Allow grenades to stick to creatures

This commit is contained in:
2025-01-01 17:44:00 +00:00
parent e8fe4c2d72
commit 511e765e3a
6 changed files with 178 additions and 163 deletions
-2
View File
@@ -61,11 +61,9 @@ destroyBlock bl w =
& deleteWallIDs wlids
& maybeClearPaths (_blObstructs bl) -- must happen after the walls are deleted
& cWorld . lWorld . blocks %~ IM.delete (_blID bl)
-- & matDesSound (_blMaterial bl) pos
& flip (foldl' $ flip (wlDustAt awl)) (map (pos +.+) ps)
where
wlids = _blWallIDs bl
--awl = _walls (_cWorld w) IM.! IS.findMin wlids
awl = w ^?! cWorld . lWorld . walls . ix (IS.findMin wlids)
pos = fst . _wlLine $ awl
ps = replicateM 25 (randInCirc 20) & evalState $ _randGen w
+3 -2
View File
@@ -5,6 +5,7 @@
module Dodge.Data.Projectile where
import Dodge.Data.Wall.Structure
import Dodge.Data.Item.Location
import NewInt
import Control.Lens
@@ -51,8 +52,8 @@ data RocketHoming
data GrenadeHitEffect
= GBounce {_bounceTolerance :: Float}
| GStick
| GStuckCreature {_stuckCrID :: Int, _stuckCrOffset :: Point2}
| GStuckWall {_stuckWlID :: Int}
| GStuckCreature {_stuckCrID :: Int, _stuckCrOffset :: Point2, _stuckCrRot :: Float}
| GStuckWall {_stuckWlID :: WallStructure}
deriving (Show, Eq, Ord, Read) --Generic, Flat)
data RocketSmoke
+3 -13
View File
@@ -1,10 +1,11 @@
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DeriveAnyClass #-}
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE TemplateHaskell #-}
module Dodge.Data.Wall (
module Dodge.Data.Wall,
module Dodge.Data.Wall.Structure,
module Dodge.Data.Material,
) where
@@ -13,6 +14,7 @@ import Control.Lens
import Data.Aeson
import Data.Aeson.TH
import Dodge.Data.Material
import Dodge.Data.Wall.Structure
import Geometry
data Wall = Wall
@@ -45,20 +47,8 @@ data Opacity
data WallDraw = DrawForceField
deriving (Eq, Ord, Show, Enum, Bounded, Read) --Generic, Flat)
data WallStructure
= StandaloneWall
| DoorPart {_wsDoor :: Int}
| MachinePart {_wsMachine :: Int}
| BlockPart {_wsBlock :: Int}
| CreaturePart
{ _wlStCreature :: Int
}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
makeLenses ''Wall
makeLenses ''Opacity
makeLenses ''WallStructure
deriveJSON defaultOptions ''WallDraw
deriveJSON defaultOptions ''Opacity
deriveJSON defaultOptions ''WallStructure
deriveJSON defaultOptions ''Wall
+13 -7
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@@ -112,11 +112,13 @@ drawCircCollisionTest :: World -> Picture
drawCircCollisionTest w = concat $ do
a <- w ^. input . heldWorldPos . at ButtonLeft
b <- w ^. input . heldWorldPos . at ButtonRight
let col | anythingHitCirc 2 a b w = red
let col
| anythingHitCirc 2 a b w = red
| otherwise = green
return $
setLayer DebugLayer (color col $ line [a, b])
<> drawCoord a w <> drawCoord b w
<> drawCoord a w
<> drawCoord b w
drawWallsNearSegment :: World -> Picture
drawWallsNearSegment w = concat $ do
@@ -124,8 +126,10 @@ drawWallsNearSegment w = concat $ do
b <- w ^. input . heldWorldPos . at ButtonRight
return . foldMap f $ wlsNearSeg a b w
where
f wl = setLayer DebugLayer (color rose $ thickLine 3 [a, b])
<> drawCoord a w <> drawCoord b w
f wl =
setLayer DebugLayer (color rose $ thickLine 3 [a, b])
<> drawCoord a w
<> drawCoord b w
where
(a, b) = _wlLine wl
@@ -213,8 +217,10 @@ drawWallsNearCursor :: World -> Picture
drawWallsNearCursor w =
foldMap f $ wlsNearPoint (mouseWorldPos (_input w) (_wCam w)) w
where
f wl = setLayer DebugLayer (color rose $ thickLine 3 [a, b])
<> drawCoord a w <> drawCoord b w
f wl =
setLayer DebugLayer (color rose $ thickLine 3 [a, b])
<> drawCoord a w
<> drawCoord b w
where
(a, b) = _wlLine wl
@@ -351,7 +357,7 @@ drawMousePosition w =
mwp = mouseWorldPos (w ^. input) (w ^. wCam)
drawCoord :: Point2 -> World -> Picture
drawCoord p w =
drawCoord p w =
setLayer FixedCoordLayer
. uncurryV translate (worldPosToScreen (w ^. wCam) p)
. scale 0.1 0.1
+38 -20
View File
@@ -24,9 +24,8 @@ import RandomHelp
updateProjectile :: Projectile -> World -> World
updateProjectile pj w =
( cWorld . lWorld . projectiles . ix (pj ^. pjID)
%~ decTimMvVel
)
(cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjTimer -~ 1)
. pjMovement pj
. shellCollisionCheck
pj
$ foldl' (flip $ upProjectile pj) w (_pjUpdates pj)
@@ -99,24 +98,36 @@ shellCollisionCheck pj w
-- bouncing in some way
tryShellBounce :: (Point2, Either Creature Wall) -> Projectile -> World -> World
tryShellBounce (p, Right wl) pj w
| Just GStuckCreature{} <- pj ^? pjType . gnHitEffect = w
| Just GStuckWall{} <- pj ^? pjType . gnHitEffect = w
| Just GStick <- pj ^? pjType . gnHitEffect =
w & cWorld . lWorld . projectiles . ix (_pjID pj) . pjType .~ Grenade
(GStuckWall (wl ^. wlID))
& cWorld . lWorld . projectiles . ix (_pjID pj) . pjUpdates %~ delete ApplyGravityPU
