Improve item location code

This commit is contained in:
2024-09-22 14:29:02 +01:00
parent 236f7c7750
commit 4f6431968c
25 changed files with 218 additions and 186 deletions
+20 -1
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@@ -1 +1,20 @@
All good (619 modules, at 13:53:46)
/home/justin/Haskell/loop/src/Dodge/Creature/State.hs:250:19-20: warning: [-Wunused-matches]
Defined but not used: cr
|
250 | itemInvSideEffect cr it
| ^^
/home/justin/Haskell/loop/src/Dodge/Creature/State.hs:250:22-23: warning: [-Wunused-matches]
Defined but not used: it
|
250 | itemInvSideEffect cr it
| ^^
/home/justin/Haskell/loop/src/Dodge/Creature/State.hs:257:1-17: warning: [-Wunused-top-binds]
Defined but not used: createAttachLight
|
257 | createAttachLight cr it = createTorchLightOffset cr it attachoff
| ^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Inventory/Add.hs:70:1-12: warning: [-Wunused-top-binds]
Defined but not used: pickUpItemID
|
70 | pickUpItemID cid flid w = pickUpItem cid (w ^?! cWorld . lWorld . floorItems . ix flid) w
| ^^^^^^^^^^^^
+1 -11
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@@ -15,7 +15,7 @@ module Dodge.Creature.Action (
copyInvItemToFloor,
youDropItem,
pickUpItem,
pickUpItemID,
-- pickUpItemID,
) where
import Control.Applicative
@@ -210,8 +210,6 @@ copyInvItemToFloor :: Creature -> Int -> World -> World
copyInvItemToFloor cr i =
copyItemToFloor (_crPos cr) $
_crInv cr IM.! i
& itIsSelected .~ False
& itIsRoot .~ False
sizeSelf :: Float -> Creature -> World -> Maybe World
sizeSelf x cr w
@@ -236,11 +234,3 @@ sizeSelf x cr w
cid = _crID cr
cpos = _crPos cr
pickUpItemID :: Int -> Int -> World -> World
pickUpItemID cid flid w = pickUpItem cid (w ^?! cWorld . lWorld . floorItems . ix flid) w
-- | Pick up a specific item.
pickUpItem :: Int -> FloorItem -> World -> World
pickUpItem cid flit w =
maybe w (soundStart (CrSound cid) (_flItPos flit) pickUpS Nothing . snd) $
tryPutItemInInv cid flit w
+1 -1
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@@ -47,7 +47,7 @@ itemEffect cr it w = case it ^. ldtValue . itUse of
itm = it ^. ldtValue
doequipmentchange = fromMaybe w $ do
guard (_crHammerPosition cr == HammerUp)
invid <- itm ^? itLocation . ipInvID
invid <- itm ^? itLocation . ilInvID
return $ toggleEquipmentAt invid cr w
toggleEquipmentAt :: Int -> Creature -> World -> World
+5 -5
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@@ -248,10 +248,10 @@ invSideEff cr w =
itemInvSideEffect :: Creature -> Item -> World -> World
itemInvSideEffect cr it
| hastorchattach = createAttachLight cr it
-- | hastorchattach = createAttachLight cr it
| otherwise = id
where
hastorchattach = it ^? itType . iyModules . ix ModHeldAttach == Just ATTACHTORCH && _itIsRoot it
-- hastorchattach = it ^? itType . iyModules . ix ModHeldAttach == Just ATTACHTORCH && _itIsRoot it
createAttachLight :: Creature -> Item -> World -> World
createAttachLight cr it = createTorchLightOffset cr it attachoff
@@ -262,9 +262,9 @@ itemUpdate :: Creature -> Int -> Item -> Item
itemUpdate cr i =
updateAutoRecharge
. (itUse %~ useUpdate)
. (itLocation .~ InInv (_crID cr) i)
. (itIsRoot .~ itmisroot)
. (itIsSelected .~ itmisselected)
. (itLocation .~ InInv (_crID cr) i itmisselected itmisroot)
-- . (itIsRoot .~ itmisroot)
-- . (itIsSelected .~ itmisselected)
where
itmisroot = Just i == (cr ^? crManipulation . manObject . inInventory . imRootItem)
itmisselected = Just i == (cr ^? crManipulation . manObject . inInventory . imSelectedItem)
+1 -1
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@@ -7,7 +7,7 @@ import Data.Maybe
useC :: Cuse -> Item -> Creature -> World -> World
useC cu itm cr = fromMaybe id $ do
i <- itm ^? itLocation . ipInvID
i <- itm ^? itLocation . ilInvID
return $ rmInvItem (_crID cr) i . useC' cu itm cr
useC' :: Cuse -> Item -> Creature -> World -> World
+2 -2
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@@ -35,8 +35,8 @@ data Item = Item
, _itType :: ItemType
, _itID :: Int
, _itLocation :: ItemLocation
, _itIsRoot :: Bool
, _itIsSelected :: Bool
-- , _itIsRoot :: Bool
-- , _itIsSelected :: Bool
, _itEffect :: ItEffect
, _itInvSize :: Float
, _itDimension :: ItemDimension
+3 -3
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@@ -9,9 +9,9 @@ import Data.Aeson
import Data.Aeson.TH
data ItemLocation
= InInv {_ipCrID :: Int, _ipInvID :: Int}
| OnTurret {_ipTuID :: Int}
| OnFloor {_ipFlID :: Int}
= InInv {_ilCrID :: Int, _ilInvID :: Int, _ilIsRoot :: Bool, _ilIsSelected :: Bool}
| OnTurret {_ilTuID :: Int}
| OnFloor {_ilFlID :: Int}
| InVoid
deriving (Eq, Show, Ord, Read) --Generic, Flat)
-2
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@@ -25,8 +25,6 @@ defaultHeldItem = Item
, _itType = ItemType (HELD PISTOL) mempty
, _itEffect = defaultItEffect
, _itID = 0
, _itIsRoot = False
, _itIsSelected = False
, _itInvSize = 1
, _itLocation = InVoid
, _itDimension = defaultItemDimension
+1 -1
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@@ -102,7 +102,7 @@ setWristShieldPos itm cr w = w & moveWallIDUnsafe i wlline
where
i = _eparamID $ _eeParams $ _equipEffect $ _itUse itm
wlline = (f (V3 (-10) 7 0), f (V3 10 7 0))
invid = _ipInvID (_itLocation itm)
invid = _ilInvID (_itLocation itm)
handtrans = case cr ^? crInvEquipped . ix invid of
Just OnLeftWrist -> \cr' -> translatePointToLeftHand cr' . g
_ -> translatePointToRightHand
+3 -3
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@@ -138,7 +138,7 @@ loadMuzzle t@(LDT _ l _) mz = fromMaybe (t,(mz, 0,Nothing)) $ do
availableammo <- mag ^? ldtValue . itUse . amagLoadStatus . iaLoaded
let usedammo = min amamount availableammo
return (t & ldtLeft . ix i . _2 . ldtValue . itUse . amagLoadStatus . iaLoaded -~ usedammo
, (mz, usedammo, mag ^? ldtValue . itLocation . ipInvID)
, (mz, usedammo, mag ^? ldtValue . itLocation . ilInvID)
)
makeMuzzleFlare :: Muzzle -> Item -> Creature -> World -> World
@@ -204,7 +204,7 @@ itemDetectorEffect itm cr w = fromMaybe w $ do
walkNozzle :: Int -> Muzzle -> Item -> Creature -> World -> World
walkNozzle mzid mz itm cr w = fromMaybe w $ do
invid <- itm ^? itLocation . ipInvID
invid <- itm ^? itLocation . ilInvID
return $ w
& cWorld . lWorld . creatures . ix (_crID cr) . crInv
. ix invid . itUse . heldAim . aimMuzzles . ix mzid . mzEffect . nzCurrentWalkAngle .~ wa
@@ -488,7 +488,7 @@ useForceFieldGun itm cr w = fromMaybe w $ do
return $
w
& cWorld . lWorld . walls %~ IM.insertWith (\_ x -> x) i forceField{_wlID = i}
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ipInvID (_itLocation itm)) . itParams . paramMID ?~ i
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID (_itLocation itm)) . itParams . paramMID ?~ i
& moveWallIDUnsafe i wlline
where
i = fromMaybe (IM.newKey (_walls (_lWorld (_cWorld w)))) $ itm ^? itParams . paramMID . _Just
+26 -8
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@@ -2,8 +2,10 @@ module Dodge.Inventory.Add (
tryPutItemInInv,
createPutItem,
createAndSelectItem,
pickUpItem,
) where
import Dodge.SoundLogic
import Dodge.Inventory.FindRoot
--import Dodge.Item.Grammar
import Control.Lens
@@ -16,16 +18,21 @@ import Dodge.FloorItem
import Dodge.Inventory.CheckSlots
import qualified IntMapHelp as IM
putItemInInvID :: Int -> Int -> World -> (Maybe Int, World)
putItemInInvID cid flid w = fromMaybe (Nothing, w) $ do
flit <- w ^? cWorld . lWorld . floorItems . ix flid
(i, w') <- tryPutItemInInv cid flit w
return (Just i, w')
--putItemInInvID :: Int -> Int -> World -> (Maybe Int, World)
--putItemInInvID cid flid w = fromMaybe (Nothing, w) $ do
-- flit <- w ^? cWorld . lWorld . floorItems . ix flid
-- (i, w') <- tryPutItemInInv cid flit w
-- return (Just i, w')
putItemInInvSlot :: Int -> Item -> IM.IntMap Item -> IM.IntMap Item
putItemInInvSlot = IM.insert
--putItemInInvSlot = IM.insertWith (const $ itUse . useAmount +~ 1)
tryPutItemIDInInv :: Int -> Int -> World -> Maybe (Int, World)
tryPutItemIDInInv cid flitid w = do
flit <- w ^? cWorld . lWorld . floorItems . ix flitid
tryPutItemInInv cid flit w
-- | Pick up a specific item.
