Add more chasecrit sounds

This commit is contained in:
2022-05-19 14:18:54 +01:00
parent 7f3449dd5c
commit 40fc6792ae
4 changed files with 188 additions and 181 deletions
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+2
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@@ -49,9 +49,11 @@ chaseCrit = defaultCreature
, _crVocalization = Vocalization seagullChatterS
[seagullBarkS
,seagullChatterS
,seagullChatter1S
,seagullWhistleS
,seagullWhistle1S
,seagullCryS
,seagullCry1S
] 50 0
, _crMvType = defaultChaseMvType
}
+186 -181
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@@ -1,4 +1,4 @@
-- generated at 2022-05-19 12:29:16.87589614 UTC
-- generated at 2022-05-19 13:12:07.606387989 UTC
module Dodge.SoundLogic.ExternallyGeneratedSounds where
import Sound.Data
soundToVol :: SoundID -> Float
@@ -12,69 +12,70 @@ soundToVol v = case _getSoundID v of
6 -> 5000
7 -> 3000
8 -> 5000
9 -> 3000
10 -> 4000
11 -> 5000
9 -> 5000
10 -> 3000
11 -> 4000
12 -> 5000
13 -> 10000
14 -> 8000
13 -> 5000
14 -> 10000
15 -> 8000
16 -> 8000
17 -> 8000
18 -> 10000
19 -> 3000
20 -> 4000
21 -> 5000
18 -> 8000
19 -> 10000
20 -> 3000
21 -> 4000
22 -> 5000
23 -> 5000
24 -> 20000
25 -> 4000
26 -> 10000
27 -> 8000
28 -> 4000
29 -> 2000
30 -> 6000
31 -> 500
32 -> 5000
33 -> 8000
24 -> 5000
25 -> 20000
26 -> 4000
27 -> 10000
28 -> 8000
29 -> 4000
30 -> 2000
31 -> 6000
32 -> 500
33 -> 5000
34 -> 8000
35 -> 8000
36 -> 5000
37 -> 10000
38 -> 8000
39 -> 4000
40 -> 3000
41 -> 8000
42 -> 2000
43 -> 10000
44 -> 5000
45 -> 2000
46 -> 3000
47 -> 5000
48 -> 10000
49 -> 12000
50 -> 5000
36 -> 8000
37 -> 5000
38 -> 10000
39 -> 8000
40 -> 4000
41 -> 3000
42 -> 8000
43 -> 2000
44 -> 10000
45 -> 5000
46 -> 2000
47 -> 3000
48 -> 5000
49 -> 10000
50 -> 12000
51 -> 5000
52 -> 10000
53 -> 12000
54 -> 2000
55 -> 3000
56 -> 8000
57 -> 5000
58 -> 2000
59 -> 3000
60 -> 10000
61 -> 500
62 -> 10000
63 -> 3000
64 -> 15000
65 -> 10000
66 -> 3000
67 -> 1000
68 -> 15000
69 -> 10000
70 -> 5000
71 -> 8000
52 -> 5000
53 -> 10000
54 -> 12000
55 -> 2000
56 -> 3000
57 -> 8000
58 -> 5000
59 -> 2000
60 -> 3000
61 -> 10000
62 -> 500
63 -> 10000
64 -> 3000
65 -> 15000
66 -> 10000
67 -> 3000
68 -> 1000
69 -> 15000
70 -> 10000
71 -> 5000
72 -> 8000
_ -> 50
soundToOnomato :: SoundID -> String
soundToOnomato v = case _getSoundID v of
@@ -87,69 +88,70 @@ soundToOnomato v = case _getSoundID v of
6 -> "KRTNKL"
7 -> "DWAAH"
8 -> "DEDEDUM"
9 -> "BWAH"
10 -> "TIPTOP"
11 -> "DEDEDA"
12 -> "TINKLE"
13 -> "TATATA"
14 -> "CRSK"
15 -> "CRNK"
16 -> "TAKH"
17 -> "CRUNK"
18 -> "SCREE"
19 -> "TNKTNKTNK"
20 -> "TIPTAP"
21 -> "WRR"
22 -> "DEDUM"
23 -> "HSS"
24 -> "BOOM"
25 -> "CLNK"
26 -> "BRAP"
27 -> "CRSNK"
28 -> "TAPP"
29 -> "BLIH"
30 -> "TAPTIP"
31 -> "CLICK"
32 -> "FWUMP"
33 -> "RINGGG"
34 -> "BRAP"
35 -> "CRUMPLE"
36 -> "TRINKL"
37 -> "PEW"
38 -> "TAK"
39 -> "SMACK"
40 -> "DRR"
41 -> "CRASH"
42 -> "SWSH"
43 -> "CRAKLE"
44 -> "CRTINK"
45 -> "FHP"
46 -> "CHPCHPCHP"
47 -> "BIPBIPBIP"
48 -> "CHUGUGUG"
49 -> "BRPBRPBRP"
50 -> "CRUH"
