Cleanup
This commit is contained in:
@@ -1,7 +1,13 @@
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Seed: 7114951007332849727
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Room layout (compact):
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0
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0,1,2,3
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Layout with room names:
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Corridor-0
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6gon-1
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defaultRoom-2
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autoRect-3
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+1
-1
@@ -1,4 +1,4 @@
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Generating level with seed 7114951007332849727
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After 1 attempt(s), Successful generation of level with seed 7114951007332849727
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1 rooms in total
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4 rooms in total
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+11
-1
@@ -1,5 +1,15 @@
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Seed: 7114951007332849727
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0:teststart
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1:TutDrop
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0:0:Corridor
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0:0:teststart
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0:0:0:Corridor
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1:0:6gon
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1:1:defaultRoom
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1:2:autoRect
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File diff suppressed because one or more lines are too long
@@ -30,7 +30,7 @@ annoToRoomTree an = case an of
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i <- nextLayoutInt
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(functionlockroom, randomitemidentity) <- takeOne ls
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lr <- zoom lyGen $ functionlockroom i
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ii <- zoom lyGen $ randomitemidentity
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ii <- zoom lyGen randomitemidentity
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keyroom <- zoom lyGen . fromJust $ lookup ii ks
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return $
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MTree
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@@ -168,7 +168,7 @@ dropExcept :: Creature -> Int -> World -> World
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dropExcept cr invid w =
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foldr (dropItem cr) w . IM.keys $
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-- invid `IM.delete` _crInv cr
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invid `IM.delete` (_unNIntMap $ _crInv cr)
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invid `IM.delete` _unNIntMap (_crInv cr)
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-- why not a cid (Int)?
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dropItem :: Creature -> Int -> World -> World
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@@ -36,14 +36,6 @@ equipSitePQ = \case
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translatePointToRightHand :: Creature -> Point3 -> Point3
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translatePointToRightHand cr p = fst (rightHandPQ cr `Q.comp` (p,Q.qID))
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--equipSitePQ :: EquipSite -> IM.IntMap Item -> Creature -> Point3Q
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--equipSitePQ = \case
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-- OnRightWrist -> rightHandPQ
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-- OnLeftWrist -> leftHandPQ
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-- OnBack -> backPQ
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-- OnChest -> chestPQ
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-- _ -> undefined
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rightHandPQ :: Creature -> Point3Q
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rightHandPQ cr
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| oneH cr = (V3 11 (-3) 20, Q.qID)
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@@ -19,7 +19,7 @@ import Dodge.Item.Location
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useItem :: Int -> Int -> World -> Maybe World
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useItem invid pt w = fmap (worldEventFlags . at InventoryChange ?~ ()) $ do
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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itmloc <- invIndents (fmap (\k -> w ^?! cWorld . lWorld . items . ix k) $ _crInv cr) ^? ix invid . _2
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itmloc <- invIndents ((\k -> w ^?! cWorld . lWorld . items . ix k) <$> _crInv cr) ^? ix invid . _2
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useItemLoc cr itmloc pt w
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useItemLoc :: Creature -> LocationDT OItem -> Int -> World -> Maybe World
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@@ -87,9 +87,6 @@ crAwayFromPost cr = case find sentinelGoal . _apGoal $ _crActionPlan cr of
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sentinelGoal (SentinelAt _ _) = True
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sentinelGoal _ = False
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--crCanShoot :: Creature -> Bool
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--crCanShoot cr = crIsAiming cr && crWeaponReady cr
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crInAimStance :: AimStance -> Creature -> Bool
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crInAimStance as cr = cr ^? crStance . posture . aimStance == Just as
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@@ -156,11 +156,11 @@ updateDisplaySections w cfig =
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cr = you w
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closeitms =
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IM.fromDistinctAscList . zip [0 ..] $
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mapMaybe (closeItemToSelectionItem w) (map _unNInt $ w ^. hud . closeItems)
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mapMaybe (closeItemToSelectionItem w . _unNInt) (w ^. hud . closeItems)
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invitems =
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IM.map
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(uncurry (invSelectionItem w))
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(invIndents $ fmap (\k -> w ^?! cWorld . lWorld . items . ix k) $ _crInv cr)
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(invIndents $ (\k -> w ^?! cWorld . lWorld . items . ix k) <$> _crInv cr)
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filterSectionsPair ::
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Bool -> -- check for whether filter is in focus, changes string at the end
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+11
-7
@@ -13,6 +13,7 @@ import Dodge.Wall.ForceField
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import Dodge.Wall.Move
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import Geometry
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import qualified IntMapHelp as IM
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import NewInt
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effectOnRemove :: Item -> Creature -> World -> World
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effectOnRemove itm = case itm ^. itType of
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@@ -49,11 +50,14 @@ setWristShieldPos itm cr w = w & moveWallIDUnsafe i wlline
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where
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i = _itParamID $ _itParams itm
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wlline = (f (V3 (-10) 7 0), f (V3 10 7 0))
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invid = _ilInvID (_itLocation itm)
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handtrans = case cr ^? crInv . ix invid >>= \k -> w ^? cWorld . lWorld . items . ix k . itLocation . ilEquipSite . _Just of
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Just x -> translateToES cr x -- . g
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_ -> undefined
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-- g
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-- | twists cr = (+.+.+ V3 (-5) 10 0)
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-- | otherwise = id
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handtrans = case w ^? cWorld . lWorld . items
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. ix (itm ^. itID . unNInt)
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. itLocation
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. ilEquipSite
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. _Just of
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Just x -> translateToES cr x -- . g
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_ -> undefined
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-- g
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-- | twists cr = (+.+.+ V3 (-5) 10 0)
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-- | otherwise = id
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f = (+.+ _crPos cr) . stripZ . rotate3 (_crDir cr) . handtrans
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+1
-1
@@ -33,7 +33,7 @@ useMagShield mt _ cr w =
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}
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setWristShieldPos :: Item -> Creature -> EquipSite -> World -> World
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setWristShieldPos itm cr x w = moveWallIDUnsafe i wlline w
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setWristShieldPos itm cr x = moveWallIDUnsafe i wlline
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where
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i = _itParamID $ _itParams itm
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wlline = (f (V3 (-10) 7 0), f (V3 10 7 0))
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+1
-1
@@ -128,4 +128,4 @@ intAnno f = do
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zoom lyGen (f i)
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anRoom :: State StdGen Room -> Annotation
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anRoom t = AnTree $ zoom lyGen $ (tToBTree "anRoom" . return . cleatOnward <$> t)
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anRoom t = AnTree $ zoom lyGen (tToBTree "anRoom" . return . cleatOnward <$> t)
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+24
-33
@@ -419,8 +419,7 @@ itemSidePush = \case
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applyInvLock :: Item -> Creature -> World -> World
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applyInvLock itm cr = case itemInvLock itm of
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i
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| i > 0 && cid == 0 ->
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i | i > 0 && cid == 0 ->
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(cWorld . lWorld . delayedEvents .:~ (i, UnlockInv)) . lockInv
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_ -> id
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where
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@@ -668,12 +667,11 @@ makeMuzzleFlare mz loc cr = case mz ^. mzFlareType of
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--{-# OPTIONS -Wno-incomplete-uni-patterns #-}
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muzFlareAt :: Color -> Point3 -> Float -> World -> World
