Add pathing infrastructure
This commit is contained in:
+2
-1
@@ -150,7 +150,8 @@ data World = World
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, _clickMousePos :: Point2
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, _pathGraph :: PathGraph
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, _pathGraphP :: S.Set (Point2,Point2)
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, _phZoning :: Zoning [] (Int,Point2)
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, _pnZoning :: Zoning [] (Int,Point2)
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, _peZoning :: Zoning [] (Int,Int,PathEdge)
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, _hud :: HUD
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, _lightSources :: IM.IntMap LightSource
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, _tempLightSources :: [TempLightSource]
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@@ -4,9 +4,24 @@ module Dodge.Data.PathGraph where
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import Geometry.Data
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import Control.Lens
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import Data.Graph.Inductive
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import qualified Data.Set as Set
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import Data.Map.Strict (Map)
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data PathGraph = PathGraph
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{ _pgGraph :: Gr Point2 Float
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, _pgNodeMap :: NodeMap Point2
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{ _pgGraph :: Gr Point2 PathEdge
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, _pgNodeMap :: Map Point2 Int
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, _pgNodeCount :: Int
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, _pgEdgeMap :: Map (V2 Point2) Int2
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}
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data PathEdge = PathEdge
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{_peStart :: Point2
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,_peEnd :: Point2
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,_peObstacles :: Set.Set EdgeObstacle
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}
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deriving (Eq,Ord,Show)
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data EdgeObstacle
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= BlockObstacle
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| DoorObstacle
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| AutoDoorObstacle
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deriving (Eq,Ord,Show,Bounded,Enum)
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makeLenses ''PathGraph
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@@ -61,12 +61,12 @@ data RPLinkStatus
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| UnusedLink { _rplsType :: S.Set RoomLinkType }
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| NotLink
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deriving (Eq,Ord,Show)
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data PathEdge = PathFromEdge CardinalPoint Int
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data PathFromEdge = PathFromEdge CardinalPoint Int
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deriving (Eq,Ord,Show)
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data RoomPosType
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= RoomPosOnPath {_onPathEdges :: S.Set PathEdge}
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| RoomPosOffPath {_offPathEdges :: S.Set PathEdge}
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= RoomPosOnPath {_onPathFromEdges :: S.Set PathFromEdge}
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| RoomPosOffPath {_offPathFromEdges :: S.Set PathFromEdge}
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| RoomPosExLink
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| RoomPosLab Int
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deriving (Eq,Ord,Show)
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@@ -4,6 +4,7 @@ import Dodge.Zone.Size
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import Dodge.Zone.Object
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import Dodge.Base
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import Geometry.Vector3D
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import Geometry.Zone
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--import Dodge.Config.KeyConfig
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--import Dodge.Menu
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--import Picture
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@@ -73,9 +74,10 @@ defaultWorld = World
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--, _savedWorlds = M.empty
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-- , _menuLayers = []
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, _clickMousePos = V2 0 0
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, _pathGraph = PathGraph Data.Graph.Inductive.Graph.empty new
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, _pathGraph = PathGraph Data.Graph.Inductive.Graph.empty mempty 0 mempty
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, _pathGraphP = mempty
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, _phZoning = Zoning mempty phZoneSize (zonePos snd)
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, _pnZoning = Zoning mempty pnZoneSize (zonePos snd)
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, _peZoning = Zoning mempty pnZoneSize (\x (_,_,PathEdge p q _) -> zoneOfSeg x p q)
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, _hud = HUD
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{ _hudElement = DisplayInventory NoSubInventory
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, _carteCenter = V2 0 0
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+1
-1
@@ -41,9 +41,9 @@ initialAnoTree :: Annotation
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initialAnoTree = OnwardList
