Cleanup code for your control
This commit is contained in:
+1
-1
@@ -1 +1 @@
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All good (602 modules, at 23:49:54)
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All good (602 modules, at 10:06:36)
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+43
-30
@@ -3,7 +3,6 @@ module Dodge.Creature.State (
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doDamage,
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) where
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import Dodge.LightSource
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import qualified Data.Map.Strict as M
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import Data.Maybe
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import Data.Monoid
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@@ -24,6 +23,7 @@ import Dodge.Hammer
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import Dodge.ItEffect
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import Dodge.Item.Grammar
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import Dodge.Item.HeldOffset
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import Dodge.LightSource
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import Dodge.Prop.Gib
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import Dodge.SoundLogic
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--import Dodge.WorldEvent.Flash
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@@ -73,9 +73,11 @@ stateUpdate f =
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checkDeath :: Creature -> World -> World
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checkDeath cr w
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| _crHP cr > 0 = w
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| _crHP cr > 0 =
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w
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& cWorld . lWorld . creatures . ix (_crID cr) . crState . csDamage .~ []
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| otherwise = w
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| otherwise =
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w
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& dropByState cr
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& removecr
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& stopSoundFrom (CrWeaponSound (_crID cr) 0)
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@@ -192,26 +194,27 @@ chainLinkOrientation mo par (ILink lt f) child = (p + Q.rotate q p1, q * q1)
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(p, q) = mo
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(p1, q1) = f par lt child
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updateItemWithOrientation :: Creature -> (Point3, Q.Quaternion Float)
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-> LabelDoubleTree ItemLink Item
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-> World -> World
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updateItemWithOrientation ::
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Creature ->
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(Point3, Q.Quaternion Float) ->
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LabelDoubleTree ItemLink Item ->
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World ->
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World
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updateItemWithOrientation cr m itmtree = case _itType itm of
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HELD TORCH -> shineTorch cr itmtree m
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_ -> id
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where
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itm = itmtree ^. ldtValue
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shineTorch :: Creature -> LabelDoubleTree ItemLink Item -> (Point3, Q.Quaternion Float) -> World -> World
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shineTorch cr itmtree (p,q) = fromMaybe id $ do
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(_,mag) <- find (isammolink . _iatType . fst) (itmtree ^. ldtLeft)
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shineTorch cr itmtree (p, q) = fromMaybe id $ do
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(_, mag) <- find (isammolink . _iatType . fst) (itmtree ^. ldtLeft)
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i <- mag ^? ldtValue . itUse . amagLoadStatus . iaLoaded
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guard $ i >= x
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invid <- mag ^? ldtValue . itLocation . ilInvID
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return $
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(cWorld . lWorld . tempLightSources .:~ tlsTimeRadColPos 1 250 0.7 pos'')
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. (cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix invid . itUse . amagLoadStatus . iaLoaded -~ x)
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. (cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix invid . itUse . amagLoadStatus . iaLoaded -~ x)
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where
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x = 10
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isammolink AmmoInLink{} = True
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@@ -219,39 +222,49 @@ shineTorch cr itmtree (p,q) = fromMaybe id $ do
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pos = (_crPos cr `v2z` 0 + rotate3 cdir p)
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pos'' = pos + rotate3 d (V3 8 0 1.5)
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cdir = _crDir cr
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a = argV (Q.qToV2 q)
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d = _crDir cr + a
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d = _crDir cr + argV (Q.qToV2 q)
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itemInvSideEffect :: Creature -> Item -> World -> World
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itemInvSideEffect cr itm = case _itType itm of
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TARGETING tt -> updateItemTargeting tt cr itm
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_ -> id
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-- this probably needs to be set to null when dropped as well?
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updateItemTargeting :: TargetingType -> Creature -> Item -> World -> World
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updateItemTargeting tt cr itm w = case tt of
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_ | not isattached -> w
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& pointItUse . tgPos .~ Nothing
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& pointItUse . tgActive .~ False
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TARGETLASER | crIsAiming cr -> w
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& cWorld . lWorld . lasers .:~ LaserStart
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_
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| not isattached ->
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w
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& pointItUse . tgPos .~ Nothing
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& pointItUse . tgActive .~ False
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TARGETLASER
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| crIsAiming cr ->
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w
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& cWorld . lWorld . lasers
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.:~ LaserStart
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{ _lpPhaseV = 1
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, _lpDir = _crDir cr
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, _lpPos = sp
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, _lpColor = col
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, _lpType = TargetingLaser (_itID itm)
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}
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TARGETLASER -> w & pointItUse . tgPos .~ Nothing
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TargetRBPress | rbpressed -> w
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& pointItUse . tgPos %~ maybe (Just $ mouseWorldPos (w ^. input) (w ^. wCam)) Just
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& pointItUse . tgActive .~ True
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TargetRBPress -> w
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TARGETLASER -> w & pointItUse . tgPos .~ Nothing
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TargetRBPress
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| rbpressed ->
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w
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& pointItUse . tgPos %~ maybe (Just $ mouseWorldPos (w ^. input) (w ^. wCam)) Just
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& pointItUse . tgActive .~ True
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TargetRBPress ->
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w
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& pointItUse . tgPos .~ Nothing
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& pointItUse . tgActive .~ False
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TargetRBCreature -> w & pointItUse %~ setRBCreatureTargeting cr w
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TargetCursor -> w & pointItUse .~ TargetingUse
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(Just (mouseWorldPos (w ^. input) (w ^. wCam)))
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Nothing
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True
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TargetRBCreature -> w & pointItUse %~ setRBCreatureTargeting cr w
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TargetCursor ->
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w & pointItUse
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.~ TargetingUse
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(Just (mouseWorldPos (w ^. input) (w ^. wCam)))
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Nothing
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True
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where
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pointItUse = cWorld . lWorld . creatures . ix cid . crInv . ix invid . itUse
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cid = _crID cr
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@@ -264,7 +277,8 @@ updateItemTargeting tt cr itm w = case tt of
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setRBCreatureTargeting :: Creature -> World -> ItemUse -> ItemUse
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setRBCreatureTargeting cr w ituse
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| SDL.ButtonRight `M.member` _mouseButtons (_input w) && isJust (ituse ^? tgID . _Just)
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&& canSeeTarget = ituse & updatePos & tgActive .~ True
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&& canSeeTarget =
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ituse & updatePos & tgActive .~ True
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| otherwise = ituse & tgID .~ fmap _crID newtarg & updatePos & tgActive .~ False
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where
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newtarg =
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@@ -292,7 +306,6 @@ useUpdate =
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. (heldDelay . warmTime %~ decreaseToZero)
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. (heldDelay . rateTime %~ decreaseToZero)
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updateAutoRecharge :: Item -> Item
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updateAutoRecharge it = case it ^? itUse . leftConsumption of
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Just (AutoRecharging l m t p)
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@@ -20,15 +20,14 @@ import qualified SDL
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-- | The AI equivalent for your control.