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muzFlareAt col tranv dir w =
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w & randGen .~ g
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& cWorld . lWorld . flares <>~ thepic
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muzFlareAt col x dir w =
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w & randGen .~ g & cWorld . lWorld . flares <>~ thepic
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where
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thepic =
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setLayer BloomLayer . translate3 tranv . color col . rotate dir . polygon $
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setLayer BloomLayer . translate3 x . color col . rotate dir . polygon $
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[ V2 0 0
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, V2 a (- b)
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, V2 c d
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@@ -779,11 +777,7 @@ itemDetectorEffect itm mitid armitid cr w = fromMaybe w $ do
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walkNozzle :: Muzzle -> Item -> World -> World
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walkNozzle mz itm w =
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w
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& cWorld . lWorld . items
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. ix (itm ^. itID . unNInt)
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. itParams
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. nzAngle
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%~ f
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& cWorld . lWorld . items . ix (itm ^. itID . unNInt) . itParams . nzAngle %~ f
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& randGen .~ g
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where
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nz = _mzEffect mz
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@@ -1118,8 +1112,13 @@ mcUseHeld hit = case hit of
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LASER -> mcShootLaser
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_ -> mcShootAuto
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useGasParams :: Maybe (NewInt InvInt)
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-> Muzzle -> LocationDT OItem -> Creature -> World -> World
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useGasParams ::
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Maybe (NewInt InvInt) ->
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Muzzle ->
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LocationDT OItem ->
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Creature ->
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World ->
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World
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useGasParams mmagid mz loc cr w =
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w
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& createGas gastype pressure pos dir cr
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@@ -1319,25 +1318,17 @@ createProjectile ::
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Creature ->
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World ->
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World
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createProjectile x pjtype magtree stab muz cr w =
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w
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& ( fromMaybe failsound $ do
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magid <- magtree ^? dtValue . _1 . itLocation . ilInvID
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ammoitem <- cr ^? crInv . ix magid >>= \k -> w ^? cWorld . lWorld . items . ix k
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let rdetonate =
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(^. dtValue . _1 . itID)
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<$> find isrdet (magtree ^. dtLeft)
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rscreen =
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(^. dtValue . _1 . itID)
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<$> find isrscreen (magtree ^. dtLeft)
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aparams <-
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((magtree ^? dtLeft) >>= find isampay >>= (^? dtValue . _1 . itType . ibtAttach . shellPayload))
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-- <|> ammoitem ^? itConsumables . magParams . ampPayload
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<|> magAmmoParams ammoitem ^? _Just . ampPayload
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return $
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createShell x rdetonate rscreen stab pjtype aparams muz cr
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. startthesound
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)
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createProjectile x pjtype mtree stab muz cr w = fromMaybe (failsound w) $ do
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magitid <- mtree ^? dtValue . _1 . itID . unNInt
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ammoitem <- w ^? cWorld . lWorld . items . ix magitid
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let rdetonate =
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(^. dtValue . _1 . itID) <$> find isrdet (mtree ^. dtLeft)
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rscreen =
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(^. dtValue . _1 . itID) <$> find isrscreen (mtree ^. dtLeft)
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aparams <-
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((mtree ^? dtLeft) >>= find isampay >>= (^? dtValue . _1 . itType . ibtAttach . shellPayload))
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<|> magAmmoParams ammoitem ^? _Just . ampPayload
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return . makesound $ createShell x rdetonate rscreen stab pjtype aparams muz cr w
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where
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isrdet :: DTree OItem -> Bool
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isrdet y = case y ^. dtValue . _2 of
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@@ -1353,7 +1344,7 @@ createProjectile x pjtype magtree stab muz cr w =
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_ -> False
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-- the sound should be moved to the projectile firing
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startthesound =
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makesound =
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soundMultiFrom
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[CrWeaponSound (_crID cr) j | j <- [0 .. 3]]
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(_crPos cr)
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+7
-15
@@ -6,27 +6,19 @@ import Dodge.Data.World
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import LensHelp
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inTextInputFocus :: World -> Bool
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inTextInputFocus = isJust . inputFocusI
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inTextInputFocus = isJust . textInputFocus
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inputFocusI :: World -> Maybe ((String -> Identity String) -> World -> Identity World)
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inputFocusI = textInputFocus
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textInputFocus ::
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Applicative f =>
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World ->
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Maybe ((String -> f String) -> World -> f World)
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textInputFocus w = case w ^? hud . subInventory of
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Just NoSubInventory{} -> case he ^? diSelection . _Just . slSec of
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textInputFocus :: World -> Maybe ((String -> Identity String) -> World -> Identity World)
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textInputFocus w = case w ^. hud . subInventory of
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NoSubInventory{} -> case he ^? diSelection . _Just . slSec of
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Just (-1) -> Just $ hud . diInvFilter . _Just
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Just 2 -> Just $ hud . diCloseFilter . _Just
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_ -> Nothing
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Just CombineInventory{} -> case he ^? subInventory . ciSelection . _Just . slSec of
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CombineInventory{} -> case he ^? subInventory . ciSelection . _Just . slSec of
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Just (-1) -> Just $ hud . subInventory . ciFilter . _Just
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_ -> Nothing
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Just DisplayTerminal{_termID = tmid} -> do
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-- connectionstatus <- w ^? cWorld . lWorld . terminals . ix tmid . tmStatus
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-- guard $ connectionstatus == TerminalTextInput
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return $ cWorld . lWorld . terminals . ix tmid . tmStatus . tiText
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DisplayTerminal{_termID = tmid} -> return
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$ cWorld . lWorld . terminals . ix tmid . tmStatus . tiText
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_ -> Nothing
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where
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he = w ^. hud
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@@ -19,7 +19,6 @@ import Dodge.SoundLogic
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import qualified IntMapHelp as IM
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import NewInt
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-- should check that the item is not already in your inventory
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-- this assumes that this item is currently on the floor
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tryPutItemInInv :: Int -> Int -> World -> Maybe (NewInt InvInt, World)
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tryPutItemInInv cid itid w = do
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@@ -44,7 +43,7 @@ tryPutItemInInv cid itid w = do
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where
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updateselectionextra i
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| cid == 0 = (hud . diSelection . _Just . slSet %~ IS.map (f i))
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. (hud . diSelection . _Just . slInt %~ (f i))
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. (hud . diSelection . _Just . slInt %~ f i)
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| otherwise = id
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f j i | i >= _unNInt j = i + 1
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| otherwise = i
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@@ -1,4 +1,4 @@
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{-# LANGUAGE TupleSections #-}
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--{-# LANGUAGE TupleSections #-}
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module Dodge.Inventory.RBList (
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updateRBList,
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+16
-29
@@ -1,29 +1,26 @@
