Work on crab crit

This commit is contained in:
2026-04-08 23:47:22 +01:00
parent 77c0680bd5
commit 52d389f342
6 changed files with 230 additions and 186 deletions
+23
View File
@@ -45,6 +45,19 @@ followImpulse cid w = \case
crup
( crMvAbsolute (w ^. cWorld . lWorld) (10 *.* normalizeV (posFromID cid' -.- cpos)) . (crType . meleeCooldown .~ 20)
)
MeleeL cid' ->
hitCrl cid' $
crup
-- ( crMvAbsolute (w ^. cWorld . lWorld) (vNormal $ 10 *.* normalizeV (posFromID cid' -.- cpos))
-- .
(crType . meleeCooldownL .~ 20)
-- )
MeleeR cid' ->
hitCrr cid' $
crup
--( crMvAbsolute (w ^. cWorld . lWorld) (vNormal $ (-10) *.* normalizeV (posFromID cid' -.- cpos)) .
(crType . meleeCooldownR .~ 20)
--)
RandomTurn a ->
let (aa, g) = rr a
in (randGen .~ g) (crup (crDir +~ aa))
@@ -74,3 +87,13 @@ followImpulse cid w = \case
hitCr i =
cWorld . lWorld . creatures . ix i . crDamage
.:~ Blunt 100 (posFromID i) (posFromID i - cpos)
hitCrl i =
cWorld . lWorld . creatures . ix i . crDamage
<>~ [Blunt 100 (posFromID i) (posFromID i - cpos)
, Inertial 0 (posFromID i) (50 * unitVectorAtAngle (cr ^. crDir - pi/2))
]
hitCrr i =
cWorld . lWorld . creatures . ix i . crDamage
<>~ [Blunt 100 (posFromID i) (posFromID i - cpos)
, Inertial 0 (posFromID i) (50 * unitVectorAtAngle (cr ^. crDir + pi/2))
]
+26 -8
View File
@@ -9,7 +9,7 @@ module Dodge.Creature.ReaderUpdate (
-- goToTarget,
flockACC,
chaseCritMv,
crabCritMv,
crabActionUpdate,
setMvPosToTargetCr,
setViewPos,
hoverCritMv,
@@ -121,12 +121,16 @@ flockACC w cr = fromMaybe cr $ do
else negate r *.* horDir
in cr & crIntention . mvToPoint ?~ tpos +.+ horShift
crabCritMv :: World -> Creature -> Creature
crabCritMv w cr = case _apStrategy (_crActionPlan cr) of
_ | Just tid <- melee -> cr & crActionPlan . apAction
.~ DoImpulses [Melee tid] `DoActionThen`
crabActionUpdate :: World -> Creature -> Creature
crabActionUpdate w cr = case _apStrategy (_crActionPlan cr) of
_ | Just tid <- meleel -> cr & crActionPlan . apAction
.~ DoImpulses [MeleeL tid] `DoActionThen`
DoReplicate 10 NoAction
& crType . meleeCooldownL .~ 20
-- & crType . meleeCooldownL .~ 20
_ | Just tid <- meleer -> cr & crActionPlan . apAction
.~ DoImpulses [MeleeR tid] `DoActionThen`
DoReplicate 10 NoAction
-- & crType . meleeCooldownR .~ 20
WarningCry -> cr
CloseToMelee tid | aimi tid -> cr & crActionPlan . apAction .~ EvadeAim
& crType . dodgeCooldown .~ dc
@@ -143,7 +147,7 @@ crabCritMv w cr = case _apStrategy (_crActionPlan cr) of
& crIntention . mvToPoint .~ Nothing
_ -> viewTarget w cr
where
melee = do
meleel = do
tid <- cr ^? crIntention . targetCr . _Just
tcr <- w ^? cWorld . lWorld . creatures . ix tid
let cpos = cr ^. crPos . _xy
@@ -151,7 +155,21 @@ crabCritMv w cr = case _apStrategy (_crActionPlan cr) of
guard $ _meleeCooldownL (_crType cr) == 0
&& Just (_crID tcr) == cr ^? crActionPlan . apStrategy . meleeTarget
&& dist tpos cpos < crRad (cr ^. crType) + crRad (tcr ^. crType) + 5
&& abs (_crDir cr - argV (tpos -.- cpos)) < pi / 4
&& (_crDir cr - argV (tpos -.- cpos)) > (-pi / 4)
&& (_crDir cr - argV (tpos -.- cpos)) <= 0
&& cr ^?! crType . meleeCooldownR < 15
return tid
meleer = do
tid <- cr ^? crIntention . targetCr . _Just
tcr <- w ^? cWorld . lWorld . creatures . ix tid
let cpos = cr ^. crPos . _xy
tpos = tcr ^. crPos . _xy
guard $ _meleeCooldownR (_crType cr) == 0
&& Just (_crID tcr) == cr ^? crActionPlan . apStrategy . meleeTarget
&& dist tpos cpos < crRad (cr ^. crType) + crRad (tcr ^. crType) + 5
&& (_crDir cr - argV (tpos -.- cpos)) < pi / 4
&& (_crDir cr - argV (tpos -.- cpos)) >= 0
&& cr ^?! crType . meleeCooldownL < 15
return tid
--dc = fst $ randomR (15,25) (w ^. randGen)
dc = fst $ randomR (15,50) (w ^. randGen)
+1
View File
@@ -68,6 +68,7 @@ walkCliffPush cr xs = pushAgainst (cr ^. crOldPos . _xy - cr ^. crOldOldPos . _x
groundCliffPush :: Creature -> [(Point2,Point2)] -> Point2
groundCliffPush cr xs = x *^ circSegsInside cxy r xs
where
-- at least 0.01 so that corpses don't hang on the edge of a cliff too long
x = max 0.01 $ 0.25 * (1 - dist cxy p / (2*r)) ** 2
cxy = cr ^. crPos . _xy
r = cr ^. crType . to crRad
+2
View File
@@ -39,6 +39,8 @@ data Impulse
| DropItem
| Bark SoundID -- placeholder for various communication types
| Melee Int
| MeleeL Int
| MeleeR Int
| ChangePosture Posture
| MakeSound SoundID
| ChangeStrategy Strategy
+1 -1
View File
@@ -35,7 +35,7 @@ crabCritInternal w =
. searchIfDamaged
. targetYouWhenCognizant w
. perceptionUpdate [0] w
. crabCritMv w
. crabActionUpdate w
. setMvPosToTargetCr w
. setViewPos w
-- . overrideMeleeCloseTarget w
+177 -177
View File
@@ -12,7 +12,7 @@
.++~ src/LensHelp.hs 33;" o
.+.+~ src/LensHelp.hs 23;" o
.:~ src/LensHelp.hs 14;" o
<$> src/Dodge/Data/ActionPlan.hs 159;" o
<$> src/Dodge/Data/ActionPlan.hs 161;" o
<$> src/Dodge/Data/CWorld.hs 52;" o
<$> src/Dodge/Data/Camera.hs 38;" o
<$> src/Dodge/Data/Creature.hs 93;" o
@@ -36,18 +36,18 @@ AUTOPISTOL src/Dodge/Data/Item/Combine.hs 147;" C
AUTORIFLE src/Dodge/Data/Item/Combine.hs 156;" C
AZURE src/Color/Data.hs 20;" C
AccessTerminal src/Dodge/Data/WorldEffect.hs 30;" C
Action src/Dodge/Data/ActionPlan.hs 66;" t
Action src/Dodge/Data/ActionPlan.hs 68;" t
ActionPlan src/Dodge/Data/ActionPlan.hs 14;" t
ActionUpdate src/Dodge/Creature/Action.hs 51;" t
AddGoal src/Dodge/Data/ActionPlan.hs 45;" C
AimAt src/Dodge/Data/ActionPlan.hs 67;" C
AddGoal src/Dodge/Data/ActionPlan.hs 47;" C
AimAt src/Dodge/Data/ActionPlan.hs 69;" C
AimStance src/Dodge/Data/AimStance.hs 10;" t
Aiming src/Dodge/Data/Creature/Stance.hs 33;" C
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
AlienContact src/Dodge/Data/Scenario.hs 30;" C
AllRoomClipBoundaries src/Dodge/Data/Config.hs 123;" C
AlteRifleSwitch src/Dodge/Data/Item/Params.hs 18;" C
Ambush src/Dodge/Data/ActionPlan.hs 132;" C
Ambush src/Dodge/Data/ActionPlan.hs 134;" C
AmmoEffectSF src/Dodge/Data/ComposedItem.hs 33;" C
AmmoExtractPosition src/Dodge/Data/Muzzle.hs 21;" t
AmmoMagSF src/Dodge/Data/ComposedItem.hs 24;" C
@@ -58,7 +58,7 @@ AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 32;" C
AmmoPerShot src/Dodge/Data/Muzzle.hs 62;" t
AmmoTargetingSF src/Dodge/Data/ComposedItem.hs 31;" C
AmmoType src/Dodge/Data/AmmoType.hs 8;" t
ArbitraryAction src/Dodge/Data/ActionPlan.hs 121;" C
ArbitraryAction src/Dodge/Data/ActionPlan.hs 123;" C
ArcNodeType src/Dodge/Data/LWorld.hs 159;" t
ArcShad src/Picture/Data.hs 33;" C
ArcStep src/Dodge/Data/ArcStep.hs 12;" t
@@ -73,11 +73,11 @@ AttachType src/Dodge/Data/Item/Combine.hs 91;" t
Attention src/Dodge/Data/Creature/Perception.hs 58;" t
AttentiveTo src/Dodge/Data/Creature/Perception.hs 59;" C
Audition src/Dodge/Data/Creature/Perception.hs 45;" t
AutoCrit src/Dodge/Data/Creature/Misc.hs 68;" C
AutoCrit src/Dodge/Data/Creature/Misc.hs 70;" C
AutoTrigger src/Dodge/Data/TriggerType.hs 8;" C
AvPosture src/Dodge/Data/Creature/Misc.hs 72;" C
AvPosture src/Dodge/Data/Creature/Misc.hs 74;" C
Avatar src/Dodge/Data/Creature/Misc.hs 47;" C
AvatarPosture src/Dodge/Data/Creature/Misc.hs 72;" t
AvatarPosture src/Dodge/Data/Creature/Misc.hs 74;" t
Awareness src/Dodge/Data/Creature/Perception.hs 63;" t
BANGCONE src/Dodge/Data/Item/Combine.hs 149;" C
BANGROD src/Dodge/Data/Item/Combine.hs 158;" C
@@ -103,10 +103,10 @@ BURSTRIFLE src/Dodge/Data/Item/Combine.hs 157;" C
BackdropCurs src/Dodge/Data/SelectionList.hs 23;" C
