Cleanup
This commit is contained in:
@@ -39,12 +39,10 @@ makeBlockDebris bl w = foldl' (flip $ makeDebris mt) w ps
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where
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where
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dsize = debrisSize mt
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dsize = debrisSize mt
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ps = gridInPolygon dsize $ shrinkPolyOnEdges dsize $ reverse (_blFootprint bl)
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ps = gridInPolygon dsize $ shrinkPolyOnEdges dsize $ reverse (_blFootprint bl)
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--(mt, col) = fromMaybe (Stone, greyN 0.5) $ do
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mt = fromMaybe Stone $ do
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mt = fromMaybe Stone $ do
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wlids <- w ^? cWorld . lWorld . blocks . ix (_blID bl) . blWallIDs
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wlids <- w ^? cWorld . lWorld . blocks . ix (_blID bl) . blWallIDs
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(wlid, _) <- IS.minView wlids
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(wlid, _) <- IS.minView wlids
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wl <- w ^? cWorld . lWorld . walls . ix wlid
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wl <- w ^? cWorld . lWorld . walls . ix wlid
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--return (_wlMaterial wl, _wlColor wl)
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return $ _wlMaterial wl
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return $ _wlMaterial wl
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--makeDebris :: Material -> Color -> Point2 -> World -> World
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--makeDebris :: Material -> Color -> Point2 -> World -> World
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@@ -52,9 +52,7 @@ data PSType
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, _putEndPoint :: Point2
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, _putEndPoint :: Point2
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}
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}
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| PutWall {_pwPoly :: [Point2], _pwWall :: Wall}
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| PutWall {_pwPoly :: [Point2], _pwWall :: Wall}
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-- | PutSlideDr Door Wall Float Point2 Point2
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| PutDoor Door Wall
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| PutDoor' Door Wall
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-- | PutDoor WdBl Float Point2A Point2A
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| RandPS (State StdGen PSType)
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| RandPS (State StdGen PSType)
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| PutForeground ForegroundShape
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| PutForeground ForegroundShape
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| PutWorldUpdate (Int -> PlacementSpot -> GenWorld -> GenWorld)
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| PutWorldUpdate (Int -> PlacementSpot -> GenWorld -> GenWorld)
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@@ -79,9 +77,7 @@ instance ShortShow PSType where
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shortShow PutTrigger {} = "PutTrigger"
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shortShow PutTrigger {} = "PutTrigger"
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shortShow PutLineBlock {} = "PutLineBlock"
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shortShow PutLineBlock {} = "PutLineBlock"
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shortShow PutWall {} = "PutWall"
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shortShow PutWall {} = "PutWall"
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-- shortShow PutSlideDr {} = "PutSlideDr"
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shortShow PutDoor {} = "PutDoor"
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-- shortShow PutDoor {} = "PutDoor"
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shortShow PutDoor' {} = "PutDoor'"
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shortShow RandPS {} = "RandPS"
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shortShow RandPS {} = "RandPS"
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shortShow PutForeground {} = "PutForeground"
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shortShow PutForeground {} = "PutForeground"
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shortShow PutWorldUpdate {} = "PutWorldUpdate"
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shortShow PutWorldUpdate {} = "PutWorldUpdate"
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@@ -38,20 +38,18 @@ defaultCrystalWall = defaultWall & wlOpacity .~ SeeThrough & wlMaterial .~ Cryst
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defaultMachineWall :: Wall
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defaultMachineWall :: Wall
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defaultMachineWall =
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defaultMachineWall =
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defaultWall
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defaultWall
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{ _wlOpacity = SeeAbove
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& wlOpacity .~ SeeAbove
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, _wlRotateTo = False
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& wlRotateTo .~ False
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, _wlStructure = MachinePart 0
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& wlStructure .~ MachinePart 0
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, _wlMaterial = Metal
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& wlMaterial .~ Metal
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, _wlTouchThrough = True
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& wlTouchThrough .~ True
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}
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defaultDirtWall :: Wall
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defaultDirtWall :: Wall
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defaultDirtWall =
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defaultDirtWall =
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defaultWall
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defaultWall
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{ _wlOpacity = Opaque 6
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& wlOpacity .~ Opaque 6
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, _wlRotateTo = False
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& wlRotateTo .~ False
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, _wlMaterial = Dirt
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& wlMaterial .~ Dirt
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}
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defaultWindow :: Wall
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defaultWindow :: Wall
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defaultWindow = defaultWall & wlOpacity .~ SeeThrough & wlMaterial .~ Glass
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defaultWindow = defaultWall & wlOpacity .~ SeeThrough & wlMaterial .~ Glass
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@@ -15,18 +15,16 @@ import Geometry
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import Linear
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import Linear
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putDoubleDoor ::
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putDoubleDoor ::
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Bool ->
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Wall ->
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Wall ->
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WdBl ->
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WdBl ->
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Point2 ->
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Point2 ->
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Point2 ->
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Point2 ->
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Float ->
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Float ->
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Placement
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Placement
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putDoubleDoor isauto wl cond a b speed =
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putDoubleDoor wl cond a b speed =
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putDoubleDoorThen isauto wl cond 1 a b speed (const $ const Nothing)
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putDoubleDoorThen wl cond 1 a b speed (const $ const Nothing)
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putDoubleDoorThen ::
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putDoubleDoorThen ::
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Bool ->
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Wall ->
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Wall ->
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WdBl ->
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WdBl ->
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Float ->
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Float ->
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@@ -35,16 +33,15 @@ putDoubleDoorThen ::
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Float ->
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Float ->
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(Placement -> Placement -> Maybe Placement) ->
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(Placement -> Placement -> Maybe Placement) ->
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Placement
