This commit is contained in:
2025-11-25 11:52:04 +00:00
parent 1d177a7e16
commit 4cc8f05407
2 changed files with 63 additions and 94 deletions
+49 -79
View File
@@ -5,7 +5,6 @@
-}
module Framebuffer.Update (sizeFBOs) where
import Geometry.Data
import Control.Lens
import Control.Monad
import Data.Preload.Render
@@ -14,6 +13,7 @@ import Dodge.WindowSize
import Foreign.Marshal.Array
import Framebuffer.Check
import GLHelp
import Geometry.Data
import Graphics.GL.Core45
import Shader.Data
import Unsafe.Coerce
@@ -21,21 +21,22 @@ import Unsafe.Coerce
sizeFBOs :: Config -> RenderData -> IO RenderData
sizeFBOs cfig rdata =
uncurryV (resizeRBO (_rboBaseBloom rdata)) (getWindowSize _gr_world_res cfig)
>> fboBase (resizeFBOTO3'
(getWindowSize _gr_world_res cfig)
GL_NEAREST
GL_NEAREST
GL_NEAREST
GL_NEAREST
GL_RGB16F -- RGBAF not sure if the alpha is necessary here
GL_RGB16F -- could possibly recover using depth in a clever way
-- but probably not, because the projection matrix is
-- not always on-center
GL_RGBA8_SNORM)
>> fboBase
( resizeFBOTO3'
(getWindowSize _gr_world_res cfig)
GL_NEAREST
GL_NEAREST
GL_NEAREST
GL_NEAREST
GL_RGB16F -- RGBAF not sure if the alpha is necessary here
GL_RGB16F -- could possibly recover using depth in a clever way
-- but probably not, because the projection matrix is
-- not always on-center
GL_RGBA8_SNORM
)
rdata
>>= flip
(
updateFBOTO3
>>= fboCloud
( resizeFBOTO3
(getWindowSize _gr_world_res cfig)
GL_NEAREST
GL_NEAREST
@@ -43,42 +44,42 @@ sizeFBOs cfig rdata =
GL_RGBA16F
GL_RGBA16F
)
fboCloud
>>= foldUpdateFBOTO
_gr_world_res
GL_NEAREST
GL_NEAREST
GL_RGBA8
[fboLighting]
>>= fboBloom (resizeFBOTO'
(getWindowSize _gr_world_res cfig)
3
GL_LINEAR_MIPMAP_LINEAR
GL_LINEAR
GL_RGBA16F
-- [fboBloom] -- fboPos probably doesn't need the alpha channel
>>= fboBloom
( resizeFBOTO'
(getWindowSize _gr_world_res cfig)
5
GL_LINEAR_MIPMAP_LINEAR
GL_LINEAR
GL_RGBA16F
-- [fboBloom] -- fboPos probably doesn't need the alpha channel
)
>>= fboPos
( resizeFBOTO
(getWindowSize _gr_world_res cfig)
GL_NEAREST
GL_NEAREST
GL_RGBA16F -- possibly doesn't need the alpha channel...
)
>>= foldUpdateFBOTO
_gr_world_res
GL_NEAREST
GL_NEAREST
GL_RGBA16F
[fboPos] -- fboPos probably doesn't need the alpha channel
>>= foldUpdateFBOTO
_gr_downsize_res
GL_LINEAR_MIPMAP_LINEAR
GL_LINEAR
GL_RGBA16F
[fboHalf1, fboHalf2]
>>= flip
( updateFBOTO2
>>= fboWindow
( resizeFBOTO2
(getWindowSize _gr_world_res cfig)
GL_NEAREST
GL_NEAREST
GL_RGBA8
GL_RGBA8
)
fboWindow
where
updateFBOTO' f = updateFBOTO (getWindowSize f cfig)
foldUpdateFBOTO f minfilt magfilt form =
@@ -102,49 +103,10 @@ updateFBOTO ::
ALens' RenderData (FBO, TO) ->
IO RenderData
updateFBOTO wsize minfilt magfilt form pdata target = do
newfbo2 <- resizeFBOTO (pdata ^# target) wsize minfilt magfilt form
return $ storing target newfbo2 pdata
-- note that the ordering of arguments is different to the other update
-- functions... this all needs rethinking
updateFBOTO2 ::
V2 Int ->
-- | minification filter
GLenum ->
-- | magnification filter
GLenum ->
-- | internal color format texture1
GLenum ->
-- | internal color format texture2
GLenum ->
RenderData ->
ALens' RenderData (FBO, (TO, TO)) ->
IO RenderData
updateFBOTO2 wsize minfilt magfilt form1 form2 pdata target = do
newfbo2 <- resizeFBOTO2 (pdata ^# target) wsize minfilt magfilt form1 form2
