Work on energy balls
This commit is contained in:
+6
-7
@@ -20,6 +20,8 @@ import System.Random
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updateBullet :: World -> Bullet -> (World, Maybe Bullet)
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updateBullet w bu
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| magV (_buVel bu) < 10
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, BulBall _ <- _buPayload bu = (useBulletPayload bu (_buPos bu) w, Nothing)
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| magV (_buVel bu) < 1 = (useBulletPayload bu (_buPos bu) w, Nothing)
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-- have to be slightly carefull not to accelerate bullets using magnets
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| otherwise = second (Just . updateBulVel) . hitEffFromBul w $ applyMagnetsToBul bu w
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@@ -114,11 +116,10 @@ useBulletPayload bu = case _buPayload bu of
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BulFlak -> makeFlak bu
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BulFrag -> makeFragBullets
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BulGas -> (`makeGasCloud` V2 0 0)
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-- BulBall FlamingBall -> incBallAt
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BulBall ExplosiveBall -> \p -> cWorld . lWorld . shockwaves .:~ concBall p
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BulBall ElectricalBall -> makeStaticBall
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BulBall FlashBall -> makeFlashBall
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BulBall (FlameletBall x _) -> \p -> makeFlamelet p 0 x 10
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BulBall ElectricalBall -> makeMovingEB (_buVel bu) ElectricalBall
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BulBall FlashBall -> makeMovingEB (_buVel bu) FlashBall
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BulBall (FlameletBall x r) -> makeMovingEB (_buVel bu) (FlameletBall x r)
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makeFragBullets :: Point2 -> World -> World
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makeFragBullets p w = w & cWorld . lWorld . bullets .++~ bus
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@@ -134,7 +135,6 @@ makeFragBullets p w = w & cWorld . lWorld . bullets .++~ bus
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& buPos .~ p
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& buOldPos .~ p
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& buWidth .~ 1
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-- & buDamages .~ [Damage PIERCING 5 0 0 0 $ PushBackDamage 2]
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makeFlak :: Bullet -> Point2 -> World -> World
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makeFlak bu _ w = w & cWorld . lWorld . bullets .++~ [f x | x <- xs]
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@@ -144,7 +144,6 @@ makeFlak bu _ w = w & cWorld . lWorld . bullets .++~ [f x | x <- xs]
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f x = bu & buVel %~ g x
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& buPayload .~ BulPlain 25
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& buWidth .~ 0.5
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-- & buDamages .~ [Damage PIERCING 25 0 0 0 $ PushBackDamage 2]
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g x v = v +.+ x *.* normalizeV (vNormal v)
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hitEffFromBul :: World -> Bullet -> (World, Bullet)
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@@ -196,7 +195,7 @@ moveBullet pt = pt & buPos +~ _buVel pt & buOldPos .~ _buPos pt
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stopBulletAt :: Point2 -> Bullet -> Bullet
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stopBulletAt hitp pt =
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pt
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& buPos .~ hitp
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& buPos .~ hitp + squashNormalizeV (_buPos pt - hitp)
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& buOldPos .~ _buPos pt
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& buVel .~ 0
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@@ -24,7 +24,6 @@ data Bullet = Bullet
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, _buPos :: Point2
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, _buOldPos :: Point2
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, _buWidth :: Float
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-- , _buDamages :: [Damage]
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}
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deriving (Show, Eq, Ord, Read) --Generic, Flat)
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+23
-1
@@ -5,6 +5,7 @@ module Dodge.EnergyBall (
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incBallAt,
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makeFlashBall,
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makeFlamelet,
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makeMovingEB,
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) where
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import qualified Data.IntMap.Strict as IM
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@@ -12,6 +13,7 @@ import Data.List (foldl')
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import Data.Maybe
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import Dodge.Base.Collide
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import Dodge.Data.World
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import Dodge.Spark
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import Dodge.WorldEvent.ThingsHit
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import Geometry
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import LensHelp
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@@ -36,13 +38,23 @@ updateEnergyBall :: World -> EnergyBall -> (World, Maybe EnergyBall)
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updateEnergyBall w eb
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| _ebTimer eb <= 0 = (w, Nothing)
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| otherwise =
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( ebFlicker eb $ damageCircle (_ebPos eb) (_ebEff eb) w
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( ebEffect eb . ebFlicker eb $ damageCircle (_ebPos eb) (_ebEff eb) w
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, Just $ eb & ebTimer -~ 1 & ebPos .~ bp & ebVel .~ 0.85 * bv
