Commit before removing reloading

Reloading as a concept should be handled by positioning
magazines/tanks/ammo-stores next to items that consume ammo. Magazines
themselves could have various methods for refilling or recreating:
crafting, auto-refill over time (synthesis explanation), refill based on
external world objects, and perhaps other ideas.
This commit is contained in:
2024-09-07 10:13:18 +01:00
parent 32cb2b2e80
commit 581d2494dc
7 changed files with 118 additions and 115 deletions
+1 -1
View File
@@ -9,7 +9,7 @@
"_gameplay_rotate_to_wall": true,
"_graphics_bloom": true,
"_graphics_cloud_shadows": true,
"_graphics_distortion_resolution": "FullRes",
"_graphics_distortion_resolution": "HalfRes",
"_graphics_distortions": true,
"_graphics_downsize_resolution": "EighthRes",
"_graphics_num_shadow_casters": "NumShadowCasters20",
+1 -8
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@@ -1,8 +1 @@
/home/justin/Haskell/loop/src/Dodge/Reloading.hs:25:22-40: error:
• The constructor ReloadAction should have 2 arguments, but has been given 3
• In the pattern: ReloadAction x la j
In the pattern: SelItem i (ReloadAction x la j)
In the pattern: Just (SelItem i (ReloadAction x la j))
|
25 | Just (SelItem i (ReloadAction x la))
| ^^^^^^^^^^^^^^^^^^^
All good (615 modules, at 22:22:36)
+2 -1
View File
@@ -106,10 +106,11 @@ useItemLeftClick cr w = fromMaybe w $ do
invid <- cr ^? crManipulation . manObject . inInventory . ispItem
ituse <- cr ^? crInv . ix invid . itUse
case ituse of
HeldUse{} -> return $ hammerTest (cWorld . lWorld . creatures . ix (_crID cr) %~ crReload)
HeldUse{} -> return $ hammerTest (cWorld . lWorld . creatures . ix (_crID cr) %~ crReloadToggle)
ConsumeUse{} -> return $ useItemRightClick cr w
EquipUse{} -> return $ useItemRightClick cr w
LeftUse{} -> return $ useItemRightClick cr w
AmmoMagUse{} -> return $ hammerTest (cWorld . lWorld . creatures . ix (_crID cr) %~ crReloadToggle)
_ -> Nothing
where
hammerTest f = case _crHammerPosition cr of
@@ -42,7 +42,7 @@ data InventoryManipulation
data InvSelAction
= NoInvSelAction
| ReloadAction {_actionProgress :: Int, _reloadAction :: LoadAction}
| ReloadAction {_actionProgress :: Int, _reloadAction :: LoadAction, _reloadInvID :: Int}
deriving (Eq, Ord, Show, Read) --Generic, Flat)
makeLenses ''LoadAction
+33 -15
View File
@@ -1,12 +1,14 @@
module Dodge.Reloading (
crCancelReloading,
crReload,
crReloadToggle,
stepReloading,
) where
import Control.Lens
import Data.Maybe
import Dodge.Data.Creature
import Control.Monad
--import Data.Monoid
crCancelReloading :: Creature -> Creature
crCancelReloading cr =
@@ -22,13 +24,13 @@ crCancelReloading cr =
stepReloading :: Creature -> Creature
stepReloading cr = case cr ^? crManipulation . manObject . inInventory of
Just (SelItem i (ReloadAction x la))
Just (SelItem _ (ReloadAction x la j))
| x > 0 ->
