Simplify shockwave damages
This commit is contained in:
File diff suppressed because one or more lines are too long
+19
-21
@@ -1,6 +1,4 @@
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module Dodge.Bullet (
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module Dodge.Bullet (updateBullet) where
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updateBullet,
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) where
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import Data.Bifunctor
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import Data.Bifunctor
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import Data.Foldable
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import Data.Foldable
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@@ -20,8 +18,9 @@ import System.Random
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updateBullet :: World -> Bullet -> (World, Maybe Bullet)
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updateBullet :: World -> Bullet -> (World, Maybe Bullet)
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updateBullet w bu
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updateBullet w bu
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| magV (_buVel bu) < 10
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| magV (_buVel bu) < 10
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, BulBall _ <- _buPayload bu = (useBulletPayload bu (_buPos bu) w, Nothing)
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, BulBall _ <- _buPayload bu =
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(useBulletPayload bu (_buPos bu) w, Nothing)
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| magV (_buVel bu) < 1 = (useBulletPayload bu (_buPos bu) w, Nothing)
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| magV (_buVel bu) < 1 = (useBulletPayload bu (_buPos bu) w, Nothing)
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-- have to be slightly carefull not to accelerate bullets using magnets
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-- have to be slightly carefull not to accelerate bullets using magnets
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| otherwise = second (Just . updateBulVel) . hitEffFromBul w $ applyMagnetsToBul bu w
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| otherwise = second (Just . updateBulVel) . hitEffFromBul w $ applyMagnetsToBul bu w
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@@ -106,8 +105,8 @@ updateBulVel bt = bt & buVel .*.*~ _buDrag bt
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-- return $ BezierTrajectory sp tpos (mouseWorldPos (w ^. input) (w ^. wCam))
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-- return $ BezierTrajectory sp tpos (mouseWorldPos (w ^. input) (w ^. wCam))
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bounceDir :: (Point2, Either Creature Wall) -> Maybe Point2
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bounceDir :: (Point2, Either Creature Wall) -> Maybe Point2
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bounceDir (_, Right wl) | _wlBouncy wl = Just $ uncurry (-.-) (_wlLine wl)
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bounceDir (_, Right wl) | _wlBouncy wl = Just $ uncurry (-) (_wlLine wl)
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bounceDir (p, Left cr) | crIsArmouredFrom p cr = Just $ vNormal $ p -.- _crPos cr
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bounceDir (p, Left cr) | crIsArmouredFrom p cr = Just $ vNormal $ p - _crPos cr
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bounceDir _ = Nothing
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bounceDir _ = Nothing
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useBulletPayload :: Bullet -> Point2 -> World -> World
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useBulletPayload :: Bullet -> Point2 -> World -> World
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@@ -117,10 +116,12 @@ useBulletPayload bu = case _buPayload bu of
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BulFrag -> makeFragBullets
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BulFrag -> makeFragBullets
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BulGas -> (`makeGasCloud` V2 0 0)
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BulGas -> (`makeGasCloud` V2 0 0)
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BulBall ExplosiveBall -> makeMovingEB (_buVel bu) ExplosiveBall
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BulBall ExplosiveBall -> makeMovingEB (_buVel bu) ExplosiveBall
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BulBall ElectricalBall{} -> makeMovingEB (_buVel bu)
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BulBall ElectricalBall{} ->
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(ElectricalBall (round $ bu ^. buPos . _1))
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makeMovingEB
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(_buVel bu)
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(ElectricalBall (round $ bu ^. buPos . _1))
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BulBall FlashBall -> makeMovingEB (_buVel bu) FlashBall
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BulBall FlashBall -> makeMovingEB (_buVel bu) FlashBall
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BulBall (FlameletBall x r) -> makeMovingEB (_buVel bu) (FlameletBall x r)
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BulBall (FlameletBall x r) -> makeMovingEB (_buVel bu) (FlameletBall x r)
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BulBall IncendiaryBall -> makeMovingEB (_buVel bu) IncendiaryBall
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BulBall IncendiaryBall -> makeMovingEB (_buVel bu) IncendiaryBall
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makeFragBullets :: Point2 -> World -> World
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makeFragBullets :: Point2 -> World -> World
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@@ -130,7 +131,7 @@ makeFragBullets p w = w & cWorld . lWorld . bullets .++~ bus
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as = randomRs (0, 2 * pi) $ _randGen w
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as = randomRs (0, 2 * pi) $ _randGen w
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ss = randomRs (5, 15) $ _randGen w
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ss = randomRs (5, 15) $ _randGen w
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f a s =
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f a s =
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defaultBullet
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defaultBullet
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& buPayload .~ BulPlain 5
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& buPayload .~ BulPlain 5
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& buVel .~ s *.* unitVectorAtAngle a
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& buVel .~ s *.* unitVectorAtAngle a
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& buDrag .~ 0.8
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& buDrag .~ 0.8
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@@ -143,7 +144,8 @@ makeFlak bu _ w = w & cWorld . lWorld . bullets .++~ [f x | x <- xs]
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where
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where
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s = min 10 (0.5 * magV (_buVel bu))
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s = min 10 (0.5 * magV (_buVel bu))
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xs = take 5 $ randomRs (- s, s) $ _randGen w
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xs = take 5 $ randomRs (- s, s) $ _randGen w
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f x = bu & buVel %~ g x
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f x =
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bu & buVel %~ g x
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& buPayload .~ BulPlain 25
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& buPayload .~ BulPlain 25
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& buWidth .~ 0.5
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& buWidth .~ 0.5
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g x v = v +.+ x *.* normalizeV (vNormal v)
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g x v = v +.+ x *.* normalizeV (vNormal v)
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@@ -171,13 +173,12 @@ setFromToDams bu p = case _buPayload bu of
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_ -> []
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_ -> []
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where
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where
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v = _buVel bu
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v = _buVel bu
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-- f = (dmFrom .~ _buPos bu) . (dmAt .~ p) . (dmTo .~ _buPos bu +.+ _buVel bu)
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-- f = (dmFrom .~ _buPos bu) . (dmAt .~ p) . (dmTo .~ _buPos bu +.+ _buVel bu)
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damageThingHit :: Bullet -> (Point2, Either Creature Wall) -> World -> World
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damageThingHit :: Bullet -> (Point2, Either Creature Wall) -> World -> World
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damageThingHit bu (p, crwl) = case crwl of
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damageThingHit bu (p, crwl) = case crwl of
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Left cr -> cWorld . lWorld . creatures . ix (_crID cr) . crDamage .++~ dams
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Left cr -> cWorld . lWorld . creatures . ix (_crID cr) . crDamage <>~ dams
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-- Right wl -> cWorld . lWorld . wallDamages %~ IM.insertWith (++) (_wlID wl) dams
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-- hopefully the following doesn't introduce a space leak
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Right wl -> cWorld . lWorld . wallDamages . at (_wlID wl) . non mempty <>~ dams
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Right wl -> cWorld . lWorld . wallDamages . at (_wlID wl) . non mempty <>~ dams
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where
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where
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dams = setFromToDams bu p
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dams = setFromToDams bu p
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@@ -195,16 +196,13 @@ moveBullet :: Bullet -> Bullet
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moveBullet pt = pt & buPos +~ _buVel pt & buOldPos .~ _buPos pt
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moveBullet pt = pt & buPos +~ _buVel pt & buOldPos .~ _buPos pt
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stopBulletAt :: Point2 -> Bullet -> Bullet
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stopBulletAt :: Point2 -> Bullet -> Bullet
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stopBulletAt hitp pt =
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stopBulletAt hitp pt = pt & buPos .~ hitp & buOldPos .~ _buPos pt & buVel .~ 0
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pt
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& buPos .~ hitp
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& buOldPos .~ _buPos pt
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& buVel .~ 0
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movePenBullet :: Bullet -> [(Point2, Either Creature Wall)] -> World -> (World, Bullet)
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movePenBullet :: Bullet -> [(Point2, Either Creature Wall)] -> World -> (World, Bullet)
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movePenBullet bu hitstream w = case hitstream of
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movePenBullet bu hitstream w = case hitstream of
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[] -> (w, moveBullet bu)
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[] -> (w, moveBullet bu)
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((p, crwl) : strm) | penThing crwl ->
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((p, crwl) : strm)
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| penThing crwl ->
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first (damageThingHit bu (p, crwl)) $ movePenBullet bu strm w
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first (damageThingHit bu (p, crwl)) $ movePenBullet bu strm w
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_ -> expireAndDamage bu hitstream w
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_ -> expireAndDamage bu hitstream w
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@@ -1,4 +1,4 @@
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module Dodge.Item.Weapon.Shatter where
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module Dodge.Item.Weapon.Shatter (shootShatter) where
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import Dodge.Base.Collide
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import Dodge.Base.Collide
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import Dodge.Block.Debris
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import Dodge.Block.Debris
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@@ -31,7 +31,7 @@ shatterWall w sp ep p wl =
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1
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1
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2
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2
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(pi / 2)
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(pi / 2)
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(argV $ vNormal $ uncurry (-.-) $ _wlLine wl)
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(argV $ vNormal $ uncurry (-) $ _wlLine wl)
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(_wlMaterial wl)
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(_wlMaterial wl)
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(_wlColor wl)
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(_wlColor wl)