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)
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where
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p = eb ^. ebPos + eb ^. ebVel
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(bp, bv) = fromMaybe (p, eb ^. ebVel) $ bouncePoint (const True) 0 (eb ^. ebPos) p w
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ebEffect :: EnergyBall -> World -> World
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ebEffect eb = case _ebEff eb of
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ElectricalBall -> randSparkExtraVel
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(_ebVel eb)
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ElectricSpark
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(state (randomR (3, 6)))
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(state (randomR (0, 2 * pi)))
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(_ebPos eb)
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_ -> id
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energyBallAt :: EnergyBallType -> Point2 -> World -> World
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energyBallAt ebt p =
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cWorld . lWorld . energyBalls
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@@ -53,6 +65,16 @@ energyBallAt ebt p =
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, _ebEff = ebt
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}
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makeMovingEB :: Point2 -> EnergyBallType -> Point2 -> World -> World
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makeMovingEB v ebt p =
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cWorld . lWorld . energyBalls
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.:~ EnergyBall
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{ _ebVel = v
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, _ebPos = p
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, _ebTimer = 20
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, _ebEff = ebt
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}
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incBallAt :: Point2 -> World -> World
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incBallAt = energyBallAt (FlameletBall 5 0)
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@@ -3,6 +3,7 @@ module Dodge.Spark (
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sparkRandDir,
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randDirSpark,
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randSpark,
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randSparkExtraVel,
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makeSpark,
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) where
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@@ -14,6 +15,7 @@ import Geometry
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import LensHelp
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import System.Random
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-- should probably reduce spark speed more if it is very fast
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updateSpark :: World -> Spark -> (World, Maybe Spark)
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updateSpark w sk
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| magV (_skVel sk) < 1 = (w, Nothing)
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@@ -87,5 +89,29 @@ randSpark dt randspeed randdir pos w =
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x <- randspeed
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return (d, x)
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randSparkExtraVel ::
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Point2 ->
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SparkType ->
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State StdGen Float ->
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State StdGen Float ->
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Point2 ->
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World ->
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World
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randSparkExtraVel v dt randspeed randdir pos w =
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w
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& randGen .~ g
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& cWorld . lWorld . sparks
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.:~ Spark
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{ _skVel = v + rotateV dir (V2 speed 0)
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, _skPos = pos
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, _skOldPos = pos
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, _skType = dt
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}
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where
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((dir, speed), g) = (`runState` _randGen w) $ do
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d <- randdir
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x <- randspeed
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return (d, x)
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sparkRandDir :: Float -> Point2 -> Float -> World -> World
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sparkRandDir a pos dir = randDirSpark (state $ randomR (dir - a, dir + a)) pos
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@@ -152,8 +152,8 @@ Base src/Dodge/Zoning/Base.hs 2;" m
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Base src/Picture/Base.hs 4;" m
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BaseTriggerType src/Dodge/BaseTriggerType.hs 3;" m
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BasicBeamDraw src/Dodge/Data/Beam.hs 34;" C
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BasicBulletTrajectory src/Dodge/Data/Bullet.hs 46;" C
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BasicBulletTrajectoryType src/Dodge/Data/Bullet.hs 53;" C
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BasicBulletTrajectory src/Dodge/Data/Bullet.hs 45;" C
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BasicBulletTrajectoryType src/Dodge/Data/Bullet.hs 52;" C
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BasicFlare src/Dodge/Data/Muzzle.hs 23;" C
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BatteryGuns src/Dodge/Item/Held/BatteryGuns.hs 1;" m
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BatteryGuns src/Dodge/Item/Weapon/BatteryGuns.hs 1;" m
