Cleanup
This commit is contained in:
@@ -6,7 +6,7 @@ module Dodge.Data.RoomCluster where
|
|||||||
import Control.Lens
|
import Control.Lens
|
||||||
import qualified Data.Set as S
|
import qualified Data.Set as S
|
||||||
|
|
||||||
data ClusterStatus = ClusterStatus
|
newtype ClusterStatus = ClusterStatus
|
||||||
{ _csLinks :: S.Set ClusterLink
|
{ _csLinks :: S.Set ClusterLink
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
+2
-2
@@ -66,8 +66,8 @@ initialAnoTree =
|
|||||||
PassthroughLockKeyLists keyCardRunPastRand itemRooms
|
PassthroughLockKeyLists keyCardRunPastRand itemRooms
|
||||||
, AnTree . intAnno $ warningRooms "INVISIBLE CREATURE AHEAD"
|
, AnTree . intAnno $ warningRooms "INVISIBLE CREATURE AHEAD"
|
||||||
, AnTree $
|
, AnTree $
|
||||||
rToOnward "chaseCrit+armourChaseCrit rectRoom" =<<
|
rToOnward "chaseCrit+armourChaseCrit rectRoom" .
|
||||||
return . cleatOnward <$>
|
return . cleatOnward =<<
|
||||||
(roomRectAutoLinks 400 400 <&> rmPmnts
|
(roomRectAutoLinks 400 400 <&> rmPmnts
|
||||||
.++~ [ psPtPl anyUnusedSpot (PutCrit invisibleChaseCrit)
|
.++~ [ psPtPl anyUnusedSpot (PutCrit invisibleChaseCrit)
|
||||||
, psPtPl anyUnusedSpot (PutCrit armourChaseCrit)
|
, psPtPl anyUnusedSpot (PutCrit armourChaseCrit)
|
||||||
|
|||||||
+2
-17
@@ -86,22 +86,7 @@ doInPlacements w =
|
|||||||
doRoomInPlacements :: GenWorld -> Room -> (GenWorld, Room)
|
doRoomInPlacements :: GenWorld -> Room -> (GenWorld, Room)
|
||||||
doRoomInPlacements w rm = foldr f (w, rm) $ _rmInPmnt rm
|
doRoomInPlacements w rm = foldr f (w, rm) $ _rmInPmnt rm
|
||||||
where
|
where
|
||||||
f plf (w', r') = placeSpot (w', r') (plf (w'))
|
f plf (w', r') = placeSpot (w', r') (plf w')
|
||||||
|
|
||||||
--doOutPlacements :: GenWorld -> GenWorld
|
|
||||||
--doOutPlacements w =
|
|
||||||
-- let ((pmnts, gw), rms) = mapAccumR doRoomOutPlacements (IM.empty, w) (_genRooms w)
|
|
||||||
-- in gw & genRooms .~ rms & genPmnt <>~ pmnts
|
|
||||||
|
|
||||||
--doRoomOutPlacements ::
|
|
||||||
-- (IM.IntMap [Placement], GenWorld) ->
|
|
||||||
-- Room ->
|
|
||||||
-- ((IM.IntMap [Placement], GenWorld), Room)
|
|
||||||
--doRoomOutPlacements imw r = foldr f (imw, r) $ IM.toList $ _rmOutPmnt r
|
|
||||||
-- where
|
|
||||||
-- f (i, pl) ((im, w), rm) =
|
|
||||||
-- let ((neww, newrm), plmnts) = placeSpot (w, rm) pl
|
|
||||||
-- in ((IM.insert i plmnts im, neww), newrm)
|
|
||||||
|
|
||||||
doIndividualPlacements :: GenWorld -> GenWorld
|
doIndividualPlacements :: GenWorld -> GenWorld
|
||||||
doIndividualPlacements gw =
|
doIndividualPlacements gw =
|
||||||
@@ -109,7 +94,7 @@ doIndividualPlacements gw =
|
|||||||
in gw' & genRooms .~ rms
|
in gw' & genRooms .~ rms
|
||||||
|
|
||||||
doRoomPlacements :: GenWorld -> Room -> (GenWorld, Room)