51 -> "CHNKCHNKCHUNK"
52 -> "WRRR"
53 -> "BRDBRDBRD"
54 -> "PHF"
55 -> "BWAAH"
56 -> "BEP"
57 -> "HSSS"
58 -> "SHUHP"
59 -> "THUD"
60 -> "WHSSH"
61 -> "HMM"
62 -> "BRAHCHCH"
63 -> "TIP"
64 -> "BANGG"
65 -> "ZHM"
66 -> "TAP"
67 -> "BLPCHCH"
68 -> "BANG"
69 -> "CHUGUGUG"
70 -> "DEDA"
71 -> "CRISH"
9 -> "CR-UH"
10 -> "BWAH"
11 -> "TIPTOP"
12 -> "DEDEDA"
13 -> "TINKLE"
14 -> "TATATA"
15 -> "CRSK"
16 -> "CRNK"
17 -> "TAKH"
18 -> "CRUNK"
19 -> "SCREE"
20 -> "TNKTNKTNK"
21 -> "TIPTAP"
22 -> "WRR"
23 -> "DEDUM"
24 -> "HSS"
25 -> "BOOM"
26 -> "CLNK"
27 -> "BRAP"
28 -> "CRSNK"
29 -> "TAPP"
30 -> "BLIH"
31 -> "TAPTIP"
32 -> "CLICK"
33 -> "FWUMP"
34 -> "RINGGG"
35 -> "BRAP"
36 -> "CRUMPLE"
37 -> "TRINKL"
38 -> "PEW"
39 -> "TAK"
40 -> "SMACK"
41 -> "DRR"
42 -> "CRASH"
43 -> "SWSH"
44 -> "CRAKLE"
45 -> "CRTINK"
46 -> "FHP"
47 -> "CHPCHPCHP"
48 -> "BIPBIPBIP"
49 -> "CHUGUGUG"
50 -> "BRPBRPBRP"
51 -> "CRUH"
52 -> "CHNKCHNKCHUNK"
53 -> "WRRR"
54 -> "BRDBRDBRD"
55 -> "PHF"
56 -> "BWAAH"
57 -> "BEP"
58 -> "HSSS"
59 -> "SHUHP"
60 -> "THUD"
61 -> "WHSSH"
62 -> "HMM"
63 -> "BRAHCHCH"
64 -> "TIP"
65 -> "BANGG"
66 -> "ZHM"
67 -> "TAP"
68 -> "BLPCHCH"
69 -> "BANG"
70 -> "CHUGUGUG"
71 -> "DEDA"
72 -> "CRISH"
_ -> error "unitialised sound"
soundPathList :: [String]
soundPathList =
@@ -162,6 +164,7 @@ soundPathList =
, "smallGlass2.KRTNKL.5000.wav"
, "skwareFadeTwoSec.DWAAH.3000.wav"
, "dededum.DEDEDUM.5000.wav"
, "seagullCry1.CR-UH.5000.wav"
, "sineRaisePitchOneSec.BWAH.3000.wav"
, "twoStepSlow.TIPTOP.4000.wav"
, "dededa.DEDEDA.5000.wav"
@@ -244,129 +247,131 @@ skwareFadeTwoSecS :: SoundID
skwareFadeTwoSecS = SoundID 7
dededumS :: SoundID
dededumS = SoundID 8
seagullCry1S :: SoundID
seagullCry1S = SoundID 9
sineRaisePitchOneSecS :: SoundID
sineRaisePitchOneSecS = SoundID 9
sineRaisePitchOneSecS = SoundID 10
twoStepSlowS :: SoundID
twoStepSlowS = SoundID 10
twoStepSlowS = SoundID 11
dededaS :: SoundID
dededaS = SoundID 11
dededaS = SoundID 12
smallGlass4S :: SoundID
smallGlass4S = SoundID 12
smallGlass4S = SoundID 13
autoBS :: SoundID
autoBS = SoundID 13
autoBS = SoundID 14
glassShat4S :: SoundID
glassShat4S = SoundID 14
glassShat4S = SoundID 15
glassShat3S :: SoundID
glassShat3S = SoundID 15
glassShat3S = SoundID 16
tap2S :: SoundID
tap2S = SoundID 16
tap2S = SoundID 17
impact2S :: SoundID
impact2S = SoundID 17
impact2S = SoundID 18
tone440sawtoothS :: SoundID
tone440sawtoothS = SoundID 18
tone440sawtoothS = SoundID 19
reloadS :: SoundID
reloadS = SoundID 19
reloadS = SoundID 20
twoStepS :: SoundID
twoStepS = SoundID 20
twoStepS = SoundID 21
fireS :: SoundID
fireS = SoundID 21
fireS = SoundID 22
dedumS :: SoundID
dedumS = SoundID 22
dedumS = SoundID 23
foamSprayFadeOutS :: SoundID
foamSprayFadeOutS = SoundID 23
foamSprayFadeOutS = SoundID 24
explosionS :: SoundID
explosionS = SoundID 24
explosionS = SoundID 25
tapQuietS :: SoundID
tapQuietS = SoundID 25
tapQuietS = SoundID 26
autoGunS :: SoundID
autoGunS = SoundID 26
autoGunS = SoundID 27
glassShat1S :: SoundID
glassShat1S = SoundID 27
glassShat1S = SoundID 28