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{-# LANGUAGE LambdaCase #-}
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module Dodge.Item.Draw (
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itemSPic,
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itemEquipPict,
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) where
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import qualified Quaternion as Q
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import Dodge.Data.Equipment.Misc
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import Dodge.Data.ComposedItem
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import Dodge.Data.DoubleTree
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import Geometry.Data
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module Dodge.Item.Draw (itemEquipPict) where
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import Control.Lens
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import Dodge.Creature.HandPos
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import Dodge.Data.ComposedItem
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import Dodge.Data.Creature
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import Dodge.Data.DoubleTree
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import Dodge.Data.Equipment.Misc
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import Dodge.Item.Draw.SPic
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import Dodge.Item.HeldOffset
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import Geometry.Data
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import qualified Quaternion as Q
|
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import ShapePicture
|
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|
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itemEquipPict :: Creature -> DTree CItem -> SPic
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itemEquipPict cr itmtree
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| --Just i <- itm ^? itLocation . ilInvID
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Just esite <- itm ^? itLocation . ilEquipSite . _Just
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, Just attachpos <- equipAttachPos <$> itm ^? itType . ibtEquip
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= equipPosition esite cr attachpos (itemSPic itm)
|
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| itm ^? itLocation . ilInvID == cr ^? crManipulation . manObject . imRootSelectedItem
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= overPosSP (Q.prePos $ handHandleOrient loc cr) (itemTreeSPic itmtree)
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| Just esite <- itm ^? itLocation . ilEquipSite . _Just
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, Just attachpos <- equipAttachPos <$> itm ^? itType . ibtEquip =
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equipPosition esite cr attachpos (itemSPic itm)
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| itm ^? itLocation . ilInvID == cr ^? crManipulation . manObject . imRootSelectedItem =
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overPosSP (Q.prePos $ handHandleOrient loc cr) (itemTreeSPic itmtree)
|
||||
| otherwise = mempty
|
||||
where
|
||||
itm = itmtree ^. dtValue . _1
|
||||
@@ -31,23 +28,13 @@ itemEquipPict cr itmtree
|
||||
|
||||
equipAttachPos :: EquipItemType -> Point3Q
|
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equipAttachPos = \case
|
||||
BATTERYPACK -> (V3 (-8) 0 10, Q.qID)
|
||||
BATTERYPACK -> (V3 (-8) 0 10, Q.qID)
|
||||
FUELPACK -> (V3 (-9) 0 10, Q.qID)
|
||||
BULLETBELTPACK -> (V3 (-9) 0 10, Q.qID)
|
||||
BULLETBELTBRACER -> (V3 (-9) 0 10, Q.qID)
|
||||
_ -> (0, Q.qID)
|
||||
|
||||
equipPosition :: EquipSite -> Creature -> Point3Q -> SPic -> SPic
|
||||
equipPosition es cr q = overPosSP
|
||||
(\x -> fst $ equipSitePQ es cr `Q.comp` q `Q.comp` (x,Q.qID))
|
||||
-- case epos of
|
||||
-- --OnLeftWrist -> translateToLeftWrist cr
|
||||
-- --OnRightWrist -> translateToRightWrist cr
|
||||
-- OnLeftWrist -> overPosSP (translateToES cr OnLeftWrist)
|
||||
-- OnRightWrist -> overPosSP (translateToES cr OnRightWrist)
|
||||
-- OnLegs ->
|
||||
-- translateToLeftLeg cr
|
||||
-- <> translateToRightLeg cr-- (mirrorSPxz sh)
|
||||
-- OnHead -> overPosSP (translateToES cr OnHead)
|
||||
-- OnChest -> overPosSP (translateToES cr OnChest)
|
||||
-- OnBack -> overPosSP (\x -> fst $ backPQ cr `Q.comp` (p + x,Q.qID))
|
||||
equipPosition es cr q =
|
||||
overPosSP
|
||||
(\x -> fst $ equipSitePQ es cr `Q.comp` q `Q.comp` (x, Q.qID))
|
||||
|
||||
@@ -1,76 +0,0 @@
|
||||
module Dodge.Item.Location.Initialize
|
||||
( -- initSpecificCrItemLocations
|
||||
--, initItemLocations
|
||||
)
|
||||
where
|
||||
--import NewInt
|
||||
--import Dodge.Data.LWorld
|
||||
--import Control.Lens
|
||||
--import qualified IntMapHelp as IM
|
||||
--import Data.Traversable
|
||||
|
||||
--initItemLocations :: LWorld -> LWorld
|
||||
----initItemLocations = initCrsItemLocations . initFlItemsLocations . initTusItemLocations
|
||||
--initItemLocations = initCrsItemLocations -- . initTusItemLocations
|
||||
--
|
||||
--initCrsItemLocations :: LWorld -> LWorld
|
||||
--initCrsItemLocations w = w' & creatures .~ newcreatures
|
||||
-- where
|
||||
-- (w', newcreatures) = mapAccumR initCrItemLocations w (w ^. creatures)
|
||||
--
|
||||
----initFlItemsLocations :: LWorld -> LWorld
|
||||
----initFlItemsLocations w = w' & floorItems .~ newfloorItems
|
||||
---- where
|
||||
---- (w', newfloorItems) = mapAccumR initFlItemLocation w (w ^. floorItems)
|
||||
--
|
||||
----initTusItemLocations :: LWorld -> LWorld
|
||||
----initTusItemLocations w = w' & machines .~ newmachines
|
||||
---- where
|
||||
---- (w', newmachines) = mapAccumR initTuItemLocation w (w ^. machines)
|
||||
--
|
||||
--initSpecificCrItemLocations :: Int -> LWorld -> LWorld
|
||||
--initSpecificCrItemLocations crid w = w' & creatures . ix crid .~ newcr
|
||||
-- where
|
||||
-- (w',newcr) = initCrItemLocations w (w ^?! creatures . ix crid)
|
||||
--
|
||||
--initCrItemLocations :: LWorld -> Creature -> (LWorld, Creature)
|
||||
--initCrItemLocations w cr = (w', cr & crInv .~ newinv)
|
||||
-- where
|
||||
-- (w',newinv) = imapAccumR (initCrItemLocation cr) w (_crInv cr)
|
||||
--
|
||||
---- does not worry about creature manipulation for now
|
||||
--initCrItemLocation :: Creature -> Int -> LWorld -> Int -> (LWorld,Item)
|
||||
--initCrItemLocation cr invid w itid = (w & itemLocations . at locid ?~ loc
|
||||
-- ,it & itID .~ NInt locid
|
||||
-- & itLocation .~ loc)
|
||||
-- where
|
||||
-- locid = IM.newKey ( w ^. itemLocations)
|
||||
-- loc = InInv
|
||||
-- { _ilCrID = _crID cr
|
||||
-- , _ilInvID = invid
|
||||
-- , _ilIsRoot = False
|
||||
-- , _ilIsSelected = False
|
||||
-- , _ilIsAttached = False
|
||||
-- , _ilEquipSite = Nothing
|
||||
-- }
|
||||
--
|
||||
--
|
||||
----initFlItemLocation :: LWorld -> FloorItem -> (LWorld, FloorItem)
|
||||
----initFlItemLocation w flit = (w & itemLocations . at locid ?~ loc
|
||||
---- , flit & flIt . itID .~ NInt locid
|
||||
---- & flIt . itLocation .~ loc
|
||||
---- )
|
||||
---- where
|
||||
---- locid = IM.newKey (w ^. itemLocations )
|
||||
---- loc = OnFloor (_flItID flit)
|
||||
--
|
||||
----initTuItemLocation :: LWorld -> Machine -> (LWorld, Machine)
|
||||
----initTuItemLocation w mc = case mc ^? mcType . _McTurret . tuWeapon of
|
||||
---- Nothing -> (w, mc)
|
||||
---- Just _ ->
|
||||
---- let locid = IM.newKey ( w ^. itemLocations)
|
||||
---- loc = OnTurret (_mcID mc)
|
||||
---- in ( w & itemLocations . at locid ?~ loc
|
||||
---- , mc & mcType . _McTurret . tuWeapon . itID .~ NInt locid
|
||||
---- & mcType . _McTurret . tuWeapon . itLocation .~ loc
|
||||
---- )
|
||||
@@ -154,7 +154,7 @@ mcProxTest :: Machine -> World -> Bool
|
||||
mcProxTest mc w = case mc ^? mcType . _McSensor . proxRequirement of
|
||||
Just (RequireHealth x) -> _crHP cr >= x
|
||||
Just (RequireEquipment ct) -> any (\itm -> _itType itm == ct)
|
||||
(fmap (\k -> w ^?! cWorld . lWorld . items . ix k) $ _crInv cr)
|
||||
((\k -> w ^?! cWorld . lWorld . items . ix k) <$> _crInv cr)
|
||||
_ -> False
|
||||
where
|
||||
cr = you w
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
{-# LANGUAGE LambdaCase #-}
|
||||
{-# OPTIONS_GHC -Wno-incomplete-uni-patterns #-}
|
||||
|
||||
{- | deals with placement of objects within the world
|
||||
after they have had their coordinates set by the layout
|
||||
-}
|
||||
module Dodge.Placement.PlaceSpot (placeSpot) where
|
||||
|
||||
import NewInt
|
||||
import Color
|
||||
import LensHelp
|
||||
import Control.Monad.State
|
||||
import Data.Bifunctor
|
||||
import Data.Foldable
|
||||
@@ -21,6 +21,8 @@ import Dodge.Placement.Shift
|
||||
import Dodge.ShiftPoint
|
||||
import Geometry
|
||||
import qualified IntMapHelp as IM
|
||||
import LensHelp
|
||||
import NewInt
|
||||
import System.Random
|
||||
|
||||
-- when placing a placement, we update the world and the room and assign an id
|
||||
@@ -109,17 +111,21 @@ placeSpotID' ps pt w = case pt of
|
||||
PutProp prp -> plNewUpID (cWorld . lWorld . props) prID (mvProp p rot prp) w
|
||||
PutButton bt -> plNewUpID (cWorld . lWorld . buttons) btID (mvButton p rot bt) w
|
||||
PutTerminal tm -> plNewUpID (cWorld . lWorld . terminals) tmID tm w
|
||||
PutFlIt itm -> let i = IM.newKey (w ^. cWorld . lWorld . items)
|
||||
in (i, w
|
||||
& cWorld . lWorld . floorItems . at i ?~ createFlIt p rot
|
||||
& cWorld . lWorld . items . at i ?~ (itm & itID .~ NInt i
|
||||
& itLocation .~ OnFloor)
|
||||
PutFlIt itm ->
|
||||
let i = IM.newKey (w ^. cWorld . lWorld . items)
|
||||
in ( i
|
||||
, w
|
||||
& cWorld . lWorld . floorItems . at i ?~ FlIt p rot
|
||||
& cWorld . lWorld . items . at i
|
||||
?~ ( itm & itID .~ NInt i
|
||||
& itLocation .~ OnFloor
|
||||
)
|
||||
)
|
||||
-- plNewUpID
|
||||
-- (cWorld . lWorld . floorItems . unNIntMap)
|
||||
-- (flItID . unNInt)
|
||||
-- (createFlIt p rot itm)
|
||||
-- w
|
||||
-- plNewUpID
|
||||
-- (cWorld . lWorld . floorItems . unNIntMap)
|
||||
-- (flItID . unNInt)
|
||||
-- (createFlIt p rot itm)
|
||||
-- w
|
||||
PutCrit cr -> plNewUpID (cWorld . lWorld . creatures) crID (mvCr p rot cr) w
|
||||
PutForeground fs -> plNewUpID (cWorld . lWorld . foregroundShapes) fsID (mvFS p rot fs) w
|
||||
PutMachine pps mc wl mitm -> plMachine (map doShift pps) mc wl mitm p rot w
|
||||
@@ -181,10 +187,6 @@ mvProp p a = (prRot +~ a) . (prPos %~ ((p +.+) . rotateV a))
|
||||
mvButton :: Point2 -> Float -> Button -> Button
|
||||
mvButton p a = (btRot +~ a) . (btPos %~ ((p +.+) . rotateV a))
|
||||
|
||||
{- Creates a floor item at a given point.-}
|
||||
createFlIt :: Point2 -> Float -> FloorItem
|
||||
createFlIt p rot = FlIt{_flItPos = p, _flItRot = rot}
|
||||
|
||||
mvPP :: Point2 -> Float -> PressPlate -> PressPlate
|
||||
mvPP p rot pp = pp{_ppPos = p, _ppRot = rot}
|
||||
|
||||
@@ -194,8 +196,9 @@ mvCr p rot cr = cr{_crPos = p, _crOldPos = p, _crDir = rot}
|
||||
mvFS :: Point2 -> Float -> ForegroundShape -> ForegroundShape
|
||||
mvFS p a = (fsDir +~ a) . (fsPos %~ ((p +.+) . rotateV a))
|
||||
|
||||
plMachine :: [Point2] -> Machine -> Wall -> Maybe Item -> Point2 -> Float -> World -> (Int, World)
|
||||
plMachine wallpoly mc wl mitm = case mitm of
|
||||
plMachine ::
|
||||
[Point2] -> Machine -> Wall -> Maybe Item -> Point2 -> Float -> World -> (Int, World)
|
||||
plMachine wallpoly mc wl = \case
|
||||
Nothing -> plMachine' wallpoly mc wl
|
||||
Just itm -> plTurret wallpoly mc wl itm
|
||||
|
||||
@@ -207,15 +210,20 @@ plTurret wallpoly mc wl itm p rot gw =
|
||||
& cWorld . lWorld . items . at itid ?~ itm'
|
||||
)
|
||||
where
|
||||
itm' = itm & itID .~ NInt itid
|
||||
& itLocation .~ OnTurret mcid
|
||||
itm' =
|
||||
itm & itID .~ NInt itid
|
||||
& itLocation .~ OnTurret mcid
|
||||
itid = IM.newKey $ gw ^. cWorld . lWorld . items
|
||||
col = _mcColor mc
|
||||
mcid = IM.newKey $ gw ^. cWorld . lWorld . machines
|
||||
wlid = IM.newKey $ gw ^. cWorld . lWorld . walls
|
||||
wlids = IS.fromList [wlid .. wlid + length wallpoly - 1]
|
||||
