More hlinting

This commit is contained in:
2025-12-21 19:27:49 +00:00
parent 2fbaa47c0b
commit 51c52ace7d
18 changed files with 41 additions and 46 deletions
+2 -2
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@@ -207,8 +207,8 @@ mcProxTest w = \case
RequireHealth x -> fromMaybe 0 (cr ^? crHP . _HP) >= x
RequireEquipment ct ->
any
(\itm -> _itType itm == ct)
((\k -> w ^?! cWorld . lWorld . items . ix k) <$> _crInv cr)
((\itm -> _itType itm == ct)
. (\k -> w ^?! cWorld . lWorld . items . ix k)) (_crInv cr)
RequireDeadCreatures is -> all (\x -> null (x ^? crHP . _HP))
(IM.restrictKeys (w ^. cWorld . lWorld . creatures) (IS.fromList is))
where
+2 -2
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@@ -153,7 +153,7 @@ damageDirt dm _ w =
damageGlass :: Damage -> ECW -> World -> (Int,World)
damageGlass dm ecw w = case dm of
Lasering {} -> f 0 $ id
Lasering {} -> f 0 id
Piercing _ p t ->
f dmam $ makeSpark NormalSpark (outTo p t) (rdir p t)
-- . makeDustAt Stone 200 (addZ 20 (outTo p t))
@@ -219,7 +219,7 @@ damageGlass dm ecw w = case dm of
damageCrystal :: Damage -> ECW -> World -> (Int,World)
damageCrystal dm ecw w = case dm of
Lasering {} -> f $ id
Lasering {} -> f id
Piercing _ p t ->
f $ makeSpark NormalSpark (outTo p t) (rdir p t)
. randsound p [marimbaC5S,marimbaE5S,marimbaG5S,marimbaB6S]
+5 -10
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@@ -62,11 +62,7 @@ triggerSwitch col ps = psPtCont ps (PutTrigger False) $
where
trigid tp = fromJust $ _plMID tp
putLitButOnPos ::
Color ->
PlacementSpot ->
(Placement -> Maybe Placement) ->
Placement
putLitButOnPos :: Color -> PlacementSpot -> (Placement -> Maybe Placement) -> Placement
putLitButOnPos col theps subpl =
plSpot .~ theps $
mntLSOn aShape (Just col) ls 0 (V3 0 (-40) 40) $
@@ -77,20 +73,19 @@ putLitButOnPos col theps subpl =
<&> plSpot
.~ _plSpot plmnt
where
changeLight lsid = SetLSCol (V3 0 0.5 0) lsid
changeLight = SetLSCol (V3 0 0.5 0)
ls = lsColPosRad (V3 0.5 0 0) (V3 0 0 50) 50
-- creates a lit external trigger, passes the trigger placement forward
extTrigLitPos :: PlacementSpot -> (Placement -> Maybe Placement) -> Placement
extTrigLitPos ps f = psPtCont ps (PutTrigger False) $
\tp -> Just $
pContID (ps' tp) (PutLS thels) $
pContID (_plSpot tp) (PutLS thels) $
\lsid ->
Just $
pContID (ps' tp) (PutMod $ themod lsid tp) $
pContID (_plSpot tp) (PutMod $ themod lsid tp) $
const (f tp)
where
ps' tp = _plSpot tp
themod lsid tp =
ModIDID
{ _mdID = 0
@@ -126,6 +121,6 @@ putLitButOnPosExtTrig' col thePS cnt =
.~ _plSpot plmnt
where
trigid tp = fromJust $ _plMID tp
oneff tid = SetTrigger True tid
oneff = SetTrigger True
changeLight = SetLSCol (V3 0 0.5 0)
ls = lsColPosRad (V3 0.5 0 0) (V3 0 0 50) 50
+1 -2
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@@ -57,11 +57,10 @@ placePlainPSSpot w rid plmnt shift = case plmnt ^. plType of
f x gw = fromMaybe gw $ do
j <- x ^. plExternalID
return $ gw & genPmnt . at j ?~ x
recrPlace newplmnt w' pl =
recrPlace newplmnt w' =
placeSpot
rid
(w' & genRooms . ix rid . rmPmnts .:~ newplmnt)
pl
-- this should be tidied up
placeSpotUsingLink ::
+2 -2
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@@ -87,8 +87,8 @@ plLineBlock basePane blwidth a b gw =
$ upperBox Medium Typical 3
[a + x + n - midp, a + x - (n + midp), b - (n + x + midp), b + n - (x + midp)]
