Refactor vertex poking
This commit is contained in:
+8
-8
@@ -73,19 +73,19 @@ polygon :: [Point2] -> Picture
|
||||
{-# INLINE polygon #-}
|
||||
polygon ps = map (f . zeroZ) $ polyToTris ps
|
||||
where
|
||||
f pos = Verx pos black PolyV 0 polyNum
|
||||
f pos = Verx pos black [] 0 polyNum
|
||||
|
||||
polygonZ :: [Point2] -> Float -> Picture
|
||||
{-# INLINE polygonZ #-}
|
||||
polygonZ ps z = map (f . zeroZ) $ polyToTris ps
|
||||
where
|
||||
f pos = Verx pos black (PolyzV z) 0 polyzNum
|
||||
f pos = Verx pos black [z] 0 polyzNum
|
||||
|
||||
polygonCol :: [(Point2,RGBA)] -> Picture
|
||||
{-# INLINE polygonCol #-}
|
||||
polygonCol vs = polyToTris $ map f vs
|
||||
where
|
||||
f (V2 x y,col) = Verx (V3 x y 0) col PolyV 0 polyNum
|
||||
f (V2 x y,col) = Verx (V3 x y 0) col [] 0 polyNum
|
||||
|
||||
poly3 :: [Point3] -> Picture
|
||||
{-# INLINE poly3 #-}
|
||||
@@ -95,7 +95,7 @@ poly3Col :: [(Point3,RGBA)] -> Picture
|
||||
{-# INLINE poly3Col #-}
|
||||
poly3Col vs = map f $ polyToTris vs
|
||||
where
|
||||
f (pos,col) = Verx pos col PolyV 0 polyNum
|
||||
f (pos,col) = Verx pos col [] 0 polyNum
|
||||
|
||||
-- note that much of work computing the width of the bezier curve is done here
|
||||
bezierQuad :: Color -> Color -> Float -> Float -> Point2 -> Point2 -> Point2 -> Picture
|
||||
@@ -134,7 +134,7 @@ bezierQuad cola colc ra rc a b c
|
||||
bzhelp :: [(Point2, Point4, Point2, Point2)] -> Picture
|
||||
bzhelp = map f
|
||||
where
|
||||
f (V2 x y,col,V2 a b,V2 c d) = Verx (V3 x y 0) col (BezV (V4 a b c d)) 0 bezNum
|
||||
f (V2 x y,col,V2 a b,V2 c d) = Verx (V3 x y 0) col [a,b,c,d] 0 bezNum
|
||||
|
||||
-- given a one and two zeros of a linear function over x and y,
|
||||
-- determine the function
|
||||
@@ -215,7 +215,7 @@ circleSolidCol colC colE r = map f
|
||||
,( (V3 ( r) (-r) (0)), black)
|
||||
]
|
||||
where
|
||||
f (pos,col) = Verx pos col EllV 0 ellNum
|
||||
f (pos,col) = Verx pos col [] 0 ellNum
|
||||
|
||||
circle :: Float -> Picture
|
||||
{-# INLINE circle #-}
|
||||
@@ -225,7 +225,7 @@ text :: String -> Picture
|
||||
{-# INLINE text #-}
|
||||
text s = map f $ stringToList s
|
||||
where
|
||||
f (pos,col,val) = Verx pos col (TextV val) 0 textNum
|
||||
f (pos,col,V2 a b) = Verx pos col [a,b] 0 textNum
|
||||
|
||||
line :: [Point2] -> Picture
|
||||
{-# INLINE line #-}
|
||||
@@ -306,7 +306,7 @@ thickArcHelp startA endA rad wdth = map f
|
||||
(V2 xa ya) = rotateV startA (V2 rad 0)
|
||||
(V2 xb yb) = rotateV (0.5 * (startA + endA)) (V2 (rad * sqrt 2) (0))
|
||||
(V2 xc yc) = rotateV endA (V2 rad 0)
|
||||
f (pos,col,val) = Verx pos col (ArcV val) 0 arcNum
|
||||
f (pos,col,V3 a b c) = Verx pos col [a,b,c] 0 arcNum
|
||||
|
||||
withAlpha :: Float -> RGBA -> RGBA
|
||||
{-# INLINE withAlpha #-}
|
||||
|
||||
+1
-1
@@ -20,7 +20,7 @@ import Control.Lens
|
||||
data Verx = Verx
|
||||
{ _vxPos :: !Point3
|
||||
, _vxCol :: !Point4
|
||||
, _vxType :: !VertexType
|
||||
, _vxExt :: [Float]
|
||||
, _vxLayer :: !Int
|
||||
, _vxShadNum :: !ShadNum
|
||||
}
|
||||
|
||||
+1
-1
@@ -88,7 +88,7 @@ polyToPics = map helpPoly3D . _pyFaces
|
||||
helpPoly3D :: [(Point3, Point4)] -> [Verx]
|
||||