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p
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p
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@@ -1,6 +1,4 @@
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module Dodge.Laser.Update (
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module Dodge.Laser.Update ( updateLaser) where
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updateLaser,
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) where
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import Dodge.Damage
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import Dodge.Damage
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import Control.Lens
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import Control.Lens
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@@ -59,10 +59,12 @@ damageMetal dm ecw w =
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Lasering _ p t -> makeSpark FireSpark (outTo p t) (rdir p t)
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Lasering _ p t -> makeSpark FireSpark (outTo p t) (rdir p t)
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Piercing _ p t ->
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Piercing _ p t ->
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makeSpark NormalSpark (outTo p t) (rdir p t)
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makeSpark NormalSpark (outTo p t) (rdir p t)
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. randsound p [tingS, ting1S, ting2S, ting3S, ting4S, ting5S]
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. randsound p [clangS,clang1S
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,tingS, ting1S, ting2S, ting3S, ting4S, ting5S]
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-- . randsound p [tingS, ting1S, ting2S, ting3S, ting4S, ting5S]
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Blunt _ p t ->
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Blunt _ p t ->
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makeSpark NormalSpark (outTo p t) (rdir p t)
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makeSpark NormalSpark (outTo p t) (rdir p t)
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. randsound p [tingS, ting1S, ting2S, ting3S, ting4S, ting5S]
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. randsound p [clangS,clang1S,clang2S]
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Shattering _ _ _ -> id
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Shattering _ _ _ -> id
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Crushing{} -> id
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Crushing{} -> id
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Explosive{} -> id
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Explosive{} -> id
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@@ -85,7 +87,7 @@ damageMetal dm ecw w =
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so = DamageHitSound (w ^. cWorld . lWorld . lClock)
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so = DamageHitSound (w ^. cWorld . lWorld . lClock)
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damageFlesh :: Damage -> ECW -> World -> World
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damageFlesh :: Damage -> ECW -> World -> World
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damageFlesh dm ecw w = w & case dm of
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damageFlesh dm _ w = w & case dm of
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Lasering _ _ _ -> id
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Lasering _ _ _ -> id
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Piercing _ p t ->
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Piercing _ p t ->
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randsound
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randsound
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@@ -101,7 +103,7 @@ damageFlesh dm ecw w = w & case dm of
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]
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]
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. smokeCloudAt red 20 200 1 (addZ 20 (outTo p t))
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. smokeCloudAt red 20 200 1 (addZ 20 (outTo p t))
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Blunt _ p _ -> randsound p [hitS]
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Blunt _ p _ -> randsound p [hitS]
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Shattering _ p t -> id
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Shattering _ _ _ -> id
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Crushing{} -> id
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Crushing{} -> id
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Explosive{} -> id
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Explosive{} -> id
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Sparking{} -> id
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Sparking{} -> id
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@@ -111,9 +113,6 @@ damageFlesh dm ecw w = w & case dm of
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Enterrement{} -> id
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Enterrement{} -> id
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Flashing{} -> id
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Flashing{} -> id
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where
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where
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v = case ecw of
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Right wl -> uncurry (-) $ _wlLine wl
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Left cr -> undefined
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randsound p xs =
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randsound p xs =
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let (x, g) = runState (takeOne xs) $ _randGen w
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let (x, g) = runState (takeOne xs) $ _randGen w
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in soundStart so p x Nothing . set randGen g
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in soundStart so p x Nothing . set randGen g
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@@ -123,7 +122,7 @@ damageFlesh dm ecw w = w & case dm of
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damageDirt :: Damage -> ECW -> World -> World
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damageDirt :: Damage -> ECW -> World -> World
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damageDirt dm ecw w =
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damageDirt dm ecw w =
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w & case dm of
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w & case dm of
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Lasering _ p t -> makeSpark FireSpark (outTo p t) (argV $ reflectIn v t)
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Lasering _ p t -> makeSpark FireSpark (outTo p t) (rdir p t)
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Piercing _ p t ->
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Piercing _ p t ->
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smokeCloudAt orange 20 200 1 (addZ 20 (outTo p t))
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smokeCloudAt orange 20 200 1 (addZ 20 (outTo p t))
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. randsound p [slapS, slap1S]
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. randsound p [slapS, slap1S]
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@@ -138,9 +137,11 @@ damageDirt dm ecw w =
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Enterrement{} -> id
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Enterrement{} -> id
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Flashing{} -> id
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Flashing{} -> id
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where
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where
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v = case ecw of
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rdir p t = argV $ reflectIn v t
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Right wl -> uncurry (-) $ _wlLine wl
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where
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Left cr -> undefined
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v = case ecw of
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Right wl -> uncurry (-) $ _wlLine wl
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Left cr -> vNormal (p - _crPos cr)
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randsound p xs =
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randsound p xs =
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let (x, g) = runState (takeOne xs) $ _randGen w
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let (x, g) = runState (takeOne xs) $ _randGen w
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in soundStart so p x Nothing . set randGen g
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in soundStart so p x Nothing . set randGen g
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@@ -11,8 +11,8 @@ destroyMatS mat = case mat of
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Stone -> [stone1S, stone2S, stone3S, stone4S, stone5S]
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Stone -> [stone1S, stone2S, stone3S, stone4S, stone5S]
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Dirt -> [stone1S, stone3S]
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Dirt -> [stone1S, stone3S]
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Wood -> [stone1S, stone3S]
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Wood -> [stone1S, stone3S]
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Metal -> [metal1S, metal2S, metal3S, metal4S, metal5S, metal6S, metal7S]
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Metal -> [metal1S, metal2S, metal3S, metal4S, metal5S, metal6S,metal7S]
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Electronics -> [metal1S, metal2S, metal3S, metal4S, metal5S, metal6S, metal7S]
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Electronics -> [metal1S, metal2S, metal3S, metal4S, metal5S, metal6S,metal7S]
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Flesh -> [gut1S, gut2S, gut3S, gut4S, gut5S, gut6S]
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Flesh -> [gut1S, gut2S, gut3S, gut4S, gut5S, gut6S]
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weakenMatS :: Material -> [SoundID]
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weakenMatS :: Material -> [SoundID]
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@@ -1,11 +1,8 @@
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module Dodge.Shockwave.Update (updateShockwave) where
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module Dodge.Shockwave.Update (updateShockwave) where
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import Data.Foldable
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import Dodge.Damage
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import Dodge.Base.Collide
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import Dodge.Creature.Radius
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import Dodge.Creature.Radius
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import Dodge.Data.World
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import Dodge.Data.World
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import Dodge.Wall.Damage
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import Dodge.Zoning.Wall
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import Geometry.Vector
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import Geometry.Vector
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import qualified IntMapHelp as IM
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import qualified IntMapHelp as IM
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import LensHelp
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import LensHelp
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@@ -20,24 +17,25 @@ moveShockwave w sw
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| _swTimer sw <= 0 = (w, Nothing)
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| _swTimer sw <= 0 = (w, Nothing)
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| otherwise = (doDams w, Just $ sw & swTimer -~ 1)
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| otherwise = (doDams w, Just $ sw & swTimer -~ 1)
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where
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where
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is = _swInvulnerableCrs sw
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-- is = _swInvulnerableCrs sw
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r = _swRad sw
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r = _swRad sw
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p = _swPos sw
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p = _swPos sw
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dam = _swDam sw
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dam = _swDam sw
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t = _swTimer sw
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t = _swTimer sw
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tFraction = fromIntegral t / fromIntegral (_swMaxTime sw)
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tFraction = fromIntegral t / fromIntegral (_swMaxTime sw)
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rad = r - (3 / 4) * r * tFraction
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rad = r - (3 / 4) * r * tFraction
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doDams w' =
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doDams = damageInCircle (Explosive dam) p rad
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over (cWorld . lWorld . creatures) (IM.map damCr) $
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-- doDams w' =
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foldl'
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-- over (cWorld . lWorld . creatures) (IM.map damCr) $
