Redo tree composition

This commit is contained in:
2022-06-10 00:08:32 +01:00
parent 3edc7a0a58
commit 5532c25d3c
13 changed files with 114 additions and 52 deletions
+4 -2
View File
@@ -1,6 +1,7 @@
module Dodge.Room.BlinkAcross where
--import Dodge.LevelGen.Data
import Dodge.PlacementSpot
import Dodge.UseAll
import Dodge.Data
import Dodge.Tree
--import Dodge.RoomLink
@@ -38,8 +39,9 @@ blinkAcrossChallenge = do
teleFromRoom <- shuffleLinks $ roomRectAutoLinks 200 200
teleToRoom <- shuffleLinks $ roomRectAutoLinks 200 200
emptylink <- shuffleLinks emptyCorridor
return (treeFromPost [ teleFromRoom, emptylink] (useAll teleToRoom)
, TreeSubLabelling "blinkAcrossChallenge" Nothing)
return (toOnward "blinkAcrossChallenge"
,treeFromPost [ teleFromRoom, emptylink] (useAll teleToRoom)
)
emptyCorridor :: Room
emptyCorridor = corridor & rmPolys .~ []
+2 -1
View File
@@ -6,6 +6,7 @@ module Dodge.Room.Branch
--import Geometry
--import Dodge.LevelGen.Data
import Dodge.Data
import Dodge.UseAll
import Dodge.Room.Door
import Dodge.Room.Link
import Dodge.Room.Procedural
@@ -23,5 +24,5 @@ branchRectWith t = do
rt <- shuffleLinks $ roomRectAutoLinks x y
return $ Node ( rt)
[ Node (useAll door) []
, changeTo <$> treeFromTrunk [ door] b
, useSide <$> treeFromTrunk [ door] b
]
+8
View File
@@ -25,6 +25,14 @@ roomsContaining crs its = do
++ "-items:" ++ intercalate "," (map (show . _iyBase . _itType) its))
, pure $ useAll endroom
)
roomsContaining' :: RandomGen g => [Creature] -> [Item] -> State g (Tree Room)
roomsContaining' crs its = do
endroom <- join $ takeOne
[ randomFourCornerRoomCrsIts crs its
, tanksRoom crs its
]
return (pure $ useAll endroom
)
pedestalRoom :: RandomGen g => Item -> State g Room
pedestalRoom it = do
+18 -17
View File
@@ -49,27 +49,27 @@ powerFakeout = do
`treeFromPost` useAll door
startRoom :: RandomGen g => Int -> State g (LabTree Room)
startRoom i = join (uncurry takeOneWeighted $ unzip
startRoom i = join (takeOne $
[-- (,) (0.5::Float) ((chainUses <$> sequence [powerFakeout,fmap fst $weaponRoom i])
-- <&> (,TreeSubLabelling "chainUses <$> sequence [powerFakeout,weaponRoom i]" Nothing))
-- wat
(,) one (rezBoxesWp <&> (toOnward "rezBoxesWp",))
, (,) one (rezBoxThenWeaponRoom i)
, (,) one (rezBoxesWpCrit <&> (toOnward "rezBoxesWpCrit"))
, (,) one (runPastStart i <&> (toOnward ("runPastStart " ++ show i)))
, (,) one (startCrafts >>= roomsContaining' [] >>= rezBoxThenRooms <&>
(toOnward "startCrafts >>= roomsContaining [] >>= rezBoxThenRooms"))
(rezBoxesWp <&> (toOnward "rezBoxesWp",))
, (rezBoxThenWeaponRoom i)
, (rezBoxesWpCrit <&> (toOnward "rezBoxesWpCrit",))
, (runPastStart i <&> (toOnward ("runPastStart " ++ show i),))
-- , ((startCrafts >>= roomsContaining' [] >>= rezBoxThenRooms) <&>
-- (toOnward "startCrafts >>= roomsContaining [] >>= rezBoxThenRooms",))
])
<&> over (_2 . topLabel) ("startRoom:"++)
where
roomsContaining' a b = fst <$> roomsContaining a b
one = 1::Float
randomChallenges :: RandomGen g => State g (LabTree Room)
randomChallenges = join (takeOne
[fmap (return . useAll) doubleCorridorBarrels <&> (,TreeSubLabelling "doubleCorridorBarrels" Nothing)
,shootingRange
,fmap (return . useAll) twinSlowDoorChasers <&> (,TreeSubLabelling "twinSlowDoorChasers" Nothing)
]) <&> over (_2 . topLabel) ("randomChallenges:"++)
randomChallenges = shootingRange
-- join (takeOne
-- [fmap (return . useAll) doubleCorridorBarrels <&> (,TreeSubLabelling "doubleCorridorBarrels" Nothing)
-- ,shootingRange
-- ,fmap (return . useAll) twinSlowDoorChasers <&> (,TreeSubLabelling "twinSlowDoorChasers" Nothing)
-- ]) -- <&> over (_2 . topLabel) ("randomChallenges:"++)
runPastStart :: RandomGen g => Int -> State g (Tree Room)
runPastStart i = do
@@ -85,15 +85,16 @@ rezBoxStart = do
rezBoxesThenWeaponRoom :: RandomGen g => Int -> State g (Tree Room,String)
rezBoxesThenWeaponRoom i = do
rboxes <- rezBoxes
wroom <- fst <$> weaponRoom i
wroom <- snd <$> weaponRoom i
return (rboxes `passUntiluseAll` [wroom] , "rezBoxesThenWeaponRoom " ++ show i)
rezBoxThenWeaponRoom :: RandomGen g => Int -> State g (LabTree Room)
rezBoxThenWeaponRoom i = do
rcol <- rezColor
(wroom,wroomname) <- weaponRoom i
return (treeFromTrunk [ rezBox rcol, door] wroom
, TreeSubLabelling ("rezBoxThenWeaponRoom "++ show i) (Just $ return wroomname))
(_,wroom) <- weaponRoom i
return (toOnward ("rezBoxThenWeaponRoom "++ show i)
, treeFromTrunk [ rezBox rcol, door] wroom
)
rezBoxThenRoom :: RandomGen g => Room -> State g (Tree Room)
rezBoxThenRoom r = do
+1
View File
@@ -1,5 +1,6 @@
--{-# LANGUAGE TupleSections #-}
module Dodge.Room.Warning where
import Dodge.UseAll
import Dodge.Terminal
--import Dodge.LevelGen.Data
import Dodge.PlacementSpot