)
midp = (0.5 * (a + b))
x = (blwidth + 1) *^ (normalize $ a - b)
midp = 0.5 * (a + b)
x = (blwidth + 1) *^ normalize (a - b)
n = vNormal x
insertBlock (i, p) =
insertWalls (makeWallAt p i)
+3 -2
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@@ -1,9 +1,9 @@
{-# LANGUAGE TupleSections #-}
module Dodge.Render.InfoBox (
renderInfoListAt,
renderInfoListsAt,
) where
-- this should be imported implicitly
import Dodge.Base
import Dodge.Data.Camera
import Dodge.Data.CardinalPoint
@@ -13,6 +13,7 @@ import Dodge.Render.Connectors
import Dodge.Render.List
import Geometry
import Picture
import Control.Lens
renderInfoListAt ::
Float ->
@@ -22,7 +23,7 @@ renderInfoListAt ::
(Point2, [String]) ->
Picture
renderInfoListAt x y cfig cam (p, ss) =
toTopLeft cfig (renderListAt x y (zip ss (repeat white)))
toTopLeft cfig (renderListAt x y (ss <&> (,white)))
<> color white (lConnect (V2 (x - hw) (hh -25 - y)) (worldPosToScreen cam p))
<> toTopLeft
cfig
+1 -1
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@@ -49,7 +49,7 @@ worldSPic cfig u =
pointIsClose = cullPoint cfig w
drawBlock :: Block -> SPic
drawBlock = (noPic . _blDraw)
drawBlock = noPic . _blDraw
drawChasm :: [Point2] -> SPic
drawChasm = foldMap (Prelude.uncurry drawCliff) . loopPairs
+1 -2
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@@ -99,8 +99,7 @@ roomCross x y =
, (V2 (- x) (20 - y), pi / 2)
, (V2 (20 - y) (- x), pi)
]
++ [ uncurry inLink (V2 (y -20) (- x), pi)
]
++ [ inLink (V2 (y -20) (- x)) pi ]
, _rmPath = mempty
, _rmPmnts =
[ spanLightI (V2 (x + 5) x) (V2 (x + 5) (- x))
+11 -11
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@@ -31,10 +31,10 @@ corridor =
where
poly = rectNSWE 80 0 0 40
lnks' =
[ uncurry outLink (V2 20 70, 0)
, uncurry outLink (V2 20 70, pi / 6)
, uncurry outLink (V2 20 70, negate $ pi / 6)
, uncurry inLink (V2 20 10, pi)
[ outLink (V2 20 70) 0
, outLink (V2 20 70) (pi / 6)
, outLink (V2 20 70) (negate $ pi / 6)
, inLink (V2 20 10) pi
]
keyholeCorridor :: Room
@@ -64,8 +64,8 @@ corridorN =
}
where
lnks =
[ uncurry outLink (V2 20 70, 0)
, uncurry inLink (V2 20 10, pi)
[ outLink (V2 20 70) 0
, inLink (V2 20 10) pi
]
pth = doublePairSet (V2 20 70, V2 20 10)
@@ -82,8 +82,8 @@ corridorWallN =
}
where
lnks =
[ uncurry outLink (V2 20 70, 0)
, uncurry inLink (V2 20 10, pi)
[ outLink (V2 20 70) 0
, inLink (V2 20 10) pi
]
pth = doublePairSet (V2 20 70, V2 20 10)
@@ -108,9 +108,9 @@ tEast =
, (V2 0 10, pi)
]
lnks' =
[ uncurry outLink (V2 30 60, - pi / 2)
, uncurry outLink (V2 (-30) 60, pi / 2)
, uncurry inLink (V2 0 10, pi)
[ outLink (V2 30 60) (- pi / 2)
, outLink (V2 (-30) 60) (pi / 2)
, inLink (V2 0 10) pi
]
tWest :: Room
+3 -3
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@@ -23,15 +23,15 @@ door =
}
where
lnks =
[ uncurry outLink (V2 20 35, 0)
, uncurry inLink (V2 20 5, pi)
[ outLink (V2 20 35) 0
, inLink (V2 20 5) pi
]
triggerDoorRoom :: Int -> Room
triggerDoorRoom i =
defaultRoom
{ _rmPolys = [rectNSWE 40 0 0 40]
, _rmLinks = [uncurry outLink (V2 20 35, 0), uncurry inLink (V2 20 5, pi)]
, _rmLinks = [outLink (V2 20 35) 0, inLink (V2 20 5) pi]
, _rmPath = doublePairSet (V2 20 35, V2 20 5)
, _rmInPmnt = [(0,f)]
, _rmName = "triggerDoorRoom"
+1 -1
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@@ -48,7 +48,7 @@ twinSlowDoorRoom w h x =
[ (V2 w (h / 2), negate $ pi / 2)
