ShortShow.hs 6;" c
ShortString src/ShortShow.hs 16;" t
Show_bound_box src/Dodge/Data/Config.hs 94;" C
@@ -1261,12 +1260,12 @@ StabOrthReduce src/Dodge/Projectile/Create.hs 17;" C
StabSpinIncrease src/Dodge/Projectile/Create.hs 18;" C
Stance src/Dodge/Data/Creature/Stance.hs 15;" t
StandaloneWall src/Dodge/Data/Wall/Structure.hs 12;" C
StartSentinelPost src/Dodge/Data/ActionPlan.hs 118;" C
StartSentinelPost src/Dodge/Data/ActionPlan.hs 119;" C
StayInArea src/Dodge/Data/Scenario.hs 13;" C
Stone src/Dodge/Data/Material.hs 13;" C
StorageSS src/Dodge/Data/Scenario.hs 94;" C
Strategy src/Dodge/Data/ActionPlan.hs 129;" t
StrategyActions src/Dodge/Data/ActionPlan.hs 142;" C
Strategy src/Dodge/Data/ActionPlan.hs 130;" t
StrategyActions src/Dodge/Data/ActionPlan.hs 143;" C
SubInventory src/Dodge/Data/HUD.hs 14;" t
Superfluous src/Shape/Data.hs 33;" C
Surface src/Shape/Data.hs 37;" t
@@ -1372,10 +1371,10 @@ Trie src/SimpleTrie.hs 10;" t
TriggerSF src/Dodge/Data/ComposedItem.hs 22;" C
TriggerType src/Dodge/Data/TriggerType.hs 7;" t
TurbineBaySS src/Dodge/Data/Scenario.hs 110;" C
Turn src/Dodge/Data/ActionPlan.hs 29;" C
TurnTo src/Dodge/Data/ActionPlan.hs 35;" C
TurnToPoint src/Dodge/Data/ActionPlan.hs 72;" C
TurnToward src/Dodge/Data/ActionPlan.hs 32;" C
Turn src/Dodge/Data/ActionPlan.hs 30;" C
TurnTo src/Dodge/Data/ActionPlan.hs 36;" C
TurnToPoint src/Dodge/Data/ActionPlan.hs 73;" C
TurnToward src/Dodge/Data/ActionPlan.hs 33;" C
TurnTowardCr src/Dodge/Data/CreatureEffect.hs 9;" C
Turret src/Dodge/Data/Machine.hs 64;" t
TurretInt src/Dodge/Data/Item/Location.hs 19;" t
@@ -1408,12 +1407,12 @@ UseFromRoot src/Dodge/Data/UseCondition.hs 12;" C
UseHeld src/Dodge/Data/Item/Use.hs 29;" C
UseInt src/Dodge/Data/Item/Use.hs 31;" C
UseInvItem src/Dodge/Data/WorldEffect.hs 38;" C
UseItem src/Dodge/Data/ActionPlan.hs 36;" C
UseItem src/Dodge/Data/ActionPlan.hs 37;" C
UseItemWidth src/Dodge/Data/SelectionList.hs 43;" C
UseMapper src/Dodge/Data/Item/Use.hs 37;" C
UseNothing src/Dodge/Data/Item/Use.hs 32;" C
UseScope src/Dodge/Data/Item/Use.hs 34;" C
UseSelf src/Dodge/Data/ActionPlan.hs 119;" C
UseSelf src/Dodge/Data/ActionPlan.hs 120;" C
UseToggle src/Dodge/Data/Item/Use.hs 36;" C
UseUpTo src/Dodge/Data/Muzzle.hs 64;" C
UseValue src/Dodge/Data/Item/Use.hs 33;" C
@@ -1451,7 +1450,8 @@ WHITE src/Color/Data.hs 24;" C
WIRE src/Dodge/Data/Item/Combine.hs 86;" C
WRISTARMOUR src/Dodge/Data/Item/Combine.hs 125;" C
WRIST_ECG src/Dodge/Data/Item/Combine.hs 137;" C
WaitThen src/Dodge/Data/ActionPlan.hs 75;" C
WaitThen src/Dodge/Data/ActionPlan.hs 76;" C
Walk src/Dodge/Data/ActionPlan.hs 27;" C
Walking src/Dodge/Data/Creature/Stance.hs 22;" C
Wall src/Dodge/Data/Wall.hs 17;" t
WallArcNode src/Dodge/Data/LWorld.hs 160;" C
@@ -1467,15 +1467,15 @@ WallSound src/Dodge/Data/SoundOrigin.hs 25;" C
WallStructure src/Dodge/Data/Wall/Structure.hs 11;" t
WallWire src/Dodge/Data/Room.hs 59;" C
Walls_info src/Dodge/Data/Config.hs 89;" C
Wander src/Dodge/Data/ActionPlan.hs 140;" C
Wander src/Dodge/Data/ActionPlan.hs 141;" C
War src/Dodge/Data/Scenario.hs 28;" C
WarmTime src/Dodge/Data/Item/Params.hs 19;" C
WarmUpCoolDown src/Dodge/Data/TriggerType.hs 14;" C
WarmUpNoDelay src/Dodge/Data/TriggerType.hs 19;" C
WarningCry src/Dodge/Data/ActionPlan.hs 138;" C
WarningCry src/Dodge/Data/ActionPlan.hs 139;" C
WasMouseGameRotating src/Dodge/Data/Input.hs 53;" C
WasNotMouseGameRotating src/Dodge/Data/Input.hs 54;" C
WatchAndWait src/Dodge/Data/ActionPlan.hs 136;" C
WatchAndWait src/Dodge/Data/ActionPlan.hs 137;" C
WdBl src/Dodge/Data/WorldEffect.hs 56;" t
WdBlBtOn src/Dodge/Data/WorldEffect.hs 62;" C
WdBlConst src/Dodge/Data/WorldEffect.hs 59;" C
@@ -1513,8 +1513,8 @@ YELLOW src/Color/Data.hs 15;" C
ZOOMSCOPE src/Dodge/Data/Item/Combine.hs 92;" C
ZombieFaction src/Dodge/Data/Creature/State.hs 14;" C
__Just' src/MaybeHelp.hs 11;" f
_acAction src/Dodge/Data/ActionPlan.hs 73;" f
_acTimer src/Dodge/Data/ActionPlan.hs 71;" f
_acAction src/Dodge/Data/ActionPlan.hs 74;" f
_acTimer src/Dodge/Data/ActionPlan.hs 72;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 19;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 25;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 30;" f
@@ -1525,7 +1525,7 @@ _allocRemoveID src/Dodge/Data/RightButtonOptions.hs 31;" f
_allocSwapID src/Dodge/Data/RightButtonOptions.hs 27;" f
_alphaDivideShader src/Data/Preload/Render.hs 20;" f
_alteRifleSwitch src/Dodge/Data/Item/Params.hs 18;" f
_ambushTarget src/Dodge/Data/ActionPlan.hs 131;" f
_ambushTarget src/Dodge/Data/ActionPlan.hs 132;" f
_ampBullet src/Dodge/Data/Item/Use.hs 50;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 52;" f
_ampPayload src/Dodge/Data/Item/Use.hs 51;" f