|
doRoomPlacements :: GenWorld -> Room -> (GenWorld, Room)
|
||||||
doRoomPlacements w rm = foldl' (\wr -> placeSpot wr) (w, rm & rmPmnts .~ mempty)
|
doRoomPlacements w rm = foldl' placeSpot (w, rm & rmPmnts .~ mempty)
|
||||||
$ _rmPmnts rm
|
$ _rmPmnts rm
|
||||||
|
|
||||||
setupWorldBounds :: World -> World
|
setupWorldBounds :: World -> World
|
||||||
|
|||||||
@@ -39,7 +39,7 @@ putTerminalFull f col mc tm =
|
|||||||
defaultSensorWall
|
defaultSensorWall
|
||||||
Nothing
|
Nothing
|
||||||
)
|
)
|
||||||
$ \mcpl -> Just $ pt0 (PutWorldUpdate $ const $ over gwWorld $ (setids tmpl btpl mcpl)) (\_ -> f tmpl btpl mcpl)
|
$ \mcpl -> Just $ pt0 (PutWorldUpdate $ const $ over gwWorld (setids tmpl btpl mcpl)) (\_ -> f tmpl btpl mcpl)
|
||||||
where
|
where
|
||||||
setids tmpl btpl mcpl w =
|
setids tmpl btpl mcpl w =
|
||||||
w
|
w
|
||||||
|
|||||||
@@ -42,16 +42,14 @@ placePlainPSSpot
|
|||||||
placePlainPSSpot w rm plmnt shift =
|
placePlainPSSpot w rm plmnt shift =
|
||||||
let (i, w') = placeSpotID rm (shiftPSBy shift (_plSpot plmnt)) (_plType plmnt) w
|
let (i, w') = placeSpotID rm (shiftPSBy shift (_plSpot plmnt)) (_plType plmnt) w
|
||||||
newplmnt = plmnt & plMID ?~ i
|
newplmnt = plmnt & plMID ?~ i
|
||||||
((gw,rm')) = maybe ((w', rm & rmPmnts .:~ newplmnt))
|
(gw,rm') = maybe (w', rm & rmPmnts .:~ newplmnt)
|
||||||
(recrPlace newplmnt w') (_plIDCont plmnt w' newplmnt)
|
(recrPlace newplmnt w') (_plIDCont plmnt w' newplmnt)
|
||||||
in ((f newplmnt gw,rm'))
|
in (f newplmnt gw,rm')
|
||||||
where
|
where
|
||||||
f x gw = fromMaybe gw $ do
|
f x gw = fromMaybe gw $ do
|
||||||
j <- x ^. plExternalID
|
j <- x ^. plExternalID
|
||||||
return $ gw & genPmnt . at j ?~ x
|
return $ gw & genPmnt . at j ?~ x
|
||||||
recrPlace newplmnt w' pl =
|
recrPlace newplmnt w' pl = placeSpot (w', rm & rmPmnts .:~ newplmnt) pl
|
||||||
let (wr) = placeSpot (w', rm & rmPmnts .:~ newplmnt) pl
|
|
||||||
in (wr)
|
|
||||||
|
|
||||||
-- this should be tidied up
|
-- this should be tidied up
|
||||||
placeSpotUsingLink ::
|
placeSpotUsingLink ::
|
||||||
@@ -65,7 +63,7 @@ placeSpotUsingLink ::
|
|||||||
placeSpotUsingLink w rm plmnt extract eff fallback = case searchedPoss (_rmPos rm) of
|
placeSpotUsingLink w rm plmnt extract eff fallback = case searchedPoss (_rmPos rm) of
|
||||||
Just (ps, rmposs) -> placeSpot (w, eff (head rmposs) $ rm & rmPos .~ rmposs) (plmnt & plSpot .~ ps)
|
Just (ps, rmposs) -> placeSpot (w, eff (head rmposs) $ rm & rmPos .~ rmposs) (plmnt & plSpot .~ ps)
|
||||||
Nothing -> case fallback of
|
Nothing -> case fallback of
|
||||||
Nothing -> ((w, rm))
|
Nothing -> (w, rm)
|
||||||
Just plmnt' -> placeSpot (w, rm) plmnt'
|
Just plmnt' -> placeSpot (w, rm) plmnt'
|
||||||
where
|
where
