Simplify shockwave damages
This commit is contained in:
File diff suppressed because one or more lines are too long
+19
-21
@@ -1,6 +1,4 @@
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module Dodge.Bullet (
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updateBullet,
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) where
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module Dodge.Bullet (updateBullet) where
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import Data.Bifunctor
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import Data.Foldable
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@@ -20,8 +18,9 @@ import System.Random
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updateBullet :: World -> Bullet -> (World, Maybe Bullet)
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updateBullet w bu
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| magV (_buVel bu) < 10
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, BulBall _ <- _buPayload bu = (useBulletPayload bu (_buPos bu) w, Nothing)
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| magV (_buVel bu) < 10
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, BulBall _ <- _buPayload bu =
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(useBulletPayload bu (_buPos bu) w, Nothing)
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| magV (_buVel bu) < 1 = (useBulletPayload bu (_buPos bu) w, Nothing)
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-- have to be slightly carefull not to accelerate bullets using magnets
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| otherwise = second (Just . updateBulVel) . hitEffFromBul w $ applyMagnetsToBul bu w
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@@ -106,8 +105,8 @@ updateBulVel bt = bt & buVel .*.*~ _buDrag bt
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-- return $ BezierTrajectory sp tpos (mouseWorldPos (w ^. input) (w ^. wCam))
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bounceDir :: (Point2, Either Creature Wall) -> Maybe Point2
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bounceDir (_, Right wl) | _wlBouncy wl = Just $ uncurry (-.-) (_wlLine wl)
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bounceDir (p, Left cr) | crIsArmouredFrom p cr = Just $ vNormal $ p -.- _crPos cr
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bounceDir (_, Right wl) | _wlBouncy wl = Just $ uncurry (-) (_wlLine wl)
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bounceDir (p, Left cr) | crIsArmouredFrom p cr = Just $ vNormal $ p - _crPos cr
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bounceDir _ = Nothing
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useBulletPayload :: Bullet -> Point2 -> World -> World
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@@ -117,10 +116,12 @@ useBulletPayload bu = case _buPayload bu of
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BulFrag -> makeFragBullets
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BulGas -> (`makeGasCloud` V2 0 0)
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BulBall ExplosiveBall -> makeMovingEB (_buVel bu) ExplosiveBall
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BulBall ElectricalBall{} -> makeMovingEB (_buVel bu)
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(ElectricalBall (round $ bu ^. buPos . _1))
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BulBall ElectricalBall{} ->
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makeMovingEB
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(_buVel bu)
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(ElectricalBall (round $ bu ^. buPos . _1))
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BulBall FlashBall -> makeMovingEB (_buVel bu) FlashBall
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BulBall (FlameletBall x r) -> makeMovingEB (_buVel bu) (FlameletBall x r)
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BulBall (FlameletBall x r) -> makeMovingEB (_buVel bu) (FlameletBall x r)
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BulBall IncendiaryBall -> makeMovingEB (_buVel bu) IncendiaryBall
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makeFragBullets :: Point2 -> World -> World
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@@ -130,7 +131,7 @@ makeFragBullets p w = w & cWorld . lWorld . bullets .++~ bus
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as = randomRs (0, 2 * pi) $ _randGen w
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ss = randomRs (5, 15) $ _randGen w
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f a s =
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defaultBullet
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defaultBullet
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& buPayload .~ BulPlain 5
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& buVel .~ s *.* unitVectorAtAngle a
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& buDrag .~ 0.8
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@@ -143,7 +144,8 @@ makeFlak bu _ w = w & cWorld . lWorld . bullets .++~ [f x | x <- xs]
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where
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s = min 10 (0.5 * magV (_buVel bu))
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xs = take 5 $ randomRs (- s, s) $ _randGen w
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f x = bu & buVel %~ g x
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f x =
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bu & buVel %~ g x
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& buPayload .~ BulPlain 25
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& buWidth .~ 0.5
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g x v = v +.+ x *.* normalizeV (vNormal v)
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@@ -171,13 +173,12 @@ setFromToDams bu p = case _buPayload bu of
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_ -> []
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where
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v = _buVel bu
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-- f = (dmFrom .~ _buPos bu) . (dmAt .~ p) . (dmTo .~ _buPos bu +.+ _buVel bu)
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damageThingHit :: Bullet -> (Point2, Either Creature Wall) -> World -> World
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damageThingHit bu (p, crwl) = case crwl of
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Left cr -> cWorld . lWorld . creatures . ix (_crID cr) . crDamage .++~ dams
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-- Right wl -> cWorld . lWorld . wallDamages %~ IM.insertWith (++) (_wlID wl) dams
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-- hopefully the following doesn't introduce a space leak
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Left cr -> cWorld . lWorld . creatures . ix (_crID cr) . crDamage <>~ dams
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Right wl -> cWorld . lWorld . wallDamages . at (_wlID wl) . non mempty <>~ dams
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where
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dams = setFromToDams bu p
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@@ -195,16 +196,13 @@ moveBullet :: Bullet -> Bullet
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moveBullet pt = pt & buPos +~ _buVel pt & buOldPos .~ _buPos pt
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stopBulletAt :: Point2 -> Bullet -> Bullet
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stopBulletAt hitp pt =
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pt
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& buPos .~ hitp
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& buOldPos .~ _buPos pt
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& buVel .~ 0
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stopBulletAt hitp pt = pt & buPos .~ hitp & buOldPos .~ _buPos pt & buVel .~ 0
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movePenBullet :: Bullet -> [(Point2, Either Creature Wall)] -> World -> (World, Bullet)
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movePenBullet bu hitstream w = case hitstream of
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[] -> (w, moveBullet bu)
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((p, crwl) : strm) | penThing crwl ->
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((p, crwl) : strm)
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| penThing crwl ->
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first (damageThingHit bu (p, crwl)) $ movePenBullet bu strm w
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_ -> expireAndDamage bu hitstream w
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@@ -1,4 +1,4 @@
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module Dodge.Item.Weapon.Shatter where
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module Dodge.Item.Weapon.Shatter (shootShatter) where
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import Dodge.Base.Collide
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import Dodge.Block.Debris
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@@ -31,7 +31,7 @@ shatterWall w sp ep p wl =
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1
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2
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(pi / 2)
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(argV $ vNormal $ uncurry (-.-) $ _wlLine wl)
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(argV $ vNormal $ uncurry (-) $ _wlLine wl)
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(_wlMaterial wl)
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(_wlColor wl)
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p
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@@ -1,6 +1,4 @@
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module Dodge.Laser.Update (
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updateLaser,
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) where
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module Dodge.Laser.Update ( updateLaser) where
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import Dodge.Damage
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import Control.Lens
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@@ -59,10 +59,12 @@ damageMetal dm ecw w =
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Lasering _ p t -> makeSpark FireSpark (outTo p t) (rdir p t)
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Piercing _ p t ->
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makeSpark NormalSpark (outTo p t) (rdir p t)
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. randsound p [tingS, ting1S, ting2S, ting3S, ting4S, ting5S]
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. randsound p [clangS,clang1S
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,tingS, ting1S, ting2S, ting3S, ting4S, ting5S]
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-- . randsound p [tingS, ting1S, ting2S, ting3S, ting4S, ting5S]
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Blunt _ p t ->
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makeSpark NormalSpark (outTo p t) (rdir p t)
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. randsound p [tingS, ting1S, ting2S, ting3S, ting4S, ting5S]
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. randsound p [clangS,clang1S,clang2S]