cr & crManipulation . manObject . inInventory . iselAction . actionProgress -~ 1
| otherwise ->
cr
& crInv . ix (i + 1) . itUse . amagLoadStatus %~ doLoadAction la
& crInv . ix (i + 1) . itUse . amagLoadStatus %~ rotateActionProgress
& crInv . ix j . itUse . amagLoadStatus %~ doLoadAction la
& crInv . ix j . itUse . amagLoadStatus %~ rotateActionProgress
& tryNextLoadAction
_ -> cr
@@ -41,35 +43,51 @@ tryNextLoadAction cr = case cr ^? crManipulation . manObject . inInventory of
& crManipulation . manObject . inInventory . iselAction . reloadAction .~ la
_ -> cr
crReload :: Creature -> Creature
crReload cr = case cr ^? crManipulation . manObject . inInventory . iselAction of
crReloadToggle :: Creature -> Creature
crReloadToggle cr = case cr ^? crManipulation . manObject . inInventory . iselAction of
Just NoInvSelAction -> cr & tryStartLoading
_ -> cr & crManipulation . manObject . inInventory . iselAction .~ NoInvSelAction
tryStartLoading :: Creature -> Creature
tryStartLoading cr = fromMaybe cr $ do
i <- cr ^? crManipulation . manObject . inInventory . ispItem
ia <- cr ^? crInv . ix (i + 1) . itUse . amagLoadStatus
return $ startLoading ia cr
magtypes <- cr ^? crInv . ix i . itUse . heldConsumption
--let mags = cr ^.. crInv . dropping (i + 1) traverse -- note this gets all items below the manipulated
let mags = cr ^.. crInv . dropping i traverse
iaj <- listToMaybe . catMaybes $ zipWith tryStartLoadMagazine mags magtypes
return $ startLoading iaj cr
tryStartLoadMagazine :: Item -> AmmoType -> Maybe (ReloadStatus, Int)
tryStartLoadMagazine mag atype = do
magat <- mag ^? itUse . amagType
guard $ magat == atype
ia <- mag ^? itUse . amagLoadStatus
maxammo <- ia ^? iaMax
loadedammo <- ia ^? iaLoaded
guard $ loadedammo < maxammo
j <- mag ^? itLocation . ipInvID
return (ia, j)
-- case as of
-- InternalSource ia -> return $ startLoading ia cr
-- AboveSource -> return cr
startLoading :: ReloadStatus -> Creature -> Creature
startLoading ic cr = case ic ^? iaProgress . _Just . ix 0 of
Just la -> cr & startLoadingStep la
startLoading :: (ReloadStatus,Int) -> Creature -> Creature
startLoading (ic,j) cr = case ic ^? iaProgress . _Just . ix 0 of
Just la -> cr & startLoadingStep la j
Nothing -> case ic ^. iaCycle of
[] -> error "item has empty load cycle"
_ | _iaLoaded ic >= _iaMax ic -> cr
_ | _iaLoaded ic >= _iaMax ic -> cr -- THIS SHOULD TRY PUSHING TO THE NEXT MAGAZINE
(la : las) -> fromMaybe (error "item loading error") $ do
i <- cr ^? crManipulation . manObject . inInventory . ispItem
return $
cr & startLoadingStep la
cr & startLoadingStep la i
& crInv . ix i . itUse . amagLoadStatus . iaProgress ?~ (la : las)
startLoadingStep :: LoadAction -> Creature -> Creature
startLoadingStep la cr = cr & crManipulation . manObject . inInventory . iselAction .~ ReloadAction (_actionTime la) la
startLoadingStep :: LoadAction
-> Int -- i think this is the inventory position?
