Unify PutDoor PSType

This commit is contained in:
2025-10-24 22:31:08 +01:00
parent b6736e2735
commit b4012af312
7 changed files with 58 additions and 54 deletions
+4 -4
View File
@@ -52,9 +52,9 @@ data PSType
, _putEndPoint :: Point2
}
| PutWall {_pwPoly :: [Point2], _pwWall :: Wall}
| PutSlideDr Door Wall Float Point2 Point2
-- | PutSlideDr Door Wall Float Point2 Point2
| PutDoor' Door Wall
| PutDoor WdBl Float Point2A Point2A
-- | PutDoor WdBl Float Point2A Point2A
| RandPS (State StdGen PSType)
| PutForeground ForegroundShape
| PutWorldUpdate (Int -> PlacementSpot -> GenWorld -> GenWorld)
@@ -79,8 +79,8 @@ instance ShortShow PSType where
shortShow PutTrigger {} = "PutTrigger"
shortShow PutLineBlock {} = "PutLineBlock"
shortShow PutWall {} = "PutWall"
shortShow PutSlideDr {} = "PutSlideDr"
shortShow PutDoor {} = "PutDoor"
-- shortShow PutSlideDr {} = "PutSlideDr"
-- shortShow PutDoor {} = "PutDoor"
shortShow PutDoor' {} = "PutDoor'"
shortShow RandPS {} = "RandPS"
shortShow PutForeground {} = "PutForeground"
+6 -4
View File
@@ -4,7 +4,7 @@ module Dodge.Placement.Instance.Door (
putDoubleDoorThen,
) where
import Linear
import Dodge.Door.PutSlideDoor
import Control.Lens
import Dodge.Data.CreatureEffect
import Dodge.Data.GenWorld
@@ -12,6 +12,7 @@ import Dodge.Default.Door
import Dodge.Default.Wall
import Dodge.LevelGen.PlacementHelper
import Geometry
import Linear
putDoubleDoor ::
Bool ->
@@ -53,15 +54,16 @@ doorBetween ::
(Placement -> Maybe Placement) ->
Placement
doorBetween isauto wl cond soff pa pb speed g = case divideLine 40 pa pb of
[x, y] -> ptCont (PutSlideDr adoor wl soff x y) g
[x, y] -> ptCont (putSlideDr adoor wl soff x y) g
(x : y : zs) -> divideDoorPane isauto Nothing wl cond (soff - dist y pb) speed (zip (x : y : zs) (y : zs)) g
_ -> undefined
_ -> error "tried to create doorBetween with too few points"
where
adoor =
defaultDoor
& drTrigger .~ cond
& drUpdate . drLerpSpeed .~ speed
divideDoorPane ::
Bool ->
Maybe Int ->
@@ -77,7 +79,7 @@ divideDoorPane isauto mid wl cond soff speed ppairs g = case ppairs of
(p : ps) -> ptCont (adoor p) $ \pl -> Just $ divideDoorPane isauto (_plMID pl) wl cond soff speed ps g
_ -> undefined
where
adoor (x, y) = PutSlideDr thedoor wl soff x y
adoor (x, y) = putSlideDr thedoor wl soff x y
thedoor =
defaultDoor & drUpdate . drLerpSpeed .~ speed & drTrigger .~ cond
& drPushedBy .~ maybe PushesItself PushedBy mid
+2 -2
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@@ -134,9 +134,9 @@ placeSpotID rid ps pt w = case pt of
PutMachine pps mc mitm -> plMachine (map doShift pps) mc mitm p rot w
PutLS ls -> plNewUpID (gwWorld . cWorld . lWorld . lightSources) lsID (mvLS p' rot ls) w
RandPS _ -> error "RandPS should not be reachable here" --evaluateRandPS rid rgn ps w
PutDoor f l p1 p2 -> plDoor f l (pashift p1) (pashift p2) w
-- PutDoor f l p1 p2 -> plDoor f l (pashift p1) (pashift p2) w
PutDoor' dr wl -> plDoor' (dr & drZeroPos %~ pashift & drOnePos %~ pashift) wl w