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yourControl :: Creature -> World -> World
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yourControl cr w
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yourControl _ w
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| inInputFocus w = w
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| not intopinv =
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w & cWorld . lWorld . creatures . ix (_crID cr)
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%~ wasdWithAiming w (_mvSpeed $ _crMvType cr)
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w & cWorld . lWorld . creatures . ix 0 %~ wasdWithAiming w
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| otherwise =
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w
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& cWorld . lWorld . creatures . ix (_crID cr)
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%~ (wasdWithAiming w (_mvSpeed $ _crMvType cr) . mouseActionsCr (_mouseButtons (_input w)))
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& cWorld . lWorld . creatures . ix 0
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%~ (wasdWithAiming w . mouseActionsCr (w ^. input . mouseButtons))
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& pressedMBEffectsTopInventory pkeys
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& handleHotkeys
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where
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@@ -91,88 +90,43 @@ tryAssignHotkey w sc = fromMaybe w $ do
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itid <- cr ^? crManipulation . manObject . imSelectedItem
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return $ w & cWorld . lWorld . creatures . ix 0 %~ assignHotkey itid (scancodeToHotkey sc)
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{- | Turn key presses into creature movement.
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| note the order of operation, setting the posture first--this prevents the twist fire bug
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{- | The order of these MAY be important, in particular the setting of crMvAim
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within wasdMovement should probably be done first
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-}
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--wasdWithAiming ::
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-- World ->
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-- -- | Base speed
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-- Float ->
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-- Creature ->
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-- Creature
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--wasdWithAiming w speed cr
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-- | isAiming = addAnyTwist $ aimTurn mouseDir $ theMovement $ setMvAim cr
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-- | crIsReloading cr && SDL.ButtonRight `M.member` _mouseButtons (_input w) =
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-- aimTurn mouseDir $ removeTwist $ theMovement $ setMvAim cr
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-- | otherwise = theMovement $ theTurn $ removeTwist $ setMvAim cr
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-- where
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-- setMvAim = maybe id (crMvAim .~) dir
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-- twistamount = 1.6
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-- removeTwist cr' =
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-- cr'
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-- & crDir +~ _crTwist cr'
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-- & crTwist .~ 0
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-- addAnyTwist = fromMaybe id $ do
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-- itRef <- cr ^? crManipulation . manObject . inInventory . ispItem
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-- astance <- cr ^? crInv . ix itRef . itUse . heldAim . aimStance
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-- case (astance, cr ^. crTwist) of
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-- (TwoHandUnder, 0) ->
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-- return $ (crTwist .~ twistamount * pi) . (crDir -~ twistamount * pi)
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-- (TwoHandOver, 0) ->
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-- return $ (crTwist .~ twistamount * pi) . (crDir -~ twistamount * pi)
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-- _ -> Nothing
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-- theMovement
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-- | movDir == V2 0 0 = id
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-- | otherwise = crMvAbsolute (speed *.* movAbs)
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-- theTurn cr' = creatureTurnTowardDir (_crMvAim cr') 0.2 cr'
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-- movDir = wasdDir (w ^. input)
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-- dir = fmap ((w ^. wCam . camRot) +) (safeArgV movDir)
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-- movAbs = rotateV (w ^. wCam . camRot) $ normalizeV movDir
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-- isAiming = _posture (_crStance cr) == Aiming
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-- mouseDir = argV $ mouseWorldPos (w ^. input) (w ^. wCam) - (cr ^. crPos)
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-- | The order of these MAY be important, in particular the setting of crMvAim
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-- within wasdMovement should probably be done first
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wasdWithAiming ::
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World ->
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-- | Base speed
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Float ->
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Creature ->
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Creature
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wasdWithAiming w speed = wasdAim inp cam . wasdTwist . wasdMovement inp cam speed
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wasdWithAiming w cr = wasdAim inp cam . wasdTwist $ wasdMovement inp cam speed cr
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where
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speed = _mvSpeed $ _crMvType cr
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inp = w ^. input
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cam = w ^. wCam
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wasdAim :: Input -> Camera -> Creature -> Creature
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wasdAim inp cam cr
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| SDL.ButtonRight `M.member` _mouseButtons inp = aimTurn mouseDir cr
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| otherwise = theTurn cr
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| otherwise = creatureTurnTowardDir (_crMvAim cr) 0.2 cr
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where
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theTurn cr' = creatureTurnTowardDir (_crMvAim cr') 0.2 cr'
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mouseDir = argV $ mouseWorldPos inp cam - (cr ^. crPos)
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-- aim with the root item
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wasdTwist :: Creature -> Creature
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wasdTwist cr
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| _posture (_crStance cr) == Aiming = addAnyTwist cr
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| otherwise = removeTwist cr
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where
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twistamount = 1.6
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removeTwist cr' =
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cr'
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& crDir +~ _crTwist cr'
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& crTwist .~ 0
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addAnyTwist = fromMaybe id $ do
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| _posture (_crStance cr) == Aiming = fromMaybe cr $ do
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itRef <- cr ^? crManipulation . manObject . imRootItem
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astance <- cr ^? crInv . ix itRef . itUse . heldAim . aimStance
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case (astance, cr ^. crTwist) of
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(TwoHandUnder, 0) ->
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return $ (crTwist .~ twistamount * pi) . (crDir -~ twistamount * pi)
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return $ cr & crTwist .~ twistamount * pi & crDir -~ twistamount * pi
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(TwoHandOver, 0) ->
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return $ (crTwist .~ twistamount * pi) . (crDir -~ twistamount * pi)
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return $ cr & crTwist .~ twistamount * pi & crDir -~ twistamount * pi
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_ -> Nothing
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| otherwise = cr
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& crDir +~ _crTwist cr
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& crTwist .~ 0 --remove twistk
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where
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twistamount = 1.6
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wasdMovement :: Input -> Camera -> Float -> Creature -> Creature
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wasdMovement inp cam speed = theMovement . setMvAim
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@@ -193,11 +147,14 @@ aimTurn a cr = creatureTurnTowardDir a (x * 0.2) cr
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itRef <- cr ^? crManipulation . manObject . imRootItem
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cr ^? crInv . ix itRef . itUse . heldAim . aimTurnSpeed
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-- | Set posture according to mouse presses.
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{- | Set posture according to mouse presses.
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(should you be aiming without a selected item?)