tryPutItemInInv :: Int -> FloorItem -> World -> Maybe (Int, World)
tryPutItemInInv cid flit w = case maybeInvSlot of
@@ -41,7 +48,8 @@ tryPutItemInInv cid flit w = case maybeInvSlot of
where
it = _flIt flit
maybeInvSlot = checkInvSlotsYou it w
updateItLocation invid w' = w' & cWorld . lWorld . itemLocations . ix (_itID it) .~ InInv cid invid
updateItLocation invid w' = w' & cWorld . lWorld . itemLocations . ix (_itID it)
.~ InInv cid invid False False
createAndSelectItem :: Item -> World -> World
createAndSelectItem itm w = case createPutItem itm w of
@@ -53,6 +61,16 @@ createAndSelectItem itm w = case createPutItem itm w of
(Nothing, w') -> w'
createPutItem :: Item -> World -> (Maybe Int, World)
createPutItem it w =
uncurry (putItemInInvID 0) $
createPutItem it w = fromMaybe (Nothing,w) $ do
(i,w') <- uncurry (tryPutItemIDInInv 0) $
copyItemToFloorID (_crPos $ you w) (applyModules it) w
return (Just i, w')
pickUpItemID :: Int -> Int -> World -> World
pickUpItemID cid flid w = pickUpItem cid (w ^?! cWorld . lWorld . floorItems . ix flid) w
-- | Pick up a specific item.
pickUpItem :: Int -> FloorItem -> World -> World
pickUpItem cid flit w =
maybe w (soundStart (CrSound cid) (_flItPos flit) pickUpS Nothing . snd) $
tryPutItemInInv cid flit w
+4 -4
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@@ -23,7 +23,7 @@ doFloorEffect NoFloorEffect = const id
onOffEff :: ItInvEffect -> ItInvEffect -> Item -> Creature -> World -> World
onOffEff f g it
| _itIsRoot it = doInvEffect f it
| it ^? itLocation . ilIsRoot == Just True = doInvEffect f it
| otherwise = doInvEffect g it
--timeScrollEffect :: Item -> Creature -> World -> World
@@ -37,14 +37,14 @@ setItemCharge :: Int -> Item -> Creature -> World -> World
setItemCharge i itm cr w =
w & ptrWpCharge %~ const i
where
invid = _ipInvID $ _itLocation itm
invid = _ilInvID $ _itLocation itm
ptrWpCharge = cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix invid . itUse . leftConsumption . wpCharge
chargeIfInInventory :: Item -> Creature -> World -> World
chargeIfInInventory itm cr w =
w & ptrWpCharge %~ (min maxcharge . (+ 1))
where
invid = _ipInvID $ _itLocation itm
invid = _ilInvID $ _itLocation itm
ptrWpCharge = cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix invid . itUse . leftConsumption . wpCharge
maxcharge = itm ^?! itUse . leftConsumption . wpMaxCharge
@@ -54,7 +54,7 @@ chargeIfEquipped itm cr
ptrWpCharge %~ (min maxcharge . (+ 1))
| otherwise = ptrWpCharge .~ 0
where
invid = _ipInvID $ _itLocation itm
invid = _ilInvID $ _itLocation itm
ptrWpCharge = cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix invid . itUse . leftConsumption . wpCharge
maxcharge = itm ^?! itUse . leftConsumption . wpMaxCharge
+3 -2
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@@ -16,10 +16,11 @@ import ShapePicture
itemEquipPict :: Creature -> Item -> SPic
itemEquipPict cr it = case it ^. itUse of
HeldUse{} | _itIsRoot it -> overPosSP (heldItemOffset it cr) (itemSPic it)
HeldUse{} | it ^? itLocation . ilIsRoot == Just True
-> overPosSP (heldItemOffset it cr) (itemSPic it)
ituse -> fromMaybe mempty $ do
attachpos <- ituse ^? equipEffect . eeAttachPos
i <- it ^? itLocation . ipInvID
i <- it ^? itLocation . ilInvID
epos <- cr ^? crInvEquipped . ix i
return $ equipPosition epos cr attachpos (itemSPic it)
+2 -2
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@@ -96,7 +96,7 @@ invAdj :: IM.IntMap Item -> IM.IntMap (Maybe (Int,Int),[Int],[Int])
invAdj = IM.unions . fmap (dtToLRAdj getid . ldtToDT) . invLDT
where
getid (itm, _,_,_) = fromMaybe (error "invAdj attempt to find item not in inventory") $
itm ^? itLocation . ipInvID
itm ^? itLocation . ilInvID
invIndentIM :: IM.IntMap Item -> IM.IntMap (Item,Int, LabelDoubleTreeNodeType ComposeLinkType )
invIndentIM = IM.fromAscList . zip [0..] . reverse . map (over _1 cisToItem) . concatMap ldtToIndentList . invLDT
@@ -106,7 +106,7 @@ invTrees = IM.unions . map (ldtToIM getindex) . map (fmap cisToItem) . invLDT
where
getindex :: Item -> Int
getindex i = fromMaybe (error "in invTrees try to get non-inventory item tree") $
i ^? itLocation . ipInvID
i ^? itLocation . ilInvID
--indentInv :: IM.IntMap Item -> [String]
--indentInv = concat . fmap (flattenDT . indentDoubleTreeWith (' ':) ('|':) ('+':) . fmap const "")
+1 -1
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@@ -44,7 +44,7 @@ heldItemOffset itm cr
| otherwise = id
where
handD = 15
isroot = _itIsRoot itm
isroot = _ilIsRoot $ _itLocation itm -- should make safe?
handPos = case cr ^? crStance . carriage of
Just (Walking x LeftForward) -> f x * 50
_ -> 0
+6 -4
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@@ -15,7 +15,8 @@ getItem itid w = do
itpos <- w ^? cWorld . lWorld . itemLocations . ix itid
case itpos of
OnFloor flitid -> w ^? cWorld . lWorld . floorItems . ix flitid . flIt
InInv cid invid -> w ^? cWorld . lWorld . creatures . ix cid . crInv . ix invid
InInv {_ilCrID = cid, _ilInvID = invid}
-> w ^? cWorld . lWorld . creatures . ix cid . crInv . ix invid
OnTurret mcid -> w ^? cWorld . lWorld . machines . ix mcid . mcType . _McTurret . tuWeapon
InVoid -> Nothing
@@ -25,19 +26,20 @@ pointerToItemLocation ::
(Item -> f Item) ->
World ->
f World
pointerToItemLocation (InInv cid invid) = cWorld . lWorld . creatures . ix cid . crInv . ix invid
pointerToItemLocation InInv {_ilCrID = cid, _ilInvID = invid}
= cWorld . lWorld . creatures . ix cid . crInv . ix invid
pointerToItemLocation (OnFloor flid) = cWorld . lWorld . floorItems . ix flid . flIt
pointerToItemLocation _ = const pure
pointerYourSelectedItem :: Applicative a => (Item -> a Item) -> World -> a World
pointerYourSelectedItem f w = fromMaybe (pure w) $ do
itinvid <- w ^? cWorld . lWorld . creatures . ix 0 . crManipulation . manObject . inInventory . imSelectedItem
Just $ pointerToItemLocation (InInv 0 itinvid) f w
Just $ pointerToItemLocation (InInv 0 itinvid True True) f w
pointerYourRootItem :: Applicative a => (Item -> a Item) -> World -> a World
pointerYourRootItem f w = fromMaybe (pure w) $ do
itinvid <- w ^? cWorld . lWorld . creatures . ix 0 . crManipulation . manObject . inInventory . imRootItem
Just $ pointerToItemLocation (InInv 0 itinvid) f w
Just $ pointerToItemLocation (InInv 0 itinvid True True) f w
pointerToItem ::
Applicative f =>
+1 -1
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@@ -42,7 +42,7 @@ initCrItemLocation cr invid w it = (w & itemLocations . at locid ?~ loc
& itLocation .~ loc)
where
locid = IM.newKey ( w ^. itemLocations)
loc = InInv (_crID cr) invid
loc = InInv (_crID cr) invid False False