|
||||||
searchedPoss [] = Nothing
|
searchedPoss [] = Nothing
|
||||||
|
|||||||
@@ -62,7 +62,7 @@ lightSensByDoor i rm =
|
|||||||
|
|
||||||
keyCardRoomRunPast :: RandomGen g => Int -> Int -> State g (MetaTree Room String)
|
keyCardRoomRunPast :: RandomGen g => Int -> Int -> State g (MetaTree Room String)
|
||||||
keyCardRoomRunPast keyid rmid = do
|
keyCardRoomRunPast keyid rmid = do
|
||||||
cenroom <- shuffleLinks =<< keyCardAnalyserByDoor keyid rmid <$> roomNgon 6 200
|
cenroom <- shuffleLinks . keyCardAnalyserByDoor keyid rmid =<< roomNgon 6 200
|
||||||
let doorroom = triggerDoorRoom rmid
|
let doorroom = triggerDoorRoom rmid
|
||||||
rToOnward "keyCardRoomRunPast" $
|
rToOnward "keyCardRoomRunPast" $
|
||||||
treeFromTrunk [door] $
|
treeFromTrunk [door] $
|
||||||
@@ -126,7 +126,7 @@ analyserByDoorWithPrompt = analyserByNthLinkWithPrompt 0
|
|||||||
|
|
||||||
healthTest :: RandomGen g => Int -> State g (Tree Room)
|
healthTest :: RandomGen g => Int -> State g (Tree Room)
|
||||||
healthTest n = do
|
healthTest n = do
|
||||||
cenroom <- shuffleLinks =<< healthAnalyserByDoor n <$> roomNgon 8 200
|
cenroom <- shuffleLinks . healthAnalyserByDoor n =<< roomNgon 8 200
|
||||||
return $
|
return $
|
||||||
treePost
|
treePost
|
||||||
[ door
|
[ door
|
||||||
@@ -138,14 +138,14 @@ healthTest n = do
|
|||||||
|
|
||||||
lasSensorTurretTest :: RandomGen g => Int -> State g (MetaTree Room String)
|
lasSensorTurretTest :: RandomGen g => Int -> State g (MetaTree Room String)
|
||||||
lasSensorTurretTest n = do
|
lasSensorTurretTest n = do
|
||||||
cenroom <- shuffleLinks =<< lightSensInsideDoor n <$> cenLasTur
|
cenroom <- shuffleLinks . lightSensInsideDoor n =<< cenLasTur
|
||||||
rToOnward "lasSensorTurretTest" $
|
rToOnward "lasSensorTurretTest" $
|
||||||
treePost
|
treePost
|
||||||
[door, cenroom, triggerDoorRoom n, cleatOnward door]
|
[door, cenroom, triggerDoorRoom n, cleatOnward door]
|
||||||
|
|
||||||
lasCenSensEdge :: RandomGen g => Int -> State g (MetaTree Room String)
|
lasCenSensEdge :: RandomGen g => Int -> State g (MetaTree Room String)
|
||||||
lasCenSensEdge n = do
|
lasCenSensEdge n = do
|
||||||
cenroom <- shuffleLinks =<< lightSensByDoor n <$> cenLasTur
|
cenroom <- shuffleLinks . lightSensByDoor n =<< cenLasTur
|
||||||
let doorroom = triggerDoorRoom n
|
let doorroom = triggerDoorRoom n
|
||||||
rToOnward "lasCenSensEdge" $
|
rToOnward "lasCenSensEdge" $
|
||||||
treeFromTrunk [door] $
|
treeFromTrunk [door] $
|
||||||
|
|||||||
@@ -84,7 +84,7 @@ twinSlowDoorChasers = do
|
|||||||
return $ twinSlowDoorRoom 80 200 40 & rmPmnts %~ (plmnts ++)
|
return $ twinSlowDoorRoom 80 200 40 & rmPmnts %~ (plmnts ++)
|
||||||
|
|
||||||
southPillarsRoom :: RandomGen g => Float -> Float -> Float -> State g Room