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-}
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mouseActionsCr :: M.Map SDL.MouseButton Int -> Creature -> Creature
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mouseActionsCr pkeys cr
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| SDL.ButtonRight `M.member` pkeys = cr & crStance . posture .~ Aiming
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| otherwise = cr & crStance . posture .~ AtEase
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mouseActionsCr pkeys
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| SDL.ButtonRight `M.member` pkeys = crStance . posture .~ Aiming
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| otherwise = crStance . posture .~ AtEase
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-- where
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-- noaction = fromMaybe True $ do
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-- theaction <- cr ^? crManipulation . manObject . inInventory . iselAction
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@@ -210,7 +167,7 @@ pressedMBEffectsTopInventory pkeys w
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| isDown SDL.ButtonMiddle = w & wCam . camRot -~ rotation
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| otherwise = w
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where
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youhammerdown = set (cWorld . lWorld . creatures . ix 0 . crHammerPosition) HammerDown
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youhammerdown = set (cWorld . lWorld . creatures . ix 0 . crHammerPosition) HammerDown
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inTopInv = case w ^. hud . hudElement of
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DisplayInventory{_subInventory = NoSubInventory} -> True
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_ -> False
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@@ -412,9 +412,8 @@ Create src/Dodge/Projectile/Create.hs 1;" m
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Create src/Dodge/Prop/Create.hs 1;" m
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Create src/Dodge/Wall/Create.hs 1;" m
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CreateFlame src/Dodge/Data/Item/Use/Consumption/Ammo.hs 54;" C
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CreateHeldLight src/Dodge/Data/Item/Effect.hs 25;" C
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CreatePoisonGas src/Dodge/Data/Item/Use/Consumption/Ammo.hs 54;" C
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CreateShieldWall src/Dodge/Data/Item/Effect.hs 26;" C
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CreateShieldWall src/Dodge/Data/Item/Effect.hs 25;" C
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Creature src/Dodge/Data/Creature.hs 38;" t
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Creature src/Dodge/Creature.hs 1;" m
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Creature src/Dodge/Data/Creature.hs 7;" m
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@@ -620,8 +619,8 @@ Effect src/Dodge/Data/Item/Effect.hs 6;" m
|
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Effect src/Dodge/Default/Item/Effect.hs 1;" m
|
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EffectArguments src/Dodge/Data/Terminal.hs 92;" t
|
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EffectRootNotroot src/Dodge/Data/Item/Effect.hs 24;" C
|
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EffectWhileAttached src/Dodge/Data/Item/Effect.hs 29;" C
|
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EffectWhileRoot src/Dodge/Data/Item/Effect.hs 28;" C
|
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EffectWhileAttached src/Dodge/Data/Item/Effect.hs 28;" C
|
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EffectWhileRoot src/Dodge/Data/Item/Effect.hs 27;" C
|
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EighthRes src/Dodge/Data/Config.hs 95;" C
|
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Eldritch src/Dodge/Data/Scenario.hs 34;" C
|
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ElectricalAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 43;" C
|
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@@ -932,10 +931,9 @@ ItAmount src/Dodge/Data/Item/Use/Consumption.hs 39;" t
|
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ItCrWdId src/Dodge/Data/WorldEffect.hs 19;" C
|
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ItCrWdItemEffect src/Dodge/Data/WorldEffect.hs 20;" C
|
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ItCrWdWd src/Dodge/Data/WorldEffect.hs 18;" t
|
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ItDropEffect src/Dodge/Data/Item/Effect.hs 35;" t
|
||||
ItDropEffect src/Dodge/Data/Item/Effect.hs 31;" t
|
||||
ItEffect src/Dodge/Data/Item/Effect.hs 12;" t
|
||||
ItEffect src/Dodge/ItEffect.hs 1;" m
|
||||
ItFloorEffect src/Dodge/Data/Item/Effect.hs 32;" t
|
||||
ItID src/Dodge/Data/Item.hs 29;" t
|
||||
ItInvEffect src/Dodge/Data/Item/Effect.hs 19;" t
|
||||
ItZoom src/Dodge/Data/Item/Use.hs 188;" t