@@ -1537,7 +1537,7 @@ _apInt src/Dodge/Data/Item/Use.hs 45;" f
_apProjectiles src/Dodge/Data/Item/Use.hs 44;" f
_apStrategy src/Dodge/Data/ActionPlan.hs 19;" f
_aps src/Dodge/Data/Muzzle.hs 22;" f
_arbitraryAction src/Dodge/Data/ActionPlan.hs 120;" f
_arbitraryAction src/Dodge/Data/ActionPlan.hs 121;" f
_arcNode src/Dodge/Data/LWorld.hs 115;" f
_asDir src/Dodge/Data/ArcStep.hs 14;" f
_asObject src/Dodge/Data/ArcStep.hs 15;" f
@@ -1743,26 +1743,26 @@ _dmVector src/Dodge/Data/Damage.hs 16;" f
_dmVector src/Dodge/Data/Damage.hs 19;" f
_dmVector src/Dodge/Data/Damage.hs 22;" f
_dmVector src/Dodge/Data/Damage.hs 28;" f
_doActionIfAction src/Dodge/Data/ActionPlan.hs 90;" f
_doActionIfCondition src/Dodge/Data/ActionPlan.hs 89;" f
_doActionIfElseCondition src/Dodge/Data/ActionPlan.hs 94;" f
_doActionIfElseElseAction src/Dodge/Data/ActionPlan.hs 95;" f
_doActionIfElseIfAction src/Dodge/Data/ActionPlan.hs 93;" f
_doActionThenFirst src/Dodge/Data/ActionPlan.hs 104;" f
_doActionThenSecond src/Dodge/Data/ActionPlan.hs 105;" f
_doActionWhileAction src/Dodge/Data/ActionPlan.hs 81;" f
_doActionWhileAction src/Dodge/Data/ActionPlan.hs 86;" f
_doActionWhileCondition src/Dodge/Data/ActionPlan.hs 80;" f
_doActionWhileCondition src/Dodge/Data/ActionPlan.hs 85;" f
_doActionWhilePartial src/Dodge/Data/ActionPlan.hs 84;" f
_doActionWhileThenCondition src/Dodge/Data/ActionPlan.hs 99;" f
_doActionWhileThenDo src/Dodge/Data/ActionPlan.hs 98;" f
_doActionWhileThenThen src/Dodge/Data/ActionPlan.hs 100;" f
_doImpulsesList src/Dodge/Data/ActionPlan.hs 74;" f
_doReplicateAction src/Dodge/Data/ActionPlan.hs 109;" f
_doReplicateAction src/Dodge/Data/ActionPlan.hs 114;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 108;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 113;" f
_doActionIfAction src/Dodge/Data/ActionPlan.hs 91;" f
_doActionIfCondition src/Dodge/Data/ActionPlan.hs 90;" f
_doActionIfElseCondition src/Dodge/Data/ActionPlan.hs 95;" f
_doActionIfElseElseAction src/Dodge/Data/ActionPlan.hs 96;" f
_doActionIfElseIfAction src/Dodge/Data/ActionPlan.hs 94;" f
_doActionThenFirst src/Dodge/Data/ActionPlan.hs 105;" f
_doActionThenSecond src/Dodge/Data/ActionPlan.hs 106;" f
_doActionWhileAction src/Dodge/Data/ActionPlan.hs 82;" f
_doActionWhileAction src/Dodge/Data/ActionPlan.hs 87;" f
_doActionWhileCondition src/Dodge/Data/ActionPlan.hs 81;" f
_doActionWhileCondition src/Dodge/Data/ActionPlan.hs 86;" f
_doActionWhilePartial src/Dodge/Data/ActionPlan.hs 85;" f
_doActionWhileThenCondition src/Dodge/Data/ActionPlan.hs 100;" f
_doActionWhileThenDo src/Dodge/Data/ActionPlan.hs 99;" f
_doActionWhileThenThen src/Dodge/Data/ActionPlan.hs 101;" f
_doImpulsesList src/Dodge/Data/ActionPlan.hs 75;" f
_doReplicateAction src/Dodge/Data/ActionPlan.hs 110;" f
_doReplicateAction src/Dodge/Data/ActionPlan.hs 115;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 109;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 114;" f
_dodgeCooldown src/Dodge/Data/Creature/Misc.hs 64;" f
_doors src/Dodge/Data/LWorld.hs 124;" f
_drFootPrint src/Dodge/Data/Door.hs 37;" f
@@ -1794,8 +1794,8 @@ _ebTimer src/Dodge/Data/EnergyBall.hs 18;" f
_ebType src/Dodge/Data/EnergyBall.hs 19;" f
_ebVel src/Dodge/Data/EnergyBall.hs 16;" f
_emoMenuOption src/Dodge/Data/Universe.hs 77;" f
_enemyDir src/Dodge/Data/ActionPlan.hs 71;" f
_enemyPos src/Dodge/Data/ActionPlan.hs 71;" f
_enemyDir src/Dodge/Data/ActionPlan.hs 72;" f
_enemyPos src/Dodge/Data/ActionPlan.hs 72;" f
_energyBalls src/Dodge/Data/LWorld.hs 108;" f
_fbSize src/Dodge/Data/EnergyBall/Type.hs 12;" f
_fboBase src/Data/Preload/Render.hs 35;" f
@@ -1813,7 +1813,7 @@ _flPos src/Dodge/Data/Flame.hs 13;" f
_flTimer src/Dodge/Data/Flame.hs 12;" f
_flVel src/Dodge/Data/Flame.hs 14;" f
_flames src/Dodge/Data/LWorld.hs 109;" f
_flankTarget src/Dodge/Data/ActionPlan.hs 130;" f
_flankTarget src/Dodge/Data/ActionPlan.hs 131;" f
_flares src/Dodge/Data/LWorld.hs 112;" f
_flatShieldWlMIX src/Dodge/Data/Item/Params.hs 14;" f
_flboName src/Shader/Data.hs 86;" f
@@ -1905,8 +1905,8 @@ _imRootSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 24;" f
_imSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 23;" f
_immediateEffect src/Loop/Data.hs 9;" f
_immediateUpdate src/Loop/Data.hs 12;" f
_impulseUseTarget src/Dodge/Data/ActionPlan.hs 45;" f
_impulsesListList src/Dodge/Data/ActionPlan.hs 73;" f
_impulseUseTarget src/Dodge/Data/ActionPlan.hs 46;" f
_impulsesListList src/Dodge/Data/ActionPlan.hs 74;" f
_incEdgeZoning src/Dodge/Data/World.hs 57;" f
_incEdges src/Dodge/Data/CWorld.hs 31;" f
_incGraph src/Dodge/Data/CWorld.hs 29;" f
@@ -1934,7 +1934,7 @@ _items src/Dodge/Data/LWorld.hs 97;" f