BackgroundSound src/Dodge/Data/SoundOrigin.hs 13;" C
Bark src/Dodge/Data/ActionPlan.hs 40;" C
BarrelCrit src/Dodge/Data/Creature/Misc.hs 69;" C
BarrelCrit src/Dodge/Data/Creature/Misc.hs 71;" C
BarrelHiss src/Dodge/Data/SoundOrigin.hs 33;" C
BarrelType src/Dodge/Data/Creature/Misc.hs 84;" t
Barreloid src/Dodge/Data/Creature/Misc.hs 80;" C
BarrelType src/Dodge/Data/Creature/Misc.hs 86;" t
Barreloid src/Dodge/Data/Creature/Misc.hs 82;" C
BasicBeamDraw src/Dodge/Data/Beam.hs 32;" C
BasicBulletTrajectory src/Dodge/Data/Bullet.hs 41;" C
BasicBulletTrajectoryType src/Dodge/Data/Bullet.hs 48;" C
@@ -201,8 +201,8 @@ CardinalCover src/Dodge/Data/CardinalPoint.hs 38;" t
CardinalPoint src/Dodge/Data/CardinalPoint.hs 6;" t
CardinalPointBetween src/Dodge/Data/CardinalPoint.hs 20;" t
Carriage src/Dodge/Data/Creature/Stance.hs 21;" t
ChangePosture src/Dodge/Data/ActionPlan.hs 42;" C
ChangeStrategy src/Dodge/Data/ActionPlan.hs 44;" C
ChangePosture src/Dodge/Data/ActionPlan.hs 44;" C
ChangeStrategy src/Dodge/Data/ActionPlan.hs 46;" C
ChaseCrit src/Dodge/Data/Creature/Misc.hs 57;" C
ChaseCritters src/Dodge/Data/Creature/State.hs 16;" C
ChasmObstacle src/Dodge/Data/PathGraph.hs 51;" C
@@ -210,7 +210,7 @@ ChemFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 14;" C
ChooseMovementLtAuto src/Dodge/Data/CreatureEffect.hs 30;" C
Circ_collision_test src/Dodge/Data/Config.hs 99;" C
Climate src/Dodge/Data/Scenario.hs 32;" C
CloseToMelee src/Dodge/Data/ActionPlan.hs 142;" C
CloseToMelee src/Dodge/Data/ActionPlan.hs 144;" C
Close_shape_culling src/Dodge/Data/Config.hs 93;" C
Cloud src/Dodge/Data/Cloud.hs 12;" t
CloudType src/Dodge/Data/Cloud.hs 20;" t
@@ -279,7 +279,7 @@ CreateFlame src/Dodge/Data/Item/Use/Consumption/Ammo.hs 17;" C
CreatePoisonGas src/Dodge/Data/Item/Use/Consumption/Ammo.hs 17;" C
Creature src/Dodge/Data/Creature.hs 35;" t
CreaturePart src/Dodge/Data/Wall/Structure.hs 16;" C
CreatureShape src/Dodge/Data/Creature/Misc.hs 74;" t
CreatureShape src/Dodge/Data/Creature/Misc.hs 76;" t
CreatureType src/Dodge/Data/Creature/Misc.hs 46;" t
Crushing src/Dodge/Data/Damage.hs 19;" C
CryoReleaseCloud src/Dodge/Data/Cloud.hs 23;" C
@@ -331,17 +331,17 @@ DisplayTerminal src/Dodge/Data/HUD.hs 27;" C
Display_debug src/Dodge/Data/Config.hs 79;" C
Distortion src/Dodge/Data/Distortion.hs 11;" t
DivineRetribution src/Dodge/Data/Scenario.hs 35;" C
DoActionIf src/Dodge/Data/ActionPlan.hs 89;" C
DoActionIfElse src/Dodge/Data/ActionPlan.hs 93;" C
DoActionThen src/Dodge/Data/ActionPlan.hs 104;" C
DoActionWhile src/Dodge/Data/ActionPlan.hs 80;" C
DoActionWhileInterrupt src/Dodge/Data/ActionPlan.hs 98;" C
DoActionWhilePartial src/Dodge/Data/ActionPlan.hs 84;" C
DoImpulses src/Dodge/Data/ActionPlan.hs 75;" C
DoImpulsesAlongside src/Dodge/Data/ActionPlan.hs 123;" C
DoActionIf src/Dodge/Data/ActionPlan.hs 91;" C
DoActionIfElse src/Dodge/Data/ActionPlan.hs 95;" C
DoActionThen src/Dodge/Data/ActionPlan.hs 106;" C
DoActionWhile src/Dodge/Data/ActionPlan.hs 82;" C
DoActionWhileInterrupt src/Dodge/Data/ActionPlan.hs 100;" C
DoActionWhilePartial src/Dodge/Data/ActionPlan.hs 86;" C
DoImpulses src/Dodge/Data/ActionPlan.hs 77;" C
DoImpulsesAlongside src/Dodge/Data/ActionPlan.hs 125;" C
DoNotMoveEquipment src/Dodge/Data/RightButtonOptions.hs 18;" C
DoReplicate src/Dodge/Data/ActionPlan.hs 108;" C
DoReplicatePartial src/Dodge/Data/ActionPlan.hs 112;" C
DoReplicate src/Dodge/Data/ActionPlan.hs 110;" C
DoReplicatePartial src/Dodge/Data/ActionPlan.hs 114;" C
DockingBaySS src/Dodge/Data/Scenario.hs 92;" C
Door src/Dodge/Data/Door.hs 29;" t
DoorDoNothing src/Dodge/Data/Door.hs 45;" C
@@ -391,14 +391,14 @@ EquipmentAllocation src/Dodge/Data/RightButtonOptions.hs 17;" t
EquipmentPlatformSF src/Dodge/Data/ComposedItem.hs 17;" C
Escape src/Dodge/Data/Scenario.hs 10;" C
Essential src/Shape/Data.hs 29;" C
EvadeAim src/Dodge/Data/ActionPlan.hs 72;" C
EvadeAim src/Dodge/Data/ActionPlan.hs 74;" C
ExamineInventory src/Dodge/Data/HUD.hs 16;" C
Explore src/Dodge/Data/Scenario.hs 4;" C
Explosion src/Dodge/Data/SoundOrigin.hs 38;" C
ExplosionPayload src/Dodge/Data/Payload.hs 9;" C
Explosive src/Dodge/Data/Damage.hs 25;" C
ExplosiveBall src/Dodge/Data/EnergyBall/Type.hs 14;" C
ExplosiveBarrel src/Dodge/Data/Creature/Misc.hs 86;" C
ExplosiveBarrel src/Dodge/Data/Creature/Misc.hs 88;" C
ExplosivePutty src/Dodge/Data/AmmoType.hs 16;" C
ExtraMenuOption src/Dodge/Data/Universe.hs 76;" t
Eyes src/Dodge/Data/Creature/Perception.hs 39;" C
@@ -430,7 +430,7 @@ FlameSound src/Dodge/Data/SoundOrigin.hs 28;" C
FlameletBall src/Dodge/Data/EnergyBall/Type.hs 12;" C
Flamer src/Dodge/Data/SoundOrigin.hs 26;" C
Flaming src/Dodge/Data/Damage.hs 21;" C
Flank src/Dodge/Data/ActionPlan.hs 131;" C
Flank src/Dodge/Data/ActionPlan.hs 133;" C
FlareType src/Dodge/Data/Muzzle.hs 28;" t
FlashBall src/Dodge/Data/EnergyBall/Type.hs 15;" C
Flashing src/Dodge/Data/Damage.hs 23;" C
@@ -438,7 +438,7 @@ FlatFaces src/Shape/Data.hs 12;" C
FlatShieldParams src/Dodge/Data/Item/Params.hs 14;" C
FlechetteTrajectory src/Dodge/Data/Bullet.hs 43;" C
FlechetteTrajectoryType src/Dodge/Data/Bullet.hs 50;" C
Flee src/Dodge/Data/ActionPlan.hs 146;" C
Flee src/Dodge/Data/ActionPlan.hs 148;" C
Flesh src/Dodge/Data/Material.hs 17;" C
FloatAbsCheckGreaterLess src/Dodge/Data/FloatFunction.hs 14;" C
FloatBO src/Shader/Data.hs 85;" t
@@ -452,7 +452,7 @@ Floating src/Dodge/Data/Creature/Stance.hs 23;" C
Floor src/Data/Tile.hs 11;" t
FloorItem src/Dodge/Data/FloorItem.hs 11;" t
Flying src/Dodge/Data/Creature/Stance.hs 24;" C
FollowImpulses src/Dodge/Data/ActionPlan.hs 136;" C
FollowImpulses src/Dodge/Data/ActionPlan.hs 138;" C
FootForward src/Dodge/Data/Creature/Stance.hs 30;" t
FootstepSound src/Dodge/Data/SoundOrigin.hs 30;" C
ForceField src/Dodge/Data/Material.hs 19;" C
@@ -489,7 +489,7 @@ GenParams src/Dodge/Data/GenParams.hs 13;" t
GenWorld src/Dodge/Data/GenWorld.hs 24;" t
GenericFaction src/Dodge/Data/Creature/State.hs 13;" C
GeoObjShads src/Dodge/Data/Config.hs 117;" C
GetTo src/Dodge/Data/ActionPlan.hs 144;" C
GetTo src/Dodge/Data/ActionPlan.hs 146;" C
GetToPoint src/Dodge/Data/Scenario.hs 12;" C
Gib src/Dodge/Data/Prop.hs 22;" C
Gibbed src/Dodge/Data/Creature.hs 68;" C
@@ -497,7 +497,7 @@ GibsDeath src/Dodge/Data/Creature.hs 70;" C
Glass src/Dodge/Data/Material.hs 14;" C
GlassBreakSound src/Dodge/Data/SoundOrigin.hs 34;" C
GlassDebris src/Dodge/Data/Prop.hs 25;" C
Goal src/Dodge/Data/ActionPlan.hs 152;" t
Goal src/Dodge/Data/ActionPlan.hs 154;" t
GoesOnBack src/Dodge/Data/Equipment/Misc.hs 12;" C
GoesOnChest src/Dodge/Data/Equipment/Misc.hs 11;" C
GoesOnHead src/Dodge/Data/Equipment/Misc.hs 10;" C
@@ -550,9 +550,9 @@ HotkeyR src/Dodge/Data/Equipment/Misc.hs 34;" C
HotkeyV src/Dodge/Data/Equipment/Misc.hs 38;" C
HotkeyX src/Dodge/Data/Equipment/Misc.hs 36;" C
HotkeyZ src/Dodge/Data/Equipment/Misc.hs 35;" C
HoverCrit src/Dodge/Data/Creature/Misc.hs 66;" C
HoverCrit src/Dodge/Data/Creature/Misc.hs 68;" C
Huge src/Shape/Data.hs 23;" C
Humanoid src/Dodge/Data/Creature/Misc.hs 75;" C
Humanoid src/Dodge/Data/Creature/Misc.hs 77;" C
IMSI src/Dodge/Data/SelectionList.hs 41;" t
IMSS src/Dodge/Data/SelectionList.hs 39;" t
INTROSCAN src/Dodge/Data/Item/Combine.hs 32;" C
@@ -564,9 +564,9 @@ ImmediateEffect src/Loop/Data.hs 8;" C
Importance src/Shape/Data.hs 29;" t
Important src/Shape/Data.hs 30;" C
Impulse src/Dodge/Data/ActionPlan.hs 25;" t