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@@ -169,8 +169,8 @@ BeamType src/Dodge/Data/Beam.hs 46;" t
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BecomePowerful src/Dodge/Data/Scenario.hs 9;" C
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BeltBulletAmmo src/Dodge/Data/AmmoType.hs 8;" C
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Bezier src/Geometry/Bezier.hs 1;" m
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BezierTrajectory src/Dodge/Data/Bullet.hs 47;" C
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BezierTrajectoryType src/Dodge/Data/Bullet.hs 54;" C
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BezierTrajectory src/Dodge/Data/Bullet.hs 46;" C
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BezierTrajectoryType src/Dodge/Data/Bullet.hs 53;" C
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Bind src/Shader/Bind.hs 1;" m
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Biome src/Dodge/Data/Scenario.hs 71;" t
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BlBl src/Dodge/Data/BlBl.hs 11;" t
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@@ -207,7 +207,7 @@ Booster src/Dodge/Item/Equipment/Booster.hs 1;" m
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Boosting src/Dodge/Data/Creature/Stance.hs 28;" C
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Boss src/Dodge/Room/Boss.hs 2;" m
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BottomEscapeMenuOption src/Dodge/Data/Universe.hs 77;" C
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BounceBullet src/Dodge/Data/Bullet.hs 33;" C
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BounceBullet src/Dodge/Data/Bullet.hs 32;" C
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Bound src/Bound.hs 1;" m
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Bound_box_screen src/Dodge/Data/Config.hs 81;" C
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BoundaryCursor src/Dodge/Data/SelectionList.hs 20;" C
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@@ -220,26 +220,26 @@ Brute src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 17;" C
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BtInactive src/Dodge/Data/Button.hs 63;" C
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BtOff src/Dodge/Data/Button.hs 63;" C
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BtOn src/Dodge/Data/Button.hs 63;" C
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BulBall src/Dodge/Data/Bullet.hs 38;" C
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BulFlak src/Dodge/Data/Bullet.hs 40;" C
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BulFrag src/Dodge/Data/Bullet.hs 41;" C
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BulGas src/Dodge/Data/Bullet.hs 42;" C
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BulPlain src/Dodge/Data/Bullet.hs 39;" C
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BulBall src/Dodge/Data/Bullet.hs 37;" C
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BulFlak src/Dodge/Data/Bullet.hs 39;" C
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BulFrag src/Dodge/Data/Bullet.hs 40;" C
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BulGas src/Dodge/Data/Bullet.hs 41;" C
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BulPlain src/Dodge/Data/Bullet.hs 38;" C
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Bullet src/Dodge/Data/Bullet.hs 18;" t
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Bullet src/Dodge/Bullet.hs 1;" m
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Bullet src/Dodge/Data/Bullet.hs 6;" m
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Bullet src/Dodge/Item/Weapon/Bullet.hs 1;" m
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BulletAmmo src/Dodge/Data/AmmoType.hs 7;" C
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BulletEffect src/Dodge/Data/Bullet.hs 31;" t
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BulletEffect src/Dodge/Data/Bullet.hs 30;" t
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BulletGun src/Dodge/Item/Held/BulletGun.hs 1;" m
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BulletMod src/Dodge/Data/Item/BulletMod.hs 10;" t
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BulletMod src/Dodge/Data/Item/BulletMod.hs 3;" m
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BulletModEffect src/Dodge/Data/Item/BulletMod.hs 12;" C
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BulletModPayload src/Dodge/Data/Item/BulletMod.hs 11;" C
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BulletParams src/Dodge/Data/Item/Use.hs 54;" C
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BulletPayload src/Dodge/Data/Bullet.hs 37;" t
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BulletTrajectory src/Dodge/Data/Bullet.hs 45;" t
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BulletTrajectoryType src/Dodge/Data/Bullet.hs 52;" t
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BulletPayload src/Dodge/Data/Bullet.hs 36;" t
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BulletTrajectory src/Dodge/Data/Bullet.hs 44;" t
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BulletTrajectoryType src/Dodge/Data/Bullet.hs 51;" t
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BurstTrigger src/Dodge/Data/TriggerType.hs 14;" C
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Button src/Dodge/Data/Button.hs 48;" t
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Button src/Dodge/Data/Button.hs 6;" m
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@@ -509,7 +509,7 @@ Delete src/Dodge/Wall/Delete.hs 1;" m
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Deprecated src/Dodge/LevelGen/StaticWalls/Deprecated.hs 1;" m
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Destroy src/Dodge/Machine/Destroy.hs 1;" m
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DestroyBeing src/Dodge/Data/Scenario.hs 8;" C
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DestroyBullet src/Dodge/Data/Bullet.hs 32;" C
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DestroyBullet src/Dodge/Data/Bullet.hs 31;" C
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DestroyItem src/Dodge/Data/Scenario.hs 7;" C
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Detector src/Dodge/Data/Item/Combine.hs 182;" t
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Dirt src/Dodge/Data/Material.hs 11;" C
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@@ -698,8 +698,8 @@ FlashBall src/Dodge/Data/EnergyBall/Type.hs 16;" C
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Flashing src/Dodge/Data/Damage.hs 27;" C
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FlatFaces src/Shape/Data.hs 17;" C
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FlatShieldParams src/Dodge/Data/Item/Params.hs 15;" C