PutSlideDr wl dr off a b -> plSlideDoor wl dr off (doShift a) (doShift b) w
-- PutSlideDr wl dr off a b -> plSlideDoor wl dr off (doShift a) (doShift b) w
PutCoord cp -> plNewID (gwWorld . coordinates) (doShift cp) w
PutBlock bl wl ps' ->
plBlock
+2 -2
View File
@@ -229,7 +229,7 @@ airlock90 =
[ pContID
(PS (V2 120 120) (3 * pi / 4))
(PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect)
$ \btid -> jsps (V2 5 5) 0 $ PutDoor (WdBlBtOn btid) l1 x1 y1
$ \btid -> jsps (V2 5 5) 0 $ putDoor (WdBlBtOn btid) l1 x1 y1
, mntLS vShape (V2 35 35) (V3 70 70 50)
]
, _rmBound =
@@ -263,7 +263,7 @@ airlockCrystal =
[ pContID
(PS (V2 145 70) (pi / 2))
(PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect)
$ \btid -> jsps (V2 40 70) 0 $ PutDoor (WdBlBtOn btid) l1 x1 y1
$ \btid -> jsps (V2 40 70) 0 $ putDoor (WdBlBtOn btid) l1 x1 y1
, crystalLine (V2 0 70) (V2 40 70)
, mntLS vShape (V2 150 70) (V3 110 70 70)
]
+3 -2
View File
@@ -2,6 +2,7 @@
-- | Rooms containing long doors, probably with a big reveal behind them.
module Dodge.Room.LongDoor where
import Dodge.Door.PutSlideDoor
import Dodge.Default.Wall
import Control.Monad
import Dodge.LevelGen.Switch
@@ -48,8 +49,8 @@ twinSlowDoorRoom w h x =
, _rmPath = mempty
, _rmPmnts =
[ pContID (PS (V2 0 (h -5)) pi) (PutButton $ makeButton col NoWorldEffect) $
\btid -> jsps0J (PutSlideDr (thedoor btid) thewall 1 (V2 x 1) (V2 x h)) $
ps0 (PutSlideDr (thedoor btid) thewall 1 (V2 (- x) 1) (V2 (- x) h)) $
\btid -> jsps0J (putSlideDr (thedoor btid) thewall 1 (V2 x 1) (V2 x h)) $
ps0 (putSlideDr (thedoor btid) thewall 1 (V2 (- x) 1) (V2 (- x) h)) $
\did -> jps0' (PutLS (lsColPos (V3 0.75 0 0) (V3 0 (h -1) lampheight))) $
\lspl -> jsps0 $ PutProp $ addColorChange (fromJust $ _plMID lspl) did $ lampCoverWhen (WdBlDoorMoving did) (V2 0 (h -1)) lampheight
]
+3 -2
View File
@@ -10,6 +10,7 @@ module Dodge.Room.Procedural (
makeGrid,
) where
import Dodge.Door.PutSlideDoor
import Dodge.Default.Wall
import Control.Monad
import Tile
@@ -328,8 +329,8 @@ centerVaultRoom w h d =
theDoor =
[ pContID (PS (V2 35 (d + 4)) 0) (PutButton $ makeSwitch col red NoWorldEffect NoWorldEffect) $
\btid ->
jspsJ (V2 0 (d -10)) 0 (PutSlideDr (thedoor btid) thewall 1 (V2 (-21) 0) (V2 0 0)) $
sPS (V2 0 (d -10)) 0 (PutSlideDr (thedoor btid) thewall 1 (V2 21 0) (V2 0 0))
jspsJ (V2 0 (d -10)) 0 (putSlideDr (thedoor btid) thewall 1 (V2 (-21) 0) (V2 0 0)) $
sPS (V2 0 (d -10)) 0 (putSlideDr (thedoor btid) thewall 1 (V2 21 0) (V2 0 0))
]
--thewall = switchWallCol col
thewall = defaultDoorWall
+38 -38
View File
@@ -1032,7 +1032,6 @@ PutButton src/Dodge/Data/GenWorld.hs 40;" C
PutChasm src/Dodge/Data/GenWorld.hs 63;" C
PutCoord src/Dodge/Data/GenWorld.hs 45;" C
PutCrit src/Dodge/Data/GenWorld.hs 32;" C
PutDoor src/Dodge/Data/GenWorld.hs 57;" C
PutDoor' src/Dodge/Data/GenWorld.hs 56;" C
PutFlIt src/Dodge/Data/GenWorld.hs 43;" C
PutForeground src/Dodge/Data/GenWorld.hs 59;" C