-> Creature -> Creature
startLoadingStep la j cr = cr & crManipulation . manObject . inInventory . iselAction .~ ReloadAction (_actionTime la) la j
rotateActionProgress :: ReloadStatus -> ReloadStatus
rotateActionProgress ic = case ic ^. iaProgress of
+1 -1
View File
@@ -116,7 +116,7 @@ updateInitialPressInGame uv sc = case sc of
ScancodeP -> pauseGame uv
ScancodeF -> over uvWorld youDropItem uv
ScancodeM -> toggleMap uv
ScancodeR -> over (uvWorld . cWorld . lWorld . creatures . ix 0) crReload uv
ScancodeR -> over (uvWorld . cWorld . lWorld . creatures . ix 0) crReloadToggle uv
ScancodeT -> over uvWorld testEvent uv
ScancodeX -> uv & uvWorld %~ toggleTweakInv
ScancodeC -> toggleCombineInv uv
+79 -88
View File
@@ -54,11 +54,11 @@ AddGoal src/Dodge/Data/ActionPlan.hs 45;" C
AddTile src/Dodge/Room/AddTile.hs 1;" m
AesonHelp src/AesonHelp.hs 1;" m
AimAt src/Dodge/Data/ActionPlan.hs 84;" C
AimParams src/Dodge/Data/Item/Use.hs 111;" t
AimParams src/Dodge/Data/Item/Use.hs 101;" t
AimParams src/Dodge/Default/AimParams.hs 1;" m
AimParams src/Dodge/Default/Item/Held/AimParams.hs 1;" m
AimParams src/Dodge/Default/Item/Use/AimParams.hs 1;" m
AimStance src/Dodge/Data/Item/Use.hs 129;" t
AimStance src/Dodge/Data/Item/Use.hs 119;" t
Aiming src/Dodge/Creature/Stance/Data.hs 42;" C
Aiming src/Dodge/Data/Creature/Stance.hs 39;" C
AirFiltrationSS src/Dodge/Data/Scenario.hs 95;" C
@@ -465,7 +465,6 @@ Consumable src/Dodge/Item/Consumable.hs 1;" m
ConsumableFamily src/Dodge/Item/Family.hs 7;" C
ConsumableItemType src/Dodge/Data/Item/Combine.hs 118;" t
ConsumeUse src/Dodge/Data/Item/Use.hs 46;" C
ConsumeUse' src/Dodge/Data/Item/Use.hs 109;" t
Consumption src/Dodge/Data/Item/Consumption.hs 5;" m
Consumption src/Dodge/Data/Item/Use/Consumption.hs 8;" m
Consumption src/Dodge/Default/Item/Held/Consumption.hs 1;" m
@@ -847,7 +846,6 @@ EquipPosition src/Dodge/Equipment/Data.hs 17;" t
EquipSite src/Dodge/Data/Equipment/Misc.hs 11;" t
EquipSite src/Dodge/Equipment/Data.hs 6;" t
EquipUse src/Dodge/Data/Item/Use.hs 50;" C
EquipUse' src/Dodge/Data/Item/Use.hs 108;" t
Equipment src/Dodge/Data/Equipment.hs 12;" t
Equipment src/Dodge/Data/Equipment.hs 3;" m
Equipment src/Dodge/Data/Item/Use/Equipment.hs 5;" m
@@ -1132,7 +1130,6 @@ HeldTractor src/Dodge/Data/Item/HeldUse.hs 28;" C
HeldUse src/Dodge/Data/Item/Use.hs 29;" C
HeldUse src/Dodge/Data/Item/HeldUse.hs 6;" m
HeldUse src/Dodge/HeldUse.hs 1;" m
HeldUse' src/Dodge/Data/Item/Use.hs 107;" t
HeldUseAmmoParams src/Dodge/Data/Item/HeldUse.hs 17;" C
HelpNum src/HelpNum.hs 1;" m
HelperParticle src/Dodge/WorldEvent/HelperParticle.hs 2;" m