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FlechetteTrajectory src/Dodge/Data/Bullet.hs 48;" C
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FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 55;" C
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FlechetteTrajectory src/Dodge/Data/Bullet.hs 47;" C
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FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 54;" C
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Flee src/Dodge/Data/ActionPlan.hs 191;" C
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Flee src/Dodge/Creature/Impulse/Flee.hs 1;" m
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Flesh src/Dodge/Data/Material.hs 11;" C
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@@ -1139,8 +1139,8 @@ MagnetBuBu src/Dodge/Data/Magnet.hs 16;" t
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MagnetBuBu src/Dodge/MagnetBuBu.hs 1;" m
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MagnetDeflect src/Dodge/Data/Magnet.hs 18;" C
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MagnetRepulse src/Dodge/Data/Magnet.hs 20;" C
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MagnetTrajectory src/Dodge/Data/Bullet.hs 49;" C
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MagnetTrajectoryType src/Dodge/Data/Bullet.hs 56;" C
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MagnetTrajectory src/Dodge/Data/Bullet.hs 48;" C
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MagnetTrajectoryType src/Dodge/Data/Bullet.hs 55;" C
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MagnetUpdate src/Dodge/Data/Magnet.hs 13;" t
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MagnetUpdateTimer src/Dodge/Data/Magnet.hs 13;" C
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Main appDodge/Main.hs 1;" m
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@@ -1448,7 +1448,7 @@ PausedTimeFlow src/Dodge/Data/World.hs 76;" C
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Payload src/Dodge/Data/Payload.hs 11;" t
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Payload src/Dodge/Data/Payload.hs 6;" m
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Payload src/Dodge/Payload.hs 2;" m
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PenetrateBullet src/Dodge/Data/Bullet.hs 34;" C
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PenetrateBullet src/Dodge/Data/Bullet.hs 33;" C
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Perception src/Dodge/Data/Creature/Perception.hs 32;" t
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Perception src/Dodge/Creature/Perception.hs 2;" m
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Perception src/Dodge/Data/Creature/Perception.hs 6;" m
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@@ -2336,7 +2336,7 @@ _btRot src/Dodge/Data/Button.hs 51;" f
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_btState src/Dodge/Data/Button.hs 55;" f
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_btTermMID src/Dodge/Data/Button.hs 56;" f
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_btText src/Dodge/Data/Button.hs 54;" f
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_buDam src/Dodge/Data/Bullet.hs 39;" f
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_buDam src/Dodge/Data/Bullet.hs 38;" f
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_buDrag src/Dodge/Data/Bullet.hs 23;" f
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_buEffect src/Dodge/Data/Bullet.hs 19;" f
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_buOldPos src/Dodge/Data/Bullet.hs 25;" f
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@@ -3094,7 +3094,7 @@ _soundsToInvestigate src/Dodge/Data/Creature/Memory.hs 14;" f
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_spPixelOff src/Dodge/Data/ScreenPos.hs 14;" f
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_spScreenOff src/Dodge/Data/ScreenPos.hs 13;" f
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_sparks src/Dodge/Data/LWorld.hs 112;" f
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_spawnEBT src/Dodge/Data/Bullet.hs 38;" f
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_spawnEBT src/Dodge/Data/Bullet.hs 37;" f
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_ssIndent src/Dodge/Data/SelectionList.hs 34;" f
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_ssItems src/Dodge/Data/SelectionList.hs 30;" f
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_ssOffset src/Dodge/Data/SelectionList.hs 31;" f
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@@ -3394,8 +3394,8 @@ applyEventIO src/Loop.hs 89;" f
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applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
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applyIndividualDamage src/Dodge/Creature/Damage.hs 47;" f
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applyInvLock src/Dodge/HeldUse.hs 425;" f
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applyMagnetsToBul src/Dodge/Bullet.hs 28;" f
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applyPastDamages src/Dodge/Creature/State.hs 143;" f
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applyMagnetsToBul src/Dodge/Bullet.hs 29;" f
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applyPastDamages src/Dodge/Creature/State.hs 140;" f
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applyPiercingDamage src/Dodge/Creature/Damage.hs 52;" f
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applyPosition src/Sound.hs 111;" f
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applyRecoil src/Dodge/HeldUse.hs 457;" f
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@@ -3534,7 +3534,7 @@ blunderbuss src/Dodge/Item/Held/Cone.hs 14;" f
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boosterGun src/Dodge/Item/Equipment/Booster.hs 9;" f
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bossKeyItems src/Dodge/LockAndKey.hs 12;" f
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bossRoom src/Dodge/Room/Boss.hs 60;" f
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bounceDir src/Dodge/Bullet.hs 106;" f
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bounceDir src/Dodge/Bullet.hs 107;" f
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bouncePoint src/Dodge/Base/Collide.hs 88;" f
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boundPoints src/Bound.hs 10;" f
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boundedGrid src/Grid.hs 19;" f
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@@ -3582,7 +3582,7 @@ centerVaultRoom src/Dodge/Room/Procedural.hs 289;" f
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centroid src/Geometry/Polygon.hs 130;" f
