Add files, move towards joining items in inventory

This commit is contained in:
2024-09-09 23:13:00 +01:00
parent db4a6a10de
commit 52d0008441
12 changed files with 230 additions and 270 deletions
+19 -79
View File
@@ -1,95 +1,35 @@
/home/justin/Haskell/loop/src/Dodge/Combine.hs:31:1-15: warning: [-Wunused-top-binds]
Defined but not used: invertInventory
|
31 | invertInventory =
| ^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Combine.hs:43:1-14: warning: [-Wunused-top-binds]
Defined but not used: splitItAmounts
|
43 | splitItAmounts = concatMap f
| ^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Combine.hs:53:1-18: warning: [-Wunused-top-binds]
Defined but not used: flatSplitItAmounts
|
53 | flatSplitItAmounts = concatMap f
| ^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Combine.hs:58:1-11: warning: [-Wunused-top-binds]
Defined but not used: lookupItems
|
58 | lookupItems = flip multiLookupTrieI combinationsTrie . sortOn fst . splitItAmounts . invertInventory
| ^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Combine/Combinations.hs:9:1-21: warning: [-Wunused-imports]
The import of Data.Bifunctor is redundant
|
9 | import Data.Bifunctor
| ^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Render/HUD.hs:237:15-18: warning: [-Wunused-matches]
Defined but not used: cfig
|
237 | combineCounts cfig w = foldMap f . group
| ^^^^
/home/justin/Haskell/loop/src/Dodge/Render/HUD.hs:237:20: warning: [-Wunused-matches]
Defined but not used: w
|
237 | combineCounts cfig w = foldMap f . group
| ^
/home/justin/Haskell/loop/src/Dodge/Item/Amount.hs:3:1-19: warning: [-Wunused-imports]
The import of Control.Lens is redundant
|
3 | import Control.Lens
| ^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Item/Amount.hs:4:1-17: warning: [-Wunused-imports]
The import of Data.Maybe is redundant
|
4 | import Data.Maybe
| ^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Item/Amount.hs:8:15-16: warning: [-Wunused-matches]
Defined but not used: it
|
8 | itStackAmount it = 1 -- fromMaybe 1 $ it ^? itUse . useAmount
| ^^
/home/justin/Haskell/loop/src/Dodge/Inventory/CheckSlots.hs:7:1-19: warning: [-Wunused-imports]
The import of Control.Lens is redundant
|
7 | import Control.Lens
| ^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Inventory/CheckSlots.hs:8:1-17: warning: [-Wunused-imports]
The import of Data.Maybe is redundant
|
8 | import Data.Maybe
| ^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Inventory/CheckSlots.hs:28:14-15: warning: [-Wunused-matches]
Defined but not used: it
|
28 | findItemSlot it inv = maybe 0 ((+ 1) . fst) $ IM.lookupMax inv
| ^^
/home/justin/Haskell/loop/src/Dodge/Item/SlotsTaken.hs:5:1-19: warning: [-Wunused-imports]
The import of Control.Lens is redundant
|
5 | import Control.Lens
| ^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Item/Grammar.hs:3:1-22: warning: [-Wunused-imports]
The import of Dodge.Data.Item is redundant
|
3 | import Dodge.Data.Item
| ^^^^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:20:1-15: warning: [-Wunused-top-binds]
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:20:1: warning: [-Wunused-top-binds]
Defined but not used: itemHeldAmmoPic
|
20 | itemHeldAmmoPic itm amit = itemSPic itm <> addAmmoClip itm amit
| ^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:23:1-11: warning: [-Wunused-top-binds]
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:23:1: warning: [-Wunused-top-binds]
Defined but not used: addAmmoClip
|
23 | addAmmoClip itm amit = fromMaybe mempty $ do
| ^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:23:17-20: warning: [-Wunused-matches]
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:23:17: warning: [-Wunused-matches]
Defined but not used: amit
|
23 | addAmmoClip itm amit = fromMaybe mempty $ do
| ^^^^
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:24:5-7: warning: [-Wunused-matches]
/home/justin/Haskell/loop/src/Dodge/Item/Draw/SPic.hs:24:5: warning: [-Wunused-matches]
Defined but not used: hit
|
24 | hit <- itm ^? itType . iyBase . ibtHeld
| ^^^
/home/justin/Haskell/loop/src/Dodge/Inventory/CheckSlots.hs:7:1: warning: [-Wunused-imports]
The import of Control.Lens is redundant
|
7 | import Control.Lens
| ^^^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Inventory/CheckSlots.hs:8:1: warning: [-Wunused-imports]
The import of Data.Maybe is redundant
|
8 | import Data.Maybe
| ^^^^^^^^^^^^^^^^^
/home/justin/Haskell/loop/src/Dodge/Inventory/CheckSlots.hs:28:14: warning: [-Wunused-matches]
Defined but not used: it
|
28 | findItemSlot it inv = maybe 0 ((+ 1) . fst) $ IM.lookupMax inv
| ^^
+42 -38
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@@ -4,64 +4,67 @@ module Dodge.Combine (
combineList',
) where
import Dodge.Item.SlotsTaken
import Dodge.Data.Universe
import Dodge.Data.Combine
import Dodge.Item.Display
import Dodge.Item.InventoryColor
import Color