|
southPillarsRoom :: RandomGen g => Float -> Float -> Float -> State g Room
|
||||||
southPillarsRoom x y h = addSouthPillars x h =<< (roomRectAutoLinks x y)
|
southPillarsRoom x y h = addSouthPillars x h =<< roomRectAutoLinks x y
|
||||||
|
|
||||||
addSouthPillars :: RandomGen g => Float -> Float -> Room -> State g Room
|
addSouthPillars :: RandomGen g => Float -> Float -> Room -> State g Room
|
||||||
addSouthPillars x h r = do
|
addSouthPillars x h r = do
|
||||||
|
|||||||
@@ -134,7 +134,6 @@ roomCenterPillar = do
|
|||||||
set rmName "roomCenterPillar" $
|
set rmName "roomCenterPillar" $
|
||||||
roomRect 240 240 2 2
|
roomRect 240 240 2 2
|
||||||
)
|
)
|
||||||
where
|
|
||||||
|
|
||||||
weaponEmptyRoom :: State StdGen (Tree Room)
|
weaponEmptyRoom :: State StdGen (Tree Room)
|
||||||
weaponEmptyRoom = do
|
weaponEmptyRoom = do
|
||||||
@@ -156,7 +155,7 @@ weaponEmptyRoom = do
|
|||||||
|
|
||||||
weaponUnderCrits :: RandomGen g => State g (MetaTree Room String)
|
weaponUnderCrits :: RandomGen g => State g (MetaTree Room String)
|
||||||
weaponUnderCrits = do
|
weaponUnderCrits = do
|
||||||
let addwpat p = rmPmnts .:~ (sPS p 0 $ RandPS $ fmap PutFlIt randFirstWeapon)
|
let addwpat p = rmPmnts .:~ sPS p 0 (RandPS $ fmap PutFlIt randFirstWeapon)
|
||||||
continuationRoom =
|
continuationRoom =
|
||||||
treePost
|
treePost
|
||||||
[ addwpat (V2 20 0) corridorN
|
[ addwpat (V2 20 0) corridorN
|
||||||
@@ -305,11 +304,10 @@ shootersRoom' = do
|
|||||||
|
|
||||||
shootersRoom1 :: RandomGen g => State g Room
|
shootersRoom1 :: RandomGen g => State g Room
|
||||||
shootersRoom1 = do
|
shootersRoom1 = do
|
||||||
pl <- ( takeOne $
|
pl <- takeOne $
|
||||||
map
|
map
|
||||||
(\i -> psPtPl (PSRoomRand i (uncurry PS)) (PutCrit autoCrit))
|
(\i -> psPtPl (PSRoomRand i (uncurry PS)) (PutCrit autoCrit))
|
||||||
[0, 1, 2]
|
[0, 1, 2]
|
||||||
)
|
|
||||||
shootersRoom' <&> rmPmnts
|
shootersRoom' <&> rmPmnts
|
||||||
.:~ pl
|
.:~ pl
|
||||||
|
|
||||||
|
|||||||
@@ -52,7 +52,7 @@ lockedStart i = do
|
|||||||
smallRoom
|
smallRoom
|
||||||
{ --_rmOutPmnt = IM.singleton i (putLitButOnPosExtTrig red useUnusedLnk)
|
{ --_rmOutPmnt = IM.singleton i (putLitButOnPosExtTrig red useUnusedLnk)
|
||||||
_rmPmnts = [plRRpt 0 (PutFlIt theweapon)
|
_rmPmnts = [plRRpt 0 (PutFlIt theweapon)
|
||||||
,(putLitButOnPosExtTrig red useUnusedLnk) & plExternalID ?~ i]
|
,putLitButOnPosExtTrig red useUnusedLnk & plExternalID ?~ i]
|
||||||
, _rmBound = [rectNSWE 70 30 0 40]
|
, _rmBound = [rectNSWE 70 30 0 40]
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
|||||||
@@ -48,11 +48,11 @@ tutAnoTree =
|
|||||||
-- , AnTree $ tutDrop
|
-- , AnTree $ tutDrop
|
||||||
[ AnTree $ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