initFlItemLocation :: LWorld -> FloorItem -> (LWorld, FloorItem)
+2 -2
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@@ -19,7 +19,7 @@ autoEffect :: (Item -> Creature -> World -> World) -> Int -> SoundID -> Item ->
autoEffect eff t sid itm cr w
| _eparamInt (_eeParams (_equipEffect $ _itUse itm)) < 1 =
eff itm cr w
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ipInvID $ _itLocation itm)
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm)
. itUse
. equipEffect
. eeParams
@@ -28,7 +28,7 @@ autoEffect eff t sid itm cr w
& soundStart OnceSound (_crPos cr) sid Nothing
| otherwise =
w
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ipInvID $ _itLocation itm)
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix (_ilInvID $ _itLocation itm)
. itUse
. equipEffect
. eeParams
+1 -1
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@@ -8,7 +8,7 @@ import Geometry
setRemoteScope :: Int -> Point2 -> World -> World
setRemoteScope itid pos w = case w ^? cWorld . lWorld . itemLocations . ix itid of
Just (InInv cid' invid) ->
Just (InInv cid' invid _ _) ->
w
& cWorld . lWorld . creatures . ix cid' . crInv . ix invid . itScope
. remotePos
+2 -2
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@@ -366,7 +366,7 @@ useAmmoAmount amAmount eff item cr = fromMaybe id $ do
atype <- item ^? ldtValue . itUse . heldAmmoTypes . ix 0
leftitms <- item ^? ldtLeft
mag <- lookup (AmmoInLink 0 atype) leftitms
magid <- mag ^? ldtValue . itLocation . ipInvID
magid <- mag ^? ldtValue . itLocation . ilInvID
-- invid <- ams ^? ix 0 . itLocation . ipInvID
return $ eff item cr
. (cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix magid . itUse . amagLoadStatus . iaLoaded -~ amAmount)
@@ -443,7 +443,7 @@ shootL f item cr w
| otherwise = w
where
cid = _crID cr
invid = _ipInvID $ _itLocation item
invid = _ilInvID $ _itLocation item
fireCondition =
_rateTime (_leftDelay (_itUse item)) == 0
&& _arLoaded (_leftConsumption (_itUse item)) > 0
+1 -1
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@@ -63,7 +63,7 @@ useShrinkGun it cr w = case it ^? itParams . shrinkGunStatus of
Just Shrunk -> tryResize 1 $ f FullSize Uncursed . setMinInvSize defaultInvSize cr
Nothing -> error "useShrinkGun applied to item with incorrect ItParam"
where
invid = _ipInvID $ _itLocation it
invid = _ilInvID $ _itLocation it
tryResize x g = maybe w g $ sizeSelf x cr w
f isInUse cstatus =
cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix invid
+1 -1
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@@ -17,7 +17,7 @@ createProjectile mmagid muz itm cr = fromMaybe failsound $ do
ammoitem <- cr ^? crInv . ix magid
matype <- ammoitem ^? itUse . amagType
guard $ matype == ProjectileAmmo
j <- ammoitem ^? itLocation . ipInvID
j <- ammoitem ^? itLocation . ilInvID
pt <- ammoitem ^? itUse . amagParams . ampPjCreation
return $ case pt of
CreateShell -> fireShell ammoitem muz itm cr . extrafuncs j
+1 -1
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@@ -95,7 +95,7 @@ setRemoteDir cid itid pj w = w & cWorld . lWorld . projectiles . ix (_prjID pj)
newdir
| SDL.ButtonRight `M.member` _mouseButtons (_input w)
&& w ^? cWorld . lWorld . creatures . ix cid . crManipulation . manObject . inInventory . imSelectedItem
== w ^? cWorld . lWorld . itemLocations . ix itid . ipInvID
== w ^? cWorld . lWorld . itemLocations . ix itid . ilInvID
= (w ^. wCam . camRot) + argV (_mousePos (_input w))
| otherwise = _prjDir pj
+1 -1
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@@ -21,7 +21,7 @@ import qualified IntMapHelp as IM
testStringInit :: Universe -> [String]
testStringInit u = map show $
(IM.toList . IM.filter (\itloc -> itloc ^? ipCrID == Just 0) $ (u ^. uvWorld . cWorld . lWorld . itemLocations)) <> IM.toList ( fmap _itLocation (u ^?! uvWorld . cWorld . lWorld . creatures . ix 0 . crInv))
(IM.toList . IM.filter (\itloc -> itloc ^? ilCrID == Just 0) $ (u ^. uvWorld . cWorld . lWorld . itemLocations)) <> IM.toList ( fmap _itLocation (u ^?! uvWorld . cWorld . lWorld . creatures . ix 0 . crInv))
--testStringInit u = fromMaybe mempty $ do
-- inv <- fmap invLDT $ u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInv
-- invitm <- inv ^? ix 1
+129 -125
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@@ -54,11 +54,11 @@ AddGoal src/Dodge/Data/ActionPlan.hs 45;" C
AddTile src/Dodge/Room/AddTile.hs 1;" m
AesonHelp src/AesonHelp.hs 1;" m
AimAt src/Dodge/Data/ActionPlan.hs 84;" C
AimParams src/Dodge/Data/Item/Use.hs 124;" t
AimParams src/Dodge/Data/Item/Use.hs 125;" t
AimParams src/Dodge/Default/AimParams.hs 1;" m
AimParams src/Dodge/Default/Item/Held/AimParams.hs 1;" m
AimParams src/Dodge/Default/Item/Use/AimParams.hs 1;" m
AimStance src/Dodge/Data/Item/Use.hs 180;" t
AimStance src/Dodge/Data/Item/Use.hs 181;" t
Aiming src/Dodge/Creature/Stance/Data.hs 42;" C
Aiming src/Dodge/Data/Creature/Stance.hs 39;" C
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
@@ -75,10 +75,10 @@ Ammo src/Dodge/Item/Ammo.hs 1;" m
AmmoCI src/Dodge/Data/ComposedItem.hs 25;" C
AmmoInLink src/Dodge/Data/ComposedItem.hs 14;" C
AmmoMagType src/Dodge/Data/Item/Combine.hs 107;" t
AmmoMagUse src/Dodge/Data/Item/Use.hs 64;" C
AmmoMagUse src/Dodge/Data/Item/Use.hs 65;" C
AmmoModLink src/Dodge/Data/ComposedItem.hs 15;" C
AmmoModifierCI src/Dodge/Data/ComposedItem.hs 24;" C
AmmoParams src/Dodge/Data/Item/Use.hs 109;" t
AmmoParams src/Dodge/Data/Item/Use.hs 110;" t
AmmoParams src/Dodge/Item/Weapon/AmmoParams.hs 1;" m
AmmoPosition src/Dodge/Item/AmmoPosition.hs 8;" t
AmmoPosition src/Dodge/Item/AmmoPosition.hs 2;" m
@@ -147,7 +147,7 @@ AutoDoorObstacle src/Dodge/Data/PathGraph.hs 51;" C
AutoGun src/Dodge/Item/Weapon/AutoGun.hs 1;" m
AutoRecharging src/Dodge/Data/Item/Consumption.hs 23;" C
AutoRecharging src/Dodge/Data/Item/Use/Consumption.hs 28;" C
AutoTrigger src/Dodge/Data/Item/Use.hs 72;" C
AutoTrigger src/Dodge/Data/Item/Use.hs 73;" C
AuxAddition src/Shader/AuxAddition.hs 1;" m
AwakeLevel src/Dodge/Creature/AlertLevel/Data.hs 14;" t
Awareness src/Dodge/Creature/Perception/Data.hs 72;" t
@@ -220,7 +220,7 @@ BeamCombine src/Dodge/Data/Beam.hs 47;" C
BeamCombineType src/Dodge/Data/Beam.hs 38;" t
BeamDraw src/Dodge/Data/Beam.hs 33;" t
BeamDrawColor src/Dodge/Data/Beam.hs 35;" C
BeamShooterParams src/Dodge/Data/Item/Use.hs 90;" C
BeamShooterParams src/Dodge/Data/Item/Use.hs 91;" C
BeamSimple src/Dodge/Data/Beam.hs 50;" C
BeamType src/Dodge/Data/Beam.hs 46;" t
BecomePowerful src/Dodge/Data/Scenario.hs 9;" C
@@ -302,8 +302,8 @@ BulletClipAttachment src/Dodge/Data/Item.hs 52;" C
BulletEffect src/Dodge/Data/Bullet.hs 36;" t
BulletGun src/Dodge/Item/Held/BulletGun.hs 1;" m