|
||||
@@ -970,7 +968,7 @@ LBlink src/Dodge/Data/Item/HeldUse.hs 53;" C
|
||||
LBoost src/Dodge/Data/Item/HeldUse.hs 55;" C
|
||||
LDT src/Dodge/Data/DoubleTree.hs 39;" C
|
||||
LDTBottomNode src/Dodge/Data/DoubleTree.hs 27;" C
|
||||
LDTComb src/Dodge/Item/Grammar.hs 88;" t
|
||||
LDTComb src/Dodge/Item/Grammar.hs 87;" t
|
||||
LDTMidAboveNode src/Dodge/Data/DoubleTree.hs 25;" C
|
||||
LDTMidBelowNode src/Dodge/Data/DoubleTree.hs 26;" C
|
||||
LDTRootNode src/Dodge/Data/DoubleTree.hs 23;" C
|
||||
@@ -1239,11 +1237,10 @@ NoCursor src/Dodge/Data/SelectionList.hs 72;" C
|
||||
NoDamageEffect src/Dodge/Data/Damage.hs 29;" C
|
||||
NoDebugInfo src/Dodge/Data/Universe.hs 54;" C
|
||||
NoDelay src/Dodge/Data/Item/HeldDelay.hs 14;" C
|
||||
NoDropEffect src/Dodge/Data/Item/Effect.hs 35;" C
|
||||
NoDropEffect src/Dodge/Data/Item/Effect.hs 31;" C
|
||||
NoEquipParams src/Dodge/Data/Item/Use/Equipment.hs 29;" C
|
||||
NoEscapeMenuOption src/Dodge/Data/Universe.hs 75;" C
|
||||
NoFaction src/Dodge/Data/Creature/State.hs 40;" C
|
||||
NoFloorEffect src/Dodge/Data/Item/Effect.hs 32;" C
|
||||
NoHammer src/Dodge/Data/Hammer.hs 13;" C
|
||||
NoHoming src/Dodge/Data/Item/Use/Consumption/Ammo.hs 24;" C
|
||||
NoIntImp src/Dodge/Data/CreatureEffect.hs 20;" C
|
||||
@@ -1561,7 +1558,7 @@ RemoteDirectionPU src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" C
|
||||
RemoteScreenLink src/Dodge/Data/ComposedItem.hs 24;" C
|
||||
RemoteScreenSF src/Dodge/Data/ComposedItem.hs 34;" C
|
||||
RemoveEquipment src/Dodge/Data/RightButtonOptions.hs 36;" C
|
||||
RemoveShieldWall src/Dodge/Data/Item/Effect.hs 27;" C
|
||||
RemoveShieldWall src/Dodge/Data/Item/Effect.hs 26;" C
|
||||
Remove_LOS src/Dodge/Data/Config.hs 77;" C
|
||||
Render src/Data/Preload/Render.hs 5;" m
|
||||
Render src/Dodge/Render.hs 2;" m
|
||||
@@ -3435,7 +3432,7 @@ baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
|
||||
baseCaneShape src/Dodge/Item/Draw/SPic.hs 255;" f
|
||||
baseDebris src/Dodge/Block/Debris.hs 122;" f
|
||||
baseFloorTileSize src/Tile.hs 38;" f
|
||||
basePartiallyComposedItem' src/Dodge/Item/Grammar.hs 85;" f
|
||||
basePartiallyComposedItem' src/Dodge/Item/Grammar.hs 84;" f
|
||||
baseRifleShape src/Dodge/Item/Draw/SPic.hs 258;" f
|
||||
baseRodShape src/Dodge/Item/Draw/SPic.hs 342;" f
|
||||
baseSMGShape src/Dodge/Item/Draw/SPic.hs 325;" f
|
||||
@@ -3545,8 +3542,8 @@ changeSwapSel src/Dodge/Inventory.hs 222;" f
|
||||
changeSwapWith src/Dodge/Inventory.hs 281;" f
|
||||
charToTuple src/Picture/Base.hs 317;" f
|
||||
charToTupleGrad src/Picture/Text.hs 18;" f
|
||||
chargeIfEquipped src/Dodge/ItEffect.hs 57;" f
|
||||
chargeIfInInventory src/Dodge/ItEffect.hs 49;" f
|
||||
chargeIfEquipped src/Dodge/ItEffect.hs 54;" f
|
||||
chargeIfInInventory src/Dodge/ItEffect.hs 46;" f
|
||||
chartreuse src/Color.hs 24;" f
|
||||
chaseCrit src/Dodge/Creature/ChaseCrit.hs 33;" f
|
||||
chaseCritAwarenessUpdate src/Dodge/Creature/Perception.hs 69;" f
|
||||
@@ -3554,7 +3551,7 @@ chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 112;" f
|
||||
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 30;" f
|
||||
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 46;" f
|
||||
checkBlockHP src/Dodge/Block.hs 46;" f
|
||||
checkDeath src/Dodge/Creature/State.hs 76;" f
|
||||
checkDeath src/Dodge/Creature/State.hs 74;" f
|
||||
checkEndGame src/Dodge/Update.hs 584;" f
|
||||
checkErrorGL src/Shader/Compile.hs 255;" f
|
||||
checkFBO src/Framebuffer/Check.hs 6;" f
|
||||
@@ -3593,7 +3590,7 @@ cleatLabel src/Dodge/Cleat.hs 30;" f
|
||||
cleatOnward src/Dodge/Cleat.hs 24;" f
|
||||
cleatSide src/Dodge/Cleat.hs 27;" f
|
||||
click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 414;" f
|
||||
clickDetector src/Dodge/Item/Held/Utility.hs 37;" f
|
||||
clickDetector src/Dodge/Item/Held/Utility.hs 36;" f
|
||||
clickGetCreature src/Dodge/Debug.hs 82;" f
|
||||
clipV src/Geometry/Vector.hs 47;" f
|
||||
clipZoom src/Dodge/Update/Camera.hs 219;" f
|
||||
@@ -3710,7 +3707,6 @@ createFlIt src/Dodge/Placement/PlaceSpot.hs 178;" f
|
||||
createForceField src/Dodge/ForceField.hs 7;" f
|
||||
createGas src/Dodge/Gas.hs 8;" f
|
||||
createHeadLamp src/Dodge/Euse.hs 159;" f
|
||||
createHeldLight src/Dodge/ItEffect.hs 67;" f
|
||||
createItemYou src/Dodge/Inventory/Add.hs 77;" f
|
||||
createLightMap src/Render.hs 26;" f
|
||||
createNewArc src/Dodge/Tesla/Arc.hs 76;" f
|
||||
@@ -3829,7 +3825,7 @@ defDamageMaterial src/Dodge/Material/Damage.hs 17;" f
|
||||
defLSPic src/Dodge/LightSource/Draw.hs 11;" f
|
||||
defSPic src/Dodge/Item/Draw/SPic.hs 241;" f
|
||||
defaultAimMvType src/Dodge/Default/Creature.hs 122;" f
|
||||
defaultAimParams src/Dodge/Default/Item/Use/AimParams.hs 6;" f
|
||||
defaultAimParams src/Dodge/Default/Item/Use/AimParams.hs 9;" f
|
||||
defaultAimingCrit src/Dodge/Default/Creature.hs 131;" f
|
||||
defaultApplyDamage src/Dodge/Creature/Damage.hs 20;" f
|
||||
defaultArcStep src/Dodge/Tesla/Arc/Default.hs 15;" f
|
||||
@@ -3839,7 +3835,7 @@ defaultBangCane src/Dodge/Item/Held/Cane.hs 19;" f
|
||||
defaultBlock src/Dodge/Default/Block.hs 5;" f
|
||||
defaultBounds src/Dodge/Data/Bounds.hs 20;" f