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Shattering _ _ _ -> id
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Crushing{} -> id
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Explosive{} -> id
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@@ -85,7 +87,7 @@ damageMetal dm ecw w =
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so = DamageHitSound (w ^. cWorld . lWorld . lClock)
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damageFlesh :: Damage -> ECW -> World -> World
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damageFlesh dm ecw w = w & case dm of
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damageFlesh dm _ w = w & case dm of
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Lasering _ _ _ -> id
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Piercing _ p t ->
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randsound
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@@ -101,7 +103,7 @@ damageFlesh dm ecw w = w & case dm of
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]
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. smokeCloudAt red 20 200 1 (addZ 20 (outTo p t))
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Blunt _ p _ -> randsound p [hitS]
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Shattering _ p t -> id
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Shattering _ _ _ -> id
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Crushing{} -> id
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Explosive{} -> id
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Sparking{} -> id
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@@ -111,9 +113,6 @@ damageFlesh dm ecw w = w & case dm of
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Enterrement{} -> id
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Flashing{} -> id
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where
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v = case ecw of
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Right wl -> uncurry (-) $ _wlLine wl
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Left cr -> undefined
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randsound p xs =
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let (x, g) = runState (takeOne xs) $ _randGen w
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in soundStart so p x Nothing . set randGen g
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@@ -123,7 +122,7 @@ damageFlesh dm ecw w = w & case dm of
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damageDirt :: Damage -> ECW -> World -> World
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damageDirt dm ecw w =
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w & case dm of
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Lasering _ p t -> makeSpark FireSpark (outTo p t) (argV $ reflectIn v t)
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Lasering _ p t -> makeSpark FireSpark (outTo p t) (rdir p t)
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Piercing _ p t ->
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smokeCloudAt orange 20 200 1 (addZ 20 (outTo p t))
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. randsound p [slapS, slap1S]
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@@ -138,9 +137,11 @@ damageDirt dm ecw w =
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Enterrement{} -> id
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Flashing{} -> id
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where
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v = case ecw of
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Right wl -> uncurry (-) $ _wlLine wl
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Left cr -> undefined
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rdir p t = argV $ reflectIn v t
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where
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v = case ecw of
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Right wl -> uncurry (-) $ _wlLine wl
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Left cr -> vNormal (p - _crPos cr)
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randsound p xs =
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let (x, g) = runState (takeOne xs) $ _randGen w
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in soundStart so p x Nothing . set randGen g
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@@ -11,8 +11,8 @@ destroyMatS mat = case mat of
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Stone -> [stone1S, stone2S, stone3S, stone4S, stone5S]
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Dirt -> [stone1S, stone3S]
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Wood -> [stone1S, stone3S]
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Metal -> [metal1S, metal2S, metal3S, metal4S, metal5S, metal6S, metal7S]
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Electronics -> [metal1S, metal2S, metal3S, metal4S, metal5S, metal6S, metal7S]
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Metal -> [metal1S, metal2S, metal3S, metal4S, metal5S, metal6S,metal7S]
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Electronics -> [metal1S, metal2S, metal3S, metal4S, metal5S, metal6S,metal7S]
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Flesh -> [gut1S, gut2S, gut3S, gut4S, gut5S, gut6S]
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weakenMatS :: Material -> [SoundID]
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@@ -1,11 +1,8 @@
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module Dodge.Shockwave.Update (updateShockwave) where
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import Data.Foldable
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import Dodge.Base.Collide
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import Dodge.Damage
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import Dodge.Creature.Radius
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import Dodge.Data.World
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import Dodge.Wall.Damage
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import Dodge.Zoning.Wall
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import Geometry.Vector
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import qualified IntMapHelp as IM
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import LensHelp
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@@ -20,24 +17,25 @@ moveShockwave w sw
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| _swTimer sw <= 0 = (w, Nothing)
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| otherwise = (doDams w, Just $ sw & swTimer -~ 1)
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where
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is = _swInvulnerableCrs sw
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-- is = _swInvulnerableCrs sw
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r = _swRad sw
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p = _swPos sw
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dam = _swDam sw
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t = _swTimer sw
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tFraction = fromIntegral t / fromIntegral (_swMaxTime sw)
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rad = r - (3 / 4) * r * tFraction
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doDams w' =
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over (cWorld . lWorld . creatures) (IM.map damCr) $
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foldl'
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(flip $ damageWall (Explosive 1000 p))
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w'
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hitBlocks
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hitBlocks = map snd . overlapCircWalls p rad $ wlsNearCirc p rad w
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-- this is not expansive enough
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damCr cr
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| _crID cr `elem` is || dist (_crPos cr) p >= rad + crRad (cr ^. crType) = cr
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| otherwise = cr & crDamage .:~ Explosive dam p
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doDams = damageInCircle (Explosive dam) p rad
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-- doDams w' =
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-- over (cWorld . lWorld . creatures) (IM.map damCr) $
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-- foldl'
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-- (flip $ damageWall (Explosive 1000 p))
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-- w'
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-- hitBlocks
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-- hitBlocks = map snd . overlapCircWalls p rad $ wlsNearCirc p rad w
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-- -- this is not expansive enough
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-- damCr cr
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-- | _crID cr `elem` is || dist (_crPos cr) p >= rad + crRad (cr ^. crType) = cr
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-- | otherwise = cr & crDamage .:~ Explosive dam p
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--where
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-- cpos = _crPos cr
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@@ -1,4 +1,4 @@
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-- generated at 2025-06-22 13:29:03.952552964 UTC
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-- generated at 2025-06-22 21:26:57.684446959 UTC
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module Dodge.SoundLogic.ExternallyGeneratedSounds where
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import Sound.Data
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soundToVol :: SoundID -> Float
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@@ -44,89 +44,92 @@ soundToVol v = case _getSoundID v of
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38 -> 1000
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39 -> 200
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40 -> 1000
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41 -> 40
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42 -> 400
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43 -> 2000
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44 -> 100
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45 -> 300
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46 -> 50
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47 -> 2000
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48 -> 50
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49 -> 1000
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50 -> 8000
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51 -> 2000
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52 -> 2000
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53 -> 1000
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54 -> 200
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55 -> 2000
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56 -> 100
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57 -> 100
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58 -> 40
