Add sound effects to example analyser
This commit is contained in:
@@ -56,7 +56,7 @@ sensAboveDoor sensetype wth ps = extTrigLitPos
|
||||
(atFstLnkOutShiftBy (\(p,a) -> (p +.+ rotateV a (V2 18.5 (-2.5)), a)))
|
||||
( \tp -> Just $ damageSensor sensetype wth (upf $ fromJust $ _plMID tp) ps )
|
||||
where
|
||||
upf trid mc w | _mcSensorAmount mc > 900 = w & triggers . ix trid .~ const True
|
||||
upf trid mc w | _sensAmount (_mcSensor mc) > 900 = w & triggers . ix trid .~ const True
|
||||
| otherwise = w
|
||||
|
||||
sensInsideDoor :: DamageType -> Int -> Room -> Room
|
||||
|
||||
Reference in New Issue
Block a user