ImpulseNothing src/Dodge/Data/ActionPlan.hs 47;" C
ImpulseUseTarget src/Dodge/Data/ActionPlan.hs 46;" C
ImpulsesList src/Dodge/Data/ActionPlan.hs 74;" C
ImpulseNothing src/Dodge/Data/ActionPlan.hs 49;" C
ImpulseUseTarget src/Dodge/Data/ActionPlan.hs 48;" C
ImpulsesList src/Dodge/Data/ActionPlan.hs 76;" C
InDivineZone src/Dodge/Data/Scenario.hs 22;" C
InDream src/Dodge/Data/Scenario.hs 19;" C
InInv src/Dodge/Data/Item/Location.hs 29;" C
@@ -597,7 +597,7 @@ InventoryHeadFilterSI src/Dodge/Data/SelectionList.hs 61;" C
InventoryHeadSI src/Dodge/Data/SelectionList.hs 60;" C
InventoryPathing src/Dodge/Data/Item/Combine.hs 38;" t
InventorySound src/Dodge/Data/SoundOrigin.hs 11;" C
Investigate src/Dodge/Data/ActionPlan.hs 138;" C
Investigate src/Dodge/Data/ActionPlan.hs 140;" C
Invisible src/Dodge/Data/CamouflageStatus.hs 7;" C
InwardShockwave src/Dodge/Data/Shockwave.hs 12;" C
IsolationUnitSS src/Dodge/Data/Scenario.hs 101;" C
@@ -626,7 +626,7 @@ JoystickSF src/Dodge/Data/ComposedItem.hs 26;" C
Just' src/MaybeHelp.hs 11;" C
JustStartedPlaying src/Sound/Data.hs 22;" C
KEYCARD src/Dodge/Data/Item/Combine.hs 177;" C
Kill src/Dodge/Data/ActionPlan.hs 154;" C
Kill src/Dodge/Data/ActionPlan.hs 156;" C
LASER src/Dodge/Data/Item/Combine.hs 35;" C
LDP src/Dodge/Data/SelectionList.hs 14;" C
LDParams src/Dodge/Data/SelectionList.hs 14;" t
@@ -640,7 +640,7 @@ LabLink src/Dodge/Data/Room.hs 50;" C
LabSS src/Dodge/Data/Scenario.hs 97;" C
LabelCluster src/Dodge/Data/RoomCluster.hs 13;" C
Laboratory src/Dodge/Data/Scenario.hs 61;" C
LampCrit src/Dodge/Data/Creature/Misc.hs 70;" C
LampCrit src/Dodge/Data/Creature/Misc.hs 72;" C
Large src/Shape/Data.hs 24;" C
LasBeamCombine src/Dodge/Data/Beam.hs 38;" C
LasGunFlare src/Dodge/Data/Muzzle.hs 34;" C
@@ -655,7 +655,7 @@ LaundrySS src/Dodge/Data/Scenario.hs 115;" C
LayVars src/Dodge/Data/MetaTree.hs 30;" C
Layer src/Picture/Data.hs 20;" t
LayoutVars src/Dodge/Data/MetaTree.hs 30;" t
LeadTarget src/Dodge/Data/ActionPlan.hs 117;" C
LeadTarget src/Dodge/Data/ActionPlan.hs 119;" C
LeftForward src/Dodge/Data/Creature/Stance.hs 30;" C
LeftwardDT src/Dodge/Data/DoubleTree.hs 27;" C
Lethargic src/Dodge/Data/Creature/Perception.hs 53;" C
@@ -669,7 +669,7 @@ LimitedBreathableAtmosphere src/Dodge/Data/Scenario.hs 38;" C
LimitedFood src/Dodge/Data/Scenario.hs 39;" C
LimitedWater src/Dodge/Data/Scenario.hs 40;" C
LinearShockwave src/Dodge/Data/LinearShockwave.hs 11;" t
LiveLongAndProsper src/Dodge/Data/ActionPlan.hs 153;" C
LiveLongAndProsper src/Dodge/Data/ActionPlan.hs 155;" C
LivingComplex src/Dodge/Data/Scenario.hs 68;" C
LoadReady src/Dodge/Data/Universe.hs 101;" C
LoadWaiting src/Dodge/Data/Universe.hs 100;" C
@@ -679,8 +679,8 @@ LoadingScreen src/Dodge/Data/Universe.hs 93;" C
LocDT src/Dodge/Data/DoubleTree.hs 42;" C
LocationDT src/Dodge/Data/DoubleTree.hs 42;" t
LoneWolf src/Dodge/Data/Creature/State.hs 24;" C
LookAround src/Dodge/Data/ActionPlan.hs 140;" C
Lure src/Dodge/Data/ActionPlan.hs 133;" C
LookAround src/Dodge/Data/ActionPlan.hs 142;" C
Lure src/Dodge/Data/ActionPlan.hs 135;" C
MACHINEPISTOL src/Dodge/Data/Item/Combine.hs 146;" C
MAGENTA src/Color/Data.hs 17;" C
MAGNET src/Dodge/Data/Item/Combine.hs 68;" C
@@ -718,7 +718,7 @@ MagnetTrajectoryType src/Dodge/Data/Bullet.hs 51;" C
MagnetUpdate src/Dodge/Data/Magnet.hs 11;" t
MagnetUpdateTimer src/Dodge/Data/Magnet.hs 11;" C
MakeAutoSF src/Dodge/Data/ComposedItem.hs 35;" C
MakeSound src/Dodge/Data/ActionPlan.hs 43;" C
MakeSound src/Dodge/Data/ActionPlan.hs 45;" C
MakeStartCloudAt src/Dodge/Data/WorldEffect.hs 33;" C
MakeTempLight src/Dodge/Data/WorldEffect.hs 36;" C
MakeTempLightFade src/Dodge/Data/WorldEffect.hs 37;" C
@@ -745,6 +745,8 @@ MdWdWd src/Dodge/Data/WorldEffect.hs 49;" t
MedBaySS src/Dodge/Data/Scenario.hs 100;" C
Medium src/Shape/Data.hs 25;" C
Melee src/Dodge/Data/ActionPlan.hs 41;" C
MeleeL src/Dodge/Data/ActionPlan.hs 42;" C
MeleeR src/Dodge/Data/ActionPlan.hs 43;" C
Memory src/Dodge/Data/Creature.hs 79;" t
MenuOption src/Dodge/Data/Universe.hs 109;" t
MenuOptionDisplay src/Dodge/Data/Universe.hs 104;" t
@@ -815,7 +817,7 @@ NewInt src/NewInt.hs 16;" t
NewIntMap src/NewInt.hs 22;" t
NewIntSet src/NewInt.hs 19;" t
NewSideEffect src/Dodge/Data/Universe.hs 63;" C
NoAction src/Dodge/Data/ActionPlan.hs 118;" C
NoAction src/Dodge/Data/ActionPlan.hs 120;" C
NoAmmoRequired src/Dodge/Data/Muzzle.hs 25;" C
NoBeamCombine src/Dodge/Data/Beam.hs 41;" C
NoConcurrentEffect src/Loop/Data.hs 7;" C
@@ -846,7 +848,7 @@ NoWorldEffect src/Dodge/Data/WorldEffect.hs 26;" C
Noclip src/Dodge/Data/Config.hs 83;" C
NodeMTree src/Dodge/Data/MetaTree.hs 17;" C
NodeTree src/Dodge/Data/MetaTree.hs 16;" C
NonDrawnCreature src/Dodge/Data/Creature/Misc.hs 81;" C
NonDrawnCreature src/Dodge/Data/Creature/Misc.hs 83;" C
NonInf src/Dodge/Data/CardinalPoint.hs 44;" C
NormalOptions src/Dodge/Data/Universe.hs 71;" C
NormalSpark src/Dodge/Data/Spark.hs 19;" C
@@ -973,9 +975,9 @@ PathBetweenDebugV2s src/Dodge/Data/Universe.hs 54;" C
PathBetweenLeftRightClick src/Dodge/Data/Universe.hs 53;" C
PathFromEdge src/Dodge/Data/Room.hs 81;" t
PathShowType src/Dodge/Data/Universe.hs 52;" t
PathTo src/Dodge/Data/ActionPlan.hs 71;" C
PathTo src/Dodge/Data/ActionPlan.hs 73;" C
Pathing src/Dodge/Data/Config.hs 90;" C
Patrol src/Dodge/Data/ActionPlan.hs 134;" C
Patrol src/Dodge/Data/ActionPlan.hs 136;" C
PauseTimeMessage src/Dodge/Data/World.hs 88;" C
PausedTimeFlow src/Dodge/Data/World.hs 84;" C
Payload src/Dodge/Data/Payload.hs 9;" t
@@ -990,7 +992,7 @@ Piezoelectric src/Dodge/Data/Material.hs 23;" C
Pitted src/Dodge/Data/Creature.hs 68;" C
Placement src/Dodge/Data/GenWorld.hs 113;" t
PlacementSpot src/Dodge/Data/GenWorld.hs 97;" t
PlainBarrel src/Dodge/Data/Creature/Misc.hs 85;" C
PlainBarrel src/Dodge/Data/Creature/Misc.hs 87;" C
PlainDeath src/Dodge/Data/Creature.hs 70;" C
PlantNurserySS src/Dodge/Data/Scenario.hs 96;" C
PlasmaBall src/Dodge/Data/PlasmaBall.hs 13;" t
@@ -1081,9 +1083,9 @@ RProps src/Dodge/Layout/Generate.hs 14;" C
RadarBlip src/Dodge/Data/RadarBlip.hs 12;" t
RadarSweep src/Dodge/Data/RadarSweep.hs 17;" t
RadialDistortion src/Dodge/Data/Distortion.hs 11;" C
RandImpulse src/Dodge/Data/ActionPlan.hs 50;" t
RandImpulseCircMove src/Dodge/Data/ActionPlan.hs 52;" C
RandImpulseList src/Dodge/Data/ActionPlan.hs 51;" C
RandImpulse src/Dodge/Data/ActionPlan.hs 52;" t
RandImpulseCircMove src/Dodge/Data/ActionPlan.hs 54;" C
RandImpulseList src/Dodge/Data/ActionPlan.hs 53;" C
RandPS src/Dodge/Data/GenWorld.hs 55;" C
RandomImpulse src/Dodge/Data/ActionPlan.hs 32;" C
RandomTurn src/Dodge/Data/ActionPlan.hs 31;" C
@@ -1158,7 +1160,7 @@ SaveSlotNum src/Dodge/Data/SaveSlot.hs 10;" C
Scope src/Dodge/Data/Item/Scope.hs 11;" t
ScreenLayer src/Dodge/Data/Universe.hs 81;" t
ScreenPos src/Dodge/Data/ScreenPos.hs 12;" t
Search src/Dodge/Data/ActionPlan.hs 148;" C
Search src/Dodge/Data/ActionPlan.hs 150;" C
SecretCabal src/Dodge/Data/Scenario.hs 44;" C
SectionCursor src/Dodge/Data/SelectionList.hs 25;" t
SeeAbove src/Dodge/Data/Wall.hs 32;" C
@@ -1177,7 +1179,7 @@ SelfTree src/Dodge/Data/MetaTree.hs 21;" t
SemiAutoTrigger src/Dodge/Data/TriggerType.hs 9;" C
SensorType src/Dodge/Data/Machine/Sensor.hs 12;" t
SensorWithRequirement src/Dodge/Data/Machine/Sensor.hs 30;" C
SentinelAt src/Dodge/Data/ActionPlan.hs 155;" C
SentinelAt src/Dodge/Data/ActionPlan.hs 157;" C