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41 -> 500
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42 -> 40
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43 -> 400
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44 -> 2000
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45 -> 100
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46 -> 300
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47 -> 50
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48 -> 2000
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49 -> 50
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50 -> 500
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51 -> 1000
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52 -> 8000
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53 -> 2000
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54 -> 2000
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55 -> 1000
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56 -> 200
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57 -> 2000
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58 -> 100
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59 -> 100
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60 -> 40
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61 -> 2000
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62 -> 100
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63 -> 500
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64 -> 40
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65 -> 100
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66 -> 300
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67 -> 300
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68 -> 100
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69 -> 2000
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70 -> 1000
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71 -> 1000
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61 -> 100
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62 -> 40
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63 -> 2000
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64 -> 100
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65 -> 500
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66 -> 40
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67 -> 100
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68 -> 300
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69 -> 300
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70 -> 100
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71 -> 2000
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72 -> 1000
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73 -> 100
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74 -> 100
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75 -> 1000
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76 -> 1000
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77 -> 40
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78 -> 50
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79 -> 1000
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80 -> 500
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81 -> 500
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82 -> 100
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83 -> 100
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84 -> 1000
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85 -> 20
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86 -> 500
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87 -> 300
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88 -> 200
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89 -> 500
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90 -> 1000
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91 -> 200
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73 -> 1000
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74 -> 1000
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75 -> 100
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76 -> 100
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77 -> 1000
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78 -> 1000
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79 -> 40
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80 -> 50
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81 -> 1000
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82 -> 500
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83 -> 500
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84 -> 100
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85 -> 100
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86 -> 1000
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87 -> 20
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88 -> 500
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89 -> 300
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90 -> 200
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91 -> 500
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92 -> 1000
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93 -> 2000
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94 -> 500
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95 -> 200
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96 -> 100
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97 -> 1000
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98 -> 300
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99 -> 2000
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100 -> 2000
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101 -> 100
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102 -> 500
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103 -> 2000
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104 -> 100
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105 -> 300
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106 -> 1000
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107 -> 200
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108 -> 100
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93 -> 200
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94 -> 1000
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95 -> 2000
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96 -> 500
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97 -> 200
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98 -> 100
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99 -> 1000
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100 -> 300
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101 -> 2000
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102 -> 2000
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103 -> 100
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104 -> 500
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105 -> 2000
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106 -> 500
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107 -> 100
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108 -> 300
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109 -> 1000
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110 -> 2000
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111 -> 1000
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112 -> 100
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113 -> 200
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114 -> 500
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110 -> 200
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111 -> 100
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112 -> 1000
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113 -> 2000
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114 -> 1000
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115 -> 100
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116 -> 2000
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117 -> 200
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118 -> 1000
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116 -> 200
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117 -> 500
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118 -> 100
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119 -> 2000
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120 -> 2000
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121 -> 200
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122 -> 100
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123 -> 200
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120 -> 200
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121 -> 1000
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122 -> 2000
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123 -> 2000
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124 -> 200
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125 -> 100
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126 -> 200
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_ -> 50
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soundToOnomato :: SoundID -> String
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soundToOnomato v = case _getSoundID v of
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@@ -171,89 +174,92 @@ soundToOnomato v = case _getSoundID v of
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38 -> "TRWNG"
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39 -> "TING"
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40 -> "CRASH"
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41 -> "TAPTIP"
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42 -> "CRNKCRNKCRNK"
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43 -> "CHUGUGUG"
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44 -> "SKWLL"
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45 -> "WRRR"
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46 -> "HSSS"
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47 -> "BOOM"
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48 -> "HSS"
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49 -> "TAKH"
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50 -> "RINGGG"
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51 -> "CRH"
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52 -> "UGGAUGGA"
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53 -> "CRUMPLE"
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54 -> "TING"
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55 -> "CREUH"
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56 -> "KKSQWL"
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57 -> "SMACK"
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58 -> "CLICK"
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59 -> "SPRT"
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60 -> "TIPTOP"
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61 -> "CRUH"
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62 -> "CHNKCHNKCHUNK"
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63 -> "CLKCLK"
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64 -> "TIPTAP"
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65 -> "SKWLCH"
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66 -> "TNKTNKTNK"
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67 -> "CHPCHPCHP"
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68 -> "SLP"
