Cleanup
This commit is contained in:
@@ -1,7 +1,13 @@
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Seed: 7114951007332849727
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Seed: 7114951007332849727
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Room layout (compact):
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Room layout (compact):
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0
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0,1,2,3
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Layout with room names:
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Layout with room names:
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Corridor-0
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Corridor-0
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6gon-1
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defaultRoom-2
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autoRect-3
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+1
-1
@@ -1,4 +1,4 @@
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Generating level with seed 7114951007332849727
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Generating level with seed 7114951007332849727
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After 1 attempt(s), Successful generation of level with seed 7114951007332849727
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After 1 attempt(s), Successful generation of level with seed 7114951007332849727
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1 rooms in total
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4 rooms in total
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+11
-1
@@ -1,5 +1,15 @@
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Seed: 7114951007332849727
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Seed: 7114951007332849727
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0:teststart
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0:teststart
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1:TutDrop
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0:0:Corridor
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0:0:teststart
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0:0:0:Corridor
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1:0:6gon
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1:1:defaultRoom
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1:2:autoRect
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File diff suppressed because one or more lines are too long
@@ -30,7 +30,7 @@ annoToRoomTree an = case an of
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i <- nextLayoutInt
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i <- nextLayoutInt
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(functionlockroom, randomitemidentity) <- takeOne ls
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(functionlockroom, randomitemidentity) <- takeOne ls
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lr <- zoom lyGen $ functionlockroom i
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lr <- zoom lyGen $ functionlockroom i
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ii <- zoom lyGen $ randomitemidentity
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ii <- zoom lyGen randomitemidentity
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keyroom <- zoom lyGen . fromJust $ lookup ii ks
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keyroom <- zoom lyGen . fromJust $ lookup ii ks
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return $
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return $
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MTree
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MTree
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@@ -168,7 +168,7 @@ dropExcept :: Creature -> Int -> World -> World
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dropExcept cr invid w =
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dropExcept cr invid w =
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foldr (dropItem cr) w . IM.keys $
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foldr (dropItem cr) w . IM.keys $
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-- invid `IM.delete` _crInv cr
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-- invid `IM.delete` _crInv cr
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invid `IM.delete` (_unNIntMap $ _crInv cr)
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invid `IM.delete` _unNIntMap (_crInv cr)
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-- why not a cid (Int)?
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-- why not a cid (Int)?
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dropItem :: Creature -> Int -> World -> World
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dropItem :: Creature -> Int -> World -> World
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@@ -36,14 +36,6 @@ equipSitePQ = \case
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translatePointToRightHand :: Creature -> Point3 -> Point3
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translatePointToRightHand :: Creature -> Point3 -> Point3
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translatePointToRightHand cr p = fst (rightHandPQ cr `Q.comp` (p,Q.qID))
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translatePointToRightHand cr p = fst (rightHandPQ cr `Q.comp` (p,Q.qID))
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--equipSitePQ :: EquipSite -> IM.IntMap Item -> Creature -> Point3Q
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--equipSitePQ = \case
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-- OnRightWrist -> rightHandPQ
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-- OnLeftWrist -> leftHandPQ
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-- OnBack -> backPQ
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-- OnChest -> chestPQ
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-- _ -> undefined
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rightHandPQ :: Creature -> Point3Q
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rightHandPQ :: Creature -> Point3Q
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rightHandPQ cr
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rightHandPQ cr
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| oneH cr = (V3 11 (-3) 20, Q.qID)
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| oneH cr = (V3 11 (-3) 20, Q.qID)
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@@ -19,7 +19,7 @@ import Dodge.Item.Location
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useItem :: Int -> Int -> World -> Maybe World
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useItem :: Int -> Int -> World -> Maybe World
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useItem invid pt w = fmap (worldEventFlags . at InventoryChange ?~ ()) $ do
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useItem invid pt w = fmap (worldEventFlags . at InventoryChange ?~ ()) $ do
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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itmloc <- invIndents (fmap (\k -> w ^?! cWorld . lWorld . items . ix k) $ _crInv cr) ^? ix invid . _2
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itmloc <- invIndents ((\k -> w ^?! cWorld . lWorld . items . ix k) <$> _crInv cr) ^? ix invid . _2
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useItemLoc cr itmloc pt w
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useItemLoc cr itmloc pt w
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useItemLoc :: Creature -> LocationDT OItem -> Int -> World -> Maybe World
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useItemLoc :: Creature -> LocationDT OItem -> Int -> World -> Maybe World
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@@ -87,9 +87,6 @@ crAwayFromPost cr = case find sentinelGoal . _apGoal $ _crActionPlan cr of
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sentinelGoal (SentinelAt _ _) = True
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sentinelGoal (SentinelAt _ _) = True
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sentinelGoal _ = False
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sentinelGoal _ = False
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--crCanShoot :: Creature -> Bool
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--crCanShoot cr = crIsAiming cr && crWeaponReady cr
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crInAimStance :: AimStance -> Creature -> Bool
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crInAimStance :: AimStance -> Creature -> Bool
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crInAimStance as cr = cr ^? crStance . posture . aimStance == Just as
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crInAimStance as cr = cr ^? crStance . posture . aimStance == Just as
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@@ -156,11 +156,11 @@ updateDisplaySections w cfig =
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cr = you w
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cr = you w
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closeitms =
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closeitms =
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IM.fromDistinctAscList . zip [0 ..] $
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IM.fromDistinctAscList . zip [0 ..] $
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mapMaybe (closeItemToSelectionItem w) (map _unNInt $ w ^. hud . closeItems)
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mapMaybe (closeItemToSelectionItem w . _unNInt) (w ^. hud . closeItems)
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invitems =
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invitems =
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IM.map
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IM.map
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(uncurry (invSelectionItem w))
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(uncurry (invSelectionItem w))
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(invIndents $ fmap (\k -> w ^?! cWorld . lWorld . items . ix k) $ _crInv cr)
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(invIndents $ (\k -> w ^?! cWorld . lWorld . items . ix k) <$> _crInv cr)
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filterSectionsPair ::
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filterSectionsPair ::
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Bool -> -- check for whether filter is in focus, changes string at the end
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Bool -> -- check for whether filter is in focus, changes string at the end
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+11
-7
@@ -13,6 +13,7 @@ import Dodge.Wall.ForceField
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import Dodge.Wall.Move
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import Dodge.Wall.Move
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import Geometry
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import Geometry
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import qualified IntMapHelp as IM
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import qualified IntMapHelp as IM
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import NewInt
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effectOnRemove :: Item -> Creature -> World -> World
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effectOnRemove :: Item -> Creature -> World -> World
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effectOnRemove itm = case itm ^. itType of
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effectOnRemove itm = case itm ^. itType of
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@@ -49,11 +50,14 @@ setWristShieldPos itm cr w = w & moveWallIDUnsafe i wlline
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where
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where
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i = _itParamID $ _itParams itm
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i = _itParamID $ _itParams itm
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wlline = (f (V3 (-10) 7 0), f (V3 10 7 0))
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wlline = (f (V3 (-10) 7 0), f (V3 10 7 0))
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invid = _ilInvID (_itLocation itm)
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handtrans = case w ^? cWorld . lWorld . items
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handtrans = case cr ^? crInv . ix invid >>= \k -> w ^? cWorld . lWorld . items . ix k . itLocation . ilEquipSite . _Just of
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. ix (itm ^. itID . unNInt)
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Just x -> translateToES cr x -- . g
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. itLocation
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_ -> undefined
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. ilEquipSite
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-- g
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. _Just of
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-- | twists cr = (+.+.+ V3 (-5) 10 0)
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Just x -> translateToES cr x -- . g
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-- | otherwise = id
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_ -> undefined
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-- g
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-- | twists cr = (+.+.+ V3 (-5) 10 0)
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-- | otherwise = id
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f = (+.+ _crPos cr) . stripZ . rotate3 (_crDir cr) . handtrans
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f = (+.+ _crPos cr) . stripZ . rotate3 (_crDir cr) . handtrans
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+1
-1
@@ -33,7 +33,7 @@ useMagShield mt _ cr w =
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}
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}
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setWristShieldPos :: Item -> Creature -> EquipSite -> World -> World
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setWristShieldPos :: Item -> Creature -> EquipSite -> World -> World
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setWristShieldPos itm cr x w = moveWallIDUnsafe i wlline w
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setWristShieldPos itm cr x = moveWallIDUnsafe i wlline
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where
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where
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i = _itParamID $ _itParams itm
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i = _itParamID $ _itParams itm
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wlline = (f (V3 (-10) 7 0), f (V3 10 7 0))
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wlline = (f (V3 (-10) 7 0), f (V3 10 7 0))
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+1
-1
@@ -128,4 +128,4 @@ intAnno f = do
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zoom lyGen (f i)
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zoom lyGen (f i)
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anRoom :: State StdGen Room -> Annotation
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anRoom :: State StdGen Room -> Annotation
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anRoom t = AnTree $ zoom lyGen $ (tToBTree "anRoom" . return . cleatOnward <$> t)
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anRoom t = AnTree $ zoom lyGen (tToBTree "anRoom" . return . cleatOnward <$> t)
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+24
-33
@@ -419,8 +419,7 @@ itemSidePush = \case
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applyInvLock :: Item -> Creature -> World -> World
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applyInvLock :: Item -> Creature -> World -> World
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applyInvLock itm cr = case itemInvLock itm of
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applyInvLock itm cr = case itemInvLock itm of
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i
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i | i > 0 && cid == 0 ->
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| i > 0 && cid == 0 ->
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(cWorld . lWorld . delayedEvents .:~ (i, UnlockInv)) . lockInv
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(cWorld . lWorld . delayedEvents .:~ (i, UnlockInv)) . lockInv