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centroidNum src/Geometry/Polygon.hs 133;" f
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chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
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chainLinkOrientation src/Dodge/Creature/State.hs 275;" f
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chainLinkOrientation src/Dodge/Creature/State.hs 271;" f
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chainPairs src/Geometry.hs 359;" f
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changeSwapOther src/Dodge/Inventory.hs 144;" f
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changeSwapSel src/Dodge/Inventory.hs 137;" f
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@@ -3597,7 +3597,7 @@ chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 31;" f
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chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 37;" f
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checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
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checkConnection src/Dodge/Inventory/Swap.hs 64;" f
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checkDeath src/Dodge/Creature/State.hs 79;" f
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checkDeath src/Dodge/Creature/State.hs 76;" f
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checkEndGame src/Dodge/Update.hs 709;" f
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checkErrorGL src/Shader/Compile.hs 255;" f
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checkFBO src/Framebuffer/Check.hs 6;" f
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@@ -3664,7 +3664,7 @@ clusterFunc src/Dodge/Combine/Graph.hs 119;" f
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cogRaised src/Dodge/Creature/Perception.hs 102;" f
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colCrWall src/Dodge/WallCreatureCollisions.hs 28;" f
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colCrsWalls src/Dodge/WallCreatureCollisions.hs 18;" f
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collectDamageTypes src/Dodge/Damage.hs 48;" f
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collectDamageTypes src/Dodge/Damage.hs 49;" f
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collectInvItems src/Dodge/Update/Input/InGame.hs 298;" f
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collideCircWalls src/Dodge/Base/Collide.hs 159;" f
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collidePoint src/Dodge/Base/Collide.hs 50;" f
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@@ -3716,7 +3716,7 @@ copyItemToFloor src/Dodge/FloorItem.hs 18;" f
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copyItemToFloorID src/Dodge/FloorItem.hs 22;" f
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corDoor src/Dodge/Room/Room.hs 376;" f
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cornerList src/Preload/Render.hs 195;" f
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corpseOrGib src/Dodge/Creature/State.hs 109;" f
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corpseOrGib src/Dodge/Creature/State.hs 106;" f
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corridor src/Dodge/Room/Corridor.hs 17;" f
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corridorBoss src/Dodge/LockAndKey.hs 133;" f
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corridorN src/Dodge/Room/Corridor.hs 52;" f
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@@ -3757,7 +3757,7 @@ crShape src/Dodge/Creature/Shape.hs 8;" f
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crSpring src/Dodge/Update.hs 776;" f
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crStratConMatches src/Dodge/Creature/Test.hs 76;" f
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crStrength src/Dodge/Creature/Statistics.hs 24;" f
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crUpdate src/Dodge/Creature/State.hs 63;" f
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crUpdate src/Dodge/Creature/State.hs 60;" f
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crUpdateInvidLocations src/Dodge/Inventory/Location.hs 61;" f
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crUpdateItemLocations src/Dodge/Inventory/Location.hs 42;" f
|
||||
crVocalizationSound src/Dodge/Creature/Vocalization.hs 13;" f
|
||||
@@ -3830,23 +3830,23 @@ damThingHitWith src/Dodge/WorldEvent/Damage.hs 10;" f
|
||||
damToExpBarrel src/Dodge/Barreloid.hs 56;" f
|
||||
damageBlocksBy src/Dodge/Wall/Damage.hs 36;" f
|
||||
damageCircle src/Dodge/DamageCircle.hs 12;" f
|
||||
damageCircle src/Dodge/EnergyBall.hs 76;" f
|
||||
damageCircle src/Dodge/EnergyBall.hs 98;" f
|
||||
damageCodeCommand src/Dodge/Terminal.hs 232;" f
|
||||
damageCrCircle src/Dodge/DamageCircle.hs 33;" f
|
||||
damageCrCircle src/Dodge/EnergyBall.hs 99;" f
|
||||
damageCrWl src/Dodge/Damage.hs 25;" f
|
||||
damageCrWlID src/Dodge/Damage.hs 19;" f
|
||||
damageDirection src/Dodge/Damage.hs 30;" f
|
||||
damageCrCircle src/Dodge/EnergyBall.hs 121;" f
|
||||
damageCrWl src/Dodge/Damage.hs 26;" f
|
||||
damageCrWlID src/Dodge/Damage.hs 20;" f
|
||||
damageDirection src/Dodge/Damage.hs 31;" f
|
||||
damageHP src/Dodge/Creature/Damage.hs 63;" f
|
||||
damageMaterial src/Dodge/Material/Damage.hs 7;" f
|
||||
damageSensor src/Dodge/Placement/Instance/Sensor.hs 15;" f
|
||||
damageStone src/Dodge/Material/Damage.hs 20;" f
|
||||
damageThingHit src/Dodge/Bullet.hs 175;" f
|
||||
damageThingHit src/Dodge/Bullet.hs 174;" f
|
||||
damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 45;" f
|
||||
damageWall src/Dodge/Wall/Damage.hs 15;" f
|
||||
damageWallEffect src/Dodge/Wall/DamageEffect.hs 12;" f
|
||||
damageWlCircle src/Dodge/DamageCircle.hs 26;" f
|
||||
damageWlCircle src/Dodge/EnergyBall.hs 96;" f
|
||||
damageWlCircle src/Dodge/EnergyBall.hs 118;" f
|
||||
dampField src/Dodge/Magnet.hs 8;" f
|
||||
damsToExpBarrel src/Dodge/Barreloid.hs 49;" f
|
||||
dark src/Color.hs 108;" f
|
||||
@@ -4002,11 +4002,11 @@ divideDoorPane src/Dodge/Placement/Instance/Door.hs 59;" f
|
||||
divideLine src/Geometry.hs 247;" f
|
||||
divideLineExact src/Geometry.hs 275;" f
|
||||
divideLineOddNumPoints src/Geometry.hs 260;" f
|
||||
dmType src/Dodge/Damage.hs 33;" f
|
||||
dmType src/Dodge/Damage.hs 34;" f
|
||||
doAfterPlacement src/Dodge/Layout.hs 86;" f
|
||||
doAfterPlacements src/Dodge/Layout.hs 83;" f
|
||||
doAimTwist src/Dodge/Creature/YourControl.hs 140;" f
|
||||
doAnyEquipmentEffect src/Dodge/Creature/State.hs 191;" f
|
||||
doAnyEquipmentEffect src/Dodge/Creature/State.hs 188;" f
|
||||
doArcStep src/Dodge/Tesla/Arc.hs 135;" f
|
||||