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69 -> "SCREE"
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70 -> "DHDHL"
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71 -> "BRAP"
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72 -> "CRSK"
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73 -> "SPLRT"
|
||||
74 -> "SKWLL"
|
||||
75 -> "CRNKL"
|
||||
76 -> "TRNKL"
|
||||
77 -> "TAPP"
|
||||
78 -> "SHUHP"
|
||||
79 -> "CRUMBL"
|
||||
80 -> "DEDEDUM"
|
||||
81 -> "TAK"
|
||||
82 -> "SPLRT"
|
||||
83 -> "SQLEE"
|
||||
84 -> "CRISH"
|
||||
85 -> "SWSH"
|
||||
86 -> "BIPBIPBIP"
|
||||
87 -> "BEP"
|
||||
88 -> "CRSKRL"
|
||||
89 -> "KRTNKL"
|
||||
90 -> "CRSNK"
|
||||
91 -> "SHTCK"
|
||||
92 -> "TTRKL"
|
||||
93 -> "UGGAUGGA"
|
||||
94 -> "DUDURAH"
|
||||
95 -> "TING"
|
||||
96 -> "KKSQWL"
|
||||
97 -> "CRMPL"
|
||||
98 -> "BWEP"
|
||||
99 -> "CHUGUGUG"
|
||||
100 -> "BANG"
|
||||
101 -> "SLPP"
|
||||
102 -> "DEDA"
|
||||
103 -> "WHSSH"
|
||||
104 -> "HNH"
|
||||
105 -> "BWAH"
|
||||
106 -> "CRUNK"
|
||||
107 -> "SQWLTCH"
|
||||
108 -> "DRR"
|
||||
109 -> "TRNKL"
|
||||
110 -> "BRAP"
|
||||
111 -> "BLPCHCH"
|
||||
112 -> "SKLE"
|
||||
113 -> "ZMM"
|
||||
114 -> "WRRR"
|
||||
115 -> "FWUMP"
|
||||
116 -> "BRAHCHCH"
|
||||
117 -> "TING"
|
||||
118 -> "BWMP"
|
||||
119 -> "BRPBRPBRP"
|
||||
120 -> "WE-OH"
|
||||
121 -> "THCK"
|
||||
122 -> "FHP"
|
||||
123 -> "QWLPH"
|
||||
41 -> "CLANG"
|
||||
42 -> "TAPTIP"
|
||||
43 -> "CRNKCRNKCRNK"
|
||||
44 -> "CHUGUGUG"
|
||||
45 -> "SKWLL"
|
||||
46 -> "WRRR"
|
||||
47 -> "HSSS"
|
||||
48 -> "BOOM"
|
||||
49 -> "HSS"
|
||||
50 -> "CLANG"
|
||||
51 -> "TAKH"
|
||||
52 -> "RINGGG"
|
||||
53 -> "CRH"
|
||||
54 -> "UGGAUGGA"
|
||||
55 -> "CRUMPLE"
|
||||
56 -> "TING"
|
||||
57 -> "CREUH"
|
||||
58 -> "KKSQWL"
|
||||
59 -> "SMACK"
|
||||
60 -> "CLICK"
|
||||
61 -> "SPRT"
|
||||
62 -> "TIPTOP"
|
||||
63 -> "CRUH"
|
||||
64 -> "CHNKCHNKCHUNK"
|
||||
65 -> "CLKCLK"
|
||||
66 -> "TIPTAP"
|
||||
67 -> "SKWLCH"
|
||||
68 -> "TNKTNKTNK"
|
||||
69 -> "CHPCHPCHP"
|
||||
70 -> "SLP"
|
||||
71 -> "SCREE"
|
||||
72 -> "DHDHL"
|
||||
73 -> "BRAP"
|
||||
74 -> "CRSK"
|
||||
75 -> "SPLRT"
|
||||
76 -> "SKWLL"
|
||||
77 -> "CRNKL"
|
||||
78 -> "TRNKL"
|
||||
79 -> "TAPP"
|
||||
80 -> "SHUHP"
|
||||
81 -> "CRUMBL"
|
||||
82 -> "DEDEDUM"
|
||||
83 -> "TAK"
|
||||
84 -> "SPLRT"
|
||||
85 -> "SQLEE"
|
||||
86 -> "CRISH"
|
||||
87 -> "SWSH"
|
||||
88 -> "BIPBIPBIP"
|
||||
89 -> "BEP"
|
||||
90 -> "CRSKRL"
|
||||
91 -> "KRTNKL"
|
||||
92 -> "CRSNK"
|
||||
93 -> "SHTCK"
|
||||
94 -> "TTRKL"
|
||||
95 -> "UGGAUGGA"
|
||||
96 -> "DUDURAH"
|
||||
97 -> "TING"
|
||||
98 -> "KKSQWL"
|
||||
99 -> "CRMPL"
|
||||
100 -> "BWEP"
|
||||
101 -> "CHUGUGUG"
|
||||
102 -> "BANG"
|
||||
103 -> "SLPP"
|
||||
104 -> "DEDA"
|
||||
105 -> "WHSSH"
|
||||
106 -> "CLANG"
|
||||
107 -> "HNH"
|
||||
108 -> "BWAH"
|
||||
109 -> "CRUNK"
|
||||
110 -> "SQWLTCH"
|
||||
111 -> "DRR"
|
||||
112 -> "TRNKL"
|
||||
113 -> "BRAP"
|
||||
114 -> "BLPCHCH"
|
||||
115 -> "SKLE"
|
||||
116 -> "ZMM"
|
||||
117 -> "WRRR"
|
||||
118 -> "FWUMP"
|
||||
119 -> "BRAHCHCH"
|
||||
120 -> "TING"
|
||||
121 -> "BWMP"
|
||||
122 -> "BRPBRPBRP"
|
||||
123 -> "WE-OH"
|
||||
124 -> "THCK"
|
||||
125 -> "FHP"
|
||||
126 -> "QWLPH"
|
||||
_ -> error "unitialised sound"
|
||||
soundPathList :: [String]
|
||||
soundPathList =
|
||||
@@ -298,6 +304,7 @@ soundPathList =
|
||||
, "metal7.TRWNG.1000.wav"
|
||||
, "ting4.TING.200.wav"
|
||||
, "stone1.CRASH.1000.wav"
|
||||
, "clang.CLANG.500.wav"
|
||||
, "twoStep1.TAPTIP.40.wav"
|
||||
, "wrench1.CRNKCRNKCRNK.400.wav"
|
||||
, "seagullChatter.CHUGUGUG.2000.wav"
|
||||
@@ -306,6 +313,7 @@ soundPathList =
|
||||
, "foamSprayLoop.HSSS.50.wav"
|
||||
, "explosion.BOOM.2000.wav"
|
||||
, "foamSprayFadeOut.HSS.50.wav"
|
||||
, "clang1.CLANG.500.wav"
|
||||
, "tap2.TAKH.1000.wav"
|
||||
, "tinitus.RINGGG.8000.wav"
|
||||
, "seagullCry1.CRH.2000.wav"
|
||||
@@ -361,6 +369,7 @@ soundPathList =
|
||||
, "slap1.SLPP.100.wav"
|
||||
, "deda.DEDA.500.wav"
|
||||
, "missileLaunch.WHSSH.2000.wav"
|
||||
, "clang2.CLANG.500.wav"
|
||||
, "grunt.HNH.100.wav"
|
||||
, "sineRaisePitchOneSec.BWAH.300.wav"
|
||||
, "metal2.CRUNK.1000.wav"
|
||||
@@ -464,169 +473,175 @@ ting4S :: SoundID
|
||||
ting4S = SoundID 39
|
||||
stone1S :: SoundID
|
||||
stone1S = SoundID 40
|
||||
clangS :: SoundID
|
||||
clangS = SoundID 41
|
||||
twoStep1S :: SoundID
|
||||
twoStep1S = SoundID 41
|
||||
twoStep1S = SoundID 42
|
||||
wrench1S :: SoundID
|
||||
wrench1S = SoundID 42
|
||||
wrench1S = SoundID 43
|
||||
seagullChatterS :: SoundID
|
||||
seagullChatterS = SoundID 43
|
||||
seagullChatterS = SoundID 44
|
||||
blood4S :: SoundID
|
||||
blood4S = SoundID 44
|
||||
blood4S = SoundID 45
|
||||
fireFadeS :: SoundID
|
||||
fireFadeS = SoundID 45
|
||||
fireFadeS = SoundID 46
|
||||
foamSprayLoopS :: SoundID
|
||||
foamSprayLoopS = SoundID 46
|
||||
foamSprayLoopS = SoundID 47
|
||||
explosionS :: SoundID
|
||||
explosionS = SoundID 47
|
||||
explosionS = SoundID 48
|
||||
foamSprayFadeOutS :: SoundID
|
||||
foamSprayFadeOutS = SoundID 48
|
||||
foamSprayFadeOutS = SoundID 49
|
||||
clang1S :: SoundID
|
||||
clang1S = SoundID 50
|
||||
tap2S :: SoundID
|
||||
tap2S = SoundID 49
|
||||
tap2S = SoundID 51
|
||||
tinitusS :: SoundID
|
||||
tinitusS = SoundID 50
|
||||
tinitusS = SoundID 52
|
||||
seagullCry1S :: SoundID
|
||||
seagullCry1S = SoundID 51
|
||||
seagullCry1S = SoundID 53
|
||||
seagullBarkS :: SoundID
|
||||
seagullBarkS = SoundID 52
|
||||
seagullBarkS = SoundID 54
|
||||
stone3S :: SoundID
|
||||
stone3S = SoundID 53
|
||||
stone3S = SoundID 55
|
||||
tingS :: SoundID
|
||||
tingS = SoundID 54
|
||||
tingS = SoundID 56
|
||||
seagullCry2S :: SoundID
|
||||
seagullCry2S = SoundID 55
|
||||
seagullCry2S = SoundID 57
|
||||
bloodShort3S :: SoundID
|
||||
bloodShort3S = SoundID 56
|
||||
bloodShort3S = SoundID 58
|
||||
hit1S :: SoundID
|
||||
hit1S = SoundID 57
|
||||
hit1S = SoundID 59
|
||||
click1S :: SoundID
|
||||
click1S = SoundID 58
|
||||
click1S = SoundID 60
|
||||
bloodShort2S :: SoundID
|
||||
bloodShort2S = SoundID 59
|
||||
bloodShort2S = SoundID 61
|
||||
twoStepSlowS :: SoundID
|
||||
twoStepSlowS = SoundID 60
|
||||
twoStepSlowS = SoundID 62
|
||||
seagullCryS :: SoundID
|
||||
seagullCryS = SoundID 61
|
||||
seagullCryS = SoundID 63
|
||||
crankSlowS :: SoundID
|
||||
crankSlowS = SoundID 62
|
||||
crankSlowS = SoundID 64
|
||||
primeS :: SoundID
|
||||
primeS = SoundID 63
|
||||
primeS = SoundID 65
|
||||
twoStepS :: SoundID
|
||||
twoStepS = SoundID 64
|
||||
twoStepS = SoundID 66
|
||||
bloodShort8S :: SoundID
|
||||
bloodShort8S = SoundID 65
|
||||
bloodShort8S = SoundID 67
|
||||
reloadS :: SoundID
|
||||
reloadS = SoundID 66
|
||||
reloadS = SoundID 68
|
||||
reload1S :: SoundID
|
||||
reload1S = SoundID 67
|
||||
reload1S = SoundID 69
|
||||
slapS :: SoundID
|
||||
slapS = SoundID 68
|
||||
slapS = SoundID 70
|
||||
tone440sawtoothS :: SoundID
|
||||
tone440sawtoothS = SoundID 69
|
||||
tone440sawtoothS = SoundID 71
|
||||
metal3S :: SoundID
|
||||
metal3S = SoundID 70
|
||||
metal3S = SoundID 72
|
||||
tap3S :: SoundID
|
||||
tap3S = SoundID 71
|
||||
tap3S = SoundID 73
|
||||
glassShat4S :: SoundID
|
||||
glassShat4S = SoundID 72
|
||||
glassShat4S = SoundID 74
|
||||
bloodShort1S :: SoundID
|
||||
bloodShort1S = SoundID 73
|
||||
bloodShort1S = SoundID 75
|
||||
bloodShort4S :: SoundID
|
||||
bloodShort4S = SoundID 74
|
||||
bloodShort4S = SoundID 76
|
||||
glassShat2S :: SoundID
|
||||
glassShat2S = SoundID 75
|
||||
glassShat2S = SoundID 77
|
||||
metal1S :: SoundID
|
||||
metal1S = SoundID 76
|
||||
metal1S = SoundID 78
|
||||
foot3S :: SoundID
|
||||
foot3S = SoundID 77
|
||||
foot3S = SoundID 79
|
||||
pickUpS :: SoundID
|
||||
pickUpS = SoundID 78
|
||||
pickUpS = SoundID 80
|
||||
stone5S :: SoundID
|
||||
stone5S = SoundID 79
|
||||
stone5S = SoundID 81
|
||||
dededumS :: SoundID
|
||||
dededumS = SoundID 80
|
||||
dededumS = SoundID 82
|
||||
tap1S :: SoundID
|
||||
tap1S = SoundID 81
|
||||
tap1S = SoundID 83
|
||||
blood1S :: SoundID
|
||||
blood1S = SoundID 82
|
||||
blood1S = SoundID 84
|
||||
bloodShort7S :: SoundID
|
||||
bloodShort7S = SoundID 83
|
||||
bloodShort7S = SoundID 85
|
||||
metal4S :: SoundID
|
||||
metal4S = SoundID 84
|
||||
metal4S = SoundID 86
|
||||
knifeS :: SoundID
|
||||
knifeS = SoundID 85
|
||||
knifeS = SoundID 87
|
||||
computerBeepingS :: SoundID
|
||||
computerBeepingS = SoundID 86
|
||||
computerBeepingS = SoundID 88
|
||||
tone440S :: SoundID
|
||||
tone440S = SoundID 87
|
||||
tone440S = SoundID 89
|
||||
gut6S :: SoundID
|
||||
gut6S = SoundID 88
|
||||
gut6S = SoundID 90
|
||||
smallGlass2S :: SoundID
|
||||
smallGlass2S = SoundID 89
|
||||
smallGlass2S = SoundID 91
|
||||
glassShat1S :: SoundID
|
||||
glassShat1S = SoundID 90
|
||||
glassShat1S = SoundID 92
|
||||
disconnectItemS :: SoundID
|
||||
disconnectItemS = SoundID 91
|
||||
disconnectItemS = SoundID 93
|
||||
metal5S :: SoundID
|
||||
metal5S = SoundID 92
|
||||
metal5S = SoundID 94
|
||||
seagullBarkTransformedS :: SoundID
|
||||
seagullBarkTransformedS = SoundID 93
|
||||
seagullBarkTransformedS = SoundID 95
|
||||
ejectS :: SoundID
|
||||
ejectS = SoundID 94
|
||||
ejectS = SoundID 96
|
||||
ting3S :: SoundID
|
||||
ting3S = SoundID 95
|
||||
ting3S = SoundID 97
|
||||
blood3S :: SoundID
|
||||
blood3S = SoundID 96
|
||||
blood3S = SoundID 98
|
||||
stone2S :: SoundID
|
||||
stone2S = SoundID 97
|
||||
stone2S = SoundID 99
|
||||
tone440raiseS :: SoundID
|
||||
tone440raiseS = SoundID 98
|
||||
tone440raiseS = SoundID 100
|
||||
seagullChatter1S :: SoundID
|
||||
seagullChatter1S = SoundID 99
|
||||
seagullChatter1S = SoundID 101
|
||||
bangS :: SoundID
|
||||
bangS = SoundID 100
|
||||
bangS = SoundID 102
|
||||
slap1S :: SoundID
|
||||
slap1S = SoundID 101
|
||||
slap1S = SoundID 103
|
||||
dedaS :: SoundID
|
||||
dedaS = SoundID 102
|
||||
dedaS = SoundID 104
|
||||
missileLaunchS :: SoundID
|
||||
missileLaunchS = SoundID 103
|
||||
missileLaunchS = SoundID 105
|
||||
clang2S :: SoundID
|
||||
clang2S = SoundID 106
|
||||
gruntS :: SoundID
|
||||
gruntS = SoundID 104
|
||||
gruntS = SoundID 107
|
||||
sineRaisePitchOneSecS :: SoundID
|
||||
sineRaisePitchOneSecS = SoundID 105
|
||||
sineRaisePitchOneSecS = SoundID 108
|
||||
metal2S :: SoundID
|
||||
metal2S = SoundID 106
|
||||
metal2S = SoundID 109
|
||||
gut5S :: SoundID
|
||||
gut5S = SoundID 107
|
||||
gut5S = SoundID 110
|
||||
slideDoorS :: SoundID
|
||||
slideDoorS = SoundID 108
|
||||
slideDoorS = SoundID 111
|
||||
metal6S :: SoundID
|
||||
metal6S = SoundID 109
|
||||
metal6S = SoundID 112
|
||||
autoGunS :: SoundID
|
||||
autoGunS = SoundID 110
|
||||
autoGunS = SoundID 113
|
||||
oldMachineBootS :: SoundID
|
||||
oldMachineBootS = SoundID 111
|
||||
oldMachineBootS = SoundID 114
|
||||
blood6S :: SoundID
|
||||
blood6S = SoundID 112
|
||||
blood6S = SoundID 115
|
||||
buzzS :: SoundID
|
||||
buzzS = SoundID 113
|
||||
buzzS = SoundID 116
|
||||
fireLoudS :: SoundID
|
||||
fireLoudS = SoundID 114
|
||||
fireLoudS = SoundID 117
|
||||
tap4S :: SoundID
|
||||
tap4S = SoundID 115
|
||||
tap4S = SoundID 118
|
||||
shotgunS :: SoundID
|
||||
shotgunS = SoundID 116
|
||||
shotgunS = SoundID 119
|
||||
ting5S :: SoundID
|
||||
ting5S = SoundID 117
|
||||
ting5S = SoundID 120
|
||||
sawtoothFailS :: SoundID
|
||||
sawtoothFailS = SoundID 118
|
||||
sawtoothFailS = SoundID 121
|
||||
miniS :: SoundID
|
||||
miniS = SoundID 119
|
||||
miniS = SoundID 122
|
||||
seagullWhistleS :: SoundID
|
||||
seagullWhistleS = SoundID 120
|
||||
seagullWhistleS = SoundID 123