@@ -1277,7 +1274,7 @@ ItInvEffect src/Dodge/Data/ItEffect.hs 13;" C
ItInvEffectDrop src/Dodge/Data/ItEffect.hs 29;" C
ItInvEffectID src/Dodge/Data/ItEffect.hs 25;" C
ItRewindEffect src/Dodge/Data/ItEffect.hs 17;" C
ItZoom src/Dodge/Data/Item/Use.hs 138;" t
ItZoom src/Dodge/Data/Item/Use.hs 128;" t
Item src/Dodge/Data/Item.hs 33;" t
Item src/Dodge/Base/Item.hs 1;" m
Item src/Dodge/Data/Item.hs 6;" m
@@ -1289,12 +1286,8 @@ ItemAttachment src/Dodge/Data/Item.hs 50;" t
ItemBaseType src/Dodge/Combine/Data.hs 81;" t
ItemBaseType src/Dodge/Data/Item/Combine.hs 85;" t
ItemClust src/Dodge/Combine/Graph.hs 18;" C
ItemConsume src/Dodge/Data/Item/Use.hs 104;" C
ItemCraft src/Dodge/Data/Item/Use.hs 105;" C
ItemDimension src/Dodge/Data/Item/Misc.hs 13;" t
ItemEquip src/Dodge/Data/Item/Use.hs 103;" C
ItemFamily src/Dodge/Item/Family.hs 3;" t
ItemHeld src/Dodge/Data/Item/Use.hs 102;" C
ItemLocation src/Dodge/Data/Item/Location.hs 11;" t
ItemModuleType src/Dodge/Combine/Data.hs 197;" t
ItemModuleType src/Dodge/Data/Item/Combine.hs 206;" t
@@ -1307,7 +1300,6 @@ ItemType src/Dodge/Combine/Data.hs 12;" t
ItemType src/Dodge/Data/Item/Combine.hs 16;" t
ItemUnlocker src/Dodge/Lock/Data.hs 13;" C
ItemUse src/Dodge/Data/Item/Use.hs 28;" t
ItemUse' src/Dodge/Data/Item/Use.hs 101;" t
JETPACK src/Dodge/Combine/Data.hs 116;" C
JETPACK src/Dodge/Data/Item/Combine.hs 138;" C
JGK src/Control/Foldl/JGK.hs 1;" m
@@ -1657,7 +1649,7 @@ Music src/Music.hs 1;" m
MusicData src/Music.hs 7;" t
Mute src/Dodge/Data/Creature/Misc.hs 28;" C
MuzFlare src/Dodge/Data/Flare.hs 15;" C
Muzzle src/Dodge/Data/Item/Use.hs 122;" t
Muzzle src/Dodge/Data/Item/Use.hs 112;" t
MvForward src/Dodge/Data/ActionPlan.hs 35;" C
MvPt src/Dodge/MvPt.hs 1;" m
MvTurnToward src/Dodge/Data/ActionPlan.hs 34;" C
@@ -1820,7 +1812,7 @@ OnSpecial src/Dodge/Equipment/Data.hs 24;" C
OnTurret src/Dodge/Data/Item/Location.hs 13;" C
OnceSound src/Dodge/Data/SoundOrigin.hs 15;" C
OneArgument src/Dodge/Data/Terminal.hs 94;" C
OneHand src/Dodge/Data/Item/Use.hs 133;" C
OneHand src/Dodge/Data/Item/Use.hs 123;" C
OnwardCluster src/Dodge/Data/RoomCluster.hs 14;" C
OnwardCluster src/Dodge/RoomCluster/Data.hs 12;" C
OnwardList src/Dodge/Annotation/Data.hs 15;" C
@@ -2708,9 +2700,9 @@ TweakTractionPower src/Dodge/Data/Item/Tweak.hs 22;" C
TweakType src/Dodge/Data/Item/Tweak.hs 20;" t
Tweakable src/Dodge/Data/Item/Tweak.hs 15;" C
TwistGoal src/Dodge/Data/Scenario.hs 15;" C
TwoHandFlat src/Dodge/Data/Item/Use.hs 132;" C
TwoHandOver src/Dodge/Data/Item/Use.hs 131;" C
TwoHandUnder src/Dodge/Data/Item/Use.hs 130;" C