@@ -1045,7 +1044,6 @@ PutMod src/Dodge/Data/GenWorld.hs 46;" C
PutNothing src/Dodge/Data/GenWorld.hs 61;" C
PutOnEquipment src/Dodge/Data/RightButtonOptions.hs 19;" C
PutProp src/Dodge/Data/GenWorld.hs 41;" C
PutSlideDr src/Dodge/Data/GenWorld.hs 55;" C
PutTerminal src/Dodge/Data/GenWorld.hs 42;" C
PutTrigger src/Dodge/Data/GenWorld.hs 47;" C
PutWall src/Dodge/Data/GenWorld.hs 54;" C
@@ -2514,13 +2512,13 @@ advanceStepCounter src/Dodge/Creature/Impulse/Movement.hs 60;" f
aimDelaySweep src/Dodge/Render/Picture.hs 287;" f
aimStanceInfo src/Dodge/Item/Info.hs 243;" f
aimTurn src/Dodge/Creature/YourControl.hs 181;" f
airlock src/Dodge/Room/Airlock.hs 24;" f
airlock0 src/Dodge/Room/Airlock.hs 72;" f
airlock90 src/Dodge/Room/Airlock.hs 196;" f
airlockCrystal src/Dodge/Room/Airlock.hs 241;" f
airlockDoubleDoor src/Dodge/Room/Airlock.hs 98;" f
airlockSimple src/Dodge/Room/Airlock.hs 113;" f
airlockZ src/Dodge/Room/Airlock.hs 151;" f
airlock src/Dodge/Room/Airlock.hs 27;" f
airlock0 src/Dodge/Room/Airlock.hs 75;" f
airlock90 src/Dodge/Room/Airlock.hs 211;" f
airlockCrystal src/Dodge/Room/Airlock.hs 256;" f
airlockDoubleDoor src/Dodge/Room/Airlock.hs 101;" f
airlockSimple src/Dodge/Room/Airlock.hs 128;" f
airlockZ src/Dodge/Room/Airlock.hs 166;" f
allVisibleWalls src/Dodge/Base/Collide.hs 223;" f
alongSegBy src/Geometry.hs 40;" f
alteRifle src/Dodge/Item/Held/Cane.hs 22;" f
@@ -2717,7 +2715,7 @@ bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
burstRifle src/Dodge/Item/Held/Cane.hs 30;" f
buttonFlip src/Dodge/Button/Event.hs 17;" f
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 702;" f
cChasm src/Dodge/Room/Tutorial.hs 135;" f
cChasm src/Dodge/Room/Tutorial.hs 136;" f
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
cWireRect src/Dodge/CharacterEnums.hs 10;" f
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
@@ -2752,7 +2750,7 @@ chaseCritInternal src/Dodge/Humanoid.hs 7;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 120;" f
chaseCritPerceptionUpdate src/Dodge/Creature/Perception.hs 32;" f
chaseCritVocalization src/Dodge/Creature/ChaseCrit.hs 36;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 202;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 203;" f
chasmTest src/Dodge/Creature/Update.hs 132;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 118;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
@@ -3039,7 +3037,7 @@ debugWritableValues src/Dodge/Debug.hs 84;" f
decodeSensorType src/Dodge/Terminal.hs 72;" f
decomposeSelfTree src/Dodge/Tree/Compose.hs 61;" f
decomposeTree src/Dodge/Tree/Compose.hs 58;" f
decontamRoom src/Dodge/Room/Airlock.hs 29;" f
decontamRoom src/Dodge/Room/Airlock.hs 32;" f
decoratedBlock src/Dodge/Placement/Instance/Block.hs 11;" f
decorationToShape src/Dodge/Placement/TopDecoration.hs 9;" f
decreaseAwareness src/Dodge/Creature/Perception.hs 118;" f
@@ -3141,7 +3139,7 @@ dist src/Geometry/Vector.hs 185;" f