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Placement
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putDoubleDoorThen isauto wl cond soff a b speed cont =
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putDoubleDoorThen wl cond soff a b speed cont =
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doorBetween isauto wl cond soff a half speed $
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doorBetween wl cond soff a half speed $
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\pl1 -> Just $
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\pl1 -> Just $
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doorBetween isauto wl cond soff b half speed $
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doorBetween wl cond soff b half speed $
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\pl2 -> cont pl1 pl2
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\pl2 -> cont pl1 pl2
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where
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where
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half = 0.5 *.* (a +.+ b)
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half = 0.5 *.* (a +.+ b)
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doorBetween ::
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doorBetween ::
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Bool ->
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Wall ->
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Wall ->
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WdBl ->
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WdBl ->
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Float ->
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Float ->
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@@ -53,9 +50,9 @@ doorBetween ::
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Float ->
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Float ->
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(Placement -> Maybe Placement) ->
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(Placement -> Maybe Placement) ->
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Placement
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Placement
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doorBetween isauto wl cond soff pa pb speed g = case divideLine 40 pa pb of
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doorBetween wl cond soff pa pb speed g = case divideLine 40 pa pb of
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[x, y] -> ptCont (putSlideDr adoor wl soff x y) g
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[x, y] -> ptCont (putSlideDr adoor wl soff x y) g
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(x : y : zs) -> divideDoorPane isauto Nothing wl cond (soff - dist y pb) speed (zip (x : y : zs) (y : zs)) g
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(x : y : zs) -> divideDoorPane Nothing wl cond (soff - dist y pb) speed (zip (x : y : zs) (y : zs)) g
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_ -> error "tried to create doorBetween with too few points"
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_ -> error "tried to create doorBetween with too few points"
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where
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where
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adoor =
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adoor =
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@@ -65,7 +62,6 @@ doorBetween isauto wl cond soff pa pb speed g = case divideLine 40 pa pb of
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divideDoorPane ::
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divideDoorPane ::
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Bool ->
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Maybe Int ->
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Maybe Int ->
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Wall ->
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Wall ->
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WdBl ->
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WdBl ->
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@@ -74,9 +70,9 @@ divideDoorPane ::
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[(Point2, Point2)] ->
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[(Point2, Point2)] ->
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(Placement -> Maybe Placement) ->
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(Placement -> Maybe Placement) ->
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Placement
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Placement
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divideDoorPane isauto mid wl cond soff speed ppairs g = case ppairs of
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divideDoorPane mid wl cond soff speed ppairs g = case ppairs of
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[p] -> ptCont (adoor p) g
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[p] -> ptCont (adoor p) g
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(p : ps) -> ptCont (adoor p) $ \pl -> Just $ divideDoorPane isauto (_plMID pl) wl cond soff speed ps g
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(p : ps) -> ptCont (adoor p) $ \pl -> Just $ divideDoorPane (_plMID pl) wl cond soff speed ps g
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_ -> undefined
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_ -> undefined
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where
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where
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adoor (x, y) = putSlideDr thedoor wl soff x y
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adoor (x, y) = putSlideDr thedoor wl soff x y
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@@ -92,7 +88,6 @@ putAutoDoor a b = Placement (PS 0 0) (PutCoord a) Nothing Nothing $ \_ apl ->
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y = w ^?! gwWorld . coordinates . ix (bpl ^?! plMID . _Just)
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y = w ^?! gwWorld . coordinates . ix (bpl ^?! plMID . _Just)
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in Just $
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in Just $
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putDoubleDoor
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putDoubleDoor
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True
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defaultAutoWall
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defaultAutoWall
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(WdBlCrFilterNearPoint 40 (0.5 *^ (x + y)) CrIsAnimate)
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(WdBlCrFilterNearPoint 40 (0.5 *^ (x + y)) CrIsAnimate)
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a
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a
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@@ -134,9 +134,7 @@ placeSpotID rid ps pt w = case pt of
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PutMachine pps mc mitm -> plMachine (map doShift pps) mc mitm p rot w
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PutMachine pps mc mitm -> plMachine (map doShift pps) mc mitm p rot w
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PutLS ls -> plNewUpID (gwWorld . cWorld . lWorld . lightSources) lsID (mvLS p' rot ls) w
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PutLS ls -> plNewUpID (gwWorld . cWorld . lWorld . lightSources) lsID (mvLS p' rot ls) w
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RandPS _ -> error "RandPS should not be reachable here" --evaluateRandPS rid rgn ps w
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RandPS _ -> error "RandPS should not be reachable here" --evaluateRandPS rid rgn ps w
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-- PutDoor f l p1 p2 -> plDoor f l (pashift p1) (pashift p2) w
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PutDoor dr wl -> plDoor' (dr & drZeroPos %~ pashift & drOnePos %~ pashift) wl w
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PutDoor' dr wl -> plDoor' (dr & drZeroPos %~ pashift & drOnePos %~ pashift) wl w
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-- PutSlideDr wl dr off a b -> plSlideDoor wl dr off (doShift a) (doShift b) w
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PutCoord cp -> plNewID (gwWorld . coordinates) (doShift cp) w
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PutCoord cp -> plNewID (gwWorld . coordinates) (doShift cp) w
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PutBlock bl wl ps' ->
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PutBlock bl wl ps' ->
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plBlock
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plBlock
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@@ -42,9 +42,8 @@ insertStructureWalls ::
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Int ->
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Int ->
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World ->
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World ->
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World
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World
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insertStructureWalls f wl ps sid wid = insertWalls wls
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insertStructureWalls f wl ps sid wid =
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where
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insertWalls $
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wls =
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zipWith
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zipWith
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(\i xy -> wl & wlLine .~ xy & wlID .~ i & wlStructure .~ f sid)
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(\i xy -> wl & wlLine .~ xy & wlID .~ i & wlStructure .~ f sid)
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[wid ..]
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[wid ..]