TwoHandFlat src/Dodge/Data/Item/Use.hs 122;" C
TwoHandOver src/Dodge/Data/Item/Use.hs 121;" C
TwoHandUnder src/Dodge/Data/Item/Use.hs 120;" C
Type src/Dodge/Data/Damage/Type.hs 6;" m
Typical src/Shape/Data.hs 36;" C
UPtLayer src/Dodge/Picture/Layer/Data.hs 16;" C
@@ -2937,13 +2929,13 @@ _actionTime src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 14;" f
_actionTime src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 17;" f
_actionTime src/Dodge/Data/LoadAction.hs 11;" f
_actionTime src/Dodge/Data/LoadAction.hs 14;" f
_aimHandlePos src/Dodge/Data/Item/Use.hs 117;" f
_aimMuzzles src/Dodge/Data/Item/Use.hs 118;" f
_aimRange src/Dodge/Data/Item/Use.hs 114;" f
_aimStance src/Dodge/Data/Item/Use.hs 116;" f
_aimTurnSpeed src/Dodge/Data/Item/Use.hs 113;" f
_aimWeight src/Dodge/Data/Item/Use.hs 112;" f
_aimZoom src/Dodge/Data/Item/Use.hs 115;" f
_aimHandlePos src/Dodge/Data/Item/Use.hs 107;" f
_aimMuzzles src/Dodge/Data/Item/Use.hs 108;" f
_aimRange src/Dodge/Data/Item/Use.hs 104;" f
_aimStance src/Dodge/Data/Item/Use.hs 106;" f
_aimTurnSpeed src/Dodge/Data/Item/Use.hs 103;" f
_aimWeight src/Dodge/Data/Item/Use.hs 102;" f
_aimZoom src/Dodge/Data/Item/Use.hs 105;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 21;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 24;" f
_allocNewPos src/Dodge/Data/RightButtonOptions.hs 28;" f
@@ -3528,9 +3520,9 @@ _iyBase src/Dodge/Data/Item/Combine.hs 17;" f
_iyModules src/Dodge/Combine/Data.hs 14;" f
_iyModules src/Dodge/Data/Item/Combine.hs 18;" f
_iyStack src/Dodge/Combine/Data.hs 15;" f
_izFac src/Dodge/Data/Item/Use.hs 141;" f
_izMax src/Dodge/Data/Item/Use.hs 139;" f
_izMin src/Dodge/Data/Item/Use.hs 140;" f
_izFac src/Dodge/Data/Item/Use.hs 131;" f
_izMax src/Dodge/Data/Item/Use.hs 129;" f
_izMin src/Dodge/Data/Item/Use.hs 130;" f
_killTarget src/Dodge/Data/ActionPlan.hs 198;" f
_lClock src/Dodge/Data/LWorld.hs 145;" f
_lWorld src/Dodge/Data/CWorld.hs 26;" f
@@ -3655,9 +3647,9 @@ _mvSpeed src/Dodge/Data/Creature/Misc.hs 39;" f
_mvToPoint src/Dodge/Data/Creature.hs 98;" f
_mvTurnJit src/Dodge/Data/Creature/Misc.hs 43;" f
_mvTurnRad src/Dodge/Data/Creature/Misc.hs 42;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 125;" f
_mzPos src/Dodge/Data/Item/Use.hs 123;" f
_mzRot src/Dodge/Data/Item/Use.hs 124;" f
_mzInaccuracy src/Dodge/Data/Item/Use.hs 115;" f
_mzPos src/Dodge/Data/Item/Use.hs 113;" f
_mzRot src/Dodge/Data/Item/Use.hs 114;" f
_newArcStep src/Dodge/Data/Item/Params.hs 57;" f
_newBeams src/Dodge/Data/LWorld.hs 114;" f
_noClip src/Dodge/Debug/Flag/Data.hs 7;" f