addMc = IM.insert mcid (mc{_mcPos = p, _mcDir = rot, _mcID = mcid, _mcWallIDs = wlids}
|
||||
& mcType . mctTurret . tuWeapon .~ itid)
|
||||
addMc =
|
||||
IM.insert
|
||||
mcid
|
||||
( mc{_mcPos = p, _mcDir = rot, _mcID = mcid, _mcWallIDs = wlids}
|
||||
& mcType . mctTurret . tuWeapon .~ itid
|
||||
)
|
||||
|
||||
plMachine' :: [Point2] -> Machine -> Wall -> Point2 -> Float -> World -> (Int, World)
|
||||
plMachine' wallpoly mc wl p rot gw =
|
||||
|
||||
@@ -43,8 +43,6 @@ createShell (p,q) mdetonator mscreen stab pjtype payload muz cr w =
|
||||
, _pjPayload = payload
|
||||
, _pjTimer = lifespan
|
||||
, _pjBarrelSpin = bs
|
||||
-- , _pjUpdates =
|
||||
-- anyspin
|
||||
, _pjType = pjtype
|
||||
, _pjDetonatorID = mdetonator
|
||||
, _pjScreenID = mscreen
|
||||
|
||||
@@ -209,8 +209,6 @@ doThrust pj smoke w =
|
||||
(sparkD, _) = randomR (-0.2, 0.2) $ _randGen w
|
||||
r1 = randInCirc 10 & evalState $ _randGen w
|
||||
|
||||
-- there doesn't seem to be a more sensible way to filter the first occurence of
|
||||
-- a list than deleteBy
|
||||
doBarrelSpin :: Int -> Float -> Projectile -> World -> World
|
||||
doBarrelSpin cid i pj w =
|
||||
w & cWorld . lWorld . projectiles . ix pjid . pjSpin .~ newSpin
|
||||
|
||||
@@ -2,6 +2,7 @@ module Dodge.Render.ShapePicture (
|
||||
worldSPic,
|
||||
) where
|
||||
|
||||
import Dodge.Item.Draw.SPic
|
||||
import Control.Lens
|
||||
import Data.Foldable
|
||||
import Data.Strict.Tuple
|
||||
@@ -30,7 +31,7 @@ worldSPic cfig u =
|
||||
<> foldup (shiftDraw' _cpPos _cpDir _cpSPic) (filtOn _cpPos _corpses)
|
||||
<> foldup (drawCreature (u ^. uvWorld . cWorld . lWorld . items))
|
||||
(filtOn _crPos _creatures)
|
||||
<> foldup (Prelude.uncurry floorItemSPic) (IM.intersectionWith (,) (u^.uvWorld.cWorld.lWorld.items) (filtOn _flItPos (_floorItems)))
|
||||
<> foldup (Prelude.uncurry floorItemSPic) (IM.intersectionWith (,) (u^.uvWorld.cWorld.lWorld.items) (filtOn _flItPos _floorItems))
|
||||
<> foldup btSPic (filtOn _btPos _buttons)
|
||||
<> foldup (mcSPic (u ^. uvWorld . cWorld . lWorld)) (filtOn _mcPos _machines)
|
||||
<> foldMap' drawChasm (u ^. uvWorld . cWorld . chasms)
|
||||
@@ -123,7 +124,7 @@ floorItemSPic itm flit =
|
||||
uncurryV translateSPxy (_flItPos flit) $
|
||||
rotateSP
|
||||
(_flItRot flit)
|
||||
(itemSPic $ itm)
|
||||
(itemSPic itm)
|
||||
|
||||
btSPic :: Button -> SPic
|
||||
btSPic bt =
|
||||
|
||||
@@ -42,7 +42,7 @@ lightSensInsideDoor i rm =
|
||||
, psPt atFstLnkOut (PutForeground $ floorWire (V2 0 (-100)) (V2 20 (-100)))
|
||||
, psPt atFstLnkOut (PutForeground $ verticalWire (V2 20 0) 0 80)
|
||||
]
|
||||
& rmOutPmnt . at i ?~ (sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward 100))
|
||||
& rmOutPmnt . at i ?~ sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward 100)
|
||||
|
||||
lightSensByDoor :: Int -> Room -> Room
|
||||
lightSensByDoor i rm =
|
||||
@@ -52,7 +52,7 @@ lightSensByDoor i rm =
|
||||
, heightWallPS (atNthLnkOutShiftInward 1 100) 30 covershape
|
||||
, heightWallPS (atFstLnkOutShiftInward 100) 30 covershape
|
||||
]
|
||||
& rmOutPmnt . at i ?~ (sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift))
|
||||
& rmOutPmnt . at i ?~ sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift)
|
||||
where
|
||||
covershape = rectNSWE 10 (-10) (-20) 20
|
||||
sensorshift (p, a) = (p +.+ rotateV a (V2 60 (-20)), a)
|
||||
@@ -82,11 +82,10 @@ analyserByNthLink n proxreq i rm =
|
||||
.++~ [ psPt (atNthLinkOut n) $ PutForeground $ verticalWire (V2 20 0) 0 80
|
||||
]
|
||||
& rmOutPmnt . at i ?~
|
||||
( analyser
|
||||
analyser
|
||||
proxreq
|
||||
(atNthLnkOutShiftBy n (\(p, a) -> (p +.+ rotateV a (V2 18.5 (-2.5)), a)))
|
||||
(atNthLnkOutShiftBy n sensorshift)
|
||||
)
|
||||
where
|
||||
sensorshift (p, a) = (p +.+ rotateV a (V2 (-30) (-10)), a)
|
||||
|
||||
|
||||
@@ -66,4 +66,4 @@ sensInsideDoor senseType i rm = rm
|
||||
(textTerminal & tmCommands .:~ TCDamageCommand)
|
||||
& plSpot .~ rprBoolShift isUnusedLnk (shiftInBy 10)
|
||||
]
|
||||
& rmOutPmnt . at i ?~ (sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100))
|
||||
& rmOutPmnt . at i ?~ sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100)
|
||||
|
||||
@@ -42,9 +42,9 @@ import TreeHelp
|
||||
|
||||
tutAnoTree :: Annotation
|
||||
tutAnoTree =
|
||||
OnwardList $
|
||||
OnwardList
|
||||
[ AnTree $ return $ tToBTree "teststart" $ return $ cleatOnward corridor
|
||||
-- , AnTree $ tutDrop
|
||||
, AnTree $ tutDrop
|
||||
---- , AnTree $ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
||||
-- , AnTree corDoor
|
||||
-- , AnTree $ tutRooms
|
||||
|
||||
@@ -52,10 +52,11 @@ addDoorAtNthLinkToggleTerminal j xs i = (rmName .++~ "doorToggle-")
|
||||
|
||||
|
||||
addWarningTerminal :: String -> Int -> Room -> Room
|
||||
addWarningTerminal str = addDoorToggleTerminal (makeColorTermLine red "WARNING" : makeTermPara str)
|
||||
addWarningTerminal str = addDoorToggleTerminal
|
||||
(makeColorTermLine red "WARNING" : makeTermPara str)
|
||||
|
||||
lineOutputTerminal :: [TerminalLine] -> Terminal
|
||||
lineOutputTerminal tls = defaultTerminal & tmBootLines .~ connectionBlurbLines tls
|
||||
lineOutputTerminal tls = defaultTerminal & tmBootLines .~ textInputBlurb tls
|
||||
|
||||
moveToSideNthOutLink :: Int -> RoomPos -> Room -> Maybe (Point2, Float)
|
||||
moveToSideNthOutLink i rp rm = do
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
|
||||
module Dodge.Terminal (
|
||||
makeTermLine,
|
||||
connectionBlurbLines,
|
||||
textInputBlurb,
|
||||
textTerminal,
|
||||
simpleTermMessage,
|
||||
damageCodeCommand,
|
||||
@@ -33,19 +33,16 @@ import LensHelp
|
||||
import Sound.Data
|
||||
|
||||
textTerminal :: Terminal
|
||||
textTerminal = defaultTerminal{_tmBootLines = connectionBlurb}
|
||||
textTerminal = defaultTerminal{_tmBootLines = textInputBlurb []}
|
||||
|
||||
connectionBlurbLines :: [TerminalLine] -> [TerminalLine]
|
||||
connectionBlurbLines tls =
|
||||
textInputBlurb :: [TerminalLine] -> [TerminalLine]
|
||||
textInputBlurb tls =
|
||||
[ termSoundLine computerBeepingS
|
||||
, TLine 0 [TerminalLineConst "LOADING TEXT INTERFACE..." termTextColor] TmWdId
|
||||
]
|
||||
++ tls
|
||||
++ [TLine 10 [TerminalLineConst "READY FOR INPUT" termTextColor] (TmTmSetStatus (TerminalTextInput ""))]
|
||||
|
||||
connectionBlurb :: [TerminalLine]
|
||||
connectionBlurb = connectionBlurbLines []
|
||||
|
||||
termSoundLine :: SoundID -> TerminalLine
|
||||
termSoundLine sid = TLine 0 [] (TmWdWdTermSound sid)
|
||||
|
||||
|
||||
@@ -1,6 +1,4 @@
|
||||
module Dodge.Terminal.Color (
|
||||
termScreenColor,
|
||||
) where
|
||||
module Dodge.Terminal.Color (termScreenColor) where
|
||||
|
||||
import Dodge.Data.Terminal.Status
|
||||
import Dodge.Data.Terminal
|
||||
|
||||
@@ -364,7 +364,6 @@ updateMouseContextGame cfig u = case u ^. uvWorld . input . mouseContext of
|
||||
mpos = w ^. input . mousePos
|
||||
disss = w ^. hud . diSections
|
||||
invdrag i' = fromMaybe (OverInvDrag i' Nothing) $ do
|
||||
-- sss <- w ^? hud . diSections
|
||||
(i, j) <- inverseSelNumPos cfig invDP mpos disss
|
||||
return $ OverInvDrag i' (Just (i, j))
|
||||
overinv = do
|
||||
|
||||
@@ -545,7 +545,7 @@ tryCombine (i, j) w = fromMaybe w $ do
|
||||
. ciSections . ix i . ssItems . ix j . siPayload . _Just
|
||||
p <- w ^? cWorld . lWorld . creatures . ix 0 . crPos
|
||||
return $
|
||||
(createItemYou it (foldr (destroyInvItem 0 . NInt) w (sort is)))
|
||||
createItemYou it (foldr (destroyInvItem 0 . NInt) w (sort is))
|
||||
& soundStart InventorySound p wrench1S Nothing
|
||||
& hud . diSelection . _Just . slSet .~ mempty
|
||||
|
||||
|
||||
+33
-48
@@ -3,22 +3,22 @@ module Dodge.Update.Scroll (
|
||||
updateWheelEvent,
|
||||
) where
|
||||
|
||||
import NewInt
|
||||
import Control.Applicative
|
||||
import qualified Data.ListTrie.Patricia.Map.Enum as PTE
|
||||
import Dodge.Data.Terminal.Status
|
||||
import Dodge.Data.EquipType
|
||||
import Padding
|
||||
import Control.Monad
|
||||
import qualified Data.ListTrie.Patricia.Map.Enum as PTE
|
||||
import qualified Data.Map.Strict as M
|
||||
import Data.Maybe
|
||||
import Dodge.Base
|
||||
import Dodge.Data.EquipType
|
||||
import Dodge.Data.Terminal.Status
|
||||
import Dodge.Data.Universe
|
||||
import Dodge.Inventory
|
||||
import Dodge.SelectionSections
|
||||
import Dodge.Terminal
|
||||
import Geometry
|
||||
import LensHelp
|
||||
import NewInt
|
||||
import Padding
|
||||
import SDL
|
||||
|
||||
-- yi should be nonzero
|
||||
@@ -33,7 +33,7 @@ updateWheelEvent yi w = case w ^. hud . subInventory of
|
||||
-- yi should be nonzero
|
||||
updateBaseWheelEvent :: Int -> World -> World
|
||||
updateBaseWheelEvent yi w
|
||||
-- | Just True <- w ^? cWorld . lWorld . creatures . ix 0 . crInvLock = w
|
||||
-- | Just True <- w ^? cWorld . lWorld . creatures . ix 0 . crInvLock = w
|
||||
| Just True <- w ^? cWorld . lWorld . lInvLock = w
|
||||
| bdown ButtonRight = case _rbState w of
|
||||
EquipOptions{} -> w & rbState . opSel %~ scrollRBOption yi rbscrollmax
|
||||
@@ -56,8 +56,9 @@ selectedItemScroll yi w = do
|
||||
|
||||
itemScroll :: Int -> Item -> World -> World
|
||||
itemScroll yi itm w
|
||||
| Just xs <- itm ^? itUse . uaParams . apProjectiles = w
|
||||
& itmlens . itUse . uaParams . apProjectiles .~ rotateList yi xs
|
||||
| Just xs <- itm ^? itUse . uaParams . apProjectiles =
|
||||
w
|
||||
& itmlens . itUse . uaParams . apProjectiles .~ rotateList yi xs
|
||||
| ATTACH ZOOMSCOPE <- itm ^. itType = updateScopeZoom (itm ^. itID) w
|
||||
| HELD ALTERIFLE <- itm ^. itType
|
||||
, yi /= 0 =
|
||||
@@ -65,8 +66,9 @@ itemScroll yi itm w
|
||||
& itmlens . itParams . alteRifleSwitch
|
||||
%~ ((`mod` 2) . (+ 1))
|
||||
| isJust $ itm ^? itScroll . itsInt = w & itmlens . itScroll . itsInt +~ yi
|
||||
| Just y <- itm ^? itScroll . itsMax = w & itmlens . itScroll . itsRangeInt
|
||||
%~ ((`mod` y) . (+ yi))
|
||||
| Just y <- itm ^? itScroll . itsMax =
|
||||
w & itmlens . itScroll . itsRangeInt
|
||||
%~ ((`mod` y) . (+ yi))
|
||||
| otherwise = w
|
||||
where
|
||||
--itmlens = cWorld . lWorld . creatures . ix 0 . crInv . ix invid
|
||||
@@ -140,77 +142,60 @@ terminalWheelEvent yi tmid w
|
||||
wrapdown s coms = PTE.findPredecessor s coms <|> PTE.findMax coms
|
||||
f tm = fromMaybe tm $ do
|
||||
let coms = getCommands w tm
|
||||
x <- tm ^? tmStatus . tiText
|
||||
x <- tm ^? tmStatus . tiText
|
||||
let s = fromMaybe "" $ x ^? to words . ix 0
|
||||
(s',_) <- dowrap s coms
|
||||
(s', _) <- dowrap s coms
|
||||
return $ tm & tmStatus . tiText .~ s'
|
||||
g tm = fromMaybe tm $ do
|
||||
let coms = getCommands w tm
|
||||
x <- tm ^? tmStatus . tiText
|
||||
let s = fromMaybe "" $ x ^? to words . ix 0
|
||||
y = fromMaybe "" $ x ^? to words . ix 1
|
||||
-- (s',m) <- fmap (s,) (PTE.lookup s coms) <|> dowrap s coms
|
||||
-- (arg,_) <- dowrap y m
|
||||
(s',arg,_) <- if yi > 0 then doubleFindSucc s y coms <|> doubleFindMin coms
|
||||
else doubleFindPred s y coms <|> doubleFindMax coms
|
||||
(s', arg, _) <-
|
||||
if yi > 0
|
||||
then doubleFindSucc s y coms <|> doubleFindMin coms
|
||||
else doubleFindPred s y coms <|> doubleFindMax coms
|
||||
return $ tm & tmStatus . tiText .~ s' ++ " " ++ arg
|
||||
--case tm ^? tmInput . tiSel of
|
||||
-- Nothing -> tm & tmInput . tiSel .~ (0, 0)
|
||||
-- Just (i, _) ->
|
||||
-- let newi = (i - yi) `mod` length (scrollCommandStrings w tm)
|
||||
-- in tm & setInput newi 0
|
||||
-- updatetermsubsel tm = case tm ^? tmInput . tiSel of
|
||||
-- Nothing -> tm & tmInput . tiSel .~ (0, 0)
|
||||
-- Just (i, j) ->
|
||||
-- let newj = (j - yi) `mod` length (getArguments' (scrollCommands tm !! i) tm w)
|
||||
-- in tm & setInput i newj
|
||||
-- setInput i j tm =
|
||||
-- tm
|
||||
-- & tmInput . tiSel .~ (i, j)
|
||||
-- & tmStatus . tiText .~ comstr ++ arg
|
||||
-- where
|
||||
-- comstr = scrollCommandStrings w tm !! i
|
||||
-- tc = scrollCommands tm !! i
|
||||
-- arg = getArguments' tc tm w !! j
|
||||
|
||||
doubleFindMin :: (Enum a,Enum b) => PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a],[b],c)
|
||||
doubleFindMin :: (Enum a, Enum b) => PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a], [b], c)
|
||||
doubleFindMin m = do
|
||||