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_ -> id
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_ -> id
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where
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where
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@@ -668,12 +667,11 @@ makeMuzzleFlare mz loc cr = case mz ^. mzFlareType of
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--{-# OPTIONS -Wno-incomplete-uni-patterns #-}
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--{-# OPTIONS -Wno-incomplete-uni-patterns #-}
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muzFlareAt :: Color -> Point3 -> Float -> World -> World
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muzFlareAt :: Color -> Point3 -> Float -> World -> World
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muzFlareAt col tranv dir w =
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muzFlareAt col x dir w =
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w & randGen .~ g
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w & randGen .~ g & cWorld . lWorld . flares <>~ thepic
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& cWorld . lWorld . flares <>~ thepic
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where
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where
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thepic =
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thepic =
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setLayer BloomLayer . translate3 tranv . color col . rotate dir . polygon $
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setLayer BloomLayer . translate3 x . color col . rotate dir . polygon $
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[ V2 0 0
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[ V2 0 0
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, V2 a (- b)
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, V2 a (- b)
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, V2 c d
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, V2 c d
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@@ -779,11 +777,7 @@ itemDetectorEffect itm mitid armitid cr w = fromMaybe w $ do
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walkNozzle :: Muzzle -> Item -> World -> World
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walkNozzle :: Muzzle -> Item -> World -> World
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walkNozzle mz itm w =
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walkNozzle mz itm w =
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w
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w
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& cWorld . lWorld . items
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& cWorld . lWorld . items . ix (itm ^. itID . unNInt) . itParams . nzAngle %~ f
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. ix (itm ^. itID . unNInt)
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. itParams
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. nzAngle
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%~ f
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& randGen .~ g
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& randGen .~ g
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where
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where
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nz = _mzEffect mz
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nz = _mzEffect mz
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@@ -1118,8 +1112,13 @@ mcUseHeld hit = case hit of
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LASER -> mcShootLaser
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LASER -> mcShootLaser
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_ -> mcShootAuto
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_ -> mcShootAuto
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useGasParams :: Maybe (NewInt InvInt)
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useGasParams ::
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-> Muzzle -> LocationDT OItem -> Creature -> World -> World
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Maybe (NewInt InvInt) ->
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Muzzle ->
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LocationDT OItem ->
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Creature ->
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World ->
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World
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useGasParams mmagid mz loc cr w =
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useGasParams mmagid mz loc cr w =
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w
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w
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& createGas gastype pressure pos dir cr
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& createGas gastype pressure pos dir cr
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@@ -1319,25 +1318,17 @@ createProjectile ::
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Creature ->
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Creature ->
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World ->
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World ->
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World
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World
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createProjectile x pjtype magtree stab muz cr w =
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createProjectile x pjtype mtree stab muz cr w = fromMaybe (failsound w) $ do
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w
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magitid <- mtree ^? dtValue . _1 . itID . unNInt
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& ( fromMaybe failsound $ do
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ammoitem <- w ^? cWorld . lWorld . items . ix magitid
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magid <- magtree ^? dtValue . _1 . itLocation . ilInvID
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let rdetonate =
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ammoitem <- cr ^? crInv . ix magid >>= \k -> w ^? cWorld . lWorld . items . ix k
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(^. dtValue . _1 . itID) <$> find isrdet (mtree ^. dtLeft)
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let rdetonate =
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rscreen =
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(^. dtValue . _1 . itID)
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(^. dtValue . _1 . itID) <$> find isrscreen (mtree ^. dtLeft)
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<$> find isrdet (magtree ^. dtLeft)
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aparams <-
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rscreen =
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((mtree ^? dtLeft) >>= find isampay >>= (^? dtValue . _1 . itType . ibtAttach . shellPayload))
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(^. dtValue . _1 . itID)
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<|> magAmmoParams ammoitem ^? _Just . ampPayload
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<$> find isrscreen (magtree ^. dtLeft)
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return . makesound $ createShell x rdetonate rscreen stab pjtype aparams muz cr w
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aparams <-
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((magtree ^? dtLeft) >>= find isampay >>= (^? dtValue . _1 . itType . ibtAttach . shellPayload))
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-- <|> ammoitem ^? itConsumables . magParams . ampPayload
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<|> magAmmoParams ammoitem ^? _Just . ampPayload
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return $
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createShell x rdetonate rscreen stab pjtype aparams muz cr
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. startthesound
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)
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where
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where
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isrdet :: DTree OItem -> Bool
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isrdet :: DTree OItem -> Bool
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isrdet y = case y ^. dtValue . _2 of
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isrdet y = case y ^. dtValue . _2 of
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@@ -1353,7 +1344,7 @@ createProjectile x pjtype magtree stab muz cr w =
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_ -> False
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_ -> False
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-- the sound should be moved to the projectile firing
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-- the sound should be moved to the projectile firing
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startthesound =
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makesound =
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soundMultiFrom
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soundMultiFrom
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[CrWeaponSound (_crID cr) j | j <- [0 .. 3]]
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[CrWeaponSound (_crID cr) j | j <- [0 .. 3]]
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(_crPos cr)
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(_crPos cr)
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+7
-15
@@ -6,27 +6,19 @@ import Dodge.Data.World
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import LensHelp
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import LensHelp
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inTextInputFocus :: World -> Bool
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inTextInputFocus :: World -> Bool
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inTextInputFocus = isJust . inputFocusI
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inTextInputFocus = isJust . textInputFocus
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inputFocusI :: World -> Maybe ((String -> Identity String) -> World -> Identity World)
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textInputFocus :: World -> Maybe ((String -> Identity String) -> World -> Identity World)
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inputFocusI = textInputFocus
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textInputFocus w = case w ^. hud . subInventory of
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NoSubInventory{} -> case he ^? diSelection . _Just . slSec of
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textInputFocus ::
|
|
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Applicative f =>
|
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World ->
|
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Maybe ((String -> f String) -> World -> f World)
|
|
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textInputFocus w = case w ^? hud . subInventory of
|
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Just NoSubInventory{} -> case he ^? diSelection . _Just . slSec of
|
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Just (-1) -> Just $ hud . diInvFilter . _Just
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Just (-1) -> Just $ hud . diInvFilter . _Just
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Just 2 -> Just $ hud . diCloseFilter . _Just
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Just 2 -> Just $ hud . diCloseFilter . _Just
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_ -> Nothing
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_ -> Nothing
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Just CombineInventory{} -> case he ^? subInventory . ciSelection . _Just . slSec of
|
CombineInventory{} -> case he ^? subInventory . ciSelection . _Just . slSec of
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Just (-1) -> Just $ hud . subInventory . ciFilter . _Just
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Just (-1) -> Just $ hud . subInventory . ciFilter . _Just
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_ -> Nothing
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_ -> Nothing
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Just DisplayTerminal{_termID = tmid} -> do
|
DisplayTerminal{_termID = tmid} -> return
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-- connectionstatus <- w ^? cWorld . lWorld . terminals . ix tmid . tmStatus
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$ cWorld . lWorld . terminals . ix tmid . tmStatus . tiText
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-- guard $ connectionstatus == TerminalTextInput
|
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return $ cWorld . lWorld . terminals . ix tmid . tmStatus . tiText
|
|
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_ -> Nothing
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_ -> Nothing
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where
|
where
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he = w ^. hud
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he = w ^. hud
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@@ -19,7 +19,6 @@ import Dodge.SoundLogic
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import qualified IntMapHelp as IM
|
import qualified IntMapHelp as IM
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import NewInt
|
import NewInt
|
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|
|
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-- should check that the item is not already in your inventory
|
|
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-- this assumes that this item is currently on the floor
|
-- this assumes that this item is currently on the floor
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tryPutItemInInv :: Int -> Int -> World -> Maybe (NewInt InvInt, World)
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tryPutItemInInv :: Int -> Int -> World -> Maybe (NewInt InvInt, World)
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tryPutItemInInv cid itid w = do
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tryPutItemInInv cid itid w = do
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||||||
@@ -44,7 +43,7 @@ tryPutItemInInv cid itid w = do
|
|||||||
where
|
where
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updateselectionextra i
|
updateselectionextra i
|
||||||
| cid == 0 = (hud . diSelection . _Just . slSet %~ IS.map (f i))
|
| cid == 0 = (hud . diSelection . _Just . slSet %~ IS.map (f i))
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. (hud . diSelection . _Just . slInt %~ (f i))
|
. (hud . diSelection . _Just . slInt %~ f i)
|
||||||
| otherwise = id
|
| otherwise = id
|
||||||
f j i | i >= _unNInt j = i + 1
|
f j i | i >= _unNInt j = i + 1
|
||||||
| otherwise = i
|
| otherwise = i
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
{-# LANGUAGE TupleSections #-}
|
--{-# LANGUAGE TupleSections #-}
|
||||||
|
|
||||||
module Dodge.Inventory.RBList (
|
module Dodge.Inventory.RBList (
|
||||||
updateRBList,
|
updateRBList,
|
||||||
|
|||||||
+16
-29
@@ -1,29 +1,26 @@
|
|||||||
{-# LANGUAGE LambdaCase #-}
|
{-# LANGUAGE LambdaCase #-}
|
||||||
module Dodge.Item.Draw (
|
|
||||||
itemSPic,
|
|
||||||
itemEquipPict,
|
|
||||||
) where
|
|
||||||
|
|
||||||
import qualified Quaternion as Q
|
module Dodge.Item.Draw (itemEquipPict) where
|
||||||
import Dodge.Data.Equipment.Misc
|
|
||||||
import Dodge.Data.ComposedItem
|
|
||||||
import Dodge.Data.DoubleTree
|
|
||||||
import Geometry.Data
|
|
||||||
import Control.Lens
|
import Control.Lens
|
||||||
import Dodge.Creature.HandPos
|
import Dodge.Creature.HandPos
|
||||||
|
import Dodge.Data.ComposedItem
|
||||||
import Dodge.Data.Creature
|
import Dodge.Data.Creature
|
||||||
|
import Dodge.Data.DoubleTree
|
||||||
|
import Dodge.Data.Equipment.Misc
|
||||||
import Dodge.Item.Draw.SPic
|
import Dodge.Item.Draw.SPic
|
||||||
import Dodge.Item.HeldOffset
|
import Dodge.Item.HeldOffset
|
||||||
|
import Geometry.Data
|
||||||
|
import qualified Quaternion as Q
|
||||||
import ShapePicture
|
import ShapePicture
|
||||||
|
|
||||||
itemEquipPict :: Creature -> DTree CItem -> SPic
|
itemEquipPict :: Creature -> DTree CItem -> SPic
|
||||||
itemEquipPict cr itmtree
|
itemEquipPict cr itmtree