SetLSCol src/Dodge/Data/WorldEffect.hs 28;" C
SetTrigger src/Dodge/Data/WorldEffect.hs 27;" C
SetTriggerAndSetLSCol src/Dodge/Data/WorldEffect.hs 29;" C
@@ -1195,7 +1197,7 @@ ShellSound src/Dodge/Data/SoundOrigin.hs 27;" C
ShieldGroup src/Dodge/Data/Creature/State.hs 30;" C
Shockwave src/Dodge/Data/Shockwave.hs 15;" t
ShockwaveDirection src/Dodge/Data/Shockwave.hs 12;" t
ShootAt src/Dodge/Data/ActionPlan.hs 135;" C
ShootAt src/Dodge/Data/ActionPlan.hs 137;" C
ShortShow src/ShortShow.hs 6;" c
ShortString src/ShortShow.hs 16;" t
Show_bound_box src/Dodge/Data/Config.hs 94;" C
@@ -1260,12 +1262,12 @@ StabOrthReduce src/Dodge/Projectile/Create.hs 17;" C
StabSpinIncrease src/Dodge/Projectile/Create.hs 18;" C
Stance src/Dodge/Data/Creature/Stance.hs 15;" t
StandaloneWall src/Dodge/Data/Wall/Structure.hs 12;" C
StartSentinelPost src/Dodge/Data/ActionPlan.hs 119;" C
StartSentinelPost src/Dodge/Data/ActionPlan.hs 121;" C
StayInArea src/Dodge/Data/Scenario.hs 13;" C
Stone src/Dodge/Data/Material.hs 13;" C
StorageSS src/Dodge/Data/Scenario.hs 94;" C
Strategy src/Dodge/Data/ActionPlan.hs 130;" t
StrategyActions src/Dodge/Data/ActionPlan.hs 143;" C
Strategy src/Dodge/Data/ActionPlan.hs 132;" t
StrategyActions src/Dodge/Data/ActionPlan.hs 145;" C
SubInventory src/Dodge/Data/HUD.hs 14;" t
Superfluous src/Shape/Data.hs 33;" C
Surface src/Shape/Data.hs 37;" t
@@ -1273,7 +1275,7 @@ Survive src/Dodge/Data/Scenario.hs 5;" C
Suspicious src/Dodge/Data/Creature/Perception.hs 64;" C
SwapEquipment src/Dodge/Data/RightButtonOptions.hs 24;" C
Swarm src/Dodge/Data/Creature/State.hs 25;" C
SwarmCrit src/Dodge/Data/Creature/Misc.hs 67;" C
SwarmCrit src/Dodge/Data/Creature/Misc.hs 69;" C
TAPE src/Dodge/Data/Item/Combine.hs 55;" C
TARGETING src/Dodge/Data/Item/Combine.hs 21;" C
TCBase src/Dodge/Data/Terminal.hs 49;" C
@@ -1373,7 +1375,7 @@ TriggerType src/Dodge/Data/TriggerType.hs 7;" t
TurbineBaySS src/Dodge/Data/Scenario.hs 110;" C
Turn src/Dodge/Data/ActionPlan.hs 30;" C
TurnTo src/Dodge/Data/ActionPlan.hs 36;" C
TurnToPoint src/Dodge/Data/ActionPlan.hs 73;" C
TurnToPoint src/Dodge/Data/ActionPlan.hs 75;" C
TurnToward src/Dodge/Data/ActionPlan.hs 33;" C
TurnTowardCr src/Dodge/Data/CreatureEffect.hs 9;" C
Turret src/Dodge/Data/Machine.hs 64;" t
@@ -1412,7 +1414,7 @@ UseItemWidth src/Dodge/Data/SelectionList.hs 43;" C
UseMapper src/Dodge/Data/Item/Use.hs 37;" C
UseNothing src/Dodge/Data/Item/Use.hs 32;" C
UseScope src/Dodge/Data/Item/Use.hs 34;" C
UseSelf src/Dodge/Data/ActionPlan.hs 120;" C
UseSelf src/Dodge/Data/ActionPlan.hs 122;" C
UseToggle src/Dodge/Data/Item/Use.hs 36;" C
UseUpTo src/Dodge/Data/Muzzle.hs 64;" C
UseValue src/Dodge/Data/Item/Use.hs 33;" C
@@ -1450,7 +1452,7 @@ WHITE src/Color/Data.hs 24;" C
WIRE src/Dodge/Data/Item/Combine.hs 86;" C
WRISTARMOUR src/Dodge/Data/Item/Combine.hs 125;" C
WRIST_ECG src/Dodge/Data/Item/Combine.hs 137;" C
WaitThen src/Dodge/Data/ActionPlan.hs 76;" C
WaitThen src/Dodge/Data/ActionPlan.hs 78;" C
Walk src/Dodge/Data/ActionPlan.hs 27;" C
Walking src/Dodge/Data/Creature/Stance.hs 22;" C
Wall src/Dodge/Data/Wall.hs 17;" t
@@ -1467,15 +1469,15 @@ WallSound src/Dodge/Data/SoundOrigin.hs 25;" C
WallStructure src/Dodge/Data/Wall/Structure.hs 11;" t
WallWire src/Dodge/Data/Room.hs 59;" C
Walls_info src/Dodge/Data/Config.hs 89;" C
Wander src/Dodge/Data/ActionPlan.hs 141;" C
Wander src/Dodge/Data/ActionPlan.hs 143;" C
War src/Dodge/Data/Scenario.hs 28;" C
WarmTime src/Dodge/Data/Item/Params.hs 19;" C
WarmUpCoolDown src/Dodge/Data/TriggerType.hs 14;" C
WarmUpNoDelay src/Dodge/Data/TriggerType.hs 19;" C
WarningCry src/Dodge/Data/ActionPlan.hs 139;" C
WarningCry src/Dodge/Data/ActionPlan.hs 141;" C
WasMouseGameRotating src/Dodge/Data/Input.hs 53;" C
WasNotMouseGameRotating src/Dodge/Data/Input.hs 54;" C
WatchAndWait src/Dodge/Data/ActionPlan.hs 137;" C
WatchAndWait src/Dodge/Data/ActionPlan.hs 139;" C
WdBl src/Dodge/Data/WorldEffect.hs 56;" t
WdBlBtOn src/Dodge/Data/WorldEffect.hs 62;" C
WdBlConst src/Dodge/Data/WorldEffect.hs 59;" C
@@ -1513,8 +1515,7 @@ YELLOW src/Color/Data.hs 15;" C
ZOOMSCOPE src/Dodge/Data/Item/Combine.hs 92;" C
ZombieFaction src/Dodge/Data/Creature/State.hs 14;" C
__Just' src/MaybeHelp.hs 11;" f
_acAction src/Dodge/Data/ActionPlan.hs 74;" f
_acTimer src/Dodge/Data/ActionPlan.hs 72;" f
_acAction src/Dodge/Data/ActionPlan.hs 76;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 19;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 25;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 30;" f
@@ -1525,7 +1526,7 @@ _allocRemoveID src/Dodge/Data/RightButtonOptions.hs 31;" f
_allocSwapID src/Dodge/Data/RightButtonOptions.hs 27;" f
_alphaDivideShader src/Data/Preload/Render.hs 20;" f
_alteRifleSwitch src/Dodge/Data/Item/Params.hs 18;" f
_ambushTarget src/Dodge/Data/ActionPlan.hs 132;" f
_ambushTarget src/Dodge/Data/ActionPlan.hs 134;" f
_ampBullet src/Dodge/Data/Item/Use.hs 50;" f
_ampCreateGas src/Dodge/Data/Item/Use.hs 52;" f
_ampPayload src/Dodge/Data/Item/Use.hs 51;" f
@@ -1537,7 +1538,7 @@ _apInt src/Dodge/Data/Item/Use.hs 45;" f
_apProjectiles src/Dodge/Data/Item/Use.hs 44;" f
_apStrategy src/Dodge/Data/ActionPlan.hs 19;" f
_aps src/Dodge/Data/Muzzle.hs 22;" f
_arbitraryAction src/Dodge/Data/ActionPlan.hs 121;" f
_arbitraryAction src/Dodge/Data/ActionPlan.hs 123;" f
_arcNode src/Dodge/Data/LWorld.hs 115;" f
_asDir src/Dodge/Data/ArcStep.hs 14;" f
_asObject src/Dodge/Data/ArcStep.hs 15;" f
@@ -1550,7 +1551,7 @@ _avStrength src/Dodge/Data/Creature/Misc.hs 50;" f
_avatarMaterial src/Dodge/Data/Creature/Misc.hs 49;" f
_avatarPulse src/Dodge/Data/Creature/Misc.hs 48;" f
_barrelShader src/Data/Preload/Render.hs 27;" f
_barrelType src/Dodge/Data/Creature/Misc.hs 69;" f
_barrelType src/Dodge/Data/Creature/Misc.hs 71;" f
_bdColor src/Dodge/Data/Prop.hs 23;" f
_bdMaxX src/Dodge/Data/Bounds.hs 12;" f
_bdMaxY src/Dodge/Data/Bounds.hs 14;" f
@@ -1743,27 +1744,27 @@ _dmVector src/Dodge/Data/Damage.hs 16;" f
_dmVector src/Dodge/Data/Damage.hs 19;" f
_dmVector src/Dodge/Data/Damage.hs 22;" f
_dmVector src/Dodge/Data/Damage.hs 28;" f
_doActionIfAction src/Dodge/Data/ActionPlan.hs 91;" f
_doActionIfCondition src/Dodge/Data/ActionPlan.hs 90;" f
_doActionIfElseCondition src/Dodge/Data/ActionPlan.hs 95;" f
_doActionIfElseElseAction src/Dodge/Data/ActionPlan.hs 96;" f
_doActionIfElseIfAction src/Dodge/Data/ActionPlan.hs 94;" f
_doActionThenFirst src/Dodge/Data/ActionPlan.hs 105;" f
_doActionThenSecond src/Dodge/Data/ActionPlan.hs 106;" f
_doActionWhileAction src/Dodge/Data/ActionPlan.hs 82;" f
_doActionWhileAction src/Dodge/Data/ActionPlan.hs 87;" f
_doActionWhileCondition src/Dodge/Data/ActionPlan.hs 81;" f
_doActionWhileCondition src/Dodge/Data/ActionPlan.hs 86;" f
_doActionWhilePartial src/Dodge/Data/ActionPlan.hs 85;" f
_doActionWhileThenCondition src/Dodge/Data/ActionPlan.hs 100;" f
_doActionWhileThenDo src/Dodge/Data/ActionPlan.hs 99;" f
_doActionWhileThenThen src/Dodge/Data/ActionPlan.hs 101;" f
_doImpulsesList src/Dodge/Data/ActionPlan.hs 75;" f
_doReplicateAction src/Dodge/Data/ActionPlan.hs 110;" f
_doReplicateAction src/Dodge/Data/ActionPlan.hs 115;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 109;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 114;" f
_dodgeCooldown src/Dodge/Data/Creature/Misc.hs 64;" f