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+27
-50
@@ -3,6 +3,7 @@
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{- Rooms that contain two doors and a switch alternating both. -}
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{- Rooms that contain two doors and a switch alternating both. -}
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module Dodge.Room.Airlock where
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module Dodge.Room.Airlock where
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import Dodge.PlacementSpot
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import Dodge.LevelGen.DoorPane
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import Dodge.LevelGen.DoorPane
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import Dodge.Default.Door
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import Dodge.Default.Door
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import qualified Data.IntMap.Strict as IM
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import qualified Data.IntMap.Strict as IM
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@@ -38,8 +39,8 @@ decontamRoom i =
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& rmPmnts
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& rmPmnts
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.~ [ pContID (PS (V2 (-35) 50) (negate $ pi / 2)) (PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect) $
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.~ [ pContID (PS (V2 (-35) 50) (negate $ pi / 2)) (PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect) $
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\btid -> Just $
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\btid -> Just $
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putDoubleDoorThen False thewall (WdBlNegate $ WdBlBtOn btid) 1 (V2 0 20) (V2 40 20) 2 $
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putDoubleDoorThen defaultDoorWall (WdBlNegate $ WdBlBtOn btid) 1 (V2 0 20) (V2 40 20) 2 $
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\_ _ -> Just $ putDoubleDoor False thewall (WdBlBtOn btid) (V2 0 80) (V2 40 80) 2
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\_ _ -> Just $ putDoubleDoor defaultDoorWall (WdBlBtOn btid) (V2 0 80) (V2 40 80) 2
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, invisibleWall $ rectNSWE 60 40 (-40) (-30)
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, invisibleWall $ rectNSWE 60 40 (-40) (-30)
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, spanLightI (V2 (-20) 30) (V2 (-20) 70)
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, spanLightI (V2 (-20) 30) (V2 (-20) 70)
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, analyser (NoItemZone ps) (PS 50 0) (PS mcpos 0) & plExternalID ?~ i
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, analyser (NoItemZone ps) (PS 50 0) (PS mcpos 0) & plExternalID ?~ i
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@@ -52,7 +53,7 @@ decontamRoom i =
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f gw = fromMaybe (error "tried to put a door using an empty placement list") $ do
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f gw = fromMaybe (error "tried to put a door using an empty placement list") $ do
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pmnt <- gw ^? genPmnt . ix i
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pmnt <- gw ^? genPmnt . ix i
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return $
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return $
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putDoubleDoor False
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putDoubleDoor
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defaultDoorWall
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defaultDoorWall
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(cond pmnt)
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(cond pmnt)
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(V2 (-10) 35)
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(V2 (-10) 35)
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@@ -62,8 +63,6 @@ decontamRoom i =
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mcpos = V2 70 50
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mcpos = V2 70 50
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cutps = [rectNSWE 100 0 0 40, switchcut]
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cutps = [rectNSWE 100 0 0 40, switchcut]
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ps = (\p -> p - mcpos) <$> orderPolygon (concat cutps)
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ps = (\p -> p - mcpos) <$> orderPolygon (concat cutps)
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--thewall = switchWallCol col
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thewall = defaultDoorWall
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switchcut = rectNSWE 65 35 (-40) 80
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switchcut = rectNSWE 65 35 (-40) 80
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lnks =
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lnks =
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[ (V2 20 95, 0)
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[ (V2 20 95, 0)
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@@ -81,8 +80,8 @@ airlock0 =
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, _rmPmnts =
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, _rmPmnts =
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[ pContID (PS (V2 (-35) 50) (negate $ pi / 2)) (PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect) $