|
||||
defaultBullet src/Dodge/Item/Weapon/Bullet.hs 10;" f
|
||||
defaultBulletWeapon src/Dodge/Default/Item.hs 43;" f
|
||||
defaultBulletWeapon src/Dodge/Default/Item.hs 41;" f
|
||||
defaultButton src/Dodge/Default.hs 51;" f
|
||||
defaultCOSection src/Dodge/Default/World.hs 204;" f
|
||||
defaultCWCam src/Dodge/Default/World.hs 65;" f
|
||||
@@ -3848,9 +3844,9 @@ defaultCWorld src/Dodge/Default/World.hs 80;" f
|
||||
defaultChaseMvType src/Dodge/Default/Creature.hs 113;" f
|
||||
defaultClusterStatus src/Dodge/Default/Room.hs 38;" f
|
||||
defaultConfig src/Dodge/Data/Config.hs 125;" f
|
||||
defaultConsumable src/Dodge/Default/Item.hs 48;" f
|
||||
defaultConsumable src/Dodge/Default/Item.hs 46;" f
|
||||
defaultCorpse src/Dodge/Corpse/Make.hs 29;" f
|
||||
defaultCraftItem src/Dodge/Default/Item.hs 37;" f
|
||||
defaultCraftItem src/Dodge/Default/Item.hs 35;" f
|
||||
defaultCreature src/Dodge/Default/Creature.hs 12;" f
|
||||
defaultCreatureMemory src/Dodge/Default/Creature.hs 72;" f
|
||||
defaultCreatureSkin src/Dodge/Default/Creature.hs 66;" f
|
||||
@@ -3869,7 +3865,7 @@ defaultFiltSection src/Dodge/Default/World.hs 210;" f
|
||||
defaultFlIt src/Dodge/Default.hs 30;" f
|
||||
defaultForeground src/Dodge/Default/ForegroundShape.hs 5;" f
|
||||
defaultHUD src/Dodge/Default/World.hs 151;" f
|
||||
defaultHeldItem src/Dodge/Default/Item.hs 21;" f
|
||||
defaultHeldItem src/Dodge/Default/Item.hs 19;" f
|
||||
defaultHeldUse src/Dodge/Default/Item/Use.hs 29;" f
|
||||
defaultImpulsive src/Dodge/Humanoid.hs 190;" f
|
||||
defaultInanimate src/Dodge/Default/Creature.hs 69;" f
|
||||
@@ -3878,12 +3874,13 @@ defaultIntention src/Dodge/Default/Creature.hs 105;" f
|
||||
defaultInvSection src/Dodge/Default/World.hs 217;" f
|
||||
defaultInvSections src/Dodge/Default/World.hs 175;" f
|
||||
defaultInvSize src/Dodge/Default/Creature.hs 79;" f
|
||||
defaultItEffect src/Dodge/Default/Item.hs 49;" f
|
||||
defaultItEffect src/Dodge/Default/Item/Effect.hs 5;" f
|
||||
defaultItZoom src/Dodge/Default/Item/Use/AimParams.hs 27;" f
|
||||
defaultItemDimension src/Dodge/Default/Item.hs 14;" f
|
||||
defaultItZoom src/Dodge/Default/Item/Use/AimParams.hs 30;" f
|
||||
defaultItemDimension src/Dodge/Default/Item.hs 12;" f
|
||||
defaultLS src/Dodge/Default/LightSource.hs 6;" f
|
||||
defaultLWorld src/Dodge/Default/World.hs 92;" f
|
||||
defaultLeftItem src/Dodge/Default/Item.hs 34;" f
|
||||
defaultLeftItem src/Dodge/Default/Item.hs 32;" f
|
||||
defaultLeftLoadable src/Dodge/Default/Item/Use/Consumption.hs 8;" f
|
||||
defaultLeftUse src/Dodge/Default/Item/Use.hs 14;" f
|
||||
defaultListDisplayParams src/Dodge/ListDisplayParams.hs 18;" f
|
||||
@@ -3983,13 +3980,12 @@ doDrWdWd src/Dodge/DrWdWd.hs 16;" f
|
||||
doDrawing src/Dodge/Render.hs 35;" f
|
||||
doDrawing' src/Dodge/Render.hs 46;" f
|
||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||
doFloorEffect src/Dodge/ItEffect.hs 22;" f
|
||||
doGenFloat src/Dodge/HeldUse.hs 402;" f
|
||||
doInPlacements src/Dodge/Layout.hs 92;" f
|
||||
doIndividualPlacements src/Dodge/Layout.hs 117;" f
|
||||
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 25;" f
|
||||
doIntImp src/Dodge/CreatureEffect.hs 24;" f
|
||||
doInvEffect src/Dodge/ItEffect.hs 9;" f
|
||||
doInvEffect src/Dodge/ItEffect.hs 10;" f
|
||||
doItCrWdWd src/Dodge/WorldEffect.hs 49;" f
|
||||
doItemTimeScroll src/Dodge/Update.hs 182;" f
|
||||
doLoop src/Loop.hs 60;" f
|
||||
@@ -4046,7 +4042,7 @@ doubleCorridorBarrels src/Dodge/Room/Room.hs 267;" f
|
||||
doubleLampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 28;" f
|
||||
doublePair src/Geometry.hs 149;" f
|
||||
doublePairSet src/Geometry.hs 153;" f
|
||||
doubleTreeToIndentList src/Dodge/DoubleTree.hs 56;" f
|
||||
doubleTreeToIndentList src/Dodge/DoubleTree.hs 72;" f
|
||||
doubleV2 src/Geometry.hs 156;" f
|
||||
drawAllShadows src/Dodge/Shadows.hs 5;" f
|
||||
drawBaseMachine src/Dodge/Machine/Draw.hs 52;" f
|
||||
@@ -4154,20 +4150,20 @@ dropByState src/Dodge/Creature/State.hs 119;" f
|
||||
dropExcept src/Dodge/Creature/Action.hs 172;" f
|
||||
dropItem src/Dodge/Creature/Action.hs 177;" f
|
||||
drumMag src/Dodge/Item/Ammo.hs 36;" f
|
||||
dtIL src/Dodge/DoubleTree.hs 59;" f
|
||||
dtToAdjRootParent src/Dodge/DoubleTree.hs 110;" f
|
||||
dtToAdjRootParentEither src/Dodge/DoubleTree.hs 116;" f
|
||||
dtToAdjacency src/Dodge/DoubleTree.hs 66;" f
|
||||
dtToIntMapWithRoot src/Dodge/DoubleTree.hs 72;" f
|
||||
dtToLRAdj src/Dodge/DoubleTree.hs 88;" f
|
||||
dtToLRAdjEither src/Dodge/DoubleTree.hs 98;" f
|
||||
dtToRootIntMap' src/Dodge/DoubleTree.hs 76;" f
|
||||
dtToUpDownAdj src/Dodge/DoubleTree.hs 80;" f
|
||||
dtIL src/Dodge/DoubleTree.hs 75;" f
|
||||
dtToAdjRootParent src/Dodge/DoubleTree.hs 126;" f
|
||||
dtToAdjRootParentEither src/Dodge/DoubleTree.hs 132;" f
|
||||
dtToAdjacency src/Dodge/DoubleTree.hs 82;" f
|
||||
dtToIntMapWithRoot src/Dodge/DoubleTree.hs 88;" f
|
||||
dtToLRAdj src/Dodge/DoubleTree.hs 104;" f
|
||||
dtToLRAdjEither src/Dodge/DoubleTree.hs 114;" f
|
||||
dtToRootIntMap' src/Dodge/DoubleTree.hs 92;" f
|
||||
dtToUpDownAdj src/Dodge/DoubleTree.hs 96;" f
|
||||