BulletGuns src/Dodge/Item/Weapon/BulletGuns.hs 1;" m
BulletParams src/Dodge/Data/Item/Use.hs 110;" C
BulletShooterParams src/Dodge/Data/Item/Use.hs 94;" C
BulletParams src/Dodge/Data/Item/Use.hs 111;" C
BulletShooterParams src/Dodge/Data/Item/Use.hs 95;" C
BulletSpawn src/Dodge/Data/Bullet.hs 42;" t
BulletTrajectory src/Dodge/Data/Bullet.hs 50;" t
BulletTrajectoryType src/Dodge/Data/Bullet.hs 57;" t
@@ -667,9 +667,9 @@ DefaultArcStep src/Dodge/Data/ArcStep.hs 23;" C
DefaultCrGroupUpdate src/Dodge/Data/CrGroupParams.hs 22;" C
DefaultDrawButton src/Dodge/Data/Button.hs 17;" C
DefaultDrawSwitch src/Dodge/Data/Button.hs 18;" C
DefaultFlareType src/Dodge/Data/Item/Use.hs 136;" C
DefaultFlareType src/Dodge/Data/Item/Use.hs 137;" C
DefaultForceField src/Dodge/Data/Item/Use/Consumption/Ammo.hs 46;" C
DefaultHeldParams src/Dodge/Data/Item/Use.hs 77;" C
DefaultHeldParams src/Dodge/Data/Item/Use.hs 78;" C
DefaultLightSourceDraw src/Dodge/Data/LightSource.hs 13;" C
DefaultRoomType src/Dodge/Data/Room.hs 31;" C
Delete src/Dodge/Wall/Delete.hs 1;" m
@@ -949,7 +949,7 @@ Flank src/Dodge/Data/ActionPlan.hs 177;" C
Flare src/Dodge/Data/Flare.hs 14;" t
Flare src/Dodge/Data/Flare.hs 6;" m
Flare src/Dodge/Flare.hs 1;" m
FlareType src/Dodge/Data/Item/Use.hs 135;" t
FlareType src/Dodge/Data/Item/Use.hs 136;" t
Flash src/Dodge/WorldEvent/Flash.hs 11;" m
FlashBall src/Dodge/Data/Bullet.hs 33;" C
FlatFaces src/Shape/Data.hs 17;" C
@@ -1025,8 +1025,8 @@ GasCloud src/Dodge/Data/Cloud.hs 31;" C
GasCreate src/Dodge/Data/Gas.hs 6;" t
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 52;" t
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 49;" t
GasParams src/Dodge/Data/Item/Use.hs 116;" C
GasSprayParams src/Dodge/Data/Item/Use.hs 78;" C
GasParams src/Dodge/Data/Item/Use.hs 117;" C
GasSprayParams src/Dodge/Data/Item/Use.hs 79;" C
GenCr src/Dodge/Creature/State/Data.hs 24;" C
GenCr src/Dodge/Data/Creature/State.hs 31;" C
GenFloat src/Dodge/Data/GenFloat.hs 11;" t
@@ -1104,13 +1104,13 @@ Hammer src/Dodge/Hammer.hs 1;" m
HammerDown src/Dodge/Data/Hammer.hs 18;" C
HammerPosition src/Dodge/Data/Hammer.hs 17;" t
HammerReleased src/Dodge/Data/Hammer.hs 19;" C
HammerTrigger src/Dodge/Data/Item/Use.hs 73;" C
HammerTrigger src/Dodge/Data/Item/Use.hs 74;" C
HammerType src/Dodge/Data/Hammer.hs 12;" t
HammerUp src/Dodge/Data/Hammer.hs 20;" C
HandPos src/Dodge/Creature/HandPos.hs 1;" m
HardQuit src/Dodge/Data/Universe.hs 66;" C
HasHammer src/Dodge/Data/Hammer.hs 14;" C
HeavySmokeFlare src/Dodge/Data/Item/Use.hs 139;" C
HeavySmokeFlare src/Dodge/Data/Item/Use.hs 140;" C
Held src/Dodge/Default/Held.hs 1;" m
Held src/Dodge/Default/Item/Held.hs 1;" m
Held src/Dodge/Item/Held.hs 1;" m
@@ -1126,7 +1126,7 @@ HeldItemType src/Dodge/Combine/Data.hs 133;" t
HeldItemType src/Dodge/Data/Item/Combine.hs 159;" t
HeldMod src/Dodge/Data/Item/HeldUse.hs 68;" t
HeldOffset src/Dodge/Item/HeldOffset.hs 1;" m
HeldParams src/Dodge/Data/Item/Use.hs 76;" t
HeldParams src/Dodge/Data/Item/Use.hs 77;" t
HeldScroll src/Dodge/Data/Item/HeldScroll.hs 13;" t
HeldScroll src/Dodge/Data/Item/HeldScroll.hs 6;" m
HeldScroll src/Dodge/HeldScroll.hs 1;" m
@@ -1281,7 +1281,7 @@ ItInvEffect src/Dodge/Data/ItEffect.hs 13;" C
ItInvEffectDrop src/Dodge/Data/ItEffect.hs 29;" C
ItInvEffectID src/Dodge/Data/ItEffect.hs 25;" C
ItRewindEffect src/Dodge/Data/ItEffect.hs 17;" C
ItZoom src/Dodge/Data/Item/Use.hs 189;" t
ItZoom src/Dodge/Data/Item/Use.hs 190;" t
Item src/Dodge/Data/Item.hs 33;" t
Item src/Dodge/Base/Item.hs 1;" m
Item src/Dodge/Data/Item.hs 6;" m
@@ -1383,7 +1383,7 @@ Lampoid src/Dodge/Data/Creature/Misc.hs 72;" C
Lampoid src/Dodge/Lampoid.hs 1;" m
Large src/Shape/Data.hs 29;" C
LasBeamCombine src/Dodge/Data/Beam.hs 40;" C
LasGunFlare src/Dodge/Data/Item/Use.hs 140;" C
LasGunFlare src/Dodge/Data/Item/Use.hs 141;" C
LasSound src/Dodge/Data/SoundOrigin.hs 26;" C
LasTurret src/Dodge/Room/LasTurret.hs 1;" m
Laser src/Dodge/Data/Laser.hs 28;" t
@@ -1589,7 +1589,7 @@ MidLayer src/Picture/Data.hs 24;" C
Military src/Dodge/Data/Scenario.hs 45;" C
Mine src/Dodge/Data/Scenario.hs 64;" C
MiniGunAI src/Dodge/Data/Creature/Misc.hs 59;" C
MiniGunFlare src/Dodge/Data/Item/Use.hs 138;" C
MiniGunFlare src/Dodge/Data/Item/Use.hs 139;" C
Misc src/Dodge/Data/Creature/Misc.hs 6;" m
Misc src/Dodge/Data/Equipment/Misc.hs 6;" m
Misc src/Dodge/Data/Item/Misc.hs 6;" m
@@ -1649,18 +1649,18 @@ Music src/Music.hs 1;" m
MusicData src/Music.hs 7;" t
Mute src/Dodge/Data/Creature/Misc.hs 28;" C
MuzFlare src/Dodge/Data/Flare.hs 15;" C
Muzzle src/Dodge/Data/Item/Use.hs 161;" t
MuzzleDetector src/Dodge/Data/Item/Use.hs 158;" C
MuzzleEffect src/Dodge/Data/Item/Use.hs 144;" t
Muzzle src/Dodge/Data/Item/Use.hs 162;" t
MuzzleDetector src/Dodge/Data/Item/Use.hs 159;" C
MuzzleEffect src/Dodge/Data/Item/Use.hs 145;" t
MuzzleEffect src/Dodge/Data/MuzzleEffect.hs 5;" m
MuzzleForceField src/Dodge/Data/Item/Use.hs 157;" C
MuzzleLaser src/Dodge/Data/Item/Use.hs 146;" C
MuzzleLauncher src/Dodge/Data/Item/Use.hs 149;" C
MuzzleNozzle src/Dodge/Data/Item/Use.hs 150;" C
MuzzleShatter src/Dodge/Data/Item/Use.hs 156;" C
MuzzleShootBullet src/Dodge/Data/Item/Use.hs 145;" C
MuzzleTesla src/Dodge/Data/Item/Use.hs 147;" C
MuzzleTractor src/Dodge/Data/Item/Use.hs 148;" C
MuzzleForceField src/Dodge/Data/Item/Use.hs 158;" C
MuzzleLaser src/Dodge/Data/Item/Use.hs 147;" C
MuzzleLauncher src/Dodge/Data/Item/Use.hs 150;" C
MuzzleNozzle src/Dodge/Data/Item/Use.hs 151;" C
MuzzleShatter src/Dodge/Data/Item/Use.hs 157;" C
MuzzleShootBullet src/Dodge/Data/Item/Use.hs 146;" C
MuzzleTesla src/Dodge/Data/Item/Use.hs 148;" C
MuzzleTractor src/Dodge/Data/Item/Use.hs 149;" C
MvForward src/Dodge/Data/ActionPlan.hs 35;" C
MvPt src/Dodge/MvPt.hs 1;" m
MvTurnToward src/Dodge/Data/ActionPlan.hs 34;" C
@@ -1822,7 +1822,7 @@ OnSpecial src/Dodge/Equipment/Data.hs 24;" C
OnTurret src/Dodge/Data/Item/Location.hs 13;" C
OnceSound src/Dodge/Data/SoundOrigin.hs 15;" C
OneArgument src/Dodge/Data/Terminal.hs 94;" C
OneHand src/Dodge/Data/Item/Use.hs 184;" C
OneHand src/Dodge/Data/Item/Use.hs 185;" C
OnwardCluster src/Dodge/Data/RoomCluster.hs 14;" C
OnwardCluster src/Dodge/RoomCluster/Data.hs 12;" C
OnwardList src/Dodge/Annotation/Data.hs 15;" C
@@ -1944,7 +1944,7 @@ Pillar src/Dodge/Room/Pillar.hs 1;" m
Pipe src/Dodge/Placement/Instance/Pipe.hs 1;" m
PistolAI src/Dodge/Data/Creature/Misc.hs 53;" C
PistolCrit src/Dodge/Creature/PistolCrit.hs 1;" m
PistolFlare src/Dodge/Data/Item/Use.hs 137;" C
PistolFlare src/Dodge/Data/Item/Use.hs 138;" C
PistolMod src/Dodge/Data/Item/HeldUse.hs 69;" C
PlaceSpot src/Dodge/Placement/PlaceSpot.hs 4;" m