_itsInt src/Dodge/Data/Item.hs 40;" f
_itsMax src/Dodge/Data/Item.hs 41;" f
_itsRangeInt src/Dodge/Data/Item.hs 41;" f
_killTarget src/Dodge/Data/ActionPlan.hs 153;" f
_killTarget src/Dodge/Data/ActionPlan.hs 154;" f
_lAimPos src/Dodge/Data/LWorld.hs 147;" f
_lClock src/Dodge/Data/LWorld.hs 142;" f
_lInvLock src/Dodge/Data/LWorld.hs 148;" f
@@ -1952,7 +1952,7 @@ _ldpPos src/Dodge/Data/SelectionList.hs 15;" f
_ldpScale src/Dodge/Data/SelectionList.hs 16;" f
_ldpSize src/Dodge/Data/SelectionList.hs 18;" f
_ldpVerticalGap src/Dodge/Data/SelectionList.hs 17;" f
_leadTargetBy src/Dodge/Data/ActionPlan.hs 116;" f
_leadTargetBy src/Dodge/Data/ActionPlan.hs 117;" f
_lightSources src/Dodge/Data/LWorld.hs 137;" f
_lightUBO src/Data/Preload/Render.hs 43;" f
_lightingCapShader src/Data/Preload/Render.hs 16;" f
@@ -1983,7 +1983,7 @@ _lyGen src/Dodge/Data/MetaTree.hs 31;" f
_machines src/Dodge/Data/LWorld.hs 125;" f
_magBelowID src/Dodge/Data/Muzzle.hs 22;" f
_magnets src/Dodge/Data/LWorld.hs 128;" f
_mainAction src/Dodge/Data/ActionPlan.hs 124;" f
_mainAction src/Dodge/Data/ActionPlan.hs 125;" f
_manObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 16;" f
_mapInvItmID src/Dodge/Data/HUD.hs 20;" f
_mapInvOffset src/Dodge/Data/HUD.hs 18;" f
@@ -2035,7 +2035,7 @@ _mdUpdate src/Dodge/Data/Modification.hs 25;" f
_meleeCooldown src/Dodge/Data/Creature/Misc.hs 57;" f
_meleeCooldown src/Dodge/Data/Creature/Misc.hs 61;" f
_meleeCooldown src/Dodge/Data/Creature/Misc.hs 66;" f
_meleeTarget src/Dodge/Data/ActionPlan.hs 141;" f
_meleeTarget src/Dodge/Data/ActionPlan.hs 142;" f
_mgField src/Dodge/Data/Magnet.hs 23;" f
_mgPos src/Dodge/Data/Magnet.hs 22;" f
_moEff src/Dodge/Data/Universe.hs 111;" f
@@ -2089,10 +2089,10 @@ _opTexture src/Dodge/Data/Wall.hs 34;" f
_opticDefaultZoom src/Dodge/Data/Item/Scope.hs 18;" f
_opticPos src/Dodge/Data/Item/Scope.hs 14;" f
_opticZoom src/Dodge/Data/Item/Scope.hs 17;" f
_partialAction src/Dodge/Data/ActionPlan.hs 112;" f
_partialAction src/Dodge/Data/ActionPlan.hs 113;" f
_pastWorlds src/Dodge/Data/World.hs 38;" f
_pathFailAction src/Dodge/Data/ActionPlan.hs 70;" f
_pathToPoint src/Dodge/Data/ActionPlan.hs 70;" f
_pathFailAction src/Dodge/Data/ActionPlan.hs 71;" f
_pathToPoint src/Dodge/Data/ActionPlan.hs 71;" f
_pauseTimeMesage src/Dodge/Data/World.hs 89;" f
_pauseTimeMesageColor src/Dodge/Data/World.hs 90;" f
_pbPos src/Dodge/Data/PlasmaBall.hs 16;" f
@@ -2283,8 +2283,8 @@ _selLocation src/Dodge/Data/LWorld.hs 140;" f
_sensAmount src/Dodge/Data/Machine/Sensor.hs 20;" f
_sensType src/Dodge/Data/Machine/Sensor.hs 21;" f
_sensorCoding src/Dodge/Data/GenParams.hs 14;" f
_sentinelDir src/Dodge/Data/ActionPlan.hs 154;" f
_sentinelPos src/Dodge/Data/ActionPlan.hs 154;" f
_sentinelDir src/Dodge/Data/ActionPlan.hs 155;" f
_sentinelPos src/Dodge/Data/ActionPlan.hs 155;" f
_sfColor src/Shape/Data.hs 40;" f
_sfShadowImportance src/Shape/Data.hs 41;" f
_sfSize src/Shape/Data.hs 42;" f
@@ -2307,7 +2307,7 @@ _siPayload src/Dodge/Data/SelectionList.hs 52;" f
_siPictures src/Dodge/Data/SelectionList.hs 46;" f
_siWidth src/Dodge/Data/SelectionList.hs 48;" f
_sideEffect src/Loop/Data.hs 13;" f
_sideImpulses src/Dodge/Data/ActionPlan.hs 123;" f
_sideImpulses src/Dodge/Data/ActionPlan.hs 124;" f
_silhouetteEBO src/Data/Preload/Render.hs 30;" f
_skOldPos src/Dodge/Data/Spark.hs 14;" f
_skPos src/Dodge/Data/Spark.hs 13;" f
@@ -2364,8 +2364,8 @@ _taArcSteps src/Dodge/Data/TeslaArc.hs 17;" f
_taColor src/Dodge/Data/TeslaArc.hs 18;" f
_taTimer src/Dodge/Data/TeslaArc.hs 16;" f
_targetCr src/Dodge/Data/Creature.hs 73;" f
_targetID src/Dodge/Data/ActionPlan.hs 67;" f
_targetSeenAt src/Dodge/Data/ActionPlan.hs 68;" f
_targetID src/Dodge/Data/ActionPlan.hs 68;" f
_targetSeenAt src/Dodge/Data/ActionPlan.hs 69;" f
_tbPos src/Dodge/Data/TractorBeam.hs 12;" f
_tbStartPos src/Dodge/Data/TractorBeam.hs 13;" f
_tbTime src/Dodge/Data/TractorBeam.hs 15;" f
@@ -2422,7 +2422,7 @@ _tuDir src/Dodge/Data/Machine.hs 68;" f
_tuFireTime src/Dodge/Data/Machine.hs 67;" f
_tuTurnSpeed src/Dodge/Data/Machine.hs 66;" f
_tuWeapon src/Dodge/Data/Machine.hs 65;" f
_turnToPoint src/Dodge/Data/ActionPlan.hs 72;" f
_turnToPoint src/Dodge/Data/ActionPlan.hs 73;" f
_uInt src/Dodge/Data/Item/Use.hs 31;" f
_uScope src/Dodge/Data/Item/Use.hs 34;" f
_uValue src/Dodge/Data/Item/Use.hs 33;" f
@@ -2445,7 +2445,7 @@ _upscaleCloudShader src/Data/Preload/Render.hs 25;" f
_useExactly src/Dodge/Data/Muzzle.hs 63;" f
_useMapperLines src/Dodge/Data/Item/Use.hs 38;" f
_useMapperPoints src/Dodge/Data/Item/Use.hs 39;" f
_useSelf src/Dodge/Data/ActionPlan.hs 119;" f
_useSelf src/Dodge/Data/ActionPlan.hs 120;" f
_useToggle src/Dodge/Data/Item/Use.hs 36;" f