& soundOriginIDsAt (ShellSound (pj ^. pjID)) [slapS, slap1S] (pj ^. pjPos)
| Just GStick <- pj ^? pjType . gnHitEffect = w
& cWorld . lWorld . projectiles . ix (_pjID pj) . pjType
.~ Grenade (GStuckWall (wl ^. wlStructure))
& cWorld . lWorld . projectiles . ix (_pjID pj) . pjUpdates %~ delete ApplyGravityPU
& soundOriginIDsAt (ShellSound (pj ^. pjID)) [slapS, slap1S] (pj ^. pjPos)
| Just x <- pj ^? pjType . gnHitEffect . bounceTolerance =
if abs (dotV (pj ^. pjVel) (vNormal hitline)) < x
then
w
then w
& cWorld . lWorld . projectiles . ix (_pjID pj) . pjVel
%~ reflectIn
hitline
%~ reflectIn hitline
& cWorld . lWorld . projectiles . ix (_pjID pj) . pjPos .~ p
& soundStart (ShellSound (pj ^. pjID)) (pj ^. pjPos) click1S Nothing
else explodeShell pj w
where
hitline = normalizeV $ uncurry (-) $ _wlLine wl
tryShellBounce (p, Left cr) pj w
| Just GStuckCreature{} <- pj ^? pjType . gnHitEffect = w
| Just GStuckWall{} <- pj ^? pjType . gnHitEffect = w
| Just GStick <- pj ^? pjType . gnHitEffect = w
& cWorld . lWorld . projectiles . ix (_pjID pj) . pjType
.~ Grenade
(GStuckCreature
(cr ^. crID)
(rotateV (- cr ^. crDir) (p - cr ^. crPos))
(pj ^. pjDir - cr ^. crDir)
)
& cWorld . lWorld . projectiles . ix (_pjID pj) . pjUpdates %~ delete ApplyGravityPU
& soundOriginIDsAt (ShellSound (pj ^. pjID)) [slapS, slap1S] (pj ^. pjPos)
tryShellBounce _ pj w = explodeShell pj w
destroyProjectile :: Maybe (NewInt ItmInt) -> Int -> World -> World
@@ -189,15 +200,22 @@ pjRemoteSetDirection ph pj w = case ph of
where
lw = w ^. cWorld . lWorld
decTimMvVel :: Projectile -> Projectile
decTimMvVel pj
| Just GStuckWall{} <- pj ^? pjType . gnHitEffect = pj & pjTimer -~ 1
pjMovement :: Projectile -> World -> World
pjMovement pj w
| Just GStuckWall{} <- pj ^? pjType . gnHitEffect = w
| Just (GStuckCreature crid p d) <- pj ^? pjType . gnHitEffect = fromMaybe w $ do
cpos <- w ^? cWorld . lWorld . creatures . ix crid . crPos
cdir <- w ^? cWorld . lWorld . creatures . ix crid . crDir
return $
w & cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjPos
.~ cpos + rotateV cdir p
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjDir
.~ d + cdir
| otherwise =
pj
& pjSpin *~ 0.99
& pjTimer -~ 1
& pjPos +~ _pjVel pj
& pjDir +~ _pjSpin pj
w
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjSpin *~ 0.99
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjPos +~ _pjVel pj
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjDir +~ _pjSpin pj
explodeShell ::
Projectile ->
+121 -119
View File
@@ -188,7 +188,7 @@ BlockDrawColHeightPoss src/Dodge/Data/Block.hs 42;" C
BlockDrawMempty src/Dodge/Data/Block.hs 39;" C
BlockDraws src/Dodge/Data/Block.hs 41;" C
BlockObstacle src/Dodge/Data/PathGraph.hs 49;" C
BlockPart src/Dodge/Data/Wall.hs 52;" C
BlockPart src/Dodge/Data/Wall/Structure.hs 16;" C
BlockedLink src/Dodge/Data/Room.hs 48;" C
BloomLayer src/Picture/Data.hs 25;" C
BloomNoZWrite src/Picture/Data.hs 26;" C
@@ -424,7 +424,7 @@ CreatureCorpse src/Dodge/Data/Creature.hs 72;" t
CreatureDropType src/Dodge/Data/Creature/State.hs 23;" t
CreatureEffect src/Dodge/CreatureEffect.hs 1;" m
CreatureEffect src/Dodge/Data/CreatureEffect.hs 6;" m
CreaturePart src/Dodge/Data/Wall.hs 53;" C
CreaturePart src/Dodge/Data/Wall/Structure.hs 17;" C
CreatureState src/Dodge/Data/Creature/State.hs 16;" t
CreatureStatistics src/Dodge/Data/Creature/Misc.hs 20;" t
CreatureType src/Dodge/Data/Creature/Misc.hs 69;" t
@@ -539,7 +539,7 @@ DoorMechanism src/Dodge/Data/WorldEffect.hs 69;" C
DoorObstacle src/Dodge/Data/PathGraph.hs 50;" C
DoorOpen src/Dodge/Data/Door.hs 23;" C
DoorPane src/Dodge/LevelGen/DoorPane.hs 1;" m
DoorPart src/Dodge/Data/Wall.hs 50;" C
DoorPart src/Dodge/Data/Wall/Structure.hs 14;" C
DoorStatus src/Dodge/Data/Door.hs 23;" t
DoubleRes src/Dodge/Data/Config.hs 97;" C
DoubleStack src/DoubleStack.hs 1;" m
@@ -576,9 +576,9 @@ Draw src/Dodge/Tesla/Arc/Draw.hs 1;" m
Draw src/Dodge/Tesla/Draw.hs 1;" m
Draw src/Dodge/TractorBeam/Draw.hs 1;" m
Draw src/Dodge/Wall/Draw.hs 1;" m
DrawForceField src/Dodge/Data/Wall.hs 45;" C
DrawForceField src/Dodge/Data/Wall.hs 47;" C
DrawNoButton src/Dodge/Data/Button.hs 19;" C
DrawnWall src/Dodge/Data/Wall.hs 41;" C
DrawnWall src/Dodge/Data/Wall.hs 43;" C
Drone src/Dodge/Item/Weapon/Drone.hs 1;" m
DroneAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 30;" C
DropAll src/Dodge/Data/Creature/State.hs 24;" C
@@ -732,7 +732,7 @@ FullSize src/Dodge/Data/Item/Params.hs 31;" C
FullyVisible src/Dodge/Data/CamouflageStatus.hs 12;" C
FunctionChangeLink src/Dodge/Data/ComposedItem.hs 30;" C
FunctionChangeSF src/Dodge/Data/ComposedItem.hs 60;" C
GBounce src/Dodge/Data/Projectile.hs 52;" C
GBounce src/Dodge/Data/Projectile.hs 53;" C
GEqC src/SameConstr.hs 20;" c