foot3S :: SoundID
foot3S = SoundID 28
foot3S = SoundID 29
healS :: SoundID
healS = SoundID 29
healS = SoundID 30
twoStep1S :: SoundID
twoStep1S = SoundID 30
twoStep1S = SoundID 31
click1S :: SoundID
click1S = SoundID 31
click1S = SoundID 32
tap4S :: SoundID
tap4S = SoundID 32
tap4S = SoundID 33
tinitusS :: SoundID
tinitusS = SoundID 33
tinitusS = SoundID 34
tap3S :: SoundID
tap3S = SoundID 34
tap3S = SoundID 35
impact3S :: SoundID
impact3S = SoundID 35
impact3S = SoundID 36
smallGlass1S :: SoundID
smallGlass1S = SoundID 36
smallGlass1S = SoundID 37
seagullWhistle1S :: SoundID
seagullWhistle1S = SoundID 37
seagullWhistle1S = SoundID 38
tap1S :: SoundID
tap1S = SoundID 38
tap1S = SoundID 39
hit1S :: SoundID
hit1S = SoundID 39
hit1S = SoundID 40
slideDoorS :: SoundID
slideDoorS = SoundID 40
slideDoorS = SoundID 41
impact1S :: SoundID
impact1S = SoundID 41
impact1S = SoundID 42
knifeS :: SoundID
knifeS = SoundID 42
knifeS = SoundID 43
elecCrackleS :: SoundID
elecCrackleS = SoundID 43
elecCrackleS = SoundID 44
smallGlass3S :: SoundID
smallGlass3S = SoundID 44
smallGlass3S = SoundID 45
whiteNoiseFadeInS :: SoundID
whiteNoiseFadeInS = SoundID 45
whiteNoiseFadeInS = SoundID 46
reload1S :: SoundID
reload1S = SoundID 46
reload1S = SoundID 47
computerBeepingS :: SoundID
computerBeepingS = SoundID 47
computerBeepingS = SoundID 48
seagullChatter1S :: SoundID
seagullChatter1S = SoundID 48
seagullChatter1S = SoundID 49
miniS :: SoundID
miniS = SoundID 49
miniS = SoundID 50
seagullCryS :: SoundID
seagullCryS = SoundID 50
seagullCryS = SoundID 51
crankSlowS :: SoundID
crankSlowS = SoundID 51
crankSlowS = SoundID 52
fireLoudS :: SoundID
fireLoudS = SoundID 52
fireLoudS = SoundID 53
mini1S :: SoundID
mini1S = SoundID 53
mini1S = SoundID 54
whiteNoiseFadeOutS :: SoundID
whiteNoiseFadeOutS = SoundID 54
whiteNoiseFadeOutS = SoundID 55
sineRaisePitchTwoSecS :: SoundID
sineRaisePitchTwoSecS = SoundID 55
sineRaisePitchTwoSecS = SoundID 56
tone440S :: SoundID
tone440S = SoundID 56
tone440S = SoundID 57
foamSprayLoopS :: SoundID
foamSprayLoopS = SoundID 57
foamSprayLoopS = SoundID 58
pickUpS :: SoundID
pickUpS = SoundID 58
pickUpS = SoundID 59
hitS :: SoundID
hitS = SoundID 59
hitS = SoundID 60
missileLaunchS :: SoundID
missileLaunchS = SoundID 60
missileLaunchS = SoundID 61
fridgeHumS :: SoundID
fridgeHumS = SoundID 61
fridgeHumS = SoundID 62
shotgunS :: SoundID
shotgunS = SoundID 62
shotgunS = SoundID 63
foot1S :: SoundID
foot1S = SoundID 63
foot1S = SoundID 64
bangEchoS :: SoundID
bangEchoS = SoundID 64
bangEchoS = SoundID 65
teleS :: SoundID
teleS = SoundID 65
teleS = SoundID 66
foot2S :: SoundID
foot2S = SoundID 66
foot2S = SoundID 67
oldMachineBootS :: SoundID
oldMachineBootS = SoundID 67
oldMachineBootS = SoundID 68
bangS :: SoundID
bangS = SoundID 68
bangS = SoundID 69
seagullChatterS :: SoundID
seagullChatterS = SoundID 69
seagullChatterS = SoundID 70
dedaS :: SoundID
dedaS = SoundID 70
dedaS = SoundID 71
impact4S :: SoundID
impact4S = SoundID 71
impact4S = SoundID 72