Placement src/Dodge/Data/GenWorld.hs 77;" t
@@ -2012,7 +2012,7 @@ ProjectileCreate src/Dodge/Data/Ammo.hs 17;" t
ProjectileCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 21;" t
ProjectileDraw src/Dodge/Data/Ammo.hs 14;" t
ProjectileDraw src/Dodge/Data/Item/Use/Consumption/Ammo.hs 18;" t
ProjectileParams src/Dodge/Data/Item/Use.hs 111;" C
ProjectileParams src/Dodge/Data/Item/Use.hs 112;" C
ProjectileUpdate src/Dodge/Data/Ammo.hs 20;" t
ProjectileUpdate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 24;" t
Prop src/Dodge/Data/Prop.hs 18;" t
@@ -2285,6 +2285,7 @@ SeeAbove src/Dodge/Data/Wall.hs 40;" C
SeeThrough src/Dodge/Data/Wall.hs 39;" C
SelCloseObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 28;" C
SelNothing src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 22;" C
SelectUse src/Dodge/SelectUse.hs 1;" m
Select_creature src/Dodge/Data/Config.hs 92;" C
SelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 33;" C
SelectionInfo src/Dodge/Data/SelectionList.hs 84;" C
@@ -2616,7 +2617,7 @@ TeslaArc src/Dodge/Data/TeslaArc.hs 6;" m
TeslaArc src/Dodge/Particle/TeslaArc.hs 1;" m
TeslaBall src/Dodge/Data/Bullet.hs 32;" C
TeslaBeamCombine src/Dodge/Data/Beam.hs 41;" C
TeslaGunFlare src/Dodge/Data/Item/Use.hs 141;" C
TeslaGunFlare src/Dodge/Data/Item/Use.hs 142;" C
Test src/Dodge/Creature/Test.hs 8;" m
Test src/Dodge/Event/Test.hs 1;" m
Test src/Picture/Test.hs 1;" m
@@ -2680,7 +2681,7 @@ Trie src/SimpleTrie.hs 5;" t
Trie src/Dodge/Combine/Trie.hs 1;" m
TriggerDoor src/Dodge/LevelGen/TriggerDoor.hs 2;" m
TriggerDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 1;" m
TriggerType src/Dodge/Data/Item/Use.hs 71;" t
TriggerType src/Dodge/Data/Item/Use.hs 72;" t
TriggerType src/Dodge/Item/Weapon/TriggerType.hs 6;" m
Tuple src/Tuple.hs 1;" m
TurbineBaySS src/Dodge/Data/Scenario.hs 110;" C
@@ -2706,9 +2707,9 @@ TweakTractionPower src/Dodge/Data/Item/Tweak.hs 22;" C
TweakType src/Dodge/Data/Item/Tweak.hs 20;" t
Tweakable src/Dodge/Data/Item/Tweak.hs 15;" C
TwistGoal src/Dodge/Data/Scenario.hs 15;" C
TwoHandFlat src/Dodge/Data/Item/Use.hs 183;" C
TwoHandOver src/Dodge/Data/Item/Use.hs 182;" C
TwoHandUnder src/Dodge/Data/Item/Use.hs 181;" C
TwoHandFlat src/Dodge/Data/Item/Use.hs 184;" C
TwoHandOver src/Dodge/Data/Item/Use.hs 183;" C
TwoHandUnder src/Dodge/Data/Item/Use.hs 182;" C
Type src/Dodge/Data/Damage/Type.hs 6;" m
Typical src/Shape/Data.hs 36;" C
UPtLayer src/Dodge/Picture/Layer/Data.hs 16;" C
@@ -2933,13 +2934,13 @@ _actionSound src/Dodge/Data/LoadAction.hs 11;" f
_actionSound src/Dodge/Data/LoadAction.hs 14;" f
_actionTime src/Dodge/Data/LoadAction.hs 11;" f
_actionTime src/Dodge/Data/LoadAction.hs 14;" f
_aimHandlePos src/Dodge/Data/Item/Use.hs 130;" f
_aimMuzzles src/Dodge/Data/Item/Use.hs 131;" f
_aimRange src/Dodge/Data/Item/Use.hs 127;" f
_aimStance src/Dodge/Data/Item/Use.hs 129;" f
_aimTurnSpeed src/Dodge/Data/Item/Use.hs 126;" f
_aimWeight src/Dodge/Data/Item/Use.hs 125;" f
_aimZoom src/Dodge/Data/Item/Use.hs 128;" f
_aimHandlePos src/Dodge/Data/Item/Use.hs 131;" f
_aimMuzzles src/Dodge/Data/Item/Use.hs 132;" f
_aimRange src/Dodge/Data/Item/Use.hs 128;" f
_aimStance src/Dodge/Data/Item/Use.hs 130;" f
_aimTurnSpeed src/Dodge/Data/Item/Use.hs 127;" f
_aimWeight src/Dodge/Data/Item/Use.hs 126;" f
_aimZoom src/Dodge/Data/Item/Use.hs 129;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 21;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 24;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 28;" f
@@ -2960,15 +2961,15 @@ _amPosDirs src/Dodge/Item/AmmoPosition.hs 10;" f
_amString src/Dodge/Data/Ammo.hs 33;" f
_amString src/Dodge/Data/Ammo.hs 38;" f
_amString src/Dodge/Data/Ammo.hs 42;" f
_amagLoadStatus src/Dodge/Data/Item/Use.hs 65;" f
_amagParams src/Dodge/Data/Item/Use.hs 66;" f
_amagType src/Dodge/Data/Item/Use.hs 67;" f
_amagLoadStatus src/Dodge/Data/Item/Use.hs 66;" f
_amagParams src/Dodge/Data/Item/Use.hs 67;" f
_amagType src/Dodge/Data/Item/Use.hs 68;" f
_ambushTarget src/Dodge/Data/ActionPlan.hs 178;" f
_ampBullet src/Dodge/Data/Item/Use.hs 110;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 116;" f
_ampPayload src/Dodge/Data/Item/Use.hs 112;" f
_ampPjCreation src/Dodge/Data/Item/Use.hs 114;" f
_ampPjDraw src/Dodge/Data/Item/Use.hs 113;" f
_ampBullet src/Dodge/Data/Item/Use.hs 111;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 117;" f
_ampPayload src/Dodge/Data/Item/Use.hs 113;" f
_ampPjCreation src/Dodge/Data/Item/Use.hs 115;" f
_ampPjDraw src/Dodge/Data/Item/Use.hs 114;" f
_amposDir src/Dodge/Item/AmmoPosition.hs 9;" f
_amposPos src/Dodge/Item/AmmoPosition.hs 9;" f
_apAction src/Dodge/Data/ActionPlan.hs 20;" f
@@ -3000,6 +3001,7 @@ _atFuseTime src/Dodge/Data/Item/Attachment.hs 12;" f
_atFuseTime src/Dodge/Item/Attachment/Data.hs 12;" f
_atInt src/Dodge/Data/Item/Attachment.hs 14;" f
_atInt src/Dodge/Item/Attachment/Data.hs 16;" f
_atLinkedProjectile src/Dodge/Data/Item/Use.hs 63;" f
_atMInt src/Dodge/Data/Item/Attachment.hs 15;" f
_atMInt src/Dodge/Item/Attachment/Data.hs 17;" f
_atMode src/Dodge/Item/Attachment/Data.hs 13;" f
@@ -3073,9 +3075,9 @@ _buTimer src/Dodge/Data/Bullet.hs 27;" f
_buTrajectory src/Dodge/Data/Bullet.hs 21;" f
_buVel src/Dodge/Data/Bullet.hs 22;" f
_buWidth src/Dodge/Data/Bullet.hs 26;" f
_bulGunSound src/Dodge/Data/Item/Use.hs 84;" f
_bulGunSound src/Dodge/Data/Item/Use.hs 91;" f
_bulGunSound src/Dodge/Data/Item/Use.hs 101;" f
_bulGunSound src/Dodge/Data/Item/Use.hs 85;" f
_bulGunSound src/Dodge/Data/Item/Use.hs 92;" f
_bulGunSound src/Dodge/Data/Item/Use.hs 102;" f
_bullets src/Dodge/Data/LWorld.hs 106;" f
_buttons src/Dodge/Data/LWorld.hs 136;" f
_cClock src/Dodge/Data/CWorld.hs 28;" f
@@ -3395,7 +3397,7 @@ _futureWorlds src/Dodge/Data/World.hs 64;" f
_futureWorlds src/Dodge/Data/World.hs 70;" f
_gameplay_rotate_to_wall src/Dodge/Config/Data.hs 25;" f
_gameplay_rotate_to_wall src/Dodge/Data/Config.hs 55;" f
_gasCreation src/Dodge/Data/Item/Use.hs 79;" f
_gasCreation src/Dodge/Data/Item/Use.hs 80;" f
_genPlacements src/Dodge/Data/GenWorld.hs 26;" f
_genRooms src/Dodge/Data/GenWorld.hs 27;" f
_getAttentiveTo src/Dodge/Creature/AlertLevel/Data.hs 22;" f
@@ -3478,6 +3480,12 @@ _ieMID src/Dodge/Data/ItEffect.hs 27;" f
_ieMID src/Dodge/Data/ItEffect.hs 32;" f
_ieOnDrop src/Dodge/Data/Item/Effect.hs 15;" f
_ieOnInsert src/Dodge/Data/Item/Effect.hs 14;" f
_ilCrID src/Dodge/Data/Item/Location.hs 12;" f
_ilFlID src/Dodge/Data/Item/Location.hs 14;" f
_ilInvID src/Dodge/Data/Item/Location.hs 12;" f
_ilIsRoot src/Dodge/Data/Item/Location.hs 12;" f
_ilIsSelected src/Dodge/Data/Item/Location.hs 12;" f
