Draw circles without using a geometry shader, layer offset broken

This commit is contained in:
2025-11-20 21:29:21 +00:00
parent 5c5d9ef0e3
commit 4e7bd4831d
7 changed files with 55 additions and 24 deletions
+1
View File
@@ -3,6 +3,7 @@ layout (location = 0) in vec4 pos;
layout (location = 1) in vec4 col;
layout (location = 2) in vec3 boxXboxYwidth;
layout (std140, binding = 0) uniform TheMat { mat4 theMat; } ;
layout (location = 0) uniform int layoff;
out vec4 vCol;
out vec3 vPos;
out vec3 vparams;