(x,n) <- PTE.findMin m
|
||||
(x, n) <- PTE.findMin m
|
||||
case PTE.findMin n of
|
||||
Just (y,z) -> Just (x,y,z)
|
||||
Just (y, z) -> Just (x, y, z)
|
||||
Nothing -> Nothing
|
||||
|
||||
doubleFindSucc :: (Enum a,Enum b) => [a] -> [b] -> PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a],[b],c)
|
||||
doubleFindSucc :: (Enum a, Enum b) => [a] -> [b] -> PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a], [b], c)
|
||||
doubleFindSucc xs ys m = case PTE.lookup xs m of
|
||||
Just m' -> case PTE.findSuccessor ys m' of
|
||||
Just (ys',z) -> Just (xs,ys',z)
|
||||
Just (ys', z) -> Just (xs, ys', z)
|
||||
Nothing -> dfs xs m
|
||||
Nothing -> dfs xs m
|
||||
where
|
||||
dfs xs' m' = case PTE.findSuccessor xs' m' of
|
||||
Just (xs'',n) -> case PTE.findMin n of
|
||||
Just (ys',z) -> Just (xs'',ys',z)
|
||||
Just (xs'', n) -> case PTE.findMin n of
|
||||
Just (ys', z) -> Just (xs'', ys', z)
|
||||
Nothing -> dfs xs'' m'
|
||||
Nothing -> Nothing
|
||||
|
||||
-- there are edge cases where this doesn't behave as might be expected
|
||||
doubleFindMax :: (Enum a,Enum b) => PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a],[b],c)
|
||||
doubleFindMax :: (Enum a, Enum b) => PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a], [b], c)
|
||||
doubleFindMax m = do
|
||||
(x,n) <- PTE.findMax m
|
||||
(x, n) <- PTE.findMax m
|
||||
case PTE.findMax n of
|
||||
Just (y,z) -> Just (x,y,z)
|
||||
Just (y, z) -> Just (x, y, z)
|
||||
Nothing -> Nothing
|
||||
|
||||
doubleFindPred :: (Enum a,Enum b) => [a] -> [b] -> PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a],[b],c)
|
||||
doubleFindPred ::
|
||||
(Enum a, Enum b) => [a] -> [b] -> PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a], [b], c)
|
||||
doubleFindPred xs ys m = case PTE.lookup xs m of
|
||||
Just m' -> case PTE.findPredecessor ys m' of
|
||||
Just (ys',z) -> Just (xs,ys',z)
|
||||
Just (ys', z) -> Just (xs, ys', z)
|
||||
Nothing -> dfs xs m
|
||||
Nothing -> dfs xs m
|
||||
where
|
||||
dfs xs' m' = case PTE.findPredecessor xs' m' of
|
||||
Just (xs'',n) -> case PTE.findMax n of
|
||||
Just (ys',z) -> Just (xs'',ys',z)
|
||||
Just (xs'', n) -> case PTE.findMax n of
|
||||
Just (ys', z) -> Just (xs'', ys', z)
|
||||
Nothing -> dfs xs'' m'
|
||||
Nothing -> Nothing
|
||||
|
||||
|
||||
@@ -93,9 +93,9 @@ doTmWdWd tmwdwd = case tmwdwd of
|
||||
TmWdId -> const id
|
||||
TmWdWdPowerDownTerminal -> resetTerminal TerminalOff
|
||||
TmWdWdDeactivateTerminal -> resetTerminal TerminalDeactivated
|
||||
TmWdWdTermSound sid -> \tm w ->
|
||||
let tpos = fromMaybe 0 $ w ^? cWorld . lWorld . buttons . ix (_tmButtonID tm) . btPos
|
||||
in soundStart TerminalSound tpos sid Nothing w
|
||||
TmWdWdTermSound sid -> \tm w -> fromMaybe w $ do
|
||||
tpos <- w ^? cWorld . lWorld . buttons . ix (_tmButtonID tm) . btPos
|
||||
return $ soundStart TerminalSound tpos sid Nothing w
|
||||
TmWdWdDoDeathTriggers -> doDeathTriggers
|
||||
TmWdWdfromWdWd f -> \_ -> doWdWd f
|
||||
|
||||
|
||||
@@ -2597,7 +2597,7 @@ addHighGirder src/Dodge/Room/Modify/Girder.hs 132;" f
|
||||
addHighGirder' src/Dodge/Room/Modify/Girder.hs 142;" f
|
||||
addIndefiniteArticle src/StringHelp.hs 17;" f
|
||||
addNodes src/Dodge/Path.hs 115;" f
|
||||
addPane src/Dodge/Placement/PlaceSpot.hs 173;" f
|
||||
addPane src/Dodge/Placement/PlaceSpot.hs 179;" f
|
||||
addPlmnt src/Dodge/LevelGen/PlacementHelper.hs 87;" f
|
||||
addPointPolygon src/Geometry/Polygon.hs 102;" f
|
||||
addPolyWall src/Dodge/LevelGen/StaticWalls.hs 141;" f
|
||||
@@ -2633,7 +2633,7 @@ ammoMagSPic src/Dodge/Item/Draw/SPic.hs 145;" f
|
||||
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
||||
anRoom src/Dodge/Floor.hs 130;" f
|
||||
analyser src/Dodge/Placement/Instance/Analyser.hs 10;" f
|
||||
analyserByDoor src/Dodge/Room/LasTurret.hs 93;" f
|
||||
analyserByDoor src/Dodge/Room/LasTurret.hs 92;" f
|
||||
analyserByNthLink src/Dodge/Room/LasTurret.hs 78;" f
|
||||
andOrRegex src/Dodge/DisplayInventory.hs 80;" f
|
||||
angleBetween src/Geometry.hs 161;" f
|
||||
@@ -2652,11 +2652,11 @@ applyMagnetsToBul src/Dodge/Bullet.hs 31;" f
|
||||
applyPastDamages src/Dodge/Creature/State.hs 48;" f
|
||||
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
|
||||
applyPosition src/Sound.hs 111;" f
|
||||
applyRecoil src/Dodge/HeldUse.hs 451;" f
|
||||
applyRecoil src/Dodge/HeldUse.hs 450;" f
|
||||
applyResFactor src/Dodge/Data/Config.hs 110;" f
|
||||
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
|
||||
applySidePush src/Dodge/HeldUse.hs 551;" f
|
||||
applySoundCME src/Dodge/HeldUse.hs 441;" f
|
||||
applySidePush src/Dodge/HeldUse.hs 550;" f
|
||||
applySoundCME src/Dodge/HeldUse.hs 440;" f
|
||||
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
|
||||
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
|
||||
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
|
||||
@@ -2664,7 +2664,7 @@ applyToNode src/TreeHelp.hs 64;" f
|
||||
applyToRandomNode src/TreeHelp.hs 150;" f
|
||||
applyToSubforest src/TreeHelp.hs 77;" f
|
||||
applyToSubtree src/TreeHelp.hs 70;" f
|
||||
applyTorqueCME src/Dodge/HeldUse.hs 562;" f
|
||||
applyTorqueCME src/Dodge/HeldUse.hs 561;" f
|
||||
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
|
||||
aquamarine src/Color.hs 23;" f
|
||||
arHUD src/Dodge/Item/Scope.hs 134;" f
|
||||
@@ -2710,7 +2710,7 @@ axisInt src/Geometry/Intersect.hs 257;" f
|
||||
azure src/Color.hs 22;" f
|
||||
bQuadToF src/Geometry/Bezier.hs 37;" f
|
||||
bQuadToLine src/Geometry/Bezier.hs 30;" f
|
||||
backPQ src/Dodge/Creature/HandPos.hs 138;" f
|
||||
backPQ src/Dodge/Creature/HandPos.hs 127;" f
|
||||
backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
|
||||
backpackShape src/Dodge/Item/Draw/SPic.hs 200;" f
|
||||
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
||||
@@ -2722,7 +2722,7 @@ bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 668;" f
|
||||
bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
||||
barPP src/Dodge/Room/Foreground.hs 236;" f
|
||||
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
||||
barrelShape src/Dodge/Render/ShapePicture.hs 68;" f
|
||||
barrelShape src/Dodge/Render/ShapePicture.hs 69;" f
|
||||
baseAMRShape src/Dodge/Item/Draw/SPic.hs 418;" f
|
||||
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
|
||||
baseCI src/Dodge/Item/Grammar.hs 158;" f
|
||||
@@ -2744,7 +2744,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
|
||||
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
|
||||
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
||||
basicMachineUpdate src/Dodge/Machine.hs 13;" f
|
||||
basicMuzFlare src/Dodge/HeldUse.hs 703;" f
|
||||
basicMuzFlare src/Dodge/HeldUse.hs 701;" f
|
||||
battery src/Dodge/Item/Ammo.hs 63;" f
|
||||
batteryPack src/Dodge/Item/Equipment.hs 46;" f
|
||||
belowNumX src/Dodge/Combine/Graph.hs 86;" f
|
||||
@@ -2752,7 +2752,7 @@ beltMag src/Dodge/Item/Ammo.hs 39;" f
|
||||
bfsNodePoints src/Dodge/Path.hs 58;" f
|
||||
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
|
||||
bgateCalc src/Dodge/Inventory/SelectionList.hs 118;" f
|
||||
bgunSound src/Dodge/HeldUse.hs 506;" f
|
||||
bgunSound src/Dodge/HeldUse.hs 505;" f
|
||||
bindFBO src/Render.hs 245;" f
|
||||
bingate src/Dodge/Item/Scope.hs 109;" f
|
||||
black src/Color.hs 27;" f
|
||||
@@ -2805,7 +2805,7 @@ branchRectWith src/Dodge/Room/Branch.hs 15;" f
|
||||
branchWith src/Dodge/Room/Room.hs 67;" f
|
||||
bright src/Color.hs 120;" f
|
||||
brightX src/Color.hs 116;" f
|
||||
btSPic src/Dodge/Render/ShapePicture.hs 128;" f
|
||||
btSPic src/Dodge/Render/ShapePicture.hs 129;" f
|
||||
btText src/Dodge/Inventory/SelectionList.hs 237;" f
|
||||
bufferEBO src/Shader/Bind.hs 28;" f
|
||||
bufferPokedVBO src/Shader/Bind.hs 19;" f
|
||||
@@ -2869,7 +2869,7 @@ checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
|
||||
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
|
||||
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
|
||||
chemFuelPouch src/Dodge/Item/Ammo.hs 75;" f
|
||||
chestPQ src/Dodge/Creature/HandPos.hs 135;" f
|
||||
chestPQ src/Dodge/Creature/HandPos.hs 124;" f
|
||||
chooseCursorBorders src/Dodge/Render/List.hs 156;" f
|
||||
chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
|
||||
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 34;" f
|
||||
@@ -3010,10 +3010,10 @@ crHasTargetLOS src/Dodge/Creature/Test.hs 67;" f
|
||||
crHit src/Dodge/WorldEvent/ThingsHit.hs 86;" f
|
||||
crIXsNearCirc src/Dodge/Zoning/Creature.hs 32;" f
|
||||
crIXsNearPoint src/Dodge/Zoning/Creature.hs 14;" f
|
||||
crInAimStance src/Dodge/Creature/Test.hs 93;" f
|
||||
crInAimStance src/Dodge/Creature/Test.hs 90;" f
|
||||
crIntelligence src/Dodge/Creature/Statistics.hs 37;" f
|
||||
crIsAiming src/Dodge/Creature/Test.hs 59;" f
|
||||
crIsArmouredFrom src/Dodge/Creature/Test.hs 108;" f
|
||||
crIsArmouredFrom src/Dodge/Creature/Test.hs 105;" f
|
||||
crMass src/Dodge/Creature/Mass.hs 5;" f
|
||||
crMaterial src/Dodge/Creature/Material.hs 8;" f
|
||||
crMaxHP src/Dodge/Creature/MaxHP.hs 6;" f
|
||||
@@ -3021,7 +3021,7 @@ crMvAbsolute src/Dodge/Creature/Impulse/Movement.hs 28;" f
|
||||
crMvBy src/Dodge/Creature/Impulse/Movement.hs 20;" f
|
||||
crMvForward src/Dodge/Creature/Impulse/Movement.hs 42;" f
|
||||
crMvType src/Dodge/Creature/MoveType.hs 6;" f
|
||||
crNearPoint src/Dodge/Creature/Test.hs 130;" f
|
||||
crNearPoint src/Dodge/Creature/Test.hs 127;" f
|
||||
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 25;" f
|
||||
crOnWall src/Dodge/WallCreatureCollisions.hs 86;" f
|
||||
crRad src/Dodge/Creature/Radius.hs 7;" f
|
||||
@@ -3041,23 +3041,23 @@ crZoneSize src/Dodge/Zoning/Creature.hs 41;" f
|
||||
craftInfo src/Dodge/Item/Info.hs 169;" f
|
||||
craftItemSPic src/Dodge/Item/Draw/SPic.hs 56;" f
|
||||
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 590;" f
|
||||
createFlIt src/Dodge/Placement/PlaceSpot.hs 185;" f
|
||||
createFlIt src/Dodge/Placement/PlaceSpot.hs 191;" f
|
||||
createForceField src/Dodge/ForceField.hs 7;" f
|
||||
createGas src/Dodge/Gas.hs 8;" f
|
||||
createHeadLamp src/Dodge/Euse.hs 55;" f
|
||||
createItemYou src/Dodge/Inventory/Add.hs 61;" f
|
||||
createItemYou src/Dodge/Inventory/Add.hs 60;" f
|
||||
createLightMap src/Render.hs 26;" f
|
||||
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
||||
createProjectile src/Dodge/HeldUse.hs 1313;" f
|
||||
createProjectileR src/Dodge/HeldUse.hs 1262;" f
|
||||
createProjectile src/Dodge/HeldUse.hs 1312;" f
|
||||
createProjectileR src/Dodge/HeldUse.hs 1261;" f
|
||||
createShell src/Dodge/Projectile/Create.hs 21;" f
|
||||
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
|
||||
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
|
||||
createWall src/Dodge/Wall/Create.hs 8;" f
|
||||
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
|
||||
creatureShootLaser src/Dodge/HeldUse.hs 816;" f
|
||||
creatureShootPulseBall src/Dodge/HeldUse.hs 893;" f
|
||||
creatureShootPulseLaser src/Dodge/HeldUse.hs 860;" f
|
||||
creatureShootLaser src/Dodge/HeldUse.hs 810;" f
|
||||
creatureShootPulseBall src/Dodge/HeldUse.hs 887;" f
|
||||
creatureShootPulseLaser src/Dodge/HeldUse.hs 854;" f
|
||||
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 53;" f
|
||||
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 74;" f
|
||||
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 63;" f
|
||||
@@ -3075,7 +3075,7 @@ crsNearRect src/Dodge/Zoning/Creature.hs 38;" f
|
||||
crsNearSeg src/Dodge/Zoning/Creature.hs 23;" f
|
||||
crystalLine src/Dodge/Placement/Instance/Wall.hs 55;" f
|
||||
cubeShape src/Dodge/Block/Debris.hs 103;" f
|
||||
cullPoint src/Dodge/Render/ShapePicture.hs 90;" f
|
||||
cullPoint src/Dodge/Render/ShapePicture.hs 91;" f
|
||||
cullPretty src/AesonHelp.hs 14;" f
|
||||
cutPoly src/Dodge/LevelGen/StaticWalls.hs 77;" f
|
||||
cutWall src/Dodge/LevelGen/StaticWalls.hs 124;" f
|
||||
@@ -3230,7 +3230,7 @@ detV src/Geometry/Vector.hs 93;" f
|
||||
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
||||
detectorColor src/Dodge/Item/Draw/SPic.hs 465;" f
|
||||
detectorInfo src/Dodge/Item/Info.hs 225;" f
|
||||
determineProjectileTracking src/Dodge/HeldUse.hs 1233;" f
|
||||