_doActionIfAction src/Dodge/Data/ActionPlan.hs 93;" f
_doActionIfCondition src/Dodge/Data/ActionPlan.hs 92;" f
_doActionIfElseCondition src/Dodge/Data/ActionPlan.hs 97;" f
_doActionIfElseElseAction src/Dodge/Data/ActionPlan.hs 98;" f
_doActionIfElseIfAction src/Dodge/Data/ActionPlan.hs 96;" f
_doActionThenFirst src/Dodge/Data/ActionPlan.hs 107;" f
_doActionThenSecond src/Dodge/Data/ActionPlan.hs 108;" f
_doActionWhileAction src/Dodge/Data/ActionPlan.hs 84;" f
_doActionWhileAction src/Dodge/Data/ActionPlan.hs 89;" f
_doActionWhileCondition src/Dodge/Data/ActionPlan.hs 83;" f
_doActionWhileCondition src/Dodge/Data/ActionPlan.hs 88;" f
_doActionWhilePartial src/Dodge/Data/ActionPlan.hs 87;" f
_doActionWhileThenCondition src/Dodge/Data/ActionPlan.hs 102;" f
_doActionWhileThenDo src/Dodge/Data/ActionPlan.hs 101;" f
_doActionWhileThenThen src/Dodge/Data/ActionPlan.hs 103;" f
_doImpulsesList src/Dodge/Data/ActionPlan.hs 77;" f
_doReplicateAction src/Dodge/Data/ActionPlan.hs 112;" f
_doReplicateAction src/Dodge/Data/ActionPlan.hs 117;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 111;" f
_doReplicateTimes src/Dodge/Data/ActionPlan.hs 116;" f
_dodgeCooldown src/Dodge/Data/Creature/Misc.hs 66;" f
_doors src/Dodge/Data/LWorld.hs 124;" f
_drFootPrint src/Dodge/Data/Door.hs 37;" f
_drHP src/Dodge/Data/Door.hs 38;" f
@@ -1794,8 +1795,6 @@ _ebTimer src/Dodge/Data/EnergyBall.hs 18;" f
_ebType src/Dodge/Data/EnergyBall.hs 19;" f
_ebVel src/Dodge/Data/EnergyBall.hs 16;" f
_emoMenuOption src/Dodge/Data/Universe.hs 77;" f
_enemyDir src/Dodge/Data/ActionPlan.hs 72;" f
_enemyPos src/Dodge/Data/ActionPlan.hs 72;" f
_energyBalls src/Dodge/Data/LWorld.hs 108;" f
_fbSize src/Dodge/Data/EnergyBall/Type.hs 12;" f
_fboBase src/Data/Preload/Render.hs 35;" f
@@ -1813,7 +1812,7 @@ _flPos src/Dodge/Data/Flame.hs 13;" f
_flTimer src/Dodge/Data/Flame.hs 12;" f
_flVel src/Dodge/Data/Flame.hs 14;" f
_flames src/Dodge/Data/LWorld.hs 109;" f
_flankTarget src/Dodge/Data/ActionPlan.hs 131;" f
_flankTarget src/Dodge/Data/ActionPlan.hs 133;" f
_flares src/Dodge/Data/LWorld.hs 112;" f
_flatShieldWlMIX src/Dodge/Data/Item/Params.hs 14;" f
_flboName src/Shader/Data.hs 86;" f
@@ -1825,7 +1824,7 @@ _floorVBO src/Data/Preload/Render.hs 45;" f
_flyInertia src/Dodge/Data/Creature/Stance.hs 24;" f
_footForward src/Dodge/Data/Creature/Misc.hs 54;" f
_footForward src/Dodge/Data/Creature/Misc.hs 58;" f
_footForward src/Dodge/Data/Creature/Misc.hs 62;" f
_footForward src/Dodge/Data/Creature/Misc.hs 64;" f
_foreShapes src/Dodge/Data/LWorld.hs 136;" f
_fsDir src/Dodge/Data/ForegroundShape.hs 14;" f
_fsPos src/Dodge/Data/ForegroundShape.hs 13;" f
@@ -1905,8 +1904,8 @@ _imRootSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 24;" f
_imSelectedItem src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 23;" f
_immediateEffect src/Loop/Data.hs 9;" f
_immediateUpdate src/Loop/Data.hs 12;" f
_impulseUseTarget src/Dodge/Data/ActionPlan.hs 46;" f
_impulsesListList src/Dodge/Data/ActionPlan.hs 74;" f
_impulseUseTarget src/Dodge/Data/ActionPlan.hs 48;" f
_impulsesListList src/Dodge/Data/ActionPlan.hs 76;" f
_incEdgeZoning src/Dodge/Data/World.hs 57;" f
_incEdges src/Dodge/Data/CWorld.hs 31;" f
_incGraph src/Dodge/Data/CWorld.hs 29;" f
@@ -1934,16 +1933,16 @@ _items src/Dodge/Data/LWorld.hs 97;" f
_itsInt src/Dodge/Data/Item.hs 40;" f
_itsMax src/Dodge/Data/Item.hs 41;" f
_itsRangeInt src/Dodge/Data/Item.hs 41;" f
_killTarget src/Dodge/Data/ActionPlan.hs 154;" f
_killTarget src/Dodge/Data/ActionPlan.hs 156;" f
_lAimPos src/Dodge/Data/LWorld.hs 147;" f
_lClock src/Dodge/Data/LWorld.hs 142;" f
_lInvLock src/Dodge/Data/LWorld.hs 148;" f
_lTestInt src/Dodge/Data/LWorld.hs 144;" f
_lTestString src/Dodge/Data/LWorld.hs 143;" f
_lWorld src/Dodge/Data/CWorld.hs 24;" f
_lampColor src/Dodge/Data/Creature/Misc.hs 70;" f
_lampHeight src/Dodge/Data/Creature/Misc.hs 70;" f
_lampLSID src/Dodge/Data/Creature/Misc.hs 70;" f
_lampColor src/Dodge/Data/Creature/Misc.hs 72;" f
_lampHeight src/Dodge/Data/Creature/Misc.hs 72;" f
_lampLSID src/Dodge/Data/Creature/Misc.hs 72;" f
_lasWepXSF src/Dodge/Data/ComposedItem.hs 41;" f
_laserEmmiter src/Dodge/Data/Laser.hs 16;" f
_laserTypeDamage src/Dodge/Data/Laser.hs 15;" f
@@ -1952,7 +1951,7 @@ _ldpPos src/Dodge/Data/SelectionList.hs 15;" f
_ldpScale src/Dodge/Data/SelectionList.hs 16;" f
_ldpSize src/Dodge/Data/SelectionList.hs 18;" f
_ldpVerticalGap src/Dodge/Data/SelectionList.hs 17;" f
_leadTargetBy src/Dodge/Data/ActionPlan.hs 117;" f
_leadTargetBy src/Dodge/Data/ActionPlan.hs 119;" f
_lightSources src/Dodge/Data/LWorld.hs 137;" f
_lightUBO src/Data/Preload/Render.hs 43;" f
_lightingCapShader src/Data/Preload/Render.hs 16;" f
@@ -1983,7 +1982,7 @@ _lyGen src/Dodge/Data/MetaTree.hs 31;" f
_machines src/Dodge/Data/LWorld.hs 125;" f
_magBelowID src/Dodge/Data/Muzzle.hs 22;" f
_magnets src/Dodge/Data/LWorld.hs 128;" f
_mainAction src/Dodge/Data/ActionPlan.hs 125;" f
_mainAction src/Dodge/Data/ActionPlan.hs 127;" f
_manObject src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 16;" f
_mapInvItmID src/Dodge/Data/HUD.hs 20;" f
_mapInvOffset src/Dodge/Data/HUD.hs 18;" f
@@ -2033,9 +2032,10 @@ _mdTimer src/Dodge/Data/Modification.hs 17;" f
_mdUpdate src/Dodge/Data/Modification.hs 16;" f
_mdUpdate src/Dodge/Data/Modification.hs 25;" f
_meleeCooldown src/Dodge/Data/Creature/Misc.hs 57;" f
_meleeCooldown src/Dodge/Data/Creature/Misc.hs 61;" f
_meleeCooldown src/Dodge/Data/Creature/Misc.hs 66;" f
_meleeTarget src/Dodge/Data/ActionPlan.hs 142;" f
_meleeCooldown src/Dodge/Data/Creature/Misc.hs 68;" f
_meleeCooldownL src/Dodge/Data/Creature/Misc.hs 62;" f
_meleeCooldownR src/Dodge/Data/Creature/Misc.hs 63;" f
_meleeTarget src/Dodge/Data/ActionPlan.hs 144;" f
_mgField src/Dodge/Data/Magnet.hs 23;" f
_mgPos src/Dodge/Data/Magnet.hs 22;" f
_moEff src/Dodge/Data/Universe.hs 111;" f
@@ -2089,10 +2089,10 @@ _opTexture src/Dodge/Data/Wall.hs 34;" f
_opticDefaultZoom src/Dodge/Data/Item/Scope.hs 18;" f
_opticPos src/Dodge/Data/Item/Scope.hs 14;" f
_opticZoom src/Dodge/Data/Item/Scope.hs 17;" f
_partialAction src/Dodge/Data/ActionPlan.hs 113;" f
_partialAction src/Dodge/Data/ActionPlan.hs 115;" f
_pastWorlds src/Dodge/Data/World.hs 38;" f
_pathFailAction src/Dodge/Data/ActionPlan.hs 71;" f
_pathToPoint src/Dodge/Data/ActionPlan.hs 71;" f
_pathFailAction src/Dodge/Data/ActionPlan.hs 73;" f
_pathToPoint src/Dodge/Data/ActionPlan.hs 73;" f
_pauseTimeMesage src/Dodge/Data/World.hs 89;" f
_pauseTimeMesageColor src/Dodge/Data/World.hs 90;" f
_pbPos src/Dodge/Data/PlasmaBall.hs 16;" f
@@ -2103,7 +2103,7 @@ _phTargetingID src/Dodge/Data/Projectile.hs 42;" f
_pickUpLevel src/Dodge/Layout/Generate.hs 15;" f
_pickUps src/Dodge/Layout/Generate.hs 16;" f
_pictureShaders src/Data/Preload/Render.hs 31;" f
_piercedPoints src/Dodge/Data/Creature/Misc.hs 86;" f
_piercedPoints src/Dodge/Data/Creature/Misc.hs 88;" f
_pjBarrelSpin src/Dodge/Data/Projectile.hs 23;" f
_pjDetonatorID src/Dodge/Data/Projectile.hs 25;" f
_pjDir src/Dodge/Data/Projectile.hs 18;" f
@@ -2283,8 +2283,8 @@ _selLocation src/Dodge/Data/LWorld.hs 140;" f
_sensAmount src/Dodge/Data/Machine/Sensor.hs 20;" f
_sensType src/Dodge/Data/Machine/Sensor.hs 21;" f
_sensorCoding src/Dodge/Data/GenParams.hs 14;" f
_sentinelDir src/Dodge/Data/ActionPlan.hs 155;" f
_sentinelPos src/Dodge/Data/ActionPlan.hs 155;" f