dist3 src/Geometry/Vector3D.hs 101;" f
divTo src/Geometry/Zone.hs 6;" f
divideCircle src/Geometry.hs 321;" f
divideDoorPane src/Dodge/Placement/Instance/Door.hs 65;" f
divideDoorPane src/Dodge/Placement/Instance/Door.hs 68;" f
divideLine src/Geometry.hs 248;" f
divideLineExact src/Geometry.hs 276;" f
divideLineOddNumPoints src/Geometry.hs 261;" f
@@ -3171,7 +3169,7 @@ doDebugTestF12 src/Dodge/Update/Input/DebugTest.hs 84;" f
doDebugTestF6 src/Dodge/Update/Input/DebugTest.hs 41;" f
doDebugTestF7 src/Dodge/Update/Input/DebugTest.hs 51;" f
doDebugTestF8 src/Dodge/Update/Input/DebugTest.hs 59;" f
doDoorLerp src/Dodge/Door/DoorLerp.hs 5;" f
doDoorLerp src/Dodge/Door/DoorLerp.hs 8;" f
doDrag src/Dodge/Update/Input/InGame.hs 127;" f
doDrawing src/Dodge/Render.hs 34;" f
doDrawing' src/Dodge/Render.hs 45;" f
@@ -3213,8 +3211,8 @@ doWdWd src/Dodge/WorldEffect.hs 28;" f
doWorldEvents src/Dodge/Update.hs 428;" f
doWorldPos src/Dodge/WorldPos.hs 10;" f
door src/Dodge/Room/Door.hs 13;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 45;" f
doorLerp src/Dodge/DrWdWd.hs 26;" f
doorBetween src/Dodge/Placement/Instance/Door.hs 47;" f
doorLerp src/Dodge/DrWdWd.hs 27;" f
dotV src/Geometry/Vector.hs 76;" f
dotV3 src/Geometry/Vector3D.hs 119;" f
doubleCorridorBarrels src/Dodge/Room/Room.hs 276;" f
@@ -3497,7 +3495,7 @@ floorItemSPic src/Dodge/Render/ShapePicture.hs 122;" f
floorWire src/Dodge/Wire.hs 13;" f
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
foldMTRS src/Dodge/Room/Tutorial.hs 80;" f
foldMTRS src/Dodge/Room/Tutorial.hs 81;" f
foldPairs src/ListHelp.hs 37;" f
foldrWhileArb src/ListHelp.hs 110;" f
followImpulse src/Dodge/Creature/Impulse.hs 24;" f
@@ -3558,8 +3556,8 @@ getCloseObj src/Dodge/Update/Input/InGame.hs 533;" f
getCommand src/Dodge/Terminal.hs 52;" f
getCommands src/Dodge/Terminal.hs 49;" f
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 351;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 338;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 352;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 339;" f
getDebugMouseOver src/Dodge/Update.hs 376;" f
getDistortions src/Dodge/Render.hs 435;" f
getEdgesCrossing src/Dodge/Path.hs 49;" f
@@ -3576,7 +3574,7 @@ getNodePos src/Dodge/Path.hs 38;" f
getPJStabiliser src/Dodge/HeldUse.hs 1251;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 334;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 335;" f
getRootItemBounds src/Dodge/Render/HUD.hs 100;" f
getRootItemInvID src/Dodge/Inventory/Location.hs 35;" f
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
@@ -3892,7 +3890,7 @@ keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
keyPic src/Dodge/Item/Draw/SPic.hs 459;" f
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
lChasm src/Dodge/Room/Tutorial.hs 144;" f
lChasm src/Dodge/Room/Tutorial.hs 145;" f
lConnect src/Dodge/Render/Connectors.hs 42;" f
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