GIMBAL src/Dodge/Data/Item/Combine.hs 80;" C
GLASSSHARD src/Dodge/Data/Item/Combine.hs 44;" C
@@ -740,9 +740,9 @@ GLAUNCHER src/Dodge/Data/Item/Combine.hs 157;" C
GLHelp src/GLHelp.hs 1;" m
GRAPECANNON src/Dodge/Data/Item/Combine.hs 134;" C
GREEN src/Color/Data.hs 16;" C
GStick src/Dodge/Data/Projectile.hs 53;" C
GStuckCreature src/Dodge/Data/Projectile.hs 54;" C
GStuckWall src/Dodge/Data/Projectile.hs 55;" C
GStick src/Dodge/Data/Projectile.hs 54;" C
GStuckCreature src/Dodge/Data/Projectile.hs 55;" C
GStuckWall src/Dodge/Data/Projectile.hs 56;" C
GYROSCOPE src/Dodge/Data/Item/Combine.hs 81;" C
GadgetPlatformSF src/Dodge/Data/ComposedItem.hs 44;" C
GameOverOptions src/Dodge/Data/Universe.hs 70;" C
@@ -789,8 +789,8 @@ Graph src/Dodge/Combine/Graph.hs 3;" m
Graph src/Dodge/Graph.hs 2;" m
GraphHelp src/GraphHelp.hs 1;" m
GraphVizHelp src/GraphVizHelp.hs 2;" m
Grenade src/Dodge/Data/Projectile.hs 35;" C
GrenadeHitEffect src/Dodge/Data/Projectile.hs 51;" t
Grenade src/Dodge/Data/Projectile.hs 36;" C
GrenadeHitEffect src/Dodge/Data/Projectile.hs 52;" t
GrenadeHitEffectLink src/Dodge/Data/ComposedItem.hs 35;" C
GrenadeHitEffectSF src/Dodge/Data/ComposedItem.hs 63;" C
Grid src/Grid.hs 1;" m
@@ -835,8 +835,8 @@ HeldUse src/Dodge/HeldUse.hs 4;" m
HeldUseEffect src/Dodge/Data/Item/Use.hs 48;" t
HelpNum src/HelpNum.hs 1;" m
HiddenGoal src/Dodge/Data/Scenario.hs 14;" C
HomeUsingRemoteScreen src/Dodge/Data/Projectile.hs 47;" C
HomeUsingTargeting src/Dodge/Data/Projectile.hs 48;" C
HomeUsingRemoteScreen src/Dodge/Data/Projectile.hs 48;" C
HomeUsingTargeting src/Dodge/Data/Projectile.hs 49;" C
Hospital src/Dodge/Data/Scenario.hs 69;" C
Hotkey src/Dodge/Data/Equipment/Misc.hs 32;" t
Hotkey src/Dodge/Hotkey.hs 1;" m
@@ -1102,7 +1102,7 @@ Machine src/Dodge/Data/Machine.hs 31;" t
Machine src/Dodge/Data/Machine.hs 6;" m
Machine src/Dodge/Machine.hs 1;" m
MachineAltSound src/Dodge/Data/SoundOrigin.hs 22;" C
MachinePart src/Dodge/Data/Wall.hs 51;" C
MachinePart src/Dodge/Data/Wall/Structure.hs 15;" C
MachineSound src/Dodge/Data/SoundOrigin.hs 21;" C
MachineType src/Dodge/Data/Machine.hs 49;" t
MagShieldParams src/Dodge/Data/Item/Params.hs 15;" C
@@ -1259,7 +1259,7 @@ NoFaction src/Dodge/Data/Creature/State.hs 40;" C
NoFlare src/Dodge/Data/Item/Use.hs 126;" C
NoHammer src/Dodge/Data/Hammer.hs 13;" C
NoHeldUseEffect src/Dodge/Data/Item/Use.hs 49;" C
NoHoming src/Dodge/Data/Projectile.hs 46;" C
NoHoming src/Dodge/Data/Projectile.hs 47;" C
NoIntImp src/Dodge/Data/CreatureEffect.hs 20;" C
NoInvEffect src/Dodge/Data/Item/Effect.hs 20;" C
NoItTargeting src/Dodge/Data/Item.hs 54;" C
@@ -1347,8 +1347,8 @@ OneArgument src/Dodge/Data/Terminal.hs 96;" C
OneHand src/Dodge/Data/Item/Use.hs 187;" C
OnwardCluster src/Dodge/Data/RoomCluster.hs 14;" C
OnwardList src/Dodge/Annotation/Data.hs 16;" C
Opacity src/Dodge/Data/Wall.hs 38;" t
Opaque src/Dodge/Data/Wall.hs 42;" C
Opacity src/Dodge/Data/Wall.hs 40;" t
Opaque src/Dodge/Data/Wall.hs 44;" C
OpticScope src/Dodge/Data/Item/Scope.hs 14;" C
Option src/Dodge/Menu/Option.hs 1;" m
OptionScreen src/Dodge/Data/Universe.hs 80;" C
@@ -1480,13 +1480,13 @@ PrimitiveMode src/Shader/Data.hs 99;" t
PrintMaterial src/Dodge/Data/Item/Use/Consumption/Ammo.hs 32;" C
Prison src/Dodge/Data/Scenario.hs 65;" C
Procedural src/Dodge/Room/Procedural.hs 2;" m
Projectile src/Dodge/Data/Projectile.hs 16;" t
Projectile src/Dodge/Data/Projectile.hs 17;" t
Projectile src/Dodge/Data/Projectile.hs 6;" m
Projectile src/Dodge/Projectile.hs 1;" m
ProjectileParams src/Dodge/Data/Item/Use.hs 109;" C
ProjectileStabiliserLink src/Dodge/Data/ComposedItem.hs 32;" C
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 62;" C
ProjectileType src/Dodge/Data/Projectile.hs 34;" t
ProjectileType src/Dodge/Data/Projectile.hs 35;" t
ProjectileUpdate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 18;" t
Prop src/Dodge/Data/Prop.hs 18;" t
Prop src/Dodge/Data/Prop.hs 6;" m
@@ -1588,7 +1588,7 @@ ReactorSS src/Dodge/Data/Scenario.hs 111;" C
ReaderUpdate src/Dodge/Creature/ReaderUpdate.hs 1;" m
RecRoomSS src/Dodge/Data/Scenario.hs 103;" C
RectRoomType src/Dodge/Data/Room.hs 32;" C
ReducedRocketSmoke src/Dodge/Data/Projectile.hs 59;" C
ReducedRocketSmoke src/Dodge/Data/Projectile.hs 60;" C
ReigonalGovernment src/Dodge/Data/Scenario.hs 50;" C
Religion src/Dodge/Data/Scenario.hs 47;" C
Reload src/Dodge/Data/ActionPlan.hs 190;" C
@@ -1614,7 +1614,7 @@ ResFactor src/Dodge/Data/Config.hs 97;" t
ResearchFacility src/Dodge/Data/Scenario.hs 62;" C
ResourceFailure src/Dodge/Data/Scenario.hs 29;" C
RetailFacility src/Dodge/Data/Scenario.hs 67;" C
RetiredProjectile src/Dodge/Data/Projectile.hs 42;" C
RetiredProjectile src/Dodge/Data/Projectile.hs 43;" C
Revenge src/Dodge/Data/Scenario.hs 6;" C