_ilTuID src/Dodge/Data/Item/Location.hs 13;" f
_imRootItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 33;" f
_imSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 33;" f
_immediateEffect src/Loop/Data.hs 9;" f
@@ -3494,12 +3502,8 @@ _input src/Dodge/Data/World.hs 43;" f
_insertMax src/Dodge/Data/LoadAction.hs 13;" f
_instantBullets src/Dodge/Data/LWorld.hs 105;" f
_intelligence src/Dodge/Data/Creature/Misc.hs 23;" f
_ipCrID src/Dodge/Data/Item/Location.hs 12;" f
_ipFlID src/Dodge/Data/Item/Location.hs 14;" f
_ipInvID src/Dodge/Data/Item/Location.hs 12;" f
_ipPlacement src/Dodge/Data/GenWorld.hs 134;" f
_ipPlacementID src/Dodge/Data/GenWorld.hs 135;" f
_ipTuID src/Dodge/Data/Item/Location.hs 13;" f
_isLooping src/Sound/Data.hs 19;" f
_iselAction src/Dodge/Data/Creature/Capability.hs 23;" f
_iselAction src/Dodge/Data/Creature/InvSel.hs 15;" f
@@ -3516,8 +3520,6 @@ _itDimension src/Dodge/Data/Item.hs 42;" f
_itEffect src/Dodge/Data/Item.hs 40;" f
_itID src/Dodge/Data/Item.hs 36;" f
_itInvSize src/Dodge/Data/Item.hs 41;" f
_itIsRoot src/Dodge/Data/Item.hs 38;" f
_itIsSelected src/Dodge/Data/Item.hs 39;" f
_itLocation src/Dodge/Data/Item.hs 37;" f
_itParams src/Dodge/Data/Item.hs 46;" f
_itScope src/Dodge/Data/Item.hs 45;" f
@@ -3531,9 +3533,9 @@ _iyBase src/Dodge/Data/Item/Combine.hs 17;" f
_iyModules src/Dodge/Combine/Data.hs 14;" f
_iyModules src/Dodge/Data/Item/Combine.hs 18;" f
_iyStack src/Dodge/Combine/Data.hs 15;" f
_izFac src/Dodge/Data/Item/Use.hs 192;" f
_izMax src/Dodge/Data/Item/Use.hs 190;" f
_izMin src/Dodge/Data/Item/Use.hs 191;" f
_izFac src/Dodge/Data/Item/Use.hs 193;" f
_izMax src/Dodge/Data/Item/Use.hs 191;" f
_izMin src/Dodge/Data/Item/Use.hs 192;" f
_killTarget src/Dodge/Data/ActionPlan.hs 198;" f
_lClock src/Dodge/Data/LWorld.hs 145;" f
_lTestInt src/Dodge/Data/LWorld.hs 147;" f
@@ -3656,19 +3658,19 @@ _mtBranches src/Dodge/Tree/Compose/Data.hs 8;" f
_mtLabel src/Dodge/Tree/Compose/Data.hs 8;" f
_mtTree src/Dodge/Tree/Compose/Data.hs 8;" f
_musicData src/Data/Preload.hs 13;" f
_muzVel src/Dodge/Data/Item/Use.hs 95;" f
_muzVel src/Dodge/Data/Item/Use.hs 96;" f
_mvAimSpeed src/Dodge/Data/Creature/Misc.hs 44;" f
_mvSpeed src/Dodge/Data/Creature/Misc.hs 39;" f
_mvToPoint src/Dodge/Data/Creature.hs 98;" f
_mvTurnJit src/Dodge/Data/Creature/Misc.hs 43;" f
_mvTurnRad src/Dodge/Data/Creature/Misc.hs 42;" f
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 165;" f
_mzChargeRequirement src/Dodge/Data/Item/Use.hs 168;" f
_mzEffect src/Dodge/Data/Item/Use.hs 167;" f
_mzFlareType src/Dodge/Data/Item/Use.hs 166;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 164;" f
_mzPos src/Dodge/Data/Item/Use.hs 162;" f
_mzRot src/Dodge/Data/Item/Use.hs 163;" f
_mzAmmoSlot src/Dodge/Data/Item/Use.hs 166;" f
_mzChargeRequirement src/Dodge/Data/Item/Use.hs 169;" f
_mzEffect src/Dodge/Data/Item/Use.hs 168;" f
_mzFlareType src/Dodge/Data/Item/Use.hs 167;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 165;" f
_mzPos src/Dodge/Data/Item/Use.hs 163;" f
_mzRot src/Dodge/Data/Item/Use.hs 164;" f
_newArcStep src/Dodge/Data/Item/Params.hs 51;" f
_newBeams src/Dodge/Data/LWorld.hs 114;" f
_noClip src/Dodge/Debug/Flag/Data.hs 7;" f
@@ -3679,10 +3681,10 @@ _nodesSearched src/Dodge/Data/Creature/Memory.hs 15;" f
_numLinkEW src/Dodge/Data/Room.hs 33;" f
_numLinkNS src/Dodge/Data/Room.hs 34;" f
_numberFloorVerxs src/Dodge/Data/CWorld.hs 32;" f
_nzCurrentWalkAngle src/Dodge/Data/Item/Use.hs 153;" f
_nzMaxWalkAngle src/Dodge/Data/Item/Use.hs 152;" f
_nzPressure src/Dodge/Data/Item/Use.hs 151;" f
_nzWalkSpeed src/Dodge/Data/Item/Use.hs 154;" f
_nzCurrentWalkAngle src/Dodge/Data/Item/Use.hs 154;" f
_nzMaxWalkAngle src/Dodge/Data/Item/Use.hs 153;" f
_nzPressure src/Dodge/Data/Item/Use.hs 152;" f
_nzWalkSpeed src/Dodge/Data/Item/Use.hs 155;" f
_offPathFromEdges src/Dodge/Data/Room.hs 74;" f
_onPathFromEdges src/Dodge/Data/Room.hs 73;" f
_opDraw src/Dodge/Data/Wall.hs 41;" f
@@ -3841,8 +3843,8 @@ _pyFaces src/Polyhedra/Data.hs 14;" f
_radarBlips src/Dodge/Data/LWorld.hs 112;" f
_radarSweeps src/Dodge/Data/LWorld.hs 107;" f
_randGen src/Dodge/Data/World.hs 40;" f
_randomOffset src/Dodge/Data/Item/Use.hs 82;" f
_randomOffset src/Dodge/Data/Item/Use.hs 99;" f
_randomOffset src/Dodge/Data/Item/Use.hs 83;" f
_randomOffset src/Dodge/Data/Item/Use.hs 100;" f
_rateMax src/Dodge/Data/Item/HeldDelay.hs 16;" f
_rateMax src/Dodge/Data/Item/Use/Delay.hs 13;" f
_rateMax src/Dodge/Data/Item/Use/Delay.hs 17;" f
@@ -3864,8 +3866,8 @@ _rbPos src/Dodge/Data/RadarBlip.hs 19;" f
_rbRad src/Dodge/Data/RadarBlip.hs 18;" f
_rbTime src/Dodge/Data/RadarBlip.hs 16;" f
_rboBaseBloom src/Data/Preload/Render.hs 38;" f
_recoil src/Dodge/Data/Item/Use.hs 80;" f
_recoil src/Dodge/Data/Item/Use.hs 97;" f
_recoil src/Dodge/Data/Item/Use.hs 81;" f
_recoil src/Dodge/Data/Item/Use.hs 98;" f
_reloadAction src/Dodge/Data/LoadAction.hs 26;" f
_remotePos src/Dodge/Data/Item/Scope.hs 25;" f
_remoteZoom src/Dodge/Data/Item/Scope.hs 26;" f
@@ -3873,7 +3875,7 @@ _renderData src/Data/Preload.hs 11;" f
_reverseAmount src/Dodge/Data/World.hs 63;" f
_reverseAmount src/Dodge/Data/World.hs 69;" f
_reverseAmount src/Dodge/Data/World.hs 73;" f
_rifling src/Dodge/Data/Item/Use.hs 96;" f
_rifling src/Dodge/Data/Item/Use.hs 97;" f
_rlDir src/Dodge/Data/Room.hs 26;" f
_rlPos src/Dodge/Data/Room.hs 25;" f
_rlType src/Dodge/Data/Room.hs 24;" f
@@ -4016,8 +4018,8 @@ _siPictures src/Dodge/Data/SelectionList.hs 77;" f
_siPictures src/Dodge/Data/SelectionList.hs 85;" f
_sideEffect src/Loop/Data.hs 13;" f
_sideImpulses src/Dodge/Data/ActionPlan.hs 170;" f
_sidePush src/Dodge/Data/Item/Use.hs 83;" f
_sidePush src/Dodge/Data/Item/Use.hs 100;" f
_sidePush src/Dodge/Data/Item/Use.hs 84;" f
_sidePush src/Dodge/Data/Item/Use.hs 101;" f
_silhouetteEBO src/Data/Preload/Render.hs 27;" f
_skColor src/Dodge/Data/Spark.hs 17;" f
_skDamageType src/Dodge/Data/Spark.hs 21;" f
@@ -4156,8 +4158,8 @@ _toPlaySoundVolume src/Sound/Data.hs 43;" f
_toPlaySoundVolumeFraction src/Sound/Data.hs 44;" f
_toPlaySounds src/Dodge/Data/World.hs 41;" f
_topBoxSize src/Shape/Data.hs 17;" f
_torqueAfter src/Dodge/Data/Item/Use.hs 81;" f
_torqueAfter src/Dodge/Data/Item/Use.hs 98;" f
_torqueAfter src/Dodge/Data/Item/Use.hs 82;" f
_torqueAfter src/Dodge/Data/Item/Use.hs 99;" f
_tractorBeams src/Dodge/Data/LWorld.hs 121;" f
_trieChildren src/SimpleTrie.hs 7;" f
_trieMVal src/SimpleTrie.hs 6;" f
@@ -4247,10 +4249,10 @@ _warmSound src/Dodge/Data/Item/HeldDelay.hs 28;" f
_warmTime src/Dodge/Data/Item/HeldDelay.hs 26;" f
_warmTime src/Dodge/Data/Item/Use/Delay.hs 23;" f