[ AnTree $ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
||||||
, AnTree corDoor
|
, AnTree corDoor
|
||||||
, AnTree $ tutRooms
|
, AnTree tutRooms
|
||||||
, AnTree corDoor
|
, AnTree corDoor
|
||||||
, AnTree $ tToBTree "critroom" <$> weaponBehindPillar
|
, AnTree $ tToBTree "critroom" <$> weaponBehindPillar
|
||||||
, AnTree corDoor
|
, AnTree corDoor
|
||||||
, AnTree $ tutDrop
|
, AnTree tutDrop
|
||||||
, AnTree $ return $ tToBTree "cor" $ return $ cleatOnward corridor
|
, AnTree $ return $ tToBTree "cor" $ return $ cleatOnward corridor
|
||||||
---- , AnTree $ pickupTut
|
---- , AnTree $ pickupTut
|
||||||
---- , AnTree $ weaponTut
|
---- , AnTree $ weaponTut
|
||||||
@@ -95,12 +95,12 @@ tutRooms = do
|
|||||||
i <- nextLayoutInt
|
i <- nextLayoutInt
|
||||||
j <- nextLayoutInt
|
j <- nextLayoutInt
|
||||||
x <-
|
x <-
|
||||||
shuffleLinks =<< analyserByDoorWithPrompt sensorTut (RequireEquipment (AMMOMAG DRUMMAG)) i
|
shuffleLinks . analyserByDoorWithPrompt sensorTut (RequireEquipment (AMMOMAG DRUMMAG)) i
|
||||||
<$> addDoorAtNthLinkToggleTerminal 1 ss j
|
=<< addDoorAtNthLinkToggleTerminal 1 ss j
|
||||||
<$> roomNgon 6 100
|
<$> roomNgon 6 100
|
||||||
bcor <- blockedCorridor
|
bcor <- blockedCorridor
|
||||||
r1 <- (r burstRifle) <&> rmPmnts .:~ t
|
r1 <- r burstRifle <&> rmPmnts .:~ t
|
||||||
r2 <- (r (drumMag & itConsumables ?~ 500))
|
r2 <- r (drumMag & itConsumables ?~ 500)
|
||||||
return $
|
return $
|
||||||
tToBTree "DoorTest" $
|
tToBTree "DoorTest" $
|
||||||
Node
|
Node
|
||||||
|
|||||||
+1
-1
@@ -161,7 +161,7 @@ updateUniverseMid u = case _uvScreenLayers u of
|
|||||||
. updateUseInputInGame
|
. updateUseInputInGame
|
||||||
$ over
|
$ over
|
||||||
uvWorld
|
uvWorld
|
||||||
(updateMouseInGame (u ^. uvConfig) . (updateCamera (u ^. uvConfig)))
|
(updateMouseInGame (u ^. uvConfig) . updateCamera (u ^. uvConfig))
|
||||||
u
|
u
|
||||||
|
|
||||||
timeFlowUpdate :: Universe -> Universe
|
timeFlowUpdate :: Universe -> Universe
|
||||||
|
|||||||
@@ -110,7 +110,7 @@ resetTerminal x tm =
|
|||||||
leaveResetQuitTerminal :: String -> Terminal -> World -> World
|
leaveResetQuitTerminal :: String -> Terminal -> World -> World
|
||||||
leaveResetQuitTerminal s tm =
|
leaveResetQuitTerminal s tm =
|
||||||
(cWorld . lWorld . terminals . ix (_tmID tm) . tmFutureLines
|
(cWorld . lWorld . terminals . ix (_tmID tm) . tmFutureLines
|
||||||
.~ (tlSetStatus (TerminalPressTo s)) <> tlDoEffect (TmWdWdLeaveTerminal s))
|
.~ tlSetStatus (TerminalPressTo s) <> tlDoEffect (TmWdWdLeaveTerminal s))
|
||||||
. exitTerminalSubInv
|
. exitTerminalSubInv
|
||||||
|
|
||||||
exitTerminalSubInv :: World -> World
|
exitTerminalSubInv :: World -> World
|
||||||
|
|||||||
Reference in New Issue
Block a user