Simplify creature action/impulse code

This commit is contained in:
2025-10-18 17:32:23 +01:00
parent 11c7b25fe9
commit 4542a6cea6
4 changed files with 17 additions and 19 deletions
+2 -6
View File
@@ -3552,12 +3552,8 @@ flickerUpdate src/Dodge/Placement/Instance/LightSource/Flicker.hs 24;" f
floatSize src/Shader/Parameters.hs 17;" f
flockACC src/Dodge/Creature/ReaderUpdate.hs 95;" f
flockArmourChaseCrit src/Dodge/Creature/ArmourChase.hs 14;" f
flockCenterFunc src/Dodge/Creature/Boid.hs 259;" f
flockChaseTarget src/Dodge/Creature/Boid.hs 188;" f
flockFunc src/Dodge/Creature/Boid.hs 246;" f
flockPointTarget src/Dodge/Creature/Boid.hs 204;" f
flockPointTargetR src/Dodge/Creature/Boid.hs 272;" f
flockToPointUsing' src/Dodge/Creature/Boid.hs 232;" f
floorItemPickupInfo src/Dodge/Render/HUD.hs 231;" f
floorItemSPic src/Dodge/Render/ShapePicture.hs 120;" f
floorWire src/Dodge/Wire.hs 13;" f
@@ -4183,7 +4179,7 @@ mcUseItem src/Dodge/Machine/Update.hs 89;" f
megaBattery src/Dodge/Item/Ammo.hs 55;" f
megaShellMag src/Dodge/Item/Ammo.hs 44;" f
megaTinMag src/Dodge/Item/Ammo.hs 23;" f
meleeHeadingMove src/Dodge/Creature/Boid.hs 287;" f
meleeHeadingMove src/Dodge/Creature/Boid.hs 295;" f
memoBoxEdgeIndices src/Shader/Poke.hs 352;" f
memoBoxSurfaces src/Shader/Poke.hs 286;" f
memoCylinderIndices src/Shader/Poke.hs 323;" f
@@ -4277,7 +4273,7 @@ mvGust src/Dodge/Update.hs 784;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 273;" f
mvP src/Dodge/Wall/Move.hs 54;" f
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 319;" f
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 327;" f
mvPointToward src/Dodge/Base.hs 136;" f
mvPointTowardAtSpeed src/Dodge/Base.hs 105;" f
mvProp src/Dodge/Placement/PlaceSpot.hs 188;" f