_sentinelDir src/Dodge/Data/ActionPlan.hs 157;" f
_sentinelPos src/Dodge/Data/ActionPlan.hs 157;" f
_sfColor src/Shape/Data.hs 40;" f
_sfShadowImportance src/Shape/Data.hs 41;" f
_sfSize src/Shape/Data.hs 42;" f
@@ -2307,15 +2307,15 @@ _siPayload src/Dodge/Data/SelectionList.hs 52;" f
_siPictures src/Dodge/Data/SelectionList.hs 46;" f
_siWidth src/Dodge/Data/SelectionList.hs 48;" f
_sideEffect src/Loop/Data.hs 13;" f
_sideImpulses src/Dodge/Data/ActionPlan.hs 124;" f
_sideImpulses src/Dodge/Data/ActionPlan.hs 126;" f
_silhouetteEBO src/Data/Preload/Render.hs 30;" f
_skOldPos src/Dodge/Data/Spark.hs 14;" f
_skPos src/Dodge/Data/Spark.hs 13;" f
_skType src/Dodge/Data/Spark.hs 15;" f
_skVel src/Dodge/Data/Spark.hs 12;" f
_skinHead src/Dodge/Data/Creature/Misc.hs 76;" f
_skinLower src/Dodge/Data/Creature/Misc.hs 78;" f
_skinUpper src/Dodge/Data/Creature/Misc.hs 77;" f
_skinHead src/Dodge/Data/Creature/Misc.hs 78;" f
_skinLower src/Dodge/Data/Creature/Misc.hs 80;" f
_skinUpper src/Dodge/Data/Creature/Misc.hs 79;" f
_slInt src/Dodge/Data/HUD.hs 39;" f
_slSec src/Dodge/Data/HUD.hs 39;" f
_slSet src/Dodge/Data/HUD.hs 39;" f
@@ -2344,7 +2344,7 @@ _ssboName src/Shader/Data.hs 97;" f
_ssboPtr src/Shader/Data.hs 98;" f
_strideAmount src/Dodge/Data/Creature/Misc.hs 55;" f
_strideAmount src/Dodge/Data/Creature/Misc.hs 59;" f
_strideAmount src/Dodge/Data/Creature/Misc.hs 63;" f
_strideAmount src/Dodge/Data/Creature/Misc.hs 65;" f
_stuckCrID src/Dodge/Data/Projectile.hs 48;" f
_stuckCrOffset src/Dodge/Data/Projectile.hs 48;" f
_stuckCrRot src/Dodge/Data/Projectile.hs 48;" f
@@ -2364,8 +2364,8 @@ _taArcSteps src/Dodge/Data/TeslaArc.hs 17;" f
_taColor src/Dodge/Data/TeslaArc.hs 18;" f
_taTimer src/Dodge/Data/TeslaArc.hs 16;" f
_targetCr src/Dodge/Data/Creature.hs 73;" f
_targetID src/Dodge/Data/ActionPlan.hs 68;" f
_targetSeenAt src/Dodge/Data/ActionPlan.hs 69;" f
_targetID src/Dodge/Data/ActionPlan.hs 70;" f
_targetSeenAt src/Dodge/Data/ActionPlan.hs 71;" f
_tbPos src/Dodge/Data/TractorBeam.hs 12;" f
_tbStartPos src/Dodge/Data/TractorBeam.hs 13;" f
_tbTime src/Dodge/Data/TractorBeam.hs 15;" f
@@ -2422,7 +2422,7 @@ _tuDir src/Dodge/Data/Machine.hs 68;" f
_tuFireTime src/Dodge/Data/Machine.hs 67;" f
_tuTurnSpeed src/Dodge/Data/Machine.hs 66;" f
_tuWeapon src/Dodge/Data/Machine.hs 65;" f
_turnToPoint src/Dodge/Data/ActionPlan.hs 73;" f
_turnToPoint src/Dodge/Data/ActionPlan.hs 75;" f
_uInt src/Dodge/Data/Item/Use.hs 31;" f
_uScope src/Dodge/Data/Item/Use.hs 34;" f
_uValue src/Dodge/Data/Item/Use.hs 33;" f
@@ -2445,7 +2445,7 @@ _upscaleCloudShader src/Data/Preload/Render.hs 25;" f
_useExactly src/Dodge/Data/Muzzle.hs 63;" f
_useMapperLines src/Dodge/Data/Item/Use.hs 38;" f
_useMapperPoints src/Dodge/Data/Item/Use.hs 39;" f
_useSelf src/Dodge/Data/ActionPlan.hs 120;" f
_useSelf src/Dodge/Data/ActionPlan.hs 122;" f
_useToggle src/Dodge/Data/Item/Use.hs 36;" f
_useUpTo src/Dodge/Data/Muzzle.hs 64;" f
_uvCanContinue src/Dodge/Data/Universe.hs 36;" f
@@ -2495,8 +2495,8 @@ _vxShadNum src/Picture/Data.hs 16;" f
_wCam src/Dodge/Data/World.hs 59;" f
_wSoundFilter src/Dodge/Data/World.hs 43;" f
_wTime src/Dodge/Data/Item/Params.hs 20;" f
_waitThenAction src/Dodge/Data/ActionPlan.hs 78;" f
_waitThenTimer src/Dodge/Data/ActionPlan.hs 77;" f
_waitThenAction src/Dodge/Data/ActionPlan.hs 80;" f
_waitThenTimer src/Dodge/Data/ActionPlan.hs 79;" f
_wallDamages src/Dodge/Data/LWorld.hs 123;" f
_wallVBO src/Data/Preload/Render.hs 50;" f
_walls src/Dodge/Data/LWorld.hs 122;" f
@@ -2648,7 +2648,7 @@ argV src/Geometry/Vector.hs 83;" f
armourChaseCrit src/Dodge/Creature/ArmourChase.hs 34;" f
armouredChasers src/Dodge/Room/Boss.hs 58;" f
armouredCorridor src/Dodge/Room/RoadBlock.hs 20;" f
arms src/Dodge/Creature/Picture.hs 166;" f
arms src/Dodge/Creature/Picture.hs 179;" f
arrow src/Picture/Composite.hs 19;" f
arrowPath src/Picture/Composite.hs 8;" f
assignHotkey src/Dodge/AssignHotkey.hs 9;" f
@@ -2700,7 +2700,7 @@ baseItemTriggerType src/Dodge/BaseTriggerType.hs 21;" f
baseRifleShape src/Dodge/Item/Draw/SPic.hs 324;" f
baseRodShape src/Dodge/Item/Draw/SPic.hs 407;" f
baseSMGShape src/Dodge/Item/Draw/SPic.hs 395;" f
baseShoulder src/Dodge/Creature/Picture.hs 204;" f
baseShoulder src/Dodge/Creature/Picture.hs 217;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 301;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 293;" f
baseStickSpread src/Dodge/HeldUse.hs 346;" f
@@ -2715,7 +2715,7 @@ battery src/Dodge/Item/Ammo.hs 60;" f
batteryPack src/Dodge/Item/Equipment.hs 38;" f
beep3QuickS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 667;" f
beltMag src/Dodge/Item/Ammo.hs 38;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 292;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 323;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 115;" f
bgunSound src/Dodge/HeldUse.hs 540;" f
bingate src/Dodge/Item/Scope.hs 115;" f
@@ -2822,15 +2822,15 @@ changeSwapWith src/Dodge/Inventory.hs 283;" f
charToTuple src/Picture/Base.hs 312;" f
charToTupleGrad src/Picture/Text.hs 18;" f
chartreuse src/Color.hs 51;" f
chaseCorpse src/Dodge/Corpse/Make.hs 32;" f
chaseCorpse src/Dodge/Corpse/Make.hs 33;" f
chaseCrit src/Dodge/Creature/ChaseCrit.hs 30;" f
chaseCritInternal src/Dodge/Humanoid.hs 12;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 159;" f
chaseUpperBody src/Dodge/Creature/Picture.hs 96;" f
chasmRotate src/Dodge/Creature/State/WalkCycle.hs 116;" f
chaseCritMv src/Dodge/Creature/ReaderUpdate.hs 190;" f
chaseUpperBody src/Dodge/Creature/Picture.hs 109;" f
chasmRotate src/Dodge/Creature/State/WalkCycle.hs 117;" f
chasmSimpleMaze src/Dodge/Room/Tutorial.hs 379;" f
chasmSpitTerminal src/Dodge/Room/Tutorial.hs 311;" f
chasmTestCliffPush src/Dodge/Creature/State/WalkCycle.hs 101;" f
chasmTestCliffPush src/Dodge/Creature/State/WalkCycle.hs 102;" f
chasmWallToSurface src/Dodge/Base/Collide.hs 121;" f
checkCombineSelectionExists src/Dodge/DisplayInventory.hs 100;" f
checkConnection src/Dodge/Inventory/Swap.hs 66;" f
@@ -2850,7 +2850,7 @@ chemFuelPouch src/Dodge/Item/Ammo.hs 81;" f
chestPQ src/Dodge/Creature/HandPos.hs 180;" f
chooseCursorBorders src/Dodge/Render/List.hs 141;" f
chooseEquipPosition src/Dodge/Inventory/RBList.hs 41;" f
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 145;" f
chooseFootSound src/Dodge/Creature/State/WalkCycle.hs 146;" f
chooseFreeSite src/Dodge/Inventory/RBList.hs 47;" f
chooseMovementLtAuto src/Dodge/CreatureEffect.hs 78;" f
circHitWall src/Dodge/Base/Collide.hs 245;" f
@@ -2859,8 +2859,8 @@ circOnAnyCr src/Dodge/Base/Collide.hs 290;" f
circOnSeg src/Geometry.hs 101;" f
circOnSegNoEndpoints src/Geometry.hs 91;" f
circOnSomeWall src/Dodge/Base/Collide.hs 284;" f
circSegsInside src/Dodge/Creature/State/WalkCycle.hs 87;" f
circSegsInside' src/Dodge/Creature/State/WalkCycle.hs 76;" f
circSegsInside src/Dodge/Creature/State/WalkCycle.hs 88;" f
circSegsInside' src/Dodge/Creature/State/WalkCycle.hs 77;" f
circle src/Picture/Base.hs 172;" f
circleDecoration src/Dodge/Placement/TopDecoration.hs 62;" f
circleSolid src/Picture/Base.hs 156;" f
@@ -2990,15 +2990,15 @@ crMass src/Dodge/Creature/Mass.hs 5;" f
crMaterial src/Dodge/Creature/Material.hs 8;" f
crMaxHP src/Dodge/Creature/MaxHP.hs 6;" f
crMvAbsolute src/Dodge/Creature/Impulse/Movement.hs 47;" f
crMvAbsoluteNoStride src/Dodge/Creature/Impulse/Movement.hs 63;" f
