Refactor, add bullet modules and weapon effect modifiers

This commit is contained in:
2021-05-27 02:50:33 +02:00
parent 0187ae6001
commit 346c426b43
13 changed files with 395 additions and 144 deletions
+2 -1
View File
@@ -157,7 +157,8 @@ startCr = defaultCreature
startInventory :: IM.IntMap Item
startInventory = IM.fromList (zip [0..20]
(
[blinkGun
[hvAutoGun
,blinkGun
,miniGun
,bezierGun
,multGun