--import Dodge.Data.SelectionList
import qualified Data.IntSet as IS
import Control.Lens
import Control.Monad
import Data.Bifunctor
import qualified Data.IntSet as IS
import Data.List (sortOn)
import Data.Map.Merge.Strict
import qualified Data.Map.Strict as M
import Data.Maybe
import Dodge.Base.You
import Dodge.Combine.Trie
import Dodge.Data.Combine
import Dodge.Data.Universe
import Dodge.Item.Display
import Dodge.Item.InventoryColor
import Dodge.Item.SlotsTaken
--import Dodge.Data.World
import Dodge.Item.Amount
--import Dodge.Item.Amount
import Dodge.Module
import qualified IntMapHelp as IM
import SimpleTrie
invertInventory :: IM.IntMap Item -> [(ItemBaseType, ItAmount, Int)]
invertInventory =
IM.foldrWithKey
(\k it -> ((_iyBase $ _itType it, itStackAmount it, k) :))
[]
--invertInventory :: IM.IntMap Item -> [(ItemBaseType, ItAmount, Int)]
--invertInventory =
-- IM.foldrWithKey
-- (\k it -> ((_iyBase $ _itType it, itStackAmount it, k) :))
-- []
invertInventoryToMap :: IM.IntMap Item -> M.Map ItemBaseType [Int]
invertInventoryToMap =
IM.foldrWithKey
(\k it -> (M.insertWith (++) (_iyBase $ _itType it) (replicate (fromIntegral $ itStackAmount it) k)))
(\k it -> (M.insertWith (++) (_iyBase $ _itType it) [k]))
mempty
splitItAmounts :: [(ItemBaseType, ItAmount, Int)] -> [((ItAmount, ItemBaseType), (ItAmount, Int))]
splitItAmounts = concatMap f
where
f (x, n, y) = [((i, x), (i, y)) | i <- [1 .. n]]
--splitItAmounts :: [(ItemBaseType, ItAmount, Int)] -> [((ItAmount, ItemBaseType), (ItAmount, Int))]
--splitItAmounts = concatMap f
-- where
-- f (x, n, y) = [((i, x), (i, y)) | i <- [1 .. n]]
groupSplitItemAmounts :: M.Map ItemBaseType [Int] -> [((ItAmount, ItemBaseType), [Int])]
groupSplitItemAmounts = M.foldrWithKey f []
where
f ibt is = (++) [((fromIntegral i, ibt), take i is) | i <- [1..length is]]
f ibt is = (++) [((fromIntegral i, ibt), take i is) | i <- [1 .. length is]]
flatSplitItAmounts :: [(ItemBaseType, ItAmount, Int)] -> [((ItAmount, ItemBaseType), [Int])]
flatSplitItAmounts = concatMap f
where
f (x, n, y) = [((i, x), replicate (fromIntegral i) y) | i <- [1 .. n]]
--flatSplitItAmounts :: [(ItemBaseType, ItAmount, Int)] -> [((ItAmount, ItemBaseType), [Int])]
--flatSplitItAmounts = concatMap f
-- where
-- f (x, n, y) = [((i, x), replicate (fromIntegral i) y) | i <- [1 .. n]]
lookupItems :: IM.IntMap Item -> [([(ItAmount, Int)], Item)]
lookupItems = flip multiLookupTrieI combinationsTrie . sortOn fst . splitItAmounts . invertInventory
--lookupItems :: IM.IntMap Item -> [([(ItAmount, Int)], Item)]
--lookupItems = flip multiLookupTrieI combinationsTrie . sortOn fst . splitItAmounts . invertInventory
flatLookupItems :: IM.IntMap Item -> [([[Int]], Item)]
flatLookupItems =
flip multiLookupTrieI combinationsTrie . sortOn fst . groupSplitItemAmounts
. invertInventoryToMap
flatLookupItems :: IM.IntMap Item -> [([[Int]],Item)]
flatLookupItems = flip multiLookupTrieI combinationsTrie . sortOn fst . groupSplitItemAmounts
. invertInventoryToMap
--flatLookupItems :: IM.IntMap Item -> [([[Int]],Item)]
--flatLookupItems = flip multiLookupTrieI combinationsTrie . sortOn fst . flatSplitItAmounts
--flatLookupItems = flip multiLookupTrieI combinationsTrie . sortOn fst . flatSplitItAmounts
-- . invertInventory
combineItemListYouX :: World -> [([Int], Item)]
@@ -80,21 +83,22 @@ combineList w = case combineList' w of
combineList' :: World -> [SelectionItem CombinableItem]
combineList' = map f . combineListInfo
where
f (is,(strs,itm)) = SelectionItem
{ _siPictures = basicItemDisplay itm
, _siHeight = itSlotsTaken itm
, _siIsSelectable = True
, _siColor = itemInvColor itm
, _siOffX = 0
, _siOffY = 0
, _siPayload = CombinableItem is itm strs
}
f (is, (strs, itm)) =
SelectionItem
{ _siPictures = basicItemDisplay itm
, _siHeight = itSlotsTaken itm
, _siIsSelectable = True
, _siColor = itemInvColor itm
, _siOffX = 0
, _siOffY = 0
, _siPayload = CombinableItem is itm strs
}
combineListInfo :: World -> [([Int], ([String], Item))]
combineListInfo w = filter f . map (cmm inv) $ combineItemListYouX w
where
inv = yourInv w
f (is,(_,itm)) = _itType itm `notElem` fmap _itType (IM.restrictKeys inv (IS.fromList is))
f (is, (_, itm)) = _itType itm `notElem` fmap _itType (IM.restrictKeys inv (IS.fromList is))
cmm :: IM.IntMap Item -> ([Int], Item) -> ([Int], ([String], Item))
cmm inv (is, itm) = (is, itm & itType . iyModules %%~ flip combineModuleMaps mms)
+1 -1
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@@ -6,7 +6,7 @@ module Dodge.Combine.Combinations
, bulletWeapons
) where
import Data.Bifunctor
--import Data.Bifunctor
import Dodge.Item.Ammo
import Dodge.Data.Item
import Dodge.Item
+19
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@@ -0,0 +1,19 @@
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DeriveAnyClass #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE TemplateHaskell #-}
module Dodge.Data.ComposedItem