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[ pContID (PS (V2 (-35) 50) (negate $ pi / 2)) (PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect) $
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\btid -> Just $
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\btid -> Just $
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putDoubleDoorThen False thewall (WdBlNegate $ WdBlBtOn btid) 1 (V2 0 20) (V2 40 20) 2 $
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putDoubleDoorThen defaultDoorWall (WdBlNegate $ WdBlBtOn btid) 1 (V2 0 20) (V2 40 20) 2 $
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\_ _ -> Just $ putDoubleDoor False thewall (WdBlBtOn btid) (V2 0 80) (V2 40 80) 2
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\_ _ -> Just $ putDoubleDoor defaultDoorWall (WdBlBtOn btid) (V2 0 80) (V2 40 80) 2
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, invisibleWall $ rectNSWE 60 40 (-40) (-30)
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, invisibleWall $ rectNSWE 60 40 (-40) (-30)
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, spanLightI (V2 (-2) 30) (V2 (-2) 70)
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, spanLightI (V2 (-2) 30) (V2 (-2) 70)
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, sps0 $ putShape $ thinHighBar 75 (V2 40 50) (V2 (-1) 50)
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, sps0 $ putShape $ thinHighBar 75 (V2 40 50) (V2 (-1) 50)
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@@ -90,7 +89,6 @@ airlock0 =
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, _rmBound = [rectNSWE 75 15 0 40, switchcut]
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, _rmBound = [rectNSWE 75 15 0 40, switchcut]
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}
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}
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where
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where
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thewall = defaultDoorWall
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switchcut = rectNSWE 65 35 (-40) 20
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switchcut = rectNSWE 65 35 (-40) 20
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lnks =
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lnks =
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[ (V2 20 95, 0)
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[ (V2 20 95, 0)
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@@ -99,22 +97,19 @@ airlock0 =
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col = dim $ dim $ bright red
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col = dim $ dim $ bright red
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airlockDoubleDoor ::
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airlockDoubleDoor ::
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Point2 ->
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Point2 ->
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WdBl ->
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WdBl ->
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Float ->
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Float ->
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Point2A ->
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Point2A ->
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Point2A ->
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Point2A ->
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Float ->
|
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Point2A ->
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Point2A ->
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Point2A ->
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Point2A ->
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Maybe Placement
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Maybe Placement
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airlockDoubleDoor p1 p2 cond l1 x1 y1 l2 x2 y2 =
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airlockDoubleDoor cond l x1 y1 x2 y2 =
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jspsJ p1 0 (putDoor cond l1 x1 y1) $
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jspsJ 0 0 (putDoor cond l x1 y1) $
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sPS p2 0 (putDoor cond l2 x2 y2)
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sPS 0 0 (putDoor cond l x2 y2)
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|
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putDoor :: WdBl -> Float -> Point2A -> Point2A -> PSType
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putDoor :: WdBl -> Float -> Point2A -> Point2A -> PSType
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putDoor cond l p1 p2 = PutDoor' dr wl
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putDoor cond l p1 p2 = PutDoor dr wl
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where
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where
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wl = defaultDoorWall
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wl = defaultDoorWall
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dr = defaultDoor
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dr = defaultDoor
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@@ -125,26 +120,26 @@ putDoor cond l p1 p2 = PutDoor' dr wl
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& drFootPrint .~ IM.fromList (zip [0..] $ wlps')
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& drFootPrint .~ IM.fromList (zip [0..] $ wlps')
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wlps' = rectanglePairs 9 0 (V2 l 0)
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wlps' = rectanglePairs 9 0 (V2 l 0)