RewindLeftClick src/Dodge/Data/World.hs 71;" C
RezBaySS src/Dodge/Data/Scenario.hs 105;" C
@@ -1624,9 +1624,9 @@ RightButtonOptions src/Dodge/Data/RightButtonOptions.hs 6;" m
RightForward src/Dodge/Data/Creature/Stance.hs 33;" C
RightwardLDT src/Dodge/Data/DoubleTree.hs 58;" C
RoadBlock src/Dodge/Room/RoadBlock.hs 2;" m
Rocket src/Dodge/Data/Projectile.hs 38;" C
RocketHoming src/Dodge/Data/Projectile.hs 45;" t
RocketSmoke src/Dodge/Data/Projectile.hs 58;" t
Rocket src/Dodge/Data/Projectile.hs 39;" C
RocketHoming src/Dodge/Data/Projectile.hs 46;" t
RocketSmoke src/Dodge/Data/Projectile.hs 59;" t
Rod src/Dodge/Item/Held/Rod.hs 1;" m
Room src/Dodge/Data/GenWorld.hs 94;" t
Room src/Dodge/Data/Room.hs 4;" m
@@ -1694,8 +1694,8 @@ Scroll src/Dodge/Update/Scroll.hs 1;" m
ScrollValue src/Dodge/ScrollValue.hs 1;" m
SecretCabal src/Dodge/Data/Scenario.hs 44;" C
SectionCursor src/Dodge/Data/SelectionList.hs 23;" t
SeeAbove src/Dodge/Data/Wall.hs 40;" C
SeeThrough src/Dodge/Data/Wall.hs 39;" C
SeeAbove src/Dodge/Data/Wall.hs 42;" C
SeeThrough src/Dodge/Data/Wall.hs 41;" C
SelCloseButton src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 31;" C
SelCloseItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 29;" C
SelNothing src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 27;" C
@@ -1737,7 +1737,7 @@ ShapePicture src/ShapePicture.hs 1;" m
ShapeProp src/Dodge/Data/Prop.hs 33;" C
ShapeType src/Shape/Data.hs 16;" t
Shatter src/Dodge/Item/Weapon/Shatter.hs 1;" m
Shell src/Dodge/Data/Projectile.hs 17;" C
Shell src/Dodge/Data/Projectile.hs 18;" C
ShellSound src/Dodge/Data/SoundOrigin.hs 26;" C
ShieldGroup src/Dodge/Data/Creature/State.hs 52;" C
Shift src/Dodge/Placement/Shift.hs 1;" m
@@ -1826,7 +1826,7 @@ StabOrthReduce src/Dodge/Projectile/Create.hs 17;" C
StabSpinIncrease src/Dodge/Projectile/Create.hs 18;" C
Stance src/Dodge/Data/Creature/Stance.hs 13;" t
Stance src/Dodge/Data/Creature/Stance.hs 6;" m
StandaloneWall src/Dodge/Data/Wall.hs 49;" C
StandaloneWall src/Dodge/Data/Wall/Structure.hs 13;" C
Standing src/Dodge/Data/Creature/Stance.hs 25;" C
Start src/Dodge/Room/Start.hs 3;" m
StartNewGame src/Dodge/StartNewGame.hs 1;" m
@@ -1846,6 +1846,7 @@ Strategy src/Dodge/Creature/Strategy.hs 1;" m
StrategyActions src/Dodge/Data/ActionPlan.hs 188;" C
StrictHelp src/StrictHelp.hs 1;" m
StringHelp src/StringHelp.hs 1;" m
Structure src/Dodge/Data/Wall/Structure.hs 6;" m
SubInventory src/Dodge/Data/HUD.hs 34;" t
Superfluous src/Shape/Data.hs 38;" C
Surface src/Shape/Data.hs 41;" t
@@ -2099,7 +2100,7 @@ WRIST_ECG src/Dodge/Data/Item/Combine.hs 120;" C
WaitThen src/Dodge/Data/ActionPlan.hs 103;" C
WalkCycle src/Dodge/Creature/State/WalkCycle.hs 1;" m
Walking src/Dodge/Data/Creature/Stance.hs 21;" C
Wall src/Dodge/Data/Wall.hs 18;" t
Wall src/Dodge/Data/Wall.hs 20;" t
Wall src/Dodge/Base/Wall.hs 1;" m
Wall src/Dodge/Data/Wall.hs 6;" m
Wall src/Dodge/Default/Wall.hs 1;" m
@@ -2108,12 +2109,12 @@ Wall src/Dodge/Wall.hs 1;" m
Wall src/Dodge/Zoning/Wall.hs 1;" m
WallCreatureCollisions src/Dodge/WallCreatureCollisions.hs 2;" m
WallDamage src/Dodge/Update/WallDamage.hs 1;" m
WallDraw src/Dodge/Data/Wall.hs 45;" t
WallDraw src/Dodge/Data/Wall.hs 47;" t
WallObstacle src/Dodge/Data/PathGraph.hs 52;" C
WallP src/Dodge/LevelGen/StaticWalls.hs 23;" t
WallP src/Dodge/LevelGen/StaticWalls/Deprecated.hs 11;" t
WallSound src/Dodge/Data/SoundOrigin.hs 24;" C
WallStructure src/Dodge/Data/Wall.hs 48;" t
WallStructure src/Dodge/Data/Wall/Structure.hs 12;" t
WallWire src/Dodge/Data/Room.hs 53;" C
Walls src/Dodge/Render/Walls.hs 1;" m
Walls_info src/Dodge/Data/Config.hs 75;" C
@@ -2264,7 +2265,7 @@ _bmType src/Dodge/Data/Beam.hs 29;" f
_boffEff src/Dodge/Data/Button.hs 42;" f
_bonEff src/Dodge/Data/Button.hs 41;" f
_boostPropIX src/Dodge/Data/Item/Params.hs 29;" f
_bounceTolerance src/Dodge/Data/Projectile.hs 52;" f
_bounceTolerance src/Dodge/Data/Projectile.hs 53;" f
_bpEff src/Dodge/Data/Button.hs 28;" f
_bpEvent src/Dodge/Data/Button.hs 26;" f
_bpSound src/Dodge/Data/Button.hs 27;" f
@@ -2562,7 +2563,7 @@ _getSoundID src/Sound/Data.hs 32;" f
_gfConstant src/Dodge/Data/GenFloat.hs 11;" f
_gfMax src/Dodge/Data/GenFloat.hs 12;" f
_gfMin src/Dodge/Data/GenFloat.hs 12;" f
_gnHitEffect src/Dodge/Data/Projectile.hs 36;" f
_gnHitEffect src/Dodge/Data/Projectile.hs 37;" f
_grBound src/Dodge/GameRoom.hs 18;" f
_grDir src/Dodge/GameRoom.hs 20;" f
_grLinkDirs src/Dodge/GameRoom.hs 21;" f
@@ -2811,11 +2812,11 @@ _nzWalkSpeed src/Dodge/Data/Item/Use.hs 146;" f
_offPathFromEdges src/Dodge/Data/Room.hs 74;" f
_oldMagnets src/Dodge/Data/LWorld.hs 125;" f
_onPathFromEdges src/Dodge/Data/Room.hs 73;" f
_opDraw src/Dodge/Data/Wall.hs 41;" f
_opDraw src/Dodge/Data/Wall.hs 43;" f