where
import Control.Lens
import Data.Aeson
import Data.Aeson.TH
data ComposedItem = WeaponCI
| BulletAmmoCI
| UncomposableCI
deriving (Eq,Ord,Show,Read)
makeLenses ''ComposedItem
deriveJSON defaultOptions ''ComposedItem
+17
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@@ -0,0 +1,17 @@
{-# LANGUAGE DeriveGeneric #-}
{-# LANGUAGE DeriveAnyClass #-}
{-# LANGUAGE StrictData #-}
{-# LANGUAGE TemplateHaskell #-}
module Dodge.Data.DoubleTree
where
import Control.Lens
import Data.Aeson
import Data.Aeson.TH
data DoubleTree a = DT {_dtValue :: a,_dtLeft :: [DoubleTree a],_dtRight :: [DoubleTree a]}
deriving (Eq,Ord,Show,Read)
makeLenses ''DoubleTree
deriveJSON defaultOptions ''DoubleTree
-71
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@@ -1,71 +0,0 @@
module Dodge.Default.Weapon where
--import Control.Lens
--import qualified Data.Map.Strict as M
--import Dodge.Data.Hammer
--import Dodge.Data.Item
--import Dodge.Default.Item
--import Dodge.Item.Weapon.Bullet
--import Dodge.Reloading.Action
--import Picture
--
--defaultLoadable :: HeldConsumption
--defaultLoadable =
-- LoadableAmmo
-- { _laAmmoType = GenericAmmo
-- , _laMax = 15
-- , _laLoaded = 0
-- , _laPrimed = True
-- , _laCycle = [loadEject 10, loadInsert 10, loadPrime 10]
-- , _laProgress = Nothing
-- }
--
----defaultBulletLoadable :: HeldConsumption
----defaultBulletLoadable = defaultLoadable & laAmmoType .~ basicBullet
--
--defaultChargeable :: LeftConsumption
--defaultChargeable = ChargeableAmmo 100 100
--
--
--luseInstantNoH :: Luse -> ItemUse
--luseInstantNoH f =
-- defaultlUse
-- & lUse .~ f
-- & useDelay .~ NoDelay
---- TODO change this
--defaultLeftItem :: Item
--defaultLeftItem =
-- defaultWeapon
-- & itUse .~ defaultlUse
--
--
--defaultItemValue :: ItemValue
--defaultItemValue = ItemValue 10 MundaneItem
--
--defaultCraftable :: Item
--defaultCraftable =
-- defaultItem
-- { _itInvColor = green
-- }
--
--defBulletShooter :: ItemParams
--defBulletShooter =
-- BulletShooter
-- { _muzVel = 1
-- , _rifling = 0.8
-- , _bore = 2
-- , _gunBarrels = SingleBarrel 0
-- , _recoil = 0
-- , _torqueAfter = 0
-- , _randomOffset = 0
-- }
--
----defaultAutoGun :: Item
----defaultAutoGun =
---- defaultBulletWeapon
---- & itUse . useAim . aimStance .~ TwoHandTwist
-8
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@@ -1,8 +0,0 @@
module Dodge.Item.Amount where
import Control.Lens
import Data.Maybe
import Dodge.Data.Item
itStackAmount :: Item -> ItAmount
itStackAmount it = 1 -- fromMaybe 1 $ it ^? itUse . useAmount
+52
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@@ -0,0 +1,52 @@
module Dodge.Item.Grammar
where
import Data.Maybe
import ListHelp
import Dodge.Data.Item
import Dodge.Data.DoubleTree
import Dodge.Data.ComposedItem
import TreeHelp
type PCI = (ComposedItem, [ComposedItem])
baseComposedItem :: ItemBaseType -> PCI
baseComposedItem ibt = case ibt of
HELD BURSTRIFLE -> (WeaponCI, [BulletAmmoCI])
AMMOMAG TINMAG -> (BulletAmmoCI, [])
_ -> (UncomposableCI, [])
joinItems :: DoubleTree PCI -> DoubleTree PCI -> Maybe (DoubleTree PCI)
joinItems t@(DT (px,cx) ls' rs') s@(DT (py,_) _ _)
| py `elem` cx = Just (DT (px, delete py cx) ls' (rs' ++ [s]))
| otherwise = checkdepth t s
where
checkdepth a a'@(DT b ls rs) = fromMaybe (checktop a a') $ do
c <- safeHead ls
d <- checkdepth a c
return $ Just $ DT b (d:ls) rs
checktop a@(DT (pa,_) _ _) (DT (pb,cb) ls rs)
| pa `elem` cb = Just (DT (pb, delete pa cb) (a:ls) rs)
| otherwise = Nothing
joinItems' :: Tree PCI -> Tree PCI -> Maybe (Tree PCI)
joinItems' t@(Node (px,cx) xs) s@(Node (py,_) _)
-- | fst y `elem` cx = Just (Node (px, delete y cx) (xs ++ [s]))
| py `elem` cx = Just (Node (px, delete py cx) (xs ++ [s]))
| otherwise = checkdepth t s
where
checkdepth a a'@(Node b cs) = fromMaybe (checktop a a') $ do
c <- safeHead cs
d <- checkdepth a c
return $ Just $ Node b (d:cs)
checktop a@(Node (pa,_) _) (Node (pb,cb) bs)
| pa `elem` cb = Just (Node (pb, delete pa cb) (a:bs))
| otherwise = Nothing
joinItemsInList :: (a -> a -> Maybe a) -> [a] -> [a]
joinItemsInList f xs = snd $ h (xs,[])
where
h ([],zs) = ([],zs)
h ((y:ys), []) = h (ys, [y])
h ((y:ys),(z:zs)) = case f y z of
Nothing -> h (ys, (y:z:zs))
Just w -> h ((w:ys),zs)
+1 -1
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@@ -2,7 +2,7 @@ module Dodge.Item.SlotsTaken (
itSlotsTaken,
) where
import Control.Lens
--import Control.Lens
import Dodge.Data.Item
import Dodge.Module
-1
View File
@@ -7,7 +7,6 @@ import qualified Data.Map.Strict as M
import Data.Maybe
import Dodge.Base
import Dodge.Data.World
import Dodge.Default.Weapon
import Dodge.EnergyBall
import Dodge.Item.Location
import Dodge.Item.Weapon.Launcher
+19 -19
View File
@@ -33,7 +33,7 @@ import Dodge.Tweak.Show
import Geometry
import qualified IntMapHelp as IM
import Justify
import ListHelp
--import ListHelp
import Padding
import Picture
import SDL (MouseButton (..))