return $ storing target newfbo2 pdata
updateFBOTO3 ::
V2 Int ->
-- | minification filter
GLenum ->
-- | magnification filter
GLenum ->
-- | internal color format texture1
GLenum ->
-- | internal color format texture2
GLenum ->
-- | internal color format texture3
GLenum ->
RenderData ->
ALens' RenderData (FBO, (TO, TO, TO)) ->
IO RenderData
updateFBOTO3 wsize minfilt magfilt form1 form2 form3 pdata target = do
newfbo2 <- resizeFBOTO3 (pdata ^# target) wsize minfilt magfilt form1 form2 form3
newfbo2 <- resizeFBOTO wsize minfilt magfilt form (pdata ^# target)
return $ storing target newfbo2 pdata
resizeFBOTO2 ::
(FBO, (TO, TO)) ->
V2 Int ->
-- | minification filter
GLenum ->
@@ -154,8 +116,9 @@ resizeFBOTO2 ::
GLenum ->
-- | internal color format2
GLenum ->
(FBO, (TO, TO)) ->
IO (FBO, (TO, TO))
resizeFBOTO2 (fbo, (told1, told2)) wsize minfilt magfilt form1 form2 = do
resizeFBOTO2 wsize minfilt magfilt form1 form2 (fbo, (told1, told2)) = do
glBindFramebuffer GL_FRAMEBUFFER (_unFBO fbo)
mglDelete glDeleteTextures $ _unTO told1
mglDelete glDeleteTextures $ _unTO told2
@@ -167,7 +130,6 @@ resizeFBOTO2 (fbo, (told1, told2)) wsize minfilt magfilt form1 form2 = do
return (fbo, (TO to1, TO to2))
resizeFBOTO3 ::
(FBO, (TO, TO, TO)) ->
V2 Int ->
-- | minification filter
GLenum ->
@@ -179,8 +141,9 @@ resizeFBOTO3 ::
GLenum ->
-- | internal color format3
GLenum ->
(FBO, (TO, TO, TO)) ->
IO (FBO, (TO, TO, TO))
resizeFBOTO3 (fbo, (told1, told2, told3)) wsize minfilt magfilt form1 form2 form3 = do
resizeFBOTO3 wsize minfilt magfilt form1 form2 form3 (fbo, (told1, told2, told3)) = do
glBindFramebuffer GL_FRAMEBUFFER (_unFBO fbo)
mglDelete glDeleteTextures $ _unTO told1
mglDelete glDeleteTextures $ _unTO told2
@@ -225,7 +188,6 @@ resizeFBOTO3' wsize min1 mag1 minfilt magfilt form1 form2 form3 (fbo, (told1, to
return (fbo, (TO to1, TO to2, TO to3))
resizeFBOTO ::
(FBO, TO) ->
V2 Int ->
-- | minification filter
GLenum ->
@@ -233,8 +195,9 @@ resizeFBOTO ::
GLenum ->
-- | internal color format
GLenum ->
(FBO, TO) ->
IO (FBO, TO)
resizeFBOTO (fbo, oldto) wsize minfilt magfilt form = do
resizeFBOTO wsize minfilt magfilt form (fbo, oldto) = do
glBindFramebuffer GL_FRAMEBUFFER (_unFBO fbo)
mglDelete glDeleteTextures $ _unTO oldto
to1 <- initializeTexture2D fbo GL_COLOR_ATTACHMENT0 wsize 1 minfilt magfilt form
@@ -259,8 +222,15 @@ resizeFBOTO' wsize nlevels minfilt magfilt form (fbo, oldto) = do
checkFBO fbo
return (fbo, TO to1)
initializeTexture2D :: FBO -> GLenum -> V2 Int -> Int
-> GLenum -> GLenum -> GLenum -> IO GLuint
initializeTexture2D ::
FBO ->
GLenum ->
V2 Int ->
Int ->
GLenum ->
GLenum ->
GLenum ->
IO GLuint
initializeTexture2D fbo attachpoint (V2 x y) nlevels minfilt magfilt form = do
let xsize' = fromIntegral x
ysize' = fromIntegral y
+14 -15
View File
@@ -2707,7 +2707,7 @@ brightX src/Color.hs 116;" f
btSPic src/Dodge/Render/ShapePicture.hs 131;" f
btText src/Dodge/Inventory/SelectionList.hs 237;" f
bufferEBO src/Shader/Bind.hs 28;" f
bufferPerspectiveMatrixUBO src/Dodge/Render.hs 407;" f
bufferPerspectiveMatrixUBO src/Dodge/Render.hs 408;" f
bufferPokedVBO src/Shader/Bind.hs 19;" f
bufferShaderLayers src/Shader/Bind.hs 32;" f
bulletBeltBracer src/Dodge/Item/Equipment.hs 67;" f
@@ -3452,7 +3452,7 @@ facesToVF src/Polyhedra/Geodesic.hs 69;" f
farWallDistDirection src/Dodge/Update/Camera.hs 246;" f