_useUpTo src/Dodge/Data/Muzzle.hs 64;" f
_uvCanContinue src/Dodge/Data/Universe.hs 36;" f
@@ -2495,8 +2495,8 @@ _vxShadNum src/Picture/Data.hs 16;" f
_wCam src/Dodge/Data/World.hs 59;" f
_wSoundFilter src/Dodge/Data/World.hs 43;" f
_wTime src/Dodge/Data/Item/Params.hs 20;" f
_waitThenAction src/Dodge/Data/ActionPlan.hs 77;" f
_waitThenTimer src/Dodge/Data/ActionPlan.hs 76;" f
_waitThenAction src/Dodge/Data/ActionPlan.hs 78;" f
_waitThenTimer src/Dodge/Data/ActionPlan.hs 77;" f
_wallDamages src/Dodge/Data/LWorld.hs 123;" f
_wallVBO src/Data/Preload/Render.hs 50;" f
_walls src/Dodge/Data/LWorld.hs 122;" f
@@ -2665,7 +2665,7 @@ attachList src/Dodge/Tree/Compose.hs 81;" f
attachOnward src/Dodge/Tree/Compose.hs 96;" f
attachOnward' src/Dodge/Tree/Compose.hs 99;" f
attachTree src/Dodge/Tree/Compose.hs 39;" f
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 75;" f
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 77;" f
attribSize src/Shader/Compile.hs 139;" f
autoAmr src/Dodge/Item/Held/Rod.hs 39;" f
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 747;" f
@@ -2715,7 +2715,7 @@ battery src/Dodge/Item/Ammo.hs 60;" f
batteryPack src/Dodge/Item/Equipment.hs 38;" f
beep3QuickS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 667;" f
beltMag src/Dodge/Item/Ammo.hs 38;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 269;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 292;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 115;" f
bgunSound src/Dodge/HeldUse.hs 540;" f
bingate src/Dodge/Item/Scope.hs 115;" f
@@ -2790,7 +2790,7 @@ buttonFlip src/Dodge/Button/Event.hs 18;" f
buzz1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 837;" f
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 599;" f
byNthLink src/Dodge/Room/Warning.hs 44;" f
cChasm src/Dodge/Room/Tutorial.hs 139;" f
cChasm src/Dodge/Room/Tutorial.hs 141;" f
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
cWireRect src/Dodge/CharacterEnums.hs 10;" f
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
@@ -2823,13 +2823,13 @@ charToTuple src/Picture/Base.hs 312;" f
charToTupleGrad src/Picture/Text.hs 18;" f
chartreuse src/Color.hs 51;" f
chaseCorpse src/Dodge/Corpse/Make.hs 32;" f
chaseCrit src/Dodge/Creature/ChaseCrit.hs 29;" f
chaseCrit src/Dodge/Creature/ChaseCrit.hs 30;" f
chaseCritInternal src/Dodge/Humanoid.hs 12;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 148;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 159;" f
chaseUpperBody src/Dodge/Creature/Picture.hs 96;" f
chasmRotate src/Dodge/Creature/State/WalkCycle.hs 116;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 377;" f
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 309;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 379;" f
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 311;" f
chasmTestCliffPush src/Dodge/Creature/State/WalkCycle.hs 101;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 121;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
@@ -2989,16 +2989,16 @@ crLeftHandWall src/Dodge/Creature/HandPos.hs 94;" f
crMass src/Dodge/Creature/Mass.hs 5;" f
crMaterial src/Dodge/Creature/Material.hs 8;" f
crMaxHP src/Dodge/Creature/MaxHP.hs 6;" f
crMvAbsolute src/Dodge/Creature/Impulse/Movement.hs 38;" f
crMvAbsoluteNoStride src/Dodge/Creature/Impulse/Movement.hs 46;" f
crMvBy src/Dodge/Creature/Impulse/Movement.hs 22;" f
crMvByNoStride src/Dodge/Creature/Impulse/Movement.hs 30;" f
crMvForward src/Dodge/Creature/Impulse/Movement.hs 57;" f
crMvAbsolute src/Dodge/Creature/Impulse/Movement.hs 47;" f
crMvAbsoluteNoStride src/Dodge/Creature/Impulse/Movement.hs 63;" f
crMvBy src/Dodge/Creature/Impulse/Movement.hs 23;" f
crMvByNoStride src/Dodge/Creature/Impulse/Movement.hs 39;" f
crMvForward src/Dodge/Creature/Impulse/Movement.hs 74;" f
crMvType src/Dodge/Creature/MoveType.hs 7;" f
crNearPoint src/Dodge/Creature/Test.hs 129;" f
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 25;" f
crOnSeg src/Dodge/WorldEvent/ThingsHit.hs 206;" f
crPathing src/Dodge/Creature/Action.hs 124;" f
crPathing src/Dodge/Creature/Action.hs 126;" f
crRad src/Dodge/Creature/Radius.hs 7;" f
crRightHandWall src/Dodge/Creature/HandPos.hs 76;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 72;" f
@@ -3011,15 +3011,17 @@ crUpdate src/Dodge/Creature/Update.hs 91;" f
crUpdateInvidLocations src/Dodge/Inventory/Location.hs 67;" f
crUpdateItemLocations src/Dodge/Inventory/Location.hs 49;" f
crVocalResetTime src/Dodge/Creature/Vocalization.hs 61;" f
crWalk src/Dodge/Creature/Impulse/Movement.hs 31;" f
crWalkAbsolute src/Dodge/Creature/Impulse/Movement.hs 55;" f
crWarningSounds src/Dodge/Creature/Vocalization.hs 16;" f