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$ intersperse (AnTree corDoor)
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[ IntAnno $ AnTree . startRoom
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, AnRoom $ roomCCrits 10
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, AnRoom $ return airlock0
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, AnRoom slowDoorRoom
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-- , AnRoom $ roomCCrits 10
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, AnTree firstBreather
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-- , AnTree $ telRoomLev 1 >>= rToOnward "telRoomLev" . pure . cleatOnward
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-- ]
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+5
-3
@@ -22,7 +22,7 @@ import qualified IntMapHelp as IM
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import Tile
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import RandomHelp
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import Data.Graph.Inductive (labNodes)
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import Data.Graph.Inductive (labNodes,labEdges)
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import Data.List (nubBy)
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import Data.Traversable
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import Control.Lens
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@@ -46,8 +46,10 @@ generateLevelFromRoomList gr' w = initWallZoning
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, _pathGraph = path
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, _pathGraphP = pairPath
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}
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& phZoning %~ \zn -> foldl' (flip $ updateZoning (:)) (zn & znObjects .~ mempty)
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(labNodes (_pgGraph path))
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& pnZoning %~ (\zn -> foldl' (flip $ updateZoning (:)) (zn & znObjects .~ mempty)
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(labNodes (_pgGraph path)))
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& peZoning %~ (\zn -> foldl' (flip $ updateZoning (:)) (zn & znObjects .~ mempty)
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(labEdges (_pgGraph path)))
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where
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path = pairsToGraph'' pairPath
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pairPath = foldMap _rmPath rs
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+68
-14
@@ -9,6 +9,7 @@ module Dodge.Path
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, walkableNodeNear
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, nodesNearL
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, getNodePos
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, addObstacleCrossing'
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) where
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import Dodge.Data
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import Dodge.Base.Collide
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@@ -21,7 +22,10 @@ import Data.Maybe
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import Data.List
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--import qualified Data.IntMap.Strict as IM
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import Data.Graph.Inductive hiding ((&))
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import Data.Set (Set)
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import qualified Data.Set as Set
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import Data.Map (Map)
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import qualified Data.Map.Strict as M
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import qualified Streaming.Prelude as S
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import StreamingHelp
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--import Data.Graph.Inductive.PatriciaTree
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@@ -34,7 +38,10 @@ makePathBetween :: Point2 -> Point2 -> World -> Maybe [Int]
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makePathBetween a b w = do -- join $ sp <$> a' <*> b' <*> return (_pathGraph w)
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(na,_) <- walkableNodeNear a w
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(nb,_) <- walkableNodeNear b w
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sp na nb (_pgGraph $ _pathGraph w)
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sp na nb (second pathDist $ _pgGraph $ _pathGraph w)
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pathDist :: PathEdge -> Float
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pathDist pe = dist (_peStart pe) (_peEnd pe)
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walkableNodeNear :: Point2 -> World -> Maybe (Int,Point2)
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{-# INLINE walkableNodeNear #-}
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@@ -43,7 +50,7 @@ walkableNodeNear p w = minStreamOn (dist p . snd)
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nodesNear :: Point2 -> World -> StreamOf (Int,Point2)
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{-# INLINE nodesNear #-}
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nodesNear = aroundPoint _phZoning
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nodesNear = aroundPoint _pnZoning
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nodesNearL :: Point2 -> World -> [(Int,Point2)]
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nodesNearL p = runIdentity . S.toList_ . nodesNear p
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@@ -99,18 +106,45 @@ pointTowardsImpulse a b w = find (flip (isWalkable a) w) =<< makePathBetweenPs a
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--
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pairsToGraph'' :: Set.Set (Point2,Point2) -> PathGraph
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pairsToGraph'' = uncurry PathGraph . pairsToGraph' dist
