Refactor clouds

This commit is contained in:
2025-06-24 13:28:17 +01:00
parent b1041d1eb0
commit 444be7b49c
12 changed files with 80 additions and 140 deletions
+20 -9
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@@ -1,13 +1,24 @@
module Dodge.Cloud where module Dodge.Cloud (clAlt) where
import Dodge.Data.Cloud import Dodge.Data.Cloud
cRad :: Cloud -> Float clAlt :: Cloud -> Float
cRad cl = case _clType cl of clAlt cl = case _clType cl of
SmokeCloud -> 0 SmokeCloud -> 30
FlamerSmokeCloud -> 6 FlamerSmokeCloud -> 30
RocketCloud -> 15 RocketCloud -> 30
StoneDust -> 15 StoneDust -> 1
CryoReleaseCloud -> 10 DirtDust -> 1
GasCloud -> 15 CryoReleaseCloud -> 50
GasCloud -> 20
BloodCloud -> 1
--clRad :: Cloud -> Float
--clRad cl = case _clType cl of
-- SmokeCloud -> 15
-- FlamerSmokeCloud -> 6
-- RocketCloud -> 15
-- StoneDust -> 15
-- CryoReleaseCloud -> 10
-- GasCloud -> 15
-- BloodCloud -> 10
+3 -2
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@@ -5,7 +5,6 @@
module Dodge.Data.Cloud where module Dodge.Data.Cloud where
import Color
import Control.Lens import Control.Lens
import Data.Aeson import Data.Aeson
import Data.Aeson.TH import Data.Aeson.TH
@@ -20,7 +19,7 @@ data Cloud = Cloud
, _clVel :: Point3 , _clVel :: Point3
-- , _clPict :: CloudDraw -- , _clPict :: CloudDraw
-- , _clRad :: Float -- , _clRad :: Float
, _clAlt :: Float -- , _clAlt :: Float
, _clTimer :: Int , _clTimer :: Int
, _clType :: CloudType , _clType :: CloudType
} }
@@ -33,6 +32,8 @@ data CloudType
| CryoReleaseCloud | CryoReleaseCloud
| GasCloud | GasCloud
| StoneDust | StoneDust
| DirtDust
| BloodCloud
deriving (Eq, Ord, Show, Read) --Generic, Flat) deriving (Eq, Ord, Show, Read) --Generic, Flat)
makeLenses ''Cloud makeLenses ''Cloud
+1 -1
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@@ -18,7 +18,7 @@ import RandomHelp
updateFlame :: World -> Flame -> (World, Maybe Flame) updateFlame :: World -> Flame -> (World, Maybe Flame)
updateFlame w pt updateFlame w pt
| _flTimer pt <= 0 = (makeFlamerSmokeAt (addZ 20 ep) w, Nothing) | _flTimer pt <= 0 = (makeCloudAt FlamerSmokeCloud 200 (addZ 20 ep) w, Nothing)
| Just (_, Right wl) <- thit = (doupdate, Just $ reflame wl) | Just (_, Right wl) <- thit = (doupdate, Just $ reflame wl)
-- might want to move differently if we hit a creature? -- might want to move differently if we hit a creature?
| otherwise = (flFlicker pt doupdate, Just mvflame) | otherwise = (flFlicker pt doupdate, Just mvflame)
+7 -8
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@@ -1,6 +1,5 @@
module Dodge.Material.Damage (damMatSideEffect) where module Dodge.Material.Damage (damMatSideEffect) where
import Color
import Control.Lens import Control.Lens
import Dodge.Data.World import Dodge.Data.World
import Dodge.SoundLogic import Dodge.SoundLogic
@@ -29,10 +28,10 @@ damageStone dm ecw w =
Lasering _ p t -> makeSpark FireSpark (outTo p t) (rdir p t) Lasering _ p t -> makeSpark FireSpark (outTo p t) (rdir p t)
Piercing _ p t -> Piercing _ p t ->
makeSpark NormalSpark (outTo p t) (rdir p t) makeSpark NormalSpark (outTo p t) (rdir p t)
. smokeCloudAt white 200 1 (addZ 20 (outTo p t)) . makeCloudAt StoneDust 200 (addZ 20 (outTo p t))
. randsound p [slapS, slap1S] . randsound p [slapS, slap1S]
Blunt _ p t -> smokeCloudAt white 200 1 (addZ 20 (outTo p t)) Blunt _ p t -> makeCloudAt StoneDust 200 (addZ 20 (outTo p t))
Shattering _ p t -> smokeCloudAt white 200 1 (addZ 20 (outTo p t)) Shattering _ p t -> makeCloudAt StoneDust 200 (addZ 20 (outTo p t))
Crushing{} -> id Crushing{} -> id
Explosive{} -> id Explosive{} -> id
Sparking{} -> id Sparking{} -> id
@@ -101,7 +100,7 @@ damageFlesh dm _ w = w & case dm of
, bloodShort7S , bloodShort7S
, bloodShort8S , bloodShort8S
] ]