|
||||||
| --Just i <- itm ^? itLocation . ilInvID
|
| Just esite <- itm ^? itLocation . ilEquipSite . _Just
|
||||||
Just esite <- itm ^? itLocation . ilEquipSite . _Just
|
, Just attachpos <- equipAttachPos <$> itm ^? itType . ibtEquip =
|
||||||
, Just attachpos <- equipAttachPos <$> itm ^? itType . ibtEquip
|
equipPosition esite cr attachpos (itemSPic itm)
|
||||||
= equipPosition esite cr attachpos (itemSPic itm)
|
| itm ^? itLocation . ilInvID == cr ^? crManipulation . manObject . imRootSelectedItem =
|
||||||
| itm ^? itLocation . ilInvID == cr ^? crManipulation . manObject . imRootSelectedItem
|
overPosSP (Q.prePos $ handHandleOrient loc cr) (itemTreeSPic itmtree)
|
||||||
= overPosSP (Q.prePos $ handHandleOrient loc cr) (itemTreeSPic itmtree)
|
|
||||||
| otherwise = mempty
|
| otherwise = mempty
|
||||||
where
|
where
|
||||||
itm = itmtree ^. dtValue . _1
|
itm = itmtree ^. dtValue . _1
|
||||||
@@ -31,23 +28,13 @@ itemEquipPict cr itmtree
|
|||||||
|
|
||||||
equipAttachPos :: EquipItemType -> Point3Q
|
equipAttachPos :: EquipItemType -> Point3Q
|
||||||
equipAttachPos = \case
|
equipAttachPos = \case
|
||||||
BATTERYPACK -> (V3 (-8) 0 10, Q.qID)
|
BATTERYPACK -> (V3 (-8) 0 10, Q.qID)
|
||||||
FUELPACK -> (V3 (-9) 0 10, Q.qID)
|
FUELPACK -> (V3 (-9) 0 10, Q.qID)
|
||||||
BULLETBELTPACK -> (V3 (-9) 0 10, Q.qID)
|
BULLETBELTPACK -> (V3 (-9) 0 10, Q.qID)
|
||||||
BULLETBELTBRACER -> (V3 (-9) 0 10, Q.qID)
|
BULLETBELTBRACER -> (V3 (-9) 0 10, Q.qID)
|
||||||
_ -> (0, Q.qID)
|
_ -> (0, Q.qID)
|
||||||
|
|
||||||
equipPosition :: EquipSite -> Creature -> Point3Q -> SPic -> SPic
|
equipPosition :: EquipSite -> Creature -> Point3Q -> SPic -> SPic
|
||||||
equipPosition es cr q = overPosSP
|
equipPosition es cr q =
|
||||||
(\x -> fst $ equipSitePQ es cr `Q.comp` q `Q.comp` (x,Q.qID))
|
overPosSP
|
||||||
-- case epos of
|
(\x -> fst $ equipSitePQ es cr `Q.comp` q `Q.comp` (x, Q.qID))
|
||||||
-- --OnLeftWrist -> translateToLeftWrist cr
|
|
||||||
-- --OnRightWrist -> translateToRightWrist cr
|
|
||||||
-- OnLeftWrist -> overPosSP (translateToES cr OnLeftWrist)
|
|
||||||
-- OnRightWrist -> overPosSP (translateToES cr OnRightWrist)
|
|
||||||
-- OnLegs ->
|
|
||||||
-- translateToLeftLeg cr
|
|
||||||
-- <> translateToRightLeg cr-- (mirrorSPxz sh)
|
|
||||||
-- OnHead -> overPosSP (translateToES cr OnHead)
|
|
||||||
-- OnChest -> overPosSP (translateToES cr OnChest)
|
|
||||||
-- OnBack -> overPosSP (\x -> fst $ backPQ cr `Q.comp` (p + x,Q.qID))
|
|
||||||
|
|||||||
@@ -1,76 +0,0 @@
|
|||||||
module Dodge.Item.Location.Initialize
|
|
||||||
( -- initSpecificCrItemLocations
|
|
||||||
--, initItemLocations
|
|
||||||
)
|
|
||||||
where
|
|
||||||
--import NewInt
|
|
||||||
--import Dodge.Data.LWorld
|
|
||||||
--import Control.Lens
|
|
||||||
--import qualified IntMapHelp as IM
|
|
||||||
--import Data.Traversable
|
|
||||||
|
|
||||||
--initItemLocations :: LWorld -> LWorld
|
|
||||||
----initItemLocations = initCrsItemLocations . initFlItemsLocations . initTusItemLocations
|
|
||||||
--initItemLocations = initCrsItemLocations -- . initTusItemLocations
|
|
||||||
--
|
|
||||||
--initCrsItemLocations :: LWorld -> LWorld
|
|
||||||
--initCrsItemLocations w = w' & creatures .~ newcreatures
|
|
||||||
-- where
|
|
||||||
-- (w', newcreatures) = mapAccumR initCrItemLocations w (w ^. creatures)
|
|
||||||
--
|
|
||||||
----initFlItemsLocations :: LWorld -> LWorld
|
|
||||||
----initFlItemsLocations w = w' & floorItems .~ newfloorItems
|
|
||||||
---- where
|
|
||||||
---- (w', newfloorItems) = mapAccumR initFlItemLocation w (w ^. floorItems)
|
|
||||||
--
|
|
||||||
----initTusItemLocations :: LWorld -> LWorld
|
|
||||||
----initTusItemLocations w = w' & machines .~ newmachines
|
|
||||||
---- where
|
|
||||||
---- (w', newmachines) = mapAccumR initTuItemLocation w (w ^. machines)
|
|
||||||
--
|
|
||||||
--initSpecificCrItemLocations :: Int -> LWorld -> LWorld
|
|
||||||
--initSpecificCrItemLocations crid w = w' & creatures . ix crid .~ newcr
|
|
||||||
-- where
|
|
||||||
-- (w',newcr) = initCrItemLocations w (w ^?! creatures . ix crid)
|
|
||||||
--
|
|
||||||
--initCrItemLocations :: LWorld -> Creature -> (LWorld, Creature)
|
|
||||||
--initCrItemLocations w cr = (w', cr & crInv .~ newinv)
|
|
||||||
-- where
|
|
||||||
-- (w',newinv) = imapAccumR (initCrItemLocation cr) w (_crInv cr)
|
|
||||||
--
|
|
||||||
---- does not worry about creature manipulation for now
|
|
||||||
--initCrItemLocation :: Creature -> Int -> LWorld -> Int -> (LWorld,Item)
|
|
||||||
--initCrItemLocation cr invid w itid = (w & itemLocations . at locid ?~ loc
|
|
||||||
-- ,it & itID .~ NInt locid
|
|
||||||
-- & itLocation .~ loc)
|
|
||||||
-- where
|
|
||||||
-- locid = IM.newKey ( w ^. itemLocations)
|
|
||||||
-- loc = InInv
|
|
||||||
-- { _ilCrID = _crID cr
|
|
||||||
-- , _ilInvID = invid
|
|
||||||
-- , _ilIsRoot = False
|
|
||||||
-- , _ilIsSelected = False
|
|
||||||
-- , _ilIsAttached = False
|
|
||||||
-- , _ilEquipSite = Nothing
|
|
||||||
-- }
|
|
||||||
--
|
|
||||||
--
|
|
||||||
----initFlItemLocation :: LWorld -> FloorItem -> (LWorld, FloorItem)
|
|
||||||
----initFlItemLocation w flit = (w & itemLocations . at locid ?~ loc
|
|
||||||
---- , flit & flIt . itID .~ NInt locid
|
|
||||||
---- & flIt . itLocation .~ loc
|
|
||||||
---- )
|
|
||||||
---- where
|
|
||||||
---- locid = IM.newKey (w ^. itemLocations )
|
|
||||||
---- loc = OnFloor (_flItID flit)
|
|
||||||
--
|
|
||||||
----initTuItemLocation :: LWorld -> Machine -> (LWorld, Machine)
|
|
||||||
----initTuItemLocation w mc = case mc ^? mcType . _McTurret . tuWeapon of
|
|
||||||
---- Nothing -> (w, mc)
|
|
||||||
---- Just _ ->
|
|
||||||
---- let locid = IM.newKey ( w ^. itemLocations)
|
|
||||||
---- loc = OnTurret (_mcID mc)
|
|
||||||
---- in ( w & itemLocations . at locid ?~ loc
|
|
||||||
---- , mc & mcType . _McTurret . tuWeapon . itID .~ NInt locid
|
|
||||||
---- & mcType . _McTurret . tuWeapon . itLocation .~ loc
|
|
||||||
---- )
|
|
||||||
@@ -154,7 +154,7 @@ mcProxTest :: Machine -> World -> Bool
|
|||||||
mcProxTest mc w = case mc ^? mcType . _McSensor . proxRequirement of
|
mcProxTest mc w = case mc ^? mcType . _McSensor . proxRequirement of
|
||||||
Just (RequireHealth x) -> _crHP cr >= x
|
Just (RequireHealth x) -> _crHP cr >= x
|
||||||
Just (RequireEquipment ct) -> any (\itm -> _itType itm == ct)
|
Just (RequireEquipment ct) -> any (\itm -> _itType itm == ct)
|
||||||
(fmap (\k -> w ^?! cWorld . lWorld . items . ix k) $ _crInv cr)
|
((\k -> w ^?! cWorld . lWorld . items . ix k) <$> _crInv cr)
|
||||||
_ -> False
|
_ -> False
|
||||||
where
|
where
|
||||||
cr = you w
|
cr = you w
|
||||||
|
|||||||
@@ -1,12 +1,12 @@
|
|||||||
|
{-# LANGUAGE LambdaCase #-}
|
||||||
{-# OPTIONS_GHC -Wno-incomplete-uni-patterns #-}
|
{-# OPTIONS_GHC -Wno-incomplete-uni-patterns #-}
|
||||||
|
|
||||||
{- | deals with placement of objects within the world
|
{- | deals with placement of objects within the world
|
||||||
after they have had their coordinates set by the layout
|
after they have had their coordinates set by the layout
|
||||||
-}
|
-}
|
||||||
module Dodge.Placement.PlaceSpot (placeSpot) where
|
module Dodge.Placement.PlaceSpot (placeSpot) where
|
||||||
|
|
||||||
import NewInt
|
|
||||||
import Color
|
import Color
|
||||||
import LensHelp
|
|
||||||
import Control.Monad.State
|
import Control.Monad.State
|
||||||
import Data.Bifunctor
|
import Data.Bifunctor
|
||||||
import Data.Foldable
|
import Data.Foldable
|
||||||
@@ -21,6 +21,8 @@ import Dodge.Placement.Shift
|
|||||||
import Dodge.ShiftPoint
|
import Dodge.ShiftPoint
|
||||||
import Geometry
|
import Geometry
|
||||||
import qualified IntMapHelp as IM
|
import qualified IntMapHelp as IM
|
||||||
|
import LensHelp
|
||||||
|
import NewInt
|
||||||
import System.Random
|
import System.Random
|
||||||
|
|
||||||
-- when placing a placement, we update the world and the room and assign an id
|
-- when placing a placement, we update the world and the room and assign an id
|
||||||
@@ -109,17 +111,21 @@ placeSpotID' ps pt w = case pt of
|
|||||||
PutProp prp -> plNewUpID (cWorld . lWorld . props) prID (mvProp p rot prp) w
|
PutProp prp -> plNewUpID (cWorld . lWorld . props) prID (mvProp p rot prp) w
|
||||||
PutButton bt -> plNewUpID (cWorld . lWorld . buttons) btID (mvButton p rot bt) w
|
PutButton bt -> plNewUpID (cWorld . lWorld . buttons) btID (mvButton p rot bt) w
|
||||||
PutTerminal tm -> plNewUpID (cWorld . lWorld . terminals) tmID tm w
|
PutTerminal tm -> plNewUpID (cWorld . lWorld . terminals) tmID tm w
|
||||||
PutFlIt itm -> let i = IM.newKey (w ^. cWorld . lWorld . items)
|
PutFlIt itm ->
|
||||||
in (i, w
|
let i = IM.newKey (w ^. cWorld . lWorld . items)
|
||||||
& cWorld . lWorld . floorItems . at i ?~ createFlIt p rot
|
in ( i
|
||||||
& cWorld . lWorld . items . at i ?~ (itm & itID .~ NInt i
|
, w
|
||||||
& itLocation .~ OnFloor)
|
& cWorld . lWorld . floorItems . at i ?~ FlIt p rot
|
||||||
|
& cWorld . lWorld . items . at i
|
||||||
|
?~ ( itm & itID .~ NInt i
|
||||||
|
& itLocation .~ OnFloor
|
||||||
|
)
|
||||||
)
|
)
|
||||||
-- plNewUpID
|
-- plNewUpID
|
||||||
-- (cWorld . lWorld . floorItems . unNIntMap)
|
-- (cWorld . lWorld . floorItems . unNIntMap)
|
||||||
-- (flItID . unNInt)
|
-- (flItID . unNInt)
|
||||||
-- (createFlIt p rot itm)
|
-- (createFlIt p rot itm)
|
||||||
-- w
|
-- w
|
||||||
PutCrit cr -> plNewUpID (cWorld . lWorld . creatures) crID (mvCr p rot cr) w
|
PutCrit cr -> plNewUpID (cWorld . lWorld . creatures) crID (mvCr p rot cr) w
|
||||||
PutForeground fs -> plNewUpID (cWorld . lWorld . foregroundShapes) fsID (mvFS p rot fs) w
|
PutForeground fs -> plNewUpID (cWorld . lWorld . foregroundShapes) fsID (mvFS p rot fs) w
|
||||||
PutMachine pps mc wl mitm -> plMachine (map doShift pps) mc wl mitm p rot w
|
PutMachine pps mc wl mitm -> plMachine (map doShift pps) mc wl mitm p rot w
|
||||||
@@ -181,10 +187,6 @@ mvProp p a = (prRot +~ a) . (prPos %~ ((p +.+) . rotateV a))
|
|||||||
mvButton :: Point2 -> Float -> Button -> Button
|
mvButton :: Point2 -> Float -> Button -> Button
|
||||||
mvButton p a = (btRot +~ a) . (btPos %~ ((p +.+) . rotateV a))
|
mvButton p a = (btRot +~ a) . (btPos %~ ((p +.+) . rotateV a))
|
||||||
|
|
||||||
{- Creates a floor item at a given point.-}
|
|
||||||
createFlIt :: Point2 -> Float -> FloorItem
|
|
||||||
createFlIt p rot = FlIt{_flItPos = p, _flItRot = rot}
|
|
||||||
|
|
||||||
mvPP :: Point2 -> Float -> PressPlate -> PressPlate
|
mvPP :: Point2 -> Float -> PressPlate -> PressPlate
|
||||||
mvPP p rot pp = pp{_ppPos = p, _ppRot = rot}
|
mvPP p rot pp = pp{_ppPos = p, _ppRot = rot}
|
||||||
|
|
||||||
@@ -194,8 +196,9 @@ mvCr p rot cr = cr{_crPos = p, _crOldPos = p, _crDir = rot}
|
|||||||
mvFS :: Point2 -> Float -> ForegroundShape -> ForegroundShape
|
mvFS :: Point2 -> Float -> ForegroundShape -> ForegroundShape
|
||||||
mvFS p a = (fsDir +~ a) . (fsPos %~ ((p +.+) . rotateV a))
|
mvFS p a = (fsDir +~ a) . (fsPos %~ ((p +.+) . rotateV a))
|
||||||
|
|
||||||
plMachine :: [Point2] -> Machine -> Wall -> Maybe Item -> Point2 -> Float -> World -> (Int, World)
|
plMachine ::
|
||||||
plMachine wallpoly mc wl mitm = case mitm of
|
[Point2] -> Machine -> Wall -> Maybe Item -> Point2 -> Float -> World -> (Int, World)
|
||||||
|
plMachine wallpoly mc wl = \case
|
||||||
Nothing -> plMachine' wallpoly mc wl
|
Nothing -> plMachine' wallpoly mc wl
|
||||||
Just itm -> plTurret wallpoly mc wl itm
|
Just itm -> plTurret wallpoly mc wl itm
|
||||||
|
|
||||||
@@ -207,15 +210,20 @@ plTurret wallpoly mc wl itm p rot gw =
|
|||||||
& cWorld . lWorld . items . at itid ?~ itm'
|
& cWorld . lWorld . items . at itid ?~ itm'
|
||||||
)
|
)
|
||||||
where
|
where
|
||||||
itm' = itm & itID .~ NInt itid
|
itm' =
|
||||||
& itLocation .~ OnTurret mcid
|
itm & itID .~ NInt itid
|
||||||
|
& itLocation .~ OnTurret mcid
|
||||||
itid = IM.newKey $ gw ^. cWorld . lWorld . items
|
itid = IM.newKey $ gw ^. cWorld . lWorld . items
|
||||||
col = _mcColor mc
|
col = _mcColor mc
|
||||||
mcid = IM.newKey $ gw ^. cWorld . lWorld . machines
|
mcid = IM.newKey $ gw ^. cWorld . lWorld . machines
|
||||||
wlid = IM.newKey $ gw ^. cWorld . lWorld . walls
|
wlid = IM.newKey $ gw ^. cWorld . lWorld . walls
|
||||||
wlids = IS.fromList [wlid .. wlid + length wallpoly - 1]
|
wlids = IS.fromList [wlid .. wlid + length wallpoly - 1]
|
||||||
addMc = IM.insert mcid (mc{_mcPos = p, _mcDir = rot, _mcID = mcid, _mcWallIDs = wlids}
|
addMc =
|
||||||
& mcType . mctTurret . tuWeapon .~ itid)
|
IM.insert
|
||||||
|
mcid
|
||||||
|
( mc{_mcPos = p, _mcDir = rot, _mcID = mcid, _mcWallIDs = wlids}
|
||||||
|
& mcType . mctTurret . tuWeapon .~ itid
|
||||||
|
)
|
||||||
|
|
||||||
plMachine' :: [Point2] -> Machine -> Wall -> Point2 -> Float -> World -> (Int, World)
|
plMachine' :: [Point2] -> Machine -> Wall -> Point2 -> Float -> World -> (Int, World)
|
||||||
plMachine' wallpoly mc wl p rot gw =
|
plMachine' wallpoly mc wl p rot gw =
|
||||||
|
|||||||
@@ -43,8 +43,6 @@ createShell (p,q) mdetonator mscreen stab pjtype payload muz cr w =
|
|||||||
, _pjPayload = payload
|
, _pjPayload = payload
|
||||||
, _pjTimer = lifespan
|
, _pjTimer = lifespan
|
||||||
, _pjBarrelSpin = bs
|
, _pjBarrelSpin = bs
|
||||||
-- , _pjUpdates =
|
|
||||||
-- anyspin
|
|
||||||
, _pjType = pjtype
|
, _pjType = pjtype
|
||||||
, _pjDetonatorID = mdetonator
|
, _pjDetonatorID = mdetonator
|
||||||
, _pjScreenID = mscreen
|
, _pjScreenID = mscreen
|
||||||
|
|||||||
@@ -209,8 +209,6 @@ doThrust pj smoke w =
|
|||||||
(sparkD, _) = randomR (-0.2, 0.2) $ _randGen w
|
(sparkD, _) = randomR (-0.2, 0.2) $ _randGen w
|
||||||
r1 = randInCirc 10 & evalState $ _randGen w
|
r1 = randInCirc 10 & evalState $ _randGen w
|
||||||
|
|
||||||
-- there doesn't seem to be a more sensible way to filter the first occurence of
|
|
||||||
-- a list than deleteBy
|
|
||||||
doBarrelSpin :: Int -> Float -> Projectile -> World -> World
|
doBarrelSpin :: Int -> Float -> Projectile -> World -> World
|
||||||
doBarrelSpin cid i pj w =
|
doBarrelSpin cid i pj w =
|
||||||
w & cWorld . lWorld . projectiles . ix pjid . pjSpin .~ newSpin
|
w & cWorld . lWorld . projectiles . ix pjid . pjSpin .~ newSpin
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ module Dodge.Render.ShapePicture (
|
|||||||
worldSPic,
|
worldSPic,
|
||||||
) where
|
) where
|
||||||
|
|
||||||
|
import Dodge.Item.Draw.SPic
|
||||||
import Control.Lens
|
import Control.Lens
|
||||||
import Data.Foldable
|
import Data.Foldable
|
||||||
import Data.Strict.Tuple
|
import Data.Strict.Tuple
|
||||||
@@ -30,7 +31,7 @@ worldSPic cfig u =
|
|||||||
<> foldup (shiftDraw' _cpPos _cpDir _cpSPic) (filtOn _cpPos _corpses)
|
<> foldup (shiftDraw' _cpPos _cpDir _cpSPic) (filtOn _cpPos _corpses)
|
||||||
<> foldup (drawCreature (u ^. uvWorld . cWorld . lWorld . items))
|
<> foldup (drawCreature (u ^. uvWorld . cWorld . lWorld . items))
|
||||||
(filtOn _crPos _creatures)
|
(filtOn _crPos _creatures)
|
||||||
<> foldup (Prelude.uncurry floorItemSPic) (IM.intersectionWith (,) (u^.uvWorld.cWorld.lWorld.items) (filtOn _flItPos (_floorItems)))
|
<> foldup (Prelude.uncurry floorItemSPic) (IM.intersectionWith (,) (u^.uvWorld.cWorld.lWorld.items) (filtOn _flItPos _floorItems))
|
||||||
<> foldup btSPic (filtOn _btPos _buttons)
|
<> foldup btSPic (filtOn _btPos _buttons)
|
||||||
<> foldup (mcSPic (u ^. uvWorld . cWorld . lWorld)) (filtOn _mcPos _machines)
|
<> foldup (mcSPic (u ^. uvWorld . cWorld . lWorld)) (filtOn _mcPos _machines)
|
||||||
<> foldMap' drawChasm (u ^. uvWorld . cWorld . chasms)
|
<> foldMap' drawChasm (u ^. uvWorld . cWorld . chasms)
|
||||||
@@ -123,7 +124,7 @@ floorItemSPic itm flit =
|
|||||||
uncurryV translateSPxy (_flItPos flit) $
|
uncurryV translateSPxy (_flItPos flit) $
|
||||||
rotateSP
|
rotateSP
|
||||||
(_flItRot flit)
|
(_flItRot flit)
|
||||||
(itemSPic $ itm)
|
(itemSPic itm)
|
||||||
|
|
||||||
btSPic :: Button -> SPic
|
btSPic :: Button -> SPic
|
||||||
btSPic bt =
|
btSPic bt =
|
||||||
|
|||||||
@@ -42,7 +42,7 @@ lightSensInsideDoor i rm =
|
|||||||
, psPt atFstLnkOut (PutForeground $ floorWire (V2 0 (-100)) (V2 20 (-100)))
|
, psPt atFstLnkOut (PutForeground $ floorWire (V2 0 (-100)) (V2 20 (-100)))
|
||||||
, psPt atFstLnkOut (PutForeground $ verticalWire (V2 20 0) 0 80)
|
, psPt atFstLnkOut (PutForeground $ verticalWire (V2 20 0) 0 80)
|
||||||
]
|
]
|
||||||
& rmOutPmnt . at i ?~ (sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward 100))
|
& rmOutPmnt . at i ?~ sensAboveDoor LaserSensor 10 (atFstLnkOutShiftInward 100)
|
||||||
|
|
||||||
lightSensByDoor :: Int -> Room -> Room
|
lightSensByDoor :: Int -> Room -> Room
|
||||||
lightSensByDoor i rm =
|
lightSensByDoor i rm =
|
||||||
@@ -52,7 +52,7 @@ lightSensByDoor i rm =
|
|||||||
, heightWallPS (atNthLnkOutShiftInward 1 100) 30 covershape
|
, heightWallPS (atNthLnkOutShiftInward 1 100) 30 covershape