dummyMenuOption src/Dodge/Menu/Option.hs 81;" f
|
||||
ebFlicker src/Dodge/EnergyBall.hs 94;" f
|
||||
edgeFormatting src/Dodge/Combine/Graph.hs 118;" f
|
||||
edgeToPic src/Dodge/Debug/Picture.hs 392;" f
|
||||
effectWhileAttached src/Dodge/ItEffect.hs 30;" f
|
||||
effectWhileAttached src/Dodge/ItEffect.hs 27;" f
|
||||
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 470;" f
|
||||
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 362;" f
|
||||
elephantGun src/Dodge/Item/Held/Rod.hs 38;" f
|
||||
@@ -4277,7 +4273,7 @@ floorItemSPic src/Dodge/Render/ShapePicture.hs 169;" f
|
||||
floorWire src/Dodge/Wire.hs 13;" f
|
||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 398;" f
|
||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 394;" f
|
||||
foldCr src/Dodge/Creature/State.hs 45;" f
|
||||
foldCr src/Dodge/Creature/State.hs 43;" f
|
||||
foldPairs src/ListHelp.hs 37;" f
|
||||
foldrWhileArb src/ListHelp.hs 110;" f
|
||||
followImpulse src/Dodge/Creature/Impulse.hs 37;" f
|
||||
@@ -4329,7 +4325,7 @@ geometryQuickCheckTests test/Spec.hs 55;" f
|
||||
geometryTests test/Spec.hs 17;" f
|
||||
geometryUnitTests test/Spec.hs 22;" f
|
||||
geqConstr src/SameConstr.hs 21;" f
|
||||
getAmmoLinks src/Dodge/Item/Grammar.hs 61;" f
|
||||
getAmmoLinks src/Dodge/Item/Grammar.hs 60;" f
|
||||
getArguments src/Dodge/Update/Scroll.hs 151;" f
|
||||
getArguments' src/Dodge/Update/Scroll.hs 139;" f
|
||||
getAvailableListLines src/Dodge/SelectionList.hs 11;" f
|
||||
@@ -4427,7 +4423,7 @@ hat src/Dodge/Item/Equipment.hs 96;" f
|
||||
head src/DoubleStack.hs 14;" f
|
||||
headLamp src/Dodge/Item/Equipment.hs 109;" f
|
||||
headLampShape src/Dodge/Item/Draw/SPic.hs 392;" f
|
||||
headMap src/Dodge/DoubleTree.hs 154;" f
|
||||
headMap src/Dodge/DoubleTree.hs 170;" f
|
||||
heal src/Dodge/Item/Consumable.hs 17;" f
|
||||
heal25 src/Dodge/Item/Consumable.hs 14;" f
|
||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 354;" f
|
||||
@@ -4465,7 +4461,7 @@ iShape src/Dodge/Placement/Instance/LightSource.hs 74;" f
|
||||
icosahedronPoints src/Polyhedra/Geodesic.hs 11;" f
|
||||
icosohedronFaces src/Polyhedra/Geodesic.hs 18;" f
|
||||
ifConfigWallRotate src/Dodge/Update/Camera.hs 173;" f
|
||||
ildtPropagate src/Dodge/DoubleTree.hs 41;" f
|
||||
ildtPropagate src/Dodge/DoubleTree.hs 57;" f
|
||||
impulsiveAIBefore src/Dodge/Creature/Impulse.hs 22;" f
|
||||
inCloseRegex src/Dodge/InputFocus.hs 99;" f
|
||||
inInputFocus src/Dodge/InputFocus.hs 63;" f
|
||||
@@ -4534,20 +4530,20 @@ intersectSegsSeg src/Geometry/Intersect.hs 232;" f
|
||||
intervalList src/Geometry.hs 315;" f
|
||||
interweave src/Justify.hs 17;" f
|
||||
intsToPos src/Dodge/Room/Modify/Girder.hs 160;" f
|
||||
invAdj src/Dodge/Item/Grammar.hs 145;" f
|
||||
invAdj src/Dodge/Item/Grammar.hs 144;" f
|
||||
invDimColor src/Dodge/DisplayInventory.hs 139;" f
|
||||
invDisplayParams src/Dodge/ListDisplayParams.hs 29;" f
|
||||
invHead src/Dodge/Render/HUD.hs 266;" f
|
||||
invIndentIM src/Dodge/Item/Grammar.hs 157;" f
|
||||
invLDT src/Dodge/Item/Grammar.hs 129;" f
|
||||
invRootMap src/Dodge/Item/Grammar.hs 138;" f
|
||||
invIndentIM src/Dodge/Item/Grammar.hs 156;" f
|
||||
invLDT src/Dodge/Item/Grammar.hs 128;" f
|
||||
invRootMap src/Dodge/Item/Grammar.hs 137;" f
|
||||
invSelectionItem src/Dodge/Inventory/SelectionList.hs 34;" f
|
||||
invSelectionItem' src/Dodge/Inventory/SelectionList.hs 16;" f
|
||||
invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
|
||||
invSideEff src/Dodge/Creature/State.hs 163;" f
|
||||
invSize src/Dodge/Inventory/CheckSlots.hs 41;" f
|
||||
invTrees src/Dodge/Item/Grammar.hs 165;" f
|
||||
invTrees' src/Dodge/Item/Grammar.hs 174;" f
|
||||
invTrees src/Dodge/Item/Grammar.hs 164;" f
|
||||
invTrees' src/Dodge/Item/Grammar.hs 173;" f
|
||||
inventoryExtra src/Dodge/Render/HUD.hs 184;" f
|
||||
inventoryExtraH src/Dodge/Render/HUD.hs 195;" f
|
||||
inventoryX src/Dodge/Creature.hs 115;" f
|
||||
@@ -4562,7 +4558,7 @@ isAmmoIntLink src/Dodge/HeldUse.hs 174;" f
|
||||
isAnimate src/Dodge/Creature/Test.hs 138;" f
|
||||
isCognizant src/Dodge/Creature/Perception.hs 105;" f
|
||||
isElectrical src/Dodge/Data/Damage.hs 42;" f
|
||||
isFrictionless src/Dodge/Creature/State.hs 305;" f
|
||||
isFrictionless src/Dodge/Creature/State.hs 326;" f
|
||||
isGas src/Dodge/Euse.hs 64;" f
|
||||
isInLnk src/Dodge/PlacementSpot.hs 160;" f
|
||||
isJust' src/MaybeHelp.hs 29;" f
|
||||
@@ -4600,16 +4596,16 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
|
||||
itemFromLeftType src/Dodge/Item.hs 76;" f
|
||||
itemInfo src/Dodge/Item/Info.hs 12;" f
|
||||
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
||||
itemInvSideEffect src/Dodge/Creature/State.hs 217;" f
|
||||
itemInvSideEffect src/Dodge/Creature/State.hs 227;" f
|
||||
itemNumberDisplay src/Dodge/Item/Display.hs 111;" f
|
||||
itemRooms src/Dodge/LockAndKey.hs 39;" f
|
||||
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
|
||||
itemSPic src/Dodge/Item/Draw/SPic.hs 33;" f
|
||||
itemString src/Dodge/Item/Display.hs 57;" f
|
||||
itemToBreakLists src/Dodge/Item/Grammar.hs 41;" f
|
||||
itemToFunction src/Dodge/Item/Grammar.hs 66;" f