@@ -198,7 +198,7 @@ combineInventoryExtra sss cfig w = fromMaybe mempty $ do
return $
lnkMidPosInvSelsCol cfig w j col lnks
<> foldMap invcursor lnks
<> combineCounts cfig w lnks
-- <> combineCounts cfig w lnks
]
where
invcursor i = fromMaybe mempty $ do
@@ -233,23 +233,23 @@ displayTerminal tid cfig w = fromMaybe mempty $ do
| hasfoc = clockCycle 10 (V.fromList ["_", "."]) w
| otherwise = []
combineCounts :: Configuration -> World -> [Int] -> Picture
combineCounts cfig w = foldMap f . group
where
-- f (i : is) = fromMaybe mempty $ do
-- _ <- yourInv w ^? ix i . itUse . useAmount
-- sss <- w ^? hud . hudElement . diSections
-- --p <- selNumTextEndPos cfig (invDisplayParams w) sss 0 i
-- col <- selSecSelCol 0 i sss
-- yint <- selSecYint 0 i sss
-- --return $ color col $ uncurryV translate p . scale 0.1 0.1 . text $ ('-' : show (length is + 1))
-- return
-- . translateScreenPos cfig (invDisplayParams w ^. ldpPos)
-- . color col
-- . drawListElement 0 1 15 yint
-- . text
-- $ ('-' : show (length is + 1))
f _ = mempty
--combineCounts :: Configuration -> World -> [Int] -> Picture
--combineCounts cfig w = foldMap f . group
-- where
---- f (i : is) = fromMaybe mempty $ do
---- _ <- yourInv w ^? ix i . itUse . useAmount
---- sss <- w ^? hud . hudElement . diSections
---- --p <- selNumTextEndPos cfig (invDisplayParams w) sss 0 i
---- col <- selSecSelCol 0 i sss
---- yint <- selSecYint 0 i sss
---- --return $ color col $ uncurryV translate p . scale 0.1 0.1 . text $ ('-' : show (length is + 1))
---- return
---- . translateScreenPos cfig (invDisplayParams w ^. ldpPos)
---- . color col
---- . drawListElement 0 1 15 yint
---- . text
---- $ ('-' : show (length is + 1))
-- f _ = mempty
lnkMidPosInvSelsCol :: Configuration -> World -> Int -> Color -> [Int] -> Picture
lnkMidPosInvSelsCol cfig w i col = foldMap f
+60 -52
View File
@@ -301,6 +301,7 @@ Bullet src/Dodge/Data/Bullet.hs 6;" m
Bullet src/Dodge/Item/Weapon/Bullet.hs 1;" m
BulletAmmo src/Dodge/Data/Ammo.hs 37;" C
BulletAmmo src/Dodge/Data/Item/Use/Consumption/Ammo.hs 39;" C
BulletAmmoCI src/Dodge/Data/ComposedItem.hs 14;" C
BulletBeltAttachment src/Dodge/Data/Item.hs 52;" C
BulletClipAttachment src/Dodge/Data/Item.hs 51;" C
BulletEffect src/Dodge/Data/Bullet.hs 36;" t
@@ -448,6 +449,8 @@ CombineInventoryChange src/Dodge/Data/World.hs 33;" C
Common src/Dodge/Zoning/Common.hs 1;" m
Compile src/Shader/Compile.hs 1;" m
Compose src/Dodge/Tree/Compose.hs 4;" m
ComposedItem src/Dodge/Data/ComposedItem.hs 13;" t
ComposedItem src/Dodge/Data/ComposedItem.hs 6;" m
Composite src/Picture/Composite.hs 1;" m
ComsSS src/Dodge/Data/Scenario.hs 98;" C
ConcBall src/Dodge/Data/Bullet.hs 32;" C
@@ -581,6 +584,7 @@ DRUM src/Dodge/Combine/Data.hs 34;" C
DRUMMAG src/Dodge/Combine/Data.hs 199;" C
DRUMMAG src/Dodge/Data/Item/Combine.hs 111;" C
DS src/DoubleStack.hs 3;" t
DT src/Dodge/Data/DoubleTree.hs 13;" C
DUALBEAM src/Dodge/Combine/Data.hs 171;" C
DUALBEAM src/Dodge/Data/Item/Combine.hs 190;" C
DUCTTAPE src/Dodge/Combine/Data.hs 31;" C
@@ -719,6 +723,8 @@ DoorPart src/Dodge/Data/Wall.hs 50;" C
DoorStatus src/Dodge/Data/Door.hs 23;" t
DoubleRes src/Dodge/Data/Config.hs 95;" C
DoubleStack src/DoubleStack.hs 1;" m
DoubleTree src/Dodge/Data/DoubleTree.hs 13;" t
DoubleTree src/Dodge/Data/DoubleTree.hs 5;" m
DownscaleSize src/Dodge/DownscaleSize.hs 1;" m
DrWdId src/Dodge/Data/WorldEffect.hs 65;" C
DrWdMakeDoorDebris src/Dodge/Data/WorldEffect.hs 66;" C
@@ -1831,6 +1837,7 @@ P2Ac src/Dodge/Data/CreatureEffect.hs 53;" t
P2Imp src/Dodge/Data/CreatureEffect.hs 28;" t
P2ImpNo src/Dodge/Data/CreatureEffect.hs 28;" C
P2NoAction src/Dodge/Data/CreatureEffect.hs 53;" C
PCI src/Dodge/Item/Grammar.hs 10;" t
PENBUL src/Dodge/Combine/Data.hs 204;" C
PENMODULE src/Dodge/Combine/Data.hs 70;" C
PIERCING src/Dodge/Data/Damage/Type.hs 12;" C
@@ -2699,6 +2706,7 @@ TwoHandUnder src/Dodge/Data/Item/Use.hs 120;" C
Type src/Dodge/Data/Damage/Type.hs 6;" m
Typical src/Shape/Data.hs 36;" C
UPtLayer src/Dodge/Picture/Layer/Data.hs 16;" C
UncomposableCI src/Dodge/Data/ComposedItem.hs 15;" C
Uncursed src/Dodge/Data/Item/CurseStatus.hs 12;" C
Uncursed src/Dodge/Item/Data.hs 8;" C
UnderGround src/Dodge/Data/Scenario.hs 78;" C
@@ -2860,6 +2868,7 @@ WdWdNegateTrig src/Dodge/Data/WorldEffect.hs 31;" C
WdYouPos src/Dodge/Data/WorldEffect.hs 39;" C
Weapon src/Dodge/Default/Weapon.hs 1;" m
Weapon src/Dodge/Item/Weapon.hs 2;" m
WeaponCI src/Dodge/Data/ComposedItem.hs 13;" C
Weapons src/Dodge/Item/Held/Weapons.hs 1;" m
West src/Dodge/Data/CardinalPoint.hs 7;" C
WinScale src/Dodge/Base/WinScale.hs 1;" m
@@ -3286,6 +3295,8 @@ _drSpeed src/Dodge/Data/Door.hs 45;" f
_drStatus src/Dodge/Data/Door.hs 37;" f
_drTrigger src/Dodge/Data/Door.hs 38;" f
_drWallIDs src/Dodge/Data/Door.hs 36;" f
_dtLeft src/Dodge/Data/DoubleTree.hs 13;" f
_dtRight src/Dodge/Data/DoubleTree.hs 13;" f
_ebColor src/Dodge/Data/EnergyBall.hs 17;" f