|
||||||
, heightWallPS (atFstLnkOutShiftInward 100) 30 covershape
|
, heightWallPS (atFstLnkOutShiftInward 100) 30 covershape
|
||||||
]
|
]
|
||||||
& rmOutPmnt . at i ?~ (sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift))
|
& rmOutPmnt . at i ?~ sensAboveDoor LaserSensor 20 (atFstLnkOutShiftBy sensorshift)
|
||||||
where
|
where
|
||||||
covershape = rectNSWE 10 (-10) (-20) 20
|
covershape = rectNSWE 10 (-10) (-20) 20
|
||||||
sensorshift (p, a) = (p +.+ rotateV a (V2 60 (-20)), a)
|
sensorshift (p, a) = (p +.+ rotateV a (V2 60 (-20)), a)
|
||||||
@@ -82,11 +82,10 @@ analyserByNthLink n proxreq i rm =
|
|||||||
.++~ [ psPt (atNthLinkOut n) $ PutForeground $ verticalWire (V2 20 0) 0 80
|
.++~ [ psPt (atNthLinkOut n) $ PutForeground $ verticalWire (V2 20 0) 0 80
|
||||||
]
|
]
|
||||||
& rmOutPmnt . at i ?~
|
& rmOutPmnt . at i ?~
|
||||||
( analyser
|
analyser
|
||||||
proxreq
|
proxreq
|
||||||
(atNthLnkOutShiftBy n (\(p, a) -> (p +.+ rotateV a (V2 18.5 (-2.5)), a)))
|
(atNthLnkOutShiftBy n (\(p, a) -> (p +.+ rotateV a (V2 18.5 (-2.5)), a)))
|
||||||
(atNthLnkOutShiftBy n sensorshift)
|
(atNthLnkOutShiftBy n sensorshift)
|
||||||
)
|
|
||||||
where
|
where
|
||||||
sensorshift (p, a) = (p +.+ rotateV a (V2 (-30) (-10)), a)
|
sensorshift (p, a) = (p +.+ rotateV a (V2 (-30) (-10)), a)
|
||||||
|
|
||||||
|
|||||||
@@ -66,4 +66,4 @@ sensInsideDoor senseType i rm = rm
|
|||||||
(textTerminal & tmCommands .:~ TCDamageCommand)
|
(textTerminal & tmCommands .:~ TCDamageCommand)
|
||||||
& plSpot .~ rprBoolShift isUnusedLnk (shiftInBy 10)
|
& plSpot .~ rprBoolShift isUnusedLnk (shiftInBy 10)
|
||||||
]
|
]
|
||||||
& rmOutPmnt . at i ?~ (sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100))
|
& rmOutPmnt . at i ?~ sensAboveDoor senseType 10 (atFstLnkOutShiftInward 100)
|
||||||
|
|||||||
@@ -42,9 +42,9 @@ import TreeHelp
|
|||||||
|
|
||||||
tutAnoTree :: Annotation
|
tutAnoTree :: Annotation
|
||||||
tutAnoTree =
|
tutAnoTree =
|
||||||
OnwardList $
|
OnwardList
|
||||||
[ AnTree $ return $ tToBTree "teststart" $ return $ cleatOnward corridor
|
[ AnTree $ return $ tToBTree "teststart" $ return $ cleatOnward corridor
|
||||||
-- , AnTree $ tutDrop
|
, AnTree $ tutDrop
|
||||||
---- , AnTree $ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
---- , AnTree $ tToBTree "TutStartRez" . return . cleatOnward <$> tutRezBox
|
||||||
-- , AnTree corDoor
|
-- , AnTree corDoor
|
||||||
-- , AnTree $ tutRooms
|
-- , AnTree $ tutRooms
|
||||||
|
|||||||
@@ -52,10 +52,11 @@ addDoorAtNthLinkToggleTerminal j xs i = (rmName .++~ "doorToggle-")
|
|||||||
|
|
||||||
|
|
||||||
addWarningTerminal :: String -> Int -> Room -> Room
|
addWarningTerminal :: String -> Int -> Room -> Room
|
||||||
addWarningTerminal str = addDoorToggleTerminal (makeColorTermLine red "WARNING" : makeTermPara str)
|
addWarningTerminal str = addDoorToggleTerminal
|
||||||
|
(makeColorTermLine red "WARNING" : makeTermPara str)
|
||||||
|
|
||||||
lineOutputTerminal :: [TerminalLine] -> Terminal
|
lineOutputTerminal :: [TerminalLine] -> Terminal
|
||||||
lineOutputTerminal tls = defaultTerminal & tmBootLines .~ connectionBlurbLines tls
|
lineOutputTerminal tls = defaultTerminal & tmBootLines .~ textInputBlurb tls
|
||||||
|
|
||||||
moveToSideNthOutLink :: Int -> RoomPos -> Room -> Maybe (Point2, Float)
|
moveToSideNthOutLink :: Int -> RoomPos -> Room -> Maybe (Point2, Float)
|
||||||
moveToSideNthOutLink i rp rm = do
|
moveToSideNthOutLink i rp rm = do
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
module Dodge.Terminal (
|
module Dodge.Terminal (
|
||||||
makeTermLine,
|
makeTermLine,
|
||||||
connectionBlurbLines,
|
textInputBlurb,
|
||||||
textTerminal,
|
textTerminal,
|
||||||
simpleTermMessage,
|
simpleTermMessage,
|
||||||
damageCodeCommand,
|
damageCodeCommand,
|
||||||
@@ -33,19 +33,16 @@ import LensHelp
|
|||||||
import Sound.Data
|
import Sound.Data
|
||||||
|
|
||||||
textTerminal :: Terminal
|
textTerminal :: Terminal
|
||||||
textTerminal = defaultTerminal{_tmBootLines = connectionBlurb}
|
textTerminal = defaultTerminal{_tmBootLines = textInputBlurb []}
|
||||||
|
|
||||||
connectionBlurbLines :: [TerminalLine] -> [TerminalLine]
|
textInputBlurb :: [TerminalLine] -> [TerminalLine]
|
||||||
connectionBlurbLines tls =
|
textInputBlurb tls =
|
||||||
[ termSoundLine computerBeepingS
|
[ termSoundLine computerBeepingS
|
||||||
, TLine 0 [TerminalLineConst "LOADING TEXT INTERFACE..." termTextColor] TmWdId
|
, TLine 0 [TerminalLineConst "LOADING TEXT INTERFACE..." termTextColor] TmWdId
|
||||||
]
|
]
|
||||||
++ tls
|
++ tls
|
||||||
++ [TLine 10 [TerminalLineConst "READY FOR INPUT" termTextColor] (TmTmSetStatus (TerminalTextInput ""))]
|
++ [TLine 10 [TerminalLineConst "READY FOR INPUT" termTextColor] (TmTmSetStatus (TerminalTextInput ""))]
|
||||||
|
|
||||||
connectionBlurb :: [TerminalLine]
|
|
||||||
connectionBlurb = connectionBlurbLines []
|
|
||||||
|
|
||||||
termSoundLine :: SoundID -> TerminalLine
|
termSoundLine :: SoundID -> TerminalLine
|
||||||
termSoundLine sid = TLine 0 [] (TmWdWdTermSound sid)
|
termSoundLine sid = TLine 0 [] (TmWdWdTermSound sid)
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,4 @@
|
|||||||
module Dodge.Terminal.Color (
|
module Dodge.Terminal.Color (termScreenColor) where
|
||||||
termScreenColor,
|
|
||||||
) where
|
|
||||||
|
|
||||||
import Dodge.Data.Terminal.Status
|
import Dodge.Data.Terminal.Status
|
||||||
import Dodge.Data.Terminal
|
import Dodge.Data.Terminal
|
||||||
|
|||||||
@@ -364,7 +364,6 @@ updateMouseContextGame cfig u = case u ^. uvWorld . input . mouseContext of
|
|||||||
mpos = w ^. input . mousePos
|
mpos = w ^. input . mousePos
|
||||||
disss = w ^. hud . diSections
|
disss = w ^. hud . diSections
|
||||||
invdrag i' = fromMaybe (OverInvDrag i' Nothing) $ do
|
invdrag i' = fromMaybe (OverInvDrag i' Nothing) $ do
|
||||||
-- sss <- w ^? hud . diSections
|
|
||||||
(i, j) <- inverseSelNumPos cfig invDP mpos disss
|
(i, j) <- inverseSelNumPos cfig invDP mpos disss
|
||||||
return $ OverInvDrag i' (Just (i, j))
|
return $ OverInvDrag i' (Just (i, j))
|
||||||
overinv = do
|
overinv = do
|
||||||
|
|||||||
@@ -545,7 +545,7 @@ tryCombine (i, j) w = fromMaybe w $ do
|
|||||||
. ciSections . ix i . ssItems . ix j . siPayload . _Just
|
. ciSections . ix i . ssItems . ix j . siPayload . _Just
|
||||||
p <- w ^? cWorld . lWorld . creatures . ix 0 . crPos
|
p <- w ^? cWorld . lWorld . creatures . ix 0 . crPos
|
||||||
return $
|
return $
|
||||||
(createItemYou it (foldr (destroyInvItem 0 . NInt) w (sort is)))
|
createItemYou it (foldr (destroyInvItem 0 . NInt) w (sort is))
|
||||||
& soundStart InventorySound p wrench1S Nothing
|
& soundStart InventorySound p wrench1S Nothing
|
||||||
& hud . diSelection . _Just . slSet .~ mempty
|
& hud . diSelection . _Just . slSet .~ mempty
|
||||||
|
|
||||||
|
|||||||
+33
-48
@@ -3,22 +3,22 @@ module Dodge.Update.Scroll (
|
|||||||
updateWheelEvent,
|
updateWheelEvent,
|
||||||
) where
|
) where
|
||||||
|
|
||||||
import NewInt
|
|
||||||
import Control.Applicative
|
import Control.Applicative
|
||||||
import qualified Data.ListTrie.Patricia.Map.Enum as PTE
|
|
||||||
import Dodge.Data.Terminal.Status
|
|
||||||
import Dodge.Data.EquipType
|
|
||||||
import Padding
|
|
||||||
import Control.Monad
|
import Control.Monad
|
||||||
|
import qualified Data.ListTrie.Patricia.Map.Enum as PTE
|
||||||
import qualified Data.Map.Strict as M
|
import qualified Data.Map.Strict as M
|
||||||
import Data.Maybe
|
import Data.Maybe
|
||||||
import Dodge.Base
|
import Dodge.Base
|
||||||
|
import Dodge.Data.EquipType
|
||||||
|
import Dodge.Data.Terminal.Status
|
||||||
import Dodge.Data.Universe
|
import Dodge.Data.Universe
|
||||||
import Dodge.Inventory
|
import Dodge.Inventory
|
||||||
import Dodge.SelectionSections
|
import Dodge.SelectionSections
|
||||||
import Dodge.Terminal
|
import Dodge.Terminal
|
||||||
import Geometry
|
import Geometry
|
||||||
import LensHelp
|
import LensHelp
|
||||||
|
import NewInt
|
||||||
|
import Padding
|
||||||
import SDL
|
import SDL
|
||||||
|
|
||||||
-- yi should be nonzero
|
-- yi should be nonzero
|
||||||
@@ -33,7 +33,7 @@ updateWheelEvent yi w = case w ^. hud . subInventory of
|
|||||||
-- yi should be nonzero
|
-- yi should be nonzero
|
||||||
updateBaseWheelEvent :: Int -> World -> World
|
updateBaseWheelEvent :: Int -> World -> World
|
||||||
updateBaseWheelEvent yi w
|
updateBaseWheelEvent yi w
|
||||||
-- | Just True <- w ^? cWorld . lWorld . creatures . ix 0 . crInvLock = w
|
-- | Just True <- w ^? cWorld . lWorld . creatures . ix 0 . crInvLock = w
|
||||||
| Just True <- w ^? cWorld . lWorld . lInvLock = w
|
| Just True <- w ^? cWorld . lWorld . lInvLock = w
|
||||||
| bdown ButtonRight = case _rbState w of
|
| bdown ButtonRight = case _rbState w of
|
||||||
EquipOptions{} -> w & rbState . opSel %~ scrollRBOption yi rbscrollmax
|
EquipOptions{} -> w & rbState . opSel %~ scrollRBOption yi rbscrollmax
|
||||||
@@ -56,8 +56,9 @@ selectedItemScroll yi w = do
|
|||||||
|
|
||||||
itemScroll :: Int -> Item -> World -> World
|
itemScroll :: Int -> Item -> World -> World
|
||||||
itemScroll yi itm w
|
itemScroll yi itm w
|
||||||
| Just xs <- itm ^? itUse . uaParams . apProjectiles = w
|
| Just xs <- itm ^? itUse . uaParams . apProjectiles =
|
||||||
& itmlens . itUse . uaParams . apProjectiles .~ rotateList yi xs
|
w
|
||||||
|
& itmlens . itUse . uaParams . apProjectiles .~ rotateList yi xs
|
||||||
| ATTACH ZOOMSCOPE <- itm ^. itType = updateScopeZoom (itm ^. itID) w
|
| ATTACH ZOOMSCOPE <- itm ^. itType = updateScopeZoom (itm ^. itID) w
|
||||||
| HELD ALTERIFLE <- itm ^. itType
|
| HELD ALTERIFLE <- itm ^. itType
|
||||||
, yi /= 0 =
|
, yi /= 0 =
|
||||||
@@ -65,8 +66,9 @@ itemScroll yi itm w
|
|||||||
& itmlens . itParams . alteRifleSwitch
|
& itmlens . itParams . alteRifleSwitch
|
||||||
%~ ((`mod` 2) . (+ 1))
|
%~ ((`mod` 2) . (+ 1))
|
||||||
| isJust $ itm ^? itScroll . itsInt = w & itmlens . itScroll . itsInt +~ yi
|
| isJust $ itm ^? itScroll . itsInt = w & itmlens . itScroll . itsInt +~ yi
|
||||||
| Just y <- itm ^? itScroll . itsMax = w & itmlens . itScroll . itsRangeInt
|
| Just y <- itm ^? itScroll . itsMax =
|
||||||
%~ ((`mod` y) . (+ yi))
|
w & itmlens . itScroll . itsRangeInt
|
||||||
|
%~ ((`mod` y) . (+ yi))
|
||||||
| otherwise = w
|
| otherwise = w
|
||||||
where
|
where
|
||||||
--itmlens = cWorld . lWorld . creatures . ix 0 . crInv . ix invid
|
--itmlens = cWorld . lWorld . creatures . ix 0 . crInv . ix invid
|
||||||
@@ -140,77 +142,60 @@ terminalWheelEvent yi tmid w
|
|||||||
wrapdown s coms = PTE.findPredecessor s coms <|> PTE.findMax coms
|
wrapdown s coms = PTE.findPredecessor s coms <|> PTE.findMax coms
|
||||||
f tm = fromMaybe tm $ do
|
f tm = fromMaybe tm $ do
|
||||||
let coms = getCommands w tm
|
let coms = getCommands w tm
|
||||||
x <- tm ^? tmStatus . tiText
|
x <- tm ^? tmStatus . tiText
|
||||||
let s = fromMaybe "" $ x ^? to words . ix 0
|
let s = fromMaybe "" $ x ^? to words . ix 0
|
||||||
(s',_) <- dowrap s coms
|
(s', _) <- dowrap s coms
|
||||||
return $ tm & tmStatus . tiText .~ s'
|
return $ tm & tmStatus . tiText .~ s'
|
||||||
g tm = fromMaybe tm $ do
|
g tm = fromMaybe tm $ do
|
||||||
let coms = getCommands w tm
|
let coms = getCommands w tm
|
||||||
x <- tm ^? tmStatus . tiText
|
x <- tm ^? tmStatus . tiText
|
||||||
let s = fromMaybe "" $ x ^? to words . ix 0
|
let s = fromMaybe "" $ x ^? to words . ix 0
|
||||||
y = fromMaybe "" $ x ^? to words . ix 1
|
y = fromMaybe "" $ x ^? to words . ix 1
|
||||||
-- (s',m) <- fmap (s,) (PTE.lookup s coms) <|> dowrap s coms
|
(s', arg, _) <-
|
||||||
-- (arg,_) <- dowrap y m
|
if yi > 0
|
||||||
(s',arg,_) <- if yi > 0 then doubleFindSucc s y coms <|> doubleFindMin coms
|
then doubleFindSucc s y coms <|> doubleFindMin coms
|
||||||
else doubleFindPred s y coms <|> doubleFindMax coms
|
else doubleFindPred s y coms <|> doubleFindMax coms
|
||||||
return $ tm & tmStatus . tiText .~ s' ++ " " ++ arg
|
return $ tm & tmStatus . tiText .~ s' ++ " " ++ arg
|
||||||
--case tm ^? tmInput . tiSel of
|
|
||||||
-- Nothing -> tm & tmInput . tiSel .~ (0, 0)
|
|
||||||
-- Just (i, _) ->
|
|
||||||
-- let newi = (i - yi) `mod` length (scrollCommandStrings w tm)
|
|
||||||
-- in tm & setInput newi 0
|
|
||||||
-- updatetermsubsel tm = case tm ^? tmInput . tiSel of
|
|
||||||
-- Nothing -> tm & tmInput . tiSel .~ (0, 0)
|
|
||||||
-- Just (i, j) ->
|
|
||||||
-- let newj = (j - yi) `mod` length (getArguments' (scrollCommands tm !! i) tm w)
|
|
||||||
-- in tm & setInput i newj
|
|
||||||
-- setInput i j tm =
|
|
||||||
-- tm
|
|
||||||
-- & tmInput . tiSel .~ (i, j)
|
|
||||||
-- & tmStatus . tiText .~ comstr ++ arg
|
|
||||||
-- where
|
|
||||||
-- comstr = scrollCommandStrings w tm !! i
|
|
||||||
-- tc = scrollCommands tm !! i
|
|
||||||
-- arg = getArguments' tc tm w !! j
|
|
||||||
|
|
||||||
doubleFindMin :: (Enum a,Enum b) => PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a],[b],c)
|
doubleFindMin :: (Enum a, Enum b) => PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a], [b], c)
|
||||||
doubleFindMin m = do
|
doubleFindMin m = do
|
||||||
(x,n) <- PTE.findMin m
|
(x, n) <- PTE.findMin m
|
||||||
case PTE.findMin n of
|
case PTE.findMin n of
|
||||||
Just (y,z) -> Just (x,y,z)
|
Just (y, z) -> Just (x, y, z)
|
||||||
Nothing -> Nothing
|
Nothing -> Nothing
|
||||||
|
|
||||||
doubleFindSucc :: (Enum a,Enum b) => [a] -> [b] -> PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a],[b],c)
|
doubleFindSucc :: (Enum a, Enum b) => [a] -> [b] -> PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a], [b], c)
|
||||||
doubleFindSucc xs ys m = case PTE.lookup xs m of
|
doubleFindSucc xs ys m = case PTE.lookup xs m of
|
||||||
Just m' -> case PTE.findSuccessor ys m' of
|
Just m' -> case PTE.findSuccessor ys m' of
|
||||||
Just (ys',z) -> Just (xs,ys',z)
|
Just (ys', z) -> Just (xs, ys', z)
|
||||||
Nothing -> dfs xs m
|
Nothing -> dfs xs m
|
||||||
Nothing -> dfs xs m
|
Nothing -> dfs xs m
|
||||||
where
|
where
|
||||||
dfs xs' m' = case PTE.findSuccessor xs' m' of
|
dfs xs' m' = case PTE.findSuccessor xs' m' of
|
||||||
Just (xs'',n) -> case PTE.findMin n of
|
Just (xs'', n) -> case PTE.findMin n of
|
||||||
Just (ys',z) -> Just (xs'',ys',z)
|
Just (ys', z) -> Just (xs'', ys', z)
|
||||||
Nothing -> dfs xs'' m'
|
Nothing -> dfs xs'' m'
|
||||||
Nothing -> Nothing
|
Nothing -> Nothing
|
||||||
|
|
||||||
-- there are edge cases where this doesn't behave as might be expected
|
-- there are edge cases where this doesn't behave as might be expected
|
||||||
doubleFindMax :: (Enum a,Enum b) => PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a],[b],c)
|
doubleFindMax :: (Enum a, Enum b) => PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a], [b], c)
|
||||||
doubleFindMax m = do
|
doubleFindMax m = do
|
||||||
(x,n) <- PTE.findMax m
|
(x, n) <- PTE.findMax m
|
||||||
case PTE.findMax n of
|
case PTE.findMax n of
|
||||||
Just (y,z) -> Just (x,y,z)
|
Just (y, z) -> Just (x, y, z)
|
||||||
Nothing -> Nothing
|
Nothing -> Nothing
|
||||||
|
|
||||||
doubleFindPred :: (Enum a,Enum b) => [a] -> [b] -> PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a],[b],c)
|
doubleFindPred ::
|
||||||
|
(Enum a, Enum b) => [a] -> [b] -> PTE.TrieMap a (PTE.TrieMap b c) -> Maybe ([a], [b], c)
|
||||||
doubleFindPred xs ys m = case PTE.lookup xs m of
|
doubleFindPred xs ys m = case PTE.lookup xs m of
|
||||||
Just m' -> case PTE.findPredecessor ys m' of
|
Just m' -> case PTE.findPredecessor ys m' of
|
||||||
Just (ys',z) -> Just (xs,ys',z)
|
Just (ys', z) -> Just (xs, ys', z)
|
||||||
Nothing -> dfs xs m
|
Nothing -> dfs xs m
|
||||||
Nothing -> dfs xs m
|
Nothing -> dfs xs m
|
||||||
where
|
where
|
||||||
dfs xs' m' = case PTE.findPredecessor xs' m' of
|
dfs xs' m' = case PTE.findPredecessor xs' m' of
|
||||||
Just (xs'',n) -> case PTE.findMax n of
|
Just (xs'', n) -> case PTE.findMax n of
|
||||||
Just (ys',z) -> Just (xs'',ys',z)
|
Just (ys', z) -> Just (xs'', ys', z)
|
||||||
Nothing -> dfs xs'' m'
|
Nothing -> dfs xs'' m'
|
||||||
Nothing -> Nothing
|
Nothing -> Nothing
|
||||||
|
|
||||||
|
|||||||
@@ -93,9 +93,9 @@ doTmWdWd tmwdwd = case tmwdwd of
|
|||||||
TmWdId -> const id
|
TmWdId -> const id
|
||||||
TmWdWdPowerDownTerminal -> resetTerminal TerminalOff
|
TmWdWdPowerDownTerminal -> resetTerminal TerminalOff
|
||||||
TmWdWdDeactivateTerminal -> resetTerminal TerminalDeactivated
|
TmWdWdDeactivateTerminal -> resetTerminal TerminalDeactivated
|
||||||
TmWdWdTermSound sid -> \tm w ->
|
TmWdWdTermSound sid -> \tm w -> fromMaybe w $ do
|
||||||
let tpos = fromMaybe 0 $ w ^? cWorld . lWorld . buttons . ix (_tmButtonID tm) . btPos
|
tpos <- w ^? cWorld . lWorld . buttons . ix (_tmButtonID tm) . btPos
|
||||||
in soundStart TerminalSound tpos sid Nothing w
|
return $ soundStart TerminalSound tpos sid Nothing w