determineProjectileTracking src/Dodge/HeldUse.hs 1232;" f
|
||||
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
||||
did src/Dodge/Item/InvSize.hs 54;" f
|
||||
diffAngles src/Geometry.hs 208;" f
|
||||
@@ -3262,7 +3262,7 @@ doAfterPlacements src/Dodge/Layout.hs 83;" f
|
||||
doAimTwist src/Dodge/Creature/YourControl.hs 153;" f
|
||||
doAnyEquipmentEffect src/Dodge/Creature/State.hs 140;" f
|
||||
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
|
||||
doBarrelSpin src/Dodge/Projectile/Update.hs 214;" f
|
||||
doBarrelSpin src/Dodge/Projectile/Update.hs 212;" f
|
||||
doBlBl src/Dodge/BlBl.hs 5;" f
|
||||
doBlSh src/Dodge/Block/Draw.hs 14;" f
|
||||
doBounce src/Dodge/Base/Collide.hs 66;" f
|
||||
@@ -3292,7 +3292,7 @@ doDrag src/Dodge/Update/Input/InGame.hs 126;" f
|
||||
doDrawing src/Dodge/Render.hs 34;" f
|
||||
doDrawing' src/Dodge/Render.hs 45;" f
|
||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||
doGenFloat src/Dodge/HeldUse.hs 1189;" f
|
||||
doGenFloat src/Dodge/HeldUse.hs 1188;" f
|
||||
doGravityPU src/Dodge/Projectile/Update.hs 36;" f
|
||||
doHeldUseEffect src/Dodge/HeldUse.hs 343;" f
|
||||
doInPlacements src/Dodge/Layout.hs 92;" f
|
||||
@@ -3366,9 +3366,9 @@ drawBoundingBox src/Dodge/Debug/Picture.hs 336;" f
|
||||
drawBullet src/Dodge/Bullet/Draw.hs 9;" f
|
||||
drawButton src/Dodge/Button/Draw.hs 10;" f
|
||||
drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
|
||||
drawChasm src/Dodge/Render/ShapePicture.hs 44;" f
|
||||
drawChasm src/Dodge/Render/ShapePicture.hs 45;" f
|
||||
drawCircCollisionTest src/Dodge/Debug/Picture.hs 116;" f
|
||||
drawCliff src/Dodge/Render/ShapePicture.hs 47;" f
|
||||
drawCliff src/Dodge/Render/ShapePicture.hs 48;" f
|
||||
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
|
||||
drawCombFilter src/Dodge/Render/Picture.hs 268;" f
|
||||
drawCombineInventory src/Dodge/Render/HUD.hs 178;" f
|
||||
@@ -3376,7 +3376,7 @@ drawConcurrentMessage src/Dodge/Render/Picture.hs 69;" f
|
||||
drawCoord src/Dodge/Debug/Picture.hs 364;" f
|
||||
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
|
||||
drawCrInfo src/Dodge/Debug/Picture.hs 385;" f
|
||||
drawCreature src/Dodge/Render/ShapePicture.hs 61;" f
|
||||
drawCreature src/Dodge/Render/ShapePicture.hs 62;" f
|
||||
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 197;" f
|
||||
drawCross src/Dodge/Render/Label.hs 24;" f
|
||||
drawCrossCol src/Dodge/Render/Label.hs 21;" f
|
||||
@@ -3440,7 +3440,7 @@ drawPlus src/Dodge/Render/Picture.hs 160;" f
|
||||
drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
||||
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
||||
drawProp src/Dodge/Prop/Draw.hs 26;" f
|
||||
drawPulseBall src/Dodge/Render/ShapePicture.hs 53;" f
|
||||
drawPulseBall src/Dodge/Render/ShapePicture.hs 54;" f
|
||||
drawQuitTerminal src/Dodge/Render/Picture.hs 133;" f
|
||||
drawRBOptions src/Dodge/Render/HUD.hs 247;" f
|
||||
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 14;" f
|
||||
@@ -3486,7 +3486,7 @@ drawZoneCol src/Dodge/Debug/Picture.hs 147;" f
|
||||
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 284;" f
|
||||
dropAll src/Dodge/Creature/Update.hs 119;" f
|
||||
dropExcept src/Dodge/Creature/Action.hs 167;" f
|
||||
dropInventoryPath src/Dodge/HeldUse.hs 1409;" f
|
||||
dropInventoryPath src/Dodge/HeldUse.hs 1400;" f
|
||||
dropItem src/Dodge/Creature/Action.hs 174;" f
|
||||
dropper src/Dodge/Item/Scope.hs 76;" f
|
||||
drumMag src/Dodge/Item/Ammo.hs 34;" f
|
||||
@@ -3516,8 +3516,8 @@ ebFlicker src/Dodge/EnergyBall.hs 70;" f
|
||||
ebtToDamage src/Dodge/EnergyBall.hs 93;" f
|
||||
edgeFormatting src/Dodge/Combine/Graph.hs 131;" f
|
||||
edgeToPic src/Dodge/Debug/Picture.hs 436;" f
|
||||
effectOnEquip src/Dodge/Equipment.hs 30;" f
|
||||
effectOnRemove src/Dodge/Equipment.hs 17;" f
|
||||
effectOnEquip src/Dodge/Equipment.hs 31;" f
|
||||
effectOnRemove src/Dodge/Equipment.hs 18;" f
|
||||
eitType src/Dodge/Data/EquipType.hs 15;" f
|
||||
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 656;" f
|
||||
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 508;" f
|
||||
@@ -3538,13 +3538,13 @@ eqConstr src/SameConstr.hs 17;" f
|
||||
eqPosText src/Dodge/Equipment/Text.hs 5;" f
|
||||
eqTypeToSites src/Dodge/Inventory/RBList.hs 77;" f
|
||||
equipAllocString src/Dodge/Render/HUD.hs 306;" f
|
||||
equipAttachPos src/Dodge/Item/Draw.hs 32;" f
|
||||
equipAttachPos src/Dodge/Item/Draw.hs 29;" f
|
||||
equipBackgroundEffect src/Dodge/Euse.hs 15;" f
|
||||
equipInfo src/Dodge/Item/Info.hs 141;" f
|
||||
equipItemSPic src/Dodge/Item/Draw/SPic.hs 171;" f
|
||||
equipPosition src/Dodge/Item/Draw.hs 40;" f
|
||||
equipPosition src/Dodge/Item/Draw.hs 37;" f
|
||||
equipSiteInfo src/Dodge/Item/Info.hs 254;" f
|
||||
equipSitePQ src/Dodge/Creature/HandPos.hs 25;" f
|
||||
equipSitePQ src/Dodge/Creature/HandPos.hs 26;" f
|
||||
equipType src/Dodge/Data/EquipType.hs 10;" f
|
||||
equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f
|
||||
equipmentStrValue src/Dodge/Creature/Statistics.hs 54;" f
|
||||
@@ -3555,7 +3555,7 @@ errorHead src/ListHelp.hs 76;" f
|
||||
errorIsLHS src/Geometry.hs 66;" f
|
||||
errorNormalizeV src/Geometry.hs 55;" f
|
||||
errorPointInPolygon src/Geometry.hs 47;" f
|
||||
evaluateRandPS src/Dodge/Placement/PlaceSpot.hs 154;" f
|
||||
evaluateRandPS src/Dodge/Placement/PlaceSpot.hs 160;" f
|
||||
evenOddSplit src/Dodge/Base.hs 160;" f
|
||||
exitTerminalSubInv src/Dodge/WorldEffect.hs 108;" f
|
||||
expandLine src/Dodge/Picture.hs 30;" f
|
||||
@@ -3564,13 +3564,13 @@ expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
|
||||
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
||||
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
||||
expireAndDamage src/Dodge/Bullet.hs 185;" f
|
||||
explodeShell src/Dodge/Projectile/Update.hs 284;" f
|
||||
explodeShell src/Dodge/Projectile/Update.hs 282;" f
|
||||
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
|
||||
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
|
||||
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
||||
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
|
||||
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
|
||||
extraPics src/Dodge/Render/ShapePicture.hs 95;" f
|
||||
extraPics src/Dodge/Render/ShapePicture.hs 96;" f
|
||||
extraWeaponLinks src/Dodge/Item/Grammar.hs 90;" f
|
||||
extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 99;" f
|
||||
extractRoomPos src/Dodge/RoomPos.hs 6;" f
|
||||
@@ -3609,7 +3609,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
|
||||
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
|
||||
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
|
||||
flamerPic src/Dodge/Item/Draw/SPic.hs 406;" f
|
||||
flareCircleAt src/Dodge/HeldUse.hs 684;" f
|
||||
flareCircleAt src/Dodge/HeldUse.hs 682;" f
|
||||
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
|
||||
flatLookupItems src/Dodge/Combine.hs 38;" f
|
||||
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
|
||||
@@ -3629,7 +3629,7 @@ flockPointTargetR src/Dodge/Creature/Boid.hs 267;" f
|
||||
flockToPointUsing src/Dodge/Creature/Boid.hs 215;" f
|
||||
flockToPointUsing' src/Dodge/Creature/Boid.hs 228;" f
|
||||
floorItemPickupInfo src/Dodge/Render/HUD.hs 227;" f
|
||||
floorItemSPic src/Dodge/Render/ShapePicture.hs 121;" f
|
||||
floorItemSPic src/Dodge/Render/ShapePicture.hs 122;" f
|
||||
floorWire src/Dodge/Wire.hs 13;" f
|
||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
|
||||
@@ -3675,7 +3675,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
|
||||
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
||||
gameplayMenu src/Dodge/Menu.hs 134;" f
|
||||
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
|
||||
gasType src/Dodge/HeldUse.hs 1146;" f
|
||||
gasType src/Dodge/HeldUse.hs 1145;" f
|
||||
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
||||
generateGraphs src/Dodge/LevelGen.hs 40;" f
|
||||
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
||||
@@ -3688,27 +3688,27 @@ geometryUnitTests test/Spec.hs 22;" f
|
||||
geqConstr src/SameConstr.hs 21;" f
|
||||
getAimZoom src/Dodge/Update/Camera.hs 141;" f
|
||||
getAmmoLinks src/Dodge/Item/Grammar.hs 104;" f
|
||||
getAttachedSFLink src/Dodge/HeldUse.hs 758;" f
|
||||
getAttachedSFLink src/Dodge/HeldUse.hs 756;" f
|
||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 85;" f
|
||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||
getBulHitDams src/Dodge/Bullet.hs 170;" f
|
||||
getBulletType src/Dodge/HeldUse.hs 933;" f
|
||||
getBulletType src/Dodge/HeldUse.hs 927;" f
|
||||
getCloseObj src/Dodge/Update/Input/InGame.hs 531;" f
|
||||
getCommand src/Dodge/Terminal.hs 58;" f
|
||||
getCommands src/Dodge/Terminal.hs 55;" f
|
||||
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 48;" f
|
||||
getDistortions src/Dodge/Render.hs 435;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1301;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1300;" f
|
||||
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
|
||||
getItemValue src/Dodge/Inventory/SelectionList.hs 147;" f
|
||||
getLaserColor src/Dodge/HeldUse.hs 700;" f
|
||||
getLaserDamage src/Dodge/HeldUse.hs 697;" f
|
||||
getLaserPhaseV src/Dodge/HeldUse.hs 694;" f
|
||||
getLaserColor src/Dodge/HeldUse.hs 698;" f
|
||||
getLaserDamage src/Dodge/HeldUse.hs 695;" f
|
||||
getLaserPhaseV src/Dodge/HeldUse.hs 692;" f
|
||||
getLinksOfType src/Dodge/RoomLink.hs 39;" f
|
||||
getMaxLinesTM src/Dodge/Terminal/Type.hs 9;" f
|
||||
getMenuMouseContext src/Dodge/Update.hs 397;" f
|
||||
getNodePos src/Dodge/Path.hs 31;" f
|
||||
getPJStabiliser src/Dodge/HeldUse.hs 1288;" f
|
||||
getPJStabiliser src/Dodge/HeldUse.hs 1287;" f
|
||||
getPretty src/AesonHelp.hs 8;" f
|
||||
getPromptTM src/Dodge/Terminal/Type.hs 6;" f
|
||||
getRootItemBounds src/Dodge/Render/HUD.hs 96;" f
|
||||
@@ -3790,10 +3790,10 @@ head src/DoubleStack.hs 14;" f
|
||||
headLamp src/Dodge/Item/Equipment.hs 79;" f
|
||||
headLampShape src/Dodge/Item/Draw/SPic.hs 455;" f
|
||||
headMap src/Dodge/DoubleTree.hs 249;" f
|
||||
headPQ src/Dodge/Creature/HandPos.hs 126;" f
|
||||
headPQ src/Dodge/Creature/HandPos.hs 115;" f
|
||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 492;" f
|
||||
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 75;" f
|
||||
healthTest src/Dodge/Room/LasTurret.hs 96;" f
|
||||
healthTest src/Dodge/Room/LasTurret.hs 95;" f
|
||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
||||
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
||||
heldAimZoom src/Dodge/Update/Camera.hs 147;" f
|
||||
@@ -3803,14 +3803,14 @@ heldHandlePos src/Dodge/Item/HeldOffset.hs 90;" f
|
||||
heldInfo src/Dodge/Item/Info.hs 92;" f
|
||||
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 19;" f
|
||||
heldItemBulkiness src/Dodge/Creature/YourControl.hs 193;" f
|
||||
heldItemInvLock src/Dodge/HeldUse.hs 434;" f
|
||||
heldItemMuzVel src/Dodge/HeldUse.hs 1030;" f
|
||||
heldItemInvLock src/Dodge/HeldUse.hs 433;" f
|
||||
heldItemMuzVel src/Dodge/HeldUse.hs 1024;" f
|
||||
heldItemMuzzles src/Dodge/HeldUse.hs 182;" f
|
||||
heldItemRifling src/Dodge/HeldUse.hs 1073;" f
|
||||
heldItemRifling src/Dodge/HeldUse.hs 1067;" f
|
||||
heldItemSPic src/Dodge/Item/Draw/SPic.hs 247;" f
|
||||
heldItemWeight src/Dodge/Creature/Statistics.hs 78;" f
|
||||
heldPositionInfo src/Dodge/Item/Info.hs 241;" f
|
||||
heldTorqueAmount src/Dodge/HeldUse.hs 578;" f
|
||||
heldTorqueAmount src/Dodge/HeldUse.hs 577;" f
|
||||
heldTriggerType src/Dodge/BaseTriggerType.hs 27;" f
|
||||
helpPara src/Dodge/Terminal.hs 113;" f
|
||||
helpPoly3D src/Polyhedra.hs 125;" f
|
||||
@@ -3921,8 +3921,8 @@ invertIntMap src/Multiset.hs 67;" f
|
||||
invertInventoryToMap src/Dodge/Combine.hs 56;" f
|
||||
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
||||
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
||||
isAmmoIntLink src/Dodge/HeldUse.hs 710;" f
|
||||
isAnimate src/Dodge/Creature/Test.hs 133;" f
|
||||
isAmmoIntLink src/Dodge/HeldUse.hs 708;" f
|
||||
isAnimate src/Dodge/Creature/Test.hs 130;" f
|
||||
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
||||
isConnected src/Dodge/Inventory/Swap.hs 76;" f
|
||||
isElectrical src/Dodge/Machine/Update.hs 80;" f