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
|
||||
doBlBl src/Dodge/BlBl.hs 5;" f
|
||||
@@ -4022,7 +4022,7 @@ doCrImp src/Dodge/CreatureEffect.hs 28;" f
|
||||
doCrWdAc src/Dodge/CreatureEffect.hs 77;" f
|
||||
doCrWdImp src/Dodge/CreatureEffect.hs 16;" f
|
||||
doCrWdWd src/Dodge/CreatureEffect.hs 20;" f
|
||||
doDamage src/Dodge/Creature/State.hs 137;" f
|
||||
doDamage src/Dodge/Creature/State.hs 134;" f
|
||||
doDeathToggle src/Dodge/WorldEffect.hs 98;" f
|
||||
doDeathTriggers src/Dodge/WorldEffect.hs 93;" f
|
||||
doDebugTest src/Dodge/Update/Input/DebugTest.hs 22;" f
|
||||
@@ -4050,7 +4050,7 @@ doItemTimeScroll src/Dodge/Update.hs 197;" f
|
||||
doLoop src/Loop.hs 60;" f
|
||||
doMCrAc src/Dodge/CreatureEffect.hs 57;" f
|
||||
doMP2Ac src/Dodge/CreatureEffect.hs 73;" f
|
||||
doMagnetBuBu src/Dodge/Bullet.hs 31;" f
|
||||
doMagnetBuBu src/Dodge/Bullet.hs 32;" f
|
||||
doMagnetBuBu src/Dodge/MagnetBuBu.hs 7;" f
|
||||
doMagnetUpdate src/Dodge/Magnet/Update.hs 6;" f
|
||||
doModificationEffect src/Dodge/ModificationEffect.hs 7;" f
|
||||
@@ -4103,7 +4103,7 @@ doublePair src/Geometry.hs 161;" f
|
||||
doublePairSet src/Geometry.hs 165;" f
|
||||
doubleTreeToIndentList src/Dodge/DoubleTree.hs 72;" f
|
||||
doubleV2 src/Geometry.hs 168;" f
|
||||
drawARHUD src/Dodge/Creature/State.hs 302;" f
|
||||
drawARHUD src/Dodge/Creature/State.hs 298;" f
|
||||
drawAimSweep src/Dodge/Render/Picture.hs 271;" f
|
||||
drawAllShadows src/Dodge/Shadows.hs 5;" f
|
||||
drawBaseMachine src/Dodge/Machine/Draw.hs 57;" f
|
||||
@@ -4229,7 +4229,7 @@ drawWlIDs src/Dodge/Debug/Picture.hs 367;" f
|
||||
drawZoneCol src/Dodge/Debug/Picture.hs 142;" f
|
||||
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
|
||||
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
|
||||
dropByState src/Dodge/Creature/State.hs 130;" f
|
||||
dropByState src/Dodge/Creature/State.hs 127;" f
|
||||
dropExcept src/Dodge/Creature/Action.hs 166;" f
|
||||
dropInventoryPath src/Dodge/HeldUse.hs 1356;" f
|
||||
dropItem src/Dodge/Creature/Action.hs 172;" f
|
||||
@@ -4245,9 +4245,10 @@ dtToLRAdjEither src/Dodge/DoubleTree.hs 114;" f
|
||||
dtToRootIntMap' src/Dodge/DoubleTree.hs 92;" f
|
||||
dtToUpDownAdj src/Dodge/DoubleTree.hs 96;" f
|
||||
dummyMenuOption src/Dodge/Menu/Option.hs 74;" f
|
||||
ebColor src/Dodge/EnergyBall.hs 69;" f
|
||||
ebFlicker src/Dodge/EnergyBall.hs 62;" f
|
||||
ebtToDamage src/Dodge/EnergyBall.hs 89;" f
|
||||
ebColor src/Dodge/EnergyBall.hs 91;" f
|
||||
ebEffect src/Dodge/EnergyBall.hs 48;" f
|
||||
ebFlicker src/Dodge/EnergyBall.hs 84;" f
|
||||
ebtToDamage src/Dodge/EnergyBall.hs 111;" f
|
||||
edgeFormatting src/Dodge/Combine/Graph.hs 131;" f
|
||||
edgeToPic src/Dodge/Debug/Picture.hs 431;" f
|
||||
effectOnEquip src/Dodge/Equipment.hs 32;" f
|
||||
@@ -4266,7 +4267,7 @@ encircleP src/Dodge/Creature/Boid.hs 28;" f
|
||||
endArcPos src/Dodge/Tesla.hs 87;" f
|
||||
endCombineRegex src/Dodge/Update/Input/InGame.hs 267;" f
|
||||
endRegex src/Dodge/Update/Input/InGame.hs 254;" f
|
||||
energyBallAt src/Dodge/EnergyBall.hs 46;" f
|
||||
energyBallAt src/Dodge/EnergyBall.hs 58;" f
|
||||
enterCombineInv src/Dodge/DisplayInventory.hs 323;" f
|
||||
epText src/Dodge/Inventory/SelectionList.hs 75;" f
|
||||
eqConstr src/SameConstr.hs 17;" f
|
||||
@@ -4296,7 +4297,7 @@ expandPolyBy src/Dodge/LevelGen/StaticWalls.hs 91;" f
|
||||
expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
|
||||
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
||||
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
||||
expireAndDamage src/Dodge/Bullet.hs 184;" f
|
||||
expireAndDamage src/Dodge/Bullet.hs 183;" f
|
||||
explodeShell src/Dodge/Projectile/Update.hs 245;" f
|
||||
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 422;" f
|
||||
explosiveBarrel src/Dodge/Creature/Inanimate.hs 29;" f
|
||||
@@ -4369,7 +4370,7 @@ floorItemSPic src/Dodge/Render/ShapePicture.hs 107;" f
|
||||
floorWire src/Dodge/Wire.hs 13;" f
|
||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 424;" f
|
||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 420;" f
|
||||
foldCr src/Dodge/Creature/State.hs 45;" f
|
||||
foldCr src/Dodge/Creature/State.hs 46;" f
|
||||
foldPairs src/ListHelp.hs 37;" f
|
||||
foldrWhileArb src/ListHelp.hs 110;" f
|
||||
followImpulse src/Dodge/Creature/Impulse.hs 38;" f
|
||||
@@ -4566,7 +4567,7 @@ highBar src/Dodge/Room/Foreground.hs 89;" f
|
||||
highDiagonalMesh src/Dodge/Room/Foreground.hs 35;" f
|
||||
highMesh src/Dodge/Room/Foreground.hs 25;" f
|
||||
hit1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 438;" f
|
||||
hitEffFromBul src/Dodge/Bullet.hs 150;" f
|
||||
hitEffFromBul src/Dodge/Bullet.hs 149;" f
|
||||
hitS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 406;" f
|
||||
holdForm src/Dodge/Creature/Boid.hs 137;" f
|
||||
holsterWeapon src/Dodge/Creature/Volition.hs 14;" f
|
||||
@@ -4584,7 +4585,7 @@ impulsiveAIBefore src/Dodge/Creature/Impulse.hs 23;" f
|
||||
inLink src/Dodge/RoomLink.hs 113;" f
|
||||
inSegArea src/Geometry/Intersect.hs 298;" f
|
||||
inTextInputFocus src/Dodge/InputFocus.hs 10;" f
|
||||
incBallAt src/Dodge/EnergyBall.hs 56;" f
|
||||
incBallAt src/Dodge/EnergyBall.hs 78;" f
|
||||
incidenceToFunction src/Dodge/Graph.hs 26;" f
|
||||
indefiniteExceptions src/StringHelp.hs 29;" f
|
||||
initCrItemLocation src/Dodge/Item/Location/Initialize.hs 41;" f
|
||||
@@ -4623,7 +4624,7 @@ insertWallInZones src/Dodge/Wall/Zone.hs 20;" f
|
||||
insertWalls src/Dodge/Placement/PlaceSpot/Block.hs 117;" f
|
||||
insertWithNewKeys src/IntMapHelp.hs 70;" f
|
||||
interactWithCloseObj src/Dodge/SelectedClose.hs 9;" f
|
||||
internalCreatureUpdate src/Dodge/Creature/State.hs 124;" f
|
||||
internalCreatureUpdate src/Dodge/Creature/State.hs 121;" f
|
||||
interpWith src/Dodge/Creature/Boid.hs 11;" f
|
||||
intersectCircSeg src/Geometry/Intersect.hs 305;" f
|
||||
intersectCircSegFirst src/Geometry/Intersect.hs 323;" f
|
||||
@@ -4651,16 +4652,16 @@ invCursorParams src/Dodge/ListDisplayParams.hs 36;" f
|
||||
invDP src/Dodge/ListDisplayParams.hs 30;" f
|
||||
invDimColor src/Dodge/DisplayInventory.hs 192;" f
|
||||
invHead src/Dodge/Render/HUD.hs 405;" f
|
||||
invItemLocUpdate src/Dodge/Creature/State.hs 180;" f
|
||||
invItemLocUpdate src/Dodge/Creature/State.hs 177;" f
|
||||
invLDT src/Dodge/Item/Grammar.hs 279;" f
|
||||
invRootItemEffs src/Dodge/Creature/State.hs 173;" f
|
||||
invRootItemEffs src/Dodge/Creature/State.hs 170;" f
|
||||
invRootMap src/Dodge/Item/Grammar.hs 288;" f
|
||||
invRootTrees src/Dodge/Item/Grammar.hs 309;" f
|
||||
invSelectionItem src/Dodge/Inventory/SelectionList.hs 32;" f
|
||||
invSetSelection src/Dodge/Inventory.hs 185;" f
|
||||
invSetSelectionPos src/Dodge/Inventory.hs 193;" f
|
||||
invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
|
||||
invSideEff src/Dodge/Creature/State.hs 166;" f
|
||||
invSideEff src/Dodge/Creature/State.hs 163;" f
|
||||
invSize src/Dodge/Inventory/CheckSlots.hs 30;" f
|
||||
inventoryX src/Dodge/Creature.hs 114;" f
|
||||
inverseSelNumPos src/Dodge/SelectionSections.hs 228;" f
|
||||
@@ -4678,7 +4679,7 @@ isAnimate src/Dodge/Creature/Test.hs 142;" f
|
||||
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
||||
isConnected src/Dodge/Inventory/Swap.hs 74;" f
|
||||
isElectrical src/Dodge/Machine/Update.hs 80;" f
|
||||
isFrictionless src/Dodge/Creature/State.hs 437;" f
|
||||
isFrictionless src/Dodge/Creature/State.hs 433;" f
|
||||
isGroupSelectableSection src/Dodge/Update/Input/InGame.hs 191;" f
|
||||
isInLnk src/Dodge/PlacementSpot.hs 160;" f
|
||||
isJust' src/MaybeHelp.hs 29;" f
|
||||
@@ -4912,14 +4913,15 @@ makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 71;" f
|
||||
makeFlak src/Dodge/Bullet.hs 139;" f
|
||||
makeFlame src/Dodge/Flame.hs 57;" f
|
||||
makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 54;" f
|
||||
makeFlamelet src/Dodge/EnergyBall.hs 21;" f
|
||||
makeFlamelet src/Dodge/EnergyBall.hs 23;" f
|
||||
makeFlamerSmokeAt src/Dodge/WorldEvent/Cloud.hs 68;" f
|
||||
makeFlashBall src/Dodge/EnergyBall.hs 59;" f
|
||||
makeFlashBall src/Dodge/EnergyBall.hs 81;" f
|
||||
makeFootstepSound src/Dodge/Creature/State/WalkCycle.hs 32;" f
|
||||
makeFragBullets src/Dodge/Bullet.hs 123;" f
|
||||
makeFragBullets src/Dodge/Bullet.hs 124;" f
|
||||
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 76;" f
|
||||
makeGrid src/Grid.hs 46;" f
|
||||
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
|
||||
makeMovingEB src/Dodge/EnergyBall.hs 68;" f
|
||||
makeMuzzleFlare src/Dodge/HeldUse.hs 649;" f
|
||||
makeParagraph src/Justify.hs 6;" f
|
||||
makePathBetween src/Dodge/Path.hs 35;" f
|
||||
@@ -4935,7 +4937,7 @@ makeShaderVBO src/Shader/Compile.hs 32;" f
|
||||
makeShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 12;" f
|
||||
makeShrapnelAt src/Dodge/Payload.hs 24;" f
|
||||
makeSourcedShader src/Shader/Compile.hs 167;" f
|
||||
makeSpark src/Dodge/Spark.hs 39;" f
|
||||
makeSpark src/Dodge/Spark.hs 44;" f
|
||||
makeStartCloudAt src/Dodge/WorldEvent/Cloud.hs 60;" f
|
||||
makeStaticBall src/Dodge/WorldEvent/SpawnParticle.hs 22;" f
|
||||
makeSubmenuOption src/Dodge/Menu/OptionType.hs 19;" f
|
||||
@@ -5052,12 +5054,12 @@ modTo src/Geometry/Zone.hs 10;" f
|
||||
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 60;" f
|
||||
mouseCursorType src/Dodge/Render/Picture.hs 86;" f
|
||||
mouseWorldPos' src/Dodge/Base/Coordinate.hs 48;" f
|
||||
moveBullet src/Dodge/Bullet.hs 193;" f
|
||||
moveBullet src/Dodge/Bullet.hs 192;" f
|
||||
moveCombineSel src/Dodge/Update/Scroll.hs 115;" f
|
||||
moveHammerUp src/Dodge/Hammer.hs 5;" f
|
||||
moveInverseShockwave src/Dodge/Shockwave/Update.hs 47;" f
|
||||
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
||||
movePenBullet src/Dodge/Bullet.hs 203;" f
|
||||
movePenBullet src/Dodge/Bullet.hs 202;" f
|
||||
moveProjectile src/Dodge/Projectile/Update.hs 221;" f
|
||||
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
||||
moveShockwave src/Dodge/Shockwave/Update.hs 18;" f
|
||||
@@ -5195,7 +5197,7 @@ pauseSound src/Dodge/SoundLogic.hs 42;" f
|
||||
pauseTime src/Dodge/Update.hs 185;" f
|
||||
peZoneSize src/Dodge/Zoning/Pathing.hs 46;" f
|
||||
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
|
||||
penThing src/Dodge/Bullet.hs 210;" f
|
||||
penThing src/Dodge/Bullet.hs 209;" f
|
||||
perMat src/MatrixHelper.hs 49;" f
|
||||
perceptionUpdate src/Dodge/Creature/Perception.hs 23;" f
|
||||
performAction src/Dodge/Creature/Action.hs 91;" f
|
||||
@@ -5281,7 +5283,7 @@ pointerToItemLocation src/Dodge/Item/Location.hs 14;" f
|
||||
pointerYourRootItem src/Dodge/Item/Location.hs 31;" f
|
||||
pointerYourSelectedItem src/Dodge/Item/Location.hs 25;" f
|
||||
pointsToPoly src/Geometry/ConvexPoly.hs 39;" f
|
||||
poisonSPic src/Dodge/Creature/State.hs 121;" f
|
||||
poisonSPic src/Dodge/Creature/State.hs 118;" f
|
||||
poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f
|
||||
poke34 src/Shader/Poke.hs 506;" f
|
||||
pokeArrayOff src/Shader/Poke.hs 517;" f
|
||||
@@ -5429,7 +5431,7 @@ radToDeg src/Geometry/Vector.hs 122;" f
|
||||
randBlockBreakWeapon src/Dodge/Item/Random.hs 7;" f
|
||||
randC1 src/Dodge/Placement/Instance/Creature.hs 8;" f
|
||||
randDirPS src/Dodge/PlacementSpot.hs 56;" f
|
||||
randDirSpark src/Dodge/Spark.hs 49;" f
|
||||
randDirSpark src/Dodge/Spark.hs 54;" f
|
||||
randEdgeTank src/Dodge/Room/Tanks.hs 33;" f
|
||||
randEdgeTanks src/Dodge/Room/Tanks.hs 63;" f
|
||||
randEnergyBallAt src/Dodge/WorldEvent/SpawnParticle.hs 14;" f
|
||||
@@ -5446,7 +5448,8 @@ randOnUnitSphere src/RandomHelp.hs 90;" f
|
||||
randPeaked src/RandomHelp.hs 138;" f
|
||||
randPeakedParam src/RandomHelp.hs 130;" f
|
||||
randProb src/RandomHelp.hs 68;" f
|
||||
randSpark src/Dodge/Spark.hs 63;" f
|
||||
randSpark src/Dodge/Spark.hs 68;" f
|
||||
randSparkExtraVel src/Dodge/Spark.hs 91;" f
|
||||
randWallReflect src/Dodge/Tesla/Arc.hs 57;" f
|
||||
randWallReflect src/Dodge/Update.hs 580;" f
|
||||
randomChallenges src/Dodge/Room/Start.hs 62;" f
|
||||
@@ -5629,7 +5632,7 @@ scaleSH src/Shape.hs 268;" f
|
||||
scalp src/Dodge/Creature/Picture.hs 98;" f
|
||||
scancodeToHotkey src/Dodge/Creature/YourControl.hs 95;" f
|
||||
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
|
||||
scorchSPic src/Dodge/Creature/State.hs 118;" f
|
||||
scorchSPic src/Dodge/Creature/State.hs 115;" f
|
||||
screenBox src/Dodge/Base/Window.hs 53;" f
|
||||
screenPolygon src/Dodge/Base/Window.hs 17;" f
|
||||
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
|
||||
@@ -5689,7 +5692,7 @@ setClusterID src/Dodge/Combine/Graph.hs 116;" f
|
||||
setDepth src/Picture/Base.hs 128;" f
|
||||
setDirPS src/Dodge/PlacementSpot.hs 49;" f
|
||||
setFallback src/Dodge/PlacementSpot.hs 127;" f
|
||||
setFromToDams src/Dodge/Bullet.hs 167;" f
|
||||
setFromToDams src/Dodge/Bullet.hs 166;" f
|
||||
setInLinks src/Dodge/RoomLink.hs 51;" f
|
||||
setInLinksByType src/Dodge/RoomLink.hs 54;" f
|
||||
setInLinksPD src/Dodge/RoomLink.hs 74;" f
|
||||
@@ -5703,7 +5706,7 @@ setOldPos src/Dodge/Update.hs 467;" f
|
||||
setOutLinks src/Dodge/RoomLink.hs 48;" f
|
||||
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
|
||||
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
|
||||
setRBCreatureTargeting src/Dodge/Creature/State.hs 406;" f
|
||||
setRBCreatureTargeting src/Dodge/Creature/State.hs 402;" f
|
||||
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 334;" f
|
||||
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
|
||||