|
||||||
TmWdWdDoDeathTriggers -> doDeathTriggers
|
TmWdWdDoDeathTriggers -> doDeathTriggers
|
||||||
TmWdWdfromWdWd f -> \_ -> doWdWd f
|
TmWdWdfromWdWd f -> \_ -> doWdWd f
|
||||||
|
|
||||||
|
|||||||
@@ -2597,7 +2597,7 @@ addHighGirder src/Dodge/Room/Modify/Girder.hs 132;" f
|
|||||||
addHighGirder' src/Dodge/Room/Modify/Girder.hs 142;" f
|
addHighGirder' src/Dodge/Room/Modify/Girder.hs 142;" f
|
||||||
addIndefiniteArticle src/StringHelp.hs 17;" f
|
addIndefiniteArticle src/StringHelp.hs 17;" f
|
||||||
addNodes src/Dodge/Path.hs 115;" f
|
addNodes src/Dodge/Path.hs 115;" f
|
||||||
addPane src/Dodge/Placement/PlaceSpot.hs 173;" f
|
addPane src/Dodge/Placement/PlaceSpot.hs 179;" f
|
||||||
addPlmnt src/Dodge/LevelGen/PlacementHelper.hs 87;" f
|
addPlmnt src/Dodge/LevelGen/PlacementHelper.hs 87;" f
|
||||||
addPointPolygon src/Geometry/Polygon.hs 102;" f
|
addPointPolygon src/Geometry/Polygon.hs 102;" f
|
||||||
addPolyWall src/Dodge/LevelGen/StaticWalls.hs 141;" f
|
addPolyWall src/Dodge/LevelGen/StaticWalls.hs 141;" f
|
||||||
@@ -2633,7 +2633,7 @@ ammoMagSPic src/Dodge/Item/Draw/SPic.hs 145;" f
|
|||||||
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
||||||
anRoom src/Dodge/Floor.hs 130;" f
|
anRoom src/Dodge/Floor.hs 130;" f
|
||||||
analyser src/Dodge/Placement/Instance/Analyser.hs 10;" f
|
analyser src/Dodge/Placement/Instance/Analyser.hs 10;" f
|
||||||
analyserByDoor src/Dodge/Room/LasTurret.hs 93;" f
|
analyserByDoor src/Dodge/Room/LasTurret.hs 92;" f
|
||||||
analyserByNthLink src/Dodge/Room/LasTurret.hs 78;" f
|
analyserByNthLink src/Dodge/Room/LasTurret.hs 78;" f
|
||||||
andOrRegex src/Dodge/DisplayInventory.hs 80;" f
|
andOrRegex src/Dodge/DisplayInventory.hs 80;" f
|
||||||
angleBetween src/Geometry.hs 161;" f
|
angleBetween src/Geometry.hs 161;" f
|
||||||
@@ -2652,11 +2652,11 @@ applyMagnetsToBul src/Dodge/Bullet.hs 31;" f
|
|||||||
applyPastDamages src/Dodge/Creature/State.hs 48;" f
|
applyPastDamages src/Dodge/Creature/State.hs 48;" f
|
||||||
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
|
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
|
||||||
applyPosition src/Sound.hs 111;" f
|
applyPosition src/Sound.hs 111;" f
|
||||||
applyRecoil src/Dodge/HeldUse.hs 451;" f
|
applyRecoil src/Dodge/HeldUse.hs 450;" f
|
||||||
applyResFactor src/Dodge/Data/Config.hs 110;" f
|
applyResFactor src/Dodge/Data/Config.hs 110;" f
|
||||||
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
|
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
|
||||||
applySidePush src/Dodge/HeldUse.hs 551;" f
|
applySidePush src/Dodge/HeldUse.hs 550;" f
|
||||||
applySoundCME src/Dodge/HeldUse.hs 441;" f
|
applySoundCME src/Dodge/HeldUse.hs 440;" f
|
||||||
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
|
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
|
||||||
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
|
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
|
||||||
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
|
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
|
||||||
@@ -2664,7 +2664,7 @@ applyToNode src/TreeHelp.hs 64;" f
|
|||||||
applyToRandomNode src/TreeHelp.hs 150;" f
|
applyToRandomNode src/TreeHelp.hs 150;" f
|
||||||
applyToSubforest src/TreeHelp.hs 77;" f
|
applyToSubforest src/TreeHelp.hs 77;" f
|
||||||
applyToSubtree src/TreeHelp.hs 70;" f
|
applyToSubtree src/TreeHelp.hs 70;" f
|
||||||
applyTorqueCME src/Dodge/HeldUse.hs 562;" f
|
applyTorqueCME src/Dodge/HeldUse.hs 561;" f
|
||||||
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
|
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
|
||||||
aquamarine src/Color.hs 23;" f
|
aquamarine src/Color.hs 23;" f
|
||||||
arHUD src/Dodge/Item/Scope.hs 134;" f
|
arHUD src/Dodge/Item/Scope.hs 134;" f
|
||||||
@@ -2710,7 +2710,7 @@ axisInt src/Geometry/Intersect.hs 257;" f
|
|||||||
azure src/Color.hs 22;" f
|
azure src/Color.hs 22;" f
|
||||||
bQuadToF src/Geometry/Bezier.hs 37;" f
|
bQuadToF src/Geometry/Bezier.hs 37;" f
|
||||||
bQuadToLine src/Geometry/Bezier.hs 30;" f
|
bQuadToLine src/Geometry/Bezier.hs 30;" f
|
||||||
backPQ src/Dodge/Creature/HandPos.hs 138;" f
|
backPQ src/Dodge/Creature/HandPos.hs 127;" f
|
||||||
backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
|
backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
|
||||||
backpackShape src/Dodge/Item/Draw/SPic.hs 200;" f
|
backpackShape src/Dodge/Item/Draw/SPic.hs 200;" f
|
||||||
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
||||||
@@ -2722,7 +2722,7 @@ bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 668;" f
|
|||||||
bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
||||||
barPP src/Dodge/Room/Foreground.hs 236;" f
|
barPP src/Dodge/Room/Foreground.hs 236;" f
|
||||||
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
||||||
barrelShape src/Dodge/Render/ShapePicture.hs 68;" f
|
barrelShape src/Dodge/Render/ShapePicture.hs 69;" f
|
||||||
baseAMRShape src/Dodge/Item/Draw/SPic.hs 418;" f
|
baseAMRShape src/Dodge/Item/Draw/SPic.hs 418;" f
|
||||||
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
|
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
|
||||||
baseCI src/Dodge/Item/Grammar.hs 158;" f
|
baseCI src/Dodge/Item/Grammar.hs 158;" f
|
||||||
@@ -2744,7 +2744,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
|
|||||||
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
|
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
|
||||||
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
||||||
basicMachineUpdate src/Dodge/Machine.hs 13;" f
|
basicMachineUpdate src/Dodge/Machine.hs 13;" f
|
||||||
basicMuzFlare src/Dodge/HeldUse.hs 703;" f
|
basicMuzFlare src/Dodge/HeldUse.hs 701;" f
|
||||||
battery src/Dodge/Item/Ammo.hs 63;" f
|
battery src/Dodge/Item/Ammo.hs 63;" f
|
||||||
batteryPack src/Dodge/Item/Equipment.hs 46;" f
|
batteryPack src/Dodge/Item/Equipment.hs 46;" f
|
||||||
belowNumX src/Dodge/Combine/Graph.hs 86;" f
|
belowNumX src/Dodge/Combine/Graph.hs 86;" f
|
||||||
@@ -2752,7 +2752,7 @@ beltMag src/Dodge/Item/Ammo.hs 39;" f
|
|||||||
bfsNodePoints src/Dodge/Path.hs 58;" f
|
bfsNodePoints src/Dodge/Path.hs 58;" f
|
||||||
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
|
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
|
||||||
bgateCalc src/Dodge/Inventory/SelectionList.hs 118;" f
|
bgateCalc src/Dodge/Inventory/SelectionList.hs 118;" f
|
||||||
bgunSound src/Dodge/HeldUse.hs 506;" f
|
bgunSound src/Dodge/HeldUse.hs 505;" f
|
||||||
bindFBO src/Render.hs 245;" f
|
bindFBO src/Render.hs 245;" f
|
||||||
bingate src/Dodge/Item/Scope.hs 109;" f
|
bingate src/Dodge/Item/Scope.hs 109;" f
|
||||||
black src/Color.hs 27;" f
|
black src/Color.hs 27;" f
|
||||||
@@ -2805,7 +2805,7 @@ branchRectWith src/Dodge/Room/Branch.hs 15;" f
|
|||||||
branchWith src/Dodge/Room/Room.hs 67;" f
|
branchWith src/Dodge/Room/Room.hs 67;" f
|
||||||
bright src/Color.hs 120;" f
|
bright src/Color.hs 120;" f
|
||||||
brightX src/Color.hs 116;" f
|
brightX src/Color.hs 116;" f
|
||||||
btSPic src/Dodge/Render/ShapePicture.hs 128;" f
|
btSPic src/Dodge/Render/ShapePicture.hs 129;" f
|
||||||
btText src/Dodge/Inventory/SelectionList.hs 237;" f
|
btText src/Dodge/Inventory/SelectionList.hs 237;" f
|
||||||
bufferEBO src/Shader/Bind.hs 28;" f
|
bufferEBO src/Shader/Bind.hs 28;" f
|
||||||
bufferPokedVBO src/Shader/Bind.hs 19;" f
|
bufferPokedVBO src/Shader/Bind.hs 19;" f
|
||||||
@@ -2869,7 +2869,7 @@ checkWallLeft src/Dodge/LevelGen/StaticWalls/Deprecated.hs 29;" f
|
|||||||
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
|
checkWallRight src/Dodge/LevelGen/StaticWalls.hs 54;" f
|
||||||
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
|
checkWallRight src/Dodge/LevelGen/StaticWalls/Deprecated.hs 59;" f
|
||||||
chemFuelPouch src/Dodge/Item/Ammo.hs 75;" f
|
chemFuelPouch src/Dodge/Item/Ammo.hs 75;" f
|
||||||
chestPQ src/Dodge/Creature/HandPos.hs 135;" f
|
chestPQ src/Dodge/Creature/HandPos.hs 124;" f
|
||||||
chooseCursorBorders src/Dodge/Render/List.hs 156;" f
|
chooseCursorBorders src/Dodge/Render/List.hs 156;" f
|
||||||
chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
|
chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
|
||||||
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 34;" f
|
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 34;" f
|
||||||
@@ -3010,10 +3010,10 @@ crHasTargetLOS src/Dodge/Creature/Test.hs 67;" f
|
|||||||
crHit src/Dodge/WorldEvent/ThingsHit.hs 86;" f
|
crHit src/Dodge/WorldEvent/ThingsHit.hs 86;" f
|
||||||
crIXsNearCirc src/Dodge/Zoning/Creature.hs 32;" f
|
crIXsNearCirc src/Dodge/Zoning/Creature.hs 32;" f
|
||||||
crIXsNearPoint src/Dodge/Zoning/Creature.hs 14;" f
|
crIXsNearPoint src/Dodge/Zoning/Creature.hs 14;" f
|
||||||
crInAimStance src/Dodge/Creature/Test.hs 93;" f
|
crInAimStance src/Dodge/Creature/Test.hs 90;" f
|
||||||
crIntelligence src/Dodge/Creature/Statistics.hs 37;" f
|
crIntelligence src/Dodge/Creature/Statistics.hs 37;" f
|
||||||
crIsAiming src/Dodge/Creature/Test.hs 59;" f
|
crIsAiming src/Dodge/Creature/Test.hs 59;" f
|
||||||
crIsArmouredFrom src/Dodge/Creature/Test.hs 108;" f
|
crIsArmouredFrom src/Dodge/Creature/Test.hs 105;" f
|
||||||
crMass src/Dodge/Creature/Mass.hs 5;" f
|
crMass src/Dodge/Creature/Mass.hs 5;" f
|
||||||
crMaterial src/Dodge/Creature/Material.hs 8;" f
|
crMaterial src/Dodge/Creature/Material.hs 8;" f
|
||||||
crMaxHP src/Dodge/Creature/MaxHP.hs 6;" f
|
crMaxHP src/Dodge/Creature/MaxHP.hs 6;" f
|
||||||
@@ -3021,7 +3021,7 @@ crMvAbsolute src/Dodge/Creature/Impulse/Movement.hs 28;" f
|
|||||||
crMvBy src/Dodge/Creature/Impulse/Movement.hs 20;" f
|
crMvBy src/Dodge/Creature/Impulse/Movement.hs 20;" f
|
||||||
crMvForward src/Dodge/Creature/Impulse/Movement.hs 42;" f
|
crMvForward src/Dodge/Creature/Impulse/Movement.hs 42;" f
|
||||||
crMvType src/Dodge/Creature/MoveType.hs 6;" f
|
crMvType src/Dodge/Creature/MoveType.hs 6;" f
|
||||||
crNearPoint src/Dodge/Creature/Test.hs 130;" f
|
crNearPoint src/Dodge/Creature/Test.hs 127;" f
|
||||||
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 25;" f
|
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 25;" f
|
||||||
crOnWall src/Dodge/WallCreatureCollisions.hs 86;" f
|
crOnWall src/Dodge/WallCreatureCollisions.hs 86;" f
|
||||||
crRad src/Dodge/Creature/Radius.hs 7;" f
|
crRad src/Dodge/Creature/Radius.hs 7;" f
|
||||||
@@ -3041,23 +3041,23 @@ crZoneSize src/Dodge/Zoning/Creature.hs 41;" f
|
|||||||
craftInfo src/Dodge/Item/Info.hs 169;" f
|
craftInfo src/Dodge/Item/Info.hs 169;" f
|
||||||
craftItemSPic src/Dodge/Item/Draw/SPic.hs 56;" f
|
craftItemSPic src/Dodge/Item/Draw/SPic.hs 56;" f
|
||||||
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 590;" f
|
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 590;" f
|
||||||
createFlIt src/Dodge/Placement/PlaceSpot.hs 185;" f
|
createFlIt src/Dodge/Placement/PlaceSpot.hs 191;" f
|
||||||
createForceField src/Dodge/ForceField.hs 7;" f
|
createForceField src/Dodge/ForceField.hs 7;" f
|
||||||
createGas src/Dodge/Gas.hs 8;" f
|
createGas src/Dodge/Gas.hs 8;" f
|
||||||
createHeadLamp src/Dodge/Euse.hs 55;" f
|
createHeadLamp src/Dodge/Euse.hs 55;" f
|
||||||
createItemYou src/Dodge/Inventory/Add.hs 61;" f
|
createItemYou src/Dodge/Inventory/Add.hs 60;" f
|
||||||
createLightMap src/Render.hs 26;" f
|
createLightMap src/Render.hs 26;" f
|
||||||
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
||||||
createProjectile src/Dodge/HeldUse.hs 1313;" f
|
createProjectile src/Dodge/HeldUse.hs 1312;" f
|
||||||
createProjectileR src/Dodge/HeldUse.hs 1262;" f
|
createProjectileR src/Dodge/HeldUse.hs 1261;" f
|
||||||
createShell src/Dodge/Projectile/Create.hs 21;" f
|
createShell src/Dodge/Projectile/Create.hs 21;" f
|
||||||
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
|
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
|
||||||
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
|
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
|
||||||
createWall src/Dodge/Wall/Create.hs 8;" f
|
createWall src/Dodge/Wall/Create.hs 8;" f
|
||||||
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
|
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
|
||||||
creatureShootLaser src/Dodge/HeldUse.hs 816;" f
|
creatureShootLaser src/Dodge/HeldUse.hs 810;" f
|
||||||
creatureShootPulseBall src/Dodge/HeldUse.hs 893;" f
|
creatureShootPulseBall src/Dodge/HeldUse.hs 887;" f
|
||||||
creatureShootPulseLaser src/Dodge/HeldUse.hs 860;" f
|
creatureShootPulseLaser src/Dodge/HeldUse.hs 854;" f
|
||||||
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 53;" f
|
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 53;" f
|
||||||
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 74;" f
|
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 74;" f
|
||||||
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 63;" f
|
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 63;" f
|
||||||
@@ -3075,7 +3075,7 @@ crsNearRect src/Dodge/Zoning/Creature.hs 38;" f
|
|||||||
crsNearSeg src/Dodge/Zoning/Creature.hs 23;" f
|
crsNearSeg src/Dodge/Zoning/Creature.hs 23;" f
|
||||||
crystalLine src/Dodge/Placement/Instance/Wall.hs 55;" f
|
crystalLine src/Dodge/Placement/Instance/Wall.hs 55;" f
|
||||||
cubeShape src/Dodge/Block/Debris.hs 103;" f
|
cubeShape src/Dodge/Block/Debris.hs 103;" f
|
||||||
cullPoint src/Dodge/Render/ShapePicture.hs 90;" f
|
cullPoint src/Dodge/Render/ShapePicture.hs 91;" f
|
||||||
cullPretty src/AesonHelp.hs 14;" f
|
cullPretty src/AesonHelp.hs 14;" f
|
||||||
cutPoly src/Dodge/LevelGen/StaticWalls.hs 77;" f
|
cutPoly src/Dodge/LevelGen/StaticWalls.hs 77;" f
|
||||||
cutWall src/Dodge/LevelGen/StaticWalls.hs 124;" f
|
cutWall src/Dodge/LevelGen/StaticWalls.hs 124;" f
|
||||||
@@ -3230,7 +3230,7 @@ detV src/Geometry/Vector.hs 93;" f
|
|||||||
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
||||||
detectorColor src/Dodge/Item/Draw/SPic.hs 465;" f
|
detectorColor src/Dodge/Item/Draw/SPic.hs 465;" f
|
||||||
detectorInfo src/Dodge/Item/Info.hs 225;" f
|
detectorInfo src/Dodge/Item/Info.hs 225;" f
|
||||||
determineProjectileTracking src/Dodge/HeldUse.hs 1233;" f
|
determineProjectileTracking src/Dodge/HeldUse.hs 1232;" f
|
||||||
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
||||||
did src/Dodge/Item/InvSize.hs 54;" f
|
did src/Dodge/Item/InvSize.hs 54;" f
|
||||||
diffAngles src/Geometry.hs 208;" f
|
diffAngles src/Geometry.hs 208;" f
|
||||||
@@ -3262,7 +3262,7 @@ doAfterPlacements src/Dodge/Layout.hs 83;" f
|
|||||||
doAimTwist src/Dodge/Creature/YourControl.hs 153;" f
|
doAimTwist src/Dodge/Creature/YourControl.hs 153;" f
|
||||||
doAnyEquipmentEffect src/Dodge/Creature/State.hs 140;" f
|
doAnyEquipmentEffect src/Dodge/Creature/State.hs 140;" f
|
||||||
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
|
doBackspace src/Dodge/Update/Input/Text.hs 31;" f
|
||||||
doBarrelSpin src/Dodge/Projectile/Update.hs 214;" f
|
doBarrelSpin src/Dodge/Projectile/Update.hs 212;" f
|
||||||
doBlBl src/Dodge/BlBl.hs 5;" f
|
doBlBl src/Dodge/BlBl.hs 5;" f
|
||||||
doBlSh src/Dodge/Block/Draw.hs 14;" f
|
doBlSh src/Dodge/Block/Draw.hs 14;" f
|
||||||
doBounce src/Dodge/Base/Collide.hs 66;" f
|
doBounce src/Dodge/Base/Collide.hs 66;" f
|
||||||
@@ -3292,7 +3292,7 @@ doDrag src/Dodge/Update/Input/InGame.hs 126;" f
|
|||||||
doDrawing src/Dodge/Render.hs 34;" f
|
doDrawing src/Dodge/Render.hs 34;" f
|
||||||
doDrawing' src/Dodge/Render.hs 45;" f
|
doDrawing' src/Dodge/Render.hs 45;" f
|
||||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||||
doGenFloat src/Dodge/HeldUse.hs 1189;" f
|
doGenFloat src/Dodge/HeldUse.hs 1188;" f
|
||||||
doGravityPU src/Dodge/Projectile/Update.hs 36;" f
|
doGravityPU src/Dodge/Projectile/Update.hs 36;" f
|
||||||
doHeldUseEffect src/Dodge/HeldUse.hs 343;" f
|
doHeldUseEffect src/Dodge/HeldUse.hs 343;" f
|
||||||
doInPlacements src/Dodge/Layout.hs 92;" f
|
doInPlacements src/Dodge/Layout.hs 92;" f
|
||||||
@@ -3366,9 +3366,9 @@ drawBoundingBox src/Dodge/Debug/Picture.hs 336;" f
|
|||||||
drawBullet src/Dodge/Bullet/Draw.hs 9;" f
|
drawBullet src/Dodge/Bullet/Draw.hs 9;" f
|
||||||
drawButton src/Dodge/Button/Draw.hs 10;" f
|
drawButton src/Dodge/Button/Draw.hs 10;" f
|
||||||
drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
|
drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
|
||||||
drawChasm src/Dodge/Render/ShapePicture.hs 44;" f
|
drawChasm src/Dodge/Render/ShapePicture.hs 45;" f
|
||||||
drawCircCollisionTest src/Dodge/Debug/Picture.hs 116;" f
|
drawCircCollisionTest src/Dodge/Debug/Picture.hs 116;" f
|
||||||
drawCliff src/Dodge/Render/ShapePicture.hs 47;" f
|
drawCliff src/Dodge/Render/ShapePicture.hs 48;" f
|
||||||
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
|
drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
|
||||||
drawCombFilter src/Dodge/Render/Picture.hs 268;" f
|
drawCombFilter src/Dodge/Render/Picture.hs 268;" f