_opPlacement src/Dodge/Data/GenWorld.hs 127;" f
_opPlacementID src/Dodge/Data/GenWorld.hs 128;" f
_opSel src/Dodge/Data/RightButtonOptions.hs 15;" f
_opTexture src/Dodge/Data/Wall.hs 42;" f
_opTexture src/Dodge/Data/Wall.hs 44;" f
_opticDefaultZoom src/Dodge/Data/Item/Scope.hs 20;" f
_opticPos src/Dodge/Data/Item/Scope.hs 16;" f
_opticZoom src/Dodge/Data/Item/Scope.hs 19;" f
@@ -2832,25 +2833,25 @@ _peZoning src/Dodge/Data/World.hs 51;" f
_penEnd src/Dodge/Data/PathGraph.hs 35;" f
_penPathEdge src/Dodge/Data/PathGraph.hs 36;" f
_penStart src/Dodge/Data/PathGraph.hs 34;" f
_phRemoteID src/Dodge/Data/Projectile.hs 47;" f
_phTargetingID src/Dodge/Data/Projectile.hs 48;" f
_phRemoteID src/Dodge/Data/Projectile.hs 48;" f
_phTargetingID src/Dodge/Data/Projectile.hs 49;" f
_pickUpLevel src/Dodge/Layout/Generate.hs 14;" f
_pickUps src/Dodge/Layout/Generate.hs 15;" f
_pictureShaders src/Data/Preload/Render.hs 28;" f
_piercedPoints src/Dodge/Data/Creature/State.hs 30;" f
_pjDetonatorID src/Dodge/Data/Projectile.hs 29;" f
_pjDir src/Dodge/Data/Projectile.hs 20;" f
_pjID src/Dodge/Data/Projectile.hs 22;" f
_pjPayload src/Dodge/Data/Projectile.hs 23;" f
_pjPos src/Dodge/Data/Projectile.hs 18;" f
_pjScreenID src/Dodge/Data/Projectile.hs 30;" f
_pjSpin src/Dodge/Data/Projectile.hs 21;" f
_pjTimer src/Dodge/Data/Projectile.hs 24;" f
_pjType src/Dodge/Data/Projectile.hs 28;" f
_pjUpdates src/Dodge/Data/Projectile.hs 27;" f
_pjVel src/Dodge/Data/Projectile.hs 19;" f
_pjZ src/Dodge/Data/Projectile.hs 25;" f
_pjZVel src/Dodge/Data/Projectile.hs 26;" f
_pjDetonatorID src/Dodge/Data/Projectile.hs 30;" f
_pjDir src/Dodge/Data/Projectile.hs 21;" f
_pjID src/Dodge/Data/Projectile.hs 23;" f
_pjPayload src/Dodge/Data/Projectile.hs 24;" f
_pjPos src/Dodge/Data/Projectile.hs 19;" f
_pjScreenID src/Dodge/Data/Projectile.hs 31;" f
_pjSpin src/Dodge/Data/Projectile.hs 22;" f
_pjTimer src/Dodge/Data/Projectile.hs 25;" f
_pjType src/Dodge/Data/Projectile.hs 29;" f
_pjUpdates src/Dodge/Data/Projectile.hs 28;" f
_pjVel src/Dodge/Data/Projectile.hs 20;" f
_pjZ src/Dodge/Data/Projectile.hs 26;" f
_pjZVel src/Dodge/Data/Projectile.hs 27;" f
_pjuCID src/Dodge/Data/Item/Use/Consumption/Ammo.hs 20;" f
_pjuEnd src/Dodge/Data/Item/Use/Consumption/Ammo.hs 19;" f
_pjuSpinAmound src/Dodge/Data/Item/Use/Consumption/Ammo.hs 20;" f
@@ -2952,8 +2953,8 @@ _reverseAmount src/Dodge/Data/World.hs 62;" f
_reverseAmount src/Dodge/Data/World.hs 68;" f
_reverseAmount src/Dodge/Data/World.hs 72;" f
_rifling src/Dodge/Data/Item/Use.hs 94;" f
_rkHoming src/Dodge/Data/Projectile.hs 39;" f
_rkSmoke src/Dodge/Data/Projectile.hs 40;" f
_rkHoming src/Dodge/Data/Projectile.hs 40;" f
_rkSmoke src/Dodge/Data/Projectile.hs 41;" f
_rlDir src/Dodge/Data/Room.hs 26;" f
_rlPos src/Dodge/Data/Room.hs 25;" f
_rlType src/Dodge/Data/Room.hs 24;" f
@@ -3097,8 +3098,9 @@ _ssShownItems src/Dodge/Data/SelectionList.hs 32;" f
_strength src/Dodge/Data/Creature/Misc.hs 21;" f
_strideAmount src/Dodge/Data/Creature/Stance.hs 22;" f
_strideLength src/Dodge/Data/Creature/Stance.hs 16;" f
_stuckCrID src/Dodge/Data/Projectile.hs 54;" f
_stuckCrOffset src/Dodge/Data/Projectile.hs 54;" f
_stuckCrID src/Dodge/Data/Projectile.hs 55;" f
_stuckCrOffset src/Dodge/Data/Projectile.hs 55;" f
_stuckWlID src/Dodge/Data/Projectile.hs 56;" f
_subInventory src/Dodge/Data/HUD.hs 20;" f
_swColor src/Dodge/Data/Shockwave.hs 18;" f
_swDam src/Dodge/Data/Shockwave.hs 23;" f
@@ -3269,31 +3271,31 @@ _windowPosY src/Dodge/Data/Config.hs 54;" f
_windowShader src/Data/Preload/Render.hs 19;" f
_windowX src/Dodge/Data/Config.hs 51;" f
_windowY src/Dodge/Data/Config.hs 52;" f
_wlBouncy src/Dodge/Data/Wall.hs 25;" f
_wlColor src/Dodge/Data/Wall.hs 21;" f
_wlFireThrough src/Dodge/Data/Wall.hs 28;" f
_wlHeight src/Dodge/Data/Wall.hs 33;" f
_wlID src/Dodge/Data/Wall.hs 20;" f
_wlLine src/Dodge/Data/Wall.hs 19;" f
_wlMaterial src/Dodge/Data/Wall.hs 34;" f
_wlOpacity src/Dodge/Data/Wall.hs 22;" f
_wlPathable src/Dodge/Data/Wall.hs 23;" f
_wlPenetrable src/Dodge/Data/Wall.hs 24;" f
_wlReflect src/Dodge/Data/Wall.hs 29;" f
_wlRotateTo src/Dodge/Data/Wall.hs 31;" f
_wlStCreature src/Dodge/Data/Wall.hs 54;" f
_wlStructure src/Dodge/Data/Wall.hs 32;" f
_wlTouchThrough src/Dodge/Data/Wall.hs 27;" f
_wlUnshadowed src/Dodge/Data/Wall.hs 30;" f
_wlWalkable src/Dodge/Data/Wall.hs 26;" f
_wlBouncy src/Dodge/Data/Wall.hs 27;" f
_wlColor src/Dodge/Data/Wall.hs 23;" f
_wlFireThrough src/Dodge/Data/Wall.hs 30;" f
_wlHeight src/Dodge/Data/Wall.hs 35;" f
_wlID src/Dodge/Data/Wall.hs 22;" f
_wlLine src/Dodge/Data/Wall.hs 21;" f
_wlMaterial src/Dodge/Data/Wall.hs 36;" f
_wlOpacity src/Dodge/Data/Wall.hs 24;" f
_wlPathable src/Dodge/Data/Wall.hs 25;" f
_wlPenetrable src/Dodge/Data/Wall.hs 26;" f