. smokeCloudAt red 200 1 (addZ 20 (outTo p t)) . makeCloudAt BloodCloud 50 (addZ 20 (outTo p t))
Blunt _ p _ -> randsound p [hitS] Blunt _ p _ -> randsound p [hitS]
Shattering _ _ _ -> id Shattering _ _ _ -> id
Crushing{} -> id Crushing{} -> id
@@ -124,10 +123,10 @@ damageDirt dm ecw w =
w & case dm of w & case dm of
Lasering _ p t -> makeSpark FireSpark (outTo p t) (rdir p t) Lasering _ p t -> makeSpark FireSpark (outTo p t) (rdir p t)
Piercing _ p t -> Piercing _ p t ->
smokeCloudAt orange 200 1 (addZ 20 (outTo p t)) makeCloudAt DirtDust 200 (addZ 20 (outTo p t))
. randsound p [slapS, slap1S] . randsound p [slapS, slap1S]
Blunt _ p t -> smokeCloudAt orange 200 1 (addZ 20 (outTo p t)) Blunt _ p t -> makeCloudAt DirtDust 200 (addZ 20 (outTo p t))
Shattering _ p t -> smokeCloudAt orange 200 1 (addZ 20 (outTo p t)) Shattering _ p t -> makeCloudAt DirtDust 200 (addZ 20 (outTo p t))
Crushing{} -> id Crushing{} -> id
Explosive{} -> id Explosive{} -> id
Sparking{} -> id Sparking{} -> id
+2 -3
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@@ -154,16 +154,15 @@ doThrust pj smoke w =
& soundContinue (ShellSound i) newPos missileLaunchS (Just 1) & soundContinue (ShellSound i) newPos missileLaunchS (Just 1)
-- & makeFlamelet (oldPos -.- vel) (vel + 2 * rotateV (pi + sparkD) accel) 3 10 -- & makeFlamelet (oldPos -.- vel) (vel + 2 * rotateV (pi + sparkD) accel) 3 10
& makeFlamelet (oldPos -.- vel) (vel +.+ rotateV (pi + sparkD) accel) 3 10 & makeFlamelet (oldPos -.- vel) (vel +.+ rotateV (pi + sparkD) accel) 3 10
& shellTrailCloud & makeCloudAt RocketCloud
lifetime lifetime
trailfadetime
(addZ 20 (oldPos +.+ r1 +.+ 30 *.* normalizeV (oldPos -.- newPos))) (addZ 20 (oldPos +.+ r1 +.+ 30 *.* normalizeV (oldPos -.- newPos)))
where where
lifetime = fst . randomR lt $ _randGen w lifetime = fst . randomR lt $ _randGen w
lt lt
| smoke == Just ReducedRocketSmoke = (50, 200) | smoke == Just ReducedRocketSmoke = (50, 200)
| otherwise = (300, 500) | otherwise = (300, 500)
trailfadetime = fst . randomR (100, 300) $ _randGen w -- trailfadetime = fst . randomR (100, 300) $ _randGen w
accel = rotateV (pj ^. pjDir) (V2 3 0) accel = rotateV (pj ^. pjDir) (V2 3 0)
i = _pjID pj i = _pjID pj
oldPos = _pjPos pj oldPos = _pjPos pj
+2 -1
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@@ -7,6 +7,7 @@ Description : Simulation update
-} -}
module Dodge.Update (updateUniverse) where module Dodge.Update (updateUniverse) where
import Dodge.Cloud
import Dodge.Creature.Radius import Dodge.Creature.Radius
import Dodge.Creature.Mass import Dodge.Creature.Mass
import Dodge.Damage import Dodge.Damage
@@ -748,7 +749,7 @@ updateCloud w c
where where
newVel@(V3 _ _ nvz) = (0.95 *.*.* springVels) +.+.+ V3 0 0 (0.001 * vertVel) newVel@(V3 _ _ nvz) = (0.95 *.*.* springVels) +.+.+ V3 0 0 (0.001 * vertVel)
newVel2 = stripZ newVel newVel2 = stripZ newVel
vertVel = _clAlt c - opz vertVel = clAlt c - opz
springVels = foldl' (clClSpringVel c) (_clVel c) (clsNearPoint oldPos2 w) springVels = foldl' (clClSpringVel c) (_clVel c) (clsNearPoint oldPos2 w)
oldPos@(V3 _ _ opz) = _clPos c oldPos@(V3 _ _ opz) = _clPos c
oldPos2 = stripZ oldPos oldPos2 = stripZ oldPos
+5 -5
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@@ -8,17 +8,17 @@ import Geometry
import RandomHelp import RandomHelp
wlDustAt :: Wall -> Point2 -> World -> World wlDustAt :: Wall -> Point2 -> World -> World
wlDustAt wl = smokeCloudAt dustcol 200 1 . addZ 20 wlDustAt _ = makeCloudAt StoneDust 200 . addZ 20
where -- where
dustcol = _wlColor wl & _4 .~ 1 -- dustcol = _wlColor wl & _4 .~ 1
muchWlDustAt :: Wall -> Point2 -> World -> World muchWlDustAt :: Wall -> Point2 -> World -> World
muchWlDustAt wl p = flip (foldl' f) [10, 20 .. 100] muchWlDustAt wl p = flip (foldl' f) [10, 20 .. 100]
where where