|
||||||
drawCombineInventory src/Dodge/Render/HUD.hs 178;" f
|
drawCombineInventory src/Dodge/Render/HUD.hs 178;" f
|
||||||
@@ -3376,7 +3376,7 @@ drawConcurrentMessage src/Dodge/Render/Picture.hs 69;" f
|
|||||||
drawCoord src/Dodge/Debug/Picture.hs 364;" f
|
drawCoord src/Dodge/Debug/Picture.hs 364;" f
|
||||||
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
|
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
|
||||||
drawCrInfo src/Dodge/Debug/Picture.hs 385;" f
|
drawCrInfo src/Dodge/Debug/Picture.hs 385;" f
|
||||||
drawCreature src/Dodge/Render/ShapePicture.hs 61;" f
|
drawCreature src/Dodge/Render/ShapePicture.hs 62;" f
|
||||||
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 197;" f
|
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 197;" f
|
||||||
drawCross src/Dodge/Render/Label.hs 24;" f
|
drawCross src/Dodge/Render/Label.hs 24;" f
|
||||||
drawCrossCol src/Dodge/Render/Label.hs 21;" f
|
drawCrossCol src/Dodge/Render/Label.hs 21;" f
|
||||||
@@ -3440,7 +3440,7 @@ drawPlus src/Dodge/Render/Picture.hs 160;" f
|
|||||||
drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
drawPointLabel src/Dodge/Render/Label.hs 13;" f
|
||||||
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
|
||||||
drawProp src/Dodge/Prop/Draw.hs 26;" f
|
drawProp src/Dodge/Prop/Draw.hs 26;" f
|
||||||
drawPulseBall src/Dodge/Render/ShapePicture.hs 53;" f
|
drawPulseBall src/Dodge/Render/ShapePicture.hs 54;" f
|
||||||
drawQuitTerminal src/Dodge/Render/Picture.hs 133;" f
|
drawQuitTerminal src/Dodge/Render/Picture.hs 133;" f
|
||||||
drawRBOptions src/Dodge/Render/HUD.hs 247;" f
|
drawRBOptions src/Dodge/Render/HUD.hs 247;" f
|
||||||
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 14;" f
|
drawRadarSweep src/Dodge/RadarSweep/Draw.hs 14;" f
|
||||||
@@ -3486,7 +3486,7 @@ drawZoneCol src/Dodge/Debug/Picture.hs 147;" f
|
|||||||
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 284;" f
|
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 284;" f
|
||||||
dropAll src/Dodge/Creature/Update.hs 119;" f
|
dropAll src/Dodge/Creature/Update.hs 119;" f
|
||||||
dropExcept src/Dodge/Creature/Action.hs 167;" f
|
dropExcept src/Dodge/Creature/Action.hs 167;" f
|
||||||
dropInventoryPath src/Dodge/HeldUse.hs 1409;" f
|
dropInventoryPath src/Dodge/HeldUse.hs 1400;" f
|
||||||
dropItem src/Dodge/Creature/Action.hs 174;" f
|
dropItem src/Dodge/Creature/Action.hs 174;" f
|
||||||
dropper src/Dodge/Item/Scope.hs 76;" f
|
dropper src/Dodge/Item/Scope.hs 76;" f
|
||||||
drumMag src/Dodge/Item/Ammo.hs 34;" f
|
drumMag src/Dodge/Item/Ammo.hs 34;" f
|
||||||
@@ -3516,8 +3516,8 @@ ebFlicker src/Dodge/EnergyBall.hs 70;" f
|
|||||||
ebtToDamage src/Dodge/EnergyBall.hs 93;" f
|
ebtToDamage src/Dodge/EnergyBall.hs 93;" f
|
||||||
edgeFormatting src/Dodge/Combine/Graph.hs 131;" f
|
edgeFormatting src/Dodge/Combine/Graph.hs 131;" f
|
||||||
edgeToPic src/Dodge/Debug/Picture.hs 436;" f
|
edgeToPic src/Dodge/Debug/Picture.hs 436;" f
|
||||||
effectOnEquip src/Dodge/Equipment.hs 30;" f
|
effectOnEquip src/Dodge/Equipment.hs 31;" f
|
||||||
effectOnRemove src/Dodge/Equipment.hs 17;" f
|
effectOnRemove src/Dodge/Equipment.hs 18;" f
|
||||||
eitType src/Dodge/Data/EquipType.hs 15;" f
|
eitType src/Dodge/Data/EquipType.hs 15;" f
|
||||||
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 656;" f
|
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 656;" f
|
||||||
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 508;" f
|
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 508;" f
|
||||||
@@ -3538,13 +3538,13 @@ eqConstr src/SameConstr.hs 17;" f
|
|||||||
eqPosText src/Dodge/Equipment/Text.hs 5;" f
|
eqPosText src/Dodge/Equipment/Text.hs 5;" f
|
||||||
eqTypeToSites src/Dodge/Inventory/RBList.hs 77;" f
|
eqTypeToSites src/Dodge/Inventory/RBList.hs 77;" f
|
||||||
equipAllocString src/Dodge/Render/HUD.hs 306;" f
|
equipAllocString src/Dodge/Render/HUD.hs 306;" f
|
||||||
equipAttachPos src/Dodge/Item/Draw.hs 32;" f
|
equipAttachPos src/Dodge/Item/Draw.hs 29;" f
|
||||||
equipBackgroundEffect src/Dodge/Euse.hs 15;" f
|
equipBackgroundEffect src/Dodge/Euse.hs 15;" f
|
||||||
equipInfo src/Dodge/Item/Info.hs 141;" f
|
equipInfo src/Dodge/Item/Info.hs 141;" f
|
||||||
equipItemSPic src/Dodge/Item/Draw/SPic.hs 171;" f
|
equipItemSPic src/Dodge/Item/Draw/SPic.hs 171;" f
|
||||||
equipPosition src/Dodge/Item/Draw.hs 40;" f
|
equipPosition src/Dodge/Item/Draw.hs 37;" f
|
||||||
equipSiteInfo src/Dodge/Item/Info.hs 254;" f
|
equipSiteInfo src/Dodge/Item/Info.hs 254;" f
|
||||||
equipSitePQ src/Dodge/Creature/HandPos.hs 25;" f
|
equipSitePQ src/Dodge/Creature/HandPos.hs 26;" f
|
||||||
equipType src/Dodge/Data/EquipType.hs 10;" f
|
equipType src/Dodge/Data/EquipType.hs 10;" f
|
||||||
equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f
|
equipmentDesignation src/Dodge/Inventory/RBList.hs 52;" f
|
||||||
equipmentStrValue src/Dodge/Creature/Statistics.hs 54;" f
|
equipmentStrValue src/Dodge/Creature/Statistics.hs 54;" f
|
||||||
@@ -3555,7 +3555,7 @@ errorHead src/ListHelp.hs 76;" f
|
|||||||
errorIsLHS src/Geometry.hs 66;" f
|
errorIsLHS src/Geometry.hs 66;" f
|
||||||
errorNormalizeV src/Geometry.hs 55;" f
|
errorNormalizeV src/Geometry.hs 55;" f
|
||||||
errorPointInPolygon src/Geometry.hs 47;" f
|
errorPointInPolygon src/Geometry.hs 47;" f
|
||||||
evaluateRandPS src/Dodge/Placement/PlaceSpot.hs 154;" f
|
evaluateRandPS src/Dodge/Placement/PlaceSpot.hs 160;" f
|
||||||
evenOddSplit src/Dodge/Base.hs 160;" f
|
evenOddSplit src/Dodge/Base.hs 160;" f
|
||||||
exitTerminalSubInv src/Dodge/WorldEffect.hs 108;" f
|
exitTerminalSubInv src/Dodge/WorldEffect.hs 108;" f
|
||||||
expandLine src/Dodge/Picture.hs 30;" f
|
expandLine src/Dodge/Picture.hs 30;" f
|
||||||
@@ -3564,13 +3564,13 @@ expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
|
|||||||
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
||||||
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
||||||
expireAndDamage src/Dodge/Bullet.hs 185;" f
|
expireAndDamage src/Dodge/Bullet.hs 185;" f
|
||||||
explodeShell src/Dodge/Projectile/Update.hs 284;" f
|
explodeShell src/Dodge/Projectile/Update.hs 282;" f
|
||||||
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
|
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
|
||||||
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
|
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
|
||||||
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
||||||
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
|
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
|
||||||
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
|
extendConeToScreenEdge src/Dodge/Debug/Picture.hs 82;" f
|
||||||
extraPics src/Dodge/Render/ShapePicture.hs 95;" f
|
extraPics src/Dodge/Render/ShapePicture.hs 96;" f
|
||||||
extraWeaponLinks src/Dodge/Item/Grammar.hs 90;" f
|
extraWeaponLinks src/Dodge/Item/Grammar.hs 90;" f
|
||||||
extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 99;" f
|
extraWeaponLinksBelow src/Dodge/Item/Grammar.hs 99;" f
|
||||||
extractRoomPos src/Dodge/RoomPos.hs 6;" f
|
extractRoomPos src/Dodge/RoomPos.hs 6;" f
|
||||||
@@ -3609,7 +3609,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
|
|||||||
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
|
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
|
||||||
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
|
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
|
||||||
flamerPic src/Dodge/Item/Draw/SPic.hs 406;" f
|
flamerPic src/Dodge/Item/Draw/SPic.hs 406;" f
|
||||||
flareCircleAt src/Dodge/HeldUse.hs 684;" f
|
flareCircleAt src/Dodge/HeldUse.hs 682;" f
|
||||||
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
|
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
|
||||||
flatLookupItems src/Dodge/Combine.hs 38;" f
|
flatLookupItems src/Dodge/Combine.hs 38;" f
|
||||||
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
|
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
|
||||||
@@ -3629,7 +3629,7 @@ flockPointTargetR src/Dodge/Creature/Boid.hs 267;" f
|
|||||||
flockToPointUsing src/Dodge/Creature/Boid.hs 215;" f
|
flockToPointUsing src/Dodge/Creature/Boid.hs 215;" f
|
||||||
flockToPointUsing' src/Dodge/Creature/Boid.hs 228;" f
|
flockToPointUsing' src/Dodge/Creature/Boid.hs 228;" f
|
||||||
floorItemPickupInfo src/Dodge/Render/HUD.hs 227;" f
|
floorItemPickupInfo src/Dodge/Render/HUD.hs 227;" f
|
||||||
floorItemSPic src/Dodge/Render/ShapePicture.hs 121;" f
|
floorItemSPic src/Dodge/Render/ShapePicture.hs 122;" f
|
||||||
floorWire src/Dodge/Wire.hs 13;" f
|
floorWire src/Dodge/Wire.hs 13;" f
|
||||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
||||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
|
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
|
||||||
@@ -3675,7 +3675,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
|
|||||||
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
||||||
gameplayMenu src/Dodge/Menu.hs 134;" f
|
gameplayMenu src/Dodge/Menu.hs 134;" f
|
||||||
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
|
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
|
||||||
gasType src/Dodge/HeldUse.hs 1146;" f
|
gasType src/Dodge/HeldUse.hs 1145;" f
|
||||||
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
||||||
generateGraphs src/Dodge/LevelGen.hs 40;" f
|
generateGraphs src/Dodge/LevelGen.hs 40;" f
|
||||||
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
||||||
@@ -3688,27 +3688,27 @@ geometryUnitTests test/Spec.hs 22;" f
|
|||||||
geqConstr src/SameConstr.hs 21;" f
|
geqConstr src/SameConstr.hs 21;" f
|
||||||
getAimZoom src/Dodge/Update/Camera.hs 141;" f
|
getAimZoom src/Dodge/Update/Camera.hs 141;" f
|
||||||
getAmmoLinks src/Dodge/Item/Grammar.hs 104;" f
|
getAmmoLinks src/Dodge/Item/Grammar.hs 104;" f
|
||||||
getAttachedSFLink src/Dodge/HeldUse.hs 758;" f
|
getAttachedSFLink src/Dodge/HeldUse.hs 756;" f
|
||||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 85;" f
|
getAutoSpringLinks src/Dodge/Item/Grammar.hs 85;" f
|
||||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||||
getBulHitDams src/Dodge/Bullet.hs 170;" f
|
getBulHitDams src/Dodge/Bullet.hs 170;" f
|
||||||
getBulletType src/Dodge/HeldUse.hs 933;" f
|
getBulletType src/Dodge/HeldUse.hs 927;" f
|
||||||
getCloseObj src/Dodge/Update/Input/InGame.hs 531;" f
|
getCloseObj src/Dodge/Update/Input/InGame.hs 531;" f
|
||||||
getCommand src/Dodge/Terminal.hs 58;" f
|
getCommand src/Dodge/Terminal.hs 58;" f
|
||||||
getCommands src/Dodge/Terminal.hs 55;" f
|
getCommands src/Dodge/Terminal.hs 55;" f
|
||||||
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 48;" f
|
getCrMoveSpeed src/Dodge/Creature/Statistics.hs 48;" f
|
||||||
getDistortions src/Dodge/Render.hs 435;" f
|
getDistortions src/Dodge/Render.hs 435;" f
|
||||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1301;" f
|
getGrenadeHitEffect src/Dodge/HeldUse.hs 1300;" f
|
||||||
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
|
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
|
||||||
getItemValue src/Dodge/Inventory/SelectionList.hs 147;" f
|
getItemValue src/Dodge/Inventory/SelectionList.hs 147;" f
|
||||||
getLaserColor src/Dodge/HeldUse.hs 700;" f
|
getLaserColor src/Dodge/HeldUse.hs 698;" f
|
||||||
getLaserDamage src/Dodge/HeldUse.hs 697;" f
|
getLaserDamage src/Dodge/HeldUse.hs 695;" f
|
||||||
getLaserPhaseV src/Dodge/HeldUse.hs 694;" f
|
getLaserPhaseV src/Dodge/HeldUse.hs 692;" f
|
||||||
getLinksOfType src/Dodge/RoomLink.hs 39;" f
|
getLinksOfType src/Dodge/RoomLink.hs 39;" f
|
||||||
getMaxLinesTM src/Dodge/Terminal/Type.hs 9;" f
|
getMaxLinesTM src/Dodge/Terminal/Type.hs 9;" f
|
||||||
getMenuMouseContext src/Dodge/Update.hs 397;" f
|
getMenuMouseContext src/Dodge/Update.hs 397;" f
|
||||||
getNodePos src/Dodge/Path.hs 31;" f
|
getNodePos src/Dodge/Path.hs 31;" f
|
||||||
getPJStabiliser src/Dodge/HeldUse.hs 1288;" f
|
getPJStabiliser src/Dodge/HeldUse.hs 1287;" f
|
||||||
getPretty src/AesonHelp.hs 8;" f
|
getPretty src/AesonHelp.hs 8;" f
|
||||||
getPromptTM src/Dodge/Terminal/Type.hs 6;" f
|
getPromptTM src/Dodge/Terminal/Type.hs 6;" f
|
||||||
getRootItemBounds src/Dodge/Render/HUD.hs 96;" f
|
getRootItemBounds src/Dodge/Render/HUD.hs 96;" f
|
||||||
@@ -3790,10 +3790,10 @@ head src/DoubleStack.hs 14;" f
|
|||||||
headLamp src/Dodge/Item/Equipment.hs 79;" f
|
headLamp src/Dodge/Item/Equipment.hs 79;" f
|
||||||
headLampShape src/Dodge/Item/Draw/SPic.hs 455;" f
|
headLampShape src/Dodge/Item/Draw/SPic.hs 455;" f
|
||||||
headMap src/Dodge/DoubleTree.hs 249;" f
|
headMap src/Dodge/DoubleTree.hs 249;" f
|
||||||
headPQ src/Dodge/Creature/HandPos.hs 126;" f
|
headPQ src/Dodge/Creature/HandPos.hs 115;" f
|
||||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 492;" f
|
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 492;" f
|
||||||
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 75;" f
|
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 75;" f
|
||||||
healthTest src/Dodge/Room/LasTurret.hs 96;" f
|
healthTest src/Dodge/Room/LasTurret.hs 95;" f
|
||||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
||||||
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
heldAimStance src/Dodge/Item/AimStance.hs 24;" f
|
||||||
heldAimZoom src/Dodge/Update/Camera.hs 147;" f
|
heldAimZoom src/Dodge/Update/Camera.hs 147;" f
|
||||||
@@ -3803,14 +3803,14 @@ heldHandlePos src/Dodge/Item/HeldOffset.hs 90;" f
|
|||||||
heldInfo src/Dodge/Item/Info.hs 92;" f
|
heldInfo src/Dodge/Item/Info.hs 92;" f
|
||||||
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 19;" f
|
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 19;" f
|
||||||
heldItemBulkiness src/Dodge/Creature/YourControl.hs 193;" f
|
heldItemBulkiness src/Dodge/Creature/YourControl.hs 193;" f
|
||||||
heldItemInvLock src/Dodge/HeldUse.hs 434;" f
|
heldItemInvLock src/Dodge/HeldUse.hs 433;" f
|
||||||
heldItemMuzVel src/Dodge/HeldUse.hs 1030;" f
|
heldItemMuzVel src/Dodge/HeldUse.hs 1024;" f
|
||||||
heldItemMuzzles src/Dodge/HeldUse.hs 182;" f
|
heldItemMuzzles src/Dodge/HeldUse.hs 182;" f
|
||||||
heldItemRifling src/Dodge/HeldUse.hs 1073;" f
|
heldItemRifling src/Dodge/HeldUse.hs 1067;" f
|
||||||
heldItemSPic src/Dodge/Item/Draw/SPic.hs 247;" f
|
heldItemSPic src/Dodge/Item/Draw/SPic.hs 247;" f
|
||||||
heldItemWeight src/Dodge/Creature/Statistics.hs 78;" f
|
heldItemWeight src/Dodge/Creature/Statistics.hs 78;" f
|
||||||
heldPositionInfo src/Dodge/Item/Info.hs 241;" f
|
heldPositionInfo src/Dodge/Item/Info.hs 241;" f
|
||||||
heldTorqueAmount src/Dodge/HeldUse.hs 578;" f
|
heldTorqueAmount src/Dodge/HeldUse.hs 577;" f
|
||||||
heldTriggerType src/Dodge/BaseTriggerType.hs 27;" f
|
heldTriggerType src/Dodge/BaseTriggerType.hs 27;" f
|
||||||
helpPara src/Dodge/Terminal.hs 113;" f
|
helpPara src/Dodge/Terminal.hs 113;" f
|
||||||
helpPoly3D src/Polyhedra.hs 125;" f
|
helpPoly3D src/Polyhedra.hs 125;" f
|
||||||
@@ -3921,8 +3921,8 @@ invertIntMap src/Multiset.hs 67;" f
|
|||||||
invertInventoryToMap src/Dodge/Combine.hs 56;" f
|
invertInventoryToMap src/Dodge/Combine.hs 56;" f
|
||||||
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
||||||
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
||||||
isAmmoIntLink src/Dodge/HeldUse.hs 710;" f
|
isAmmoIntLink src/Dodge/HeldUse.hs 708;" f
|
||||||
isAnimate src/Dodge/Creature/Test.hs 133;" f
|
isAnimate src/Dodge/Creature/Test.hs 130;" f
|
||||||
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
||||||
isConnected src/Dodge/Inventory/Swap.hs 76;" f
|
isConnected src/Dodge/Inventory/Swap.hs 76;" f
|
||||||
isElectrical src/Dodge/Machine/Update.hs 80;" f
|
isElectrical src/Dodge/Machine/Update.hs 80;" f
|
||||||
@@ -3963,9 +3963,9 @@ itemBlips src/Dodge/RadarSweep.hs 93;" f
|
|||||||
itemBulkiness src/Dodge/Creature/YourControl.hs 187;" f
|
itemBulkiness src/Dodge/Creature/YourControl.hs 187;" f
|
||||||
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
|
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
|
||||||
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
|
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
|
||||||
itemDetectorEffect src/Dodge/HeldUse.hs 764;" f
|
itemDetectorEffect src/Dodge/HeldUse.hs 762;" f
|
||||||
itemDisplay src/Dodge/Inventory/SelectionList.hs 50;" f
|
itemDisplay src/Dodge/Inventory/SelectionList.hs 50;" f
|
||||||
itemEquipPict src/Dodge/Item/Draw.hs 19;" f
|
itemEquipPict src/Dodge/Item/Draw.hs 17;" f
|
||||||
itemExternalValue src/Dodge/Inventory/SelectionList.hs 85;" f
|
itemExternalValue src/Dodge/Inventory/SelectionList.hs 85;" f
|
||||||
itemFromAmmoMag src/Dodge/Item.hs 42;" f
|
itemFromAmmoMag src/Dodge/Item.hs 42;" f
|
||||||
itemFromAttachType src/Dodge/Item.hs 51;" f
|
itemFromAttachType src/Dodge/Item.hs 51;" f
|
||||||
@@ -3975,7 +3975,7 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
|
|||||||