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(flip $ damageWall (Explosive 1000 p))
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-- foldl'
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w'
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-- (flip $ damageWall (Explosive 1000 p))
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hitBlocks
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-- w'
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hitBlocks = map snd . overlapCircWalls p rad $ wlsNearCirc p rad w
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-- hitBlocks
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-- this is not expansive enough
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-- hitBlocks = map snd . overlapCircWalls p rad $ wlsNearCirc p rad w
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damCr cr
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-- -- this is not expansive enough
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| _crID cr `elem` is || dist (_crPos cr) p >= rad + crRad (cr ^. crType) = cr
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-- damCr cr
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| otherwise = cr & crDamage .:~ Explosive dam p
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-- | _crID cr `elem` is || dist (_crPos cr) p >= rad + crRad (cr ^. crType) = cr
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-- | otherwise = cr & crDamage .:~ Explosive dam p
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--where
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--where
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-- cpos = _crPos cr
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-- cpos = _crPos cr
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@@ -1,4 +1,4 @@
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-- generated at 2025-06-22 13:29:03.952552964 UTC
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-- generated at 2025-06-22 21:26:57.684446959 UTC
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module Dodge.SoundLogic.ExternallyGeneratedSounds where
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module Dodge.SoundLogic.ExternallyGeneratedSounds where
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import Sound.Data
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import Sound.Data
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soundToVol :: SoundID -> Float
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soundToVol :: SoundID -> Float
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@@ -44,89 +44,92 @@ soundToVol v = case _getSoundID v of
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38 -> 1000
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38 -> 1000
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39 -> 200
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39 -> 200
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40 -> 1000
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40 -> 1000
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41 -> 40
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41 -> 500
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42 -> 400
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42 -> 40
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43 -> 2000
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43 -> 400
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44 -> 100
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44 -> 2000
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45 -> 300
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45 -> 100
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46 -> 50
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46 -> 300
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47 -> 2000
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47 -> 50
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48 -> 50
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48 -> 2000
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49 -> 1000
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49 -> 50
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50 -> 8000
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50 -> 500
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51 -> 2000
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51 -> 1000
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52 -> 2000
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52 -> 8000
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53 -> 1000
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53 -> 2000
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54 -> 200
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54 -> 2000
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55 -> 2000
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55 -> 1000
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56 -> 100
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56 -> 200
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57 -> 100
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57 -> 2000
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58 -> 40
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58 -> 100
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59 -> 100
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59 -> 100
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60 -> 40
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60 -> 40
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61 -> 2000
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61 -> 100
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62 -> 100
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62 -> 40
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63 -> 500
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63 -> 2000
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64 -> 40
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64 -> 100
|
||||||
65 -> 100
|
65 -> 500
|
||||||
66 -> 300
|
66 -> 40
|
||||||
67 -> 300
|
67 -> 100
|
||||||
68 -> 100
|
68 -> 300
|
||||||
69 -> 2000
|
69 -> 300
|
||||||
70 -> 1000
|
70 -> 100
|
||||||
71 -> 1000
|
71 -> 2000
|
||||||
72 -> 1000
|
72 -> 1000
|
||||||
73 -> 100
|
73 -> 1000
|
||||||
74 -> 100
|
74 -> 1000
|
||||||
75 -> 1000
|
75 -> 100
|
||||||
76 -> 1000
|
76 -> 100
|
||||||
77 -> 40
|
77 -> 1000
|
||||||
78 -> 50
|
78 -> 1000
|
||||||
79 -> 1000
|
79 -> 40
|
||||||
80 -> 500
|
80 -> 50
|
||||||
81 -> 500
|
81 -> 1000
|
||||||
82 -> 100
|
82 -> 500
|
||||||
83 -> 100
|
83 -> 500
|
||||||
84 -> 1000
|
84 -> 100
|
||||||
85 -> 20
|
85 -> 100
|
||||||
86 -> 500
|
86 -> 1000
|
||||||
87 -> 300
|
87 -> 20
|
||||||
88 -> 200
|
88 -> 500
|
||||||
89 -> 500
|
89 -> 300
|
||||||
90 -> 1000
|
90 -> 200
|
||||||
91 -> 200
|
91 -> 500
|
||||||
92 -> 1000
|
92 -> 1000
|
||||||
93 -> 2000
|
93 -> 200
|
||||||
94 -> 500
|
94 -> 1000
|
||||||
95 -> 200
|
95 -> 2000
|
||||||
96 -> 100
|
96 -> 500
|
||||||
97 -> 1000
|
97 -> 200
|
||||||
98 -> 300
|
98 -> 100
|
||||||
99 -> 2000
|
99 -> 1000
|
||||||
100 -> 2000
|
100 -> 300
|
||||||
101 -> 100
|
101 -> 2000
|
||||||
102 -> 500
|
102 -> 2000
|
||||||
103 -> 2000
|
103 -> 100
|
||||||
104 -> 100
|
104 -> 500
|
||||||
105 -> 300
|
105 -> 2000
|
||||||
106 -> 1000
|
106 -> 500
|
||||||
107 -> 200
|
107 -> 100
|
||||||
108 -> 100
|
108 -> 300
|
||||||
109 -> 1000
|
109 -> 1000
|
||||||
110 -> 2000
|
110 -> 200
|
||||||
111 -> 1000
|
111 -> 100
|
||||||
112 -> 100
|
112 -> 1000
|
||||||
113 -> 200
|
113 -> 2000
|
||||||
114 -> 500
|
114 -> 1000
|
||||||
115 -> 100
|
115 -> 100
|
||||||
116 -> 2000
|
116 -> 200
|
||||||
117 -> 200
|
117 -> 500
|
||||||
118 -> 1000
|
118 -> 100
|
||||||
119 -> 2000
|
119 -> 2000
|
||||||
120 -> 2000
|
120 -> 200
|
||||||
121 -> 200
|
121 -> 1000
|
||||||
122 -> 100
|
122 -> 2000
|
||||||
123 -> 200
|
123 -> 2000
|
||||||
|
124 -> 200
|
||||||
|
125 -> 100
|
||||||
|
126 -> 200
|
||||||
_ -> 50
|
_ -> 50
|
||||||
soundToOnomato :: SoundID -> String
|
soundToOnomato :: SoundID -> String
|
||||||
soundToOnomato v = case _getSoundID v of
|
soundToOnomato v = case _getSoundID v of
|
||||||
@@ -171,89 +174,92 @@ soundToOnomato v = case _getSoundID v of
|
|||||||
38 -> "TRWNG"
|
38 -> "TRWNG"
|
||||||
39 -> "TING"
|
39 -> "TING"
|
||||||
40 -> "CRASH"
|
40 -> "CRASH"
|
||||||
41 -> "TAPTIP"
|
41 -> "CLANG"
|
||||||
42 -> "CRNKCRNKCRNK"
|
42 -> "TAPTIP"
|
||||||
43 -> "CHUGUGUG"
|
43 -> "CRNKCRNKCRNK"
|
||||||
44 -> "SKWLL"
|
44 -> "CHUGUGUG"
|
||||||
45 -> "WRRR"
|
45 -> "SKWLL"
|
||||||
46 -> "HSSS"
|
46 -> "WRRR"
|
||||||
47 -> "BOOM"
|
47 -> "HSSS"
|
||||||
48 -> "HSS"
|
48 -> "BOOM"
|
||||||
49 -> "TAKH"
|
49 -> "HSS"
|
||||||
50 -> "RINGGG"
|
50 -> "CLANG"
|
||||||
51 -> "CRH"
|
51 -> "TAKH"
|
||||||
52 -> "UGGAUGGA"
|
52 -> "RINGGG"
|
||||||
53 -> "CRUMPLE"
|
53 -> "CRH"
|
||||||
54 -> "TING"
|
54 -> "UGGAUGGA"
|
||||||
55 -> "CREUH"
|
55 -> "CRUMPLE"
|
||||||
56 -> "KKSQWL"
|
56 -> "TING"
|
||||||
57 -> "SMACK"
|
57 -> "CREUH"
|
||||||
58 -> "CLICK"
|
58 -> "KKSQWL"
|
||||||
59 -> "SPRT"
|
59 -> "SMACK"
|
||||||
60 -> "TIPTOP"
|
60 -> "CLICK"
|
||||||
61 -> "CRUH"
|
61 -> "SPRT"
|
||||||
62 -> "CHNKCHNKCHUNK"
|
62 -> "TIPTOP"
|
||||||
63 -> "CLKCLK"
|
63 -> "CRUH"
|
||||||
64 -> "TIPTAP"
|
64 -> "CHNKCHNKCHUNK"
|
||||||
65 -> "SKWLCH"
|
65 -> "CLKCLK"
|
||||||
66 -> "TNKTNKTNK"
|
66 -> "TIPTAP"
|
||||||
67 -> "CHPCHPCHP"
|
67 -> "SKWLCH"
|
||||||
68 -> "SLP"
|
68 -> "TNKTNKTNK"
|
||||||
69 -> "SCREE"
|
69 -> "CHPCHPCHP"
|
||||||
70 -> "DHDHL"
|
70 -> "SLP"
|
||||||
71 -> "BRAP"
|
71 -> "SCREE"
|
||||||
72 -> "CRSK"
|
72 -> "DHDHL"
|
||||||
73 -> "SPLRT"
|
73 -> "BRAP"
|
||||||
74 -> "SKWLL"
|
74 -> "CRSK"
|
||||||
75 -> "CRNKL"
|
75 -> "SPLRT"
|
||||||
76 -> "TRNKL"
|
76 -> "SKWLL"
|
||||||
77 -> "TAPP"
|
77 -> "CRNKL"
|
||||||
78 -> "SHUHP"
|
78 -> "TRNKL"
|
||||||
79 -> "CRUMBL"
|
79 -> "TAPP"
|
||||||
80 -> "DEDEDUM"
|
80 -> "SHUHP"
|
||||||
81 -> "TAK"
|
81 -> "CRUMBL"
|
||||||
82 -> "SPLRT"
|
82 -> "DEDEDUM"
|
||||||
83 -> "SQLEE"
|
83 -> "TAK"
|
||||||
84 -> "CRISH"
|
84 -> "SPLRT"
|
||||||
85 -> "SWSH"
|
85 -> "SQLEE"
|
||||||
86 -> "BIPBIPBIP"
|
86 -> "CRISH"
|
||||||
87 -> "BEP"
|
87 -> "SWSH"
|
||||||
88 -> "CRSKRL"
|
88 -> "BIPBIPBIP"
|
||||||
89 -> "KRTNKL"
|
89 -> "BEP"
|
||||||
90 -> "CRSNK"
|
90 -> "CRSKRL"
|
||||||
91 -> "SHTCK"
|
91 -> "KRTNKL"
|
||||||
92 -> "TTRKL"
|
92 -> "CRSNK"
|
||||||
93 -> "UGGAUGGA"
|
93 -> "SHTCK"
|
||||||
94 -> "DUDURAH"
|
94 -> "TTRKL"
|
||||||
95 -> "TING"
|
95 -> "UGGAUGGA"
|
||||||
96 -> "KKSQWL"
|
96 -> "DUDURAH"
|
||||||
97 -> "CRMPL"
|
97 -> "TING"
|
||||||
98 -> "BWEP"
|
98 -> "KKSQWL"
|
||||||
99 -> "CHUGUGUG"
|
99 -> "CRMPL"
|
||||||
100 -> "BANG"
|
100 -> "BWEP"
|
||||||
101 -> "SLPP"
|
101 -> "CHUGUGUG"
|
||||||
102 -> "DEDA"
|
102 -> "BANG"
|
||||||
103 -> "WHSSH"
|
103 -> "SLPP"
|
||||||
104 -> "HNH"
|
104 -> "DEDA"
|
||||||
105 -> "BWAH"
|
105 -> "WHSSH"
|
||||||
106 -> "CRUNK"
|
106 -> "CLANG"
|
||||||
107 -> "SQWLTCH"
|
107 -> "HNH"
|
||||||
108 -> "DRR"
|
108 -> "BWAH"
|
||||||
109 -> "TRNKL"
|
109 -> "CRUNK"
|
||||||
110 -> "BRAP"
|
110 -> "SQWLTCH"
|
||||||
111 -> "BLPCHCH"
|
111 -> "DRR"
|
||||||
112 -> "SKLE"
|
112 -> "TRNKL"
|
||||||
113 -> "ZMM"
|
113 -> "BRAP"
|
||||||
114 -> "WRRR"
|
114 -> "BLPCHCH"
|
||||||
115 -> "FWUMP"
|
115 -> "SKLE"
|
||||||
116 -> "BRAHCHCH"
|
116 -> "ZMM"
|
||||||
117 -> "TING"
|
117 -> "WRRR"
|
||||||
118 -> "BWMP"
|
118 -> "FWUMP"
|
||||||
119 -> "BRPBRPBRP"
|
119 -> "BRAHCHCH"
|
||||||
120 -> "WE-OH"
|
120 -> "TING"
|
||||||
121 -> "THCK"
|
121 -> "BWMP"
|
||||||
122 -> "FHP"
|
122 -> "BRPBRPBRP"
|
||||||
123 -> "QWLPH"
|
123 -> "WE-OH"
|
||||||
|
124 -> "THCK"
|
||||||
|
125 -> "FHP"
|
||||||
|
126 -> "QWLPH"
|
||||||
_ -> error "unitialised sound"
|
_ -> error "unitialised sound"
|
||||||
soundPathList :: [String]
|
soundPathList :: [String]
|
||||||
soundPathList =
|
soundPathList =
|
||||||
@@ -298,6 +304,7 @@ soundPathList =
|
|||||||
, "metal7.TRWNG.1000.wav"
|
, "metal7.TRWNG.1000.wav"
|
||||||
, "ting4.TING.200.wav"
|
, "ting4.TING.200.wav"
|
||||||
, "stone1.CRASH.1000.wav"
|
, "stone1.CRASH.1000.wav"
|
||||||
|
, "clang.CLANG.500.wav"
|
||||||
, "twoStep1.TAPTIP.40.wav"
|
, "twoStep1.TAPTIP.40.wav"
|
||||||
, "wrench1.CRNKCRNKCRNK.400.wav"
|
, "wrench1.CRNKCRNKCRNK.400.wav"
|
||||||
, "seagullChatter.CHUGUGUG.2000.wav"
|
, "seagullChatter.CHUGUGUG.2000.wav"
|
||||||
@@ -306,6 +313,7 @@ soundPathList =
|
|||||||
, "foamSprayLoop.HSSS.50.wav"
|
, "foamSprayLoop.HSSS.50.wav"
|
||||||
, "explosion.BOOM.2000.wav"
|
, "explosion.BOOM.2000.wav"
|
||||||
, "foamSprayFadeOut.HSS.50.wav"
|
, "foamSprayFadeOut.HSS.50.wav"
|
||||||
|
, "clang1.CLANG.500.wav"
|
||||||
, "tap2.TAKH.1000.wav"
|
, "tap2.TAKH.1000.wav"
|
||||||
, "tinitus.RINGGG.8000.wav"
|
, "tinitus.RINGGG.8000.wav"
|
||||||
, "seagullCry1.CRH.2000.wav"
|
, "seagullCry1.CRH.2000.wav"
|
||||||
@@ -361,6 +369,7 @@ soundPathList =
|
|||||||
, "slap1.SLPP.100.wav"
|
, "slap1.SLPP.100.wav"
|
||||||
, "deda.DEDA.500.wav"
|
, "deda.DEDA.500.wav"
|
||||||
, "missileLaunch.WHSSH.2000.wav"
|
, "missileLaunch.WHSSH.2000.wav"
|
||||||
|
, "clang2.CLANG.500.wav"
|
||||||
, "grunt.HNH.100.wav"
|
, "grunt.HNH.100.wav"
|
||||||
, "sineRaisePitchOneSec.BWAH.300.wav"
|
, "sineRaisePitchOneSec.BWAH.300.wav"
|
||||||
, "metal2.CRUNK.1000.wav"
|
, "metal2.CRUNK.1000.wav"
|
||||||
@@ -464,169 +473,175 @@ ting4S :: SoundID
|
|||||||
ting4S = SoundID 39
|
ting4S = SoundID 39
|
||||||
stone1S :: SoundID
|
stone1S :: SoundID
|
||||||
stone1S = SoundID 40
|
stone1S = SoundID 40
|
||||||
|
clangS :: SoundID
|
||||||
|
clangS = SoundID 41
|
||||||
twoStep1S :: SoundID
|
twoStep1S :: SoundID
|
||||||
twoStep1S = SoundID 41
|
twoStep1S = SoundID 42
|
||||||
wrench1S :: SoundID
|
wrench1S :: SoundID
|
||||||
wrench1S = SoundID 42
|
wrench1S = SoundID 43
|
||||||
seagullChatterS :: SoundID
|
seagullChatterS :: SoundID
|
||||||
seagullChatterS = SoundID 43
|
seagullChatterS = SoundID 44
|
||||||
blood4S :: SoundID
|
blood4S :: SoundID
|
||||||
blood4S = SoundID 44
|
blood4S = SoundID 45
|
||||||
fireFadeS :: SoundID
|
fireFadeS :: SoundID
|
||||||
fireFadeS = SoundID 45
|
fireFadeS = SoundID 46
|
||||||
foamSprayLoopS :: SoundID
|
foamSprayLoopS :: SoundID
|
||||||
foamSprayLoopS = SoundID 46
|
foamSprayLoopS = SoundID 47
|
||||||
explosionS :: SoundID
|
explosionS :: SoundID
|
||||||
explosionS = SoundID 47
|
explosionS = SoundID 48
|
||||||
foamSprayFadeOutS :: SoundID
|
foamSprayFadeOutS :: SoundID