_ebEff src/Dodge/Data/EnergyBall.hs 21;" f
_ebPos src/Dodge/Data/EnergyBall.hs 18;" f
@@ -4155,8 +4166,6 @@ _unShadNum src/Picture/Data.hs 47;" f
_unTO src/Shader/Data.hs 59;" f
_unputTerminal src/Dodge/Data/GenWorld.hs 37;" f
_useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f
_useAmount src/Dodge/Data/Item/Use.hs 48;" f
_useAmount src/Dodge/Data/Item/Use.hs 55;" f
_useMvTargetPos src/Dodge/Data/ActionPlan.hs 164;" f
_useSelf src/Dodge/Data/ActionPlan.hs 158;" f
_useTarget src/Dodge/Data/ActionPlan.hs 155;" f
@@ -4491,6 +4500,7 @@ baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
baseBlockPane src/Dodge/Placements/Wall.hs 63;" f
baseBlockPane src/Dodge/Room/Placement.hs 93;" f
baseCaneShape src/Dodge/Item/Draw/SPic.hs 251;" f
baseComposedItem src/Dodge/Item/Grammar.hs 12;" f
baseDebris src/Dodge/Block/Debris.hs 122;" f
baseFloorTileSize src/Tile.hs 38;" f
baseRifleShape src/Dodge/Item/Draw/SPic.hs 254;" f
@@ -4616,7 +4626,7 @@ canSeeIndirect src/Dodge/Base/Collide.hs 235;" f
caneStickSoundChoice src/Dodge/HeldUse.hs 483;" f
cardList src/Dodge/Base/CardinalPoint.hs 6;" f
cardVec src/Dodge/Base/CardinalPoint.hs 9;" f
cardinalVectors src/Dodge/FloorItem.hs 38;" f
cardinalVectors src/Dodge/FloorItem.hs 39;" f
cartePosToScreen src/Dodge/Base/Coordinate.hs 37;" f
cenLasTur src/Dodge/Room/LasTurret.hs 24;" f
centerText src/Picture/Base.hs 184;" f
@@ -4628,10 +4638,10 @@ chain src/Dodge/LightSources/Lamp.hs 119;" f
chainCreatureUpdates src/Dodge/Creature/ChainUpdates.hs 6;" f
chainPairs src/Geometry.hs 363;" f
changeFuse src/Dodge/Item/Attachment.hs 25;" f
changeSwapClose src/Dodge/Inventory.hs 150;" f
changeSwapInv src/Dodge/Inventory.hs 166;" f
changeSwapSel src/Dodge/Inventory.hs 142;" f
changeSwapWith src/Dodge/Inventory.hs 201;" f
changeSwapClose src/Dodge/Inventory.hs 208;" f
changeSwapInv src/Dodge/Inventory.hs 224;" f
changeSwapSel src/Dodge/Inventory.hs 200;" f
changeSwapWith src/Dodge/Inventory.hs 259;" f
changeTweakParam src/Dodge/Update/Scroll.hs 115;" f
changeZonedWall src/Dodge/LevelGen/MoveDoor.hs 33;" f
charFiringStratI src/Dodge/Item/Attachment.hs 15;" f
@@ -4714,7 +4724,7 @@ clsNearRect src/Dodge/Zoning/Cloud.hs 15;" f
clsNearSeg src/Dodge/Zoning/Cloud.hs 12;" f
clusterFormatting src/Dodge/Combine/Graph.hs 113;" f
clusterFunc src/Dodge/Combine/Graph.hs 107;" f
cmm src/Dodge/Combine.hs 91;" f
cmm src/Dodge/Combine.hs 103;" f
cogRaised src/Dodge/Creature/Perception.hs 101;" f
colCrWall src/Dodge/WallCreatureCollisions.hs 26;" f
colCrsWalls src/Dodge/WallCreatureCollisions.hs 17;" f
@@ -4742,18 +4752,17 @@ combineAwareness src/Dodge/Creature/AlertLevel.hs 33;" f
combineAwareness src/Dodge/Creature/Perception.hs 109;" f
combineBeamBeams src/Dodge/Update.hs 475;" f
combineBeams src/Dodge/Update.hs 466;" f
combineCounts src/Dodge/Render/HUD.hs 236;" f
combineFloors src/Dodge/Room/Procedural.hs 171;" f
combineInventoryExtra src/Dodge/Render/HUD.hs 181;" f
combineItemListYouX src/Dodge/Combine.hs 59;" f
combineList src/Dodge/Combine.hs 67;" f
combineList' src/Dodge/Combine.hs 72;" f
combineListInfo src/Dodge/Combine.hs 85;" f
combineModuleMaps src/Dodge/Combine.hs 96;" f
combineItemListYouX src/Dodge/Combine.hs 70;" f
combineList src/Dodge/Combine.hs 78;" f
combineList' src/Dodge/Combine.hs 83;" f
combineListInfo src/Dodge/Combine.hs 97;" f
combineModuleMaps src/Dodge/Combine.hs 108;" f
combineRooms src/Dodge/Room/Procedural.hs 151;" f
combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 344;" f
combineTree src/Dodge/Tree/Compose.hs 66;" f
combineTwoModuleMaps src/Dodge/Combine.hs 102;" f
combineTwoModuleMaps src/Dodge/Combine.hs 114;" f
commandColor src/Dodge/Terminal.hs 130;" f
commandFutureLines src/Dodge/Terminal.hs 252;" f
commandsCommand src/Dodge/Terminal.hs 91;" f
@@ -4809,7 +4818,7 @@ crHit src/Dodge/WorldEvent/ThingsHit.hs 68;" f
crIXsNearCirc src/Dodge/Zoning/Creature.hs 30;" f
crIXsNearPoint src/Dodge/Zoning/Creature.hs 13;" f
crInAimStance src/Dodge/Creature/Test.hs 88;" f
crInvSize src/Dodge/Inventory/CheckSlots.hs 38;" f
crInvSize src/Dodge/Inventory/CheckSlots.hs 39;" f
crIsAiming src/Dodge/Creature/Test.hs 56;" f
crIsArmouredFrom src/Dodge/Creature/Property.hs 16;" f
crIsArmouredFrom src/Dodge/Creature/Test.hs 109;" f
@@ -4822,7 +4831,7 @@ crMvForward src/Dodge/Creature/Impulse/Movement.hs 38;" f
crNearPoint src/Dodge/Creature/Property.hs 39;" f
crNearPoint src/Dodge/Creature/Test.hs 135;" f
crNearSeg src/Dodge/Creature/Property.hs 36;" f
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 35;" f
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 36;" f
crOnWall src/Dodge/WallCreatureCollisions.hs 84;" f
crReloadToggle src/Dodge/Reloading.hs 45;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 67;" f
@@ -4835,7 +4844,7 @@ crZoneOfPoint src/Dodge/Base/Zone.hs 54;" f
crZoneSize src/Dodge/Zoning/Creature.hs 39;" f
craftInfo src/Dodge/Item/Info.hs 155;" f