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pairsToGraph' :: Ord a => (a -> a -> b) -> Set.Set (a,a) -> (Gr a b, NodeMap a)
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pairsToGraph' f pairset = ngr'
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pairsToGraph'' pairset = PathGraph gr' nodemap ncount edgemap
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where
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nodeset = S.each . runIdentity $ S.fold_ getnode Set.empty id $ S.each pairset
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getnode nodeset' (x,y) = Set.insert x $ Set.insert y nodeset'
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ngr = runIdentity $ S.fold_ insertnode (Data.Graph.Inductive.empty,new) id nodeset
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ngr' = runIdentity $ S.fold_ insertedge ngr id $ S.each pairset
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insertedge (gr,nm) (x,y) = (insMapEdge nm (x,y,f x y) gr, nm)
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insertnode (gr,nm) n = fstsnd $ insMapNode nm n gr
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fstsnd (a,b,_) = (a,b)
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(gr,nodemap,ncount) = insertNodes pairset
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(gr',edgemap) = insertEdges toPathEdge pairset gr nodemap
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toPathEdge :: Point2 -> Point2 -> PathEdge
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toPathEdge sp' ep = PathEdge sp' ep mempty
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insertEdges :: (Point2 -> Point2 -> b)
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-> Set (Point2,Point2) -> Gr Point2 b -> Map Point2 Int -> (Gr Point2 b,Map (V2 Point2) Int2)
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insertEdges efunc pairset gr nm = runIdentity $ S.fold_ insertedge (gr,mempty) id $ (S.each pairset)
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where
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insertedge (gr',em) (a,b) = (insEdge (f a,f b,efunc a b) gr'
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, M.insert (V2 a b) (V2 (f a) (f b)) em)
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f a = nm M.! a
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insertNodes :: Set (Point2,Point2) -> (Gr Point2 b, Map Point2 Int, Int)
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insertNodes pairset = runIdentity $ S.fold_ insertnode (Data.Graph.Inductive.empty,mempty,0) id nodestream
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where
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nodestream :: StreamOf Point2
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nodestream = S.each . runIdentity $ S.fold_ getnode Set.empty id $ S.each pairset
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getnode strm (x,y) = Set.insert x $ Set.insert y strm
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insertnode :: (Gr Point2 b,Map Point2 Int,Int) -> Point2 -> (Gr Point2 b,Map Point2 Int,Int)
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insertnode (gr,nm,i) n = case M.lookup n nm of
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Nothing -> (insNode (j,n) gr, M.insert n j nm, j)
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Just _ -> (gr,nm,i)
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where
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j = i + 1
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--pairsToGraph' :: (Ord a) => (a -> a -> b) -> Set (a,a) -> (Gr a b, Map a Int, Map (V2 a) Int2)
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--pairsToGraph' f pairset = ngr'
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-- where
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-- nodeset = S.each . runIdentity $ S.fold_ getnode Set.empty id $ S.each pairset
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-- getnode nodeset' (x,y) = Set.insert x $ Set.insert y nodeset'
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-- ngr = runIdentity $ S.fold_ insertnode (Data.Graph.Inductive.empty,new) id nodeset
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-- ngr' = runIdentity $ S.fold_ insertedge ngr id $ S.each pairset
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-- insertedge (gr,nm) (x,y) = (insMapEdge nm (x,y,f x y) gr, nm)
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-- insertnode (gr,nm) n = fstsnd $ insMapNode nm n gr
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-- fstsnd (a,b,_) = (a,b)
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pairsToGraph :: (Ord a, Ord b) => (a -> a -> b) -> Set.Set (a,a) -> Gr a b
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pairsToGraph f pairs = undir
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@@ -120,6 +154,26 @@ pairsToGraph f pairs = undir
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nodes' = Set.map fst pairs `Set.union` Set.map snd pairs
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pairs' = Set.map (\(x,y)->(x,y,f x y)) pairs
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--findEdgesCrossing :: Point2 -> Point2 -> Gr Point2 PathEdge ->
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--
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addObstacleCrossing :: World -> EdgeObstacle -> Point2 -> Point2
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-> Gr Point2 PathEdge
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-> Gr Point2 PathEdge
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addObstacleCrossing w eo a b gr = runIdentity $ S.fold_ updateedge gr id paths
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where
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updateedge gr' (xi,yi,PathEdge x y obs) = insEdge (xi,yi,PathEdge x y (Set.insert eo obs))
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$ delEdge (xi,yi) gr'
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paths = S.filter f $ nearSeg _peZoning a b w
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f (_,_,PathEdge x y _) = isJust $ intersectSegSeg x y a b
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addObstacleCrossing' :: EdgeObstacle -> Point2 -> Point2