|
||||||
foamSprayFadeOutS = SoundID 48
|
foamSprayFadeOutS = SoundID 49
|
||||||
|
clang1S :: SoundID
|
||||||
|
clang1S = SoundID 50
|
||||||
tap2S :: SoundID
|
tap2S :: SoundID
|
||||||
tap2S = SoundID 49
|
tap2S = SoundID 51
|
||||||
tinitusS :: SoundID
|
tinitusS :: SoundID
|
||||||
tinitusS = SoundID 50
|
tinitusS = SoundID 52
|
||||||
seagullCry1S :: SoundID
|
seagullCry1S :: SoundID
|
||||||
seagullCry1S = SoundID 51
|
seagullCry1S = SoundID 53
|
||||||
seagullBarkS :: SoundID
|
seagullBarkS :: SoundID
|
||||||
seagullBarkS = SoundID 52
|
seagullBarkS = SoundID 54
|
||||||
stone3S :: SoundID
|
stone3S :: SoundID
|
||||||
stone3S = SoundID 53
|
stone3S = SoundID 55
|
||||||
tingS :: SoundID
|
tingS :: SoundID
|
||||||
tingS = SoundID 54
|
tingS = SoundID 56
|
||||||
seagullCry2S :: SoundID
|
seagullCry2S :: SoundID
|
||||||
seagullCry2S = SoundID 55
|
seagullCry2S = SoundID 57
|
||||||
bloodShort3S :: SoundID
|
bloodShort3S :: SoundID
|
||||||
bloodShort3S = SoundID 56
|
bloodShort3S = SoundID 58
|
||||||
hit1S :: SoundID
|
hit1S :: SoundID
|
||||||
hit1S = SoundID 57
|
hit1S = SoundID 59
|
||||||
click1S :: SoundID
|
click1S :: SoundID
|
||||||
click1S = SoundID 58
|
click1S = SoundID 60
|
||||||
bloodShort2S :: SoundID
|
bloodShort2S :: SoundID
|
||||||
bloodShort2S = SoundID 59
|
bloodShort2S = SoundID 61
|
||||||
twoStepSlowS :: SoundID
|
twoStepSlowS :: SoundID
|
||||||
twoStepSlowS = SoundID 60
|
twoStepSlowS = SoundID 62
|
||||||
seagullCryS :: SoundID
|
seagullCryS :: SoundID
|
||||||
seagullCryS = SoundID 61
|
seagullCryS = SoundID 63
|
||||||
crankSlowS :: SoundID
|
crankSlowS :: SoundID
|
||||||
crankSlowS = SoundID 62
|
crankSlowS = SoundID 64
|
||||||
primeS :: SoundID
|
primeS :: SoundID
|
||||||
primeS = SoundID 63
|
primeS = SoundID 65
|
||||||
twoStepS :: SoundID
|
twoStepS :: SoundID
|
||||||
twoStepS = SoundID 64
|
twoStepS = SoundID 66
|
||||||
bloodShort8S :: SoundID
|
bloodShort8S :: SoundID
|
||||||
bloodShort8S = SoundID 65
|
bloodShort8S = SoundID 67
|
||||||
reloadS :: SoundID
|
reloadS :: SoundID
|
||||||
reloadS = SoundID 66
|
reloadS = SoundID 68
|
||||||
reload1S :: SoundID
|
reload1S :: SoundID
|
||||||
reload1S = SoundID 67
|
reload1S = SoundID 69
|
||||||
slapS :: SoundID
|
slapS :: SoundID
|
||||||
slapS = SoundID 68
|
slapS = SoundID 70
|
||||||
tone440sawtoothS :: SoundID
|
tone440sawtoothS :: SoundID
|
||||||
tone440sawtoothS = SoundID 69
|
tone440sawtoothS = SoundID 71
|
||||||
metal3S :: SoundID
|
metal3S :: SoundID
|
||||||
metal3S = SoundID 70
|
metal3S = SoundID 72
|
||||||
tap3S :: SoundID
|
tap3S :: SoundID
|
||||||
tap3S = SoundID 71
|
tap3S = SoundID 73
|
||||||
glassShat4S :: SoundID
|
glassShat4S :: SoundID
|
||||||
glassShat4S = SoundID 72
|
glassShat4S = SoundID 74
|
||||||
bloodShort1S :: SoundID
|
bloodShort1S :: SoundID
|
||||||
bloodShort1S = SoundID 73
|
bloodShort1S = SoundID 75
|
||||||
bloodShort4S :: SoundID
|
bloodShort4S :: SoundID
|
||||||
bloodShort4S = SoundID 74
|
bloodShort4S = SoundID 76
|
||||||
glassShat2S :: SoundID
|
glassShat2S :: SoundID
|
||||||
glassShat2S = SoundID 75
|
glassShat2S = SoundID 77
|
||||||
metal1S :: SoundID
|
metal1S :: SoundID
|
||||||
metal1S = SoundID 76
|
metal1S = SoundID 78
|
||||||
foot3S :: SoundID
|
foot3S :: SoundID
|
||||||
foot3S = SoundID 77
|
foot3S = SoundID 79
|
||||||
pickUpS :: SoundID
|
pickUpS :: SoundID
|
||||||
pickUpS = SoundID 78
|
pickUpS = SoundID 80
|
||||||
stone5S :: SoundID
|
stone5S :: SoundID
|
||||||
stone5S = SoundID 79
|
stone5S = SoundID 81
|
||||||
dededumS :: SoundID
|
dededumS :: SoundID
|
||||||
dededumS = SoundID 80
|
dededumS = SoundID 82
|
||||||
tap1S :: SoundID
|
tap1S :: SoundID
|
||||||
tap1S = SoundID 81
|
tap1S = SoundID 83
|
||||||
blood1S :: SoundID
|
blood1S :: SoundID
|
||||||
blood1S = SoundID 82
|
blood1S = SoundID 84
|
||||||
bloodShort7S :: SoundID
|
bloodShort7S :: SoundID
|
||||||
bloodShort7S = SoundID 83
|
bloodShort7S = SoundID 85
|
||||||
metal4S :: SoundID
|
metal4S :: SoundID
|
||||||
metal4S = SoundID 84
|
metal4S = SoundID 86
|
||||||
knifeS :: SoundID
|
knifeS :: SoundID
|
||||||
knifeS = SoundID 85
|
knifeS = SoundID 87
|
||||||
computerBeepingS :: SoundID
|
computerBeepingS :: SoundID
|
||||||
computerBeepingS = SoundID 86
|
computerBeepingS = SoundID 88
|
||||||
tone440S :: SoundID
|
tone440S :: SoundID
|
||||||
tone440S = SoundID 87
|
tone440S = SoundID 89
|
||||||
gut6S :: SoundID
|
gut6S :: SoundID
|
||||||
gut6S = SoundID 88
|
gut6S = SoundID 90
|
||||||
smallGlass2S :: SoundID
|
smallGlass2S :: SoundID
|
||||||
smallGlass2S = SoundID 89
|
smallGlass2S = SoundID 91
|
||||||
glassShat1S :: SoundID
|
glassShat1S :: SoundID
|
||||||
glassShat1S = SoundID 90
|
glassShat1S = SoundID 92
|
||||||
disconnectItemS :: SoundID
|
disconnectItemS :: SoundID
|
||||||
disconnectItemS = SoundID 91
|
disconnectItemS = SoundID 93
|
||||||
metal5S :: SoundID
|
metal5S :: SoundID
|
||||||
metal5S = SoundID 92
|
metal5S = SoundID 94
|
||||||
seagullBarkTransformedS :: SoundID
|
seagullBarkTransformedS :: SoundID
|
||||||
seagullBarkTransformedS = SoundID 93
|
seagullBarkTransformedS = SoundID 95
|
||||||
ejectS :: SoundID
|
ejectS :: SoundID
|
||||||
ejectS = SoundID 94
|
ejectS = SoundID 96
|
||||||
ting3S :: SoundID
|
ting3S :: SoundID
|
||||||
ting3S = SoundID 95
|
ting3S = SoundID 97
|
||||||
blood3S :: SoundID
|
blood3S :: SoundID
|
||||||
blood3S = SoundID 96
|
blood3S = SoundID 98
|
||||||
stone2S :: SoundID
|
stone2S :: SoundID
|
||||||
stone2S = SoundID 97
|
stone2S = SoundID 99
|
||||||
tone440raiseS :: SoundID
|
tone440raiseS :: SoundID
|
||||||
tone440raiseS = SoundID 98
|
tone440raiseS = SoundID 100
|
||||||
seagullChatter1S :: SoundID
|
seagullChatter1S :: SoundID
|
||||||
seagullChatter1S = SoundID 99
|
seagullChatter1S = SoundID 101
|
||||||
bangS :: SoundID
|
bangS :: SoundID
|
||||||
bangS = SoundID 100
|
bangS = SoundID 102
|
||||||
slap1S :: SoundID
|
slap1S :: SoundID
|
||||||
slap1S = SoundID 101
|
slap1S = SoundID 103
|
||||||
dedaS :: SoundID
|
dedaS :: SoundID
|
||||||
dedaS = SoundID 102
|
dedaS = SoundID 104
|
||||||
missileLaunchS :: SoundID
|
missileLaunchS :: SoundID
|
||||||
missileLaunchS = SoundID 103
|
missileLaunchS = SoundID 105
|
||||||
|
clang2S :: SoundID
|
||||||
|
clang2S = SoundID 106
|
||||||
gruntS :: SoundID
|
gruntS :: SoundID
|
||||||
gruntS = SoundID 104
|
gruntS = SoundID 107
|
||||||
sineRaisePitchOneSecS :: SoundID
|
sineRaisePitchOneSecS :: SoundID
|
||||||
sineRaisePitchOneSecS = SoundID 105
|
sineRaisePitchOneSecS = SoundID 108
|
||||||
metal2S :: SoundID
|
metal2S :: SoundID
|
||||||
metal2S = SoundID 106
|
metal2S = SoundID 109
|
||||||
gut5S :: SoundID
|
gut5S :: SoundID
|
||||||
gut5S = SoundID 107
|
gut5S = SoundID 110
|
||||||
slideDoorS :: SoundID
|
slideDoorS :: SoundID
|
||||||
slideDoorS = SoundID 108
|
slideDoorS = SoundID 111
|
||||||
metal6S :: SoundID
|
metal6S :: SoundID
|
||||||
metal6S = SoundID 109
|
metal6S = SoundID 112
|
||||||
autoGunS :: SoundID
|
autoGunS :: SoundID
|
||||||
autoGunS = SoundID 110
|
autoGunS = SoundID 113
|
||||||
oldMachineBootS :: SoundID
|
oldMachineBootS :: SoundID
|
||||||
oldMachineBootS = SoundID 111
|
oldMachineBootS = SoundID 114
|
||||||
blood6S :: SoundID
|
blood6S :: SoundID
|
||||||
blood6S = SoundID 112
|
blood6S = SoundID 115
|
||||||
buzzS :: SoundID
|
buzzS :: SoundID
|
||||||
buzzS = SoundID 113
|
buzzS = SoundID 116
|
||||||
fireLoudS :: SoundID
|
fireLoudS :: SoundID
|
||||||
fireLoudS = SoundID 114
|
fireLoudS = SoundID 117
|
||||||
tap4S :: SoundID
|
tap4S :: SoundID
|
||||||
tap4S = SoundID 115
|
tap4S = SoundID 118
|
||||||
shotgunS :: SoundID
|
shotgunS :: SoundID
|
||||||
shotgunS = SoundID 116
|
shotgunS = SoundID 119
|
||||||
ting5S :: SoundID
|
ting5S :: SoundID
|
||||||
ting5S = SoundID 117
|
ting5S = SoundID 120
|
||||||
sawtoothFailS :: SoundID
|
sawtoothFailS :: SoundID
|
||||||
sawtoothFailS = SoundID 118
|
sawtoothFailS = SoundID 121
|
||||||
miniS :: SoundID
|
miniS :: SoundID
|
||||||
miniS = SoundID 119
|
miniS = SoundID 122
|
||||||
seagullWhistleS :: SoundID
|
seagullWhistleS :: SoundID
|
||||||
seagullWhistleS = SoundID 120
|
seagullWhistleS = SoundID 123
|
||||||
connectItemS :: SoundID
|
connectItemS :: SoundID
|
||||||
connectItemS = SoundID 121
|
connectItemS = SoundID 124
|
||||||
whiteNoiseFadeInS :: SoundID
|
whiteNoiseFadeInS :: SoundID
|
||||||
whiteNoiseFadeInS = SoundID 122
|
whiteNoiseFadeInS = SoundID 125
|
||||||
gut1S :: SoundID
|
gut1S :: SoundID
|
||||||
gut1S = SoundID 123
|
gut1S = SoundID 126
|
||||||
|
|||||||
@@ -13,16 +13,19 @@ loadSound (i,s) = do
|
|||||||
chnk <- Mix.load $ "./data/sound/" ++ s
|
chnk <- Mix.load $ "./data/sound/" ++ s
|
||||||
return (i,chnk)
|
return (i,chnk)
|
||||||
|
|
||||||
|
|
||||||
-- current thinking is to use group 0 for game sounds, group 1 for menu sounds
|
-- current thinking is to use group 0 for game sounds, group 1 for menu sounds
|
||||||
loadSounds :: IO (IM.IntMap Mix.Chunk)
|
loadSounds :: IO (IM.IntMap Mix.Chunk)
|
||||||
loadSounds = do
|
loadSounds = do
|
||||||
Mix.openAudio Mix.defaultAudio 128
|
Mix.openAudio Mix.defaultAudio 128
|
||||||
Mix.setChannels 32
|
Mix.setChannels nchans
|
||||||
x <- Mix.groupSpan 0 0 29
|
x <- Mix.groupSpan 0 0 (fromIntegral $ nchans - 3)
|
||||||
putStrLn $ show x <> " channels assigned to group 0"
|
putStrLn $ show x <> " channels assigned to group 0"
|
||||||
y <- Mix.groupSpan 1 30 31
|
y <- Mix.groupSpan 1 (fromIntegral $ nchans - 2) (fromIntegral $ nchans - 1)
|
||||||
putStrLn $ show y <> " channels assigned to group 1"
|
putStrLn $ show y <> " channels assigned to group 1"
|
||||||
fmap IM.fromList $ mapM loadSound $ zip [0..] soundPathList
|
fmap IM.fromList $ mapM loadSound $ zip [0..] soundPathList
|
||||||
|
where
|
||||||
|
nchans = (64::Int)
|
||||||
|
|
||||||
loadMusic :: IO (IM.IntMap Mix.Music)
|
loadMusic :: IO (IM.IntMap Mix.Music)
|
||||||
loadMusic = do
|
loadMusic = do
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
- Indestructible walls may still produce sparks, dust etc
|
- Indestructible walls may still produce sparks, dust etc
|
||||||
-}
|
-}
|
||||||
module Dodge.Wall.Damage (
|
module Dodge.Wall.Damage (
|
||||||
damageBlocksBy,
|
-- damageBlocksBy,
|
||||||
damageWall,
|
damageWall,
|
||||||
) where
|
) where
|
||||||
|
|
||||||
@@ -36,8 +36,3 @@ maybeDestroyDoor :: Int -> World -> World
|
|||||||
maybeDestroyDoor drid w = case w ^? cWorld . lWorld . doors . ix drid of
|
maybeDestroyDoor drid w = case w ^? cWorld . lWorld . doors . ix drid of
|
||||||
Just dr | _drHP dr < 1 -> destroyDoor dr w
|
Just dr | _drHP dr < 1 -> destroyDoor dr w
|
||||||
_ -> w
|
_ -> w
|
||||||
|
|
||||||
damageBlocksBy :: Int -> Wall -> World -> World
|
|
||||||
damageBlocksBy x wl = case wl ^? wlStructure . wsBlock of
|
|
||||||
Just blid -> cWorld . lWorld . blocks . ix blid . blHP -~ x
|
|
||||||
Nothing -> id
|
|
||||||
|
|||||||
@@ -1,4 +1,4 @@
|
|||||||
module Dodge.Wall.Draw where
|
module Dodge.Wall.Draw (drawWall) where
|
||||||
|
|
||||||
import Dodge.Data.Wall
|
import Dodge.Data.Wall
|
||||||
import Picture.Base
|
import Picture.Base
|
||||||
|
|||||||
@@ -3383,14 +3383,14 @@ annoToRoomTree src/Dodge/Annotation.hs 17;" f
|
|||||||
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
|
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
|
||||||
anythingHitCirc src/Dodge/Base/Collide.hs 247;" f
|
anythingHitCirc src/Dodge/Base/Collide.hs 247;" f
|
||||||
applyCME src/Dodge/HeldUse.hs 364;" f
|
applyCME src/Dodge/HeldUse.hs 364;" f
|
||||||
applyCreatureDamage src/Dodge/Creature/Damage.hs 20;" f
|
applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
|
||||||
applyEventIO src/Loop.hs 89;" f
|
applyEventIO src/Loop.hs 89;" f
|
||||||
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
|
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
|
||||||
applyIndividualDamage src/Dodge/Creature/Damage.hs 41;" f
|
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
|
||||||
applyInvLock src/Dodge/HeldUse.hs 423;" f
|
applyInvLock src/Dodge/HeldUse.hs 423;" f
|
||||||
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
|
applyMagnetsToBul src/Dodge/Bullet.hs 29;" f
|
||||||
applyPastDamages src/Dodge/Creature/State.hs 131;" f
|
applyPastDamages src/Dodge/Creature/State.hs 131;" f
|
||||||
applyPiercingDamage src/Dodge/Creature/Damage.hs 47;" f
|
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
|
||||||
applyPosition src/Sound.hs 111;" f
|
applyPosition src/Sound.hs 111;" f
|
||||||
applyRecoil src/Dodge/HeldUse.hs 455;" f
|
applyRecoil src/Dodge/HeldUse.hs 455;" f
|
||||||
applyResFactor src/Dodge/Data/Config.hs 110;" f
|
applyResFactor src/Dodge/Data/Config.hs 110;" f
|
||||||
@@ -3441,11 +3441,11 @@ attachTree src/Dodge/Tree/Compose.hs 38;" f
|
|||||||
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 68;" f
|
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 68;" f
|
||||||
attribSize src/Shader/Compile.hs 306;" f
|
attribSize src/Shader/Compile.hs 306;" f
|
||||||
autoAmr src/Dodge/Item/Held/Rod.hs 39;" f
|
autoAmr src/Dodge/Item/Held/Rod.hs 39;" f
|
||||||
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 423;" f
|
autoBS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 432;" f
|
||||||
autoCrit src/Dodge/Creature/AutoCrit.hs 12;" f
|
autoCrit src/Dodge/Creature/AutoCrit.hs 12;" f
|
||||||
autoDetector src/Dodge/Item/Weapon/Radar.hs 11;" f
|
autoDetector src/Dodge/Item/Weapon/Radar.hs 11;" f
|
||||||
autoEffect src/Dodge/Item/Weapon/ExtraEffect.hs 18;" f
|
autoEffect src/Dodge/Item/Weapon/ExtraEffect.hs 18;" f
|
||||||
autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 605;" f
|
autoGunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 620;" f
|
||||||
autoPistol src/Dodge/Item/Held/Stick.hs 49;" f
|
autoPistol src/Dodge/Item/Held/Stick.hs 49;" f
|
||||||
autoRifle src/Dodge/Item/Held/Cane.hs 40;" f
|
autoRifle src/Dodge/Item/Held/Cane.hs 40;" f
|
||||||
awakeLevelPerception src/Dodge/Creature/Perception.hs 163;" f
|
awakeLevelPerception src/Dodge/Creature/Perception.hs 163;" f
|
||||||
@@ -3458,9 +3458,9 @@ backpackShape src/Dodge/Item/Draw/SPic.hs 178;" f
|
|||||||
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
||||||
bangCone src/Dodge/Item/Held/Cone.hs 11;" f
|
bangCone src/Dodge/Item/Held/Cone.hs 11;" f
|
||||||
bangConeShape src/Dodge/Item/Draw/SPic.hs 293;" f
|
bangConeShape src/Dodge/Item/Draw/SPic.hs 293;" f
|
||||||
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 445;" f
|
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 454;" f
|
||||||
