More hlinting
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@@ -153,7 +153,7 @@ damageDirt dm _ w =
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damageGlass :: Damage -> ECW -> World -> (Int,World)
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damageGlass dm ecw w = case dm of
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Lasering {} -> f 0 $ id
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Lasering {} -> f 0 id
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Piercing _ p t ->
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f dmam $ makeSpark NormalSpark (outTo p t) (rdir p t)
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-- . makeDustAt Stone 200 (addZ 20 (outTo p t))
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@@ -219,7 +219,7 @@ damageGlass dm ecw w = case dm of
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damageCrystal :: Damage -> ECW -> World -> (Int,World)
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damageCrystal dm ecw w = case dm of
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Lasering {} -> f $ id
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Lasering {} -> f id
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Piercing _ p t ->
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f $ makeSpark NormalSpark (outTo p t) (rdir p t)
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. randsound p [marimbaC5S,marimbaE5S,marimbaG5S,marimbaB6S]
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