|
||||
connectItemS :: SoundID
|
||||
connectItemS = SoundID 121
|
||||
connectItemS = SoundID 124
|
||||
whiteNoiseFadeInS :: SoundID
|
||||
whiteNoiseFadeInS = SoundID 122
|
||||
whiteNoiseFadeInS = SoundID 125
|
||||
gut1S :: SoundID
|
||||
gut1S = SoundID 123
|
||||
gut1S = SoundID 126
|
||||
|
||||
@@ -13,16 +13,19 @@ loadSound (i,s) = do
|
||||
chnk <- Mix.load $ "./data/sound/" ++ s
|
||||
return (i,chnk)
|
||||
|
||||
|
||||
-- current thinking is to use group 0 for game sounds, group 1 for menu sounds
|
||||
loadSounds :: IO (IM.IntMap Mix.Chunk)
|
||||
loadSounds = do
|
||||
Mix.openAudio Mix.defaultAudio 128
|
||||
Mix.setChannels 32
|
||||
x <- Mix.groupSpan 0 0 29
|
||||
Mix.setChannels nchans
|
||||
x <- Mix.groupSpan 0 0 (fromIntegral $ nchans - 3)
|
||||
putStrLn $ show x <> " channels assigned to group 0"
|
||||
y <- Mix.groupSpan 1 30 31
|
||||
y <- Mix.groupSpan 1 (fromIntegral $ nchans - 2) (fromIntegral $ nchans - 1)
|
||||
putStrLn $ show y <> " channels assigned to group 1"
|
||||
fmap IM.fromList $ mapM loadSound $ zip [0..] soundPathList
|
||||
where
|
||||
nchans = (64::Int)
|
||||
|
||||
loadMusic :: IO (IM.IntMap Mix.Music)
|
||||
loadMusic = do
|
||||
|
||||
@@ -2,7 +2,7 @@
|
||||
- Indestructible walls may still produce sparks, dust etc
|
||||
-}
|
||||
module Dodge.Wall.Damage (
|
||||
damageBlocksBy,
|
||||
-- damageBlocksBy,
|
||||
damageWall,
|
||||
) where
|
||||
|
||||
@@ -36,8 +36,3 @@ maybeDestroyDoor :: Int -> World -> World
|
||||
maybeDestroyDoor drid w = case w ^? cWorld . lWorld . doors . ix drid of
|
||||
Just dr | _drHP dr < 1 -> destroyDoor dr w
|
||||
_ -> w
|
||||
|
||||
damageBlocksBy :: Int -> Wall -> World -> World
|
||||
damageBlocksBy x wl = case wl ^? wlStructure . wsBlock of
|
||||
Just blid -> cWorld . lWorld . blocks . ix blid . blHP -~ x
|
||||
Nothing -> id
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
module Dodge.Wall.Draw where
|
||||
module Dodge.Wall.Draw (drawWall) where
|
||||
|
||||
import Dodge.Data.Wall
|
||||
import Picture.Base
|
||||
|
||||
@@ -3383,14 +3383,14 @@ annoToRoomTree src/Dodge/Annotation.hs 17;" f
|
||||
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
|
||||
anythingHitCirc src/Dodge/Base/Collide.hs 247;" f
|
||||
applyCME src/Dodge/HeldUse.hs 364;" f
|
||||
applyCreatureDamage src/Dodge/Creature/Damage.hs 20;" f
|
||||
applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
|
||||
applyEventIO src/Loop.hs 89;" f
|
||||
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
|
||||
applyIndividualDamage src/Dodge/Creature/Damage.hs 41;" f
|
||||
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
|
||||
applyInvLock src/Dodge/HeldUse.hs 423;" f
|
||||
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
|
||||
applyMagnetsToBul src/Dodge/Bullet.hs 29;" f
|
||||
applyPastDamages src/Dodge/Creature/State.hs 131;" f
|
||||
applyPiercingDamage src/Dodge/Creature/Damage.hs 47;" f
|
||||
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
|
||||
applyPosition src/Sound.hs 111;" f
|
||||
applyRecoil src/Dodge/HeldUse.hs 455;" f
|
||||
applyResFactor src/Dodge/Data/Config.hs 110;" f
|
||||
@@ -3441,11 +3441,11 @@ attachTree src/Dodge/Tree/Compose.hs 38;" f
|
||||
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 68;" f
|
||||
attribSize src/Shader/Compile.hs 306;" f
|
||||
autoAmr src/Dodge/Item/Held/Rod.hs 39;" f
|
||||
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 423;" f
|
||||
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 432;" f
|
||||
autoCrit src/Dodge/Creature/AutoCrit.hs 12;" f
|
||||
autoDetector src/Dodge/Item/Weapon/Radar.hs 11;" f
|
||||
autoEffect src/Dodge/Item/Weapon/ExtraEffect.hs 18;" f
|
||||
autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 605;" f
|
||||
autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 620;" f
|
||||
autoPistol src/Dodge/Item/Held/Stick.hs 49;" f
|
||||
autoRifle src/Dodge/Item/Held/Cane.hs 40;" f
|
||||
awakeLevelPerception src/Dodge/Creature/Perception.hs 163;" f
|
||||
@@ -3458,9 +3458,9 @@ backpackShape src/Dodge/Item/Draw/SPic.hs 178;" f
|
||||
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
||||
bangCone src/Dodge/Item/Held/Cone.hs 11;" f
|
||||
bangConeShape src/Dodge/Item/Draw/SPic.hs 293;" f
|
||||
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 445;" f
|
||||
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 454;" f
|
||||
bangRod src/Dodge/Item/Held/Rod.hs 18;" f
|
||||
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 585;" f
|
||||
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 598;" f
|
||||
bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
||||
barPP src/Dodge/Room/Foreground.hs 236;" f
|
||||
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
||||
@@ -3515,29 +3515,29 @@ blockPillar src/Dodge/Room/Pillar.hs 22;" f
|
||||
blockedCorridor src/Dodge/Room/RoadBlock.hs 71;" f
|
||||
blockedCorridorCloseBlocks src/Dodge/Room/RoadBlock.hs 78;" f
|
||||
blockingLoad src/Dodge/Concurrent.hs 35;" f
|
||||
blood1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 549;" f
|
||||
blood2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 425;" f
|
||||
blood3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 577;" f
|
||||
blood4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 473;" f
|
||||
blood5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 457;" f
|
||||
blood6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 609;" f
|
||||
blood7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 413;" f
|
||||
blood8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 401;" f
|
||||
bloodShort1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 531;" f
|
||||
bloodShort2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 503;" f
|
||||
bloodShort3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 497;" f
|
||||
bloodShort4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 533;" f
|
||||
bloodShort5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 415;" f
|
||||
bloodShort6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 431;" f
|
||||
bloodShort7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 551;" f
|
||||
bloodShort8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 515;" f
|
||||
blood1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 562;" f
|
||||
blood2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 434;" f
|
||||
blood3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 590;" f
|
||||
blood4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 484;" f
|
||||
blood5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 466;" f
|
||||
blood6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 624;" f
|
||||
blood7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 422;" f
|
||||
blood8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 410;" f
|
||||
bloodShort1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 544;" f
|
||||
bloodShort2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 516;" f
|
||||
bloodShort3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 510;" f
|
||||
bloodShort4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 546;" f
|
||||
bloodShort5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 424;" f
|
||||
bloodShort6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 440;" f
|
||||
bloodShort7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 564;" f
|
||||
bloodShort8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 528;" f
|
||||
blowTorch src/Dodge/Item/Held/SprayGuns.hs 43;" f
|
||||
blue src/Color.hs 16;" f
|
||||
blunderbuss src/Dodge/Item/Held/Cone.hs 14;" f
|
||||
boosterGun src/Dodge/Item/Equipment/Booster.hs 9;" f
|
||||
bossKeyItems src/Dodge/LockAndKey.hs 12;" f
|
||||
bossRoom src/Dodge/Room/Boss.hs 60;" f
|
||||
bounceDir src/Dodge/Bullet.hs 108;" f
|
||||
bounceDir src/Dodge/Bullet.hs 107;" f
|
||||
bouncePoint src/Dodge/Base/Collide.hs 88;" f
|
||||
boundPoints src/Bound.hs 10;" f
|
||||
boundedGrid src/Grid.hs 19;" f
|
||||
@@ -3563,7 +3563,7 @@ bulletPayloadModule src/Dodge/Item/Scope.hs 131;" f
|
||||
bulletSynthesizer src/Dodge/Item/Ammo.hs 75;" f
|
||||
bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
|
||||
burstRifle src/Dodge/Item/Held/Cane.hs 45;" f
|
||||
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 611;" f
|
||||
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 626;" f
|
||||
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
||||
cRad src/Dodge/Cloud.hs 5;" f
|
||||
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
||||
@@ -3634,6 +3634,9 @@ clClSpringVel src/Dodge/Update.hs 759;" f
|
||||
clZoneSize src/Dodge/Zone/Size.hs 3;" f
|
||||
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
|
||||
clampPath src/Dodge/Room/Procedural.hs 166;" f
|
||||
clang1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 494;" f
|
||||
clang2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 606;" f
|
||||
clangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 476;" f
|
||||
cldtPropagateFold src/Dodge/DoubleTree.hs 230;" f
|
||||
cleanUpPreload src/Preload.hs 10;" f
|
||||
cleanUpRenderPreload src/Preload/Render.hs 217;" f
|
||||
@@ -3642,7 +3645,7 @@ cleanupHalted src/Sound.hs 117;" f
|
||||
cleatLabel src/Dodge/Cleat.hs 30;" f
|
||||
cleatOnward src/Dodge/Cleat.hs 24;" f
|
||||
cleatSide src/Dodge/Cleat.hs 27;" f
|
||||
click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 501;" f
|
||||
click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 514;" f
|
||||
clickGetCreature src/Dodge/Debug.hs 107;" f
|
||||
clicker src/Dodge/Item/Scope.hs 82;" f
|
||||
clipV src/Geometry/Vector.hs 47;" f
|
||||
@@ -3687,7 +3690,7 @@ combineInventoryExtra src/Dodge/Render/HUD.hs 340;" f
|
||||
combineItemListYouX src/Dodge/Combine.hs 36;" f
|
||||
combineList src/Dodge/Combine.hs 22;" f
|
||||
combineRooms src/Dodge/Room/Procedural.hs 152;" f
|
||||
combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 417;" f
|
||||
combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 426;" f
|
||||
combineTree src/Dodge/Tree/Compose.hs 66;" f
|
||||
commandColor src/Dodge/Terminal.hs 132;" f
|
||||
commandFutureLines src/Dodge/Terminal.hs 256;" f
|
||||
@@ -3699,10 +3702,10 @@ compactDrawTree src/Dodge/LevelGen.hs 85;" f
|
||||
compileAndCheckShader src/Shader/Compile.hs 277;" f
|
||||
composeNode src/Dodge/Tree/Compose.hs 76;" f
|
||||
composeTree src/Dodge/Tree/Compose.hs 46;" f
|
||||
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 557;" f
|
||||
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 570;" f
|
||||
conEffects src/Dodge/Concurrent.hs 12;" f
|
||||
concurrentIS src/Dodge/Update/Input/InGame.hs 290;" f
|
||||
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
|
||||
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 642;" f
|
||||
connectionBlurb src/Dodge/Terminal.hs 102;" f
|
||||
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
|
||||
constructEdges src/Polyhedra.hs 34;" f
|
||||
@@ -3767,7 +3770,7 @@ crWarningSounds src/Dodge/Creature/Vocalization.hs 23;" f
|
||||
crZoneSize src/Dodge/Zoning/Creature.hs 41;" f
|
||||
craftInfo src/Dodge/Item/Info.hs 168;" f
|
||||
craftItemSPic src/Dodge/Item/Draw/SPic.hs 57;" f
|
||||
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 509;" f
|
||||
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 522;" f
|
||||
createArc src/Dodge/Tesla/Arc.hs 81;" f
|
||||
createFlIt src/Dodge/Placement/PlaceSpot.hs 180;" f
|
||||
createForceField src/Dodge/ForceField.hs 7;" f
|
||||
@@ -3838,14 +3841,14 @@ damageCrCircle src/Dodge/DamageCircle.hs 33;" f
|
||||
damageCrWl src/Dodge/Damage.hs 29;" f