bangRod src/Dodge/Item/Held/Rod.hs 18;" f
|
bangRod src/Dodge/Item/Held/Rod.hs 18;" f
|
||||||
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 585;" f
|
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 598;" f
|
||||||
bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
||||||
barPP src/Dodge/Room/Foreground.hs 236;" f
|
barPP src/Dodge/Room/Foreground.hs 236;" f
|
||||||
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
||||||
@@ -3515,29 +3515,29 @@ blockPillar src/Dodge/Room/Pillar.hs 22;" f
|
|||||||
blockedCorridor src/Dodge/Room/RoadBlock.hs 71;" f
|
blockedCorridor src/Dodge/Room/RoadBlock.hs 71;" f
|
||||||
blockedCorridorCloseBlocks src/Dodge/Room/RoadBlock.hs 78;" f
|
blockedCorridorCloseBlocks src/Dodge/Room/RoadBlock.hs 78;" f
|
||||||
blockingLoad src/Dodge/Concurrent.hs 35;" f
|
blockingLoad src/Dodge/Concurrent.hs 35;" f
|
||||||
blood1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 549;" f
|
blood1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 562;" f
|
||||||
blood2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 425;" f
|
blood2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 434;" f
|
||||||
blood3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 577;" f
|
blood3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 590;" f
|
||||||
blood4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 473;" f
|
blood4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 484;" f
|
||||||
blood5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 457;" f
|
blood5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 466;" f
|
||||||
blood6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 609;" f
|
blood6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 624;" f
|
||||||
blood7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 413;" f
|
blood7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 422;" f
|
||||||
blood8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 401;" f
|
blood8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 410;" f
|
||||||
bloodShort1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 531;" f
|
bloodShort1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 544;" f
|
||||||
bloodShort2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 503;" f
|
bloodShort2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 516;" f
|
||||||
bloodShort3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 497;" f
|
bloodShort3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 510;" f
|
||||||
bloodShort4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 533;" f
|
bloodShort4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 546;" f
|
||||||
bloodShort5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 415;" f
|
bloodShort5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 424;" f
|
||||||
bloodShort6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 431;" f
|
bloodShort6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 440;" f
|
||||||
bloodShort7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 551;" f
|
bloodShort7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 564;" f
|
||||||
bloodShort8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 515;" f
|
bloodShort8S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 528;" f
|
||||||
blowTorch src/Dodge/Item/Held/SprayGuns.hs 43;" f
|
blowTorch src/Dodge/Item/Held/SprayGuns.hs 43;" f
|
||||||
blue src/Color.hs 16;" f
|
blue src/Color.hs 16;" f
|
||||||
blunderbuss src/Dodge/Item/Held/Cone.hs 14;" f
|
blunderbuss src/Dodge/Item/Held/Cone.hs 14;" f
|
||||||
boosterGun src/Dodge/Item/Equipment/Booster.hs 9;" f
|
boosterGun src/Dodge/Item/Equipment/Booster.hs 9;" f
|
||||||
bossKeyItems src/Dodge/LockAndKey.hs 12;" f
|
bossKeyItems src/Dodge/LockAndKey.hs 12;" f
|
||||||
bossRoom src/Dodge/Room/Boss.hs 60;" f
|
bossRoom src/Dodge/Room/Boss.hs 60;" f
|
||||||
bounceDir src/Dodge/Bullet.hs 108;" f
|
bounceDir src/Dodge/Bullet.hs 107;" f
|
||||||
bouncePoint src/Dodge/Base/Collide.hs 88;" f
|
bouncePoint src/Dodge/Base/Collide.hs 88;" f
|
||||||
boundPoints src/Bound.hs 10;" f
|
boundPoints src/Bound.hs 10;" f
|
||||||
boundedGrid src/Grid.hs 19;" f
|
boundedGrid src/Grid.hs 19;" f
|
||||||
@@ -3563,7 +3563,7 @@ bulletPayloadModule src/Dodge/Item/Scope.hs 131;" f
|
|||||||
bulletSynthesizer src/Dodge/Item/Ammo.hs 75;" f
|
bulletSynthesizer src/Dodge/Item/Ammo.hs 75;" f
|
||||||
bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
|
bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
|
||||||
burstRifle src/Dodge/Item/Held/Cane.hs 45;" f
|
burstRifle src/Dodge/Item/Held/Cane.hs 45;" f
|
||||||
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 611;" f
|
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 626;" f
|
||||||
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
||||||
cRad src/Dodge/Cloud.hs 5;" f
|
cRad src/Dodge/Cloud.hs 5;" f
|
||||||
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
||||||
@@ -3634,6 +3634,9 @@ clClSpringVel src/Dodge/Update.hs 759;" f
|
|||||||
clZoneSize src/Dodge/Zone/Size.hs 3;" f
|
clZoneSize src/Dodge/Zone/Size.hs 3;" f
|
||||||
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
|
clZoneSize src/Dodge/Zoning/Cloud.hs 21;" f
|
||||||
clampPath src/Dodge/Room/Procedural.hs 166;" f
|
clampPath src/Dodge/Room/Procedural.hs 166;" f
|
||||||
|
clang1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 494;" f
|
||||||
|
clang2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 606;" f
|
||||||
|
clangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 476;" f
|
||||||
cldtPropagateFold src/Dodge/DoubleTree.hs 230;" f
|
cldtPropagateFold src/Dodge/DoubleTree.hs 230;" f
|
||||||
cleanUpPreload src/Preload.hs 10;" f
|
cleanUpPreload src/Preload.hs 10;" f
|
||||||
cleanUpRenderPreload src/Preload/Render.hs 217;" f
|
cleanUpRenderPreload src/Preload/Render.hs 217;" f
|
||||||
@@ -3642,7 +3645,7 @@ cleanupHalted src/Sound.hs 117;" f
|
|||||||
cleatLabel src/Dodge/Cleat.hs 30;" f
|
cleatLabel src/Dodge/Cleat.hs 30;" f
|
||||||
cleatOnward src/Dodge/Cleat.hs 24;" f
|
cleatOnward src/Dodge/Cleat.hs 24;" f
|
||||||
cleatSide src/Dodge/Cleat.hs 27;" f
|
cleatSide src/Dodge/Cleat.hs 27;" f
|
||||||
click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 501;" f
|
click1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 514;" f
|
||||||
clickGetCreature src/Dodge/Debug.hs 107;" f
|
clickGetCreature src/Dodge/Debug.hs 107;" f
|
||||||
clicker src/Dodge/Item/Scope.hs 82;" f
|
clicker src/Dodge/Item/Scope.hs 82;" f
|
||||||
clipV src/Geometry/Vector.hs 47;" f
|
clipV src/Geometry/Vector.hs 47;" f
|
||||||
@@ -3687,7 +3690,7 @@ combineInventoryExtra src/Dodge/Render/HUD.hs 340;" f
|
|||||||
combineItemListYouX src/Dodge/Combine.hs 36;" f
|
combineItemListYouX src/Dodge/Combine.hs 36;" f
|
||||||
combineList src/Dodge/Combine.hs 22;" f
|
combineList src/Dodge/Combine.hs 22;" f
|
||||||
combineRooms src/Dodge/Room/Procedural.hs 152;" f
|
combineRooms src/Dodge/Room/Procedural.hs 152;" f
|
||||||
combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 417;" f
|
combineS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 426;" f
|
||||||
combineTree src/Dodge/Tree/Compose.hs 66;" f
|
combineTree src/Dodge/Tree/Compose.hs 66;" f
|
||||||
commandColor src/Dodge/Terminal.hs 132;" f
|
commandColor src/Dodge/Terminal.hs 132;" f
|
||||||
commandFutureLines src/Dodge/Terminal.hs 256;" f
|
commandFutureLines src/Dodge/Terminal.hs 256;" f
|
||||||
@@ -3699,10 +3702,10 @@ compactDrawTree src/Dodge/LevelGen.hs 85;" f
|
|||||||
compileAndCheckShader src/Shader/Compile.hs 277;" f
|
compileAndCheckShader src/Shader/Compile.hs 277;" f
|
||||||
composeNode src/Dodge/Tree/Compose.hs 76;" f
|
composeNode src/Dodge/Tree/Compose.hs 76;" f
|
||||||
composeTree src/Dodge/Tree/Compose.hs 46;" f
|
composeTree src/Dodge/Tree/Compose.hs 46;" f
|
||||||
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 557;" f
|
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 570;" f
|
||||||
conEffects src/Dodge/Concurrent.hs 12;" f
|
conEffects src/Dodge/Concurrent.hs 12;" f
|
||||||
concurrentIS src/Dodge/Update/Input/InGame.hs 290;" f
|
concurrentIS src/Dodge/Update/Input/InGame.hs 290;" f
|
||||||
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 627;" f
|
connectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 642;" f
|
||||||
connectionBlurb src/Dodge/Terminal.hs 102;" f
|
connectionBlurb src/Dodge/Terminal.hs 102;" f
|
||||||
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
|
connectionBlurbLines src/Dodge/Terminal.hs 47;" f
|
||||||
constructEdges src/Polyhedra.hs 34;" f
|
constructEdges src/Polyhedra.hs 34;" f
|
||||||
@@ -3767,7 +3770,7 @@ crWarningSounds src/Dodge/Creature/Vocalization.hs 23;" f
|
|||||||
crZoneSize src/Dodge/Zoning/Creature.hs 41;" f
|
crZoneSize src/Dodge/Zoning/Creature.hs 41;" f
|
||||||
craftInfo src/Dodge/Item/Info.hs 168;" f
|
craftInfo src/Dodge/Item/Info.hs 168;" f
|
||||||
craftItemSPic src/Dodge/Item/Draw/SPic.hs 57;" f
|
craftItemSPic src/Dodge/Item/Draw/SPic.hs 57;" f
|
||||||
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 509;" f
|
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 522;" f
|
||||||
createArc src/Dodge/Tesla/Arc.hs 81;" f
|
createArc src/Dodge/Tesla/Arc.hs 81;" f
|
||||||
createFlIt src/Dodge/Placement/PlaceSpot.hs 180;" f
|
createFlIt src/Dodge/Placement/PlaceSpot.hs 180;" f
|
||||||
createForceField src/Dodge/ForceField.hs 7;" f
|
createForceField src/Dodge/ForceField.hs 7;" f
|
||||||
@@ -3838,14 +3841,14 @@ damageCrCircle src/Dodge/DamageCircle.hs 33;" f
|
|||||||
damageCrWl src/Dodge/Damage.hs 29;" f
|
damageCrWl src/Dodge/Damage.hs 29;" f
|
||||||
damageCrWlID src/Dodge/Damage.hs 23;" f
|
damageCrWlID src/Dodge/Damage.hs 23;" f
|
||||||
damageDirection src/Dodge/Damage.hs 35;" f
|
damageDirection src/Dodge/Damage.hs 35;" f
|
||||||
damageDirt src/Dodge/Material/Damage.hs 121;" f
|
damageDirt src/Dodge/Material/Damage.hs 122;" f
|
||||||
damageFlesh src/Dodge/Material/Damage.hs 85;" f
|
damageFlesh src/Dodge/Material/Damage.hs 89;" f
|
||||||
damageHP src/Dodge/Creature/Damage.hs 58;" f
|
damageHP src/Dodge/Creature/Damage.hs 33;" f
|
||||||
damageInCircle src/Dodge/Damage.hs 61;" f
|
damageInCircle src/Dodge/Damage.hs 61;" f
|
||||||
damageMetal src/Dodge/Material/Damage.hs 56;" f
|
damageMetal src/Dodge/Material/Damage.hs 56;" f
|
||||||
damageSensor src/Dodge/Placement/Instance/Sensor.hs 15;" f
|
damageSensor src/Dodge/Placement/Instance/Sensor.hs 15;" f
|
||||||
damageStone src/Dodge/Material/Damage.hs 26;" f
|
damageStone src/Dodge/Material/Damage.hs 26;" f
|
||||||
damageThingHit src/Dodge/Bullet.hs 176;" f
|
damageThingHit src/Dodge/Bullet.hs 179;" f
|
||||||
damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 45;" f
|
damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 45;" f
|
||||||
damageWall src/Dodge/Wall/Damage.hs 15;" f
|
damageWall src/Dodge/Wall/Damage.hs 15;" f
|
||||||
damageWallEffect src/Dodge/Wall/DamageEffect.hs 12;" f
|
damageWallEffect src/Dodge/Wall/DamageEffect.hs 12;" f
|
||||||
@@ -3885,10 +3888,10 @@ decreaseAwareness src/Dodge/Creature/Perception.hs 119;" f
|
|||||||
decreaseToNothing' src/Dodge/Base/Arithmetic.hs 7;" f
|
decreaseToNothing' src/Dodge/Base/Arithmetic.hs 7;" f
|
||||||
decreaseToZero src/Dodge/Base/Arithmetic.hs 4;" f
|
decreaseToZero src/Dodge/Base/Arithmetic.hs 4;" f
|
||||||
decrementTimer src/Sound.hs 102;" f
|
decrementTimer src/Sound.hs 102;" f
|
||||||
dedaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 589;" f
|
dedaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 602;" f
|
||||||
dededaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 395;" f
|
dededaS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 404;" f
|
||||||
dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 545;" f
|
dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
||||||
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 387;" f
|
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 396;" f
|
||||||
defDamageMaterial src/Dodge/Material/Damage.hs 23;" f
|
defDamageMaterial src/Dodge/Material/Damage.hs 23;" f
|
||||||
defLSPic src/Dodge/LightSource/Draw.hs 10;" f
|
defLSPic src/Dodge/LightSource/Draw.hs 10;" f
|
||||||
defSPic src/Dodge/Item/Draw/SPic.hs 299;" f
|
defSPic src/Dodge/Item/Draw/SPic.hs 299;" f
|
||||||
@@ -3986,7 +3989,7 @@ dirtColor src/Dodge/Block/Debris.hs 160;" f
|
|||||||
dirtDebris src/Dodge/Block/Debris.hs 154;" f
|
dirtDebris src/Dodge/Block/Debris.hs 154;" f
|
||||||
dirtPoly src/Dodge/Room/RoadBlock.hs 74;" f
|
dirtPoly src/Dodge/Room/RoadBlock.hs 74;" f
|
||||||
dirtWallDamage src/Dodge/Wall/DamageEffect.hs 98;" f
|
dirtWallDamage src/Dodge/Wall/DamageEffect.hs 98;" f
|
||||||
disconnectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 567;" f
|
disconnectItemS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 580;" f
|
||||||
disconnectTerminal src/Dodge/Terminal.hs 217;" f
|
disconnectTerminal src/Dodge/Terminal.hs 217;" f
|
||||||
displayConfig src/Dodge/Menu.hs 213;" f
|
displayConfig src/Dodge/Menu.hs 213;" f
|
||||||
displayControls src/Dodge/Menu.hs 223;" f
|
displayControls src/Dodge/Menu.hs 223;" f
|
||||||
@@ -4051,7 +4054,7 @@ doItemTimeScroll src/Dodge/Update.hs 196;" f
|
|||||||
doLoop src/Loop.hs 60;" f
|
doLoop src/Loop.hs 60;" f
|
||||||
doMCrAc src/Dodge/CreatureEffect.hs 57;" f
|
doMCrAc src/Dodge/CreatureEffect.hs 57;" f
|
||||||
doMP2Ac src/Dodge/CreatureEffect.hs 73;" f
|
doMP2Ac src/Dodge/CreatureEffect.hs 73;" f
|
||||||
doMagnetBuBu src/Dodge/Bullet.hs 33;" f
|
doMagnetBuBu src/Dodge/Bullet.hs 32;" f
|
||||||
doMagnetBuBu src/Dodge/MagnetBuBu.hs 7;" f
|
doMagnetBuBu src/Dodge/MagnetBuBu.hs 7;" f
|
||||||
doMagnetUpdate src/Dodge/Magnet/Update.hs 6;" f
|
doMagnetUpdate src/Dodge/Magnet/Update.hs 6;" f
|
||||||
doModificationEffect src/Dodge/ModificationEffect.hs 7;" f
|
doModificationEffect src/Dodge/ModificationEffect.hs 7;" f
|
||||||
@@ -4258,8 +4261,8 @@ effectOnEquip src/Dodge/Equipment.hs 32;" f
|
|||||||
effectOnRemove src/Dodge/Equipment.hs 19;" f
|
effectOnRemove src/Dodge/Equipment.hs 19;" f
|
||||||
effectWhileAttached src/Dodge/ItEffect.hs 58;" f
|
effectWhileAttached src/Dodge/ItEffect.hs 58;" f
|
||||||
eitType src/Dodge/Data/EquipType.hs 15;" f
|
eitType src/Dodge/Data/EquipType.hs 15;" f
|
||||||
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 573;" f
|
ejectS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 586;" f
|
||||||
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 437;" f
|
elecCrackleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 446;" f
|
||||||