, (V2 (- w) (h / 2), pi / 2)
]
++ [uncurry inLink (V2 0 (- h), pi)]
++ [inLink (V2 0 (- h)) pi]
, _rmPath = mempty
, _rmPmnts =
[ pContID (PS (V2 0 (h -5)) pi) (PutButton $ makeButton col NoWorldEffect) $
+1 -1
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@@ -111,7 +111,7 @@ rezBoxesWpCrit = do
treeFromTrunk [rezBox thecol, door] $
Node centralRoom (rezrooms ++ [onwardpassage])
where
adddoor rm = treeFromPost [door & rmConnectsTo .~ S.member (OnEdge North)] rm
adddoor = treeFromPost [door & rmConnectsTo .~ S.member (OnEdge North)]
crAdd :: Room -> Room
crAdd = rmPmnts .:~ sPS (V2 20 10) (0.5 * pi) randC1
+1 -1
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@@ -429,7 +429,7 @@ distributerRoom atype aamount = do
(PutMachine (reverse $ polyCirc 4 20) mcstore Nothing) & plExternalID ?~ i
dst gw = let mj = gw ^? genPmnt . ix i . plMID . _Just
in putTerminal (mcdist mj) (defaultTerminal & tmBootLines .~ tmDistributeLines)
& plSpot .~ (unusedOffPathAwayFromLink 50)
& plSpot .~ unusedOffPathAwayFromLink 50
& plExternalID ?~ i1
thepipe gw =
let p1 = gw ^?! genPmnt . ix i . plSpot . psPos
+1 -1
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@@ -30,7 +30,7 @@ triLootRoom w h =
[ tri
, base
]
, _rmLinks = [uncurry inLink (V2 0 (-80), pi)]
, _rmLinks = [inLink (V2 0 (-80)) pi]
, _rmPath = doublePairSet (V2 0 (-80), V2 0 (h / 2))
, _rmPmnts =
[ sPS (V2 (15 - w) 15) 0 $ PutID 0
+1 -1
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@@ -103,7 +103,7 @@ tutDrop = do
treePost
[x & rmInPmnt .:~ (0, t j), y, cleatOnward rm]
where
t j = \gw ->
t j gw =
let x = gw ^? genInts . ix j
in putMessageTerminal
(defaultTerminal & tmBootLines .~ ss <> tlSetStatus (TerminalPressTo $ show x <> "QUIT") <> tlDoEffect TmWdWdPowerDownTerminal)
+2 -2
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@@ -187,7 +187,7 @@ updateMouseReleaseInGame w = case w ^. input . mouseContext of
_ -> w
where
getuniques x y = IS.union x y IS.\\ IS.intersection x y
f (x, y) z = Sel x y z
f (x, y) = Sel x y
h (k, i) j = fold $ do
sss <- w ^? hud . diSections . ix k . ssItems
let (_, xss) = IM.split (min i j -1) sss
@@ -353,7 +353,7 @@ shiftInvItemsDown j is w = fromMaybe w $ do
guard . isJust $ w ^? hud . diSections . ix j . ssItems . ix i
return $ IS.foldr f w is
where
f i' w' = swapItemWith g (j, i') w'
f i' = swapItemWith g (j, i')
g i' m = fst <$> IM.lookupGT i' m
updateFunctionKeys :: Universe -> Universe
+1 -1
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@@ -77,6 +77,6 @@ makeExplosionAt p vel w =
fdamps = replicateM 100 (state $ randomR (0, 1)) & evalState $ _randGen w
sizes = randomRs (2, 9) $ _randGen w
times = randomRs (15, 20) $ _randGen w
mF v damp size time = makeFlamelet p (v + damp *^ vel) size time
mF v damp = makeFlamelet p (v + damp *^ vel)
newFs = zipWith4 mF fVs fdamps sizes times
addFlames w' = foldl' (&) w' newFs
+2 -1
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@@ -30,7 +30,8 @@ icosohedronFaces = map orderFace $
negThd (x,y,z) = (x,y,negate z)
rotTrip (x,y,z) = (z,x,y)
gr = (1 + sqrt 5) / 2 :: Float
orderFace ps = undefined orderAround3 ps
--orderFace ps = undefined orderAround3 ps
orderFace = undefined orderAround3
-- | Assuming that this works, note that it relies heavily on the ordering of
-- faces adjacent to a vertex (clockwise around the vertex)