fdiv src/ShortShow.hs 41;" f
feet src/Dodge/Creature/Picture.hs 51;" f
ffoldM src/Framebuffer/Update.hs 86;" f
ffoldM src/Framebuffer/Update.hs 88;" f
filter3 src/FoldableHelp.hs 76;" f
filterSectionsPair src/Dodge/DisplayInventory.hs 157;" f
findBlips src/Dodge/RadarSweep.hs 63;" f
@@ -3564,7 +3564,7 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 332;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 319;" f
getDebugMouseOver src/Dodge/Update.hs 374;" f
getDistortions src/Dodge/Render.hs 419;" f
getDistortions src/Dodge/Render.hs 420;" f
getEdgesCrossing src/Dodge/Path.hs 37;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
@@ -3719,7 +3719,7 @@ initialisePlaying src/Sound.hs 77;" f
initializeGLState src/Preload/Render.hs 251;" f
initializeOptionMenu src/Dodge/Menu/Option.hs 17;" f
initializeOptionMenuBO src/Dodge/Menu/Option.hs 30;" f
initializeTexture2D src/Framebuffer/Update.hs 263;" f
initializeTexture2D src/Framebuffer/Update.hs 244;" f
inorderNumberTree src/TreeHelp.hs 190;" f
insertAt src/Padding.hs 63;" f
insertIMInZone src/Dodge/Base.hs 54;" f
@@ -4565,7 +4565,7 @@ randomTreeStructure src/Dodge/Layout/Generate.hs 18;" f
randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 216;" f
rdToVec2s src/Dodge/Render.hs 402;" f
rdToVec2s src/Dodge/Render.hs 403;" f
readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 467;" f
rectNSWE src/Geometry/Polygon.hs 15;" f
@@ -4616,12 +4616,12 @@ resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 47;" f
resetPLUse src/Dodge/PlacementSpot.hs 92;" f
resetStride src/Dodge/Creature/State/WalkCycle.hs 25;" f
resetTerminal src/Dodge/WorldEffect.hs 109;" f
resizeFBOTO src/Framebuffer/Update.hs 228;" f
resizeFBOTO' src/Framebuffer/Update.hs 246;" f
resizeFBOTO2 src/Framebuffer/Update.hs 145;" f
resizeFBOTO3 src/Framebuffer/Update.hs 169;" f
resizeFBOTO3' src/Framebuffer/Update.hs 197;" f
resizeRBO src/Framebuffer/Update.hs 89;" f
resizeFBOTO src/Framebuffer/Update.hs 209;" f
resizeFBOTO' src/Framebuffer/Update.hs 226;" f
resizeFBOTO2 src/Framebuffer/Update.hs 128;" f
resizeFBOTO3 src/Framebuffer/Update.hs 151;" f
resizeFBOTO3' src/Framebuffer/Update.hs 178;" f
resizeRBO src/Framebuffer/Update.hs 91;" f
respawn src/Dodge/SpawnAt.hs 12;" f
restrictInLinks src/Dodge/RoomLink.hs 44;" f
restrictLinkType src/Dodge/RoomLink.hs 34;" f
@@ -4820,7 +4820,7 @@ setTiles src/Dodge/Layout.hs 67;" f
setTreeInts src/Dodge/Room/Tutorial.hs 73;" f
setViewDistance src/Dodge/Update/Camera.hs 241;" f
setViewPos src/Dodge/Creature/ReaderUpdate.hs 69;" f
setViewport src/Dodge/Render.hs 424;" f
setViewport src/Dodge/Render.hs 425;" f
setVol src/Dodge/Config.hs 47;" f
setWindowColor src/Dodge/Render/Walls.hs 32;" f
setWristShieldPos src/Dodge/Equipment.hs 49;" f
@@ -5317,9 +5317,8 @@ updateEnergyBall src/Dodge/EnergyBall.hs 31;" f
updateEnergyBalls src/Dodge/Update.hs 655;" f
updateEnterRegex src/Dodge/Update/Input/InGame.hs 505;" f
updateExpBarrel src/Dodge/Barreloid.hs 21;" f
updateFBOTO src/Framebuffer/Update.hs 92;" f
updateFBOTO2 src/Framebuffer/Update.hs 109;" f
updateFBOTO3 src/Framebuffer/Update.hs 126;" f
updateFBOTO src/Framebuffer/Update.hs 94;" f
updateFBOTO2 src/Framebuffer/Update.hs 111;" f
updateFlame src/Dodge/Flame.hs 19;" f
updateFlames src/Dodge/Update.hs 652;" f
updateFloatingCamera src/Dodge/Update/Camera.hs 36;" f