elephantGun src/Dodge/Item/Held/Rod.hs 27;" f
|
elephantGun src/Dodge/Item/Held/Rod.hs 27;" f
|
||||||
emptyCorridor src/Dodge/Room/BlinkAcross.hs 22;" f
|
emptyCorridor src/Dodge/Room/BlinkAcross.hs 22;" f
|
||||||
emptyTrie src/SimpleTrie.hs 16;" f
|
emptyTrie src/SimpleTrie.hs 16;" f
|
||||||
@@ -4300,9 +4303,9 @@ expandPolyBy src/Dodge/LevelGen/StaticWalls.hs 91;" f
|
|||||||
expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
|
expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
|
||||||
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
|
||||||
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
|
||||||
expireAndDamage src/Dodge/Bullet.hs 185;" f
|
expireAndDamage src/Dodge/Bullet.hs 186;" f
|
||||||
explodeShell src/Dodge/Projectile/Update.hs 245;" f
|
explodeShell src/Dodge/Projectile/Update.hs 245;" f
|
||||||
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 479;" f
|
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 490;" f
|
||||||
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
|
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
|
||||||
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
|
||||||
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
|
extendAway src/Dodge/Placement/Instance/LightSource.hs 200;" f
|
||||||
@@ -4333,9 +4336,9 @@ findReverseEdgeList src/Polyhedra.hs 57;" f
|
|||||||
findWallFreeDropPoint src/Dodge/FloorItem.hs 51;" f
|
findWallFreeDropPoint src/Dodge/FloorItem.hs 51;" f
|
||||||
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
|
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
|
||||||
findWithIx src/ListHelp.hs 123;" f
|
findWithIx src/ListHelp.hs 123;" f
|
||||||
fireFadeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 475;" f
|
fireFadeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 486;" f
|
||||||
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 613;" f
|
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 628;" f
|
||||||
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 403;" f
|
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 412;" f
|
||||||
firstBreather src/Dodge/Room/Breather.hs 9;" f
|
firstBreather src/Dodge/Room/Breather.hs 9;" f
|
||||||
firstWorldLoad appDodge/Main.hs 77;" f
|
firstWorldLoad appDodge/Main.hs 77;" f
|
||||||
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
|
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
|
||||||
@@ -4372,16 +4375,16 @@ flockToPointUsing' src/Dodge/Creature/Boid.hs 228;" f
|
|||||||
floorItemPickupInfo src/Dodge/Render/HUD.hs 229;" f
|
floorItemPickupInfo src/Dodge/Render/HUD.hs 229;" f
|
||||||
floorItemSPic src/Dodge/Render/ShapePicture.hs 99;" f
|
floorItemSPic src/Dodge/Render/ShapePicture.hs 99;" f
|
||||||
floorWire src/Dodge/Wire.hs 13;" f
|
floorWire src/Dodge/Wire.hs 13;" f
|
||||||
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 481;" f
|
foamSprayFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 492;" f
|
||||||
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 477;" f
|
foamSprayLoopS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 488;" f
|
||||||
foldCr src/Dodge/Creature/State.hs 48;" f
|
foldCr src/Dodge/Creature/State.hs 48;" f
|
||||||
foldPairs src/ListHelp.hs 37;" f
|
foldPairs src/ListHelp.hs 37;" f
|
||||||
foldrWhileArb src/ListHelp.hs 110;" f
|
foldrWhileArb src/ListHelp.hs 110;" f
|
||||||
followImpulse src/Dodge/Creature/Impulse.hs 38;" f
|
followImpulse src/Dodge/Creature/Impulse.hs 38;" f
|
||||||
followImpulses src/Dodge/Creature/Impulse.hs 32;" f
|
followImpulses src/Dodge/Creature/Impulse.hs 32;" f
|
||||||
foot1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 421;" f
|
foot1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 430;" f
|
||||||
foot2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 439;" f
|
foot2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 448;" f
|
||||||
foot3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 539;" f
|
foot3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 552;" f
|
||||||
forbidFlee src/Dodge/Creature/Boid.hs 43;" f
|
forbidFlee src/Dodge/Creature/Boid.hs 43;" f
|
||||||
forceElements src/StrictHelp.hs 10;" f
|
forceElements src/StrictHelp.hs 10;" f
|
||||||
forceField src/Dodge/Wall/ForceField.hs 7;" f
|
forceField src/Dodge/Wall/ForceField.hs 7;" f
|
||||||
@@ -4392,7 +4395,7 @@ fpsText src/Dodge/Render/Picture.hs 53;" f
|
|||||||
fractionLoadedAmmo src/Dodge/Item/Draw/SPic.hs 138;" f
|
fractionLoadedAmmo src/Dodge/Item/Draw/SPic.hs 138;" f
|
||||||
frag src/Shader/Data.hs 102;" f
|
frag src/Shader/Data.hs 102;" f
|
||||||
freeShaderPointers' src/Shader.hs 37;" f
|
freeShaderPointers' src/Shader.hs 37;" f
|
||||||
fridgeHumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 433;" f
|
fridgeHumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 442;" f
|
||||||
fromEdgeTuple src/Dodge/Path/Translate.hs 5;" f
|
fromEdgeTuple src/Dodge/Path/Translate.hs 5;" f
|
||||||
fromJust' src/MaybeHelp.hs 24;" f
|
fromJust' src/MaybeHelp.hs 24;" f
|
||||||
fromListL src/DoubleStack.hs 7;" f
|
fromListL src/DoubleStack.hs 7;" f
|
||||||
@@ -4474,10 +4477,10 @@ glNamedBufferSubDataH src/Shader/Bind.hs 53;" f
|
|||||||
glassDebris src/Dodge/Block/Debris.hs 169;" f
|
glassDebris src/Dodge/Block/Debris.hs 169;" f
|
||||||
glassLesson src/Dodge/Room/GlassLesson.hs 23;" f
|
glassLesson src/Dodge/Room/GlassLesson.hs 23;" f
|
||||||
glassLessonRunPast src/Dodge/Room/GlassLesson.hs 68;" f
|
glassLessonRunPast src/Dodge/Room/GlassLesson.hs 68;" f
|
||||||
glassShat1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 565;" f
|
glassShat1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 578;" f
|
||||||
glassShat2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 535;" f
|
glassShat2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 548;" f
|
||||||
glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 397;" f
|
glassShat3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 406;" f
|
||||||
glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 529;" f
|
glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 542;" f
|
||||||
glassSwitchBack src/Dodge/Room/Room.hs 70;" f
|
glassSwitchBack src/Dodge/Room/Room.hs 70;" f
|
||||||
glassSwitchBackCrits src/Dodge/Room/Room.hs 99;" f
|
glassSwitchBackCrits src/Dodge/Room/Room.hs 99;" f
|
||||||
glassWallDamage src/Dodge/Wall/DamageEffect.hs 49;" f
|
glassWallDamage src/Dodge/Wall/DamageEffect.hs 49;" f
|
||||||
@@ -4500,13 +4503,13 @@ gridPoints' src/Grid.hs 79;" f
|
|||||||
gridPoints'' src/Grid.hs 74;" f
|
gridPoints'' src/Grid.hs 74;" f
|
||||||
gridPointsOff src/Grid.hs 62;" f
|
gridPointsOff src/Grid.hs 62;" f
|
||||||
groupSplitItemAmounts src/Dodge/Combine.hs 52;" f
|
groupSplitItemAmounts src/Dodge/Combine.hs 52;" f
|
||||||
gruntS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 593;" f
|
gruntS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 608;" f
|
||||||
gut1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 631;" f
|
gut1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 646;" f
|
||||||
gut2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 451;" f
|
gut2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 460;" f
|
||||||
gut3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 429;" f
|
gut3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 438;" f
|
||||||
gut4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 407;" f
|
gut4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 416;" f
|
||||||
gut5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 599;" f
|
gut5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 614;" f
|
||||||
gut6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 561;" f
|
gut6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 574;" f
|
||||||
gyroscope src/Dodge/Item/Scope.hs 156;" f
|
gyroscope src/Dodge/Item/Scope.hs 156;" f
|
||||||
hackOutline src/Dodge/Render/Outline.hs 5;" f
|
hackOutline src/Dodge/Render/Outline.hs 5;" f
|
||||||
halfHeight src/Dodge/Base/Window.hs 48;" f
|
halfHeight src/Dodge/Base/Window.hs 48;" f
|
||||||
@@ -4536,7 +4539,7 @@ headLampShape src/Dodge/Item/Draw/SPic.hs 443;" f
|
|||||||
headMap src/Dodge/DoubleTree.hs 170;" f
|
headMap src/Dodge/DoubleTree.hs 170;" f
|
||||||
heal src/Dodge/Item/Consumable.hs 17;" f
|
heal src/Dodge/Item/Consumable.hs 17;" f
|
||||||
heal25 src/Dodge/Item/Consumable.hs 14;" f
|
heal25 src/Dodge/Item/Consumable.hs 14;" f
|
||||||
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 427;" f
|
healS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 436;" f
|
||||||
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 74;" f
|
healthAnalyserByDoor src/Dodge/Room/LasTurret.hs 74;" f
|
||||||
healthTest src/Dodge/Room/LasTurret.hs 95;" f
|
healthTest src/Dodge/Room/LasTurret.hs 95;" f
|
||||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
||||||
@@ -4569,9 +4572,9 @@ hiToFloat src/Dodge/Room/Modify/Girder.hs 171;" f
|
|||||||
highBar src/Dodge/Room/Foreground.hs 89;" f
|
highBar src/Dodge/Room/Foreground.hs 89;" f
|
||||||
highDiagonalMesh src/Dodge/Room/Foreground.hs 35;" f
|
highDiagonalMesh src/Dodge/Room/Foreground.hs 35;" f
|
||||||
highMesh src/Dodge/Room/Foreground.hs 25;" f
|
highMesh src/Dodge/Room/Foreground.hs 25;" f
|
||||||
hit1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 499;" f
|
hit1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 512;" f
|
||||||
hitEffFromBul src/Dodge/Bullet.hs 151;" f
|
hitEffFromBul src/Dodge/Bullet.hs 153;" f
|
||||||
hitS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 459;" f
|
hitS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 468;" f
|
||||||
holdForm src/Dodge/Creature/Boid.hs 137;" f
|
holdForm src/Dodge/Creature/Boid.hs 137;" f
|
||||||
holsterWeapon src/Dodge/Creature/Volition.hs 14;" f
|
holsterWeapon src/Dodge/Creature/Volition.hs 14;" f
|
||||||
homingModule src/Dodge/Item/Scope.hs 48;" f
|
homingModule src/Dodge/Item/Scope.hs 48;" f
|
||||||
@@ -4618,9 +4621,9 @@ insertAt src/Padding.hs 63;" f
|
|||||||
insertIMInZone src/Dodge/Base.hs 54;" f
|
insertIMInZone src/Dodge/Base.hs 54;" f
|
||||||
insertInTrie src/SimpleTrie.hs 23;" f
|
insertInTrie src/SimpleTrie.hs 23;" f
|
||||||
insertNewKey src/IntMapHelp.hs 64;" f
|
insertNewKey src/IntMapHelp.hs 64;" f
|
||||||
insertOneS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 443;" f
|
insertOneS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 452;" f
|
||||||
insertOver src/ListHelp.hs 47;" f
|
insertOver src/ListHelp.hs 47;" f
|
||||||
insertS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 389;" f
|
insertS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 398;" f
|
||||||
insertWall src/Dodge/Placement/PlaceSpot/Block.hs 122;" f
|
insertWall src/Dodge/Placement/PlaceSpot/Block.hs 122;" f
|
||||||
insertWallInZones src/Dodge/Wall/Zone.hs 20;" f
|
insertWallInZones src/Dodge/Wall/Zone.hs 20;" f
|
||||||
insertWalls src/Dodge/Placement/PlaceSpot/Block.hs 117;" f
|
insertWalls src/Dodge/Placement/PlaceSpot/Block.hs 117;" f
|
||||||
@@ -4765,7 +4768,7 @@ keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 59;" f
|
|||||||
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
||||||
keyPic src/Dodge/Item/Draw/SPic.hs 459;" f
|
keyPic src/Dodge/Item/Draw/SPic.hs 459;" f
|
||||||
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
||||||
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 555;" f
|
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 568;" f
|
||||||
lConnect src/Dodge/Render/Connectors.hs 42;" f
|
lConnect src/Dodge/Render/Connectors.hs 42;" f
|
||||||
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
|
lConnectMulti src/Dodge/Render/Connectors.hs 46;" f
|
||||||
lShape src/Dodge/Placement/Instance/LightSource.hs 76;" f
|
lShape src/Dodge/Placement/Instance/LightSource.hs 76;" f
|
||||||
@@ -4908,13 +4911,13 @@ makeDefaultCorpse src/Dodge/Corpse/Make.hs 16;" f
|
|||||||
makeDoorDebris src/Dodge/Block/Debris.hs 18;" f
|
makeDoorDebris src/Dodge/Block/Debris.hs 18;" f
|
||||||
makeEnumOption src/Dodge/Menu/OptionType.hs 13;" f
|
makeEnumOption src/Dodge/Menu/OptionType.hs 13;" f
|
||||||
makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 71;" f
|
makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 71;" f
|
||||||
makeFlak src/Dodge/Bullet.hs 141;" f
|
makeFlak src/Dodge/Bullet.hs 142;" f
|
||||||
makeFlame src/Dodge/Flame.hs 43;" f
|
makeFlame src/Dodge/Flame.hs 43;" f
|
||||||
makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 54;" f
|
makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 54;" f
|
||||||
makeFlamelet src/Dodge/EnergyBall.hs 21;" f
|
makeFlamelet src/Dodge/EnergyBall.hs 21;" f
|
||||||
makeFlamerSmokeAt src/Dodge/WorldEvent/Cloud.hs 68;" f
|
makeFlamerSmokeAt src/Dodge/WorldEvent/Cloud.hs 68;" f
|
||||||
makeFlashBall src/Dodge/EnergyBall.hs 84;" f
|
makeFlashBall src/Dodge/EnergyBall.hs 84;" f
|
||||||
makeFragBullets src/Dodge/Bullet.hs 126;" f
|
makeFragBullets src/Dodge/Bullet.hs 127;" f
|
||||||
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 13;" f
|
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 13;" f
|
||||||
makeGrid src/Grid.hs 46;" f
|
makeGrid src/Grid.hs 46;" f
|
||||||
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
|
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
|
||||||
@@ -5000,13 +5003,13 @@ merge src/ListHelp.hs 83;" f
|
|||||||
mergeBy src/ListHelp.hs 86;" f
|
mergeBy src/ListHelp.hs 86;" f
|
||||||
mergeOn src/ListHelp.hs 93;" f
|
mergeOn src/ListHelp.hs 93;" f
|
||||||
mergeSound src/Sound.hs 59;" f
|
mergeSound src/Sound.hs 59;" f
|
||||||
metal1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 537;" f
|
metal1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 550;" f
|
||||||
metal2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 597;" f
|
metal2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 612;" f
|
||||||
metal3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 525;" f
|
metal3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 538;" f
|
||||||
metal4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 553;" f
|
metal4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 566;" f
|
||||||
metal5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 569;" f
|
metal5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 582;" f
|
||||||
metal6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 603;" f
|
metal6S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 618;" f
|
||||||
metal7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 461;" f
|
metal7S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 470;" f