@@ -3861,6 +3853,7 @@ _rboBaseBloom src/Data/Preload/Render.hs 38;" f
_recoil src/Dodge/Data/Item/Use.hs 72;" f
_reloadAction src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 45;" f
_reloadAction src/Dodge/Data/LoadAction.hs 26;" f
_reloadInvID src/Dodge/Data/Item/Use/Consumption/LoadAction.hs 45;" f
_remotePos src/Dodge/Data/Item/Scope.hs 17;" f
_remoteZoom src/Dodge/Data/Item/Scope.hs 18;" f
_renderData src/Data/Preload.hs 11;" f
@@ -4314,7 +4307,7 @@ aSound src/Dodge/SoundLogic.hs 68;" f
aStaticBall src/Dodge/WorldEvent/SpawnParticle.hs 41;" f
aTeslaArcAt src/Dodge/Particle/TeslaArc.hs 12;" f
aTeslaArcAt src/Dodge/Tesla/Arc.hs 20;" f
aTractorBeam src/Dodge/Item/Weapon/BatteryGuns.hs 199;" f
aTractorBeam src/Dodge/Item/Weapon/BatteryGuns.hs 149;" f
aTreeStrut src/Dodge/Layout/Tree/GenerateStructure.hs 39;" f
aTreeStrut src/Dodge/Tree/GenerateStructure.hs 37;" f
aWallPulse src/Dodge/Item/Weapon/UseEffect.hs 21;" f
@@ -4469,7 +4462,6 @@ attachList' src/Dodge/Tree/Compose.hs 80;" f
attachOnward src/Dodge/Tree/Compose.hs 95;" f
attachOnward' src/Dodge/Tree/Compose.hs 98;" f
attachTree src/Dodge/Tree/Compose.hs 38;" f
attachmentTree src/Dodge/Base/You.hs 39;" f
attentionViewPoint src/Dodge/Creature/ReaderUpdate.hs 67;" f
attribSize src/Shader/Compile.hs 352;" f
autoAmr src/Dodge/Item/Held/Rod.hs 55;" f
@@ -4507,7 +4499,7 @@ bangRod src/Dodge/Item/Weapon/BulletGun/Rod.hs 18;" f
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 478;" f
bangStick src/Dodge/Item/Held/Stick.hs 16;" f
bangStick src/Dodge/Item/Weapon/BulletGun/Stick.hs 17;" f
bangStickSoundChoice src/Dodge/HeldUse.hs 494;" f
bangStickSoundChoice src/Dodge/HeldUse.hs 488;" f
bangStickSoundChoice src/Dodge/HeldUse/BulletWeapon.hs 226;" f
barPP src/Dodge/Room/Foreground.hs 236;" f
barrel src/Dodge/Creature/Inanimate.hs 17;" f
@@ -4533,7 +4525,7 @@ basicAttentionUpdate src/Dodge/Creature/AlertLevel.hs 50;" f
basicAttentionUpdate src/Dodge/Creature/Perception.hs 127;" f
basicAwarenessUpdate src/Dodge/Creature/AlertLevel.hs 25;" f
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 37;" f
basicBeamAt src/Dodge/Item/Weapon/BatteryGuns.hs 176;" f
basicBeamAt src/Dodge/Item/Weapon/BatteryGuns.hs 126;" f
basicBulDams src/Dodge/Item/Weapon/Bullet.hs 26;" f
basicCrPict src/Dodge/Creature/Picture.hs 25;" f
basicCrShape src/Dodge/Creature/Picture.hs 32;" f
@@ -4594,7 +4586,7 @@ boosterGun src/Dodge/Item/Weapon/Booster.hs 111;" f
bossKeyItems src/Dodge/LockAndKey.hs 11;" f
bossRoom src/Dodge/Room/Boss.hs 59;" f
bounceBall src/Dodge/Base/Collide.hs 77;" f
bounceDir src/Dodge/Bullet.hs 89;" f