crMvAbsoluteNoStride src/Dodge/Creature/Impulse/Movement.hs 64;" f
crMvBy src/Dodge/Creature/Impulse/Movement.hs 23;" f
crMvByNoStride src/Dodge/Creature/Impulse/Movement.hs 39;" f
crMvForward src/Dodge/Creature/Impulse/Movement.hs 74;" f
crMvForward src/Dodge/Creature/Impulse/Movement.hs 75;" f
crMvType src/Dodge/Creature/MoveType.hs 7;" f
crNearPoint src/Dodge/Creature/Test.hs 129;" f
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 25;" f
crOnSeg src/Dodge/WorldEvent/ThingsHit.hs 206;" f
crPathing src/Dodge/Creature/Action.hs 126;" f
crPathing src/Dodge/Creature/Action.hs 125;" f
crRad src/Dodge/Creature/Radius.hs 7;" f
crRightHandWall src/Dodge/Creature/HandPos.hs 76;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 72;" f
@@ -3017,10 +3017,10 @@ crWarningSounds src/Dodge/Creature/Vocalization.hs 16;" f
crWlPbHit src/Dodge/WorldEvent/ThingsHit.hs 62;" f
crWlPbHitZ src/Dodge/WorldEvent/ThingsHit.hs 72;" f
crZoneSize src/Dodge/Zoning/Creature.hs 43;" f
crabActionUpdate src/Dodge/Creature/ReaderUpdate.hs 124;" f
crabCrit src/Dodge/Creature/ChaseCrit.hs 37;" f
crabCritInternal src/Dodge/Humanoid.hs 29;" f
crabCritMv src/Dodge/Creature/ReaderUpdate.hs 124;" f
crabFeet src/Dodge/Creature/Picture.hs 148;" f
crabFeet src/Dodge/Creature/Picture.hs 161;" f
crabRoom src/Dodge/Room/Tutorial.hs 433;" f
crabUpperBody src/Dodge/Creature/Picture.hs 86;" f
craftInfo src/Dodge/Item/Info.hs 168;" f
@@ -3040,9 +3040,9 @@ createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 12;" f
creatureShootLaser src/Dodge/HeldUse.hs 859;" f
creatureShootPulseLaser src/Dodge/HeldUse.hs 887;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 77;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 98;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 87;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 78;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 99;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 88;" f
critDeadEnd src/Dodge/Room/Room.hs 261;" f
critInDeadEnd src/Dodge/Room/Room.hs 257;" f
critsPillarRoom src/Dodge/Room/Room.hs 417;" f
@@ -3119,10 +3119,10 @@ deZoneIX src/Dodge/Zoning/Base.hs 91;" f
deZoneWall src/Dodge/Zoning/Wall.hs 69;" f
deadEndPSType src/Dodge/Room/Room.hs 264;" f
deadEndRoom src/Dodge/Room/Room.hs 267;" f
deadFeet src/Dodge/Creature/Picture.hs 162;" f
deadRot src/Dodge/Creature/Picture.hs 180;" f
deadScalp src/Dodge/Creature/Picture.hs 175;" f
deadUpperBody src/Dodge/Creature/Picture.hs 201;" f
deadFeet src/Dodge/Creature/Picture.hs 175;" f
deadRot src/Dodge/Creature/Picture.hs 193;" f
deadScalp src/Dodge/Creature/Picture.hs 188;" f
deadUpperBody src/Dodge/Creature/Picture.hs 214;" f
debrisS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 733;" f
debrisSPic src/Dodge/Prop/Draw.hs 17;" f
debrisSize src/Dodge/Block/Debris.hs 131;" f
@@ -3306,7 +3306,7 @@ doRoomShift src/Dodge/Room/Link.hs 34;" f
doScopeZoom src/Dodge/Update/Scroll.hs 89;" f
doSectionSize src/Dodge/DisplayInventory.hs 215;" f
doSideEffects appDodge/Main.hs 117;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 237;" f
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 268;" f
doTabComplete src/Dodge/Terminal.hs 241;" f
doTestDrawing src/Dodge/Render.hs 40;" f
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
@@ -3375,7 +3375,7 @@ drawDragSelecting src/Dodge/Render/HUD.hs 162;" f
drawDumbSwitch src/Dodge/Button/Draw.hs 31;" f
drawEmptySet src/Dodge/Render/Picture.hs 153;" f
drawEnergyBall src/Dodge/EnergyBall/Draw.hs 7;" f
drawEquipment src/Dodge/Creature/Picture.hs 213;" f
drawEquipment src/Dodge/Creature/Picture.hs 226;" f
drawExamineInventory src/Dodge/Render/HUD.hs 199;" f
drawExplosiveBall src/Dodge/EnergyBall/Draw.hs 15;" f
drawFarWallDetect src/Dodge/Debug/Picture.hs 271;" f
@@ -3467,7 +3467,7 @@ drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 286;" f
dropAll src/Dodge/Creature/Update.hs 171;" f
dropInventoryPath src/Dodge/HeldUse.hs 1371;" f
dropItem src/Dodge/Creature/Action.hs 170;" f
dropItem src/Dodge/Creature/Action.hs 169;" f
dropper src/Dodge/Item/Scope.hs 82;" f
drumMag src/Dodge/Item/Ammo.hs 31;" f
dsZoneSize src/Dodge/Zoning/Cloud.hs 51;" f
@@ -3555,7 +3555,7 @@ faceEdges src/Polyhedra.hs 62;" f
facesToVF src/Polyhedra/Geodesic.hs 70;" f
farWallDistDirection src/Dodge/Update/Camera.hs 245;" f
fdiv src/ShortShow.hs 41;" f
feet src/Dodge/Creature/Picture.hs 134;" f
feet src/Dodge/Creature/Picture.hs 147;" f
filter3 src/FoldableHelp.hs 76;" f
filterSectionsPair src/Dodge/DisplayInventory.hs 160;" f
findBlips src/Dodge/RadarSweep.hs 63;" f
@@ -3805,10 +3805,10 @@ horPipe src/Dodge/Placement/Instance/Pipe.hs 9;" f
hotkeyToChar src/Dodge/Inventory/SelectionList.hs 185;" f
hotkeyToScancode src/Dodge/Creature/YourControl.hs 62;" f
hotkeyToString src/Dodge/Inventory/SelectionList.hs 182;" f
hoverCrit src/Dodge/Creature/ChaseCrit.hs 45;" f
hoverCrit src/Dodge/Creature/ChaseCrit.hs 51;" f
hoverCritHoverSound src/Dodge/Creature/Update.hs 68;" f
hoverCritInternal src/Dodge/Humanoid.hs 43;" f
hoverCritMv src/Dodge/Creature/ReaderUpdate.hs 194;" f
hoverCritInternal src/Dodge/Humanoid.hs 44;" f
hoverCritMv src/Dodge/Creature/ReaderUpdate.hs 225;" f
hoverDeathSounds src/Dodge/Creature/Vocalization.hs 54;" f
iShape src/Dodge/Placement/Instance/LightSource.hs 58;" f
icosahedronPoints src/Polyhedra/Geodesic.hs 12;" f
@@ -4065,7 +4065,7 @@ linksOnPath src/Dodge/Room/CheckConsistency.hs 6;" f
listConfig src/Dodge/Menu.hs 232;" f
listControls src/Dodge/Menu.hs 244;" f
listCursor src/Dodge/Render/List.hs 120;" f
listGuard src/Dodge/Creature/ReaderUpdate.hs 262;" f
listGuard src/Dodge/Creature/ReaderUpdate.hs 293;" f
listSelectionColorPicture src/Dodge/DisplayInventory.hs 299;" f
litCorridor90 src/Dodge/Room/RoadBlock.hs 26;" f
lmt src/MatrixHelper.hs 53;" f
@@ -4136,7 +4136,7 @@ makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
makeColorTermLine src/Dodge/Terminal.hs 124;" f
makeColorTermPara src/Dodge/Terminal.hs 121;" f
makeCorpse src/Dodge/Corpse/Make.hs 15;" f
makeCorpse src/Dodge/Corpse/Make.hs 16;" f
makeCrGibs src/Dodge/Prop/Gib.hs 19;" f
makeDebris src/Dodge/Block/Debris.hs 75;" f
makeDebrisDirected src/Dodge/Block/Debris.hs 101;" f
@@ -4201,7 +4201,7 @@ maybeExitCombine src/Dodge/Update/Input/InGame.hs 572;" f
maybeOpenConsole src/Dodge/Update.hs 135;" f
maybeReadFile src/Dodge/LoadSeed.hs 10;" f
maybeTakeOne src/RandomHelp.hs 135;" f
maybeTakeStep src/Dodge/Creature/State/WalkCycle.hs 123;" f
maybeTakeStep src/Dodge/Creature/State/WalkCycle.hs 124;" f
maybeWarmupStatus src/Dodge/Item/Display.hs 45;" f
mcBackgroundSound src/Dodge/Machine/Update.hs 152;" f
mcColor src/Dodge/Machine/Draw.hs 82;" f
@@ -4357,7 +4357,7 @@ nodeNear src/Dodge/Path.hs 94;" f
nodesNear src/Dodge/Path.hs 100;" f
nonConvexChasm src/Dodge/Room/Tutorial.hs 269;" f
nonCornerLinks src/Dodge/Room/SensorDoor.hs 53;" f
normalGait src/Dodge/Creature/State/WalkCycle.hs 140;" f
normalGait src/Dodge/Creature/State/WalkCycle.hs 141;" f
normalTo8 src/Shader/Poke.hs 466;" f
normalizeAngle src/Geometry/Vector.hs 130;" f
normalizeAnglePi src/Dodge/Base.hs 154;" f
@@ -4382,7 +4382,7 @@ oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 641;" f
onEquipWristShield src/Dodge/Euse.hs 89;" f
onRemoveWristShield src/Dodge/Euse.hs 79;" f
oneH src/Dodge/Creature/Test.hs 95;" f