helpPoly3D vs = map f $ polyToTris vs
|
||||
where
|
||||
f (pos,col) = Verx pos col PolyV 0 polyNum
|
||||
f (pos,col) = Verx pos col [] 0 polyNum
|
||||
|
||||
polysToPic :: [Polyhedra] -> Picture
|
||||
polysToPic = pictures . concatMap polyToPics
|
||||
|
||||
+47
-56
@@ -20,7 +20,7 @@ import Geometry.Data
|
||||
--import Data.List
|
||||
import Foreign
|
||||
import Control.Monad
|
||||
import qualified Control.Foldl as F
|
||||
--import qualified Control.Foldl as F
|
||||
import qualified Data.IntMap.Strict as IM
|
||||
--import Control.Lens
|
||||
import qualified Data.Vector.Unboxed.Mutable as MV
|
||||
@@ -43,40 +43,41 @@ vToPicShad :: MV.MVector (PrimState IO) Int -> IO (PicShads Int)
|
||||
vToPicShad mv = mapM (MV.unsafeRead mv) $ PicShads 0 1 2 3 4 5
|
||||
|
||||
pokeVerx :: PicShads VBO -> MV.MVector (PrimState IO) Int -> Verx -> IO ()
|
||||
{-# INLINE pokeVerx #-}
|
||||
pokeVerx vbos offsets Verx{_vxPos=thePos,_vxCol=theCol,_vxType=theType} = case theType of
|
||||
PolyV -> do
|
||||
typeOff <- MV.unsafeRead offsets 0
|
||||
poke34 (plusPtr (_vboPtr $ _psPoly vbos) (typeOff * 7 * floatSize)) thePos theCol
|
||||
PolyzV x -> do
|
||||
typeOff <- MV.unsafeRead offsets 1
|
||||
let thePtr = plusPtr (_vboPtr $ _psPolyz vbos) (typeOff * 8 * floatSize)
|
||||
poke34 thePtr thePos theCol
|
||||
pokeElemOff thePtr 7 x
|
||||
BezV (V4 x y z w) -> do
|
||||
typeOff <- MV.unsafeRead offsets 2
|
||||
let thePtr = plusPtr (_vboPtr $ _psBez vbos) (typeOff * 11 * floatSize)
|
||||
poke34 thePtr thePos theCol
|
||||
pokeElemOff thePtr 7 x
|
||||
pokeElemOff thePtr 8 y
|
||||
pokeElemOff thePtr 9 z
|
||||
pokeElemOff thePtr 10 w
|
||||
TextV (V2 x y) -> do
|
||||
typeOff <- MV.unsafeRead offsets 3
|
||||
let thePtr = plusPtr (_vboPtr $ _psText vbos) (typeOff * 9 * floatSize)
|
||||
poke34 thePtr thePos theCol
|
||||
pokeElemOff thePtr 7 x
|
||||
pokeElemOff thePtr 8 y
|
||||
ArcV (V3 x y z) -> do
|
||||
typeOff <- MV.unsafeRead offsets 4
|
||||
let thePtr = plusPtr (_vboPtr $ _psArc vbos) (typeOff * 10 * floatSize)
|
||||
poke34 thePtr thePos theCol
|
||||
pokeElemOff thePtr 7 x
|
||||
pokeElemOff thePtr 8 y
|
||||
pokeElemOff thePtr 9 z
|
||||
EllV -> do
|
||||
typeOff <- MV.unsafeRead offsets 5
|
||||
poke34 (plusPtr (_vboPtr $ _psEll vbos) (typeOff * 7 * floatSize)) thePos theCol
|
||||
--{-# INLINE pokeVerx #-}
|
||||
pokeVerx vbos offsets Verx{_vxPos=thePos,_vxCol=theCol,_vxExt=ext,_vxShadNum=theShadNum} = do
|
||||
typeOff <- MV.unsafeRead offsets sn
|
||||
let thePtr = plusPtr (_vboPtr $ vboFromType vbos sn) (typeOff * pokeStride sn * floatSize)
|
||||
poke34 thePtr thePos theCol
|
||||
pokeArrayOff thePtr 7 ext
|
||||
where
|
||||
sn = _unShadNum theShadNum
|
||||
-- case _unShadNum theShadNum of
|
||||
-- 0 -> do
|
||||
-- typeOff <- MV.unsafeRead offsets 0
|
||||
-- poke34 (plusPtr (_vboPtr $ vboFromType vbos 0) (typeOff * 7 * floatSize)) thePos theCol
|
||||
-- 1 -> do
|
||||
-- typeOff <- MV.unsafeRead offsets 1
|
||||
-- let thePtr = plusPtr (_vboPtr $ _psPolyz vbos) (typeOff * 8 * floatSize)
|
||||
-- poke34 thePtr thePos theCol
|
||||
-- pokeArrayOff thePtr 7 ext
|
||||
-- 2 -> do
|
||||
-- typeOff <- MV.unsafeRead offsets 2
|