bounceDir src/Dodge/Bullet.hs 86;" f
bounceModule src/Dodge/Item/Craftable.hs 29;" f
bouncePoint src/Dodge/Base/Collide.hs 87;" f
boundPoints src/Bound.hs 10;" f
@@ -4625,7 +4617,7 @@ bulletBeltPack src/Dodge/Item/Equipment.hs 74;" f
bulletBodyCraft src/Dodge/Item/Craftable.hs 24;" f
bulletCombinations src/Dodge/Combine/Graph.hs 35;" f
bulletMagazines src/Dodge/Combine/Combinations.hs 232;" f
bulletSpawn src/Dodge/Bullet.hs 94;" f
bulletSpawn src/Dodge/Bullet.hs 91;" f
bulletTypes src/Dodge/TweakBullet.hs 26;" f
bulletWeapons src/Dodge/Combine/Combinations.hs 240;" f
burstRifle src/Dodge/Item/Held/Cane.hs 86;" f
@@ -4638,7 +4630,7 @@ canAttachTargeting src/Dodge/Item/Display.hs 33;" f
canHeldScrollAttach src/Dodge/HeldScroll.hs 75;" f
canSee src/Dodge/Base/Collide.hs 228;" f
canSeeIndirect src/Dodge/Base/Collide.hs 235;" f
caneStickSoundChoice src/Dodge/HeldUse.hs 489;" f
caneStickSoundChoice src/Dodge/HeldUse.hs 483;" f
cardList src/Dodge/Base/CardinalPoint.hs 6;" f
cardVec src/Dodge/Base/CardinalPoint.hs 9;" f
cardinalVectors src/Dodge/FloorItem.hs 38;" f
@@ -4696,7 +4688,7 @@ circOnSegNoEndpoints src/Geometry.hs 94;" f
circOnSomeWall src/Dodge/Base/Collide.hs 182;" f
circle src/Picture/Base.hs 180;" f
circleDecoration src/Dodge/Placement/TopDecoration.hs 56;" f
circleLaser src/Dodge/Item/Weapon/BatteryGuns.hs 138;" f
circleLaser src/Dodge/Item/Weapon/BatteryGuns.hs 88;" f
circleSolid src/Picture/Base.hs 164;" f
circleSolidCol src/Picture/Base.hs 168;" f
clClSpringVel src/Dodge/Update.hs 630;" f
@@ -4792,8 +4784,8 @@ composeTree src/Dodge/Tree/Compose.hs 46;" f
computerBeepingS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 458;" f
conEffects src/Dodge/Concurrent.hs 17;" f
concBall src/Dodge/WorldEvent/SpawnParticle.hs 27;" f
coneRandItemParams src/Dodge/HeldUse.hs 503;" f
coneRandItemUpdate src/Dodge/HeldUse.hs 497;" f
coneRandItemParams src/Dodge/HeldUse.hs 497;" f
coneRandItemUpdate src/Dodge/HeldUse.hs 491;" f
connectRoom src/Dodge/Layout/Tree/Either.hs 48;" f
connectTrunk src/Dodge/Layout/Tree/Either.hs 54;" f
connectionBlurb src/Dodge/Terminal.hs 100;" f
@@ -4822,7 +4814,7 @@ crBlips src/Dodge/Item/Weapon/UseEffect.hs 50;" f
crBlips src/Dodge/RadarSweep.hs 68;" f
crCanSeeCr src/Dodge/Creature/Test.hs 48;" f
crCanShoot src/Dodge/Creature/Test.hs 85;" f
crCancelReloading src/Dodge/Reloading.hs 11;" f
crCancelReloading src/Dodge/Reloading.hs 12;" f
crCrSpring src/Dodge/Update.hs 648;" f
crCurrentEquipment src/Dodge/Creature/Statistics.hs 28;" f
crDisplayAwareness src/Dodge/Creature/Picture/Awareness.hs 37;" f