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 420;" f
createAndSelectItem src/Dodge/Inventory/Add.hs 43;" f
createAndSelectItem src/Dodge/Inventory/Add.hs 44;" f
createArc src/Dodge/Tesla/Arc.hs 67;" f
createAttachLight src/Dodge/Creature/State.hs 252;" f
createBarrelSpark src/Dodge/Particle/Spark.hs 21;" f
@@ -4849,7 +4858,7 @@ createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 76;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/Projectile/Create.hs 12;" f
createPutItem src/Dodge/Inventory/Add.hs 52;" f
createPutItem src/Dodge/Inventory/Add.hs 53;" f
createShieldWall src/Dodge/Euse.hs 134;" f
createTorchLightOffset src/Dodge/LightSource/Torch.hs 9;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
@@ -5198,7 +5207,7 @@ doTerminalEffectLB src/Dodge/Terminal/LeftButton.hs 12;" f
doTestDrawing src/Dodge/Render.hs 42;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 12;" f
doTextInputOver' src/Dodge/Update/Input/Text.hs 15;" f
doThrust src/Dodge/Projectile/Update.hs 102;" f
doThrust src/Dodge/Projectile/Update.hs 101;" f
doTimeScroll src/Dodge/Update.hs 185;" f
doTmTm src/Dodge/TmTm.hs 6;" f
doTmWdWd src/Dodge/WorldEffect.hs 103;" f
@@ -5437,7 +5446,7 @@ findIndex src/IntMapHelp.hs 84;" f
findItemSlot src/Dodge/Inventory/CheckSlots.hs 27;" f
findReverseEdge src/Polyhedra.hs 49;" f
findReverseEdgeList src/Polyhedra.hs 56;" f
findWallFreeDropPoint src/Dodge/FloorItem.hs 46;" f
findWallFreeDropPoint src/Dodge/FloorItem.hs 47;" f
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 504;" f
fireRemoteShell src/Dodge/HeldUse.hs 457;" f
@@ -5465,10 +5474,9 @@ flamerPic src/Dodge/Item/Draw/SPic.hs 416;" f
flareCircleAt src/Dodge/WorldEvent/Flash.hs 46;" f
flatCombinationsTrie src/Dodge/Combine/Trie.hs 10;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 49;" f
flatLookupItems src/Dodge/Combine.hs 55;" f
flatLookupItems src/Dodge/Combine.hs 61;" f
flatShield src/Dodge/Item/Held/Utility.hs 9;" f
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 489;" f
flatSplitItAmounts src/Dodge/Combine.hs 47;" f
flatV2 src/Picture/Data.hs 65;" f
flatV3 src/Picture/Data.hs 68;" f
flatV4 src/Picture/Data.hs 71;" f
@@ -5530,7 +5538,7 @@ fromV3 src/Geometry/Data.hs 43;" f
frontArmour src/Dodge/Item/Equipment.hs 43;" f
fstV2 src/Geometry/Data.hs 50;" f
fuelPack src/Dodge/Item/Equipment.hs 66;" f
fullModuleName src/Dodge/Combine.hs 121;" f
fullModuleName src/Dodge/Combine.hs 133;" f
functionalUpdate src/Dodge/Update.hs 230;" f
fuseFunc src/Dodge/Path.hs 150;" f
fusePairs src/Dodge/Path.hs 153;" f
@@ -5621,6 +5629,7 @@ gridPoints src/Grid.hs 67;" f
gridPoints' src/Grid.hs 79;" f
gridPoints'' src/Grid.hs 74;" f
gridPointsOff src/Grid.hs 62;" f
groupSplitItemAmounts src/Dodge/Combine.hs 48;" f
gruntS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 484;" f
guardDisconnectedID src/Dodge/Update/Scroll.hs 67;" f
gut1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 516;" f
@@ -5787,13 +5796,12 @@ invHead src/Dodge/Render/HUD.hs 276;" f
invSelectionItem src/Dodge/Inventory/SelectionList.hs 16;" f
invShiftPointBy src/Dodge/ShiftPoint.hs 8;" f
invSideEff src/Dodge/Creature/State.hs 232;" f
invSize src/Dodge/Inventory/CheckSlots.hs 41;" f
invSize src/Dodge/Inventory/CheckSlots.hs 42;" f
inventoryX src/Dodge/Creature.hs 115;" f
inverseShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 43;" f
invertEncircleDistP src/Dodge/Creature/Boid.hs 13;" f
invertIntMap src/Multiset.hs 61;" f
invertInventory src/Dodge/Combine.hs 30;" f
invertInventoryToMap src/Dodge/Combine.hs 36;" f
invertInventoryToMap src/Dodge/Combine.hs 37;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 25;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAnimate src/Dodge/Creature/Test.hs 138;" f
@@ -5868,6 +5876,8 @@ jShape src/Dodge/Placement/Instance/LightSource.hs 86;" f
jShape src/Dodge/Placements/LightSource.hs 43;" f
jaggedShape src/Dodge/Block/Debris.hs 191;" f
jetPack src/Dodge/Item/Equipment.hs 92;" f
joinItems src/Dodge/Item/Grammar.hs 18;" f
joinItemsInList src/Dodge/Item/Grammar.hs 32;" f
jps0' src/Dodge/LevelGen/Data.hs 60;" f
jps0' src/Dodge/LevelGen/PlacementHelper.hs 60;" f
jps0PushPS src/Dodge/LevelGen/Data.hs 63;" f
@@ -5998,7 +6008,6 @@ longRoomRunPast src/Dodge/Room/LongRoom.hs 47;" f
longestCommonPrefix src/Dodge/Debug/Terminal.hs 138;" f
lookLookup src/Dodge/Base/Zone.hs 203;" f
lookLookups src/Dodge/Base/Zone.hs 208;" f
lookupItems src/Dodge/Combine.hs 52;" f
lookupTrie src/SimpleTrie.hs 24;" f
loopPairs src/ListHelp.hs 28;" f
lootRoom src/Dodge/Room/Treasure.hs 58;" f
@@ -6110,11 +6119,11 @@ maybeDestroyBlock src/Dodge/Wall/Damage.hs 26;" f
maybeDestroyDoor src/Dodge/Wall/Damage.hs 31;" f
maybeExitCombine src/Dodge/Update/Input/InGame.hs 258;" f
maybeOpenTerminal src/Dodge/Update.hs 113;" f
maybeRateStatus src/Dodge/Item/Display.hs 196;" f
maybeRateStatus src/Dodge/Item/Display.hs 198;" f