_wlReflect src/Dodge/Data/Wall.hs 31;" f
_wlRotateTo src/Dodge/Data/Wall.hs 33;" f
_wlStCreature src/Dodge/Data/Wall/Structure.hs 17;" f
_wlStructure src/Dodge/Data/Wall.hs 34;" f
_wlTouchThrough src/Dodge/Data/Wall.hs 29;" f
_wlUnshadowed src/Dodge/Data/Wall.hs 32;" f
_wlWalkable src/Dodge/Data/Wall.hs 28;" f
_wlZoning src/Dodge/Data/World.hs 49;" f
_worldEventFlags src/Dodge/Data/World.hs 46;" f
_worldEvents src/Dodge/Data/LWorld.hs 132;" f
_wpCharge src/Dodge/Data/Item/Use/Consumption.hs 35;" f
_wpMaxCharge src/Dodge/Data/Item/Use/Consumption.hs 34;" f
_wsBlock src/Dodge/Data/Wall.hs 52;" f
_wsDoor src/Dodge/Data/Wall.hs 50;" f
_wsMachine src/Dodge/Data/Wall.hs 51;" f
_wsBlock src/Dodge/Data/Wall/Structure.hs 16;" f
_wsDoor src/Dodge/Data/Wall/Structure.hs 14;" f
_wsMachine src/Dodge/Data/Wall/Structure.hs 15;" f
_xNum src/Dodge/Data/Item/Combine.hs 124;" f
_xNum src/Dodge/Data/Item/Combine.hs 134;" f
_xNum src/Dodge/Data/Item/Combine.hs 156;" f
@@ -3382,7 +3384,7 @@ applyCME src/Dodge/HeldUse.hs 145;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
applyDamageEffect src/Dodge/Creature/Damage.hs 31;" f
applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 51;" f
applyGravityPU src/Dodge/Projectile/Update.hs 50;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 49;" f
applyIndividualDamage' src/Dodge/Creature/Damage.hs 52;" f
applyInvLock src/Dodge/HeldUse.hs 160;" f
@@ -3833,8 +3835,8 @@ deadRot src/Dodge/Creature/Picture.hs 87;" f
deadScalp src/Dodge/Creature/Picture.hs 84;" f
deadUpperBody src/Dodge/Creature/Picture.hs 128;" f
debrisSize src/Dodge/Block/Debris.hs 111;" f
debugDraw src/Dodge/Debug/Picture.hs 145;" f
debugDraw' src/Dodge/Debug/Picture.hs 156;" f
debugDraw src/Dodge/Debug/Picture.hs 149;" f
debugDraw' src/Dodge/Debug/Picture.hs 160;" f
debugEvent src/Dodge/Debug.hs 26;" f
debugEvent' src/Dodge/Debug.hs 34;" f
debugEvents src/Dodge/Debug.hs 19;" f
@@ -3844,7 +3846,6 @@ debugMenuOptions src/Dodge/Menu.hs 119;" f
debugOn src/Dodge/Data/Config.hs 151;" f
debugSelectCreatureList src/Dodge/Debug.hs 86;" f
debugSelectCreatureMessage src/Dodge/Debug.hs 77;" f
decTimMvVel src/Dodge/Projectile/Update.hs 191;" f
decodedtmap src/Dodge/Terminal.hs 205;" f
decomposeSelfTree src/Dodge/Tree/Compose.hs 60;" f
decomposeTree src/Dodge/Tree/Compose.hs 57;" f
@@ -3938,16 +3939,16 @@ deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f
denormalEdges src/Polyhedra.hs 136;" f
destroyAt src/Dodge/Bullet.hs 211;" f
destroyBlock src/Dodge/Block.hs 56;" f
destroyDoor src/Dodge/Block.hs 85;" f
destroyDoor src/Dodge/Block.hs 83;" f
destroyInvItem src/Dodge/Inventory.hs 40;" f
destroyLS src/Dodge/LightSource.hs 32;" f
destroyLSFlashAt src/Dodge/LightSource.hs 42;" f
destroyMachine src/Dodge/Machine/Destroy.hs 12;" f
destroyMatS src/Dodge/Material/Sound.hs 7;" f
destroyMcType src/Dodge/Machine/Destroy.hs 21;" f
destroyMount src/Dodge/Block.hs 104;" f
destroyMounts src/Dodge/Block.hs 101;" f
destroyProjectile src/Dodge/Projectile/Update.hs 121;" f
destroyMount src/Dodge/Block.hs 102;" f
destroyMounts src/Dodge/Block.hs 99;" f
destroyProjectile src/Dodge/Projectile/Update.hs 128;" f
detV src/Geometry/Vector.hs 93;" f
detector src/Dodge/Item/Held/Utility.hs 41;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 437;" f
@@ -4061,7 +4062,7 @@ doTerminalCommandEffect src/Dodge/Terminal.hs 135;" f
doTestDrawing src/Dodge/Render.hs 42;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
doThrust src/Dodge/Projectile/Update.hs 131;" f
doThrust src/Dodge/Projectile/Update.hs 138;" f
doTimeScroll src/Dodge/Update.hs 205;" f
doTmTm src/Dodge/TmTm.hs 6;" f
doTmWdWd src/Dodge/WorldEffect.hs 102;" f
@@ -4092,7 +4093,7 @@ drawBaseMachine src/Dodge/Machine/Draw.hs 57;" f
drawBeam src/Dodge/Beam/Draw.hs 6;" f
drawBlip src/Dodge/RadarBlip.hs 13;" f
drawBlock src/Dodge/Block/Draw.hs 7;" f
drawBoundingBox src/Dodge/Debug/Picture.hs 325;" f
drawBoundingBox src/Dodge/Debug/Picture.hs 331;" f
drawBul src/Dodge/Bullet/Draw.hs 9;" f
drawButton src/Dodge/Button/Draw.hs 9;" f
drawCPUShadows src/Dodge/Render/Shadow.hs 19;" f
@@ -4102,16 +4103,16 @@ drawCollisionTest src/Dodge/Debug/Picture.hs 103;" f
drawCombFilter src/Dodge/Render/Picture.hs 220;" f
drawCombineInventory src/Dodge/Render/HUD.hs 167;" f
drawConcurrentMessage src/Dodge/Render/Picture.hs 62;" f
drawCoord src/Dodge/Debug/Picture.hs 353;" f
drawCoord src/Dodge/Debug/Picture.hs 359;" f
drawCorpse src/Dodge/Corpse/Draw.hs 6;" f
drawCrInfo src/Dodge/Debug/Picture.hs 374;" f
drawCrInfo src/Dodge/Debug/Picture.hs 380;" f
drawCreature src/Dodge/Render/ShapePicture.hs 41;" f
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 188;" f
drawCreatureDisplayTexts src/Dodge/Debug/Picture.hs 192;" f