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airlockSimple :: Room
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airlockSimple :: RandomGen g => State g Room
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airlockSimple =
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airlockSimple = do
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defaultRoom
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light1 <- mntLightLnkCond $ resetPLUse $ rprBool $ \rp _ -> isInLnk rp
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light2 <- mntLightLnkCond $ resetPLUse $ rprBool $ \rp _ -> isOutLnk rp
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return $ defaultRoom
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{ _rmPolys =
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{ _rmPolys =
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[rectNSWE 120 0 0 180]
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[rectNSWE 120 0 0 180]
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, _rmLinks = map (uncurry outLink) (init lnks) ++ [uncurry inLink $ last lnks]
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, _rmLinks = map (uncurry outLink) (init lnks) ++ [uncurry inLink $ last lnks]
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, _rmPath = foldMap (doublePairSet . (V2 90 30,) . fst) lnks
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, _rmPath = foldMap (doublePairSet . (V2 90 30,) . fst) lnks
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, _rmPmnts =
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, _rmPmnts =
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[ pContID (PS (V2 90 115) pi) (PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect) $
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[ light1,light2,
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pContID (PS (V2 90 115) pi) (PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect) $
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\btid ->
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\btid ->
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airlockDoubleDoor
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airlockDoubleDoor
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0
|
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(V2 180 0)
|
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||||||
(WdBlBtOn btid)
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(WdBlBtOn btid)
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l1
|
55
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x1
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(0, pi / 2)
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y1
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(0, 0)
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l2
|
(V2 180 0, pi / 2)
|
||||||
x2
|
(V2 180 0, pi)
|
||||||
y2
|
|
||||||
-- outDoorps inDoorps
|
-- outDoorps inDoorps
|
||||||
]
|
]
|
||||||
, _rmBound =
|
, _rmBound =
|
||||||
@@ -156,12 +151,6 @@ airlockSimple =
|
|||||||
, (V2 180 30, 1.5 * pi)
|
, (V2 180 30, 1.5 * pi)
|
||||||
]
|
]
|
||||||
col = dim $ dim $ bright red
|
col = dim $ dim $ bright red
|
||||||
l1 = 55
|
|
||||||
l2 = 55
|
|
||||||
x1 = (0, pi / 2)
|
|
||||||
y1 = (0, 0)
|
|
||||||
y2 = (0, pi / 2)
|
|
||||||
x2 = (0, pi)
|
|
||||||
|
|
||||||
airlockZ :: RandomGen g => State g Room
|
airlockZ :: RandomGen g => State g Room
|
||||||
airlockZ = do
|
airlockZ = do
|
||||||
@@ -180,15 +169,12 @@ airlockZ = do
|
|||||||
[ pContID (PS (V2 90 115) pi) (PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect) $
|
[ pContID (PS (V2 90 115) pi) (PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect) $
|
||||||
\btid ->
|
\btid ->
|
||||||
airlockDoubleDoor
|
airlockDoubleDoor
|
||||||
(V2 0 60)
|
|
||||||
(V2 180 60)
|
|
||||||
(WdBlBtOn btid)
|
(WdBlBtOn btid)
|
||||||
l1
|
61
|
||||||
x1
|
(V2 0 60, - pi / 2)
|
||||||
y1
|
(V2 0 60, 0)
|
||||||
l2
|
(V2 180 60, - pi)
|
||||||
x2
|
(V2 180 60, - pi / 2)
|
||||||
y2
|
|
||||||
, sps0 $ PutWall (reverse $ rectNSWE 70 50 60 120) defaultWall
|
, sps0 $ PutWall (reverse $ rectNSWE 70 50 60 120) defaultWall
|
||||||
, lighting
|
, lighting
|
||||||
]
|
]
|
||||||
@@ -198,15 +184,6 @@ airlockZ = do
|
|||||||
where
|
where
|
||||||
lnks = muout [(V2 0 30, pi / 2)] ++ muin [(V2 180 30, 1.5 * pi)]
|
lnks = muout [(V2 0 30, pi / 2)] ++ muin [(V2 180 30, 1.5 * pi)]
|
||||||
col = dim $ dim $ bright red
|
col = dim $ dim $ bright red
|
||||||
l1 = 61
|
|
||||||
l2 = 61
|
|
||||||
x1 = (0, - pi / 2)
|
|
||||||
y1 = (0, 0)
|
|
||||||
x2 = (0, - pi)
|
|
||||||
y2 = (0, - pi / 2)
|
|
||||||
|
|
||||||
-- outDoorps = (V2 0 0,) <$> arcStepwise 3 (pi / 2) (V2 0 0) (V2 0 (-61))
|
|
||||||
-- inDoorps = (V2 0 0,) <$> arcStepwise 3 (pi / 2) (V2 0 0) (V2 (-61) 0)
|
|
||||||
|
|
||||||
airlock90 :: Room
|
airlock90 :: Room
|
||||||
airlock90 =
|
airlock90 =
|
||||||
|
|||||||
@@ -41,6 +41,5 @@ triggerDoorRoom i =
|
|||||||
where
|
where
|
||||||
f gw = fromMaybe (error "tried to put a door using an empty placement list") $ do
|
f gw = fromMaybe (error "tried to put a door using an empty placement list") $ do
|
||||||
pmnt <- gw ^? genPmnt . ix i
|
pmnt <- gw ^? genPmnt . ix i
|
||||||
return $ putDoubleDoor False
|
return $ putDoubleDoor defaultDoorWall (cond pmnt) (V2 0 20) (V2 40 20) 2
|
||||||
defaultDoorWall (cond pmnt) (V2 0 20) (V2 40 20) 2
|
|
||||||
cond pmnt = WdTrig $ fromJust (_plMID pmnt)
|
cond pmnt = WdTrig $ fromJust (_plMID pmnt)
|
||||||
|
|||||||
@@ -138,7 +138,7 @@ addButtonSlowDoor x h rm = do
|
|||||||
col
|
col
|
||||||
(rprBool (isUnusedLnkType InLink))
|
(rprBool (isUnusedLnkType InLink))
|
||||||
$ \btplmnt -> Just $
|
$ \btplmnt -> Just $
|
||||||
putDoubleDoorThen False
|
putDoubleDoorThen
|