itemInfo src/Dodge/Item/Info.hs 20;" f
|
itemInfo src/Dodge/Item/Info.hs 20;" f
|
||||||
itemInternalValue src/Dodge/Item/Display.hs 34;" f
|
itemInternalValue src/Dodge/Item/Display.hs 34;" f
|
||||||
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
||||||
itemInvLock src/Dodge/HeldUse.hs 429;" f
|
itemInvLock src/Dodge/HeldUse.hs 428;" f
|
||||||
itemMuzzles src/Dodge/HeldUse.hs 161;" f
|
itemMuzzles src/Dodge/HeldUse.hs 161;" f
|
||||||
itemRooms src/Dodge/LockAndKey.hs 39;" f
|
itemRooms src/Dodge/LockAndKey.hs 39;" f
|
||||||
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
|
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 27;" f
|
||||||
@@ -4022,13 +4022,13 @@ lShape src/Dodge/Placement/Instance/LightSource.hs 76;" f
|
|||||||
lamp src/Dodge/Creature/Lamp.hs 21;" f
|
lamp src/Dodge/Creature/Lamp.hs 21;" f
|
||||||
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
|
lampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 8;" f
|
||||||
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
||||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 73;" f
|
lampCrSPic src/Dodge/Render/ShapePicture.hs 74;" f
|
||||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 115;" f
|
lasCenSensEdge src/Dodge/Room/LasTurret.hs 114;" f
|
||||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 424;" f
|
lasGunPic src/Dodge/Item/Draw/SPic.hs 424;" f
|
||||||
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
|
lasPulseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
|
||||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 108;" f
|
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 107;" f
|
||||||
lasTunnel src/Dodge/Room/LasTurret.hs 127;" f
|
lasTunnel src/Dodge/Room/LasTurret.hs 126;" f
|
||||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 168;" f
|
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 167;" f
|
||||||
lasTurret src/Dodge/Placement/Instance/Turret.hs 40;" f
|
lasTurret src/Dodge/Placement/Instance/Turret.hs 40;" f
|
||||||
laser src/Dodge/Item/Held/BatteryGuns.hs 34;" f
|
laser src/Dodge/Item/Held/BatteryGuns.hs 34;" f
|
||||||
lastMap src/Dodge/DoubleTree.hs 253;" f
|
lastMap src/Dodge/DoubleTree.hs 253;" f
|
||||||
@@ -4048,13 +4048,12 @@ ldtToIndentList src/Dodge/DoubleTree.hs 222;" f
|
|||||||
ldtToLoc src/Dodge/DoubleTree.hs 268;" f
|
ldtToLoc src/Dodge/DoubleTree.hs 268;" f
|
||||||
left src/DoubleStack.hs 16;" f
|
left src/DoubleStack.hs 16;" f
|
||||||
leftChildList src/Dodge/Item/Grammar.hs 185;" f
|
leftChildList src/Dodge/Item/Grammar.hs 185;" f
|
||||||
leftHandPQ src/Dodge/Creature/HandPos.hs 71;" f
|
leftHandPQ src/Dodge/Creature/HandPos.hs 60;" f
|
||||||
leftIsParentCombine src/Dodge/Item/Grammar.hs 163;" f
|
leftIsParentCombine src/Dodge/Item/Grammar.hs 163;" f
|
||||||
leftLegPQ src/Dodge/Creature/HandPos.hs 95;" f
|
leftLegPQ src/Dodge/Creature/HandPos.hs 84;" f
|
||||||
leftPad src/Padding.hs 15;" f
|
leftPad src/Padding.hs 15;" f
|
||||||
leftRightCombine src/Dodge/Item/Grammar.hs 197;" f
|
leftRightCombine src/Dodge/Item/Grammar.hs 197;" f
|
||||||
leftWristPQ src/Dodge/Creature/HandPos.hs 92;" f
|
leftWristPQ src/Dodge/Creature/HandPos.hs 81;" f
|
||||||
legsPQ src/Dodge/Creature/HandPos.hs 35;" f
|
|
||||||
legsSPic src/Dodge/Item/Draw/SPic.hs 480;" f
|
legsSPic src/Dodge/Item/Draw/SPic.hs 480;" f
|
||||||
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
||||||
light src/Color.hs 104;" f
|
light src/Color.hs 104;" f
|
||||||
@@ -4069,7 +4068,7 @@ lineCol src/Picture/Base.hs 230;" f
|
|||||||
lineGeom src/Dodge/Base.hs 32;" f
|
lineGeom src/Dodge/Base.hs 32;" f
|
||||||
lineOnScreenCone src/Dodge/Debug/Picture.hs 60;" f
|
lineOnScreenCone src/Dodge/Debug/Picture.hs 60;" f
|
||||||
lineOrth src/Dodge/Creature/Boid.hs 126;" f
|
lineOrth src/Dodge/Creature/Boid.hs 126;" f
|
||||||
lineOutputTerminal src/Dodge/Room/Warning.hs 57;" f
|
lineOutputTerminal src/Dodge/Room/Warning.hs 58;" f
|
||||||
lineSplit src/Justify.hs 26;" f
|
lineSplit src/Justify.hs 26;" f
|
||||||
lineThick src/Picture/Base.hs 234;" f
|
lineThick src/Picture/Base.hs 234;" f
|
||||||
lineUp src/Dodge/Creature/Boid.hs 148;" f
|
lineUp src/Dodge/Creature/Boid.hs 148;" f
|
||||||
@@ -4088,7 +4087,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 390;" f
|
|||||||
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
||||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
||||||
loadMuzzle src/Dodge/HeldUse.hs 622;" f
|
loadMuzzle src/Dodge/HeldUse.hs 621;" f
|
||||||
loadSaveSlot src/Dodge/Save.hs 74;" f
|
loadSaveSlot src/Dodge/Save.hs 74;" f
|
||||||
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
||||||
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
||||||
@@ -4138,7 +4137,7 @@ machineAddSound src/Dodge/Machine.hs 49;" f
|
|||||||
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
|
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
|
||||||
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
|
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
|
||||||
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
|
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
|
||||||
magAmmoParams src/Dodge/HeldUse.hs 954;" f
|
magAmmoParams src/Dodge/HeldUse.hs 948;" f
|
||||||
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
|
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
|
||||||
magShield src/Dodge/Item/Equipment.hs 27;" f
|
magShield src/Dodge/Item/Equipment.hs 27;" f
|
||||||
magV src/Geometry/Vector.hs 171;" f
|
magV src/Geometry/Vector.hs 171;" f
|
||||||
@@ -4153,7 +4152,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
|
|||||||
makeBlip src/Dodge/RadarSweep.hs 69;" f
|
makeBlip src/Dodge/RadarSweep.hs 69;" f
|
||||||
makeBlockDebris src/Dodge/Block/Debris.hs 34;" f
|
makeBlockDebris src/Dodge/Block/Debris.hs 34;" f
|
||||||
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
||||||
makeBullet src/Dodge/HeldUse.hs 1011;" f
|
makeBullet src/Dodge/HeldUse.hs 1005;" f
|
||||||
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
|
||||||
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
||||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
||||||
@@ -4175,7 +4174,7 @@ makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
|
|||||||
makeGrid src/Grid.hs 46;" f
|
makeGrid src/Grid.hs 46;" f
|
||||||
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
|
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
|
||||||
makeMovingEB src/Dodge/EnergyBall.hs 60;" f
|
makeMovingEB src/Dodge/EnergyBall.hs 60;" f
|
||||||
makeMuzzleFlare src/Dodge/HeldUse.hs 644;" f
|
makeMuzzleFlare src/Dodge/HeldUse.hs 643;" f
|
||||||
makeParagraph src/Justify.hs 6;" f
|
makeParagraph src/Justify.hs 6;" f
|
||||||
makePathBetween src/Dodge/Path.hs 35;" f
|
makePathBetween src/Dodge/Path.hs 35;" f
|
||||||
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
||||||
@@ -4225,14 +4224,14 @@ mcKillTerm src/Dodge/Machine/Destroy.hs 29;" f
|
|||||||
mcPlaySound src/Dodge/Machine/Update.hs 105;" f
|
mcPlaySound src/Dodge/Machine/Update.hs 105;" f
|
||||||
mcProxTest src/Dodge/Machine/Update.hs 153;" f
|
mcProxTest src/Dodge/Machine/Update.hs 153;" f
|
||||||
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 131;" f
|
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 131;" f
|
||||||
mcSPic src/Dodge/Render/ShapePicture.hs 133;" f
|
mcSPic src/Dodge/Render/ShapePicture.hs 134;" f
|
||||||
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 94;" f
|
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 94;" f
|
||||||
mcSensorUpdate src/Dodge/Machine/Update.hs 126;" f
|
mcSensorUpdate src/Dodge/Machine/Update.hs 126;" f
|
||||||
mcShootAuto src/Dodge/HeldUse.hs 1200;" f
|
mcShootAuto src/Dodge/HeldUse.hs 1199;" f
|
||||||
mcShootLaser src/Dodge/HeldUse.hs 1193;" f
|
mcShootLaser src/Dodge/HeldUse.hs 1192;" f
|
||||||
mcTriggerVal src/Dodge/Machine/Update.hs 100;" f
|
mcTriggerVal src/Dodge/Machine/Update.hs 100;" f
|
||||||
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
|
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
|
||||||
mcUseHeld src/Dodge/HeldUse.hs 1116;" f
|
mcUseHeld src/Dodge/HeldUse.hs 1110;" f
|
||||||
mcUseItem src/Dodge/Machine/Update.hs 85;" f
|
mcUseItem src/Dodge/Machine/Update.hs 85;" f
|
||||||
megaBattery src/Dodge/Item/Ammo.hs 55;" f
|
megaBattery src/Dodge/Item/Ammo.hs 55;" f
|
||||||
megaShellMag src/Dodge/Item/Ammo.hs 44;" f
|
megaShellMag src/Dodge/Item/Ammo.hs 44;" f
|
||||||
@@ -4303,11 +4302,11 @@ moveCombineSel src/Dodge/Update/Scroll.hs 119;" f
|
|||||||
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
|
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
|
||||||
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
||||||
movePenBullet src/Dodge/Bullet.hs 200;" f
|
movePenBullet src/Dodge/Bullet.hs 200;" f
|
||||||
moveProjectile src/Dodge/Projectile/Update.hs 262;" f
|
moveProjectile src/Dodge/Projectile/Update.hs 260;" f
|
||||||
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
||||||
moveShockwave src/Dodge/Shockwave/Update.hs 13;" f
|
moveShockwave src/Dodge/Shockwave/Update.hs 13;" f
|
||||||
moveStuckGrenade src/Dodge/Projectile/Update.hs 248;" f
|
moveStuckGrenade src/Dodge/Projectile/Update.hs 246;" f
|
||||||
moveToSideNthOutLink src/Dodge/Room/Warning.hs 60;" f
|
moveToSideNthOutLink src/Dodge/Room/Warning.hs 61;" f
|
||||||
moveWall src/Dodge/Wall/Move.hs 29;" f
|
moveWall src/Dodge/Wall/Move.hs 29;" f
|
||||||
moveWallID src/Dodge/Wall/Move.hs 24;" f
|
moveWallID src/Dodge/Wall/Move.hs 24;" f
|
||||||
moveWallIDToward src/Dodge/Wall/Move.hs 47;" f
|
moveWallIDToward src/Dodge/Wall/Move.hs 47;" f
|
||||||
@@ -4322,19 +4321,19 @@ multiArrow src/Picture/Composite.hs 11;" f
|
|||||||
multiLookupTrie src/SimpleTrie.hs 57;" f
|
multiLookupTrie src/SimpleTrie.hs 57;" f
|
||||||
multiLookupTrieI src/SimpleTrie.hs 66;" f
|
multiLookupTrieI src/SimpleTrie.hs 66;" f
|
||||||
muout src/Dodge/RoomLink.hs 129;" f
|
muout src/Dodge/RoomLink.hs 129;" f
|
||||||
muzFlareAt src/Dodge/HeldUse.hs 670;" f
|
muzFlareAt src/Dodge/HeldUse.hs 669;" f
|
||||||
mvButton src/Dodge/Placement/PlaceSpot.hs 181;" f
|
mvButton src/Dodge/Placement/PlaceSpot.hs 187;" f
|
||||||
mvCr src/Dodge/Placement/PlaceSpot.hs 191;" f
|
mvCr src/Dodge/Placement/PlaceSpot.hs 197;" f
|
||||||
mvFS src/Dodge/Placement/PlaceSpot.hs 194;" f
|
mvFS src/Dodge/Placement/PlaceSpot.hs 200;" f
|
||||||
mvGust src/Dodge/Update.hs 800;" f
|
mvGust src/Dodge/Update.hs 800;" f
|
||||||
mvLS src/Dodge/Placement/PlaceSpot.hs 245;" f
|
mvLS src/Dodge/Placement/PlaceSpot.hs 257;" f
|
||||||
mvP src/Dodge/Wall/Move.hs 54;" f
|
mvP src/Dodge/Wall/Move.hs 54;" f
|
||||||
mvPP src/Dodge/Placement/PlaceSpot.hs 188;" f
|
mvPP src/Dodge/Placement/PlaceSpot.hs 194;" f
|
||||||
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
|
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
|
||||||
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 314;" f
|
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 314;" f
|
||||||
mvPointToward src/Dodge/Base.hs 136;" f
|
mvPointToward src/Dodge/Base.hs 136;" f
|
||||||
mvPointTowardAtSpeed src/Dodge/Base.hs 105;" f
|
mvPointTowardAtSpeed src/Dodge/Base.hs 105;" f
|
||||||
mvProp src/Dodge/Placement/PlaceSpot.hs 178;" f
|
mvProp src/Dodge/Placement/PlaceSpot.hs 184;" f
|
||||||
mvPs src/Dodge/Wall/Move.hs 58;" f
|
mvPs src/Dodge/Wall/Move.hs 58;" f
|
||||||
myIntersectLineLine src/Geometry/Intersect.hs 207;" f
|
myIntersectLineLine src/Geometry/Intersect.hs 207;" f
|
||||||
myIntersectSegSeg src/Geometry/Intersect.hs 185;" f
|
myIntersectSegSeg src/Geometry/Intersect.hs 185;" f
|
||||||
@@ -4380,10 +4379,10 @@ numTraversable src/TreeHelp.hs 183;" f
|
|||||||
obstacleColor src/Dodge/Debug/Picture.hs 262;" f
|
obstacleColor src/Dodge/Debug/Picture.hs 262;" f
|
||||||
obstructPathsCrossing src/Dodge/Path.hs 138;" f
|
obstructPathsCrossing src/Dodge/Path.hs 138;" f
|
||||||
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 698;" f
|
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 698;" f
|
||||||
onEquipWristShield src/Dodge/Equipment.hs 35;" f
|
onEquipWristShield src/Dodge/Equipment.hs 36;" f
|
||||||
onRemoveWristShield src/Dodge/Equipment.hs 22;" f
|
onRemoveWristShield src/Dodge/Equipment.hs 23;" f
|
||||||
onXY src/Geometry/Vector3D.hs 130;" f
|
onXY src/Geometry/Vector3D.hs 130;" f
|
||||||
oneH src/Dodge/Creature/Test.hs 96;" f
|
oneH src/Dodge/Creature/Test.hs 93;" f
|
||||||
openConsole src/Dodge/Update.hs 136;" f
|
openConsole src/Dodge/Update.hs 136;" f
|
||||||
optionMenu src/Dodge/Menu.hs 108;" f
|
optionMenu src/Dodge/Menu.hs 108;" f
|
||||||
optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 52;" f
|
optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 52;" f
|
||||||
@@ -4458,8 +4457,8 @@ pesNearRect src/Dodge/Zoning/Pathing.hs 40;" f
|
|||||||
pesNearSeg src/Dodge/Zoning/Pathing.hs 37;" f
|
pesNearSeg src/Dodge/Zoning/Pathing.hs 37;" f
|
||||||
picFormat src/Polyhedra.hs 23;" f
|
picFormat src/Polyhedra.hs 23;" f
|
||||||
picMap src/Picture/Base.hs 67;" f
|
picMap src/Picture/Base.hs 67;" f
|
||||||
pickUpItem src/Dodge/Inventory/Add.hs 69;" f
|
pickUpItem src/Dodge/Inventory/Add.hs 68;" f
|
||||||
pickUpItemAt src/Dodge/Inventory/Add.hs 74;" f
|
pickUpItemAt src/Dodge/Inventory/Add.hs 73;" f
|
||||||
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 624;" f
|
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 624;" f
|
||||||
pincerP src/Dodge/Creature/Boid.hs 61;" f
|
pincerP src/Dodge/Creature/Boid.hs 61;" f
|
||||||
pincerP' src/Dodge/Creature/Boid.hs 94;" f
|
pincerP' src/Dodge/Creature/Boid.hs 94;" f
|
||||||
@@ -4469,30 +4468,30 @@ pingPongBetween src/Render.hs 221;" f
|
|||||||
pipe src/Dodge/Item/Craftable.hs 32;" f
|
pipe src/Dodge/Item/Craftable.hs 32;" f
|
||||||
pistol src/Dodge/Item/Held/Stick.hs 40;" f
|
pistol src/Dodge/Item/Held/Stick.hs 40;" f
|
||||||
pistolerRoom src/Dodge/Room/Room.hs 321;" f
|
pistolerRoom src/Dodge/Room/Room.hs 321;" f
|
||||||
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 227;" f
|
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 225;" f
|
||||||
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
|
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
|
||||||
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
|
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
|
||||||
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
|
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
|
||||||
plMachine src/Dodge/Placement/PlaceSpot.hs 197;" f
|
plMachine src/Dodge/Placement/PlaceSpot.hs 203;" f
|
||||||
plMachine' src/Dodge/Placement/PlaceSpot.hs 220;" f
|
plMachine' src/Dodge/Placement/PlaceSpot.hs 232;" f
|
||||||
plNew src/Dodge/Base/NewID.hs 19;" f
|
plNew src/Dodge/Base/NewID.hs 19;" f
|
||||||
plNewID src/Dodge/Base/NewID.hs 7;" f
|
plNewID src/Dodge/Base/NewID.hs 7;" f
|
||||||
plNewUpID src/Dodge/Base/NewID.hs 13;" f
|
plNewUpID src/Dodge/Base/NewID.hs 13;" f
|
||||||
plNewUsing src/Dodge/Base/NewID.hs 27;" f
|
plNewUsing src/Dodge/Base/NewID.hs 27;" f
|
||||||
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
|
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
|
||||||
plSlideDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 78;" f
|
plSlideDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 78;" f
|
||||||
plTurret src/Dodge/Placement/PlaceSpot.hs 202;" f
|
plTurret src/Dodge/Placement/PlaceSpot.hs 209;" f
|
||||||
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 235;" f
|
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 247;" f
|
||||||
placePickOne src/Dodge/Placement/PlaceSpot.hs 41;" f
|
placePickOne src/Dodge/Placement/PlaceSpot.hs 43;" f
|
||||||
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 53;" f
|
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 55;" f
|
||||||
placeRandomPlacement src/Dodge/Placement/PlaceSpot.hs 44;" f
|
placeRandomPlacement src/Dodge/Placement/PlaceSpot.hs 46;" f
|
||||||
placeSpot src/Dodge/Placement/PlaceSpot.hs 29;" f
|
placeSpot src/Dodge/Placement/PlaceSpot.hs 31;" f
|
||||||
placeSpotID src/Dodge/Placement/PlaceSpot.hs 99;" f
|
placeSpotID src/Dodge/Placement/PlaceSpot.hs 101;" f
|
||||||
placeSpotID' src/Dodge/Placement/PlaceSpot.hs 105;" f
|
placeSpotID' src/Dodge/Placement/PlaceSpot.hs 107;" f
|
||||||
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 88;" f
|
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 90;" f
|
||||||
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 69;" f
|
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 71;" f
|
||||||
placeString src/Dodge/Render/MenuScreen.hs 61;" f
|
placeString src/Dodge/Render/MenuScreen.hs 61;" f
|
||||||
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 167;" f
|
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 173;" f
|
||||||
plainRegex src/Dodge/DisplayInventory.hs 194;" f
|
plainRegex src/Dodge/DisplayInventory.hs 194;" f
|
||||||