crWlPbHit src/Dodge/WorldEvent/ThingsHit.hs 62;" f
crWlPbHitZ src/Dodge/WorldEvent/ThingsHit.hs 72;" f
crZoneSize src/Dodge/Zoning/Creature.hs 43;" f
crabCrit src/Dodge/Creature/ChaseCrit.hs 36;" f
crabCrit src/Dodge/Creature/ChaseCrit.hs 37;" f
crabCritInternal src/Dodge/Humanoid.hs 29;" f
crabCritMv src/Dodge/Creature/ReaderUpdate.hs 122;" f
crabCritMv src/Dodge/Creature/ReaderUpdate.hs 124;" f
crabFeet src/Dodge/Creature/Picture.hs 148;" f
crabRoom src/Dodge/Room/Tutorial.hs 431;" f
crabRoom src/Dodge/Room/Tutorial.hs 433;" f
crabUpperBody src/Dodge/Creature/Picture.hs 86;" f
craftInfo src/Dodge/Item/Info.hs 168;" f
craftItemSPic src/Dodge/Item/Draw/SPic.hs 40;" f
@@ -3038,9 +3040,9 @@ createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 12;" f
creatureShootLaser src/Dodge/HeldUse.hs 859;" f
creatureShootPulseLaser src/Dodge/HeldUse.hs 887;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 60;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 81;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 70;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 77;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 98;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 87;" f
critDeadEnd src/Dodge/Room/Room.hs 261;" f
critInDeadEnd src/Dodge/Room/Room.hs 257;" f
critsPillarRoom src/Dodge/Room/Room.hs 417;" f
@@ -3304,7 +3306,7 @@ doRoomShift src/Dodge/Room/Link.hs 34;" f
doScopeZoom src/Dodge/Update/Scroll.hs 89;" f
doSectionSize src/Dodge/DisplayInventory.hs 215;" f
doSideEffects appDodge/Main.hs 117;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 214;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 237;" f
doTabComplete src/Dodge/Terminal.hs 241;" f
doTestDrawing src/Dodge/Render.hs 40;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
@@ -3465,7 +3467,7 @@ drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 286;" f
dropAll src/Dodge/Creature/Update.hs 171;" f
dropInventoryPath src/Dodge/HeldUse.hs 1371;" f
dropItem src/Dodge/Creature/Action.hs 168;" f
dropItem src/Dodge/Creature/Action.hs 170;" f
dropper src/Dodge/Item/Scope.hs 82;" f
drumMag src/Dodge/Item/Ammo.hs 31;" f
dsZoneSize src/Dodge/Zoning/Cloud.hs 51;" f
@@ -3591,7 +3593,7 @@ flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 422;" f
flickerMod src/Dodge/Placement/Instance/LightSource/Flicker.hs 10;" f
flickerUpdate src/Dodge/Placement/Instance/LightSource/Flicker.hs 24;" f
floatSize src/Shader/Parameters.hs 17;" f
flockACC src/Dodge/Creature/ReaderUpdate.hs 96;" f
flockACC src/Dodge/Creature/ReaderUpdate.hs 98;" f
flockArmourChaseCrit src/Dodge/Creature/ArmourChase.hs 14;" f
flockChaseTarget src/Dodge/Creature/Boid.hs 188;" f
flockPointTarget src/Dodge/Creature/Boid.hs 204;" f
@@ -3601,7 +3603,7 @@ floorTo src/Geometry/Zone.hs 12;" f
floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 785;" f
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 831;" f
foldMTRS src/Dodge/Room/Tutorial.hs 93;" f
foldMTRS src/Dodge/Room/Tutorial.hs 95;" f
foldPairs src/ListHelp.hs 37;" f
foldrWhileArb src/ListHelp.hs 111;" f
followImpulse src/Dodge/Creature/Impulse.hs 24;" f
@@ -3663,8 +3665,8 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 543;" f
getCommand src/Dodge/Terminal.hs 61;" f
getCommands src/Dodge/Terminal.hs 58;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 53;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 588;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 575;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 590;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 577;" f
getDebugMouseOver src/Dodge/Update.hs 460;" f
getDistortions src/Dodge/Render.hs 443;" f
getEdgesCrossing src/Dodge/Path.hs 39;" f
@@ -3681,7 +3683,7 @@ getPJStabiliser src/Dodge/HeldUse.hs 1271;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomFromID src/Dodge/Room/Modify.hs 31;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 571;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 573;" f
getRootItemBounds src/Dodge/Render/HUD.hs 106;" f
getRootItemInvID src/Dodge/Inventory/Location.hs 36;" f
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
@@ -3803,10 +3805,10 @@ horPipe src/Dodge/Placement/Instance/Pipe.hs 9;" f
hotkeyToChar src/Dodge/Inventory/SelectionList.hs 185;" f
hotkeyToScancode src/Dodge/Creature/YourControl.hs 62;" f
hotkeyToString src/Dodge/Inventory/SelectionList.hs 182;" f
hoverCrit src/Dodge/Creature/ChaseCrit.hs 43;" f
hoverCrit src/Dodge/Creature/ChaseCrit.hs 45;" f
hoverCritHoverSound src/Dodge/Creature/Update.hs 68;" f
hoverCritInternal src/Dodge/Humanoid.hs 43;" f
hoverCritMv src/Dodge/Creature/ReaderUpdate.hs 177;" f
hoverCritMv src/Dodge/Creature/ReaderUpdate.hs 194;" f