||||||
thewall
|
thewall
|
||||||
(WdBlBtOn $ fromJust $ _plMID btplmnt)
|
(WdBlBtOn $ fromJust $ _plMID btplmnt)
|
||||||
30
|
30
|
||||||
|
|||||||
@@ -332,7 +332,6 @@ centerVaultRoom w h d =
|
|||||||
jspsJ (V2 0 (d -10)) 0 (putSlideDr (thedoor btid) thewall 1 (V2 (-21) 0) (V2 0 0)) $
|
jspsJ (V2 0 (d -10)) 0 (putSlideDr (thedoor btid) thewall 1 (V2 (-21) 0) (V2 0 0)) $
|
||||||
sPS (V2 0 (d -10)) 0 (putSlideDr (thedoor btid) thewall 1 (V2 21 0) (V2 0 0))
|
sPS (V2 0 (d -10)) 0 (putSlideDr (thedoor btid) thewall 1 (V2 21 0) (V2 0 0))
|
||||||
]
|
]
|
||||||
--thewall = switchWallCol col
|
|
||||||
thewall = defaultDoorWall
|
thewall = defaultDoorWall
|
||||||
thedoor btid =
|
thedoor btid =
|
||||||
defaultDoor
|
defaultDoor
|
||||||
|
|||||||
@@ -45,6 +45,7 @@ tutAnoTree = do
|
|||||||
foldMTRS
|
foldMTRS
|
||||||
[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
[ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
||||||
, corDoor
|
, corDoor
|
||||||
|
, tToBTree "x" . return . cleatOnward <$> airlockSimple
|
||||||
-- , tToBTree "lastun" . return . cleatOnward <$> tanksRoom [] []
|
-- , tToBTree "lastun" . return . cleatOnward <$> tanksRoom [] []
|
||||||
-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
|
-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
|
||||||
-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
|
-- , return $ tToBTree "cor" $ return $ cleatOnward corridor
|
||||||
|
|||||||
@@ -2473,7 +2473,7 @@ activateDetonator src/Dodge/Creature/Impulse/UseItem.hs 62;" f
|
|||||||
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
|
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
|
||||||
addArmour src/Dodge/Creature.hs 84;" f
|
addArmour src/Dodge/Creature.hs 84;" f
|
||||||
addBranchAt src/Dodge/Tree/GenerateStructure.hs 18;" f
|
addBranchAt src/Dodge/Tree/GenerateStructure.hs 18;" f
|
||||||
addButtonSlowDoor src/Dodge/Room/LongDoor.hs 100;" f
|
addButtonSlowDoor src/Dodge/Room/LongDoor.hs 101;" f
|
||||||
addCrGibs src/Dodge/Prop/Gib.hs 17;" f
|
addCrGibs src/Dodge/Prop/Gib.hs 17;" f
|
||||||
addDepth src/Picture/Base.hs 133;" f
|
addDepth src/Picture/Base.hs 133;" f
|
||||||
addDoorAtNthLinkToggleTerminal src/Dodge/Room/Warning.hs 40;" f
|
addDoorAtNthLinkToggleTerminal src/Dodge/Room/Warning.hs 40;" f
|
||||||
@@ -2500,7 +2500,7 @@ addPolyWalls src/Dodge/LevelGen/StaticWalls.hs 129;" f
|
|||||||
addRandomGirderEW src/Dodge/Room/Girder.hs 9;" f
|
addRandomGirderEW src/Dodge/Room/Girder.hs 9;" f
|
||||||
addRandomGirderFrom src/Dodge/Room/Girder.hs 16;" f
|
addRandomGirderFrom src/Dodge/Room/Girder.hs 16;" f
|
||||||
addSideEffect src/Dodge/Concurrent.hs 29;" f
|
addSideEffect src/Dodge/Concurrent.hs 29;" f
|
||||||
addSouthPillars src/Dodge/Room/LongDoor.hs 92;" f
|
addSouthPillars src/Dodge/Room/LongDoor.hs 93;" f
|
||||||
addTermSignal src/Dodge/Event/Input.hs 31;" f
|
addTermSignal src/Dodge/Event/Input.hs 31;" f
|
||||||
addToTrunk src/TreeHelp.hs 157;" f
|
addToTrunk src/TreeHelp.hs 157;" f
|
||||||
addWarningTerminal src/Dodge/Room/Warning.hs 61;" f
|
addWarningTerminal src/Dodge/Room/Warning.hs 61;" f
|
||||||
@@ -2733,7 +2733,7 @@ cdtPropagateFold src/Dodge/DoubleTree.hs 407;" f
|
|||||||
cenLasTur src/Dodge/Room/LasTurret.hs 25;" f
|
cenLasTur src/Dodge/Room/LasTurret.hs 25;" f
|
||||||
centerText src/Picture/Base.hs 184;" f
|
centerText src/Picture/Base.hs 184;" f
|
||||||
centerVaultExplosiveExit src/Dodge/Room/NoNeedWeapon.hs 20;" f
|
centerVaultExplosiveExit src/Dodge/Room/NoNeedWeapon.hs 20;" f
|
||||||
centerVaultRoom src/Dodge/Room/Procedural.hs 292;" f
|
centerVaultRoom src/Dodge/Room/Procedural.hs 293;" f
|
||||||
centroid src/Geometry/Polygon.hs 168;" f
|
centroid src/Geometry/Polygon.hs 168;" f
|
||||||
centroidNum src/Geometry/Polygon.hs 171;" f
|
centroidNum src/Geometry/Polygon.hs 171;" f
|
||||||
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
|
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
|
||||||
@@ -2789,7 +2789,7 @@ clAlt src/Dodge/Cloud.hs 5;" f
|
|||||||
clClSpringVel src/Dodge/Update.hs 841;" f
|
clClSpringVel src/Dodge/Update.hs 841;" f
|
||||||
clColor src/Shader/Poke/Cloud.hs 35;" f
|
clColor src/Shader/Poke/Cloud.hs 35;" f
|
||||||
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
|
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
|
||||||
clampPath src/Dodge/Room/Procedural.hs 169;" f
|
clampPath src/Dodge/Room/Procedural.hs 170;" f
|
||||||
clang1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 560;" f
|
clang1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 560;" f
|
||||||
clang2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 676;" f
|
clang2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 676;" f
|
||||||
clangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 542;" f
|
clangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 542;" f
|
||||||
@@ -2846,11 +2846,11 @@ combinationsGraph src/Dodge/Combine/Graph.hs 72;" f
|
|||||||
combinationsOf src/Multiset.hs 46;" f
|
combinationsOf src/Multiset.hs 46;" f
|
||||||
combinationsTrie src/Dodge/Combine.hs 43;" f
|
combinationsTrie src/Dodge/Combine.hs 43;" f
|
||||||
combineAwareness src/Dodge/Creature/Perception.hs 109;" f
|
combineAwareness src/Dodge/Creature/Perception.hs 109;" f
|
||||||
combineFloors src/Dodge/Room/Procedural.hs 175;" f
|
combineFloors src/Dodge/Room/Procedural.hs 176;" f
|
||||||
combineInventoryExtra src/Dodge/Render/HUD.hs 337;" f
|
combineInventoryExtra src/Dodge/Render/HUD.hs 337;" f
|
||||||
combineItemListYouX src/Dodge/Combine.hs 35;" f
|
combineItemListYouX src/Dodge/Combine.hs 35;" f
|
||||||
combineList src/Dodge/Combine.hs 21;" f
|
combineList src/Dodge/Combine.hs 21;" f
|
||||||
combineRooms src/Dodge/Room/Procedural.hs 155;" f
|
combineRooms src/Dodge/Room/Procedural.hs 156;" f
|
||||||
combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 480;" f
|
combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 480;" f
|
||||||
combineTree src/Dodge/Tree/Compose.hs 67;" f
|
combineTree src/Dodge/Tree/Compose.hs 67;" f
|
||||||
commandColor src/Dodge/Terminal.hs 114;" f
|
commandColor src/Dodge/Terminal.hs 114;" f
|
||||||
@@ -3139,7 +3139,7 @@ dist src/Geometry/Vector.hs 185;" f
|
|||||||
dist3 src/Geometry/Vector3D.hs 101;" f
|
dist3 src/Geometry/Vector3D.hs 101;" f
|
||||||
divTo src/Geometry/Zone.hs 6;" f
|
divTo src/Geometry/Zone.hs 6;" f
|
||||||
divideCircle src/Geometry.hs 321;" f
|
divideCircle src/Geometry.hs 321;" f
|
||||||
divideDoorPane src/Dodge/Placement/Instance/Door.hs 68;" f
|
divideDoorPane src/Dodge/Placement/Instance/Door.hs 67;" f
|
||||||
divideLine src/Geometry.hs 248;" f
|
divideLine src/Geometry.hs 248;" f
|
||||||
divideLineExact src/Geometry.hs 276;" f
|
divideLineExact src/Geometry.hs 276;" f
|
||||||
divideLineOddNumPoints src/Geometry.hs 261;" f
|
divideLineOddNumPoints src/Geometry.hs 261;" f
|
||||||
@@ -3211,7 +3211,7 @@ doWdWd src/Dodge/WorldEffect.hs 28;" f
|
|||||||
doWorldEvents src/Dodge/Update.hs 428;" f
|
doWorldEvents src/Dodge/Update.hs 428;" f
|
||||||
doWorldPos src/Dodge/WorldPos.hs 10;" f
|
doWorldPos src/Dodge/WorldPos.hs 10;" f
|
||||||
door src/Dodge/Room/Door.hs 13;" f
|
door src/Dodge/Room/Door.hs 13;" f
|
||||||
doorBetween src/Dodge/Placement/Instance/Door.hs 47;" f
|
doorBetween src/Dodge/Placement/Instance/Door.hs 46;" f
|
||||||
doorLerp src/Dodge/DrWdWd.hs 27;" f
|
doorLerp src/Dodge/DrWdWd.hs 27;" f
|
||||||
dotV src/Geometry/Vector.hs 76;" f
|
dotV src/Geometry/Vector.hs 76;" f
|
||||||
dotV3 src/Geometry/Vector3D.hs 119;" f
|
dotV3 src/Geometry/Vector3D.hs 119;" f
|
||||||
@@ -3960,7 +3960,7 @@ listGuard src/Dodge/Creature/ReaderUpdate.hs 195;" f
|
|||||||
listSelectionColorPicture src/Dodge/DisplayInventory.hs 302;" f
|
listSelectionColorPicture src/Dodge/DisplayInventory.hs 302;" f
|
||||||
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
|
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
|
||||||
lmt src/MatrixHelper.hs 43;" f
|
lmt src/MatrixHelper.hs 43;" f
|
||||||
lnkBothAnd src/Dodge/Room/Procedural.hs 125;" f
|
lnkBothAnd src/Dodge/Room/Procedural.hs 126;" f
|
||||||
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 387;" f
|
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 387;" f
|
||||||
loadDodgeConfig src/Dodge/Config.hs 30;" f
|
loadDodgeConfig src/Dodge/Config.hs 30;" f
|
||||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
||||||
@@ -4514,13 +4514,13 @@ pushOutFromWall src/Dodge/WallCreatureCollisions.hs 101;" f
|
|||||||
pushOutFromWalls src/Dodge/WallCreatureCollisions.hs 64;" f
|
pushOutFromWalls src/Dodge/WallCreatureCollisions.hs 64;" f
|
||||||
pushR src/DoubleStack.hs 24;" f
|
pushR src/DoubleStack.hs 24;" f
|
||||||
pushScreen src/Dodge/Menu/PushPop.hs 9;" f
|
pushScreen src/Dodge/Menu/PushPop.hs 9;" f
|
||||||
putAutoDoor src/Dodge/Placement/Instance/Door.hs 88;" f
|
putAutoDoor src/Dodge/Placement/Instance/Door.hs 87;" f
|
||||||
putBlockN src/Dodge/Placement/Instance/Wall.hs 169;" f
|
putBlockN src/Dodge/Placement/Instance/Wall.hs 169;" f
|
||||||
putBlockRect src/Dodge/Placement/Instance/Wall.hs 148;" f
|
putBlockRect src/Dodge/Placement/Instance/Wall.hs 148;" f
|
||||||
putBlockV src/Dodge/Placement/Instance/Wall.hs 156;" f
|
putBlockV src/Dodge/Placement/Instance/Wall.hs 156;" f
|
||||||
putDoor src/Dodge/Room/Airlock.hs 116;" f
|
putDoor src/Dodge/Room/Airlock.hs 116;" f
|
||||||
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 18;" f
|
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 17;" f
|
||||||
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 29;" f
|
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 28;" f
|
||||||
putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 65;" f
|
putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 65;" f
|
||||||
putLamp src/Dodge/Placement/Instance/LightSource.hs 222;" f
|
putLamp src/Dodge/Placement/Instance/LightSource.hs 222;" f
|
||||||
putLasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
|
putLasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
|
||||||
@@ -4529,7 +4529,7 @@ putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 103;" f
|
|||||||
putLitButOnPosExtTrig' src/Dodge/Placement/Instance/Button.hs 106;" f
|
putLitButOnPosExtTrig' src/Dodge/Placement/Instance/Button.hs 106;" f
|
||||||
putMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 57;" f
|
putMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 57;" f
|
||||||
putShape src/Dodge/Room/Foreground.hs 134;" f
|
putShape src/Dodge/Room/Foreground.hs 134;" f
|
||||||
putSlideDr src/Dodge/Door/PutSlideDoor.hs 7;" f
|
putSlideDr src/Dodge/Door/PutSlideDoor.hs 11;" f
|
||||||
putStrLnAppend src/Dodge/LevelGen.hs 82;" f
|
putStrLnAppend src/Dodge/LevelGen.hs 82;" f
|
||||||
putTerminal src/Dodge/Placement/Instance/Terminal.hs 54;" f
|
putTerminal src/Dodge/Placement/Instance/Terminal.hs 54;" f
|
||||||
putTerminalFull src/Dodge/Placement/Instance/Terminal.hs 22;" f
|
putTerminalFull src/Dodge/Placement/Instance/Terminal.hs 22;" f
|
||||||
@@ -4541,8 +4541,8 @@ qID src/Quaternion.hs 58;" f
|
|||||||
qToAng src/Quaternion.hs 55;" f
|
qToAng src/Quaternion.hs 55;" f
|
||||||
qToV2 src/Quaternion.hs 52;" f
|
qToV2 src/Quaternion.hs 52;" f
|
||||||
qToV3 src/Quaternion.hs 49;" f
|
qToV3 src/Quaternion.hs 49;" f
|
||||||
quarterRoomSquare src/Dodge/Room/Procedural.hs 216;" f
|
quarterRoomSquare src/Dodge/Room/Procedural.hs 217;" f
|
||||||
quarterRoomTri src/Dodge/Room/Procedural.hs 180;" f
|
quarterRoomTri src/Dodge/Room/Procedural.hs 181;" f
|
||||||
quitCommand src/Dodge/Terminal.hs 93;" f
|
quitCommand src/Dodge/Terminal.hs 93;" f