playIfFree src/Sound.hs 137;" f
|
playIfFree src/Sound.hs 137;" f
|
||||||
playPositionalSoundQueue src/Sound.hs 145;" f
|
playPositionalSoundQueue src/Sound.hs 145;" f
|
||||||
@@ -4595,7 +4594,7 @@ powlist src/Multiset.hs 61;" f
|
|||||||
powlistUpToN src/Multiset.hs 23;" f
|
powlistUpToN src/Multiset.hs 23;" f
|
||||||
powlistUpToN' src/Multiset.hs 12;" f
|
powlistUpToN' src/Multiset.hs 12;" f
|
||||||
powlistUpToN'' src/Multiset.hs 31;" f
|
powlistUpToN'' src/Multiset.hs 31;" f
|
||||||
ppDraw src/Dodge/Render/ShapePicture.hs 118;" f
|
ppDraw src/Dodge/Render/ShapePicture.hs 119;" f
|
||||||
ppEvents src/Dodge/Update.hs 763;" f
|
ppEvents src/Dodge/Update.hs 763;" f
|
||||||
ppLevelReset src/Dodge/PressPlate.hs 13;" f
|
ppLevelReset src/Dodge/PressPlate.hs 13;" f
|
||||||
preCritStart src/Dodge/Room/Start.hs 83;" f
|
preCritStart src/Dodge/Room/Start.hs 83;" f
|
||||||
@@ -4723,7 +4722,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
|
|||||||
randsSpread src/RandomHelp.hs 120;" f
|
randsSpread src/RandomHelp.hs 120;" f
|
||||||
ratIntersectLineLine src/Geometry/Intersect.hs 225;" f
|
ratIntersectLineLine src/Geometry/Intersect.hs 225;" f
|
||||||
readSaveSlot src/Dodge/Save.hs 45;" f
|
readSaveSlot src/Dodge/Save.hs 45;" f
|
||||||
recoilAmount src/Dodge/HeldUse.hs 459;" f
|
recoilAmount src/Dodge/HeldUse.hs 458;" f
|
||||||
rectNSWE src/Geometry/Polygon.hs 13;" f
|
rectNSWE src/Geometry/Polygon.hs 13;" f
|
||||||
rectVV src/Geometry/Polygon.hs 38;" f
|
rectVV src/Geometry/Polygon.hs 38;" f
|
||||||
rectWH src/Geometry/Polygon.hs 17;" f
|
rectWH src/Geometry/Polygon.hs 17;" f
|
||||||
@@ -4753,7 +4752,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 178;" f
|
|||||||
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
|
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
|
||||||
remoteScreen src/Dodge/Item/Scope.hs 139;" f
|
remoteScreen src/Dodge/Item/Scope.hs 139;" f
|
||||||
removeAimPosture src/Dodge/Creature/YourControl.hs 158;" f
|
removeAimPosture src/Dodge/Creature/YourControl.hs 158;" f
|
||||||
removeAmmoFromMag src/Dodge/HeldUse.hs 922;" f
|
removeAmmoFromMag src/Dodge/HeldUse.hs 916;" f
|
||||||
removeDot src/ShortShow.hs 40;" f
|
removeDot src/ShortShow.hs 40;" f
|
||||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||||
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
||||||
@@ -4800,12 +4799,12 @@ rhombus src/Polyhedra.hs 72;" f
|
|||||||
rifle src/Dodge/Item/Held/Cane.hs 19;" f
|
rifle src/Dodge/Item/Held/Cane.hs 19;" f
|
||||||
right src/DoubleStack.hs 16;" f
|
right src/DoubleStack.hs 16;" f
|
||||||
rightChildList src/Dodge/Item/Grammar.hs 191;" f
|
rightChildList src/Dodge/Item/Grammar.hs 191;" f
|
||||||
rightHandPQ src/Dodge/Creature/HandPos.hs 50;" f
|
rightHandPQ src/Dodge/Creature/HandPos.hs 39;" f
|
||||||
rightIsParentCombine src/Dodge/Item/Grammar.hs 174;" f
|
rightIsParentCombine src/Dodge/Item/Grammar.hs 174;" f
|
||||||
rightLegPQ src/Dodge/Creature/HandPos.hs 111;" f
|
rightLegPQ src/Dodge/Creature/HandPos.hs 100;" f
|
||||||
rightPad src/Padding.hs 19;" f
|
rightPad src/Padding.hs 19;" f
|
||||||
rightPadNoSquash src/Padding.hs 23;" f
|
rightPadNoSquash src/Padding.hs 23;" f
|
||||||
rightWristPQ src/Dodge/Creature/HandPos.hs 68;" f
|
rightWristPQ src/Dodge/Creature/HandPos.hs 57;" f
|
||||||
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
||||||
rlauncherPic src/Dodge/Item/Draw/SPic.hs 409;" f
|
rlauncherPic src/Dodge/Item/Draw/SPic.hs 409;" f
|
||||||
rmInLinks src/Dodge/RoomLink.hs 138;" f
|
rmInLinks src/Dodge/RoomLink.hs 138;" f
|
||||||
@@ -4979,7 +4978,7 @@ setViewDistance src/Dodge/Update/Camera.hs 234;" f
|
|||||||
setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
|
setViewPos src/Dodge/Creature/ReaderUpdate.hs 63;" f
|
||||||
setViewport src/Dodge/Render.hs 440;" f
|
setViewport src/Dodge/Render.hs 440;" f
|
||||||
setVol src/Dodge/Config/Update.hs 30;" f
|
setVol src/Dodge/Config/Update.hs 30;" f
|
||||||
setWristShieldPos src/Dodge/Equipment.hs 47;" f
|
setWristShieldPos src/Dodge/Equipment.hs 48;" f
|
||||||
setWristShieldPos src/Dodge/Euse.hs 35;" f
|
setWristShieldPos src/Dodge/Euse.hs 35;" f
|
||||||
setupConLoop src/Loop.hs 102;" f
|
setupConLoop src/Loop.hs 102;" f
|
||||||
setupConLoop' src/Loop.hs 192;" f
|
setupConLoop' src/Loop.hs 192;" f
|
||||||
@@ -5017,8 +5016,8 @@ shellShape src/Dodge/Projectile/Draw.hs 35;" f
|
|||||||
shieldWall src/Dodge/Item/BackgroundEffect.hs 77;" f
|
shieldWall src/Dodge/Item/BackgroundEffect.hs 77;" f
|
||||||
shiftByV2 src/Dodge/PlacementSpot.hs 254;" f
|
shiftByV2 src/Dodge/PlacementSpot.hs 254;" f
|
||||||
shiftChildren src/Dodge/Tree/Compose.hs 43;" f
|
shiftChildren src/Dodge/Tree/Compose.hs 43;" f
|
||||||
shiftDraw src/Dodge/Render/ShapePicture.hs 78;" f
|
shiftDraw src/Dodge/Render/ShapePicture.hs 79;" f
|
||||||
shiftDraw' src/Dodge/Render/ShapePicture.hs 84;" f
|
shiftDraw' src/Dodge/Render/ShapePicture.hs 85;" f
|
||||||
shiftInBy src/Dodge/PlacementSpot.hs 251;" f
|
shiftInBy src/Dodge/PlacementSpot.hs 251;" f
|
||||||
shiftInvItems src/Dodge/Update/Input/InGame.hs 305;" f
|
shiftInvItems src/Dodge/Update/Input/InGame.hs 305;" f
|
||||||
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 350;" f
|
shiftInvItemsDown src/Dodge/Update/Input/InGame.hs 350;" f
|
||||||
@@ -5037,16 +5036,16 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
|
|||||||
shiftedGrid src/Grid.hs 25;" f
|
shiftedGrid src/Grid.hs 25;" f
|
||||||
shineTargetLaser src/Dodge/Creature/State.hs 200;" f
|
shineTargetLaser src/Dodge/Creature/State.hs 200;" f
|
||||||
shineTorch src/Dodge/Creature/State.hs 237;" f
|
shineTorch src/Dodge/Creature/State.hs 237;" f
|
||||||
shootBullet src/Dodge/HeldUse.hs 996;" f
|
shootBullet src/Dodge/HeldUse.hs 990;" f
|
||||||
shootBullets src/Dodge/HeldUse.hs 986;" f
|
shootBullets src/Dodge/HeldUse.hs 980;" f
|
||||||
shootFirstMiss src/Dodge/Creature/Volition.hs 34;" f
|
shootFirstMiss src/Dodge/Creature/Volition.hs 34;" f
|
||||||
shootLaser src/Dodge/HeldUse.hs 839;" f
|
shootLaser src/Dodge/HeldUse.hs 833;" f
|
||||||
shootPulseBall src/Dodge/HeldUse.hs 907;" f
|
shootPulseBall src/Dodge/HeldUse.hs 901;" f
|
||||||
shootPulseLaser src/Dodge/HeldUse.hs 880;" f
|
shootPulseLaser src/Dodge/HeldUse.hs 874;" f
|
||||||
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
||||||
shootTeslaArc src/Dodge/HeldUse.hs 1216;" f
|
shootTeslaArc src/Dodge/HeldUse.hs 1215;" f
|
||||||
shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
|
shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
|
||||||
shootTractorBeam src/Dodge/HeldUse.hs 795;" f
|
shootTractorBeam src/Dodge/HeldUse.hs 789;" f
|
||||||
shootersRoom src/Dodge/Room/Room.hs 315;" f
|
shootersRoom src/Dodge/Room/Room.hs 315;" f
|
||||||
shootersRoom' src/Dodge/Room/Room.hs 280;" f
|
shootersRoom' src/Dodge/Room/Room.hs 280;" f
|
||||||
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
||||||
@@ -5337,12 +5336,12 @@ topPrismIndices src/Shader/Poke.hs 410;" f
|
|||||||
topTestPart src/Dodge/TestString.hs 71;" f
|
topTestPart src/Dodge/TestString.hs 71;" f
|
||||||
torch src/Dodge/Item/Held/Utility.hs 23;" f
|
torch src/Dodge/Item/Held/Utility.hs 23;" f
|
||||||
torchShape src/Dodge/Item/Draw/SPic.hs 290;" f
|
torchShape src/Dodge/Item/Draw/SPic.hs 290;" f
|
||||||
torqueAmount src/Dodge/HeldUse.hs 573;" f
|
torqueAmount src/Dodge/HeldUse.hs 572;" f
|
||||||
torqueCr src/Dodge/WorldEffect.hs 71;" f
|
torqueCr src/Dodge/WorldEffect.hs 71;" f
|
||||||
torso src/Dodge/Creature/Picture.hs 102;" f
|
torso src/Dodge/Creature/Picture.hs 102;" f
|
||||||
tractCr src/Dodge/TractorBeam/Update.hs 27;" f
|
tractCr src/Dodge/TractorBeam/Update.hs 27;" f
|
||||||
tractFlIt src/Dodge/TractorBeam/Update.hs 22;" f
|
tractFlIt src/Dodge/TractorBeam/Update.hs 22;" f
|
||||||
tractorBeamAt src/Dodge/HeldUse.hs 807;" f
|
tractorBeamAt src/Dodge/HeldUse.hs 801;" f
|
||||||
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 53;" f
|
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 53;" f
|
||||||
tractorGunPic src/Dodge/Item/Draw/SPic.hs 449;" f
|
tractorGunPic src/Dodge/Item/Draw/SPic.hs 449;" f
|
||||||
tractorPullPos src/Dodge/TractorBeam/Update.hs 32;" f
|
tractorPullPos src/Dodge/TractorBeam/Update.hs 32;" f
|
||||||
@@ -5355,8 +5354,8 @@ translate3 src/Picture/Base.hs 120;" f
|
|||||||
translateFloatingCamera src/Dodge/Update/Camera.hs 46;" f
|
translateFloatingCamera src/Dodge/Update/Camera.hs 46;" f
|
||||||
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 63;" f
|
translateFloatingCameraKeys src/Dodge/Update/Camera.hs 63;" f
|
||||||
translateH src/Picture/Base.hs 112;" f
|
translateH src/Picture/Base.hs 112;" f
|
||||||
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 86;" f
|
translatePointToLeftHand src/Dodge/Creature/HandPos.hs 75;" f
|
||||||
translatePointToRightHand src/Dodge/Creature/HandPos.hs 39;" f
|
translatePointToRightHand src/Dodge/Creature/HandPos.hs 36;" f
|
||||||
translateSH src/Shape.hs 245;" f
|
translateSH src/Shape.hs 245;" f
|
||||||
translateSHxy src/Shape.hs 249;" f
|
translateSHxy src/Shape.hs 249;" f
|
||||||
translateSHz src/Shape.hs 253;" f
|
translateSHz src/Shape.hs 253;" f
|
||||||
@@ -5364,11 +5363,11 @@ translateSP src/ShapePicture.hs 53;" f
|
|||||||
translateSPxy src/ShapePicture.hs 45;" f
|
translateSPxy src/ShapePicture.hs 45;" f
|
||||||
translateSPz src/ShapePicture.hs 49;" f
|
translateSPz src/ShapePicture.hs 49;" f
|
||||||
translateScreenPos src/Dodge/ScreenPos.hs 12;" f
|
translateScreenPos src/Dodge/ScreenPos.hs 12;" f
|
||||||
translateToES src/Dodge/Creature/HandPos.hs 22;" f
|
translateToES src/Dodge/Creature/HandPos.hs 23;" f
|
||||||
translateToLeftHand src/Dodge/Creature/HandPos.hs 89;" f
|
translateToLeftHand src/Dodge/Creature/HandPos.hs 78;" f
|
||||||
translateToLeftLeg src/Dodge/Creature/HandPos.hs 108;" f
|
translateToLeftLeg src/Dodge/Creature/HandPos.hs 97;" f
|
||||||
translateToRightHand src/Dodge/Creature/HandPos.hs 65;" f
|
translateToRightHand src/Dodge/Creature/HandPos.hs 54;" f
|
||||||
translateToRightLeg src/Dodge/Creature/HandPos.hs 123;" f
|
translateToRightLeg src/Dodge/Creature/HandPos.hs 112;" f
|
||||||
translateWallID src/Dodge/Wall/Move.hs 37;" f
|
translateWallID src/Dodge/Wall/Move.hs 37;" f
|
||||||
translateXY src/Polyhedra.hs 26;" f
|
translateXY src/Polyhedra.hs 26;" f
|
||||||
trapezionBWHW src/Geometry/Polygon.hs 24;" f
|
trapezionBWHW src/Geometry/Polygon.hs 24;" f
|
||||||
@@ -5398,8 +5397,8 @@ tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 22;" f
|
|||||||
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 38;" f
|
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 38;" f
|
||||||
tryPickupSelected src/Dodge/Update/Input/InGame.hs 144;" f
|
tryPickupSelected src/Dodge/Update/Input/InGame.hs 144;" f
|
||||||
tryPlay src/Sound.hs 84;" f
|
tryPlay src/Sound.hs 84;" f
|
||||||
tryPutItemInInv src/Dodge/Inventory/Add.hs 24;" f
|
tryPutItemInInv src/Dodge/Inventory/Add.hs 23;" f
|
||||||
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 53;" f
|
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 52;" f
|
||||||
trySeedFromClipboard src/Dodge/Menu.hs 91;" f
|
trySeedFromClipboard src/Dodge/Menu.hs 91;" f
|
||||||
trySpin src/Dodge/Projectile/Update.hs 170;" f
|
trySpin src/Dodge/Projectile/Update.hs 170;" f
|
||||||
trySynthBullet src/Dodge/Creature/State.hs 166;" f
|
trySynthBullet src/Dodge/Creature/State.hs 166;" f
|
||||||
@@ -5417,8 +5416,8 @@ tutorialMessage1 src/Dodge/Room/Tutorial.hs 95;" f
|
|||||||
tweenAngles src/Geometry/Vector.hs 195;" f
|
tweenAngles src/Geometry/Vector.hs 195;" f
|
||||||
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
|
twinSlowDoorChasers src/Dodge/Room/LongDoor.hs 80;" f
|
||||||
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
|
twinSlowDoorRoom src/Dodge/Room/LongDoor.hs 28;" f
|
||||||
twists src/Dodge/Creature/Test.hs 102;" f
|
twists src/Dodge/Creature/Test.hs 99;" f
|
||||||
twoFlat src/Dodge/Creature/Test.hs 99;" f
|
twoFlat src/Dodge/Creature/Test.hs 96;" f
|
||||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 81;" f
|
twoFlatHRot src/Dodge/Item/HeldOffset.hs 81;" f
|
||||||
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 165;" f
|
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 165;" f
|
||||||
twoRoomPoss src/Dodge/PlacementSpot.hs 154;" f
|
twoRoomPoss src/Dodge/PlacementSpot.hs 154;" f
|
||||||
@@ -5579,21 +5578,21 @@ upperPrismPolySU src/Shape.hs 114;" f
|
|||||||
upperPrismPolyTS src/Shape.hs 120;" f
|
upperPrismPolyTS src/Shape.hs 120;" f
|
||||||
upperRounded src/Shape.hs 185;" f
|
upperRounded src/Shape.hs 185;" f
|
||||||
useBulletPayload src/Dodge/Bullet.hs 114;" f
|
useBulletPayload src/Dodge/Bullet.hs 114;" f
|
||||||
useGasParams src/Dodge/HeldUse.hs 1121;" f
|
useGasParams src/Dodge/HeldUse.hs 1115;" f
|
||||||
useHotkey src/Dodge/Creature/YourControl.hs 76;" f
|
useHotkey src/Dodge/Creature/YourControl.hs 76;" f
|
||||||
useInventoryPath src/Dodge/HeldUse.hs 1440;" f
|
useInventoryPath src/Dodge/HeldUse.hs 1431;" f
|
||||||
useItem src/Dodge/Creature/Impulse/UseItem.hs 19;" f
|
useItem src/Dodge/Creature/Impulse/UseItem.hs 19;" f
|
||||||
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 25;" f
|
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 25;" f
|
||||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 259;" f
|
useLnkRoomPos src/Dodge/PlacementSpot.hs 259;" f
|
||||||
useLoadedAmmo src/Dodge/HeldUse.hs 713;" f
|
useLoadedAmmo src/Dodge/HeldUse.hs 711;" f
|
||||||
useMagShield src/Dodge/Euse.hs 27;" f
|
useMagShield src/Dodge/Euse.hs 27;" f
|
||||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||||
usePayload src/Dodge/Payload.hs 18;" f
|
usePayload src/Dodge/Payload.hs 18;" f
|
||||||
useRewindGun src/Dodge/HeldUse.hs 1400;" f
|
useRewindGun src/Dodge/HeldUse.hs 1391;" f
|
||||||
useRoomPosCond src/Dodge/PlacementSpot.hs 188;" f
|
useRoomPosCond src/Dodge/PlacementSpot.hs 188;" f
|
||||||
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 191;" f
|
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 191;" f
|
||||||
useStopWatch src/Dodge/HeldUse.hs 1381;" f
|
useStopWatch src/Dodge/HeldUse.hs 1372;" f
|
||||||
useTimeScrollGun src/Dodge/HeldUse.hs 1389;" f
|
useTimeScrollGun src/Dodge/HeldUse.hs 1380;" f
|
||||||
useUnusedLnk src/Dodge/PlacementSpot.hs 179;" f
|
useUnusedLnk src/Dodge/PlacementSpot.hs 179;" f
|
||||||
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 207;" f
|
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 207;" f
|
||||||
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 214;" f
|
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 214;" f
|
||||||
@@ -5627,7 +5626,7 @@ visionCheck src/Dodge/Creature/Perception.hs 153;" f
|
|||||||
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
|
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
|
||||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 369;" f
|
volleyGunShape src/Dodge/Item/Draw/SPic.hs 369;" f
|
||||||
walkNozzle src/Dodge/HeldUse.hs 779;" f
|
walkNozzle src/Dodge/HeldUse.hs 777;" f
|
||||||
walkableNodeNear src/Dodge/Path.hs 48;" f
|
walkableNodeNear src/Dodge/Path.hs 48;" f
|
||||||
wallBlips src/Dodge/RadarSweep.hs 98;" f
|
wallBlips src/Dodge/RadarSweep.hs 98;" f
|
||||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
|
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
|
||||||
@@ -5636,7 +5635,7 @@ wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
|
|||||||
wallToSurface src/Dodge/Base/Collide.hs 172;" f
|
wallToSurface src/Dodge/Base/Collide.hs 172;" f
|
||||||
wallsFromRooms src/Dodge/Layout.hs 146;" f
|
wallsFromRooms src/Dodge/Layout.hs 146;" f
|
||||||
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
|
||||||
warmupSound src/Dodge/HeldUse.hs 1434;" f
|
warmupSound src/Dodge/HeldUse.hs 1425;" f
|
||||||
warningRooms src/Dodge/Room/Warning.hs 26;" f
|
warningRooms src/Dodge/Room/Warning.hs 26;" f
|
||||||
wasdAim src/Dodge/Creature/YourControl.hs 132;" f
|
wasdAim src/Dodge/Creature/YourControl.hs 132;" f
|
||||||
wasdDir src/Dodge/WASD.hs 17;" f
|
wasdDir src/Dodge/WASD.hs 17;" f
|
||||||
@@ -5696,7 +5695,7 @@ wlsNearRect src/Dodge/Zoning/Wall.hs 46;" f
|
|||||||
wlsNearSeg src/Dodge/Zoning/Wall.hs 42;" f
|
wlsNearSeg src/Dodge/Zoning/Wall.hs 42;" f
|
||||||
wordsBy src/ListHelp.hs 116;" f
|
wordsBy src/ListHelp.hs 116;" f
|
||||||
worldPosToScreen src/Dodge/Base/Coordinate.hs 28;" f
|
worldPosToScreen src/Dodge/Base/Coordinate.hs 28;" f
|
||||||
worldSPic src/Dodge/Render/ShapePicture.hs 21;" f
|
worldSPic src/Dodge/Render/ShapePicture.hs 22;" f
|
||||||
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
||||||
wpAdd src/Dodge/Room/RezBox.hs 148;" f
|
wpAdd src/Dodge/Room/RezBox.hs 148;" f
|
||||||
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 546;" f
|
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 546;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user