hoverDeathSounds src/Dodge/Creature/Vocalization.hs 54;" f
iShape src/Dodge/Placement/Instance/LightSource.hs 58;" f
icosahedronPoints src/Polyhedra/Geodesic.hs 12;" f
@@ -3898,7 +3900,7 @@ invertIntMap src/IntMapHelp.hs 100;" f
invertIntMap src/Multiset.hs 67;" f
invertIntMapUnique src/IntMapHelp.hs 103;" f
invertInventoryToMap src/Dodge/Combine.hs 57;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 23;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 24;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 27;" f
isAmmoIntLink src/Dodge/HeldUse.hs 738;" f
isAnimate src/Dodge/Creature/Test.hs 132;" f
@@ -4000,7 +4002,7 @@ keyCardRunPastRand src/Dodge/LockAndKey.hs 37;" f
keyPic src/Dodge/Item/Draw/SPic.hs 441;" f
keyholeCorridor src/Dodge/Room/Corridor.hs 45;" f
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 749;" f
lChasm src/Dodge/Room/Tutorial.hs 151;" f
lChasm src/Dodge/Room/Tutorial.hs 153;" f
lConnect src/Dodge/Render/Connectors.hs 43;" f
lConnectCol src/Dodge/Render/Connectors.hs 46;" f
lConnectMulti src/Dodge/Render/Connectors.hs 51;" f
@@ -4063,12 +4065,12 @@ linksOnPath src/Dodge/Room/CheckConsistency.hs 6;" f
listConfig src/Dodge/Menu.hs 232;" f
listControls src/Dodge/Menu.hs 244;" f
listCursor src/Dodge/Render/List.hs 120;" f
listGuard src/Dodge/Creature/ReaderUpdate.hs 239;" f
listGuard src/Dodge/Creature/ReaderUpdate.hs 262;" f
listSelectionColorPicture src/Dodge/DisplayInventory.hs 299;" f
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
lmt src/MatrixHelper.hs 53;" f
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 415;" f
loadAmmoTut src/Dodge/Room/Tutorial.hs 435;" f
loadAmmoTut src/Dodge/Room/Tutorial.hs 437;" f
loadDodgeConfig src/Dodge/Config.hs 30;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
loadMuzzle src/Dodge/HeldUse.hs 654;" f
@@ -4248,9 +4250,9 @@ mglCreate src/GLHelp.hs 8;" f
mglDelete src/GLHelp.hs 14;" f
midBarDecoration src/Dodge/Placement/TopDecoration.hs 23;" f
midBounds src/Dodge/Room/Foreground.hs 150;" f
midChasm src/Dodge/Room/Tutorial.hs 180;" f
midChasmPlatform src/Dodge/Room/Tutorial.hs 202;" f
midChasmSpit src/Dodge/Room/Tutorial.hs 270;" f
midChasm src/Dodge/Room/Tutorial.hs 182;" f
midChasmPlatform src/Dodge/Room/Tutorial.hs 204;" f
midChasmSpit src/Dodge/Room/Tutorial.hs 272;" f
midPad src/Padding.hs 27;" f
midPadL src/Padding.hs 33;" f
midPoint src/Geometry.hs 83;" f
@@ -4353,7 +4355,7 @@ noShape src/ShapePicture.hs 29;" f
noclipCheck src/Dodge/WallCreatureCollisions.hs 22;" f
nodeNear src/Dodge/Path.hs 94;" f
nodesNear src/Dodge/Path.hs 100;" f
nonConvexChasm src/Dodge/Room/Tutorial.hs 267;" f
nonConvexChasm src/Dodge/Room/Tutorial.hs 269;" f
nonCornerLinks src/Dodge/Room/SensorDoor.hs 53;" f
normalGait src/Dodge/Creature/State/WalkCycle.hs 140;" f
normalTo8 src/Shader/Poke.hs 466;" f
@@ -4416,8 +4418,8 @@ overlapCircWalls src/Dodge/Base/Collide.hs 238;" f
overlapCircWallsClosest src/Dodge/Base/Collide.hs 277;" f
overlapSegCrs src/Dodge/Base/Collide.hs 61;" f
overlapSegWalls src/Dodge/Base/Collide.hs 218;" f
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 223;" f
overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 36;" f
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 246;" f
overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 38;" f
overwriteLabel src/Dodge/Tree/Compose.hs 32;" f
p src/ShortShow.hs 48;" f
pContID src/Dodge/LevelGen/PlacementHelper.hs 15;" f
@@ -4429,7 +4431,7 @@ pairsToSCC src/Dodge/Graph.hs 32;" f
paletteToColor src/Color.hs 85;" f
parseItem src/Dodge/Debug/Terminal.hs 62;" f
parseNum src/Dodge/Debug/Terminal.hs 77;" f
passthroughLockKeyLists src/Dodge/Room/Tutorial.hs 653;" f
passthroughLockKeyLists src/Dodge/Room/Tutorial.hs 655;" f
pathConnected src/Dodge/Room/CheckConsistency.hs 13;" f
pathEdgeObstructed src/Dodge/Path.hs 87;" f
pauseAndFloatCam src/Dodge/Camera.hs 10;" f
@@ -4445,11 +4447,11 @@ pedestalRoom src/Dodge/Room/Containing.hs 50;" f
penThing src/Dodge/Bullet.hs 215;" f
perMat src/MatrixHelper.hs 60;" f
perceptionUpdate src/Dodge/Creature/Perception.hs 25;" f
performAction src/Dodge/Creature/Action.hs 55;" f
performActions src/Dodge/Creature/Action.hs 40;" f
performAimAt src/Dodge/Creature/Action.hs 111;" f
performPathTo src/Dodge/Creature/Action.hs 129;" f
performTurnToA src/Dodge/Creature/Action.hs 141;" f
performAction src/Dodge/Creature/Action.hs 56;" f
performActions src/Dodge/Creature/Action.hs 41;" f
performAimAt src/Dodge/Creature/Action.hs 113;" f
performPathTo src/Dodge/Creature/Action.hs 131;" f
performTurnToA src/Dodge/Creature/Action.hs 143;" f
perspectiveMatrixb src/MatrixHelper.hs 11;" f
pickUpItem src/Dodge/Inventory/Add.hs 70;" f