f w h = f w h =
w w
& smokeCloudAt dustcol 200 1 (addZ h (p +.+ off)) & makeCloudAt StoneDust 200 (addZ h (p +.+ off))
& randGen .~ g & randGen .~ g
where where
(off, g) = runState (randInCirc 1) (_randGen w) (off, g) = runState (randInCirc 1) (_randGen w)
dustcol = _wlColor wl & _4 .~ 1 -- dustcol = _wlColor wl & _4 .~ 1
+1 -1
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@@ -34,7 +34,7 @@ doWdWd we = case we of
AccessTerminal mtmid -> accessTerminal mtmid AccessTerminal mtmid -> accessTerminal mtmid
WorldEffects wes -> \w -> foldr doWdWd w wes WorldEffects wes -> \w -> foldr doWdWd w wes
UnlockInv -> unlockInv UnlockInv -> unlockInv
MakeStartCloudAt p -> makeStartCloudAt p MakeStartCloudAt p -> makeCloudAt CryoReleaseCloud 400 p
TorqueCr x cid -> torqueCr x cid TorqueCr x cid -> torqueCr x cid
SoundStart so p sid mi -> soundStart so p sid mi SoundStart so p sid mi -> soundStart so p sid mi
WdWdNegateTrig trid -> cWorld . lWorld . triggers . ix trid %~ not WdWdNegateTrig trid -> cWorld . lWorld . triggers . ix trid %~ not
+4 -65
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@@ -1,76 +1,15 @@
module Dodge.WorldEvent.Cloud ( module Dodge.WorldEvent.Cloud (makeCloudAt) where
makeFlamerSmokeAt,
smokeCloudAt,
-- makeThinSmokeAt,
-- makeThickSmokeAt,
shellTrailCloud,
spawnSmokeAtCursor,
makeStartCloudAt,
) where
import Dodge.Base
import Dodge.Data.World import Dodge.Data.World
import Geometry.Data import Geometry.Data
import LensHelp import LensHelp
import Picture
--import System.Random
makeCloudAt :: makeCloudAt :: CloudType -> Int -> Point3 -> World -> World
-- CloudDraw -> makeCloudAt ct t p =
-- -- | radius
-- Float ->
-- | timer
Int ->
-- | resting altitude
Float ->
Point3 -> -- start position
World ->
World
makeCloudAt t alt p =
cWorld . lWorld . clouds cWorld . lWorld . clouds
.:~ Cloud .:~ Cloud
{ _clPos = p { _clPos = p
, _clVel = V3 0 0 0 , _clVel = V3 0 0 0
-- , _clPict = drawFunc
-- , _clRad = rad
, _clAlt = alt
, _clTimer = t , _clTimer = t
, _clType = SmokeCloud , _clType = ct
} }
smokeCloudAt ::
Color ->
-- | radius
-- Float ->
-- | timer
Int ->
-- | resting altitude
Float ->
Point3 -> -- start position
World ->
World
smokeCloudAt col = makeCloudAt
--makeThickSmokeAt :: Point3 -> World -> World
--makeThickSmokeAt = makeCloudAt 50 30
--
--makeThinSmokeAt :: Point3 -> World -> World
--makeThinSmokeAt = makeCloudAt 400 50
makeStartCloudAt :: Point3 -> World -> World
--makeStartCloudAt = makeCloudAt (CloudColor 2 800 white) 10 400 5
--makeStartCloudAt = makeCloudAt (CloudColor 2 200 white) 10 400 50
makeStartCloudAt = makeCloudAt 400 50
shellTrailCloud :: Int -> Float -> Point3 -> World -> World
shellTrailCloud age fadet = makeCloudAt age 30
makeFlamerSmokeAt :: Point3 -> World -> World
makeFlamerSmokeAt p w = makeCloudAt 200 40 p w
-- where
-- x = fst $ randomR (0.5, 0.8) (_randGen w)
spawnSmokeAtCursor :: World -> World
spawnSmokeAtCursor w = shellTrailCloud 400 100 (V3 x y 20) w
where
V2 x y = mouseWorldPos (w ^. input) (w ^. wCam)
+1 -9
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@@ -15,22 +15,14 @@ makeGasCloud ::
Point2 -> Point2 ->
World -> World ->
World World
makeGasCloud pos vel w = makeGasCloud pos vel = cWorld . lWorld . clouds .:~ theCloud
w
& cWorld . lWorld . clouds .:~ theCloud
where where
-- & randGen .~ g
theCloud = theCloud =
Cloud Cloud
{ _clPos = addZ 20 pos { _clPos = addZ 20 pos
, _clVel = addZ 0 vel , _clVel = addZ 0 vel
-- , _clPict = CloudColor 50 -- (withAlpha 0.5 col)
, _clAlt = 25
, _clTimer = 400 , _clTimer = 400
, _clType = GasCloud , _clType = GasCloud
} }
-- (col, g) = runState (takeOne [green, yellow]) $ _randGen w
{- Attach poison cloud damage to creatures near cloud. -} {- Attach poison cloud damage to creatures near cloud. -}