lShape src/Dodge/Placement/Instance/LightSource.hs 89;" f
@@ -4142,7 +4140,7 @@ mglCreate src/GLHelp.hs 8;" f
mglDelete src/GLHelp.hs 14;" f
midBarDecoration src/Dodge/Placement/TopDecoration.hs 16;" f
midBounds src/Dodge/Room/Foreground.hs 151;" f
midChasm src/Dodge/Room/Tutorial.hs 165;" f
midChasm src/Dodge/Room/Tutorial.hs 166;" f
midPad src/Padding.hs 27;" f
midPadL src/Padding.hs 33;" f
midPoint src/Geometry.hs 83;" f
@@ -4434,8 +4432,8 @@ pokeWall src/Shader/Poke.hs 78;" f
pokeWallsWindows src/Shader/Poke.hs 50;" f
poly3 src/Picture/Base.hs 84;" f
poly3Col src/Picture/Base.hs 88;" f
polyChasm src/Dodge/Room/Tutorial.hs 186;" f
polyChasmC src/Dodge/Room/Tutorial.hs 195;" f
polyChasm src/Dodge/Room/Tutorial.hs 187;" f
polyChasmC src/Dodge/Room/Tutorial.hs 196;" f
polyCirc src/Shape.hs 46;" f
polyCircx src/Shape.hs 51;" f
polyCornerDist src/Geometry/Polygon.hs 61;" f
@@ -4516,12 +4514,13 @@ pushOutFromWall src/Dodge/WallCreatureCollisions.hs 101;" f
pushOutFromWalls src/Dodge/WallCreatureCollisions.hs 64;" f
pushR src/DoubleStack.hs 24;" f
pushScreen src/Dodge/Menu/PushPop.hs 9;" f
putAutoDoor src/Dodge/Placement/Instance/Door.hs 85;" f
putAutoDoor src/Dodge/Placement/Instance/Door.hs 88;" f
putBlockN src/Dodge/Placement/Instance/Wall.hs 169;" f
putBlockRect src/Dodge/Placement/Instance/Wall.hs 148;" f
putBlockV src/Dodge/Placement/Instance/Wall.hs 156;" f
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 16;" f
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 27;" f
putDoor src/Dodge/Room/Airlock.hs 116;" f
putDoubleDoor src/Dodge/Placement/Instance/Door.hs 18;" f
putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 29;" f
putImmediateMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 65;" f
putLamp src/Dodge/Placement/Instance/LightSource.hs 222;" f
putLasTurret src/Dodge/Placement/Instance/Turret.hs 23;" f
@@ -4530,6 +4529,7 @@ putLitButOnPosExtTrig src/Dodge/Placement/Instance/Button.hs 103;" f
putLitButOnPosExtTrig' src/Dodge/Placement/Instance/Button.hs 106;" f
putMessageTerminal src/Dodge/Placement/Instance/Terminal.hs 57;" f
putShape src/Dodge/Room/Foreground.hs 134;" f
putSlideDr src/Dodge/Door/PutSlideDoor.hs 7;" f
putStrLnAppend src/Dodge/LevelGen.hs 82;" f
putTerminal src/Dodge/Placement/Instance/Terminal.hs 54;" f
putTerminalFull src/Dodge/Placement/Instance/Terminal.hs 22;" f
@@ -4621,7 +4621,7 @@ removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 907;" f
removeDot src/ShortShow.hs 44;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeLights src/Dodge/Room/Tutorial.hs 251;" f
removeLights src/Dodge/Room/Tutorial.hs 252;" f
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
removeWallsInPolygon src/Dodge/LevelGen/StaticWalls.hs 182;" f
renderDataResizeUpdate src/Preload/Update.hs 26;" f
@@ -4800,7 +4800,7 @@ sensorReqToString src/Dodge/Machine/Update.hs 197;" f
sensorRoom src/Dodge/Room/SensorDoor.hs 26;" f
sensorRoomRunPast src/Dodge/Room/SensorDoor.hs 46;" f