pickUpItemAt src/Dodge/Inventory/Add.hs 75;" f
@@ -4534,8 +4536,8 @@ pokeWall src/Shader/Poke.hs 80;" f
pokeWallsWindows src/Shader/Poke.hs 52;" f
poly3 src/Picture/Base.hs 76;" f
poly3Col src/Picture/Base.hs 80;" f
polyChasm src/Dodge/Room/Tutorial.hs 355;" f
polyChasmC src/Dodge/Room/Tutorial.hs 367;" f
polyChasm src/Dodge/Room/Tutorial.hs 357;" f
polyChasmC src/Dodge/Room/Tutorial.hs 369;" f
polyCirc src/Shape.hs 47;" f
polyCircx src/Shape.hs 52;" f
polyCornerDist src/Geometry/Polygon.hs 69;" f
@@ -4627,7 +4629,7 @@ putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 97;" f
putLitButOnPosExtTrig' src/Dodge/Placement/Instance/Button.hs 100;" f
putMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 58;" f
putShape src/Dodge/Room/Foreground.hs 134;" f
putSingleLight src/Dodge/Room/Tutorial.hs 469;" f
putSingleLight src/Dodge/Room/Tutorial.hs 471;" f
putSlideDr src/Dodge/Door/PutSlideDoor.hs 12;" f
putStrLnAppend src/Dodge/LevelGen.hs 84;" f
putTerminal src/Dodge/Placement/Instance/Terminal.hs 52;" f
@@ -4738,7 +4740,6 @@ renderLayer src/Render.hs 206;" f
renderLightingNoShadows src/Render.hs 49;" f
renderListAt src/Dodge/Render/List.hs 177;" f
renderShadows src/Render.hs 116;" f
replaceNullWith src/Dodge/Creature/ReaderUpdate.hs 210;" f
replacePutID src/Dodge/Placement/Instance/Wall.hs 81;" f
resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 65;" f
resetPLUse src/Dodge/PlacementSpot.hs 94;" f
@@ -4889,7 +4890,7 @@ seagullCry2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 679;" f
seagullCryS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 689;" f
seagullWhistle1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 757;" f
seagullWhistleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 256;" f
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 279;" f
secondColumnLDP src/Dodge/ListDisplayParams.hs 45;" f
sectionsDesiredLines src/Dodge/DisplayInventory.hs 202;" f
sectionsSizes src/Dodge/DisplayInventory.hs 205;" f
@@ -4913,7 +4914,7 @@ sensorReqToString src/Dodge/Machine/Update.hs 240;" f
sensorRoom src/Dodge/Room/SensorDoor.hs 27;" f
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 59;" f
sensorSPic src/Dodge/Machine/Draw.hs 97;" f
sensorTut src/Dodge/Room/Tutorial.hs 597;" f
sensorTut src/Dodge/Room/Tutorial.hs 599;" f
sensorTypeDamages src/Dodge/Machine/Update.hs 286;" f
sensorTypeDamages src/Dodge/Wall/Damage.hs 92;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
@@ -4933,7 +4934,7 @@ setLayer src/Picture/Base.hs 131;" f
setLinkType src/Dodge/RoomLink.hs 79;" f
setLinkTypePD src/Dodge/RoomLink.hs 86;" f
setMusicVolume src/Sound.hs 164;" f
setMvPosToTargetCr src/Dodge/Creature/ReaderUpdate.hs 58;" f
setMvPosToTargetCr src/Dodge/Creature/ReaderUpdate.hs 60;" f
setOldPos src/Dodge/Update.hs 586;" f
setOutLinks src/Dodge/RoomLink.hs 49;" f
setOutLinksByType src/Dodge/RoomLink.hs 76;" f
@@ -4947,9 +4948,9 @@ setShadowLimits src/Dodge/Shadows.hs 11;" f
setSoundVolume src/Sound.hs 159;" f
setTile src/Dodge/Layout.hs 75;" f
setTiles src/Dodge/Layout.hs 68;" f
setTreeInts src/Dodge/Room/Tutorial.hs 100;" f
setTreeInts src/Dodge/Room/Tutorial.hs 102;" f
setViewDistance src/Dodge/Update/Camera.hs 240;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 71;" f
setViewport src/Dodge/Render.hs 448;" f
setVol src/Dodge/Config.hs 47;" f
setWindowColor src/Dodge/Render/Walls.hs 32;" f
@@ -5070,7 +5071,7 @@ slowDoorRoom src/Dodge/Room/LongDoor.hs 309;" f
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 326;" f
smallBattery src/Dodge/Item/Ammo.hs 57;" f
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 16;" f
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 17;" f
smallDrawTree src/Dodge/LevelGen.hs 93;" f
smallGlass1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 833;" f
smallGlass2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 541;" f
@@ -5133,8 +5134,8 @@ spreadGunCrit src/Dodge/Creature/SpreadGunCrit.hs 11;" f
spreadOut src/Dodge/Creature/Boid.hs 160;" f
sps src/Dodge/LevelGen/PlacementHelper.hs 30;" f
sps0 src/Dodge/LevelGen/PlacementHelper.hs 42;" f
sqPlatformChasm src/Dodge/Room/Tutorial.hs 231;" f
sqSpitChasm src/Dodge/Room/Tutorial.hs 246;" f
sqPlatformChasm src/Dodge/Room/Tutorial.hs 233;" f
sqSpitChasm src/Dodge/Room/Tutorial.hs 248;" f
square src/Geometry/Polygon.hs 56;" f
squareDecoration src/Dodge/Placement/TopDecoration.hs 48;" f
squashIntersectCirclePoint src/Dodge/WallCreatureCollisions.hs 129;" f
@@ -5186,7 +5187,7 @@ storageShape src/Dodge/Machine/Draw.hs 30;" f
storeRoomID src/Dodge/Room/Modify.hs 23;" f
strFromEquipment src/Dodge/Creature/Statistics.hs 56;" f
strFromHeldItem src/Dodge/Creature/Statistics.hs 70;" f