+4 -2
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@@ -34,11 +34,13 @@ pokeCloudVerx ptr cl nv i (dx, dy) =
clColor :: CloudType -> Color clColor :: CloudType -> Color
clColor = \case clColor = \case
SmokeCloud -> white SmokeCloud -> white
FlamerSmokeCloud -> black FlamerSmokeCloud -> greyN 0.7
RocketCloud -> greyN 0.5 RocketCloud -> greyN 0.5
CryoReleaseCloud -> blue CryoReleaseCloud -> mixColorsFrac blue cyan 0.5
GasCloud -> green GasCloud -> green
StoneDust -> white StoneDust -> white
DirtDust -> dark orange
BloodCloud -> red
pokeCloudFloat :: Ptr Float -> Int -> Int -> Float -> IO () pokeCloudFloat :: Ptr Float -> Int -> Int -> Float -> IO ()
{-# INLINE pokeCloudFloat #-} {-# INLINE pokeCloudFloat #-}
+30 -34
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@@ -197,6 +197,7 @@ BlockDraws src/Dodge/Data/Block.hs 41;" C
BlockObstacle src/Dodge/Data/PathGraph.hs 49;" C BlockObstacle src/Dodge/Data/PathGraph.hs 49;" C
BlockPart src/Dodge/Data/Wall/Structure.hs 16;" C BlockPart src/Dodge/Data/Wall/Structure.hs 16;" C
BlockedLink src/Dodge/Data/Room.hs 48;" C BlockedLink src/Dodge/Data/Room.hs 48;" C
BloodCloud src/Dodge/Data/Cloud.hs 36;" C
BloomLayer src/Picture/Data.hs 25;" C BloomLayer src/Picture/Data.hs 25;" C
BloomNoZWrite src/Picture/Data.hs 26;" C BloomNoZWrite src/Picture/Data.hs 26;" C
Blunt src/Dodge/Data/Damage.hs 21;" C Blunt src/Dodge/Data/Damage.hs 21;" C
@@ -311,16 +312,16 @@ Clock src/Dodge/Clock.hs 1;" m
CloseToMelee src/Dodge/Data/ActionPlan.hs 187;" C CloseToMelee src/Dodge/Data/ActionPlan.hs 187;" C
CloseToggle src/Dodge/Data/Machine/Sensor.hs 44;" t CloseToggle src/Dodge/Data/Machine/Sensor.hs 44;" t
Close_shape_culling src/Dodge/Data/Config.hs 79;" C Close_shape_culling src/Dodge/Data/Config.hs 79;" C
Cloud src/Dodge/Data/Cloud.hs 18;" t Cloud src/Dodge/Data/Cloud.hs 17;" t
Cloud src/Dodge/Cloud.hs 1;" m Cloud src/Dodge/Cloud.hs 1;" m
Cloud src/Dodge/Data/Cloud.hs 6;" m Cloud src/Dodge/Data/Cloud.hs 6;" m
Cloud src/Dodge/Update/Cloud.hs 1;" m Cloud src/Dodge/Update/Cloud.hs 1;" m
Cloud src/Dodge/WorldEvent/Cloud.hs 1;" m Cloud src/Dodge/WorldEvent/Cloud.hs 1;" m
Cloud src/Dodge/Zoning/Cloud.hs 1;" m Cloud src/Dodge/Zoning/Cloud.hs 1;" m
Cloud src/Shader/Poke/Cloud.hs 3;" m Cloud src/Shader/Poke/Cloud.hs 3;" m
CloudColor src/Dodge/Data/Cloud.hs 15;" C CloudColor src/Dodge/Data/Cloud.hs 14;" C
CloudDraw src/Dodge/Data/Cloud.hs 14;" t CloudDraw src/Dodge/Data/Cloud.hs 13;" t
CloudType src/Dodge/Data/Cloud.hs 29;" t CloudType src/Dodge/Data/Cloud.hs 28;" t
ClusterLink src/Dodge/Data/RoomCluster.hs 14;" t ClusterLink src/Dodge/Data/RoomCluster.hs 14;" t
ClusterStatus src/Dodge/Data/RoomCluster.hs 9;" t ClusterStatus src/Dodge/Data/RoomCluster.hs 9;" t
Cognizant src/Dodge/Data/Creature/Perception.hs 67;" C Cognizant src/Dodge/Data/Creature/Perception.hs 67;" C
@@ -433,7 +434,7 @@ CreaturePart src/Dodge/Data/Wall/Structure.hs 17;" C
CreatureShape src/Dodge/Data/Creature/Misc.hs 76;" t CreatureShape src/Dodge/Data/Creature/Misc.hs 76;" t
CreatureType src/Dodge/Data/Creature/Misc.hs 60;" t CreatureType src/Dodge/Data/Creature/Misc.hs 60;" t
Crushing src/Dodge/Data/Damage.hs 23;" C Crushing src/Dodge/Data/Damage.hs 23;" C
CryoReleaseCloud src/Dodge/Data/Cloud.hs 33;" C CryoReleaseCloud src/Dodge/Data/Cloud.hs 32;" C
CryostatisSS src/Dodge/Data/Scenario.hs 91;" C CryostatisSS src/Dodge/Data/Scenario.hs 91;" C
Crystal src/Dodge/Data/Material.hs 11;" C Crystal src/Dodge/Data/Material.hs 11;" C
Cull_more_lights src/Dodge/Data/Config.hs 78;" C Cull_more_lights src/Dodge/Data/Config.hs 78;" C
@@ -509,6 +510,7 @@ DestroyBullet src/Dodge/Data/Bullet.hs 31;" C
DestroyItem src/Dodge/Data/Scenario.hs 7;" C DestroyItem src/Dodge/Data/Scenario.hs 7;" C