oneSmooth src/Dodge/Creature/Picture.hs 131;" f
oneSmooth src/Dodge/Creature/Picture.hs 144;" f
openConsole src/Dodge/Update.hs 140;" f
optionMenu src/Dodge/Menu.hs 110;" f
optionScreenDefaultEffect src/Dodge/Update/Input/ScreenLayer.hs 62;" f
@@ -4418,7 +4418,7 @@ overlapCircWalls src/Dodge/Base/Collide.hs 238;" f
overlapCircWallsClosest src/Dodge/Base/Collide.hs 277;" f
overlapSegCrs src/Dodge/Base/Collide.hs 61;" f
overlapSegWalls src/Dodge/Base/Collide.hs 218;" f
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 246;" f
overrideInternal src/Dodge/Creature/ReaderUpdate.hs 277;" f
overrideMeleeCloseTarget src/Dodge/Creature/ReaderUpdate.hs 38;" f
overwriteLabel src/Dodge/Tree/Compose.hs 32;" f
p src/ShortShow.hs 48;" f
@@ -4449,9 +4449,9 @@ perMat src/MatrixHelper.hs 60;" f
perceptionUpdate src/Dodge/Creature/Perception.hs 25;" f
performAction src/Dodge/Creature/Action.hs 56;" f
performActions src/Dodge/Creature/Action.hs 41;" f
performAimAt src/Dodge/Creature/Action.hs 113;" f
performPathTo src/Dodge/Creature/Action.hs 131;" f
performTurnToA src/Dodge/Creature/Action.hs 143;" f
performAimAt src/Dodge/Creature/Action.hs 112;" f
performPathTo src/Dodge/Creature/Action.hs 130;" f
performTurnToA src/Dodge/Creature/Action.hs 142;" f
perspectiveMatrixb src/MatrixHelper.hs 11;" f
pickUpItem src/Dodge/Inventory/Add.hs 70;" f
pickUpItemAt src/Dodge/Inventory/Add.hs 75;" f
@@ -4743,7 +4743,7 @@ renderShadows src/Render.hs 116;" f
replacePutID src/Dodge/Placement/Instance/Wall.hs 81;" f
resetCrVocCoolDown src/Dodge/Creature/Vocalization.hs 65;" f
resetPLUse src/Dodge/PlacementSpot.hs 94;" f
resetStride src/Dodge/Creature/State/WalkCycle.hs 135;" f
resetStride src/Dodge/Creature/State/WalkCycle.hs 136;" f
resetTerminal src/Dodge/WorldEffect.hs 158;" f
resizeFBOTO src/Framebuffer/Update.hs 185;" f
resizeFBOTO' src/Framebuffer/Update.hs 197;" f
@@ -4866,7 +4866,7 @@ scale3 src/Picture/Base.hs 137;" f
scaleMat src/MatrixHelper.hs 71;" f
scaleMatrix src/MatrixHelper.hs 68;" f
scaleSH src/Shape.hs 266;" f
scalp src/Dodge/Creature/Picture.hs 189;" f
scalp src/Dodge/Creature/Picture.hs 202;" f
scancodeToHotkey src/Dodge/Creature/YourControl.hs 82;" f
scodeToChar src/Dodge/ScodeToChar.hs 6;" f
scorchSPic src/Dodge/Creature/Update.hs 164;" f
@@ -4890,7 +4890,7 @@ seagullCry2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 679;" f
seagullCryS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 689;" f
seagullWhistle1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 757;" f
seagullWhistleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 279;" f
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 310;" f
secondColumnLDP src/Dodge/ListDisplayParams.hs 45;" f
sectionsDesiredLines src/Dodge/DisplayInventory.hs 202;" f
sectionsSizes src/Dodge/DisplayInventory.hs 205;" f
@@ -5187,7 +5187,7 @@ storageShape src/Dodge/Machine/Draw.hs 30;" f
storeRoomID src/Dodge/Room/Modify.hs 23;" f
strFromEquipment src/Dodge/Creature/Statistics.hs 56;" f
strFromHeldItem src/Dodge/Creature/Statistics.hs 70;" f
strengthFactor src/Dodge/Creature/Impulse/Movement.hs 68;" f
strengthFactor src/Dodge/Creature/Impulse/Movement.hs 69;" f
strictify src/MaybeHelp.hs 35;" f
strideLength src/Dodge/Creature/HandPos.hs 46;" f
strideRot src/Dodge/Item/HeldOffset.hs 80;" f
@@ -5234,7 +5234,7 @@ targCorner src/Dodge/Targeting/Draw.hs 35;" f
targetCursorPic src/Dodge/Targeting/Draw.hs 41;" f
targetYouCognizant src/Dodge/Creature/ChooseTarget.hs 14;" f
targetYouLOS src/Dodge/Creature/ChooseTarget.hs 8;" f
targetYouWhenCognizant src/Dodge/Creature/ReaderUpdate.hs 268;" f
targetYouWhenCognizant src/Dodge/Creature/ReaderUpdate.hs 299;" f
targetYouWhenCognizant src/Dodge/Creature/SetTarget.hs 9;" f
targetingScope src/Dodge/Item/Scope.hs 38;" f
tbComplete src/Dodge/Terminal.hs 217;" f
@@ -5286,7 +5286,7 @@ thingsHitZ src/Dodge/WorldEvent/ThingsHit.hs 55;" f
threeLineDecoration src/Dodge/Placement/TopDecoration.hs 67;" f
throb1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 809;" f
throbC4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 769;" f
throwItem src/Dodge/Creature/Action.hs 206;" f
throwItem src/Dodge/Creature/Action.hs 205;" f
tileTexCoords src/Tile.hs 11;" f
tilesFromRooms src/Dodge/Layout.hs 216;" f
tilesToLine src/Shader/AuxAddition.hs 66;" f
@@ -5341,7 +5341,7 @@ topTestPart src/Dodge/TestString.hs 95;" f
torchShape src/Dodge/Item/Draw/SPic.hs 277;" f
torqueAmount src/Dodge/HeldUse.hs 606;" f
torqueCr src/Dodge/WorldEffect.hs 85;" f
torso src/Dodge/Creature/Picture.hs 194;" f
torso src/Dodge/Creature/Picture.hs 207;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 850;" f
@@ -5394,7 +5394,7 @@ tryClickUse src/Dodge/Creature/YourControl.hs 207;" f
tryCombine src/Dodge/Update/Input/InGame.hs 555;" f
tryDrawToCapacitor src/Dodge/Creature/State.hs 156;" f
tryDropSelected src/Dodge/Update/Input/InGame.hs 159;" f
tryEvadeSideways src/Dodge/Creature/Action.hs 106;" f
tryEvadeSideways src/Dodge/Creature/Action.hs 105;" f
tryGetChannel src/Sound.hs 99;" f
tryGetRootAttachedFromInvID src/Dodge/Inventory/Location.hs 23;" f
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 43;" f
@@ -5568,13 +5568,13 @@ updateUniverseLast src/Dodge/Update.hs 145;" f
updateUniverseMid src/Dodge/Update.hs 187;" f
updateUseInputInGame src/Dodge/Update/Input/InGame.hs 49;" f
updateUseInputOnScreen src/Dodge/Update/Input/ScreenLayer.hs 24;" f
updateVocTimer src/Dodge/Humanoid.hs 60;" f
updateVocTimer src/Dodge/Humanoid.hs 61;" f
updateWallDamages src/Dodge/Update/WallDamage.hs 15;" f
updateWheelEvent src/Dodge/Update/Scroll.hs 21;" f
updateWheelEvents src/Dodge/Update.hs 480;" f
updateWorldEventFlag src/Dodge/Update.hs 129;" f
updateWorldEventFlags src/Dodge/Update.hs 117;" f
upperBody src/Dodge/Creature/Picture.hs 209;" f
upperBody src/Dodge/Creature/Picture.hs 222;" f
upperBox src/Shape.hs 153;" f
upperBoxHalf src/Shape.hs 219;" f
upperBoxMT src/Shape.hs 144;" f
@@ -5634,7 +5634,7 @@ viewClipBounds src/Dodge/Debug/Picture.hs 350;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 202;" f
viewGameRoomBoundaries src/Dodge/Debug/Picture.hs 332;" f
viewRoomBoundaries src/Dodge/Debug/Picture.hs 341;" f
viewTarget src/Dodge/Creature/ReaderUpdate.hs 219;" f
viewTarget src/Dodge/Creature/ReaderUpdate.hs 250;" f
violet src/Color.hs 48;" f
visibleWalls src/Dodge/Base/Collide.hs 223;" f
visionCheck src/Dodge/Creature/Perception.hs 162;" f
@@ -5659,7 +5659,7 @@ wasdM src/Dodge/WASD.hs 9;" f
wasdMovement src/Dodge/Creature/YourControl.hs 140;" f
wasdWithAiming src/Dodge/Creature/YourControl.hs 106;" f
watchCombinations src/Dodge/Combine/Combinations.hs 16;" f
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 251;" f
watchUpdateStrat src/Dodge/Creature/ReaderUpdate.hs 282;" f
weaponBehindPillar src/Dodge/Room/Room.hs 200;" f
weaponBetweenPillars src/Dodge/Room/Room.hs 216;" f
weaponEmptyRoom src/Dodge/Room/Room.hs 161;" f
@@ -5733,7 +5733,7 @@ yIntercepts src/Dodge/Zoning/Base.hs 78;" f
yV2 src/Geometry/Vector.hs 207;" f
yellow src/Color.hs 44;" f
you src/Dodge/Base/You.hs 17;" f
youDropItem src/Dodge/Creature/Action.hs 192;" f
youDropItem src/Dodge/Creature/Action.hs 191;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 240;" f
yourControl src/Dodge/Creature/YourControl.hs 26;" f
yourDefaultStrideLength src/Dodge/Default/Creature.hs 111;" f