drawCross src/Dodge/Render/Label.hs 24;" f
drawCrossCol src/Dodge/Render/Label.hs 21;" f
drawCursorAt src/Dodge/Render/List.hs 71;" f
drawDDATest src/Dodge/Debug/Picture.hs 280;" f
drawDoorPaths src/Dodge/Debug/Picture.hs 241;" f
drawDDATest src/Dodge/Debug/Picture.hs 286;" f
drawDoorPaths src/Dodge/Debug/Picture.hs 247;" f
drawDoubleLampCover src/Dodge/Prop/Draw.hs 81;" f
drawDrag src/Dodge/Render/Picture.hs 170;" f
drawDragDrop src/Dodge/Render/Picture.hs 181;" f
@@ -4123,7 +4124,7 @@ drawEmptySet src/Dodge/Render/Picture.hs 117;" f
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 10;" f
drawEquipment src/Dodge/Creature/Picture.hs 142;" f
drawExamineInventory src/Dodge/Render/HUD.hs 183;" f
drawFarWallDetect src/Dodge/Debug/Picture.hs 258;" f
drawFarWallDetect src/Dodge/Debug/Picture.hs 264;" f
drawFlame src/Dodge/Flame/Draw.hs 7;" f
drawFlamelet src/Dodge/EnergyBall/Draw.hs 26;" f
drawFooterText src/Dodge/Render/MenuScreen.hs 75;" f
@@ -4132,8 +4133,8 @@ drawGapPlus src/Dodge/Render/Picture.hs 230;" f
drawGib src/Dodge/Prop/Draw.hs 28;" f
drawHUD src/Dodge/Render/HUD.hs 47;" f
drawInputMenu src/Dodge/Render/MenuScreen.hs 21;" f
drawInspectWall src/Dodge/Debug/Picture.hs 233;" f
drawInspectWalls src/Dodge/Debug/Picture.hs 221;" f
drawInspectWall src/Dodge/Debug/Picture.hs 239;" f
drawInspectWalls src/Dodge/Debug/Picture.hs 227;" f
drawInventory src/Dodge/Render/HUD.hs 54;" f
drawItemChildrenConnect src/Dodge/Render/HUD.hs 314;" f
drawItemConnections src/Dodge/Render/HUD.hs 304;" f
@@ -4155,13 +4156,13 @@ drawMenuOrHUD src/Dodge/Render/Picture.hs 57;" f
drawMenuScreen src/Dodge/Render/MenuScreen.hs 15;" f
drawMouseCursor src/Dodge/Render/Picture.hs 73;" f
drawMouseOver src/Dodge/Render/HUD.hs 102;" f
drawMousePosition src/Dodge/Debug/Picture.hs 343;" f
drawMousePosition src/Dodge/Debug/Picture.hs 349;" f
drawMovingShape src/Dodge/Prop/Draw.hs 67;" f
drawMovingShapeCol src/Dodge/Prop/Draw.hs 73;" f
drawOptions src/Dodge/Render/MenuScreen.hs 35;" f
drawPathBetween src/Dodge/Debug/Picture.hs 191;" f
drawPathEdge src/Dodge/Debug/Picture.hs 246;" f
drawPathing src/Dodge/Debug/Picture.hs 416;" f
drawPathBetween src/Dodge/Debug/Picture.hs 195;" f
drawPathEdge src/Dodge/Debug/Picture.hs 252;" f
drawPathing src/Dodge/Debug/Picture.hs 422;" f
drawPlus src/Dodge/Render/Picture.hs 134;" f
drawPointLabel src/Dodge/Render/Label.hs 13;" f
drawProjectile src/Dodge/Projectile/Draw.hs 13;" f
@@ -4202,14 +4203,14 @@ drawTurret src/Dodge/Machine/Draw.hs 65;" f
drawVerticalLampCover src/Dodge/Prop/Draw.hs 59;" f
drawWall src/Dodge/Wall/Draw.hs 7;" f
drawWallFace src/Dodge/Debug/Picture.hs 73;" f
drawWallSearchRays src/Dodge/Debug/Picture.hs 289;" f
drawWallsNearCursor src/Dodge/Debug/Picture.hs 212;" f
drawWallsNearSegment src/Dodge/Debug/Picture.hs 121;" f
drawWallsNearYou src/Dodge/Debug/Picture.hs 203;" f
drawWallSearchRays src/Dodge/Debug/Picture.hs 295;" f
drawWallsNearCursor src/Dodge/Debug/Picture.hs 216;" f
drawWallsNearSegment src/Dodge/Debug/Picture.hs 123;" f
drawWallsNearYou src/Dodge/Debug/Picture.hs 207;" f
drawWeapon src/Dodge/Creature/Volition.hs 14;" f
drawWlIDs src/Dodge/Debug/Picture.hs 361;" f
drawZoneCol src/Dodge/Debug/Picture.hs 138;" f
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 273;" f
drawWlIDs src/Dodge/Debug/Picture.hs 367;" f
drawZoneCol src/Dodge/Debug/Picture.hs 142;" f
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
dropByState src/Dodge/Creature/State.hs 130;" f
dropExcept src/Dodge/Creature/Action.hs 171;" f
@@ -4227,7 +4228,7 @@ dtToUpDownAdj src/Dodge/DoubleTree.hs 96;" f
dummyMenuOption src/Dodge/Menu/Option.hs 75;" f
ebFlicker src/Dodge/EnergyBall.hs 98;" f
edgeFormatting src/Dodge/Combine/Graph.hs 130;" f
edgeToPic src/Dodge/Debug/Picture.hs 425;" f
edgeToPic src/Dodge/Debug/Picture.hs 431;" f
effectWhileAttached src/Dodge/ItEffect.hs 24;" f
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 496;" f
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 380;" f
@@ -4268,7 +4269,7 @@ expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
expireAndDamage src/Dodge/Bullet.hs 195;" f
expireAndDamageFL src/Dodge/Flame.hs 47;" f
explodeShell src/Dodge/Projectile/Update.hs 201;" f
explodeShell src/Dodge/Projectile/Update.hs 211;" f
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 416;" f
explosiveBarrel src/Dodge/Creature/Inanimate.hs 29;" f
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
@@ -4895,8 +4896,8 @@ maxViewDistance src/Dodge/Viewpoints.hs 26;" f
maybeBlockedPassage src/Dodge/Room/RezBox.hs 69;" f
maybeClearDoorPath src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 71;" f
maybeClearDoorPaths src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 68;" f