Detector src/Dodge/Data/Item/Combine.hs 182;" t Detector src/Dodge/Data/Item/Combine.hs 182;" t
Dirt src/Dodge/Data/Material.hs 11;" C Dirt src/Dodge/Data/Material.hs 11;" C
DirtDust src/Dodge/Data/Cloud.hs 35;" C
DisasterType src/Dodge/Data/Scenario.hs 24;" t DisasterType src/Dodge/Data/Scenario.hs 24;" t
Display src/Dodge/Item/Display.hs 3;" m Display src/Dodge/Item/Display.hs 3;" m
DisplayInventory src/Dodge/Data/HUD.hs 19;" C DisplayInventory src/Dodge/Data/HUD.hs 19;" C
@@ -591,7 +593,7 @@ Dungeon src/Dodge/Data/Scenario.hs 66;" C
Dust src/Dodge/Wall/Dust.hs 1;" m Dust src/Dodge/Wall/Dust.hs 1;" m
EBO src/Shader/Data.hs 88;" t EBO src/Shader/Data.hs 88;" t
EBSound src/Dodge/Data/SoundOrigin.hs 39;" C EBSound src/Dodge/Data/SoundOrigin.hs 39;" C
ECW src/Dodge/Material/Damage.hs 12;" t ECW src/Dodge/Material/Damage.hs 11;" t
EDoNothing src/Dodge/Data/Item/HeldUse.hs 20;" C EDoNothing src/Dodge/Data/Item/HeldUse.hs 20;" C
EHeadLamp src/Dodge/Data/Item/HeldUse.hs 23;" C EHeadLamp src/Dodge/Data/Item/HeldUse.hs 23;" C
ELEPHANTGUN src/Dodge/Data/Item/Combine.hs 157;" C ELEPHANTGUN src/Dodge/Data/Item/Combine.hs 157;" C
@@ -688,7 +690,7 @@ FlameBeamCombine src/Dodge/Data/Beam.hs 39;" C
FlameSound src/Dodge/Data/SoundOrigin.hs 27;" C FlameSound src/Dodge/Data/SoundOrigin.hs 27;" C
FlameletBall src/Dodge/Data/EnergyBall/Type.hs 14;" C FlameletBall src/Dodge/Data/EnergyBall/Type.hs 14;" C
Flamer src/Dodge/Data/SoundOrigin.hs 25;" C Flamer src/Dodge/Data/SoundOrigin.hs 25;" C
FlamerSmokeCloud src/Dodge/Data/Cloud.hs 31;" C FlamerSmokeCloud src/Dodge/Data/Cloud.hs 30;" C
Flaming src/Dodge/Data/Damage.hs 25;" C Flaming src/Dodge/Data/Damage.hs 25;" C
Flank src/Dodge/Data/ActionPlan.hs 177;" C Flank src/Dodge/Data/ActionPlan.hs 177;" C
FlareType src/Dodge/Data/Muzzle.hs 21;" t FlareType src/Dodge/Data/Muzzle.hs 21;" t
@@ -759,7 +761,7 @@ GameRoom src/Dodge/GameRoom.hs 15;" t
GameRoom src/Dodge/GameRoom.hs 8;" m GameRoom src/Dodge/GameRoom.hs 8;" m
Gas src/Dodge/Gas.hs 1;" m Gas src/Dodge/Gas.hs 1;" m
GasAmmo src/Dodge/Data/AmmoType.hs 11;" C GasAmmo src/Dodge/Data/AmmoType.hs 11;" C
GasCloud src/Dodge/Data/Cloud.hs 34;" C GasCloud src/Dodge/Data/Cloud.hs 33;" C
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 17;" t GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 17;" t
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 14;" t GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 14;" t
GasParams src/Dodge/Data/Item/Use.hs 56;" C GasParams src/Dodge/Data/Item/Use.hs 56;" C
@@ -1656,7 +1658,7 @@ RightForward src/Dodge/Data/Creature/Stance.hs 33;" C
RightwardLDT src/Dodge/Data/DoubleTree.hs 58;" C RightwardLDT src/Dodge/Data/DoubleTree.hs 58;" C
RoadBlock src/Dodge/Room/RoadBlock.hs 2;" m RoadBlock src/Dodge/Room/RoadBlock.hs 2;" m
Rocket src/Dodge/Data/Projectile.hs 43;" C Rocket src/Dodge/Data/Projectile.hs 43;" C
RocketCloud src/Dodge/Data/Cloud.hs 32;" C RocketCloud src/Dodge/Data/Cloud.hs 31;" C
RocketHoming src/Dodge/Data/Projectile.hs 50;" t RocketHoming src/Dodge/Data/Projectile.hs 50;" t
RocketSmoke src/Dodge/Data/Projectile.hs 63;" t RocketSmoke src/Dodge/Data/Projectile.hs 63;" t
Rod src/Dodge/Item/Held/Rod.hs 1;" m Rod src/Dodge/Item/Held/Rod.hs 1;" m
@@ -1813,7 +1815,7 @@ SizeInvariant src/Dodge/Picture/SizeInvariant.hs 1;" m
SkiffBaySS src/Dodge/Data/Scenario.hs 108;" C SkiffBaySS src/Dodge/Data/Scenario.hs 108;" C
SleepingQuatersSS src/Dodge/Data/Scenario.hs 90;" C SleepingQuatersSS src/Dodge/Data/Scenario.hs 90;" C
Small src/Shape/Data.hs 31;" C Small src/Shape/Data.hs 31;" C
SmokeCloud src/Dodge/Data/Cloud.hs 30;" C SmokeCloud src/Dodge/Data/Cloud.hs 29;" C
SmokeReducerLink src/Dodge/Data/ComposedItem.hs 27;" C SmokeReducerLink src/Dodge/Data/ComposedItem.hs 27;" C