|
||||||
metalDebris src/Dodge/Block/Debris.hs 163;" f
|
metalDebris src/Dodge/Block/Debris.hs 163;" f
|
||||||
metalPlate src/Dodge/Item/Craftable.hs 35;" f
|
metalPlate src/Dodge/Item/Craftable.hs 35;" f
|
||||||
mglCreate src/GLHelp.hs 8;" f
|
mglCreate src/GLHelp.hs 8;" f
|
||||||
@@ -5020,19 +5023,19 @@ midWall src/Dodge/Placement/Instance/Wall.hs 27;" f
|
|||||||
minAndMax src/FoldableHelp.hs 109;" f
|
minAndMax src/FoldableHelp.hs 109;" f
|
||||||
minCrIXOn src/Dodge/Zoning/Creature.hs 47;" f
|
minCrIXOn src/Dodge/Zoning/Creature.hs 47;" f
|
||||||
minOn src/FoldableHelp.hs 35;" f
|
minOn src/FoldableHelp.hs 35;" f
|
||||||
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 393;" f
|
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 402;" f
|
||||||
miniGunCrit src/Dodge/Creature.hs 64;" f
|
miniGunCrit src/Dodge/Creature.hs 64;" f
|
||||||
miniGunX src/Dodge/Item/Held/Cane.hs 52;" f
|
miniGunX src/Dodge/Item/Held/Cane.hs 52;" f
|
||||||
miniGunXPict src/Dodge/Item/Draw/SPic.hs 365;" f
|
miniGunXPict src/Dodge/Item/Draw/SPic.hs 365;" f
|
||||||
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 359;" f
|
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 359;" f
|
||||||
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 623;" f
|
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
|
||||||
miniTree2 src/Dodge/Room/Room.hs 106;" f
|
miniTree2 src/Dodge/Room/Room.hs 106;" f
|
||||||
minimumOn src/FoldlHelp.hs 14;" f
|
minimumOn src/FoldlHelp.hs 14;" f
|
||||||
mirrorV3xz src/Dodge/Creature/HandPos.hs 26;" f
|
mirrorV3xz src/Dodge/Creature/HandPos.hs 26;" f
|
||||||
mirrorXAxis src/Geometry/Polygon.hs 49;" f
|
mirrorXAxis src/Geometry/Polygon.hs 49;" f
|
||||||
mirrorxz src/Picture/Base.hs 335;" f
|
mirrorxz src/Picture/Base.hs 335;" f
|
||||||
mirroryz src/Picture/Base.hs 340;" f
|
mirroryz src/Picture/Base.hs 340;" f
|
||||||
missileLaunchS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 591;" f
|
missileLaunchS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 604;" f
|
||||||
mixColors src/Color.hs 86;" f
|
mixColors src/Color.hs 86;" f
|
||||||
mixColorsFrac src/Color.hs 82;" f
|
mixColorsFrac src/Color.hs 82;" f
|
||||||
mixColorsLinear src/Color.hs 95;" f
|
mixColorsLinear src/Color.hs 95;" f
|
||||||
@@ -5050,12 +5053,12 @@ modTo src/Geometry/Zone.hs 10;" f
|
|||||||
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 60;" f
|
mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 60;" f
|
||||||
mouseCursorType src/Dodge/Render/Picture.hs 86;" f
|
mouseCursorType src/Dodge/Render/Picture.hs 86;" f
|
||||||
mouseWorldPos' src/Dodge/Base/Coordinate.hs 48;" f
|
mouseWorldPos' src/Dodge/Base/Coordinate.hs 48;" f
|
||||||
moveBullet src/Dodge/Bullet.hs 194;" f
|
moveBullet src/Dodge/Bullet.hs 195;" f
|
||||||
moveCombineSel src/Dodge/Update/Scroll.hs 115;" f
|
moveCombineSel src/Dodge/Update/Scroll.hs 115;" f
|
||||||
moveHammerUp src/Dodge/Hammer.hs 5;" f
|
moveHammerUp src/Dodge/Hammer.hs 5;" f
|
||||||
moveInverseShockwave src/Dodge/Shockwave/Update.hs 46;" f
|
moveInverseShockwave src/Dodge/Shockwave/Update.hs 46;" f
|
||||||
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
||||||
movePenBullet src/Dodge/Bullet.hs 204;" f
|
movePenBullet src/Dodge/Bullet.hs 205;" f
|
||||||
moveProjectile src/Dodge/Projectile/Update.hs 221;" f
|
moveProjectile src/Dodge/Projectile/Update.hs 221;" f
|
||||||
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
moveRoomBy src/Dodge/Room/Link.hs 53;" f
|
||||||
moveShockwave src/Dodge/Shockwave/Update.hs 18;" f
|
moveShockwave src/Dodge/Shockwave/Update.hs 18;" f
|
||||||
@@ -5131,7 +5134,7 @@ numSubElements src/Shader/Parameters.hs 39;" f
|
|||||||
numTraversable src/TreeHelp.hs 183;" f
|
numTraversable src/TreeHelp.hs 183;" f
|
||||||
obstacleColor src/Dodge/Debug/Picture.hs 257;" f
|
obstacleColor src/Dodge/Debug/Picture.hs 257;" f
|
||||||
obstructPathsCrossing src/Dodge/Path.hs 138;" f
|
obstructPathsCrossing src/Dodge/Path.hs 138;" f
|
||||||
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 607;" f
|
oldMachineBootS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 622;" f
|
||||||
onEquipWristShield src/Dodge/Equipment.hs 37;" f
|
onEquipWristShield src/Dodge/Equipment.hs 37;" f
|
||||||
onRemoveWristShield src/Dodge/Equipment.hs 24;" f
|
onRemoveWristShield src/Dodge/Equipment.hs 24;" f
|
||||||
onXY src/Geometry/Vector3D.hs 130;" f
|
onXY src/Geometry/Vector3D.hs 130;" f
|
||||||
@@ -5193,7 +5196,7 @@ pauseSound src/Dodge/SoundLogic.hs 42;" f
|
|||||||
pauseTime src/Dodge/Update.hs 184;" f
|
pauseTime src/Dodge/Update.hs 184;" f
|
||||||
peZoneSize src/Dodge/Zoning/Pathing.hs 46;" f
|
peZoneSize src/Dodge/Zoning/Pathing.hs 46;" f
|
||||||
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
|
pedestalRoom src/Dodge/Room/Containing.hs 50;" f
|
||||||
penThing src/Dodge/Bullet.hs 211;" f
|
penThing src/Dodge/Bullet.hs 213;" f
|
||||||
perMat src/MatrixHelper.hs 49;" f
|
perMat src/MatrixHelper.hs 49;" f
|
||||||
perceptionUpdate src/Dodge/Creature/Perception.hs 23;" f
|
perceptionUpdate src/Dodge/Creature/Perception.hs 23;" f
|
||||||
performAction src/Dodge/Creature/Action.hs 91;" f
|
performAction src/Dodge/Creature/Action.hs 91;" f
|
||||||
@@ -5210,7 +5213,7 @@ picFormat src/Polyhedra.hs 23;" f
|
|||||||
picMap src/Picture/Base.hs 67;" f
|
picMap src/Picture/Base.hs 67;" f
|
||||||
pickUpItem src/Dodge/Inventory/Add.hs 107;" f
|
pickUpItem src/Dodge/Inventory/Add.hs 107;" f
|
||||||
pickUpItemAt src/Dodge/Inventory/Add.hs 113;" f
|
pickUpItemAt src/Dodge/Inventory/Add.hs 113;" f
|
||||||
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 541;" f
|
pickUpS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 554;" f
|
||||||
pincerP src/Dodge/Creature/Boid.hs 61;" f
|
pincerP src/Dodge/Creature/Boid.hs 61;" f
|
||||||
pincerP' src/Dodge/Creature/Boid.hs 94;" f
|
pincerP' src/Dodge/Creature/Boid.hs 94;" f
|
||||||
pincerP'' src/Dodge/Creature/Boid.hs 104;" f
|
pincerP'' src/Dodge/Creature/Boid.hs 104;" f
|
||||||
@@ -5350,7 +5353,7 @@ prependTwo src/Geometry.hs 176;" f
|
|||||||
prettyDT src/Dodge/DoubleTree.hs 179;" f
|
prettyDT src/Dodge/DoubleTree.hs 179;" f
|
||||||
prettyLDT src/Dodge/DoubleTree.hs 183;" f
|
prettyLDT src/Dodge/DoubleTree.hs 183;" f
|
||||||
prettyShort src/AesonHelp.hs 11;" f
|
prettyShort src/AesonHelp.hs 11;" f
|
||||||
primeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 511;" f
|
primeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 524;" f
|
||||||
printColumnTitles src/Dodge/Tree/Shift.hs 142;" f
|
printColumnTitles src/Dodge/Tree/Shift.hs 142;" f
|
||||||
printColumns src/Dodge/Tree/Shift.hs 132;" f
|
printColumns src/Dodge/Tree/Shift.hs 132;" f
|
||||||
printInfo src/Dodge/Tree/Shift.hs 145;" f
|
printInfo src/Dodge/Tree/Shift.hs 145;" f
|
||||||
@@ -5482,9 +5485,9 @@ refract src/Dodge/Item/Weapon/LaserPath.hs 40;" f
|
|||||||
refreshOptionsSelectionList src/Dodge/Menu/Option.hs 38;" f
|
refreshOptionsSelectionList src/Dodge/Menu/Option.hs 38;" f
|
||||||
regexCombs src/Dodge/DisplayInventory.hs 71;" f
|
regexCombs src/Dodge/DisplayInventory.hs 71;" f
|
||||||
regexList src/Dodge/DisplayInventory.hs 314;" f
|
regexList src/Dodge/DisplayInventory.hs 314;" f
|
||||||
reload1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 519;" f
|
reload1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 532;" f
|
||||||
reloadLevelStart src/Dodge/Save.hs 71;" f
|
reloadLevelStart src/Dodge/Save.hs 71;" f
|
||||||
reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 517;" f
|
reloadS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 530;" f
|
||||||
rememberSounds src/Dodge/Creature/Perception.hs 178;" f
|
rememberSounds src/Dodge/Creature/Perception.hs 178;" f
|
||||||
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
|
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
|
||||||
remoteScreen src/Dodge/Item/Scope.hs 139;" f
|
remoteScreen src/Dodge/Item/Scope.hs 139;" f
|
||||||
@@ -5618,7 +5621,7 @@ saveQuit src/Dodge/Menu.hs 74;" f
|
|||||||
saveQuitConc src/Dodge/Menu.hs 77;" f
|
saveQuitConc src/Dodge/Menu.hs 77;" f
|
||||||
saveSlotPath src/Dodge/Save.hs 63;" f
|
saveSlotPath src/Dodge/Save.hs 63;" f
|
||||||
saveWorldInSlot src/Dodge/Save.hs 68;" f
|
saveWorldInSlot src/Dodge/Save.hs 68;" f
|
||||||
sawtoothFailS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 621;" f
|
sawtoothFailS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 636;" f
|
||||||
scale src/Picture/Base.hs 149;" f
|
scale src/Picture/Base.hs 149;" f
|
||||||
scale3 src/Picture/Base.hs 145;" f
|
scale3 src/Picture/Base.hs 145;" f
|
||||||
scaleMat src/MatrixHelper.hs 59;" f
|
scaleMat src/MatrixHelper.hs 59;" f
|
||||||
@@ -5642,15 +5645,15 @@ scrollRBOption src/Dodge/Update/Scroll.hs 153;" f
|
|||||||
scrollSelectionSections src/Dodge/SelectionSections.hs 26;" f
|
scrollSelectionSections src/Dodge/SelectionSections.hs 26;" f
|
||||||
scrollTimeBack src/Dodge/Update.hs 211;" f
|
scrollTimeBack src/Dodge/Update.hs 211;" f
|
||||||
scrollTimeForward src/Dodge/Update.hs 234;" f
|
scrollTimeForward src/Dodge/Update.hs 234;" f
|
||||||
seagullBarkS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 489;" f
|
seagullBarkS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 502;" f
|
||||||
seagullBarkTransformedS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 571;" f
|
seagullBarkTransformedS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 584;" f
|
||||||
seagullChatter1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 583;" f
|
seagullChatter1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 596;" f
|
||||||
seagullChatterS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 471;" f
|
seagullChatterS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 482;" f
|
||||||
seagullCry1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 487;" f
|
seagullCry1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 500;" f
|
||||||
seagullCry2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 495;" f
|
seagullCry2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 508;" f
|
||||||
seagullCryS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 507;" f
|
seagullCryS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 520;" f
|
||||||
seagullWhistle1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 435;" f
|
seagullWhistle1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 444;" f
|
||||||
seagullWhistleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 625;" f
|
seagullWhistleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 640;" f
|
||||||
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 205;" f
|
searchIfDamaged src/Dodge/Creature/ReaderUpdate.hs 205;" f
|
||||||
secondColumnParams src/Dodge/ListDisplayParams.hs 43;" f
|
secondColumnParams src/Dodge/ListDisplayParams.hs 43;" f
|
||||||
sectionsDesiredLines src/Dodge/DisplayInventory.hs 204;" f
|
sectionsDesiredLines src/Dodge/DisplayInventory.hs 204;" f
|
||||||
@@ -5687,7 +5690,7 @@ setClusterID src/Dodge/Combine/Graph.hs 116;" f
|
|||||||
setDepth src/Picture/Base.hs 128;" f
|
setDepth src/Picture/Base.hs 128;" f
|
||||||
setDirPS src/Dodge/PlacementSpot.hs 49;" f
|
setDirPS src/Dodge/PlacementSpot.hs 49;" f
|
||||||
setFallback src/Dodge/PlacementSpot.hs 127;" f
|
setFallback src/Dodge/PlacementSpot.hs 127;" f
|
||||||
setFromToDams src/Dodge/Bullet.hs 168;" f
|
setFromToDams src/Dodge/Bullet.hs 170;" f
|
||||||
setInLinks src/Dodge/RoomLink.hs 51;" f
|
setInLinks src/Dodge/RoomLink.hs 51;" f
|
||||||
setInLinksByType src/Dodge/RoomLink.hs 54;" f
|
setInLinksByType src/Dodge/RoomLink.hs 54;" f
|
||||||
setInLinksPD src/Dodge/RoomLink.hs 74;" f
|
setInLinksPD src/Dodge/RoomLink.hs 74;" f
|
||||||
@@ -5785,7 +5788,7 @@ shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
|||||||
shootingRange src/Dodge/Room/Room.hs 332;" f
|
shootingRange src/Dodge/Room/Room.hs 332;" f
|
||||||
shortPoint2 src/Dodge/ShortShow.hs 4;" f
|
shortPoint2 src/Dodge/ShortShow.hs 4;" f
|
||||||
shortShow src/ShortShow.hs 9;" f
|
shortShow src/ShortShow.hs 9;" f
|
||||||
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 617;" f
|
shotgunS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 632;" f
|
||||||
shoulderHeight src/Dodge/Item/HeldOffset.hs 75;" f
|
shoulderHeight src/Dodge/Item/HeldOffset.hs 75;" f
|
||||||
shoulderSH src/Dodge/Creature/Picture.hs 133;" f
|
shoulderSH src/Dodge/Creature/Picture.hs 133;" f
|
||||||
shoulderSP src/Dodge/Creature/HandPos.hs 170;" f
|
shoulderSP src/Dodge/Creature/HandPos.hs 170;" f
|
||||||
@@ -5806,8 +5809,8 @@ shuffleTail src/RandomHelp.hs 59;" f
|
|||||||
sigmoid src/Dodge/Base.hs 151;" f
|
sigmoid src/Dodge/Base.hs 151;" f
|
||||||
simpleCrSprings src/Dodge/Update.hs 768;" f
|
simpleCrSprings src/Dodge/Update.hs 768;" f
|
||||||
simpleTermMessage src/Dodge/Terminal.hs 253;" f
|
simpleTermMessage src/Dodge/Terminal.hs 253;" f
|
||||||
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 595;" f
|
sineRaisePitchOneSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 610;" f
|
||||||
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 411;" f
|
sineRaisePitchTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 420;" f
|
||||||
singleAmmo src/Dodge/Item/AmmoSlots.hs 62;" f
|
singleAmmo src/Dodge/Item/AmmoSlots.hs 62;" f
|
||||||
singleBlock src/Dodge/Placement/Instance/Wall.hs 30;" f
|
singleBlock src/Dodge/Placement/Instance/Wall.hs 30;" f
|
||||||
singleDT src/Dodge/DoubleTree.hs 9;" f
|
singleDT src/Dodge/DoubleTree.hs 9;" f
|
||||||
@@ -5816,10 +5819,10 @@ singleton src/DoubleStack.hs 11;" f
|
|||||||
singletonTrie src/SimpleTrie.hs 19;" f
|
singletonTrie src/SimpleTrie.hs 19;" f
|
||||||
sizeFBOs src/Framebuffer/Update.hs 22;" f
|
sizeFBOs src/Framebuffer/Update.hs 22;" f
|
||||||
skColor src/Dodge/Spark/Draw.hs 14;" f
|
skColor src/Dodge/Spark/Draw.hs 14;" f
|
||||||
skwareFadeTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 441;" f
|
skwareFadeTwoSecS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 450;" f
|
||||||
slap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 587;" f
|
slap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 600;" f
|
||||||
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 521;" f
|
slapS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 534;" f
|
||||||
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 601;" f
|
slideDoorS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 616;" f
|
||||||
slideWindow src/ListHelp.hs 80;" f
|
slideWindow src/ListHelp.hs 80;" f
|
||||||
slowDoorRoom src/Dodge/Room/LongDoor.hs 152;" f
|