|
||||
itemToBreakLists src/Dodge/Item/Grammar.hs 40;" f
|
||||
itemToFunction src/Dodge/Item/Grammar.hs 65;" f
|
||||
itemTreeSPic src/Dodge/Item/Draw/SPic.hs 22;" f
|
||||
itemUpdate src/Dodge/Creature/State.hs 276;" f
|
||||
itemUpdate src/Dodge/Creature/State.hs 298;" f
|
||||
itemUseEffect src/Dodge/Creature/Impulse/UseItem.hs 35;" f
|
||||
iterateUntil src/MonadHelp.hs 23;" f
|
||||
iterateWhile src/MonadHelp.hs 30;" f
|
||||
@@ -4619,7 +4615,7 @@ itmSpaceInfo src/Dodge/Item/Info.hs 17;" f
|
||||
itmUsageInfo src/Dodge/Item/Info.hs 200;" f
|
||||
jShape src/Dodge/Placement/Instance/LightSource.hs 86;" f
|
||||
jaggedShape src/Dodge/Block/Debris.hs 191;" f
|
||||
joinItemsInList src/Dodge/Item/Grammar.hs 120;" f
|
||||
joinItemsInList src/Dodge/Item/Grammar.hs 119;" f
|
||||
jps0' src/Dodge/LevelGen/PlacementHelper.hs 60;" f
|
||||
jps0PushPS src/Dodge/LevelGen/PlacementHelper.hs 63;" f
|
||||
jsps src/Dodge/LevelGen/PlacementHelper.hs 36;" f
|
||||
@@ -4652,7 +4648,7 @@ lasSensorTurretTest src/Dodge/Room/LasTurret.hs 105;" f
|
||||
lasTunnel src/Dodge/Room/LasTurret.hs 124;" f
|
||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 165;" f
|
||||
lasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
|
||||
lastMap src/Dodge/DoubleTree.hs 158;" f
|
||||
lastMap src/Dodge/DoubleTree.hs 174;" f
|
||||
latchkey src/Dodge/Item/Held/Utility.hs 23;" f
|
||||
launcher src/Dodge/Item/Held/Launcher.hs 12;" f
|
||||
launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f
|
||||
@@ -4660,19 +4656,20 @@ launcherPic src/Dodge/Item/Draw/SPic.hs 331;" f
|
||||
launcherX src/Dodge/Item/Held/Launcher.hs 32;" f
|
||||
layoutLevelFromSeed src/Dodge/LevelGen.hs 47;" f
|
||||
ldpVerticalSelection src/Dodge/Update/Input/ScreenLayer.hs 90;" f
|
||||
ldtIL src/Dodge/DoubleTree.hs 133;" f
|
||||
ldtIL src/Dodge/DoubleTree.hs 149;" f
|
||||
ldtPropagate src/Dodge/DoubleTree.hs 20;" f
|
||||
ldtPropagateFold src/Dodge/DoubleTree.hs 29;" f
|
||||
ldtPropagateIndices src/Dodge/DoubleTree.hs 48;" f
|
||||
ldtPropagateFoldTree src/Dodge/DoubleTree.hs 45;" f
|
||||
ldtPropagateIndices src/Dodge/DoubleTree.hs 64;" f
|
||||
ldtToDT src/Dodge/DoubleTree.hs 15;" f
|
||||
ldtToIM src/Dodge/DoubleTree.hs 127;" f
|
||||
ldtToIndentList src/Dodge/DoubleTree.hs 130;" f
|
||||
ldtToIM src/Dodge/DoubleTree.hs 143;" f
|
||||
ldtToIndentList src/Dodge/DoubleTree.hs 146;" f
|
||||
left src/DoubleStack.hs 16;" f
|
||||
leftInfo src/Dodge/Item/Info.hs 96;" f
|
||||
leftIsParentCombine src/Dodge/Item/Grammar.hs 90;" f
|
||||
leftIsParentCombine src/Dodge/Item/Grammar.hs 89;" f
|
||||
leftItemSPic src/Dodge/Item/Draw/SPic.hs 97;" f
|
||||
leftPad src/Padding.hs 14;" f
|
||||
leftRightCombine src/Dodge/Item/Grammar.hs 104;" f
|
||||
leftRightCombine src/Dodge/Item/Grammar.hs 103;" f
|
||||
legsSPic src/Dodge/Item/Draw/SPic.hs 426;" f
|
||||
liShape src/Dodge/Placement/Instance/LightSource.hs 99;" f
|
||||
light src/Color.hs 100;" f
|
||||
@@ -5218,8 +5215,8 @@ preloadRender src/Preload/Render.hs 30;" f
|
||||
premapMaybe src/FoldlHelp.hs 24;" f
|
||||
prependTwo src/Geometry.hs 165;" f
|
||||
pressedMBEffectsTopInventory src/Dodge/Creature/YourControl.hs 206;" f
|
||||
prettyDT src/Dodge/DoubleTree.hs 163;" f
|
||||
prettyLDT src/Dodge/DoubleTree.hs 167;" f
|
||||
prettyDT src/Dodge/DoubleTree.hs 179;" f
|
||||
prettyLDT src/Dodge/DoubleTree.hs 183;" f
|
||||
primeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 422;" f
|
||||
printColumnTitles src/Dodge/Tree/Shift.hs 142;" f
|
||||
printColumns src/Dodge/Tree/Shift.hs 132;" f
|
||||
@@ -5393,7 +5390,7 @@ rezText' src/Dodge/Story.hs 17;" f
|
||||
rhombus src/Polyhedra.hs 71;" f
|
||||
rifle src/Dodge/Item/Held/Cane.hs 51;" f
|
||||
right src/DoubleStack.hs 16;" f
|
||||
rightIsParentCombine src/Dodge/Item/Grammar.hs 97;" f
|
||||
rightIsParentCombine src/Dodge/Item/Grammar.hs 96;" f
|
||||
rightPad src/Padding.hs 22;" f
|
||||
rightPadNoSquash src/Padding.hs 26;" f
|
||||
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
||||
@@ -5423,7 +5420,7 @@ roomShuriken src/Dodge/Room/Boss.hs 120;" f
|
||||
roomTwistCross src/Dodge/Room/Boss.hs 151;" f
|
||||
roomsContaining src/Dodge/Room/Containing.hs 19;" f
|
||||
roomsContaining' src/Dodge/Room/Containing.hs 24;" f
|
||||
rootNotrootEff src/Dodge/ItEffect.hs 25;" f
|
||||
rootNotrootEff src/Dodge/ItEffect.hs 22;" f
|
||||
rose src/Color.hs 20;" f
|
||||
rotD src/Padding.hs 47;" f
|
||||
rotListAt src/Padding.hs 52;" f
|
||||
@@ -5546,7 +5543,7 @@ setInLinks src/Dodge/RoomLink.hs 51;" f
|
||||
setInLinksByType src/Dodge/RoomLink.hs 54;" f
|
||||
setInLinksPD src/Dodge/RoomLink.hs 74;" f
|
||||
setInvPosFromSS src/Dodge/Inventory/Location.hs 71;" f
|
||||
setItemCharge src/Dodge/ItEffect.hs 42;" f
|
||||
setItemCharge src/Dodge/ItEffect.hs 39;" f
|
||||
setLayer src/Picture/Base.hs 139;" f
|
||||
setLinkType src/Dodge/RoomLink.hs 60;" f
|
||||
setLinkTypePD src/Dodge/RoomLink.hs 67;" f
|
||||
@@ -5557,7 +5554,7 @@ setOldPos src/Dodge/Update.hs 351;" f
|
||||
setOutLinks src/Dodge/RoomLink.hs 48;" f
|
||||
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
|
||||
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
