Refactor, add bullet modules and weapon effect modifiers

This commit is contained in:
2021-05-27 02:50:33 +02:00
parent 0187ae6001
commit 346c426b43
13 changed files with 395 additions and 144 deletions
+34
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module Dodge.Combine.Data
where
data ItemType
= Pipe
| BigTube
| Plate
| MChip
| Magnet
| Motor
| LED
| Hardware
| Nailbox
| Plank
| Prism
| LightSensor
| SoundSensor
| HeatSensor
| CopperWire
| EmptyCan
| Pistol
| AutoGun
| Rifle
| LtAutoGun
| HvAutoGun
| HvRifle
| MultGun Int
| SpreadGun Int
| Launcher Int
| Battery
| PortableFusion
| AutoFiringMech
| FiringMech
| TargetingModule
deriving (Eq,Ord)