SmokeReducerSF src/Dodge/Data/ComposedItem.hs 54;" C SmokeReducerSF src/Dodge/Data/ComposedItem.hs 54;" C
SmoothScroll src/Dodge/SmoothScroll.hs 1;" m SmoothScroll src/Dodge/SmoothScroll.hs 1;" m
@@ -1875,7 +1877,7 @@ Statistics src/Dodge/Creature/Statistics.hs 2;" m
StayInArea src/Dodge/Data/Scenario.hs 13;" C StayInArea src/Dodge/Data/Scenario.hs 13;" C
Stick src/Dodge/Item/Held/Stick.hs 1;" m Stick src/Dodge/Item/Held/Stick.hs 1;" m
Stone src/Dodge/Data/Material.hs 11;" C Stone src/Dodge/Data/Material.hs 11;" C
StoneDust src/Dodge/Data/Cloud.hs 35;" C StoneDust src/Dodge/Data/Cloud.hs 34;" C
StorageSS src/Dodge/Data/Scenario.hs 94;" C StorageSS src/Dodge/Data/Scenario.hs 94;" C
Story src/Dodge/Story.hs 1;" m Story src/Dodge/Story.hs 1;" m
Strategy src/Dodge/Data/ActionPlan.hs 176;" t Strategy src/Dodge/Data/ActionPlan.hs 176;" t
@@ -2368,12 +2370,10 @@ _ciItem src/Dodge/Data/Combine.hs 7;" f
_ciSections src/Dodge/Data/HUD.hs 37;" f _ciSections src/Dodge/Data/HUD.hs 37;" f
_ciSelection src/Dodge/Data/HUD.hs 38;" f _ciSelection src/Dodge/Data/HUD.hs 38;" f
_cigType src/Dodge/Data/Camera.hs 19;" f _cigType src/Dodge/Data/Camera.hs 19;" f
_clAlt src/Dodge/Data/Cloud.hs 23;" f _clPos src/Dodge/Data/Cloud.hs 18;" f
_clPict src/Dodge/Data/Cloud.hs 21;" f _clTimer src/Dodge/Data/Cloud.hs 23;" f
_clPos src/Dodge/Data/Cloud.hs 19;" f _clType src/Dodge/Data/Cloud.hs 24;" f
_clTimer src/Dodge/Data/Cloud.hs 24;" f _clVel src/Dodge/Data/Cloud.hs 19;" f
_clType src/Dodge/Data/Cloud.hs 25;" f
_clVel src/Dodge/Data/Cloud.hs 20;" f
_clZoning src/Dodge/Data/World.hs 48;" f _clZoning src/Dodge/Data/World.hs 48;" f
_cldtCloseLeft src/Dodge/Data/DoubleTree.hs 52;" f _cldtCloseLeft src/Dodge/Data/DoubleTree.hs 52;" f
_cldtCloseLeft src/Dodge/Data/DoubleTree.hs 61;" f _cldtCloseLeft src/Dodge/Data/DoubleTree.hs 61;" f
@@ -3564,7 +3564,6 @@ bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
burstRifle src/Dodge/Item/Held/Cane.hs 45;" f burstRifle src/Dodge/Item/Held/Cane.hs 45;" f
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 626;" f buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 626;" f
cFilledRect src/Dodge/CharacterEnums.hs 6;" f cFilledRect src/Dodge/CharacterEnums.hs 6;" f
cRad src/Dodge/Cloud.hs 5;" f
cWireRect src/Dodge/CharacterEnums.hs 10;" f cWireRect src/Dodge/CharacterEnums.hs 10;" f
calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f calcSmoothScroll src/Dodge/SmoothScroll.hs 11;" f
calcTexCoord src/Tile.hs 19;" f calcTexCoord src/Tile.hs 19;" f
@@ -3629,6 +3628,7 @@ circle src/Picture/Base.hs 180;" f
circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
circleSolid src/Picture/Base.hs 164;" f circleSolid src/Picture/Base.hs 164;" f
circleSolidCol src/Picture/Base.hs 168;" f circleSolidCol src/Picture/Base.hs 168;" f
clAlt src/Dodge/Cloud.hs 5;" f
clClSpringVel src/Dodge/Update.hs 762;" f clClSpringVel src/Dodge/Update.hs 762;" f
clColor src/Shader/Poke/Cloud.hs 34;" f clColor src/Shader/Poke/Cloud.hs 34;" f
clZoneSize src/Dodge/Zone/Size.hs 3;" f clZoneSize src/Dodge/Zone/Size.hs 3;" f
@@ -3831,7 +3831,7 @@ cylinderOnSeg src/Geometry.hs 122;" f
cylinderPoly src/Shape.hs 87;" f cylinderPoly src/Shape.hs 87;" f
cylinderRoundIndices src/Shader/Poke.hs 389;" f cylinderRoundIndices src/Shader/Poke.hs 389;" f
dShadCol src/Dodge/Render/List.hs 215;" f dShadCol src/Dodge/Render/List.hs 215;" f
damMatSideEffect src/Dodge/Material/Damage.hs 14;" f damMatSideEffect src/Dodge/Material/Damage.hs 13;" f
damThingHitWith src/Dodge/Damage.hs 72;" f damThingHitWith src/Dodge/Damage.hs 72;" f
damToExpBarrel src/Dodge/Barreloid.hs 49;" f damToExpBarrel src/Dodge/Barreloid.hs 49;" f
damageCircle src/Dodge/DamageCircle.hs 12;" f damageCircle src/Dodge/DamageCircle.hs 12;" f
@@ -3840,13 +3840,13 @@ damageCrCircle src/Dodge/DamageCircle.hs 33;" f