||||
-- let thePtr = plusPtr (_vboPtr $ _psBez vbos) (typeOff * 11 * floatSize)
|
||||
-- poke34 thePtr thePos theCol
|
||||
-- pokeArrayOff thePtr 7 ext
|
||||
-- 3 -> do
|
||||
-- typeOff <- MV.unsafeRead offsets 3
|
||||
-- let thePtr = plusPtr (_vboPtr $ _psText vbos) (typeOff * 9 * floatSize)
|
||||
-- poke34 thePtr thePos theCol
|
||||
-- pokeArrayOff thePtr 7 ext
|
||||
-- 4 -> do
|
||||
-- typeOff <- MV.unsafeRead offsets 4
|
||||
-- let thePtr = plusPtr (_vboPtr $ _psArc vbos) (typeOff * 10 * floatSize)
|
||||
-- poke34 thePtr thePos theCol
|
||||
-- pokeArrayOff thePtr 7 ext
|
||||
-- 5 -> do
|
||||
-- typeOff <- MV.unsafeRead offsets 5
|
||||
-- poke34 (plusPtr (_vboPtr $ _psEll vbos) (typeOff * 7 * floatSize)) thePos theCol
|
||||
|
||||
poke34 :: Ptr Float -> Point3 -> Point4 -> IO ()
|
||||
{-# INLINE poke34 #-}
|
||||
@@ -131,29 +132,17 @@ comLayVerx vbos counts vx = do
|
||||
theOff <- MV.unsafeRead counts vecPos
|
||||
let thePtr = plusPtr basePtr ((theOff + layOff) * theStride * floatSize)
|
||||
poke34 thePtr thePos theCol
|
||||
pokeVerxType thePtr theType
|
||||
pokeArrayOff thePtr 7 (_vxExt vx)
|
||||
MV.unsafeModify counts (+ 1) vecPos
|
||||
where
|
||||
sn = _unShadNum (_vxShadNum vx)
|
||||
vecPos = theLayer * 6 + sn
|
||||
theLayer = _vxLayer vx
|
||||
theType = _vxType vx
|
||||
thePos = _vxPos vx
|
||||
theCol = _vxCol vx
|
||||
basePtr = _vboPtr $ vboFromType vbos sn
|
||||
layOff = theLayer * numSubElements
|
||||
theStride = pokeStride theType
|
||||
|
||||
pokeVerxType :: Ptr Float -> VertexType -> IO ()
|
||||
{-# INLINE pokeVerxType #-}
|
||||
pokeVerxType thePtr vt = case vt of
|
||||
PolyzV x -> pokeElemOff thePtr 7 x
|
||||
BezV (V4 x y z w) -> pokeElemOff thePtr 7 x >> pokeElemOff thePtr 8 y
|
||||
>> pokeElemOff thePtr 9 z >> pokeElemOff thePtr 10 w
|
||||
TextV (V2 x y) -> pokeElemOff thePtr 7 x >> pokeElemOff thePtr 8 y
|
||||
ArcV (V3 x y z) -> pokeElemOff thePtr 7 x >> pokeElemOff thePtr 8 y
|
||||
>> pokeElemOff thePtr 9 z
|
||||
_ -> return ()
|
||||
theStride = pokeStride sn
|
||||
|
||||
vboFromType :: PicShads VBO -> Int -> VBO
|
||||
{-# INLINE vboFromType #-}
|
||||
@@ -164,6 +153,7 @@ vboFromType ps sn = case sn of
|
||||
3 -> _psText ps
|
||||
4 -> _psArc ps
|
||||
5 -> _psEll ps
|
||||
_ -> undefined
|
||||
|
||||
|
||||
pokeLayVerxs :: PicShads VBO -> [Verx] -> IO (IM.IntMap (PicShads Int))
|
||||
@@ -177,14 +167,15 @@ vToLayPicShad mv = foldM f IM.empty [0..5]
|
||||
where
|
||||
f m i = fmap (\ps -> IM.insert i ps m) (vToPicShad $ MV.unsafeSlice (i * 6) 6 mv)
|
||||
|
||||
pokeStride :: VertexType -> Int
|
||||
pokeStride :: Int -> Int
|
||||
{-# INLINE pokeStride #-}
|
||||
pokeStride PolyV = 7
|
||||
pokeStride PolyzV{} = 8
|
||||
pokeStride BezV{} = 11
|
||||
pokeStride TextV{} = 9
|
||||
pokeStride ArcV{} = 10
|
||||
pokeStride EllV = 7
|
||||
pokeStride 0 = 7
|
||||
pokeStride 1 = 8
|
||||
pokeStride 2 = 11
|
||||
pokeStride 3 = 9
|
||||
pokeStride 4 = 10
|
||||
pokeStride 5 = 7
|
||||
pokeStride _ = undefined
|
||||
|
||||
poke224s :: Ptr Float -> [((Point2,Point2),Point4)] -> IO Int
|
||||
poke224s ptr vals0 = go vals0 0
|
||||
|
||||
Reference in New Issue
Block a user