|
||||
damageCrWlID src/Dodge/Damage.hs 23;" f
|
||||
damageDirection src/Dodge/Damage.hs 35;" f
|
||||
damageDirt src/Dodge/Material/Damage.hs 121;" f
|
||||
damageFlesh src/Dodge/Material/Damage.hs 85;" f
|
||||
damageHP src/Dodge/Creature/Damage.hs 58;" f
|
||||
damageDirt src/Dodge/Material/Damage.hs 122;" f
|
||||
damageFlesh src/Dodge/Material/Damage.hs 89;" f
|
||||
damageHP src/Dodge/Creature/Damage.hs 33;" f
|
||||
damageInCircle src/Dodge/Damage.hs 61;" f
|
||||
damageMetal src/Dodge/Material/Damage.hs 56;" f
|
||||
damageSensor src/Dodge/Placement/Instance/Sensor.hs 15;" f
|
||||
damageStone src/Dodge/Material/Damage.hs 26;" f
|
||||
damageThingHit src/Dodge/Bullet.hs 176;" f
|
||||
damageThingHit src/Dodge/Bullet.hs 179;" f
|
||||
damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 45;" f
|
||||
damageWall src/Dodge/Wall/Damage.hs 15;" f
|
||||
damageWallEffect src/Dodge/Wall/DamageEffect.hs 12;" f
|
||||
@@ -3885,10 +3888,10 @@ decreaseAwareness src/Dodge/Creature/Perception.hs 119;" f
|
||||
decreaseToNothing' src/Dodge/Base/Arithmetic.hs 7;" f
|
||||
decreaseToZero src/Dodge/Base/Arithmetic.hs 4;" f
|
||||
decrementTimer src/Sound.hs 102;" f
|
||||
dedaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 589;" f
|
||||
dededaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 395;" f
|
||||
dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 545;" f
|
||||
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 387;" f
|
||||
dedaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 602;" f
|
||||
dededaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 404;" f
|
||||
dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
||||
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 396;" f
|
||||
defDamageMaterial src/Dodge/Material/Damage.hs 23;" f
|
||||
defLSPic src/Dodge/LightSource/Draw.hs 10;" f
|
||||
defSPic src/Dodge/Item/Draw/SPic.hs 299;" f
|
||||
@@ -3986,7 +3989,7 @@ dirtColor src/Dodge/Block/Debris.hs 160;" f
|
||||
dirtDebris src/Dodge/Block/Debris.hs 154;" f
|
||||
dirtPoly src/Dodge/Room/RoadBlock.hs 74;" f
|
||||
dirtWallDamage src/Dodge/Wall/DamageEffect.hs 98;" f
|
||||
disconnectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 567;" f
|
||||
disconnectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 580;" f
|
||||
disconnectTerminal src/Dodge/Terminal.hs 217;" f
|
||||
displayConfig src/Dodge/Menu.hs 213;" f
|
||||
displayControls src/Dodge/Menu.hs 223;" f
|
||||
@@ -4051,7 +4054,7 @@ doItemTimeScroll src/Dodge/Update.hs 196;" f
|
||||
doLoop src/Loop.hs 60;" f
|
||||
doMCrAc src/Dodge/CreatureEffect.hs 57;" f
|
||||
doMP2Ac src/Dodge/CreatureEffect.hs 73;" f
|
||||
doMagnetBuBu src/Dodge/Bullet.hs 33;" f
|
||||
doMagnetBuBu src/Dodge/Bullet.hs 32;" f
|
||||
doMagnetBuBu src/Dodge/MagnetBuBu.hs 7;" f
|
||||
doMagnetUpdate src/Dodge/Magnet/Update.hs 6;" f
|
||||
doModificationEffect src/Dodge/ModificationEffect.hs 7;" f
|
||||
@@ -4258,8 +4261,8 @@ effectOnEquip src/Dodge/Equipment.hs 32;" f
|
||||
effectOnRemove src/Dodge/Equipment.hs 19;" f
|
||||
effectWhileAttached src/Dodge/ItEffect.hs 58;" f
|
||||
eitType src/Dodge/Data/EquipType.hs 15;" f
|
||||
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 573;" f
|
||||
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 437;" f
|
||||
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 586;" f
|
||||
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 446;" f
|
||||
elephantGun src/Dodge/Item/Held/Rod.hs 27;" f
|
||||
emptyCorridor src/Dodge/Room/BlinkAcross.hs 22;" f
|
||||
emptyTrie src/SimpleTrie.hs 16;" f
|
||||
@@ -4300,9 +4303,9 @@ expandPolyBy src/Dodge/LevelGen/StaticWalls.hs 91;" f
|
||||
expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
|
||||
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
||||
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
||||
expireAndDamage src/Dodge/Bullet.hs 185;" f
|
||||
expireAndDamage src/Dodge/Bullet.hs 186;" f
|
||||
explodeShell src/Dodge/Projectile/Update.hs 245;" f
|
||||
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 479;" f
|
||||
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 490;" f
|
||||
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
|
||||
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
||||
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
|
||||
@@ -4333,9 +4336,9 @@ findReverseEdgeList src/Polyhedra.hs 57;" f
|
||||
findWallFreeDropPoint src/Dodge/FloorItem.hs 51;" f
|
||||
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
|
||||
findWithIx src/ListHelp.hs 123;" f
|
||||
fireFadeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 475;" f
|
||||
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 613;" f
|
||||
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 403;" f
|
||||
fireFadeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 486;" f
|
||||
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 628;" f
|
||||
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 412;" f
|
||||
firstBreather src/Dodge/Room/Breather.hs 9;" f
|
||||
firstWorldLoad appDodge/Main.hs 77;" f
|
||||
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
|
||||
@@ -4372,16 +4375,16 @@ flockToPointUsing' src/Dodge/Creature/Boid.hs 228;" f
|
||||
floorItemPickupInfo src/Dodge/Render/HUD.hs 229;" f
|
||||
floorItemSPic src/Dodge/Render/ShapePicture.hs 99;" f
|
||||
floorWire src/Dodge/Wire.hs 13;" f
|
||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 481;" f
|
||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 477;" f
|
||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 492;" f
|
||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 488;" f
|
||||
foldCr src/Dodge/Creature/State.hs 48;" f
|
||||
foldPairs src/ListHelp.hs 37;" f
|
||||
foldrWhileArb src/ListHelp.hs 110;" f
|
||||
followImpulse src/Dodge/Creature/Impulse.hs 38;" f
|
||||
followImpulses src/Dodge/Creature/Impulse.hs 32;" f
|
||||
foot1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 421;" f
|
||||
foot2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 439;" f
|
||||
foot3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 539;" f
|
||||
foot1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 430;" f
|
||||
foot2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 448;" f
|
||||
foot3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 552;" f
|
||||
forbidFlee src/Dodge/Creature/Boid.hs 43;" f
|
||||
forceElements src/StrictHelp.hs 10;" f
|
||||
forceField src/Dodge/Wall/ForceField.hs 7;" f
|
||||
@@ -4392,7 +4395,7 @@ fpsText src/Dodge/Render/Picture.hs 53;" f
|
||||
fractionLoadedAmmo src/Dodge/Item/Draw/SPic.hs 138;" f
|
||||
frag src/Shader/Data.hs 102;" f
|
||||
freeShaderPointers' src/Shader.hs 37;" f
|
||||
fridgeHumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 433;" f
|
||||
fridgeHumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 442;" f
|
||||
fromEdgeTuple src/Dodge/Path/Translate.hs 5;" f
|
||||
fromJust' src/MaybeHelp.hs 24;" f
|
||||
fromListL src/DoubleStack.hs 7;" f
|
||||
@@ -4474,10 +4477,10 @@ glNamedBufferSubDataH src/Shader/Bind.hs 53;" f
|
||||
glassDebris src/Dodge/Block/Debris.hs 169;" f
|
||||
glassLesson src/Dodge/Room/GlassLesson.hs 23;" f
|
||||
glassLessonRunPast src/Dodge/Room/GlassLesson.hs 68;" f
|
||||
glassShat1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 565;" f
|
||||
glassShat2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 535;" f
|
||||
glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 397;" f
|
||||
glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 529;" f
|
||||
glassShat1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 578;" f
|
||||
glassShat2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 548;" f
|
||||
glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 406;" f
|
||||
glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 542;" f
|
||||
glassSwitchBack src/Dodge/Room/Room.hs 70;" f
|
||||
glassSwitchBackCrits src/Dodge/Room/Room.hs 99;" f
|
||||
glassWallDamage src/Dodge/Wall/DamageEffect.hs 49;" f
|
||||
@@ -4500,13 +4503,13 @@ gridPoints' src/Grid.hs 79;" f
|
||||
gridPoints'' src/Grid.hs 74;" f
|
||||
gridPointsOff src/Grid.hs 62;" f
|
||||
groupSplitItemAmounts src/Dodge/Combine.hs 52;" f
|
||||
gruntS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 593;" f
|
||||
gut1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 631;" f
|
||||
gut2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 451;" f
|
||||
gut3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 429;" f
|
||||
gut4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 407;" f
|
||||
gut5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 599;" f
|
||||
gut6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 561;" f
|
||||
gruntS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 608;" f
|
||||
gut1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 646;" f
|
||||
gut2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 460;" f
|
||||
gut3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 438;" f
|
||||
gut4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 416;" f
|
||||
gut5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 614;" f
|
||||
gut6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 574;" f
|
||||
gyroscope src/Dodge/Item/Scope.hs 156;" f
|
||||
hackOutline src/Dodge/Render/Outline.hs 5;" f
|
||||
halfHeight src/Dodge/Base/Window.hs 48;" f
|
||||
@@ -4536,7 +4539,7 @@ headLampShape src/Dodge/Item/Draw/SPic.hs 443;" f
|
||||
headMap src/Dodge/DoubleTree.hs 170;" f
|
||||
heal src/Dodge/Item/Consumable.hs 17;" f
|
||||
heal25 src/Dodge/Item/Consumable.hs 14;" f
|
||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 427;" f
|
||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 436;" f
|
||||
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 74;" f
|
||||
healthTest src/Dodge/Room/LasTurret.hs 95;" f
|
||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
||||
@@ -4569,9 +4572,9 @@ hiToFloat src/Dodge/Room/Modify/Girder.hs 171;" f
|
||||
highBar src/Dodge/Room/Foreground.hs 89;" f
|
||||
highDiagonalMesh src/Dodge/Room/Foreground.hs 35;" f
|
||||
highMesh src/Dodge/Room/Foreground.hs 25;" f
|
||||
hit1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 499;" f
|
||||
hitEffFromBul src/Dodge/Bullet.hs 151;" f
|
||||
hitS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 459;" f
|
||||
hit1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 512;" f
|
||||
hitEffFromBul src/Dodge/Bullet.hs 153;" f
|
||||
hitS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 468;" f
|
||||
holdForm src/Dodge/Creature/Boid.hs 137;" f
|
||||
holsterWeapon src/Dodge/Creature/Volition.hs 14;" f
|
||||
homingModule src/Dodge/Item/Scope.hs 48;" f
|
||||
@@ -4618,9 +4621,9 @@ insertAt src/Padding.hs 63;" f
|
||||
insertIMInZone src/Dodge/Base.hs 54;" f
|
||||
insertInTrie src/SimpleTrie.hs 23;" f
|
||||
insertNewKey src/IntMapHelp.hs 64;" f
|
||||
insertOneS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 443;" f
|
||||
insertOneS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 452;" f
|
||||
insertOver src/ListHelp.hs 47;" f
|
||||
insertS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 389;" f
|
||||
insertS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 398;" f
|
||||
insertWall src/Dodge/Placement/PlaceSpot/Block.hs 122;" f
|
||||
insertWallInZones src/Dodge/Wall/Zone.hs 20;" f
|
||||
insertWalls src/Dodge/Placement/PlaceSpot/Block.hs 117;" f
|
||||
@@ -4765,7 +4768,7 @@ keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 59;" f
|
||||
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