_warmTime src/Dodge/Data/Item/UseDelay.hs 23;" f
_weaponInvLock src/Dodge/Data/Item/Use.hs 87;" f
_weaponInvLock src/Dodge/Data/Item/Use.hs 104;" f
_weaponRepeat src/Dodge/Data/Item/Use.hs 88;" f
_weaponRepeat src/Dodge/Data/Item/Use.hs 105;" f
_weaponInvLock src/Dodge/Data/Item/Use.hs 88;" f
_weaponInvLock src/Dodge/Data/Item/Use.hs 105;" f
_weaponRepeat src/Dodge/Data/Item/Use.hs 89;" f
_weaponRepeat src/Dodge/Data/Item/Use.hs 106;" f
_windowPosX src/Dodge/Config/Data.hs 23;" f
_windowPosX src/Dodge/Data/Config.hs 53;" f
_windowPosY src/Dodge/Config/Data.hs 24;" f
@@ -4666,10 +4668,10 @@ chain src/Dodge/LightSources/Lamp.hs 119;" f
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
chainPairs src/Geometry.hs 363;" f
changeFuse src/Dodge/Item/Attachment.hs 25;" f
changeSwapClose src/Dodge/Inventory.hs 210;" f
changeSwapInv src/Dodge/Inventory.hs 226;" f
changeSwapSel src/Dodge/Inventory.hs 202;" f
changeSwapWith src/Dodge/Inventory.hs 262;" f
changeSwapClose src/Dodge/Inventory.hs 220;" f
changeSwapInv src/Dodge/Inventory.hs 236;" f
changeSwapSel src/Dodge/Inventory.hs 212;" f
changeSwapWith src/Dodge/Inventory.hs 272;" f
changeTweakParam src/Dodge/Update/Scroll.hs 118;" f
changeZonedWall src/Dodge/LevelGen/MoveDoor.hs 33;" f
charFiringStratI src/Dodge/Item/Attachment.hs 15;" f
@@ -4868,7 +4870,7 @@ crZoneOfPoint src/Dodge/Base/Zone.hs 54;" f
crZoneSize src/Dodge/Zoning/Creature.hs 39;" f
craftInfo src/Dodge/Item/Info.hs 154;" f
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 420;" f
createAndSelectItem src/Dodge/Inventory/Add.hs 46;" f
createAndSelectItem src/Dodge/Inventory/Add.hs 48;" f
createArc src/Dodge/Tesla/Arc.hs 67;" f
createAttachLight src/Dodge/Creature/State.hs 256;" f
createBarrelSpark src/Dodge/Particle/Spark.hs 21;" f
@@ -4882,7 +4884,7 @@ createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 76;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/Projectile/Create.hs 14;" f
createPutItem src/Dodge/Inventory/Add.hs 55;" f
createPutItem src/Dodge/Inventory/Add.hs 57;" f
createShieldWall src/Dodge/Euse.hs 134;" f
createTorchLightOffset src/Dodge/LightSource/Torch.hs 9;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
@@ -5027,7 +5029,7 @@ defaultBounds src/Dodge/Data/Bounds.hs 20;" f
defaultBullet src/Dodge/Item/Weapon/Bullet.hs 10;" f
defaultBulletLoadable src/Dodge/Default/Item/Held/Consumption.hs 18;" f
defaultBulletSelTweak src/Dodge/TweakBullet.hs 7;" f
defaultBulletWeapon src/Dodge/Default/Item.hs 49;" f
defaultBulletWeapon src/Dodge/Default/Item.hs 47;" f
defaultButton src/Dodge/Default.hs 51;" f
defaultCOSection src/Dodge/Default/World.hs 203;" f
defaultCWCam src/Dodge/Default/World.hs 64;" f
@@ -5037,9 +5039,9 @@ defaultChaseMvType src/Dodge/Default/Creature.hs 113;" f
defaultClusterStatus src/Dodge/Default/Room.hs 38;" f
defaultConfig src/Dodge/Config/Data.hs 83;" f
defaultConfig src/Dodge/Data/Config.hs 125;" f
defaultConsumable src/Dodge/Default/Item.hs 70;" f
defaultConsumable src/Dodge/Default/Item.hs 68;" f
defaultCorpse src/Dodge/Corpse/Make.hs 29;" f
defaultCraftItem src/Dodge/Default/Item.hs 43;" f
defaultCraftItem src/Dodge/Default/Item.hs 41;" f
defaultCreature src/Dodge/Default/Creature.hs 12;" f
defaultCreatureMemory src/Dodge/Default/Creature.hs 72;" f
defaultCreatureSkin src/Dodge/Default/Creature.hs 66;" f
@@ -5076,7 +5078,7 @@ defaultItemDimension src/Dodge/Default/Item.hs 15;" f
defaultKeyConfigSDL src/Dodge/Config/KeyConfig.hs 38;" f
defaultLS src/Dodge/Default/LightSource.hs 6;" f
defaultLWorld src/Dodge/Default/World.hs 91;" f
defaultLeftItem src/Dodge/Default/Item.hs 40;" f
defaultLeftItem src/Dodge/Default/Item.hs 38;" f
defaultLeftLoadable src/Dodge/Default/Item/Use/Consumption.hs 8;" f
defaultLeftUse src/Dodge/Default/Item/Use.hs 14;" f
defaultListDisplayParams src/Dodge/ListDisplayParams.hs 18;" f
@@ -5104,7 +5106,7 @@ defaultTerminal src/Dodge/Default/Terminal.hs 8;" f
defaultTerminalInput src/Dodge/Default/Terminal.hs 30;" f
defaultVision src/Dodge/Default/Creature.hs 92;" f
defaultWall src/Dodge/Default/Wall.hs 10;" f
defaultWeapon src/Dodge/Default/Item.hs 60;" f
defaultWeapon src/Dodge/Default/Item.hs 58;" f
defaultWindow src/Dodge/Default/Wall.hs 74;" f
defaultWorld src/Dodge/Default/World.hs 31;" f
defaultWorldHammers src/Dodge/Default/Input.hs 28;" f
@@ -5413,7 +5415,7 @@ eqPosText src/Dodge/Equipment/Text.hs 6;" f
equipAimSpeed src/Dodge/Creature/Action/Movement.hs 109;" f
equipInfo src/Dodge/Item/Info.hs 120;" f
equipItemSPic src/Dodge/Item/Draw/SPic.hs 38;" f
equipPosition src/Dodge/Item/Draw.hs 26;" f
equipPosition src/Dodge/Item/Draw.hs 27;" f
equipPosition src/Dodge/Item/Equipment/Shape.hs 15;" f
equipSiteInfo src/Dodge/Item/Info.hs 241;" f
equipSiteToPositions src/Dodge/Inventory/RBList.hs 77;" f
@@ -5885,7 +5887,7 @@ itemDetectorEffect src/Dodge/HeldUse.hs 200;" f
itemDisplay src/Dodge/Item/Display.hs 33;" f
itemDisplayPad src/Dodge/Item/Display.hs 45;" f
itemEffect src/Dodge/Creature/Action/UseItem.hs 28;" f
itemEffect src/Dodge/Creature/Impulse/UseItem.hs 34;" f
itemEffect src/Dodge/Creature/Impulse/UseItem.hs 35;" f
itemEquipPict src/Dodge/Item/Draw.hs 17;" f
itemFromAmmoMag src/Dodge/Item.hs 29;" f
itemFromAttachType src/Dodge/Item.hs 39;" f
@@ -6476,8 +6478,8 @@ pesNearSeg src/Dodge/Zoning/Pathing.hs 37;" f
picAtCrPos1 src/Dodge/Render/ShapePicture.hs 99;" f
picFormat src/Polyhedra.hs 22;" f
picMap src/Picture/Base.hs 67;" f
pickUpItem src/Dodge/Creature/Action.hs 243;" f
pickUpItemID src/Dodge/Creature/Action.hs 239;" f
pickUpItem src/Dodge/Inventory/Add.hs 66;" f
pickUpItemID src/Dodge/Inventory/Add.hs 62;" f
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
pickUpSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
picsToSelectable src/Dodge/Render/HUD.hs 346;" f
@@ -6552,10 +6554,10 @@ pointInPolygon src/Geometry/Polygon.hs 59;" f
pointIsInCone src/Geometry.hs 378;" f
pointIsOnScreen src/Dodge/Base/Window.hs 59;" f
pointTowardsImpulse src/Dodge/Path.hs 63;" f
pointerToItem src/Dodge/Item/Location.hs 42;" f
pointerToItemLocation src/Dodge/Item/Location.hs 22;" f
pointerYourRootItem src/Dodge/Item/Location.hs 37;" f
pointerYourSelectedItem src/Dodge/Item/Location.hs 32;" f
pointerToItem src/Dodge/Item/Location.hs 44;" f
pointerToItemLocation src/Dodge/Item/Location.hs 23;" f
pointerYourRootItem src/Dodge/Item/Location.hs 39;" f
pointerYourSelectedItem src/Dodge/Item/Location.hs 34;" f
pointsToPoly src/Geometry/ConvexPoly.hs 39;" f
poisonSPic src/Dodge/Creature/State.hs 124;" f
poisonSprayer src/Dodge/Item/Held/SprayGuns.hs 17;" f