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
maybeTakeOne src/Dodge/RandomHelp.hs 96;" f
maybeTakeOne src/RandomHelp.hs 107;" f
maybeWarmupStatus src/Dodge/Item/Display.hs 186;" f
maybeWarmupStatus src/Dodge/Item/Display.hs 188;" f
mcApplyDamage src/Dodge/Machine/Update.hs 90;" f
mcKillBut src/Dodge/Machine/Destroy.hs 34;" f
mcKillTerm src/Dodge/Machine/Destroy.hs 26;" f
@@ -6440,7 +6449,7 @@ pistol src/Dodge/Item/Held/Stick.hs 38;" f
pistol src/Dodge/Item/Weapon/BulletGun/Stick.hs 59;" f
pistolCrit src/Dodge/Creature/PistolCrit.hs 13;" f
pistolerRoom src/Dodge/Room/Room.hs 323;" f
pjTrack src/Dodge/Projectile/Update.hs 140;" f
pjTrack src/Dodge/Projectile/Update.hs 139;" f
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
@@ -6469,7 +6478,7 @@ placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 59;" f
placeString src/Dodge/Render/MenuScreen.hs 54;" f
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 154;" f
plainRegex src/Dodge/DisplayInventory.hs 151;" f
plainShellCollisionCheck src/Dodge/Projectile/Update.hs 46;" f
plainShellCollisionCheck src/Dodge/Projectile/Update.hs 45;" f
plateCraft src/Dodge/Item/Craftable.hs 47;" f
playIfFree src/Sound.hs 136;" f
playPositionalSoundQueue src/Sound.hs 144;" f
@@ -6741,7 +6750,7 @@ rectXH src/Geometry/Polygon.hs 36;" f
rectXY src/Geometry/Polygon.hs 39;" f
rectanglePairs src/Dodge/LevelGen/DoorPane.hs 7;" f
red src/Color.hs 14;" f
reduceSpinBy src/Dodge/Projectile/Update.hs 154;" f
reduceSpinBy src/Dodge/Projectile/Update.hs 153;" f
reflDirWall src/Dodge/Base/Wall.hs 16;" f
reflDirWall src/Dodge/Wall/Reflect.hs 6;" f
reflVelWall src/Dodge/Base/Wall.hs 24;" f
@@ -6766,7 +6775,7 @@ reloadSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
rememberSounds src/Dodge/Creature/Perception.hs 177;" f
remoteBombUnarmedPic src/Dodge/Item/Weapon/Grenade.hs 268;" f
remoteLauncher src/Dodge/Item/Held/Launcher.hs 50;" f
remoteShellCollisionCheck src/Dodge/Projectile/Update.hs 43;" f
remoteShellCollisionCheck src/Dodge/Projectile/Update.hs 42;" f
remoteShellShape src/Dodge/Projectile/Draw.hs 39;" f
removeEither src/Dodge/Layout/Tree/Either.hs 41;" f
removeHotkey src/Dodge/Hotkey.hs 41;" f
@@ -6802,7 +6811,7 @@ restrictLinkType src/Dodge/RoomLink.hs 32;" f
restrictOutLinks src/Dodge/RoomLink.hs 45;" f
restrictRMInLinksPD src/Dodge/Room/Link.hs 25;" f
resumeSound src/Dodge/SoundLogic.hs 45;" f
retireRemoteProj src/Dodge/Projectile/Update.hs 81;" f
retireRemoteProj src/Dodge/Projectile/Update.hs 80;" f
retreatActionsPistol src/Dodge/Humanoid.hs 248;" f
retreatFireLauncher src/Dodge/Humanoid.hs 269;" f
retreatPointForFrom src/Dodge/Creature/Action/Flee.hs 7;" f
@@ -6833,7 +6842,7 @@ rmInLinks src/Dodge/RoomLink.hs 138;" f
rmInvItem src/Dodge/Inventory.hs 38;" f
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
rmOutLinks src/Dodge/RoomLink.hs 138;" f
rmSelectedInvItem src/Dodge/Inventory.hs 102;" f
rmSelectedInvItem src/Dodge/Inventory.hs 160;" f
roomC src/Dodge/Room/Room.hs 39;" f
roomCCrits src/Dodge/Room/Room.hs 262;" f
roomCenterPillar src/Dodge/Room/Room.hs 121;" f
@@ -6931,7 +6940,7 @@ screenPolygon src/Dodge/Base/Window.hs 17;" f
screenPolygonBord src/Dodge/Base/Window.hs 27;" f
screenPosAbs src/Dodge/ScreenPos.hs 15;" f
screenToWorldPos src/Dodge/Base/Coordinate.hs 53;" f
scrollAugInvSel src/Dodge/Inventory.hs 207;" f
scrollAugInvSel src/Dodge/Inventory.hs 265;" f
scrollCommandStrings src/Dodge/Update/Scroll.hs 130;" f
scrollCommands src/Dodge/Update/Scroll.hs 127;" f
scrollDebugInfoInt src/Dodge/Debug.hs 46;" f
@@ -6959,7 +6968,7 @@ selSecSelCol src/Dodge/Render/HUD.hs 358;" f
selSecSelSize src/Dodge/SelectionSections.hs 124;" f
selSecYint src/Dodge/SelectionSections.hs 127;" f
selectCreatureDebugItem src/Dodge/Debug.hs 38;" f
selectedCloseObject src/Dodge/Inventory.hs 231;" f
selectedCloseObject src/Dodge/Inventory.hs 289;" f
sensAboveDoor src/Dodge/Room/SensorDoor.hs 63;" f
sensInsideDoor src/Dodge/Room/SensorDoor.hs 69;" f
senseDamage src/Dodge/Machine/Update.hs 134;" f
@@ -6989,7 +6998,7 @@ setHotkey src/Dodge/Hotkey.hs 38;" f
setInLinks src/Dodge/RoomLink.hs 51;" f
setInLinksByType src/Dodge/RoomLink.hs 54;" f
setInLinksPD src/Dodge/RoomLink.hs 74;" f
setInvPosFromSS src/Dodge/Inventory.hs 215;" f
setInvPosFromSS src/Dodge/Inventory.hs 273;" f
setItemCharge src/Dodge/ItEffect.hs 36;" f
setLayer src/Picture/Base.hs 139;" f
setLinkType src/Dodge/RoomLink.hs 60;" f
@@ -7003,7 +7012,7 @@ setOutLinks src/Dodge/RoomLink.hs 48;" f
setOutLinksByType src/Dodge/RoomLink.hs 57;" f
setOutLinksPD src/Dodge/RoomLink.hs 77;" f
setPS src/Dodge/Placements/Spot.hs 9;" f
setRemoteDir src/Dodge/Projectile/Update.hs 90;" f
setRemoteDir src/Dodge/Projectile/Update.hs 89;" f
setRemoteScope src/Dodge/Item/Weapon/Remote.hs 9;" f
setSelectionListRestriction src/Dodge/Update/Input/ScreenLayer.hs 121;" f
setShaderSource src/Shader/Compile.hs 336;" f