||||
keyPic src/Dodge/Item/Draw/SPic.hs 459;" f
|
||||
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
||||
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 555;" f
|
||||
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 568;" f
|
||||
lConnect src/Dodge/Render/Connectors.hs 42;" f
|
||||
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
|
||||
lShape src/Dodge/Placement/Instance/LightSource.hs 76;" f
|
||||
@@ -4908,13 +4911,13 @@ makeDefaultCorpse src/Dodge/Corpse/Make.hs 16;" f
|
||||
makeDoorDebris src/Dodge/Block/Debris.hs 18;" f
|
||||
makeEnumOption src/Dodge/Menu/OptionType.hs 13;" f
|
||||
makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 71;" f
|
||||
makeFlak src/Dodge/Bullet.hs 141;" f
|
||||
makeFlak src/Dodge/Bullet.hs 142;" f
|
||||
makeFlame src/Dodge/Flame.hs 43;" f
|
||||
makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 54;" f
|
||||
makeFlamelet src/Dodge/EnergyBall.hs 21;" f
|
||||
makeFlamerSmokeAt src/Dodge/WorldEvent/Cloud.hs 68;" f
|
||||
makeFlashBall src/Dodge/EnergyBall.hs 84;" f
|
||||
makeFragBullets src/Dodge/Bullet.hs 126;" f
|
||||
makeFragBullets src/Dodge/Bullet.hs 127;" f
|
||||
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 13;" f
|
||||
makeGrid src/Grid.hs 46;" f
|
||||
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
|
||||
@@ -5000,13 +5003,13 @@ merge src/ListHelp.hs 83;" f
|
||||
mergeBy src/ListHelp.hs 86;" f
|
||||
mergeOn src/ListHelp.hs 93;" f
|
||||
mergeSound src/Sound.hs 59;" f
|
||||
metal1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 537;" f
|
||||
metal2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 597;" f
|
||||
metal3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 525;" f
|
||||
metal4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 553;" f
|
||||
metal5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 569;" f
|
||||
metal6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 603;" f
|
||||
metal7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 461;" f
|
||||
metal1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 550;" f
|
||||
metal2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 612;" f
|
||||
metal3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 538;" f
|
||||
metal4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 566;" f
|
||||
metal5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 582;" f
|
||||
metal6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 618;" f
|
||||
metal7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 470;" f
|
||||
metalDebris src/Dodge/Block/Debris.hs 163;" f
|
||||
metalPlate src/Dodge/Item/Craftable.hs 35;" f
|
||||
mglCreate src/GLHelp.hs 8;" f
|
||||
@@ -5020,19 +5023,19 @@ midWall src/Dodge/Placement/Instance/Wall.hs 27;" f
|
||||
minAndMax src/FoldableHelp.hs 109;" f
|
||||
minCrIXOn src/Dodge/Zoning/Creature.hs 47;" f
|
||||
minOn src/FoldableHelp.hs 35;" f
|
||||
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 393;" f
|
||||
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 402;" f
|
||||
miniGunCrit src/Dodge/Creature.hs 64;" f
|
||||
miniGunX src/Dodge/Item/Held/Cane.hs 52;" f
|
||||
miniGunXPict src/Dodge/Item/Draw/SPic.hs 365;" f
|
||||
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 359;" f
|
||||
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 623;" f
|
||||
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
|
||||
miniTree2 src/Dodge/Room/Room.hs 106;" f
|
||||
minimumOn src/FoldlHelp.hs 14;" f
|
||||
mirrorV3xz src/Dodge/Creature/HandPos.hs 26;" f
|
||||
mirrorXAxis src/Geometry/Polygon.hs 49;" f
|
||||
mirrorxz src/Picture/Base.hs 335;" f
|
||||
mirroryz src/Picture/Base.hs 340;" f
|
||||
missileLaunchS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 591;" f
|
||||
missileLaunchS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 604;" f
|
||||
mixColors src/Color.hs 86;" f
|
||||
mixColorsFrac src/Color.hs 82;" f
|
||||
mixColorsLinear src/Color.hs 95;" f
|
||||
@@ -5050,12 +5053,12 @@ modTo src/Geometry/Zone.hs 10;" f
|
||||
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 60;" f
|
||||
mouseCursorType src/Dodge/Render/Picture.hs 86;" f
|
||||
mouseWorldPos' src/Dodge/Base/Coordinate.hs 48;" f
|
||||
moveBullet src/Dodge/Bullet.hs 194;" f
|
||||
moveBullet src/Dodge/Bullet.hs 195;" f
|
||||
moveCombineSel src/Dodge/Update/Scroll.hs 115;" f
|
||||
moveHammerUp src/Dodge/Hammer.hs 5;" f
|
||||
moveInverseShockwave src/Dodge/Shockwave/Update.hs 46;" f
|
||||
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
||||
movePenBullet src/Dodge/Bullet.hs 204;" f
|
||||
movePenBullet src/Dodge/Bullet.hs 205;" f
|
||||
moveProjectile src/Dodge/Projectile/Update.hs 221;" f
|
||||
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
||||
moveShockwave src/Dodge/Shockwave/Update.hs 18;" f
|
||||
@@ -5131,7 +5134,7 @@ numSubElements src/Shader/Parameters.hs 39;" f
|
||||
numTraversable src/TreeHelp.hs 183;" f
|
||||
obstacleColor src/Dodge/Debug/Picture.hs 257;" f
|
||||
obstructPathsCrossing src/Dodge/Path.hs 138;" f
|
||||
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 607;" f
|
||||
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 622;" f
|
||||
onEquipWristShield src/Dodge/Equipment.hs 37;" f
|
||||
onRemoveWristShield src/Dodge/Equipment.hs 24;" f
|
||||
onXY src/Geometry/Vector3D.hs 130;" f
|
||||
@@ -5193,7 +5196,7 @@ pauseSound src/Dodge/SoundLogic.hs 42;" f
|
||||
pauseTime src/Dodge/Update.hs 184;" f
|
||||
peZoneSize src/Dodge/Zoning/Pathing.hs 46;" f
|
||||
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
|
||||
penThing src/Dodge/Bullet.hs 211;" f
|
||||
penThing src/Dodge/Bullet.hs 213;" f
|
||||
perMat src/MatrixHelper.hs 49;" f
|
||||
perceptionUpdate src/Dodge/Creature/Perception.hs 23;" f
|
||||
performAction src/Dodge/Creature/Action.hs 91;" f
|
||||
@@ -5210,7 +5213,7 @@ picFormat src/Polyhedra.hs 23;" f
|
||||
picMap src/Picture/Base.hs 67;" f
|
||||
pickUpItem src/Dodge/Inventory/Add.hs 107;" f
|
||||
pickUpItemAt src/Dodge/Inventory/Add.hs 113;" f
|
||||
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 541;" f
|
||||
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
|
||||
pincerP src/Dodge/Creature/Boid.hs 61;" f
|
||||
pincerP' src/Dodge/Creature/Boid.hs 94;" f
|
||||
pincerP'' src/Dodge/Creature/Boid.hs 104;" f
|
||||
@@ -5350,7 +5353,7 @@ prependTwo src/Geometry.hs 176;" f
|
||||
prettyDT src/Dodge/DoubleTree.hs 179;" f
|
||||
prettyLDT src/Dodge/DoubleTree.hs 183;" f
|
||||
prettyShort src/AesonHelp.hs 11;" f
|
||||
primeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 511;" f
|
||||
primeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 524;" f
|
||||
printColumnTitles src/Dodge/Tree/Shift.hs 142;" f
|
||||
printColumns src/Dodge/Tree/Shift.hs 132;" f
|
||||
printInfo src/Dodge/Tree/Shift.hs 145;" f
|
||||
@@ -5482,9 +5485,9 @@ refract src/Dodge/Item/Weapon/LaserPath.hs 40;" f
|
||||
refreshOptionsSelectionList src/Dodge/Menu/Option.hs 38;" f
|
||||
regexCombs src/Dodge/DisplayInventory.hs 71;" f
|
||||
regexList src/Dodge/DisplayInventory.hs 314;" f
|
||||
reload1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 519;" f
|
||||
reload1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 532;" f
|
||||
reloadLevelStart src/Dodge/Save.hs 71;" f
|
||||
reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 517;" f
|
||||
reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 530;" f
|
||||
rememberSounds src/Dodge/Creature/Perception.hs 178;" f
|
||||
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
|
||||
remoteScreen src/Dodge/Item/Scope.hs 139;" f
|
||||
@@ -5618,7 +5621,7 @@ saveQuit src/Dodge/Menu.hs 74;" f
|
||||
saveQuitConc src/Dodge/Menu.hs 77;" f
|
||||
saveSlotPath src/Dodge/Save.hs 63;" f
|
||||
saveWorldInSlot src/Dodge/Save.hs 68;" f
|
||||
sawtoothFailS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 621;" f
|
||||
sawtoothFailS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 636;" f
|
||||
scale src/Picture/Base.hs 149;" f
|
||||
scale3 src/Picture/Base.hs 145;" f
|
||||
scaleMat src/MatrixHelper.hs 59;" f
|
||||
@@ -5642,15 +5645,15 @@ scrollRBOption src/Dodge/Update/Scroll.hs 153;" f
|
||||
scrollSelectionSections src/Dodge/SelectionSections.hs 26;" f
|
||||
scrollTimeBack src/Dodge/Update.hs 211;" f
|
||||
scrollTimeForward src/Dodge/Update.hs 234;" f
|
||||
seagullBarkS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 489;" f
|
||||
seagullBarkTransformedS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 571;" f
|
||||
seagullChatter1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 583;" f
|
||||
seagullChatterS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 471;" f
|
||||
seagullCry1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 487;" f
|
||||
seagullCry2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 495;" f
|
||||
seagullCryS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 507;" f
|
||||
seagullWhistle1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 435;" f
|
||||
seagullWhistleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 625;" f
|
||||
seagullBarkS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 502;" f
|
||||
seagullBarkTransformedS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 584;" f
|
||||
seagullChatter1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 596;" f
|
||||
seagullChatterS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 482;" f
|
||||
seagullCry1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 500;" f
|
||||
seagullCry2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 508;" f
|
||||
seagullCryS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 520;" f
|
||||
seagullWhistle1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
|
||||
seagullWhistleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 640;" f
|
||||
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 205;" f
|
||||
secondColumnParams src/Dodge/ListDisplayParams.hs 43;" f
|
||||
sectionsDesiredLines src/Dodge/DisplayInventory.hs 204;" f
|
||||
@@ -5687,7 +5690,7 @@ setClusterID src/Dodge/Combine/Graph.hs 116;" f
|
||||
setDepth src/Picture/Base.hs 128;" f
|
||||
setDirPS src/Dodge/PlacementSpot.hs 49;" f
|
||||
setFallback src/Dodge/PlacementSpot.hs 127;" f
|
||||
setFromToDams src/Dodge/Bullet.hs 168;" f
|
||||
setFromToDams src/Dodge/Bullet.hs 170;" f
|
||||
setInLinks src/Dodge/RoomLink.hs 51;" f
|
||||
setInLinksByType src/Dodge/RoomLink.hs 54;" f
|
||||
setInLinksPD src/Dodge/RoomLink.hs 74;" f
|
||||
@@ -5785,7 +5788,7 @@ shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
||||
shootingRange src/Dodge/Room/Room.hs 332;" f
|
||||
shortPoint2 src/Dodge/ShortShow.hs 4;" f
|
||||
shortShow src/ShortShow.hs 9;" f
|
||||
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 617;" f
|
||||
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 632;" f
|
||||
shoulderHeight src/Dodge/Item/HeldOffset.hs 75;" f
|
||||
shoulderSH src/Dodge/Creature/Picture.hs 133;" f
|
||||
shoulderSP src/Dodge/Creature/HandPos.hs 170;" f
|
||||
@@ -5806,8 +5809,8 @@ shuffleTail src/RandomHelp.hs 59;" f
|
||||
sigmoid src/Dodge/Base.hs 151;" f
|
||||
simpleCrSprings src/Dodge/Update.hs 768;" f
|
||||
simpleTermMessage src/Dodge/Terminal.hs 253;" f
|
||||
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 595;" f
|
||||
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 411;" f
|
||||
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 610;" f
|
||||
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 420;" f
|
||||
singleAmmo src/Dodge/Item/AmmoSlots.hs 62;" f
|
||||