@@ -6714,9 +6716,8 @@ putDoubleDoorThen src/Dodge/Placement/Instance/Door.hs 21;" f
putDoubleDoorThen src/Dodge/Placements/Door.hs 17;" f
putDownSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
putItemInInv src/Dodge/Inventory/PickUp.hs 13;" f
putItemInInvID src/Dodge/Inventory/Add.hs 19;" f
putItemInInvID src/Dodge/Inventory/PickUp.hs 8;" f
putItemInInvSlot src/Dodge/Inventory/Add.hs 25;" f
putItemInInvSlot src/Dodge/Inventory/Add.hs 26;" f
putLamp src/Dodge/Placement/Instance/LightSource.hs 202;" f
putLamp src/Dodge/Placements/LightSource.hs 119;" f
putLamp src/Dodge/Room/Placement.hs 20;" f
@@ -6888,7 +6889,7 @@ rmInLinks src/Dodge/RoomLink.hs 138;" f
rmInvItem src/Dodge/Inventory.hs 39;" f
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
rmOutLinks src/Dodge/RoomLink.hs 138;" f
rmSelectedInvItem src/Dodge/Inventory.hs 162;" f
rmSelectedInvItem src/Dodge/Inventory.hs 172;" f
rocketHomer src/Dodge/Item/Ammo.hs 109;" f
rocketRemoteScreen src/Dodge/Item/Scope.hs 24;" f
roomC src/Dodge/Room/Room.hs 39;" f
@@ -6988,7 +6989,7 @@ screenPolygon src/Dodge/Base/Window.hs 17;" f
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
screenPosAbs src/Dodge/ScreenPos.hs 15;" f
screenToWorldPos src/Dodge/Base/Coordinate.hs 53;" f
scrollAugInvSel src/Dodge/Inventory.hs 268;" f
scrollAugInvSel src/Dodge/Inventory.hs 278;" f
scrollCommandStrings src/Dodge/Update/Scroll.hs 133;" f
scrollCommands src/Dodge/Update/Scroll.hs 130;" f
scrollDebugInfoInt src/Dodge/Debug.hs 46;" f
@@ -7016,7 +7017,8 @@ selSecSelCol src/Dodge/Render/HUD.hs 377;" f
selSecSelSize src/Dodge/SelectionSections.hs 124;" f
selSecYint src/Dodge/SelectionSections.hs 127;" f
selectCreatureDebugItem src/Dodge/Debug.hs 38;" f
selectedCloseObject src/Dodge/Inventory.hs 295;" f
selectUse src/Dodge/SelectUse.hs 11;" f
selectedCloseObject src/Dodge/Inventory.hs 305;" f
sensAboveDoor src/Dodge/Room/SensorDoor.hs 63;" f
sensInsideDoor src/Dodge/Room/SensorDoor.hs 69;" f
senseDamage src/Dodge/Machine/Update.hs 134;" f
@@ -7046,7 +7048,7 @@ setHotkey src/Dodge/Hotkey.hs 38;" f
setInLinks src/Dodge/RoomLink.hs 51;" f
setInLinksByType src/Dodge/RoomLink.hs 54;" f
setInLinksPD src/Dodge/RoomLink.hs 74;" f
setInvPosFromSS src/Dodge/Inventory.hs 276;" f
setInvPosFromSS src/Dodge/Inventory.hs 286;" f
setItemCharge src/Dodge/ItEffect.hs 36;" f
setLayer src/Picture/Base.hs 139;" f
setLinkType src/Dodge/RoomLink.hs 60;" f
@@ -7183,7 +7185,7 @@ showIntsString src/Dodge/Tree/Compose.hs 129;" f
showLoadedAmount src/Dodge/Item/Display.hs 147;" f
showPhaseV src/Dodge/Tweak/Show.hs 16;" f
showTerminalError src/Dodge/Debug/Terminal.hs 75;" f
showTimeFlow src/Dodge/TestString.hs 63;" f
showTimeFlow src/Dodge/TestString.hs 64;" f
showTractionPower src/Dodge/Tweak/Show.hs 22;" f
showTweak src/Dodge/Tweak/Show.hs 5;" f
shrinkGun src/Dodge/Item/Weapon/Utility.hs 44;" f
@@ -7206,7 +7208,7 @@ sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 486;" f
sineRaisePitchOneSecSound src/Dodge/SoundLogic/Synonyms.hs 31;" f
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 340;" f
sineRaisePitchTwoSecSound src/Dodge/SoundLogic/Synonyms.hs 33;" f
singleAmmo src/Dodge/Default/Item.hs 46;" f
singleAmmo src/Dodge/Default/Item.hs 44;" f
singleBarrel src/Dodge/Item/Held/SingleBarrel.hs 6;" f
singleBlock src/Dodge/Placement/Instance/Wall.hs 30;" f
singleBlock src/Dodge/Placements/Wall.hs 11;" f
@@ -7496,7 +7498,7 @@ toV3 src/Geometry/Data.hs 38;" f
toV4 src/Geometry/Data.hs 40;" f
toggleCombineInv src/Dodge/DisplayInventory.hs 32;" f
toggleCommand src/Dodge/Terminal.hs 194;" f
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 55;" f
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 53;" f
toggleJust src/MaybeHelp.hs 41;" f
toggleMap src/Dodge/Update/Input/InGame.hs 237;" f
toggleMapKey src/Dodge/Config/KeyConfig.hs 25;" f
@@ -7599,7 +7601,7 @@ tryGetChannel src/Sound.hs 96;" f
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 36;" f
tryNextLoadAction src/Dodge/Reloading.hs 36;" f
tryPlay src/Sound.hs 83;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 30;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 31;" f
trySeedFromClipboard src/Dodge/Menu.hs 88;" f
trySiphonFuel src/Dodge/Euse.hs 46;" f
trySpinByCID src/Dodge/Projectile/Update.hs 123;" f
@@ -7658,13 +7660,14 @@ updateBulVel src/Dodge/Bullet.hs 50;" f
updateBullet src/Dodge/Bullet.hs 28;" f
updateBullets src/Dodge/Update.hs 425;" f
updateCamera src/Dodge/Update/Camera.hs 32;" f
updateCloseObjects src/Dodge/Inventory.hs 168;" f
updateCloseObjects src/Dodge/Inventory.hs 178;" f
updateCloud src/Dodge/Update.hs 605;" f
updateClouds src/Dodge/Update.hs 454;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 37;" f
updateCombineSections src/Dodge/DisplayInventory.hs 42;" f
updateCreature src/Dodge/Creature/Update.hs 10;" f
updateCreatureGroups src/Dodge/Update.hs 391;" f
updateCreatureItemLocations src/Dodge/Inventory.hs 98;" f
updateCreatureSoundPositions src/Dodge/Update.hs 371;" f
updateDebugMessageOffset src/Dodge/Update.hs 91;" f
updateDelayedEvents src/Dodge/Update.hs 668;" f
@@ -7693,6 +7696,7 @@ updateInstantBullets src/Dodge/Update.hs 531;" f
updateInv src/Dodge/Creature/State.hs 228;" f
updateInventoryPositioning src/Dodge/DisplayInventory.hs 87;" f
updateInventorySectionItems src/Dodge/DisplayInventory.hs 144;" f
updateItemLocation src/Dodge/Inventory.hs 103;" f
updateKeyInGame src/Dodge/Update/Input/InGame.hs 102;" f
updateKeysInTerminal src/Dodge/Update/Input/InGame.hs 91;" f
updateLampoid src/Dodge/Lampoid.hs 13;" f
@@ -7794,9 +7798,9 @@ useGasParams src/Dodge/HeldUse.hs 383;" f
useHeld src/Dodge/HeldUse.hs 306;" f
useHotKey src/Dodge/Creature/YourControl.hs 49;" f
useItem src/Dodge/Creature/Action/UseItem.hs 14;" f
useItemHotkey src/Dodge/Creature/Impulse/UseItem.hs 128;" f
useItemLeftClick src/Dodge/Creature/Impulse/UseItem.hs 100;" f
useItemLeftClick' src/Dodge/Creature/Impulse/UseItem.hs 115;" f
useItemHotkey src/Dodge/Creature/Impulse/UseItem.hs 126;" f
useItemLeftClick src/Dodge/Creature/Impulse/UseItem.hs 98;" f
useItemLeftClick' src/Dodge/Creature/Impulse/UseItem.hs 113;" f
useL src/Dodge/Luse.hs 13;" f
useLeftItem src/Dodge/Creature/Action/UseItem.hs 38;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
@@ -7807,7 +7811,7 @@ usePayload src/Dodge/Payload.hs 7;" f
useRewindGun src/Dodge/Luse.hs 41;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
useRootItem src/Dodge/Creature/Impulse/UseItem.hs 25;" f
useRootItem src/Dodge/Creature/Impulse/UseItem.hs 26;" f
useShrinkGun src/Dodge/Luse.hs 59;" f
useStopWatch src/Dodge/Luse.hs 24;" f
useTargetPos src/Dodge/Item/Weapon/Targeting.hs 9;" f