|
||||
@@ -3963,9 +3963,9 @@ itemBlips src/Dodge/RadarSweep.hs 93;" f
|
||||
itemBulkiness src/Dodge/Creature/YourControl.hs 187;" f
|
||||
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
|
||||
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
|
||||
itemDetectorEffect src/Dodge/HeldUse.hs 764;" f
|
||||
itemDetectorEffect src/Dodge/HeldUse.hs 762;" f
|
||||
itemDisplay src/Dodge/Inventory/SelectionList.hs 50;" f
|
||||
itemEquipPict src/Dodge/Item/Draw.hs 19;" f
|
||||
itemEquipPict src/Dodge/Item/Draw.hs 17;" f
|
||||
itemExternalValue src/Dodge/Inventory/SelectionList.hs 85;" f
|
||||
itemFromAmmoMag src/Dodge/Item.hs 42;" f
|
||||
itemFromAttachType src/Dodge/Item.hs 51;" f
|
||||
@@ -3975,7 +3975,7 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
|
||||
itemInfo src/Dodge/Item/Info.hs 20;" f
|
||||
itemInternalValue src/Dodge/Item/Display.hs 34;" f
|
||||
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
||||
itemInvLock src/Dodge/HeldUse.hs 429;" f
|
||||
itemInvLock src/Dodge/HeldUse.hs 428;" f
|
||||
itemMuzzles src/Dodge/HeldUse.hs 161;" f
|
||||
itemRooms src/Dodge/LockAndKey.hs 39;" f
|
||||
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
|
||||
@@ -4022,13 +4022,13 @@ lShape src/Dodge/Placement/Instance/LightSource.hs 76;" f
|
||||
lamp src/Dodge/Creature/Lamp.hs 21;" f
|
||||
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
|
||||
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 73;" f
|
||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 115;" f
|
||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 74;" f
|
||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 114;" f
|
||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 424;" f
|
||||
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
|
||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 108;" f
|
||||
lasTunnel src/Dodge/Room/LasTurret.hs 127;" f
|
||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 168;" f
|
||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 107;" f
|
||||
lasTunnel src/Dodge/Room/LasTurret.hs 126;" f
|
||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 167;" f
|
||||
lasTurret src/Dodge/Placement/Instance/Turret.hs 40;" f
|
||||
laser src/Dodge/Item/Held/BatteryGuns.hs 34;" f
|
||||
lastMap src/Dodge/DoubleTree.hs 253;" f
|
||||
@@ -4048,13 +4048,12 @@ ldtToIndentList src/Dodge/DoubleTree.hs 222;" f
|
||||
ldtToLoc src/Dodge/DoubleTree.hs 268;" f
|
||||
left src/DoubleStack.hs 16;" f
|
||||
leftChildList src/Dodge/Item/Grammar.hs 185;" f
|
||||
leftHandPQ src/Dodge/Creature/HandPos.hs 71;" f
|
||||
leftHandPQ src/Dodge/Creature/HandPos.hs 60;" f
|
||||
leftIsParentCombine src/Dodge/Item/Grammar.hs 163;" f
|
||||
leftLegPQ src/Dodge/Creature/HandPos.hs 95;" f
|
||||
leftLegPQ src/Dodge/Creature/HandPos.hs 84;" f
|
||||
leftPad src/Padding.hs 15;" f
|
||||
leftRightCombine src/Dodge/Item/Grammar.hs 197;" f
|
||||
leftWristPQ src/Dodge/Creature/HandPos.hs 92;" f
|
||||
legsPQ src/Dodge/Creature/HandPos.hs 35;" f
|
||||
leftWristPQ src/Dodge/Creature/HandPos.hs 81;" f
|
||||
legsSPic src/Dodge/Item/Draw/SPic.hs 480;" f
|
||||
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
||||
light src/Color.hs 104;" f
|
||||
@@ -4069,7 +4068,7 @@ lineCol src/Picture/Base.hs 230;" f
|
||||
lineGeom src/Dodge/Base.hs 32;" f
|
||||
lineOnScreenCone src/Dodge/Debug/Picture.hs 60;" f
|
||||
lineOrth src/Dodge/Creature/Boid.hs 126;" f
|
||||
lineOutputTerminal src/Dodge/Room/Warning.hs 57;" f
|
||||
lineOutputTerminal src/Dodge/Room/Warning.hs 58;" f
|
||||
lineSplit src/Justify.hs 26;" f
|
||||
lineThick src/Picture/Base.hs 234;" f
|
||||
lineUp src/Dodge/Creature/Boid.hs 148;" f
|
||||
@@ -4088,7 +4087,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 390;" f
|
||||
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
||||
loadMuzzle src/Dodge/HeldUse.hs 622;" f
|
||||
loadMuzzle src/Dodge/HeldUse.hs 621;" f
|
||||
loadSaveSlot src/Dodge/Save.hs 74;" f
|
||||
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
||||
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
||||
@@ -4138,7 +4137,7 @@ machineAddSound src/Dodge/Machine.hs 49;" f
|
||||
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
|
||||
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
|
||||
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
|
||||
magAmmoParams src/Dodge/HeldUse.hs 954;" f
|
||||
magAmmoParams src/Dodge/HeldUse.hs 948;" f
|
||||
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
|
||||
magShield src/Dodge/Item/Equipment.hs 27;" f
|
||||
magV src/Geometry/Vector.hs 171;" f
|
||||
@@ -4153,7 +4152,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
|
||||
makeBlip src/Dodge/RadarSweep.hs 69;" f
|
||||
makeBlockDebris src/Dodge/Block/Debris.hs 34;" f
|
||||
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
||||
makeBullet src/Dodge/HeldUse.hs 1011;" f
|
||||
makeBullet src/Dodge/HeldUse.hs 1005;" f
|
||||
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
||||
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
||||
@@ -4175,7 +4174,7 @@ makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
|
||||
makeGrid src/Grid.hs 46;" f
|
||||
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
|
||||
makeMovingEB src/Dodge/EnergyBall.hs 60;" f
|
||||
makeMuzzleFlare src/Dodge/HeldUse.hs 644;" f
|
||||
makeMuzzleFlare src/Dodge/HeldUse.hs 643;" f
|
||||
makeParagraph src/Justify.hs 6;" f
|
||||
makePathBetween src/Dodge/Path.hs 35;" f
|
||||
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
||||
@@ -4225,14 +4224,14 @@ mcKillTerm src/Dodge/Machine/Destroy.hs 29;" f
|
||||
mcPlaySound src/Dodge/Machine/Update.hs 105;" f
|
||||
mcProxTest src/Dodge/Machine/Update.hs 153;" f
|
||||
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 131;" f
|
||||
mcSPic src/Dodge/Render/ShapePicture.hs 133;" f
|
||||
mcSPic src/Dodge/Render/ShapePicture.hs 134;" f
|
||||
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 94;" f
|
||||
mcSensorUpdate src/Dodge/Machine/Update.hs 126;" f
|
||||
mcShootAuto src/Dodge/HeldUse.hs 1200;" f
|
||||
mcShootLaser src/Dodge/HeldUse.hs 1193;" f
|
||||
mcShootAuto src/Dodge/HeldUse.hs 1199;" f
|
||||
mcShootLaser src/Dodge/HeldUse.hs 1192;" f
|
||||
mcTriggerVal src/Dodge/Machine/Update.hs 100;" f
|
||||
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
|
||||
mcUseHeld src/Dodge/HeldUse.hs 1116;" f
|
||||
mcUseHeld src/Dodge/HeldUse.hs 1110;" f
|
||||
mcUseItem src/Dodge/Machine/Update.hs 85;" f
|
||||
megaBattery src/Dodge/Item/Ammo.hs 55;" f
|
||||
megaShellMag src/Dodge/Item/Ammo.hs 44;" f
|
||||
@@ -4303,11 +4302,11 @@ moveCombineSel src/Dodge/Update/Scroll.hs 119;" f
|
||||
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
|
||||
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
||||
movePenBullet src/Dodge/Bullet.hs 200;" f
|
||||
moveProjectile src/Dodge/Projectile/Update.hs 262;" f
|
||||
moveProjectile src/Dodge/Projectile/Update.hs 260;" f
|
||||
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
||||
moveShockwave src/Dodge/Shockwave/Update.hs 13;" f
|
||||
moveStuckGrenade src/Dodge/Projectile/Update.hs 248;" f
|
||||
moveToSideNthOutLink src/Dodge/Room/Warning.hs 60;" f
|
||||
moveStuckGrenade src/Dodge/Projectile/Update.hs 246;" f
|
||||
moveToSideNthOutLink src/Dodge/Room/Warning.hs 61;" f
|
||||
moveWall src/Dodge/Wall/Move.hs 29;" f
|
||||
moveWallID src/Dodge/Wall/Move.hs 24;" f
|
||||
moveWallIDToward src/Dodge/Wall/Move.hs 47;" f
|
||||
@@ -4322,19 +4321,19 @@ multiArrow src/Picture/Composite.hs 11;" f
|
||||
multiLookupTrie src/SimpleTrie.hs 57;" f
|
||||
multiLookupTrieI src/SimpleTrie.hs 66;" f
|
||||
muout src/Dodge/RoomLink.hs 129;" f
|
||||
muzFlareAt src/Dodge/HeldUse.hs 670;" f
|
||||
mvButton src/Dodge/Placement/PlaceSpot.hs 181;" f
|
||||
mvCr src/Dodge/Placement/PlaceSpot.hs 191;" f
|
||||
mvFS src/Dodge/Placement/PlaceSpot.hs 194;" f
|
||||
muzFlareAt src/Dodge/HeldUse.hs 669;" f
|
||||
mvButton src/Dodge/Placement/PlaceSpot.hs 187;" f
|
||||
mvCr src/Dodge/Placement/PlaceSpot.hs 197;" f
|
||||
mvFS src/Dodge/Placement/PlaceSpot.hs 200;" f
|
||||
mvGust src/Dodge/Update.hs 800;" f
|
||||
mvLS src/Dodge/Placement/PlaceSpot.hs 245;" f
|
||||
mvLS src/Dodge/Placement/PlaceSpot.hs 257;" f
|
||||
mvP src/Dodge/Wall/Move.hs 54;" f
|
||||
mvPP src/Dodge/Placement/PlaceSpot.hs 188;" f
|
||||
mvPP src/Dodge/Placement/PlaceSpot.hs 194;" f
|
||||
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
|
||||
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 314;" f
|
||||
mvPointToward src/Dodge/Base.hs 136;" f
|
||||
mvPointTowardAtSpeed src/Dodge/Base.hs 105;" f
|
||||
mvProp src/Dodge/Placement/PlaceSpot.hs 178;" f
|
||||
mvProp src/Dodge/Placement/PlaceSpot.hs 184;" f
|
||||
mvPs src/Dodge/Wall/Move.hs 58;" f
|
||||
myIntersectLineLine src/Geometry/Intersect.hs 207;" f
|
||||
myIntersectSegSeg src/Geometry/Intersect.hs 185;" f
|
||||
@@ -4380,10 +4379,10 @@ numTraversable src/TreeHelp.hs 183;" f
|
||||
obstacleColor src/Dodge/Debug/Picture.hs 262;" f
|
||||
obstructPathsCrossing src/Dodge/Path.hs 138;" f
|
||||
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 698;" f
|
||||
onEquipWristShield src/Dodge/Equipment.hs 35;" f
|
||||
onRemoveWristShield src/Dodge/Equipment.hs 22;" f
|
||||
onEquipWristShield src/Dodge/Equipment.hs 36;" f
|
||||
onRemoveWristShield src/Dodge/Equipment.hs 23;" f
|
||||
onXY src/Geometry/Vector3D.hs 130;" f
|
||||
oneH src/Dodge/Creature/Test.hs 96;" f
|
||||
oneH src/Dodge/Creature/Test.hs 93;" f
|
||||
openConsole src/Dodge/Update.hs 136;" f
|
||||
optionMenu src/Dodge/Menu.hs 108;" f
|
||||
optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 52;" f
|
||||
@@ -4458,8 +4457,8 @@ pesNearRect src/Dodge/Zoning/Pathing.hs 40;" f
|
||||
pesNearSeg src/Dodge/Zoning/Pathing.hs 37;" f
|
||||
picFormat src/Polyhedra.hs 23;" f
|
||||
picMap src/Picture/Base.hs 67;" f
|
||||
pickUpItem src/Dodge/Inventory/Add.hs 69;" f
|
||||
pickUpItemAt src/Dodge/Inventory/Add.hs 74;" f
|
||||
pickUpItem src/Dodge/Inventory/Add.hs 68;" f
|
||||
pickUpItemAt src/Dodge/Inventory/Add.hs 73;" f
|
||||
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 624;" f
|
||||
pincerP src/Dodge/Creature/Boid.hs 61;" f
|
||||
pincerP' src/Dodge/Creature/Boid.hs 94;" f
|
||||
@@ -4469,30 +4468,30 @@ pingPongBetween src/Render.hs 221;" f
|
||||
pipe src/Dodge/Item/Craftable.hs 32;" f
|
||||
pistol src/Dodge/Item/Held/Stick.hs 40;" f
|
||||
pistolerRoom src/Dodge/Room/Room.hs 321;" f
|
||||
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 227;" f
|
||||
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 225;" f
|
||||
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
|
||||
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
|
||||
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
|
||||
plMachine src/Dodge/Placement/PlaceSpot.hs 197;" f
|
||||
plMachine' src/Dodge/Placement/PlaceSpot.hs 220;" f
|
||||
plMachine src/Dodge/Placement/PlaceSpot.hs 203;" f
|
||||
plMachine' src/Dodge/Placement/PlaceSpot.hs 232;" f
|
||||
plNew src/Dodge/Base/NewID.hs 19;" f
|
||||
plNewID src/Dodge/Base/NewID.hs 7;" f
|
||||
plNewUpID src/Dodge/Base/NewID.hs 13;" f
|
||||
plNewUsing src/Dodge/Base/NewID.hs 27;" f
|
||||
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
|
||||
plSlideDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 78;" f
|
||||
plTurret src/Dodge/Placement/PlaceSpot.hs 202;" f
|
||||
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 235;" f
|
||||
placePickOne src/Dodge/Placement/PlaceSpot.hs 41;" f
|
||||
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 53;" f
|
||||
placeRandomPlacement src/Dodge/Placement/PlaceSpot.hs 44;" f
|
||||
placeSpot src/Dodge/Placement/PlaceSpot.hs 29;" f
|
||||
placeSpotID src/Dodge/Placement/PlaceSpot.hs 99;" f
|
||||
placeSpotID' src/Dodge/Placement/PlaceSpot.hs 105;" f
|
||||
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 88;" f
|
||||
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 69;" f
|
||||
plTurret src/Dodge/Placement/PlaceSpot.hs 209;" f
|
||||
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 247;" f
|
||||
placePickOne src/Dodge/Placement/PlaceSpot.hs 43;" f
|
||||
