Refactor vertex poking
This commit is contained in:
+1
-1
@@ -20,7 +20,7 @@ import Control.Lens
|
||||
data Verx = Verx
|
||||
{ _vxPos :: !Point3
|
||||
, _vxCol :: !Point4
|
||||
, _vxType :: !VertexType
|
||||
, _vxExt :: [Float]
|
||||
, _vxLayer :: !Int
|
||||
, _vxShadNum :: !ShadNum
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user