Store paths crossing block walls in block
This commit is contained in:
@@ -120,9 +120,10 @@ evaluateRandPS rgen ps w = placeSpotID ps evaluatedType (set randGen g w)
|
||||
(evaluatedType, g) = runState rgen (_randGen w)
|
||||
|
||||
placeWallPoly :: [Point2] -> Wall -> World -> World
|
||||
placeWallPoly ps wl = rmCrossPaths . over walls (placeWalls ps wl)
|
||||
where
|
||||
rmCrossPaths w = foldr (uncurry removePathsCrossing) w $ loopPairs ps
|
||||
placeWallPoly ps wl = -- rmCrossPaths .
|
||||
over walls (placeWalls ps wl)
|
||||
-- where
|
||||
-- rmCrossPaths w = foldr (uncurry obstructPathsCrossing) w $ loopPairs ps
|
||||
|
||||
placeWalls :: [Point2] -> Wall -> IM.IntMap Wall -> IM.IntMap Wall
|
||||
placeWalls qs wl wls = foldl' (addPane wl) wls pairs
|
||||
|
||||
@@ -25,13 +25,13 @@ plBlock
|
||||
-> (Int,World)
|
||||
plBlock [] _ _ _ = error "Trying to add a block with incomplete polygon"
|
||||
plBlock (p:ps) bl wl w = (,) blid $ w
|
||||
& flip (foldr insertWall) wls
|
||||
& blocks . at blid ?~ bl
|
||||
{ _blID = blid
|
||||
, _blWallIDs = IS.fromList is
|
||||
, _blShadows = []
|
||||
, _blFootprint = p:ps
|
||||
}
|
||||
& insertWalls blid wls
|
||||
where
|
||||
blid = IM.newKey $ _blocks w
|
||||
lns = zip (p:ps) (ps ++ [p])
|
||||
@@ -51,7 +51,8 @@ plLineBlock
|
||||
-> World
|
||||
-> (Int, World)
|
||||
plLineBlock basePane blwidth a b gw = ( 0
|
||||
, foldr insertWall (insertBlocks gw) listWalls
|
||||
-- , foldr insertWall (insertBlocks gw) listWalls
|
||||
, insertBlocks gw
|
||||
)
|
||||
where
|
||||
depth = blwidth
|
||||
@@ -65,13 +66,17 @@ plLineBlock basePane blwidth a b gw = ( 0
|
||||
linesAt p = loopPairs $ cornersAt p
|
||||
wlid = IM.newKey $ _walls gw
|
||||
blid = IM.newKey $ _blocks gw
|
||||
insertBlock (i,p) = over blocks $ IM.insert (i+blid) Block
|
||||
insertBlock (i,p) =
|
||||
insertWalls (i + blid) (makeWallAt p i)
|
||||
. (over blocks $ IM.insert (i+blid) Block
|
||||
{ _blID = i + blid, _blWallIDs = IS.fromList $ ksAtI i
|
||||
, _blHP = 1000, _blShadows = shadowsAt i
|
||||
, _blDir = 0 -- THIS IS NOT SENSIBLE. TODO rethink block positioning
|
||||
, _blFootprint = cornersAt p -- TODO check winding (clockwise, anticlockwise)
|
||||
, _blObstructs = []
|
||||
, _blPaths = []
|
||||
, _blPos = p, _blDraw = const mempty , _blDeath = makeBlockDebris}
|
||||
)
|
||||
insertBlocks = flip (foldr insertBlock) $ zip is blockCenPs
|
||||
ksAtI i = map ( + (wlid + i*4) ) [0,1,2,3]
|
||||
visibilityAt i
|
||||
@@ -91,6 +96,12 @@ plLineBlock basePane blwidth a b gw = ( 0
|
||||
}
|
||||
listWalls = concat $ zipWith makeWallAt blockCenPs is
|
||||
|
||||
insertWall :: Wall -> World -> World
|
||||
insertWall wl = (walls . at (_wlID wl) ?~ wl)
|
||||
-- . uncurry (addObstacleCrossing' BlockObstacle) (_wlLine wl)
|
||||
-- | Must be done after inserting the block
|
||||
insertWalls :: Int -> [Wall] -> World -> World
|
||||
insertWalls blid wls w = w' & blocks . ix blid . blPaths .~ concat paths
|
||||
where
|
||||
(w',paths) = mapAccumR (flip insertWall) w wls
|
||||
|
||||
insertWall :: Wall -> World -> (World,[(Int,Int,PathEdge)])
|
||||
insertWall wl = uncurry obstructPathsCrossing (_wlLine wl)
|
||||
. (walls . at (_wlID wl) ?~ wl)
|
||||
|
||||
Reference in New Issue
Block a user