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-> World
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-> World
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addObstacleCrossing' eo a b w = w & pathGraph . pgGraph %~ addObstacleCrossing w eo a b
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where
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paths = S.filter f $ nearSeg _peZoning a b w
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f (_,_,PathEdge x y _) = isJust $ intersectSegSeg x y a b
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removePathsCrossing :: Point2 -> Point2 -> World -> World
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removePathsCrossing a b w = w
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-- & pathGraph . pgGraph %~ deleteEdges
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@@ -130,7 +184,7 @@ removePathsCrossing a b w = w
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-- (labNodes newGraph)
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where
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thegr = _pgGraph (_pathGraph w)
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ns = nearSeg _phZoning a b w
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ns = nearSeg _pnZoning a b w
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pairs = S.filter testEdge $ S.for ns (nodePairs thegr)
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testEdge ((_,p),(_,q)) = isJust $ intersectSegSeg a b p q
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deleteEdges gr = runIdentity $ S.fold_ deleteEdge gr id pairs
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@@ -55,7 +55,7 @@ addBlock _ _ _ _ = error "Trying to add a block with incomplete polygon"
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placeBlock :: [Point2] -> Block -> Wall -> World -> (Int,World)
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placeBlock poly bl wl w
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= (0, foldr (uncurry removePathsCrossing) wWithBlock pairs)
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= (0, foldr (uncurry (addObstacleCrossing' BlockObstacle)) wWithBlock pairs)
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-- = (0, wWithBlock)
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where
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pairs = loopPairs poly
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@@ -3,8 +3,8 @@ module Dodge.PlacementSpot
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( atFstLnkOut
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, rpIsOnPath
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, rpIsOffPath
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, rpOffPathEdge
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, rpOnPathEdge
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, rpOffPathFromEdge
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, rpOnPathFromEdge
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, useUnusedLnk
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, psRandRanges
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, useRoomPosCond
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@@ -82,16 +82,16 @@ rpIsOffPath = any f . _rpType
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where
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f RoomPosOffPath {} = True
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f _ = False
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rpOffPathEdge :: PathEdge -> RoomPos -> Bool
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rpOffPathEdge pe = any f . _rpType
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rpOffPathFromEdge :: PathFromEdge -> RoomPos -> Bool
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rpOffPathFromEdge pe = any f . _rpType
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where
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f rt = maybe False (pe `elem`) (rt ^? offPathEdges)
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f rt = maybe False (pe `elem`) (rt ^? offPathFromEdges)
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-- test whether a roomPos is on the path with a given from edge value
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rpOnPathEdge :: PathEdge -> RoomPos -> Bool
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rpOnPathEdge pe = any f . _rpType
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rpOnPathFromEdge :: PathFromEdge -> RoomPos -> Bool
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rpOnPathFromEdge pe = any f . _rpType
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where
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f rt = maybe False (pe `elem`) (rt ^? onPathEdges)
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f rt = maybe False (pe `elem`) (rt ^? onPathFromEdges)
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resetPLUse :: PlacementSpot -> PlacementSpot
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resetPLUse (PSPos f g fallback) = PSPos f' g fallback
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@@ -34,6 +34,7 @@ import qualified Data.Set as Set
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import Control.Lens
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import Data.Maybe
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import qualified Streaming.Prelude as S
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import qualified Data.Graph.Inductive as FGL
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-- TODO only filter out shapes outside the range of the furthest shown light source
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worldSPic :: Configuration -> World -> SPic
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@@ -110,7 +111,7 @@ debugDraw' cfig w bl = case bl of
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Cr_status -> Right $ drawCrInfo cfig w
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Mouse_position -> Right $ drawMousePosition cfig w
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Walls_info -> Right $ drawWlIDs cfig w
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Pathing -> Right $ drawPathing w