slowDoorRoom src/Dodge/Room/LongDoor.hs 152;" f
|
||||||
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 169;" f
|
slowDoorRoomRunPast src/Dodge/Room/LongDoor.hs 169;" f
|
||||||
@@ -5827,10 +5830,10 @@ smallBattery src/Dodge/Item/Ammo.hs 59;" f
|
|||||||
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
|
smallBranch src/Dodge/Tree/GenerateStructure.hs 32;" f
|
||||||
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
|
smallChaseCrit src/Dodge/Creature/ChaseCrit.hs 14;" f
|
||||||
smallDrawTree src/Dodge/LevelGen.hs 88;" f
|
smallDrawTree src/Dodge/LevelGen.hs 88;" f
|
||||||
smallGlass1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 409;" f
|
smallGlass1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 418;" f
|
||||||
smallGlass2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 563;" f
|
smallGlass2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 576;" f
|
||||||
smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 447;" f
|
smallGlass3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 456;" f
|
||||||
smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 405;" f
|
smallGlass4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 414;" f
|
||||||
smallPillar src/Dodge/Room/Pillar.hs 37;" f
|
smallPillar src/Dodge/Room/Pillar.hs 37;" f
|
||||||
smallRoom src/Dodge/Room/RunPast.hs 31;" f
|
smallRoom src/Dodge/Room/RunPast.hs 31;" f
|
||||||
smg src/Dodge/Item/Held/Stick.hs 61;" f
|
smg src/Dodge/Item/Held/Stick.hs 61;" f
|
||||||
@@ -5848,10 +5851,10 @@ soundMenuOptions src/Dodge/Menu.hs 143;" f
|
|||||||
soundMultiFrom src/Dodge/SoundLogic.hs 187;" f
|
soundMultiFrom src/Dodge/SoundLogic.hs 187;" f
|
||||||
soundOriginIDsAt src/Dodge/WorldEvent/Sound.hs 18;" f
|
soundOriginIDsAt src/Dodge/WorldEvent/Sound.hs 18;" f
|
||||||
soundOriginsIDsAt src/Dodge/WorldEvent/Sound.hs 13;" f
|
soundOriginsIDsAt src/Dodge/WorldEvent/Sound.hs 13;" f
|
||||||
soundPathList src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 258;" f
|
soundPathList src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 264;" f
|
||||||
soundPic src/Dodge/Debug/Picture.hs 336;" f
|
soundPic src/Dodge/Debug/Picture.hs 336;" f
|
||||||
soundStart src/Dodge/SoundLogic.hs 118;" f
|
soundStart src/Dodge/SoundLogic.hs 118;" f
|
||||||
soundToOnomato src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 131;" f
|
soundToOnomato src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 134;" f
|
||||||
soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
soundToVol src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 4;" f
|
||||||
soundWithStatus src/Dodge/SoundLogic.hs 104;" f
|
soundWithStatus src/Dodge/SoundLogic.hs 104;" f
|
||||||
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
|
soundWithStatusVolume src/Dodge/SoundLogic.hs 54;" f
|
||||||
@@ -5924,15 +5927,15 @@ startSeedGame src/Dodge/StartNewGame.hs 20;" f
|
|||||||
startSeedGameConc src/Dodge/StartNewGame.hs 27;" f
|
startSeedGameConc src/Dodge/StartNewGame.hs 27;" f
|
||||||
statsModifier src/Dodge/Creature/Info.hs 16;" f
|
statsModifier src/Dodge/Creature/Info.hs 16;" f
|
||||||
stickyMod src/Dodge/Item/Scope.hs 51;" f
|
stickyMod src/Dodge/Item/Scope.hs 51;" f
|
||||||
stone1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 465;" f
|
stone1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
|
||||||
stone2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 579;" f
|
stone2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 592;" f
|
||||||
stone3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 491;" f
|
stone3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 504;" f
|
||||||
stone4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 419;" f
|
stone4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 428;" f
|
||||||
stone5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 543;" f
|
stone5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
|
||||||
stoneDebris src/Dodge/Block/Debris.hs 137;" f
|
stoneDebris src/Dodge/Block/Debris.hs 137;" f
|
||||||
stoneWallDamage src/Dodge/Wall/DamageEffect.hs 27;" f
|
stoneWallDamage src/Dodge/Wall/DamageEffect.hs 27;" f
|
||||||
stopAllSounds src/Sound.hs 125;" f
|
stopAllSounds src/Sound.hs 125;" f
|
||||||
stopBulletAt src/Dodge/Bullet.hs 197;" f
|
stopBulletAt src/Dodge/Bullet.hs 198;" f
|
||||||
stopPushing src/Dodge/Block.hs 107;" f
|
stopPushing src/Dodge/Block.hs 107;" f
|
||||||
stopSoundFrom src/Dodge/SoundLogic.hs 220;" f
|
stopSoundFrom src/Dodge/SoundLogic.hs 220;" f
|
||||||
strFromEquipment src/Dodge/Creature/Statistics.hs 48;" f
|
strFromEquipment src/Dodge/Creature/Statistics.hs 48;" f
|
||||||
@@ -5973,11 +5976,11 @@ tankShape src/Dodge/Placement/Instance/Tank.hs 22;" f
|
|||||||
tankSquareDec src/Dodge/Placement/Instance/Tank.hs 15;" f
|
tankSquareDec src/Dodge/Placement/Instance/Tank.hs 15;" f
|
||||||
tanksPipesRoom src/Dodge/Room/Tanks.hs 92;" f
|
tanksPipesRoom src/Dodge/Room/Tanks.hs 92;" f
|
||||||
tanksRoom src/Dodge/Room/Tanks.hs 100;" f
|
tanksRoom src/Dodge/Room/Tanks.hs 100;" f
|
||||||
tap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 547;" f
|
tap1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 560;" f
|
||||||
tap2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 483;" f
|
tap2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 496;" f
|
||||||
tap3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 527;" f
|
tap3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 540;" f
|
||||||
tap4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 615;" f
|
tap4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 630;" f
|
||||||
tapQuietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 399;" f
|
tapQuietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 408;" f
|
||||||
targCorner src/Dodge/Targeting/Draw.hs 35;" f
|
targCorner src/Dodge/Targeting/Draw.hs 35;" f
|
||||||
targetCursorPic src/Dodge/Targeting/Draw.hs 41;" f
|
targetCursorPic src/Dodge/Targeting/Draw.hs 41;" f
|
||||||
targetYouCognizant src/Dodge/Creature/ChooseTarget.hs 13;" f
|
targetYouCognizant src/Dodge/Creature/ChooseTarget.hs 13;" f
|
||||||
@@ -5986,7 +5989,7 @@ targetYouWhenCognizant src/Dodge/Creature/ReaderUpdate.hs 196;" f
|
|||||||
targetYouWhenCognizant src/Dodge/Creature/SetTarget.hs 9;" f
|
targetYouWhenCognizant src/Dodge/Creature/SetTarget.hs 9;" f
|
||||||
targetingScope src/Dodge/Item/Scope.hs 38;" f
|
targetingScope src/Dodge/Item/Scope.hs 38;" f
|
||||||
telRoomLev src/Dodge/Room/Teleport.hs 14;" f
|
telRoomLev src/Dodge/Room/Teleport.hs 14;" f
|
||||||
teleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 453;" f
|
teleS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 462;" f
|
||||||
termButton src/Dodge/Placement/Instance/Terminal.hs 51;" f
|
termButton src/Dodge/Placement/Instance/Terminal.hs 51;" f
|
||||||
termScreenColor src/Dodge/Terminal/Color.hs 9;" f
|
termScreenColor src/Dodge/Terminal/Color.hs 9;" f
|
||||||
termSoundLine src/Dodge/Terminal.hs 111;" f
|
termSoundLine src/Dodge/Terminal.hs 111;" f
|
||||||
@@ -6040,13 +6043,13 @@ timeStopper src/Dodge/Item/Held/Utility.hs 39;" f
|
|||||||
timeStopper src/Dodge/Item/Weapon/Utility.hs 41;" f
|
timeStopper src/Dodge/Item/Weapon/Utility.hs 41;" f
|
||||||
timerTLS src/Dodge/LightSource/Update.hs 22;" f
|
timerTLS src/Dodge/LightSource/Update.hs 22;" f
|
||||||
tinMag src/Dodge/Item/Ammo.hs 27;" f
|
tinMag src/Dodge/Item/Ammo.hs 27;" f
|
||||||
ting1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 385;" f
|
ting1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 394;" f
|
||||||
ting2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 455;" f
|
ting2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 464;" f
|
||||||
ting3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 575;" f
|
ting3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 588;" f
|
||||||
ting4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 463;" f
|
ting4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 472;" f
|
||||||
ting5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 619;" f
|
ting5S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 634;" f
|
||||||
tingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 493;" f
|
tingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 506;" f
|
||||||
tinitusS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 485;" f
|
tinitusS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 498;" f
|
||||||
titleOptionsMenu src/Dodge/Menu.hs 102;" f
|
titleOptionsMenu src/Dodge/Menu.hs 102;" f
|
||||||
titleOptionsNoWrite src/Dodge/Menu.hs 105;" f
|
titleOptionsNoWrite src/Dodge/Menu.hs 105;" f
|
||||||
tmUpdate src/Dodge/Update.hs 446;" f
|
tmUpdate src/Dodge/Update.hs 446;" f
|
||||||
@@ -6071,10 +6074,10 @@ toggleExamineInv src/Dodge/ToggleExamine.hs 5;" f
|
|||||||
toggleJust src/MaybeHelp.hs 41;" f
|
toggleJust src/MaybeHelp.hs 41;" f
|
||||||
toggleMapperInv src/Dodge/Creature/Impulse/UseItem.hs 137;" f
|
toggleMapperInv src/Dodge/Creature/Impulse/UseItem.hs 137;" f
|
||||||
togglesToEffects src/Dodge/Terminal.hs 248;" f
|
togglesToEffects src/Dodge/Terminal.hs 248;" f
|
||||||
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 559;" f
|
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 572;" f
|
||||||
tone440raiseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 581;" f
|
tone440raiseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 594;" f
|
||||||
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 523;" f
|
tone440sawtoothS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 536;" f
|
||||||
tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 391;" f
|
tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 400;" f
|
||||||
topInvW src/Dodge/ListDisplayParams.hs 51;" f
|
topInvW src/Dodge/ListDisplayParams.hs 51;" f
|
||||||
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
||||||
topPrismIndices src/Shader/Poke.hs 410;" f
|
topPrismIndices src/Shader/Poke.hs 410;" f
|
||||||
@@ -6168,9 +6171,9 @@ twoFlat src/Dodge/Creature/Test.hs 104;" f
|
|||||||
twoFlatHRot src/Dodge/Item/HeldOffset.hs 87;" f
|
twoFlatHRot src/Dodge/Item/HeldOffset.hs 87;" f
|
||||||
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 150;" f
|
twoHandTwistAmount src/Dodge/Creature/YourControl.hs 150;" f
|
||||||
twoRoomPoss src/Dodge/PlacementSpot.hs 147;" f
|
twoRoomPoss src/Dodge/PlacementSpot.hs 147;" f
|
||||||
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 467;" f
|
twoStep1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 478;" f
|
||||||
twoStepS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 513;" f
|
twoStepS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 526;" f
|
||||||
twoStepSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 505;" f
|
twoStepSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 518;" f
|
||||||
ubyteSize src/Shader/Parameters.hs 13;" f
|
ubyteSize src/Shader/Parameters.hs 13;" f
|
||||||
ugateCalc src/Dodge/Inventory/SelectionList.hs 108;" f
|
ugateCalc src/Dodge/Inventory/SelectionList.hs 108;" f
|
||||||
uncurryV src/Geometry/Data.hs 46;" f
|
uncurryV src/Geometry/Data.hs 46;" f
|
||||||
@@ -6202,8 +6205,8 @@ updateBarrel src/Dodge/Barreloid.hs 41;" f
|
|||||||
updateBarreloid src/Dodge/Barreloid.hs 15;" f
|
updateBarreloid src/Dodge/Barreloid.hs 15;" f
|
||||||
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 29;" f
|
updateBaseWheelEvent src/Dodge/Update/Scroll.hs 29;" f
|
||||||
updateBounds src/Dodge/Update/Camera.hs 250;" f
|
updateBounds src/Dodge/Update/Camera.hs 250;" f
|
||||||
updateBulVel src/Dodge/Bullet.hs 55;" f
|
updateBulVel src/Dodge/Bullet.hs 54;" f
|
||||||
updateBullet src/Dodge/Bullet.hs 21;" f
|
updateBullet src/Dodge/Bullet.hs 19;" f
|
||||||
updateBullets src/Dodge/Update.hs 539;" f
|
updateBullets src/Dodge/Update.hs 539;" f
|
||||||
updateCamera src/Dodge/Update/Camera.hs 29;" f
|
updateCamera src/Dodge/Update/Camera.hs 29;" f
|
||||||
updateCloseObjects src/Dodge/Inventory.hs 116;" f
|
updateCloseObjects src/Dodge/Inventory.hs 116;" f
|
||||||
@@ -6322,7 +6325,7 @@ upperPrismPolyTS src/Shape.hs 120;" f
|
|||||||
upperRounded src/Shape.hs 185;" f
|
upperRounded src/Shape.hs 185;" f
|
||||||
useBreakL src/Dodge/Item/Grammar.hs 37;" f
|
useBreakL src/Dodge/Item/Grammar.hs 37;" f
|
||||||
useBreakListsLinkTest src/Dodge/Item/Grammar.hs 45;" f
|
useBreakListsLinkTest src/Dodge/Item/Grammar.hs 45;" f
|
||||||
useBulletPayload src/Dodge/Bullet.hs 113;" f
|
useBulletPayload src/Dodge/Bullet.hs 112;" f
|
||||||
useC src/Dodge/Cuse.hs 8;" f
|
useC src/Dodge/Cuse.hs 8;" f
|
||||||
useC' src/Dodge/Cuse.hs 13;" f
|
useC' src/Dodge/Cuse.hs 13;" f
|
||||||
useDelay src/Dodge/Item/UseDelay.hs 13;" f
|
useDelay src/Dodge/Item/UseDelay.hs 13;" f
|
||||||
@@ -6407,8 +6410,8 @@ weaponUnderCrits src/Dodge/Room/Room.hs 154;" f
|
|||||||
wedgeGeom src/Dodge/Base.hs 42;" f
|
wedgeGeom src/Dodge/Base.hs 42;" f
|
||||||
wedgeOfThickness src/Dodge/Picture.hs 9;" f
|
wedgeOfThickness src/Dodge/Picture.hs 9;" f
|
||||||
white src/Color.hs 26;" f
|
white src/Color.hs 26;" f
|
||||||
whiteNoiseFadeInS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 629;" f
|
whiteNoiseFadeInS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 644;" f
|
||||||
whiteNoiseFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 449;" f
|
whiteNoiseFadeOutS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f
|
||||||
wiToFloat src/Dodge/Room/Modify/Girder.hs 168;" f
|
wiToFloat src/Dodge/Room/Modify/Girder.hs 168;" f
|
||||||
winConfig appDodge/Main.hs 56;" f
|
winConfig appDodge/Main.hs 56;" f
|
||||||
windowLine src/Dodge/Placement/Instance/Wall.hs 48;" f
|
windowLine src/Dodge/Placement/Instance/Wall.hs 48;" f
|
||||||
@@ -6439,7 +6442,7 @@ worldPosToScreen src/Dodge/Base/Coordinate.hs 28;" f
|
|||||||
worldSPic src/Dodge/Render/ShapePicture.hs 21;" f
|
worldSPic src/Dodge/Render/ShapePicture.hs 21;" f
|
||||||
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
worldToGenWorld src/Dodge/LevelGen/LevelStructure.hs 14;" f
|
||||||
wpAdd src/Dodge/Room/RezBox.hs 137;" f
|
wpAdd src/Dodge/Room/RezBox.hs 137;" f
|
||||||
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 469;" f
|
wrench1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 480;" f
|
||||||
wristArmour src/Dodge/Item/Equipment.hs 43;" f
|
wristArmour src/Dodge/Item/Equipment.hs 43;" f
|
||||||
wristInvisibility src/Dodge/Item/Equipment.hs 96;" f
|
wristInvisibility src/Dodge/Item/Equipment.hs 96;" f
|
||||||
writeConfig src/Dodge/Menu.hs 162;" f
|
writeConfig src/Dodge/Menu.hs 162;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user