setShaderSource src/Shader/Compile.hs 290;" f
|
||||
@@ -5771,8 +5774,8 @@ shiftRoomBy src/Dodge/Room/Link.hs 37;" f
|
||||
shiftRoomShiftBy src/Dodge/Room/Link.hs 81;" f
|
||||
shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
|
||||
shiftedGrid src/Grid.hs 25;" f
|
||||
shineTargetLaser src/Dodge/Creature/State.hs 308;" f
|
||||
shineTorch src/Dodge/Creature/State.hs 349;" f
|
||||
shineTargetLaser src/Dodge/Creature/State.hs 304;" f
|
||||
shineTorch src/Dodge/Creature/State.hs 345;" f
|
||||
shootBullet src/Dodge/HeldUse.hs 938;" f
|
||||
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
|
||||
shootLaser src/Dodge/HeldUse.hs 847;" f
|
||||
@@ -5864,10 +5867,10 @@ spanColLightI src/Dodge/Placement/Instance/LightSource.hs 183;" f
|
||||
spanLS src/Dodge/Placement/Instance/LightSource.hs 175;" f
|
||||
spanLSLightI src/Dodge/Placement/Instance/LightSource.hs 168;" f
|
||||
spanLightI src/Dodge/Placement/Instance/LightSource.hs 197;" f
|
||||
sparkDam src/Dodge/Spark.hs 30;" f
|
||||
sparkDam src/Dodge/Spark.hs 35;" f
|
||||
sparkGun src/Dodge/Item/Held/BatteryGuns.hs 13;" f
|
||||
sparkRandDir src/Dodge/Spark.hs 86;" f
|
||||
sparkToDamage src/Dodge/Spark.hs 33;" f
|
||||
sparkRandDir src/Dodge/Spark.hs 115;" f
|
||||
sparkToDamage src/Dodge/Spark.hs 38;" f
|
||||
spawnCrNextTo src/Dodge/Item/Weapon/Spawn.hs 20;" f
|
||||
spawnElectricalSparks src/Dodge/PosEvent.hs 19;" f
|
||||
spawnGun src/Dodge/Item/Weapon/Spawn.hs 12;" f
|
||||
@@ -5934,7 +5937,7 @@ stone5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
|
||||
stoneDebris src/Dodge/Block/Debris.hs 137;" f
|
||||
stoneWallDamage src/Dodge/Wall/DamageEffect.hs 25;" f
|
||||
stopAllSounds src/Sound.hs 125;" f
|
||||
stopBulletAt src/Dodge/Bullet.hs 196;" f
|
||||
stopBulletAt src/Dodge/Bullet.hs 195;" f
|
||||
stopPushing src/Dodge/Block.hs 107;" f
|
||||
stopSoundFrom src/Dodge/SoundLogic.hs 220;" f
|
||||
strFromEquipment src/Dodge/Creature/Statistics.hs 48;" f
|
||||
@@ -6151,8 +6154,8 @@ tryPutItemInInvAt src/Dodge/Inventory/Add.hs 32;" f
|
||||
trySeedFromClipboard src/Dodge/Menu.hs 91;" f
|
||||
tryShellBounce src/Dodge/Projectile/Update.hs 103;" f
|
||||
trySpinByCID src/Dodge/Projectile/Update.hs 178;" f
|
||||
trySynthBullet src/Dodge/Creature/State.hs 205;" f
|
||||
tryUseParent src/Dodge/Creature/State.hs 198;" f
|
||||
trySynthBullet src/Dodge/Creature/State.hs 202;" f
|
||||
tryUseParent src/Dodge/Creature/State.hs 195;" f
|
||||
turnTo src/Dodge/Movement/Turn.hs 8;" f
|
||||
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
|
||||
turretItemOffset src/Dodge/Item/HeldOffset.hs 19;" f
|
||||
@@ -6192,13 +6195,13 @@ updateAimPos src/Dodge/Update.hs 306;" f
|
||||
updateAllNodes src/TreeHelp.hs 85;" f
|
||||
updateArc src/Dodge/Tesla.hs 44;" f
|
||||
updateArc src/Dodge/Tesla/Arc.hs 100;" f
|
||||
updateAttachedItems src/Dodge/Creature/State.hs 265;" f
|
||||
updateAttachedItems src/Dodge/Creature/State.hs 261;" f
|
||||
updateBackspaceRegex src/Dodge/Update/Input/InGame.hs 453;" f
|
||||
updateBarrel src/Dodge/Barreloid.hs 44;" f
|
||||
updateBarreloid src/Dodge/Barreloid.hs 14;" f
|
||||
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 29;" f
|
||||
updateBounds src/Dodge/Update/Camera.hs 250;" f
|
||||
updateBulVel src/Dodge/Bullet.hs 53;" f
|
||||
updateBulVel src/Dodge/Bullet.hs 54;" f
|
||||
updateBullet src/Dodge/Bullet.hs 21;" f
|
||||
updateBullets src/Dodge/Update.hs 540;" f
|
||||
updateCamera src/Dodge/Update/Camera.hs 29;" f
|
||||
@@ -6215,7 +6218,7 @@ updateDelayedEvents src/Dodge/Update.hs 801;" f
|
||||
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
|
||||
updateDistortion src/Dodge/Distortion.hs 5;" f
|
||||
updateDistortions src/Dodge/Update.hs 533;" f
|
||||
updateEnergyBall src/Dodge/EnergyBall.hs 35;" f
|
||||
updateEnergyBall src/Dodge/EnergyBall.hs 37;" f
|
||||
updateEnergyBalls src/Dodge/Update.hs 598;" f
|
||||
updateEnterRegex src/Dodge/Update/Input/InGame.hs 480;" f
|
||||
updateExpBarrel src/Dodge/Barreloid.hs 20;" f
|
||||
@@ -6227,7 +6230,7 @@ updateFloatingCamera src/Dodge/Update/Camera.hs 34;" f
|
||||
updateFunctionKey src/Dodge/Update/Input/InGame.hs 364;" f
|
||||
updateFunctionKeys src/Dodge/Update/Input/InGame.hs 357;" f
|
||||
updateGusts src/Dodge/Update.hs 718;" f
|
||||
updateHeldRootItem src/Dodge/Creature/State.hs 259;" f
|
||||
updateHeldRootItem src/Dodge/Creature/State.hs 255;" f
|
||||
updateHumanoid src/Dodge/Humanoid.hs 13;" f
|
||||
updateIMl src/Dodge/Update.hs 502;" f
|
||||
updateIMl' src/Dodge/Update.hs 507;" f
|
||||
@@ -6235,8 +6238,8 @@ updateInGameCamera src/Dodge/Update/Camera.hs 78;" f
|
||||
updateInitialPressInGame src/Dodge/Update/Input/InGame.hs 400;" f
|
||||
updateInt2Map src/Dodge/Zoning/Base.hs 92;" f
|
||||
updateInventoryPositioning src/Dodge/DisplayInventory.hs 86;" f
|
||||
updateItemTargeting src/Dodge/Creature/State.hs 375;" f
|
||||
updateItemWithOrientation src/Dodge/Creature/State.hs 285;" f
|
||||
updateItemTargeting src/Dodge/Creature/State.hs 371;" f
|
||||
updateItemWithOrientation src/Dodge/Creature/State.hs 281;" f
|
||||
updateKeyInGame src/Dodge/Update/Input/InGame.hs 394;" f
|
||||
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 382;" f
|
||||
updateLampoid src/Dodge/Lampoid.hs 12;" f
|
||||
@@ -6252,7 +6255,7 @@ updateMouseContextGame src/Dodge/Update.hs 328;" f
|
||||
updateMouseHeldInGame src/Dodge/Update/Input/InGame.hs 95;" f
|
||||
updateMouseInGame src/Dodge/Update/Input/InGame.hs 85;" f
|
||||
updateMouseReleaseInGame src/Dodge/Update/Input/InGame.hs 158;" f
|
||||
updateMovement src/Dodge/Creature/State.hs 427;" f
|
||||
updateMovement src/Dodge/Creature/State.hs 423;" f
|
||||
updateObjCatMaybes src/Dodge/Update.hs 524;" f
|
||||
updateObjMapMaybe src/Dodge/Update.hs 517;" f
|
||||
updatePastWorlds src/Dodge/Update.hs 422;" f
|
||||
@@ -6279,7 +6282,7 @@ updateShockwaves src/Dodge/Update.hs 592;" f
|
||||
updateSingleNodes src/TreeHelp.hs 97;" f
|
||||
updateSound src/Sound.hs 72;" f
|
||||
updateSounds src/Sound.hs 67;" f
|
||||
updateSpark src/Dodge/Spark.hs 17;" f
|
||||
updateSpark src/Dodge/Spark.hs 18;" f
|
||||
updateSparks src/Dodge/Update.hs 604;" f
|
||||
updateTempLightSource src/Dodge/LightSource/Update.hs 7;" f
|
||||
updateTeslaArc src/Dodge/Tesla/Arc.hs 23;" f
|
||||
@@ -6320,7 +6323,7 @@ upperPrismPolyTS src/Shape.hs 119;" f
|
||||
upperRounded src/Shape.hs 184;" f
|
||||
useBreakL src/Dodge/Item/Grammar.hs 37;" f
|
||||
useBreakListsLinkTest src/Dodge/Item/Grammar.hs 45;" f
|
||||
useBulletPayload src/Dodge/Bullet.hs 111;" f
|
||||
useBulletPayload src/Dodge/Bullet.hs 112;" f
|
||||
useC src/Dodge/Cuse.hs 8;" f
|
||||
useC' src/Dodge/Cuse.hs 13;" f
|
||||
useDelay src/Dodge/Item/UseDelay.hs 13;" f
|
||||
|
||||
Reference in New Issue
Block a user