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Pathing -> Right $ drawPathing cfig w
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Show_nodes_near_select -> Right $ drawNodesNearSelect w
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drawCreatureDisplayTexts :: World -> Picture
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@@ -118,7 +119,7 @@ drawCreatureDisplayTexts w = foldMap (creatureDisplayText w) (_creatures w)
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drawNodesNearSelect :: World -> Picture
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drawNodesNearSelect w = setLayer DebugLayer $
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runIdentity (S.foldMap_ (drawZone phZoneSize) (zoneAroundPoint phZoneSize sp))
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runIdentity (S.foldMap_ (drawZone pnZoneSize) (zoneAroundPoint pnZoneSize sp))
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<> color red (foldMap (drawCross . snd) $ nodesNearL sp w)
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<> color green (drawCross sp)
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<> color cyan (foldMap (drawCross . snd) $ walkableNodeNear sp w)
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@@ -264,9 +265,19 @@ drawWlIDs cfig w = setLayer FixedCoordLayer $ foldMap f (_walls w)
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where
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p = worldPosToScreen w $ 0.5 *.* uncurry (+.+) (_wlLine wl)
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drawPathing :: World -> Picture
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drawPathing w = setLayer DebugLayer $
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(color green . pictures . map (thickLine 5 . tflat2) $ graphToEdges gr)
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edgeToPic :: [Point2] -> PathEdge -> Picture
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edgeToPic poly pe
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| not (pointInPolygon sp poly) && not (pointInPolygon ep poly) = mempty
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| null $ _peObstacles pe
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= color green $ arrow sp ep
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| otherwise = color red $ arrow sp ep
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where
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sp = _peStart pe
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ep = _peEnd pe
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drawPathing :: Configuration -> World -> Picture
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drawPathing cfig w = setLayer DebugLayer $
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(foldMap (edgeToPic (screenPolygon cfig w) . (^?! _3)) $ FGL.labEdges gr)
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--(color green . pictures . Set.map (thickLine 5 . tflat2) $ _pathGraphP w)
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<> concatMap dispInc (graphToIncidence gr)
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where
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@@ -70,7 +70,7 @@ roomPillarsSquare = do
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where
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makepill edge = sps (rprBool $ \rp _ -> t edge rp) smallPillar
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t edge rp = any (f edge) (_rpType rp) && _rpPlacementUse rp == 0
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f edge rpt = maybe False (PathFromEdge edge 0 `S.member`) (rpt ^? offPathEdges)
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f edge rpt = maybe False (PathFromEdge edge 0 `S.member`) (rpt ^? offPathFromEdges)
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roomPillarsPassage :: RandomGen g => State g Room
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roomPillarsPassage = do
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@@ -42,7 +42,7 @@ randEdgeTank = do
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<> horPipe 80 0 (70 *.* cardVec edge))))
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-- 70 is a guess, the true value depends on the distance to the wall
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& plSpot .~ rprBool (\rp _ -> _rpPlacementUse rp == 0
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&& rpOffPathEdge (PathFromEdge edge 0) rp)
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&& rpOffPathFromEdge (PathFromEdge edge 0) rp)
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randEdgeTanks :: RandomGen g => Int -> State g [Placement]
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randEdgeTanks i = do
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@@ -54,7 +54,7 @@ randEdgeTanks i = do
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<> horPipe 80 0 (70 *.* cardVec edge))))
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-- 70 is a guess, the true value depends on the distance to the wall
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& plSpot .~ rprBool (\rp _ -> _rpPlacementUse rp == 0
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&& rpOffPathEdge (PathFromEdge edge 0) rp)
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&& rpOffPathFromEdge (PathFromEdge edge 0) rp)
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tanksPipesRoom :: RandomGen g => State g Room
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tanksPipesRoom = do
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@@ -1,7 +1,7 @@
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module Dodge.Zone.Size where
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phZoneSize :: Float
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phZoneSize = 100
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pnZoneSize :: Float
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pnZoneSize = 100
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wlZoneSize :: Float
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wlZoneSize = 50
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Reference in New Issue
Block a user