maybeClearPath src/Dodge/Block.hs 77;" f
maybeClearPaths src/Dodge/Block.hs 74;" f
maybeClearPath src/Dodge/Block.hs 75;" f
maybeClearPaths src/Dodge/Block.hs 72;" f
maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 618;" f
@@ -5061,7 +5062,7 @@ numSelfTree' src/Dodge/Tree/Compose.hs 110;" f
numShads src/Picture/Data.hs 42;" f
numSubElements src/Shader/Parameters.hs 39;" f
numTraversable src/TreeHelp.hs 183;" f
obstacleColor src/Dodge/Debug/Picture.hs 251;" f
obstacleColor src/Dodge/Debug/Picture.hs 257;" f
obstructPathsCrossing src/Dodge/Path.hs 138;" f
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
onEquipWristShield src/Dodge/Euse.hs 56;" f
@@ -5086,8 +5087,6 @@ orderPolygonAround src/Geometry/Polygon.hs 70;" f
orientAttachment src/Dodge/Item/Orientation.hs 23;" f
orientByLink src/Dodge/Item/Orientation.hs 16;" f
orientChild src/Dodge/Item/Orientation.hs 10;" f
originIDsAt src/Dodge/WorldEvent/Sound.hs 18;" f
originsIDsAt src/Dodge/WorldEvent/Sound.hs 13;" f
orthogonalPointOnSeg src/Geometry/Intersect.hs 291;" f
outLink src/Dodge/RoomLink.hs 105;" f
outsideScreenPolygon src/Dodge/Debug/Picture.hs 44;" f
@@ -5156,7 +5155,8 @@ pipe src/Dodge/Item/Craftable.hs 32;" f
pistol src/Dodge/Item/Held/Stick.hs 42;" f
pistolCrit src/Dodge/Creature/PistolCrit.hs 12;" f
pistolerRoom src/Dodge/Room/Room.hs 321;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 176;" f
pjMovement src/Dodge/Projectile/Update.hs 198;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 183;" f
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
@@ -5671,7 +5671,7 @@ shardShape src/Dodge/Block/Debris.hs 181;" f
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 287;" f
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
shellCollisionCheck src/Dodge/Projectile/Update.hs 80;" f
shellCollisionCheck src/Dodge/Projectile/Update.hs 79;" f
shellMag src/Dodge/Item/Ammo.hs 61;" f
shellModule src/Dodge/Item/Scope.hs 70;" f
shellShape src/Dodge/Projectile/Draw.hs 34;" f
@@ -5774,8 +5774,10 @@ soundIsClose src/Dodge/Creature/Perception.hs 183;" f
soundMenu src/Dodge/Menu.hs 137;" f
soundMenuOptions src/Dodge/Menu.hs 140;" f
soundMultiFrom src/Dodge/SoundLogic.hs 173;" f
soundOriginIDsAt src/Dodge/WorldEvent/Sound.hs 18;" f
soundOriginsIDsAt src/Dodge/WorldEvent/Sound.hs 13;" f
soundPathList src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 224;" f
soundPic src/Dodge/Debug/Picture.hs 330;" f
soundPic src/Dodge/Debug/Picture.hs 336;" f
soundStart src/Dodge/SoundLogic.hs 112;" f
soundToOnomato src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 114;" f
soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
@@ -5856,7 +5858,7 @@ stone5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 468;" f
stoneDebris src/Dodge/Block/Debris.hs 137;" f
stoneWallDamage src/Dodge/Wall/DamageEffect.hs 24;" f
stopAllSounds src/Sound.hs 124;" f
stopPushing src/Dodge/Block.hs 109;" f
stopPushing src/Dodge/Block.hs 107;" f
stopSoundFrom src/Dodge/SoundLogic.hs 206;" f
strFromEquipment src/Dodge/Creature/Statistics.hs 17;" f
strFromHeldItem src/Dodge/Creature/Statistics.hs 29;" f
@@ -6065,8 +6067,8 @@ tryPutFloorItemIDInInv src/Dodge/Inventory/Add.hs 26;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 42;" f
tryPutItemInInvAt src/Dodge/Inventory/Add.hs 32;" f
trySeedFromClipboard src/Dodge/Menu.hs 88;" f
tryShellBounce src/Dodge/Projectile/Update.hs 100;" f
trySpinByCID src/Dodge/Projectile/Update.hs 158;" f
tryShellBounce src/Dodge/Projectile/Update.hs 99;" f
trySpinByCID src/Dodge/Projectile/Update.hs 165;" f
trySynthBullet src/Dodge/Creature/State.hs 201;" f
tryUseParent src/Dodge/Creature/State.hs 194;" f
turnTo src/Dodge/Movement/Turn.hs 4;" f
@@ -6101,7 +6103,7 @@ unusedOffPathAwayFromLink src/Dodge/PlacementSpot.hs 133;" f
unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 139;" f
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 122;" f
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 191;" f
upProjectile src/Dodge/Projectile/Update.hs 34;" f
upProjectile src/Dodge/Projectile/Update.hs 33;" f
updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla.hs 91;" f
updateArc src/Dodge/Tesla/Arc.hs 100;" f
@@ -6283,8 +6285,8 @@ verticalLampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 38;" f
verticalPipe src/Dodge/Picture.hs 19;" f
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
verticalWire src/Dodge/Wire.hs 24;" f
viewBoundaries src/Dodge/Debug/Picture.hs 298;" f
viewClipBounds src/Dodge/Debug/Picture.hs 307;" f
viewBoundaries src/Dodge/Debug/Picture.hs 304;" f
viewClipBounds src/Dodge/Debug/Picture.hs 313;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 135;" f
viewTarget src/Dodge/Creature/ReaderUpdate.hs 144;" f
violet src/Color.hs 21;" f