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 55;" f
|
||||
placeRandomPlacement src/Dodge/Placement/PlaceSpot.hs 46;" f
|
||||
placeSpot src/Dodge/Placement/PlaceSpot.hs 31;" f
|
||||
placeSpotID src/Dodge/Placement/PlaceSpot.hs 101;" f
|
||||
placeSpotID' src/Dodge/Placement/PlaceSpot.hs 107;" f
|
||||
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 90;" f
|
||||
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 71;" f
|
||||
placeString src/Dodge/Render/MenuScreen.hs 61;" f
|
||||
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 167;" f
|
||||
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 173;" f
|
||||
plainRegex src/Dodge/DisplayInventory.hs 194;" f
|
||||
playIfFree src/Sound.hs 137;" f
|
||||
playPositionalSoundQueue src/Sound.hs 145;" f
|
||||
@@ -4595,7 +4594,7 @@ powlist src/Multiset.hs 61;" f
|
||||
powlistUpToN src/Multiset.hs 23;" f
|
||||
powlistUpToN' src/Multiset.hs 12;" f
|
||||
powlistUpToN'' src/Multiset.hs 31;" f
|
||||
ppDraw src/Dodge/Render/ShapePicture.hs 118;" f
|
||||
ppDraw src/Dodge/Render/ShapePicture.hs 119;" f
|
||||
ppEvents src/Dodge/Update.hs 763;" f
|
||||
ppLevelReset src/Dodge/PressPlate.hs 13;" f
|
||||
preCritStart src/Dodge/Room/Start.hs 83;" f
|
||||
@@ -4723,7 +4722,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
|
||||
randsSpread src/RandomHelp.hs 120;" f
|
||||
ratIntersectLineLine src/Geometry/Intersect.hs 225;" f
|
||||
readSaveSlot src/Dodge/Save.hs 45;" f
|
||||
recoilAmount src/Dodge/HeldUse.hs 459;" f
|
||||
recoilAmount src/Dodge/HeldUse.hs 458;" f
|
||||
rectNSWE src/Geometry/Polygon.hs 13;" f
|
||||
rectVV src/Geometry/Polygon.hs 38;" f
|
||||
rectWH src/Geometry/Polygon.hs 17;" f
|
||||
@@ -4753,7 +4752,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 178;" f
|
||||
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
|
||||
remoteScreen src/Dodge/Item/Scope.hs 139;" f
|
||||
removeAimPosture src/Dodge/Creature/YourControl.hs 158;" f
|
||||
removeAmmoFromMag src/Dodge/HeldUse.hs 922;" f
|
||||
removeAmmoFromMag src/Dodge/HeldUse.hs 916;" f
|
||||
removeDot src/ShortShow.hs 40;" f
|
||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
||||
@@ -4800,12 +4799,12 @@ rhombus src/Polyhedra.hs 72;" f
|
||||
rifle src/Dodge/Item/Held/Cane.hs 19;" f
|
||||
right src/DoubleStack.hs 16;" f
|
||||
rightChildList src/Dodge/Item/Grammar.hs 191;" f
|
||||
rightHandPQ src/Dodge/Creature/HandPos.hs 50;" f
|
||||
rightHandPQ src/Dodge/Creature/HandPos.hs 39;" f
|
||||
rightIsParentCombine src/Dodge/Item/Grammar.hs 174;" f
|
||||
rightLegPQ src/Dodge/Creature/HandPos.hs 111;" f
|
||||
rightLegPQ src/Dodge/Creature/HandPos.hs 100;" f
|
||||
rightPad src/Padding.hs 19;" f
|
||||
rightPadNoSquash src/Padding.hs 23;" f
|
||||
rightWristPQ src/Dodge/Creature/HandPos.hs 68;" f
|
||||
rightWristPQ src/Dodge/Creature/HandPos.hs 57;" f
|
||||
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
||||
rlauncherPic src/Dodge/Item/Draw/SPic.hs 409;" f
|
||||
rmInLinks src/Dodge/RoomLink.hs 138;" f
|
||||
@@ -4979,7 +4978,7 @@ setViewDistance src/Dodge/Update/Camera.hs 234;" f
|
||||
setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
|
||||
setViewport src/Dodge/Render.hs 440;" f
|
||||
setVol src/Dodge/Config/Update.hs 30;" f
|
||||
setWristShieldPos src/Dodge/Equipment.hs 47;" f
|
||||
setWristShieldPos src/Dodge/Equipment.hs 48;" f
|
||||
setWristShieldPos src/Dodge/Euse.hs 35;" f
|
||||
setupConLoop src/Loop.hs 102;" f
|
||||
setupConLoop' src/Loop.hs 192;" f
|
||||
@@ -5017,8 +5016,8 @@ shellShape src/Dodge/Projectile/Draw.hs 35;" f
|
||||
shieldWall src/Dodge/Item/BackgroundEffect.hs 77;" f
|
||||
shiftByV2 src/Dodge/PlacementSpot.hs 254;" f
|
||||
shiftChildren src/Dodge/Tree/Compose.hs 43;" f
|
||||
shiftDraw src/Dodge/Render/ShapePicture.hs 78;" f
|
||||
shiftDraw' src/Dodge/Render/ShapePicture.hs 84;" f
|
||||
shiftDraw src/Dodge/Render/ShapePicture.hs 79;" f
|
||||
shiftDraw' src/Dodge/Render/ShapePicture.hs 85;" f
|
||||
shiftInBy src/Dodge/PlacementSpot.hs 251;" f
|
||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 305;" f
|
||||
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 350;" f
|
||||
@@ -5037,16 +5036,16 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
|
||||
shiftedGrid src/Grid.hs 25;" f
|
||||
shineTargetLaser src/Dodge/Creature/State.hs 200;" f
|
||||
shineTorch src/Dodge/Creature/State.hs 237;" f
|
||||
shootBullet src/Dodge/HeldUse.hs 996;" f
|
||||
shootBullets src/Dodge/HeldUse.hs 986;" f
|
||||
shootBullet src/Dodge/HeldUse.hs 990;" f
|
||||
shootBullets src/Dodge/HeldUse.hs 980;" f
|
||||
shootFirstMiss src/Dodge/Creature/Volition.hs 34;" f
|
||||
shootLaser src/Dodge/HeldUse.hs 839;" f
|
||||
shootPulseBall src/Dodge/HeldUse.hs 907;" f
|
||||
shootPulseLaser src/Dodge/HeldUse.hs 880;" f
|
||||
shootLaser src/Dodge/HeldUse.hs 833;" f
|
||||
shootPulseBall src/Dodge/HeldUse.hs 901;" f
|
||||
shootPulseLaser src/Dodge/HeldUse.hs 874;" f
|
||||
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
||||
shootTeslaArc src/Dodge/HeldUse.hs 1216;" f
|
||||
shootTeslaArc src/Dodge/HeldUse.hs 1215;" f
|
||||
shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
|
||||
shootTractorBeam src/Dodge/HeldUse.hs 795;" f
|
||||
shootTractorBeam src/Dodge/HeldUse.hs 789;" f
|
||||
shootersRoom src/Dodge/Room/Room.hs 315;" f
|
||||
shootersRoom' src/Dodge/Room/Room.hs 280;" f
|
||||
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
||||
@@ -5337,12 +5336,12 @@ topPrismIndices src/Shader/Poke.hs 410;" f
|
||||
topTestPart src/Dodge/TestString.hs 71;" f
|
||||
torch src/Dodge/Item/Held/Utility.hs 23;" f
|
||||
torchShape src/Dodge/Item/Draw/SPic.hs 290;" f
|
||||
torqueAmount src/Dodge/HeldUse.hs 573;" f
|
||||
torqueAmount src/Dodge/HeldUse.hs 572;" f
|
||||
torqueCr src/Dodge/WorldEffect.hs 71;" f
|
||||
torso src/Dodge/Creature/Picture.hs 102;" f
|
||||
tractCr src/Dodge/TractorBeam/Update.hs 27;" f
|
||||
tractFlIt src/Dodge/TractorBeam/Update.hs 22;" f
|
||||
tractorBeamAt src/Dodge/HeldUse.hs 807;" f
|
||||
tractorBeamAt src/Dodge/HeldUse.hs 801;" f
|
||||
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 53;" f
|
||||
tractorGunPic src/Dodge/Item/Draw/SPic.hs 449;" f
|
||||
tractorPullPos src/Dodge/TractorBeam/Update.hs 32;" f
|
||||
@@ -5355,8 +5354,8 @@ translate3 src/Picture/Base.hs 120;" f
|
||||
translateFloatingCamera src/Dodge/Update/Camera.hs 46;" f
|
||||
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 63;" f
|
||||
translateH src/Picture/Base.hs 112;" f
|
||||
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 86;" f
|
||||
translatePointToRightHand src/Dodge/Creature/HandPos.hs 39;" f
|
||||
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 75;" f
|
||||
translatePointToRightHand src/Dodge/Creature/HandPos.hs 36;" f
|
||||
translateSH src/Shape.hs 245;" f
|
||||
translateSHxy src/Shape.hs 249;" f
|
||||
translateSHz src/Shape.hs 253;" f
|
||||
@@ -5364,11 +5363,11 @@ translateSP src/ShapePicture.hs 53;" f
|
||||
translateSPxy src/ShapePicture.hs 45;" f
|
||||
translateSPz src/ShapePicture.hs 49;" f
|
||||
translateScreenPos src/Dodge/ScreenPos.hs 12;" f
|
||||
translateToES src/Dodge/Creature/HandPos.hs 22;" f
|
||||
translateToLeftHand src/Dodge/Creature/HandPos.hs 89;" f
|
||||
translateToLeftLeg src/Dodge/Creature/HandPos.hs 108;" f
|
||||
translateToRightHand src/Dodge/Creature/HandPos.hs 65;" f
|
||||
translateToRightLeg src/Dodge/Creature/HandPos.hs 123;" f
|
||||
translateToES src/Dodge/Creature/HandPos.hs 23;" f
|
||||
translateToLeftHand src/Dodge/Creature/HandPos.hs 78;" f
|
||||
translateToLeftLeg src/Dodge/Creature/HandPos.hs 97;" f
|
||||
translateToRightHand src/Dodge/Creature/HandPos.hs 54;" f
|
||||
translateToRightLeg src/Dodge/Creature/HandPos.hs 112;" f
|
||||
translateWallID src/Dodge/Wall/Move.hs 37;" f
|
||||
translateXY src/Polyhedra.hs 26;" f
|
||||
trapezionBWHW src/Geometry/Polygon.hs 24;" f
|
||||
@@ -5398,8 +5397,8 @@ tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 22;" f
|
||||
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 38;" f
|
||||
tryPickupSelected src/Dodge/Update/Input/InGame.hs 144;" f
|
||||
tryPlay src/Sound.hs 84;" f
|
||||
tryPutItemInInv src/Dodge/Inventory/Add.hs 24;" f
|
||||
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 53;" f
|
||||
tryPutItemInInv src/Dodge/Inventory/Add.hs 23;" f
|
||||
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 52;" f
|
||||
trySeedFromClipboard src/Dodge/Menu.hs 91;" f
|
||||
trySpin src/Dodge/Projectile/Update.hs 170;" f
|
||||
trySynthBullet src/Dodge/Creature/State.hs 166;" f
|
||||
@@ -5417,8 +5416,8 @@ tutorialMessage1 src/Dodge/Room/Tutorial.hs 95;" f
|
||||
tweenAngles src/Geometry/Vector.hs 195;" f
|
||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
|
||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
|
||||
twists src/Dodge/Creature/Test.hs 102;" f
|
||||
twoFlat src/Dodge/Creature/Test.hs 99;" f
|
||||
twists src/Dodge/Creature/Test.hs 99;" f
|
||||
twoFlat src/Dodge/Creature/Test.hs 96;" f
|
||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 81;" f
|
||||
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 165;" f
|
||||
twoRoomPoss src/Dodge/PlacementSpot.hs 154;" f
|
||||
@@ -5579,21 +5578,21 @@ upperPrismPolySU src/Shape.hs 114;" f
|
||||
upperPrismPolyTS src/Shape.hs 120;" f
|
||||
upperRounded src/Shape.hs 185;" f
|
||||
useBulletPayload src/Dodge/Bullet.hs 114;" f
|
||||
useGasParams src/Dodge/HeldUse.hs 1121;" f
|
||||
useGasParams src/Dodge/HeldUse.hs 1115;" f
|
||||
useHotkey src/Dodge/Creature/YourControl.hs 76;" f
|
||||
useInventoryPath src/Dodge/HeldUse.hs 1440;" f
|
||||
useInventoryPath src/Dodge/HeldUse.hs 1431;" f
|
||||
useItem src/Dodge/Creature/Impulse/UseItem.hs 19;" f
|
||||
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 25;" f
|
||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 259;" f
|
||||
useLoadedAmmo src/Dodge/HeldUse.hs 713;" f
|
||||
useLoadedAmmo src/Dodge/HeldUse.hs 711;" f
|
||||
useMagShield src/Dodge/Euse.hs 27;" f
|
||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||
usePayload src/Dodge/Payload.hs 18;" f
|
||||
useRewindGun src/Dodge/HeldUse.hs 1400;" f
|
||||
useRewindGun src/Dodge/HeldUse.hs 1391;" f
|
||||
useRoomPosCond src/Dodge/PlacementSpot.hs 188;" f
|
||||
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 191;" f
|
||||
useStopWatch src/Dodge/HeldUse.hs 1381;" f
|
||||
useTimeScrollGun src/Dodge/HeldUse.hs 1389;" f
|
||||
useStopWatch src/Dodge/HeldUse.hs 1372;" f
|
||||
useTimeScrollGun src/Dodge/HeldUse.hs 1380;" f
|
||||
useUnusedLnk src/Dodge/PlacementSpot.hs 179;" f
|
||||
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 207;" f
|
||||
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 214;" f
|
||||
@@ -5627,7 +5626,7 @@ visionCheck src/Dodge/Creature/Perception.hs 153;" f
|
||||
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
|
||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 369;" f
|
||||
walkNozzle src/Dodge/HeldUse.hs 779;" f
|
||||
walkNozzle src/Dodge/HeldUse.hs 777;" f
|
||||
walkableNodeNear src/Dodge/Path.hs 48;" f
|
||||
wallBlips src/Dodge/RadarSweep.hs 98;" f
|
||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
|
||||
@@ -5636,7 +5635,7 @@ wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
|
||||
wallToSurface src/Dodge/Base/Collide.hs 172;" f
|
||||
wallsFromRooms src/Dodge/Layout.hs 146;" f
|
||||
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
||||
warmupSound src/Dodge/HeldUse.hs 1434;" f
|
||||
warmupSound src/Dodge/HeldUse.hs 1425;" f
|
||||
warningRooms src/Dodge/Room/Warning.hs 26;" f
|
||||
wasdAim src/Dodge/Creature/YourControl.hs 132;" f
|
||||
wasdDir src/Dodge/WASD.hs 17;" f
|
||||
@@ -5696,7 +5695,7 @@ wlsNearRect src/Dodge/Zoning/Wall.hs 46;" f
|
||||
wlsNearSeg src/Dodge/Zoning/Wall.hs 42;" f
|
||||
wordsBy src/ListHelp.hs 116;" f
|
||||
worldPosToScreen src/Dodge/Base/Coordinate.hs 28;" f
|
||||
worldSPic src/Dodge/Render/ShapePicture.hs 21;" f
|
||||
worldSPic src/Dodge/Render/ShapePicture.hs 22;" f
|
||||
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
||||
wpAdd src/Dodge/Room/RezBox.hs 148;" f
|
||||
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 546;" f
|
||||
|
||||
Reference in New Issue
Block a user