damageCrWl src/Dodge/Damage.hs 29;" f damageCrWl src/Dodge/Damage.hs 29;" f
damageCrWlID src/Dodge/Damage.hs 23;" f damageCrWlID src/Dodge/Damage.hs 23;" f
damageDirection src/Dodge/Damage.hs 35;" f damageDirection src/Dodge/Damage.hs 35;" f
damageDirt src/Dodge/Material/Damage.hs 122;" f damageDirt src/Dodge/Material/Damage.hs 121;" f
damageFlesh src/Dodge/Material/Damage.hs 89;" f damageFlesh src/Dodge/Material/Damage.hs 88;" f
damageHP src/Dodge/Creature/Damage.hs 33;" f damageHP src/Dodge/Creature/Damage.hs 33;" f
damageInCircle src/Dodge/Damage.hs 61;" f damageInCircle src/Dodge/Damage.hs 61;" f
damageMetal src/Dodge/Material/Damage.hs 56;" f damageMetal src/Dodge/Material/Damage.hs 55;" f
damageSensor src/Dodge/Placement/Instance/Sensor.hs 15;" f damageSensor src/Dodge/Placement/Instance/Sensor.hs 15;" f
damageStone src/Dodge/Material/Damage.hs 26;" f damageStone src/Dodge/Material/Damage.hs 25;" f
damageThingHit src/Dodge/Bullet.hs 178;" f damageThingHit src/Dodge/Bullet.hs 178;" f
damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 45;" f damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 45;" f
damageWall src/Dodge/Wall/Damage.hs 15;" f damageWall src/Dodge/Wall/Damage.hs 15;" f
@@ -3891,7 +3891,7 @@ dedaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 602;" f
dededaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 404;" f dededaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 404;" f
dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 396;" f dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 396;" f
defDamageMaterial src/Dodge/Material/Damage.hs 23;" f defDamageMaterial src/Dodge/Material/Damage.hs 22;" f
defLSPic src/Dodge/LightSource/Draw.hs 10;" f defLSPic src/Dodge/LightSource/Draw.hs 10;" f
defSPic src/Dodge/Item/Draw/SPic.hs 299;" f defSPic src/Dodge/Item/Draw/SPic.hs 299;" f
defaultAimMvType src/Dodge/Creature/MoveType.hs 16;" f defaultAimMvType src/Dodge/Creature/MoveType.hs 16;" f
@@ -4899,7 +4899,7 @@ makeBullet src/Dodge/HeldUse.hs 1004;" f
makeBullet' src/Dodge/HeldUse.hs 946;" f makeBullet' src/Dodge/HeldUse.hs 946;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 18;" f makeCloudAt src/Dodge/WorldEvent/Cloud.hs 16;" f
makeColorTermLine src/Dodge/Terminal.hs 129;" f makeColorTermLine src/Dodge/Terminal.hs 129;" f
makeColorTermPara src/Dodge/Terminal.hs 126;" f makeColorTermPara src/Dodge/Terminal.hs 126;" f
makeCorpse src/Dodge/Corpse/Make.hs 13;" f makeCorpse src/Dodge/Corpse/Make.hs 13;" f
@@ -4915,7 +4915,7 @@ makeFlak src/Dodge/Bullet.hs 143;" f
makeFlame src/Dodge/Flame.hs 43;" f makeFlame src/Dodge/Flame.hs 43;" f
makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 54;" f makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 54;" f
makeFlamelet src/Dodge/EnergyBall.hs 21;" f makeFlamelet src/Dodge/EnergyBall.hs 21;" f
makeFlamerSmokeAt src/Dodge/WorldEvent/Cloud.hs 68;" f makeFlamerSmokeAt src/Dodge/WorldEvent/Cloud.hs 29;" f
makeFlashBall src/Dodge/EnergyBall.hs 84;" f makeFlashBall src/Dodge/EnergyBall.hs 84;" f
makeFragBullets src/Dodge/Bullet.hs 128;" f makeFragBullets src/Dodge/Bullet.hs 128;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
@@ -4938,7 +4938,6 @@ makeShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 12;" f
makeShrapnelAt src/Dodge/Payload.hs 24;" f makeShrapnelAt src/Dodge/Payload.hs 24;" f
makeSourcedShader src/Shader/Compile.hs 167;" f makeSourcedShader src/Shader/Compile.hs 167;" f
makeSpark src/Dodge/Spark.hs 45;" f makeSpark src/Dodge/Spark.hs 45;" f
makeStartCloudAt src/Dodge/WorldEvent/Cloud.hs 60;" f
makeSubmenuOption src/Dodge/Menu/OptionType.hs 19;" f makeSubmenuOption src/Dodge/Menu/OptionType.hs 19;" f