@@ -7049,7 +7058,7 @@ shardShape src/Dodge/Block/Debris.hs 181;" f
shatterGun src/Dodge/Item/Held/Weapons.hs 7;" f
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 240;" f
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
shellCollisionCheck src/Dodge/Projectile/Update.hs 31;" f
shellCollisionCheck src/Dodge/Projectile/Update.hs 30;" f
shellMag src/Dodge/Item/Ammo.hs 43;" f
shellShape src/Dodge/Projectile/Draw.hs 24;" f
shellTrailCloud src/Dodge/WorldEvent/Cloud.hs 65;" f
@@ -7117,12 +7126,12 @@ shoulderSP src/Dodge/Creature/HandPos.hs 196;" f
showAttachItem src/Dodge/Item/Display.hs 87;" f
showAutoRechargeProgress src/Dodge/Item/Display.hs 97;" f
showEquipItem src/Dodge/Item/Display.hs 92;" f
showEquipmentNumber src/Dodge/Item/Display.hs 132;" f
showEquipmentNumber src/Dodge/Item/Display.hs 134;" f
showInt src/Dodge/Item/Info.hs 30;" f
showIntKMG src/Dodge/Item/Info.hs 47;" f
showIntKMG' src/Dodge/Item/Info.hs 54;" f
showIntsString src/Dodge/Tree/Compose.hs 129;" f
showLoadedAmount src/Dodge/Item/Display.hs 155;" f
showLoadedAmount src/Dodge/Item/Display.hs 157;" f
showPhaseV src/Dodge/Tweak/Show.hs 16;" f
showTerminalError src/Dodge/Debug/Terminal.hs 75;" f
showTimeFlow src/Dodge/TestString.hs 59;" f
@@ -7226,7 +7235,6 @@ splinterBlock src/Dodge/Block.hs 25;" f
splitBeamCombine src/Dodge/Beam.hs 38;" f
splitBezierquad src/Geometry/Bezier.hs 15;" f
splitExtra src/Justify.hs 21;" f
splitItAmounts src/Dodge/Combine.hs 42;" f
splitTrunk src/Dodge/Layout/Tree/Polymorphic.hs 142;" f
splitTrunk src/Dodge/Tree/Polymorphic.hs 149;" f
splitTrunk src/TreeHelp.hs 178;" f
@@ -7263,7 +7271,7 @@ ssfold src/FoldableHelp.hs 104;" f
stackPicturesAt src/Dodge/Render/List.hs 81;" f
stackPicturesAtOff src/Dodge/Render/List.hs 84;" f
stackText src/Picture/Base.hs 188;" f
stackedInventory src/Dodge/Creature.hs 263;" f
stackedInventory src/Dodge/Creature.hs 268;" f
startCr src/Dodge/Creature.hs 91;" f
startCrafts src/Dodge/Room/Start.hs 102;" f
startInvList src/Dodge/Creature.hs 109;" f
@@ -7377,7 +7385,7 @@ teslaParams src/Dodge/Tesla/ItemParams.hs 6;" f
testCrossWalls src/Dodge/Room/Path.hs 47;" f
testEvent src/Dodge/Event/Test.hs 10;" f
testEventKey src/Dodge/Config/KeyConfig.hs 27;" f
testInventory src/Dodge/Creature.hs 240;" f
testInventory src/Dodge/Creature.hs 244;" f
testPic src/Dodge/Render/ShapePicture.hs 153;" f
testStringInit src/Dodge/TestString.hs 21;" f
text src/Picture/Base.hs 192;" f
@@ -7542,10 +7550,10 @@ tryGetChannel src/Sound.hs 96;" f
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 36;" f
tryNextLoadAction src/Dodge/Reloading.hs 36;" f
tryPlay src/Sound.hs 83;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 27;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 28;" f
trySeedFromClipboard src/Dodge/Menu.hs 88;" f
trySiphonFuel src/Dodge/Euse.hs 46;" f
trySpinByCID src/Dodge/Projectile/Update.hs 123;" f
trySpinByCID src/Dodge/Projectile/Update.hs 122;" f
tryStartLoadMagazine src/Dodge/Reloading.hs 57;" f
tryStartLoading src/Dodge/Reloading.hs 50;" f
tryUseItem src/Dodge/Creature/Action/UseItem.hs 20;" f
@@ -7588,7 +7596,7 @@ unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 122;" f
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 191;" f
upCT src/Dodge/Targeting.hs 34;" f
upHammer src/Dodge/Default.hs 77;" f
upProjectile src/Dodge/Projectile/Update.hs 55;" f
upProjectile src/Dodge/Projectile/Update.hs 54;" f
updateAllNodes src/TreeHelp.hs 85;" f
updateArc src/Dodge/Tesla/Arc.hs 86;" f
updateAutoRecharge src/Dodge/Creature/State.hs 266;" f
@@ -7601,7 +7609,7 @@ updateBulVel src/Dodge/Bullet.hs 48;" f
updateBullet src/Dodge/Bullet.hs 26;" f
updateBullets src/Dodge/Update.hs 425;" f
updateCamera src/Dodge/Update/Camera.hs 32;" f
updateCloseObjects src/Dodge/Inventory.hs 108;" f
updateCloseObjects src/Dodge/Inventory.hs 166;" f
updateCloud src/Dodge/Update.hs 605;" f
updateClouds src/Dodge/Update.hs 454;" f
updateCombinePositioning src/Dodge/DisplayInventory.hs 35;" f
@@ -7659,7 +7667,7 @@ updatePreload src/Dodge/PreloadData.hs 12;" f
updatePreload src/Preload/Update.hs 20;" f
updatePressedButtonsCarte src/Dodge/Update/Input/InGame.hs 65;" f
updatePressedButtonsCarte' src/Dodge/Update/Input/InGame.hs 68;" f
updateProjectile src/Dodge/Projectile/Update.hs 27;" f
updateProjectile src/Dodge/Projectile/Update.hs 26;" f
updateProp src/Dodge/Prop/Update.hs 11;" f
updateRBList src/Dodge/Inventory/RBList.hs 16;" f
updateRadarBlip src/Dodge/RadarBlip.hs 8;" f
@@ -7723,7 +7731,7 @@ upperPrismPolyST src/Shape.hs 106;" f
upperPrismPolySU src/Shape.hs 112;" f
upperPrismPolyTS src/Shape.hs 118;" f
upperRounded src/Shape.hs 181;" f
upsProjectile src/Dodge/Projectile/Update.hs 52;" f
upsProjectile src/Dodge/Projectile/Update.hs 51;" f
useAllAmmo src/Dodge/Item/Weapon/TriggerType.hs 341;" f
useAmmoAmount src/Dodge/Item/Weapon/TriggerType.hs 358;" f
useAmmoParams src/Dodge/Item/Weapon/AmmoParams.hs 17;" f