singleBlock src/Dodge/Placement/Instance/Wall.hs 30;" f
|
||||
singleDT src/Dodge/DoubleTree.hs 9;" f
|
||||
@@ -5816,10 +5819,10 @@ singleton src/DoubleStack.hs 11;" f
|
||||
singletonTrie src/SimpleTrie.hs 19;" f
|
||||
sizeFBOs src/Framebuffer/Update.hs 22;" f
|
||||
skColor src/Dodge/Spark/Draw.hs 14;" f
|
||||
skwareFadeTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 441;" f
|
||||
slap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 587;" f
|
||||
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 521;" f
|
||||
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 601;" f
|
||||
skwareFadeTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 450;" f
|
||||
slap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 600;" f
|
||||
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 534;" f
|
||||
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 616;" f
|
||||
slideWindow src/ListHelp.hs 80;" f
|
||||
slowDoorRoom src/Dodge/Room/LongDoor.hs 152;" f
|
||||
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 169;" f
|
||||
@@ -5827,10 +5830,10 @@ smallBattery src/Dodge/Item/Ammo.hs 59;" f
|
||||
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
|
||||
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
|
||||
smallDrawTree src/Dodge/LevelGen.hs 88;" f
|
||||
smallGlass1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 409;" f
|
||||
smallGlass2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 563;" f
|
||||
smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 447;" f
|
||||
smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 405;" f
|
||||
smallGlass1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 418;" f
|
||||
smallGlass2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 576;" f
|
||||
smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 456;" f
|
||||
smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 414;" f
|
||||
smallPillar src/Dodge/Room/Pillar.hs 37;" f
|
||||
smallRoom src/Dodge/Room/RunPast.hs 31;" f
|
||||
smg src/Dodge/Item/Held/Stick.hs 61;" f
|
||||
@@ -5848,10 +5851,10 @@ soundMenuOptions src/Dodge/Menu.hs 143;" f
|
||||
soundMultiFrom src/Dodge/SoundLogic.hs 187;" f
|
||||
soundOriginIDsAt src/Dodge/WorldEvent/Sound.hs 18;" f
|
||||
soundOriginsIDsAt src/Dodge/WorldEvent/Sound.hs 13;" f
|
||||
soundPathList src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 258;" f
|
||||
soundPathList src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 264;" f
|
||||
soundPic src/Dodge/Debug/Picture.hs 336;" f
|
||||
soundStart src/Dodge/SoundLogic.hs 118;" f
|
||||
soundToOnomato src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 131;" f
|
||||
soundToOnomato src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 134;" f
|
||||
soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
||||
soundWithStatus src/Dodge/SoundLogic.hs 104;" f
|
||||
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
|
||||
@@ -5924,15 +5927,15 @@ startSeedGame src/Dodge/StartNewGame.hs 20;" f
|
||||
startSeedGameConc src/Dodge/StartNewGame.hs 27;" f
|
||||
statsModifier src/Dodge/Creature/Info.hs 16;" f
|
||||
stickyMod src/Dodge/Item/Scope.hs 51;" f
|
||||
stone1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 465;" f
|
||||
stone2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 579;" f
|
||||
stone3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 491;" f
|
||||
stone4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 419;" f
|
||||
stone5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 543;" f
|
||||
stone1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
|
||||
stone2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 592;" f
|
||||
stone3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 504;" f
|
||||
stone4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 428;" f
|
||||
stone5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
|
||||
stoneDebris src/Dodge/Block/Debris.hs 137;" f
|
||||
stoneWallDamage src/Dodge/Wall/DamageEffect.hs 27;" f
|
||||
stopAllSounds src/Sound.hs 125;" f
|
||||
stopBulletAt src/Dodge/Bullet.hs 197;" f
|
||||
stopBulletAt src/Dodge/Bullet.hs 198;" f
|
||||
stopPushing src/Dodge/Block.hs 107;" f
|
||||
stopSoundFrom src/Dodge/SoundLogic.hs 220;" f
|
||||
strFromEquipment src/Dodge/Creature/Statistics.hs 48;" f
|
||||
@@ -5973,11 +5976,11 @@ tankShape src/Dodge/Placement/Instance/Tank.hs 22;" f
|
||||
tankSquareDec src/Dodge/Placement/Instance/Tank.hs 15;" f
|
||||
tanksPipesRoom src/Dodge/Room/Tanks.hs 92;" f
|
||||
tanksRoom src/Dodge/Room/Tanks.hs 100;" f
|
||||
tap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 547;" f
|
||||
tap2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 483;" f
|
||||
tap3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 527;" f
|
||||
tap4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 615;" f
|
||||
tapQuietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 399;" f
|
||||
tap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 560;" f
|
||||
tap2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 496;" f
|
||||
tap3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 540;" f
|
||||
tap4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 630;" f
|
||||
tapQuietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 408;" f
|
||||
targCorner src/Dodge/Targeting/Draw.hs 35;" f
|
||||
targetCursorPic src/Dodge/Targeting/Draw.hs 41;" f
|
||||
targetYouCognizant src/Dodge/Creature/ChooseTarget.hs 13;" f
|
||||
@@ -5986,7 +5989,7 @@ targetYouWhenCognizant src/Dodge/Creature/ReaderUpdate.hs 196;" f
|
||||
targetYouWhenCognizant src/Dodge/Creature/SetTarget.hs 9;" f
|
||||
targetingScope src/Dodge/Item/Scope.hs 38;" f
|
||||
telRoomLev src/Dodge/Room/Teleport.hs 14;" f
|
||||
teleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 453;" f
|
||||
teleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 462;" f
|
||||
termButton src/Dodge/Placement/Instance/Terminal.hs 51;" f
|
||||
termScreenColor src/Dodge/Terminal/Color.hs 9;" f
|
||||
termSoundLine src/Dodge/Terminal.hs 111;" f
|
||||
@@ -6040,13 +6043,13 @@ timeStopper src/Dodge/Item/Held/Utility.hs 39;" f
|
||||
timeStopper src/Dodge/Item/Weapon/Utility.hs 41;" f
|
||||
timerTLS src/Dodge/LightSource/Update.hs 22;" f
|
||||
tinMag src/Dodge/Item/Ammo.hs 27;" f
|
||||
ting1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 385;" f
|
||||
ting2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 455;" f
|
||||
ting3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 575;" f
|
||||
ting4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 463;" f
|
||||
ting5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 619;" f
|
||||
tingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 493;" f
|
||||
tinitusS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 485;" f
|
||||
ting1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 394;" f
|
||||
ting2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 464;" f
|
||||
ting3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 588;" f
|
||||
ting4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
|
||||
ting5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 634;" f
|
||||
tingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 506;" f
|
||||
tinitusS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 498;" f
|
||||
titleOptionsMenu src/Dodge/Menu.hs 102;" f
|
||||
titleOptionsNoWrite src/Dodge/Menu.hs 105;" f
|
||||
tmUpdate src/Dodge/Update.hs 446;" f
|
||||
@@ -6071,10 +6074,10 @@ toggleExamineInv src/Dodge/ToggleExamine.hs 5;" f
|
||||
toggleJust src/MaybeHelp.hs 41;" f
|
||||
toggleMapperInv src/Dodge/Creature/Impulse/UseItem.hs 137;" f
|
||||
togglesToEffects src/Dodge/Terminal.hs 248;" f
|
||||
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 559;" f
|
||||
tone440raiseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 581;" f
|
||||
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 523;" f
|
||||
tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 391;" f
|
||||
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 572;" f
|
||||
tone440raiseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 594;" f
|
||||
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 536;" f
|
||||
tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 400;" f
|
||||
topInvW src/Dodge/ListDisplayParams.hs 51;" f
|
||||
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
||||
topPrismIndices src/Shader/Poke.hs 410;" f
|
||||
@@ -6168,9 +6171,9 @@ twoFlat src/Dodge/Creature/Test.hs 104;" f
|
||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 87;" f
|
||||
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 150;" f
|
||||
twoRoomPoss src/Dodge/PlacementSpot.hs 147;" f
|
||||
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 467;" f
|
||||
twoStepS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 513;" f
|
||||
twoStepSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 505;" f
|
||||
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 478;" f
|
||||
twoStepS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
|
||||
twoStepSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 518;" f
|
||||
ubyteSize src/Shader/Parameters.hs 13;" f
|
||||
ugateCalc src/Dodge/Inventory/SelectionList.hs 108;" f
|
||||
uncurryV src/Geometry/Data.hs 46;" f
|
||||
@@ -6202,8 +6205,8 @@ updateBarrel src/Dodge/Barreloid.hs 41;" f
|
||||
updateBarreloid src/Dodge/Barreloid.hs 15;" f
|
||||
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 29;" f
|
||||
updateBounds src/Dodge/Update/Camera.hs 250;" f
|
||||
updateBulVel src/Dodge/Bullet.hs 55;" f
|
||||
updateBullet src/Dodge/Bullet.hs 21;" f
|
||||
updateBulVel src/Dodge/Bullet.hs 54;" f
|
||||
updateBullet src/Dodge/Bullet.hs 19;" f
|
||||
updateBullets src/Dodge/Update.hs 539;" f
|
||||
updateCamera src/Dodge/Update/Camera.hs 29;" f
|
||||
updateCloseObjects src/Dodge/Inventory.hs 116;" f
|
||||
@@ -6322,7 +6325,7 @@ upperPrismPolyTS src/Shape.hs 120;" f
|
||||
upperRounded src/Shape.hs 185;" f
|
||||
useBreakL src/Dodge/Item/Grammar.hs 37;" f
|
||||
useBreakListsLinkTest src/Dodge/Item/Grammar.hs 45;" f
|
||||
useBulletPayload src/Dodge/Bullet.hs 113;" f
|
||||
useBulletPayload src/Dodge/Bullet.hs 112;" f
|
||||
useC src/Dodge/Cuse.hs 8;" f
|
||||
useC' src/Dodge/Cuse.hs 13;" f
|
||||
useDelay src/Dodge/Item/UseDelay.hs 13;" f
|
||||
@@ -6407,8 +6410,8 @@ weaponUnderCrits src/Dodge/Room/Room.hs 154;" f
|
||||
wedgeGeom src/Dodge/Base.hs 42;" f
|
||||
wedgeOfThickness src/Dodge/Picture.hs 9;" f
|
||||
white src/Color.hs 26;" f
|
||||
whiteNoiseFadeInS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 629;" f
|
||||
whiteNoiseFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 449;" f
|
||||
whiteNoiseFadeInS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 644;" f
|
||||
whiteNoiseFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f
|
||||
wiToFloat src/Dodge/Room/Modify/Girder.hs 168;" f
|
||||
winConfig appDodge/Main.hs 56;" f
|
||||
windowLine src/Dodge/Placement/Instance/Wall.hs 48;" f
|
||||
@@ -6439,7 +6442,7 @@ worldPosToScreen src/Dodge/Base/Coordinate.hs 28;" f
|
||||
worldSPic src/Dodge/Render/ShapePicture.hs 21;" f
|
||||
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
||||
wpAdd src/Dodge/Room/RezBox.hs 137;" f
|
||||
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 469;" f
|
||||
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 480;" f
|
||||
wristArmour src/Dodge/Item/Equipment.hs 43;" f
|
||||
wristInvisibility src/Dodge/Item/Equipment.hs 96;" f
|
||||
writeConfig src/Dodge/Menu.hs 162;" f
|
||||
|
||||
Reference in New Issue
Block a user