sensorSPic src/Dodge/Machine/Draw.hs 81;" f
sensorTut src/Dodge/Room/Tutorial.hs 360;" f
sensorTut src/Dodge/Room/Tutorial.hs 361;" f
sensorTypeDamages src/Dodge/Machine/Update.hs 234;" f
sentinelAI src/Dodge/Creature/SentinelAI.hs 20;" f
sentinelExtraWatchUpdate src/Dodge/Creature/SentinelAI.hs 81;" f
@@ -4827,7 +4827,7 @@ setOutLinks src/Dodge/RoomLink.hs 50;" f
setOutLinksByType src/Dodge/RoomLink.hs 75;" f
setOutLinksPD src/Dodge/RoomLink.hs 95;" f
setRBCreatureTargeting src/Dodge/Creature/State.hs 290;" f
setRoomInt src/Dodge/Room/Tutorial.hs 87;" f
setRoomInt src/Dodge/Room/Tutorial.hs 88;" f
setSelWhileDragging src/Dodge/Update/Input/InGame.hs 337;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 87;" f
setShaderSource src/Shader/Compile.hs 290;" f
@@ -4837,7 +4837,7 @@ setTargetMv src/Dodge/Creature/ReaderUpdate.hs 82;" f
setTile src/Dodge/Layout.hs 70;" f
setTiles src/Dodge/Layout.hs 67;" f
setToggle src/Dodge/Prop/Update.hs 44;" f
setTreeInts src/Dodge/Room/Tutorial.hs 94;" f
setTreeInts src/Dodge/Room/Tutorial.hs 95;" f
setViewDistance src/Dodge/Update/Camera.hs 236;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewport src/Dodge/Render.hs 440;" f
@@ -5270,12 +5270,12 @@ turnTo src/Dodge/Movement/Turn.hs 8;" f
turret src/Dodge/Placement/Instance/Turret.hs 35;" f
turretItemOffset src/Dodge/Item/HeldOffset.hs 21;" f
tutAnoTree src/Dodge/Room/Tutorial.hs 43;" f
tutDrop src/Dodge/Room/Tutorial.hs 99;" f
tutHub src/Dodge/Room/Tutorial.hs 258;" f
tutLight src/Dodge/Room/Tutorial.hs 223;" f
tutRezBox src/Dodge/Room/Tutorial.hs 371;" f
tutDrop src/Dodge/Room/Tutorial.hs 100;" f
tutHub src/Dodge/Room/Tutorial.hs 259;" f
tutLight src/Dodge/Room/Tutorial.hs 224;" f
tutRezBox src/Dodge/Room/Tutorial.hs 372;" f
tutRoomTree src/Dodge/Floor.hs 21;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 395;" f
tutorialMessage1 src/Dodge/Room/Tutorial.hs 396;" f
tweenAngles src/Geometry/Vector.hs 190;" f
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 83;" f
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 30;" f
@@ -5334,7 +5334,7 @@ updateDelayedEvents src/Dodge/Update.hs 890;" f
updateDisplaySections src/Dodge/DisplayInventory.hs 116;" f
updateDistortion src/Dodge/Distortion.hs 5;" f
updateDistortions src/Dodge/Update.hs 558;" f
updateDoor src/Dodge/DrWdWd.hs 20;" f
updateDoor src/Dodge/DrWdWd.hs 21;" f
updateDoors src/Dodge/Update.hs 310;" f
updateDust src/Dodge/Update.hs 822;" f
updateDusts src/Dodge/Update.hs 672;" f
@@ -5589,7 +5589,7 @@ yourInv src/Dodge/Base/You.hs 28;" f
yourRootItem src/Dodge/Base/You.hs 22;" f
yourSelectedItem src/Dodge/Base/You.hs 16;" f
yourStatsInfo src/Dodge/Creature/Info.hs 27;" f
zChasm src/Dodge/Room/Tutorial.hs 153;" f
zChasm src/Dodge/Room/Tutorial.hs 154;" f
zConnect src/Dodge/Render/Connectors.hs 17;" f
zConnectCol src/Dodge/Render/Connectors.hs 28;" f
zConnectColMidX src/Dodge/Render/Connectors.hs 31;" f