makeSwitch src/Dodge/LevelGen/Switch.hs 52;" f makeSwitch src/Dodge/LevelGen/Switch.hs 52;" f
makeSwitchSPic src/Dodge/LevelGen/Switch.hs 40;" f makeSwitchSPic src/Dodge/LevelGen/Switch.hs 40;" f
@@ -4948,8 +4947,6 @@ makeTeslaArc src/Dodge/Tesla.hs 29;" f
makeTeslaArc src/Dodge/Tesla/Arc.hs 65;" f makeTeslaArc src/Dodge/Tesla/Arc.hs 65;" f
makeTeslaBallAt src/Dodge/Tesla/Ball.hs 6;" f makeTeslaBallAt src/Dodge/Tesla/Ball.hs 6;" f
makeTeslaExplosionAt src/Dodge/WorldEvent/Explosion.hs 38;" f makeTeslaExplosionAt src/Dodge/WorldEvent/Explosion.hs 38;" f
makeThickSmokeAt src/Dodge/WorldEvent/Cloud.hs 54;" f
makeThinSmokeAt src/Dodge/WorldEvent/Cloud.hs 57;" f
makeTileFromPoly src/Tile.hs 34;" f makeTileFromPoly src/Tile.hs 34;" f
makeTypeCraft src/Dodge/Item/Craftable.hs 18;" f makeTypeCraft src/Dodge/Item/Craftable.hs 18;" f
makeTypeCraftNum src/Dodge/Item/Craftable.hs 12;" f makeTypeCraftNum src/Dodge/Item/Craftable.hs 12;" f
@@ -5288,8 +5285,8 @@ pokeArrayOff src/Shader/Poke.hs 517;" f
pokeBox src/Shader/Poke.hs 227;" f pokeBox src/Shader/Poke.hs 227;" f
pokeBoxSurface src/Shader/Poke.hs 262;" f pokeBoxSurface src/Shader/Poke.hs 262;" f
pokeCloud src/Shader/Poke/Cloud.hs 13;" f pokeCloud src/Shader/Poke/Cloud.hs 13;" f
pokeCloudFloat src/Shader/Poke/Cloud.hs 43;" f pokeCloudFloat src/Shader/Poke/Cloud.hs 45;" f
pokeCloudIndex src/Shader/Poke/Cloud.hs 47;" f pokeCloudIndex src/Shader/Poke/Cloud.hs 49;" f
pokeCloudVerx src/Shader/Poke/Cloud.hs 19;" f pokeCloudVerx src/Shader/Poke/Cloud.hs 19;" f
pokeCylinder src/Shader/Poke.hs 172;" f pokeCylinder src/Shader/Poke.hs 172;" f
pokeCylinderCaps src/Shader/Poke.hs 215;" f pokeCylinderCaps src/Shader/Poke.hs 215;" f
@@ -5749,7 +5746,7 @@ shellCollisionCheck src/Dodge/Projectile/Update.hs 85;" f
shellMag src/Dodge/Item/Ammo.hs 48;" f shellMag src/Dodge/Item/Ammo.hs 48;" f
shellModule src/Dodge/Item/Scope.hs 123;" f shellModule src/Dodge/Item/Scope.hs 123;" f
shellShape src/Dodge/Projectile/Draw.hs 34;" f shellShape src/Dodge/Projectile/Draw.hs 34;" f
shellTrailCloud src/Dodge/WorldEvent/Cloud.hs 65;" f shellTrailCloud src/Dodge/WorldEvent/Cloud.hs 26;" f
shieldWall' src/Dodge/Item/BackgroundEffect.hs 74;" f shieldWall' src/Dodge/Item/BackgroundEffect.hs 74;" f
shiftByV2 src/Dodge/PlacementSpot.hs 239;" f shiftByV2 src/Dodge/PlacementSpot.hs 239;" f
shiftChildren src/Dodge/Tree/Compose.hs 43;" f shiftChildren src/Dodge/Tree/Compose.hs 43;" f
@@ -5836,7 +5833,6 @@ smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 414;" f
smallPillar src/Dodge/Room/Pillar.hs 37;" f smallPillar src/Dodge/Room/Pillar.hs 37;" f
smallRoom src/Dodge/Room/RunPast.hs 31;" f smallRoom src/Dodge/Room/RunPast.hs 31;" f
smg src/Dodge/Item/Held/Stick.hs 61;" f smg src/Dodge/Item/Held/Stick.hs 61;" f
smokeCloudAt src/Dodge/WorldEvent/Cloud.hs 41;" f
smokeReducer src/Dodge/Item/Scope.hs 162;" f smokeReducer src/Dodge/Item/Scope.hs 162;" f
sndV2 src/Geometry/Data.hs 52;" f sndV2 src/Geometry/Data.hs 52;" f
sniperRifle src/Dodge/Item/Held/Rod.hs 44;" f sniperRifle src/Dodge/Item/Held/Rod.hs 44;" f
@@ -5871,7 +5867,7 @@ sparkToDamage src/Dodge/Spark.hs 39;" f
spawnCrNextTo src/Dodge/Item/Weapon/Spawn.hs 20;" f spawnCrNextTo src/Dodge/Item/Weapon/Spawn.hs 20;" f
spawnElectricalSparks src/Dodge/PosEvent.hs 19;" f spawnElectricalSparks src/Dodge/PosEvent.hs 19;" f
spawnGun src/Dodge/Item/Weapon/Spawn.hs 12;" f spawnGun src/Dodge/Item/Weapon/Spawn.hs 12;" f
spawnSmokeAtCursor src/Dodge/WorldEvent/Cloud.hs 73;" f spawnSmokeAtCursor src/Dodge/WorldEvent/Cloud.hs 34;" f
spawnerCrit src/Dodge/Creature.hs 57;" f spawnerCrit src/Dodge/Creature.hs 57;" f
spawnerRoom src/Dodge/Room/Room.hs 360;" f spawnerRoom src/Dodge/Room/Room.hs 360;" f
speedLegs src/Dodge/Item/Equipment.hs 90;" f speedLegs src/Dodge/Item/Equipment.hs 90;" f