|
||||
setRBCreatureTargeting src/Dodge/Creature/State.hs 256;" f
|
||||
setRBCreatureTargeting src/Dodge/Creature/State.hs 277;" f
|
||||
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 121;" f
|
||||
setShaderSource src/Shader/Compile.hs 290;" f
|
||||
setShadowLimits src/Dodge/Shadows.hs 11;" f
|
||||
@@ -5621,6 +5618,7 @@ shiftRoomBy src/Dodge/Room/Link.hs 37;" f
|
||||
shiftRoomShiftBy src/Dodge/Room/Link.hs 81;" f
|
||||
shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
|
||||
shiftedGrid src/Grid.hs 25;" f
|
||||
shineTorch src/Dodge/Creature/State.hs 209;" f
|
||||
shootBullet src/Dodge/HeldUse.hs 327;" f
|
||||
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
|
||||
shootL src/Dodge/Item/Weapon/TriggerType.hs 298;" f
|
||||
@@ -5659,11 +5657,11 @@ shuffleTail src/RandomHelp.hs 55;" f
|
||||
sigmoid src/Dodge/Base.hs 129;" f
|
||||
simpleCrSprings src/Dodge/Update.hs 646;" f
|
||||
simpleDamFL src/Dodge/Flame.hs 41;" f
|
||||
simplePCI src/Dodge/Item/Grammar.hs 82;" f
|
||||
simplePCI src/Dodge/Item/Grammar.hs 81;" f
|
||||
simpleTermMessage src/Dodge/Terminal.hs 249;" f
|
||||
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 486;" f
|
||||
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 340;" f
|
||||
singleAmmo src/Dodge/Default/Item.hs 40;" f
|
||||
singleAmmo src/Dodge/Default/Item.hs 38;" f
|
||||
singleBlock src/Dodge/Placement/Instance/Wall.hs 30;" f
|
||||
singleDT src/Dodge/DoubleTree.hs 9;" f
|
||||
singleLDT src/Dodge/DoubleTree.hs 12;" f
|
||||
@@ -5766,7 +5764,7 @@ startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
|
||||
startRoom src/Dodge/Room/Start.hs 62;" f
|
||||
startSeedGame src/Dodge/StartNewGame.hs 20;" f
|
||||
startSeedGameConc src/Dodge/StartNewGame.hs 27;" f
|
||||
stateUpdate src/Dodge/Creature/State.hs 63;" f
|
||||
stateUpdate src/Dodge/Creature/State.hs 61;" f
|
||||
statsModifier src/Dodge/Creature/Info.hs 14;" f
|
||||
stone1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 386;" f
|
||||
stone2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
|
||||
@@ -5843,7 +5841,6 @@ testEvent src/Dodge/Event/Test.hs 10;" f
|
||||
testInventory src/Dodge/Creature.hs 256;" f
|
||||
testPic src/Dodge/Render/ShapePicture.hs 163;" f
|
||||
testStringInit src/Dodge/TestString.hs 22;" f
|
||||
testtorch src/Dodge/Creature/State.hs 202;" f
|
||||
text src/Picture/Base.hs 193;" f
|
||||
textGrad src/Picture/Text.hs 5;" f
|
||||
textJustifyCenter src/Picture/Base.hs 212;" f
|
||||
@@ -6013,7 +6010,7 @@ upHammer src/Dodge/Default.hs 77;" f
|
||||
upProjectile src/Dodge/Projectile/Update.hs 25;" f
|
||||
updateAllNodes src/TreeHelp.hs 85;" f
|
||||
updateArc src/Dodge/Tesla/Arc.hs 86;" f
|
||||
updateAutoRecharge src/Dodge/Creature/State.hs 288;" f
|
||||
updateAutoRecharge src/Dodge/Creature/State.hs 309;" f
|
||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 159;" f
|
||||
updateBarrel src/Dodge/Barreloid.hs 45;" f
|
||||
updateBarreloid src/Dodge/Barreloid.hs 13;" f
|
||||
@@ -6056,7 +6053,7 @@ updateInstantBullets src/Dodge/Update.hs 535;" f
|
||||
updateInv src/Dodge/Creature/State.hs 153;" f
|
||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 87;" f
|
||||
updateInventorySectionItems src/Dodge/DisplayInventory.hs 143;" f
|
||||
updateItemTargeting src/Dodge/Creature/State.hs 222;" f
|
||||
updateItemTargeting src/Dodge/Creature/State.hs 233;" f
|
||||
updateItemWithOrientation src/Dodge/Creature/State.hs 197;" f
|
||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 102;" f
|
||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 91;" f
|
||||
@@ -6068,7 +6065,7 @@ updateLinearShockwave src/Dodge/LinearShockwave/Update.hs 8;" f
|
||||
updateLongPressInGame src/Dodge/Update/Input/InGame.hs 128;" f
|
||||
updateMIM src/Dodge/Update.hs 548;" f
|
||||
updateMachine src/Dodge/Machine/Update.hs 16;" f
|
||||
updateMovement src/Dodge/Creature/State.hs 295;" f
|
||||
updateMovement src/Dodge/Creature/State.hs 316;" f
|
||||
updateObjCatMaybes src/Dodge/Update.hs 407;" f
|
||||
updateObjMapMaybe src/Dodge/Update.hs 400;" f
|
||||
updatePastWorlds src/Dodge/Update.hs 305;" f
|
||||
@@ -6139,7 +6136,7 @@ upperPrismPolySU src/Shape.hs 112;" f
|
||||
upperPrismPolyTS src/Shape.hs 118;" f
|
||||
upperRounded src/Shape.hs 181;" f
|
||||
useBreakL' src/Dodge/Item/Grammar.hs 22;" f
|
||||
useBreakListsLinkTest src/Dodge/Item/Grammar.hs 29;" f
|
||||
useBreakListsLinkTest src/Dodge/Item/Grammar.hs 28;" f
|
||||
useBulletPayload src/Dodge/Bullet.hs 105;" f
|
||||
useC src/Dodge/Cuse.hs 8;" f
|
||||
useC' src/Dodge/Cuse.hs 13;" f
|
||||
@@ -6165,7 +6162,7 @@ useStopWatch src/Dodge/Luse.hs 24;" f
|
||||
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 246;" f
|
||||
useTimeScrollGun src/Dodge/Luse.hs 32;" f
|
||||
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
|
||||
useUpdate src/Dodge/Creature/State.hs 279;" f
|
||||
useUpdate src/Dodge/Creature/State.hs 301;" f
|
||||
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
|
||||
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 203;" f
|
||||
v2z src/Geometry/Vector3D.hs 93;" f
|
||||
|
||||
Reference in New Issue
Block a user