strengthFactor src/Dodge/Creature/Impulse/Movement.hs 51;" f
strengthFactor src/Dodge/Creature/Impulse/Movement.hs 68;" f
strictify src/MaybeHelp.hs 35;" f
strideLength src/Dodge/Creature/HandPos.hs 46;" f
strideRot src/Dodge/Item/HeldOffset.hs 80;" f
@@ -5233,7 +5234,7 @@ targCorner src/Dodge/Targeting/Draw.hs 35;" f
targetCursorPic src/Dodge/Targeting/Draw.hs 41;" f
targetYouCognizant src/Dodge/Creature/ChooseTarget.hs 14;" f
targetYouLOS src/Dodge/Creature/ChooseTarget.hs 8;" f
targetYouWhenCognizant src/Dodge/Creature/ReaderUpdate.hs 245;" f
targetYouWhenCognizant src/Dodge/Creature/ReaderUpdate.hs 268;" f
targetYouWhenCognizant src/Dodge/Creature/SetTarget.hs 9;" f
targetingScope src/Dodge/Item/Scope.hs 38;" f
tbComplete src/Dodge/Terminal.hs 217;" f
@@ -5285,7 +5286,7 @@ thingsHitZ src/Dodge/WorldEvent/ThingsHit.hs 55;" f
threeLineDecoration src/Dodge/Placement/TopDecoration.hs 67;" f
throb1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 809;" f
throbC4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 769;" f
throwItem src/Dodge/Creature/Action.hs 204;" f
throwItem src/Dodge/Creature/Action.hs 206;" f
tileTexCoords src/Tile.hs 11;" f
tilesFromRooms src/Dodge/Layout.hs 216;" f
tilesToLine src/Shader/AuxAddition.hs 66;" f
@@ -5393,10 +5394,10 @@ tryClickUse src/Dodge/Creature/YourControl.hs 207;" f
tryCombine src/Dodge/Update/Input/InGame.hs 555;" f
tryDrawToCapacitor src/Dodge/Creature/State.hs 156;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 159;" f
tryEvadeSideways src/Dodge/Creature/Action.hs 105;" f
tryEvadeSideways src/Dodge/Creature/Action.hs 106;" f
tryGetChannel src/Sound.hs 99;" f
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 23;" f
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 41;" f
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 43;" f
tryPickupSelected src/Dodge/Update/Input/InGame.hs 177;" f
tryPlay src/Sound.hs 85;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 24;" f
@@ -5409,12 +5410,12 @@ tryUseParent src/Dodge/Creature/State.hs 150;" f
turnTo src/Dodge/Movement/Turn.hs 8;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 23;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 55;" f
tutDrop src/Dodge/Room/Tutorial.hs 105;" f
tutHub src/Dodge/Room/Tutorial.hs 495;" f
tutLight src/Dodge/Room/Tutorial.hs 399;" f
tutRezBox src/Dodge/Room/Tutorial.hs 608;" f
tutDrop src/Dodge/Room/Tutorial.hs 107;" f
tutHub src/Dodge/Room/Tutorial.hs 497;" f
tutLight src/Dodge/Room/Tutorial.hs 401;" f
tutRezBox src/Dodge/Room/Tutorial.hs 610;" f
tutRoomTree src/Dodge/Floor.hs 20;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 633;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 635;" f
tweenAngles src/Geometry/Vector.hs 192;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 83;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 39;" f
@@ -5633,7 +5634,7 @@ viewClipBounds src/Dodge/Debug/Picture.hs 350;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 202;" f
viewGameRoomBoundaries src/Dodge/Debug/Picture.hs 332;" f
viewRoomBoundaries src/Dodge/Debug/Picture.hs 341;" f
viewTarget src/Dodge/Creature/ReaderUpdate.hs 196;" f
viewTarget src/Dodge/Creature/ReaderUpdate.hs 219;" f
violet src/Color.hs 48;" f
visibleWalls src/Dodge/Base/Collide.hs 223;" f
visionCheck src/Dodge/Creature/Perception.hs 162;" f
@@ -5658,7 +5659,7 @@ wasdM src/Dodge/WASD.hs 9;" f
wasdMovement src/Dodge/Creature/YourControl.hs 140;" f
wasdWithAiming src/Dodge/Creature/YourControl.hs 106;" f
watchCombinations src/Dodge/Combine/Combinations.hs 16;" f
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 228;" f
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 251;" f
weaponBehindPillar src/Dodge/Room/Room.hs 200;" f
weaponBetweenPillars src/Dodge/Room/Room.hs 216;" f
weaponEmptyRoom src/Dodge/Room/Room.hs 161;" f
@@ -5732,7 +5733,7 @@ yIntercepts src/Dodge/Zoning/Base.hs 78;" f
yV2 src/Geometry/Vector.hs 207;" f
yellow src/Color.hs 44;" f
you src/Dodge/Base/You.hs 17;" f
youDropItem src/Dodge/Creature/Action.hs 190;" f
youDropItem src/Dodge/Creature/Action.hs 192;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 240;" f
yourControl src/Dodge/Creature/YourControl.hs 26;" f
yourDefaultStrideLength src/Dodge/Default/Creature.hs 111;" f
@@ -5742,7 +5743,7 @@ yourRootItem src/Dodge/Base/You.hs 26;" f
yourRootItemDT src/Dodge/Base/You.hs 32;" f
yourSelectedItem src/Dodge/Base/You.hs 20;" f
yourStatsInfo src/Dodge/Creature/Info.hs 27;" f
zChasm src/Dodge/Room/Tutorial.hs 164;" f
zChasm src/Dodge/Room/Tutorial.hs 166;" f
zConnect src/Dodge/Render/Connectors.hs 18;" f
zConnectCol src/Dodge/Render/Connectors.hs 29;" f
zConnectColMidX src/Dodge/Render/Connectors.hs 32;" f