|
||||||
qz src/Quaternion.hs 67;" f
|
qz src/Quaternion.hs 67;" f
|
||||||
rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
|
rLauncher src/Dodge/Item/Held/Launcher.hs 14;" f
|
||||||
@@ -4574,8 +4574,8 @@ randSparkExtraVel src/Dodge/Spark.hs 92;" f
|
|||||||
randWallReflect src/Dodge/Update.hs 643;" f
|
randWallReflect src/Dodge/Update.hs 643;" f
|
||||||
randomChallenges src/Dodge/Room/Start.hs 63;" f
|
randomChallenges src/Dodge/Room/Start.hs 63;" f
|
||||||
randomCompass src/Dodge/Layout.hs 60;" f
|
randomCompass src/Dodge/Layout.hs 60;" f
|
||||||
randomFourCornerRoom src/Dodge/Room/Procedural.hs 269;" f
|
randomFourCornerRoom src/Dodge/Room/Procedural.hs 270;" f
|
||||||
randomFourCornerRoomCrsIts src/Dodge/Room/Procedural.hs 281;" f
|
randomFourCornerRoomCrsIts src/Dodge/Room/Procedural.hs 282;" f
|
||||||
randomLightPositions src/Dodge/Room/Modify/Girder.hs 152;" f
|
randomLightPositions src/Dodge/Room/Modify/Girder.hs 152;" f
|
||||||
randomMediumRoom src/Dodge/Room/Boss.hs 76;" f
|
randomMediumRoom src/Dodge/Room/Boss.hs 76;" f
|
||||||
randomPath src/TreeHelp.hs 145;" f
|
randomPath src/TreeHelp.hs 145;" f
|
||||||
@@ -4688,8 +4688,8 @@ roomPillars src/Dodge/Room/Pillar.hs 106;" f
|
|||||||
roomPillarsContaining src/Dodge/Room/Containing.hs 39;" f
|
roomPillarsContaining src/Dodge/Room/Containing.hs 39;" f
|
||||||
roomPillarsPassage src/Dodge/Room/Pillar.hs 93;" f
|
roomPillarsPassage src/Dodge/Room/Pillar.hs 93;" f
|
||||||
roomPillarsSquare src/Dodge/Room/Pillar.hs 49;" f
|
roomPillarsSquare src/Dodge/Room/Pillar.hs 49;" f
|
||||||
roomRect src/Dodge/Room/Procedural.hs 39;" f
|
roomRect src/Dodge/Room/Procedural.hs 40;" f
|
||||||
roomRectAutoLinks src/Dodge/Room/Procedural.hs 142;" f
|
roomRectAutoLinks src/Dodge/Room/Procedural.hs 143;" f
|
||||||
roomShuriken src/Dodge/Room/Boss.hs 123;" f
|
roomShuriken src/Dodge/Room/Boss.hs 123;" f
|
||||||
roomTwistCross src/Dodge/Room/Boss.hs 154;" f
|
roomTwistCross src/Dodge/Room/Boss.hs 154;" f
|
||||||
roomsContaining src/Dodge/Room/Containing.hs 20;" f
|
roomsContaining src/Dodge/Room/Containing.hs 20;" f
|
||||||
@@ -4948,8 +4948,8 @@ slap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 670;" f
|
|||||||
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 604;" f
|
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 604;" f
|
||||||
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 688;" f
|
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 688;" f
|
||||||
slideWindow src/ListHelp.hs 80;" f
|
slideWindow src/ListHelp.hs 80;" f
|
||||||
slowDoorRoom src/Dodge/Room/LongDoor.hs 157;" f
|
slowDoorRoom src/Dodge/Room/LongDoor.hs 158;" f
|
||||||
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 174;" f
|
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 175;" f
|
||||||
smallBattery src/Dodge/Item/Ammo.hs 60;" f
|
smallBattery src/Dodge/Item/Ammo.hs 60;" f
|
||||||
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
|
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
|
||||||
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
|
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
|
||||||
@@ -4984,7 +4984,7 @@ soundToOnomato src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 150;" f
|
|||||||
soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
||||||
soundWithStatus src/Dodge/SoundLogic.hs 104;" f
|
soundWithStatus src/Dodge/SoundLogic.hs 104;" f
|
||||||
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
|
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
|
||||||
southPillarsRoom src/Dodge/Room/LongDoor.hs 89;" f
|
southPillarsRoom src/Dodge/Room/LongDoor.hs 90;" f
|
||||||
spaceAction src/Dodge/Update/Input/InGame.hs 528;" f
|
spaceAction src/Dodge/Update/Input/InGame.hs 528;" f
|
||||||
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 206;" f
|
spanColLightBlackI src/Dodge/Placement/Instance/LightSource.hs 206;" f
|
||||||
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 199;" f
|
spanColLightI src/Dodge/Placement/Instance/LightSource.hs 199;" f
|
||||||
@@ -5277,8 +5277,8 @@ tutRezBox src/Dodge/Room/Tutorial.hs 372;" f
|
|||||||
tutRoomTree src/Dodge/Floor.hs 21;" f
|
tutRoomTree src/Dodge/Floor.hs 21;" f
|
||||||
tutorialMessage1 src/Dodge/Room/Tutorial.hs 396;" f
|
tutorialMessage1 src/Dodge/Room/Tutorial.hs 396;" f
|
||||||
tweenAngles src/Geometry/Vector.hs 190;" f
|
tweenAngles src/Geometry/Vector.hs 190;" f
|
||||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 83;" f
|
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 84;" f
|
||||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 30;" f
|
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 31;" f
|
||||||
twists src/Dodge/Creature/Test.hs 102;" f
|
twists src/Dodge/Creature/Test.hs 102;" f
|
||||||
twoFlat src/Dodge/Creature/Test.hs 99;" f
|
twoFlat src/Dodge/Creature/Test.hs 99;" f
|
||||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 80;" f
|
twoFlatHRot src/Dodge/Item/HeldOffset.hs 80;" f
|
||||||
@@ -5596,7 +5596,7 @@ zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f
|
|||||||
zeroZ src/Geometry/Vector.hs 9;" f
|
zeroZ src/Geometry/Vector.hs 9;" f
|
||||||
zipArcs src/Dodge/Tesla.hs 52;" f
|
zipArcs src/Dodge/Tesla.hs 52;" f
|
||||||
zipCount src/Dodge/Tree/Shift.hs 136;" f
|
zipCount src/Dodge/Tree/Shift.hs 136;" f
|
||||||
zipCountDown src/Dodge/Room/Procedural.hs 122;" f
|
zipCountDown src/Dodge/Room/Procedural.hs 123;" f
|
||||||
zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f
|
zoneCloud src/Dodge/Zoning/Cloud.hs 27;" f
|
||||||
zoneClouds src/Dodge/Update.hs 476;" f
|
zoneClouds src/Dodge/Update.hs 476;" f
|
||||||
zoneCreature src/Dodge/Zoning/Creature.hs 55;" f
|
zoneCreature src/Dodge/Zoning/Creature.hs 55;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user