@@ -4850,7 +4842,7 @@ crNearPoint src/Dodge/Creature/Test.hs 135;" f
crNearSeg src/Dodge/Creature/Property.hs 36;" f
crNumFreeSlots src/Dodge/Inventory/CheckSlots.hs 35;" f
crOnWall src/Dodge/WallCreatureCollisions.hs 84;" f
crReload src/Dodge/Reloading.hs 44;" f
crReloadToggle src/Dodge/Reloading.hs 45;" f
crSafeDistFromTarg src/Dodge/Creature/Test.hs 67;" f
crShape src/Dodge/Render/Shape.hs 28;" f
crSpring src/Dodge/Update.hs 643;" f
@@ -4874,7 +4866,7 @@ createHeldLight src/Dodge/ItEffect.hs 70;" f
createLightMap src/Render.hs 26;" f
createNewArc src/Dodge/Tesla/Arc.hs 76;" f
createPathGrid src/Dodge/Room/Path.hs 21;" f
createProjectile src/Dodge/Projectile/Create.hs 10;" f
createProjectile src/Dodge/Projectile/Create.hs 13;" f
createPutItem src/Dodge/Inventory/Add.hs 52;" f
createShieldWall src/Dodge/Euse.hs 134;" f
createTorchLightOffset src/Dodge/LightSource/Torch.hs 9;" f
@@ -4952,7 +4944,7 @@ damageSensor src/Dodge/Machine/Sensor.hs 16;" f
damageSensor src/Dodge/Placement/Instance/Sensor.hs 15;" f
damageSensor src/Dodge/Placements/Sensor.hs 15;" f
damageStone src/Dodge/Material/Damage.hs 20;" f
damageThingHit src/Dodge/Bullet.hs 165;" f
damageThingHit src/Dodge/Bullet.hs 162;" f
damageTypeThreshold src/Dodge/Placement/Instance/Sensor.hs 45;" f
damageUsing src/Dodge/Machine/Update.hs 151;" f
damageWall src/Dodge/Wall/Damage.hs 15;" f
@@ -5111,7 +5103,7 @@ deleteWallFromZones src/Dodge/Wall/Zone.hs 23;" f
deleteWallID src/Dodge/Wall/Delete.hs 13;" f
deleteWallIDs src/Dodge/Wall/Delete.hs 28;" f
denormalEdges src/Polyhedra.hs 135;" f
destroyAt src/Dodge/Bullet.hs 190;" f
destroyAt src/Dodge/Bullet.hs 187;" f
destroyAt src/Dodge/WorldEvent/HitEffect.hs 24;" f
destroyBlock src/Dodge/Block.hs 51;" f
destroyDoor src/Dodge/Block.hs 79;" f
@@ -5192,7 +5184,7 @@ doIntImp src/Dodge/CreatureEffect.hs 24;" f
doInvEffect src/Dodge/ItEffect.hs 9;" f
doItCrWdWd src/Dodge/WorldEffect.hs 43;" f
doItemTimeScroll src/Dodge/Update.hs 180;" f
doLoadAction src/Dodge/Reloading.hs 80;" f
doLoadAction src/Dodge/Reloading.hs 93;" f
doLoop src/Loop.hs 60;" f
doMCrAc src/Dodge/CreatureEffect.hs 56;" f
doMP2Ac src/Dodge/CreatureEffect.hs 72;" f
@@ -5373,7 +5365,7 @@ dropItemKey src/Dodge/Config/KeyConfig.hs 24;" f
drumMag src/Dodge/Item/Ammo.hs 36;" f
dualBeam src/Dodge/Item/Held/BatteryGuns.hs 136;" f
dualBeamPic src/Dodge/Item/Draw/SPic.hs 463;" f
dualRayAt src/Dodge/Item/Weapon/BatteryGuns.hs 194;" f
dualRayAt src/Dodge/Item/Weapon/BatteryGuns.hs 144;" f
dummyMenuOption src/Dodge/Menu/Option.hs 81;" f
duplicateItem src/Dodge/Item/Weapon/TriggerType.hs 712;" f
duplicateLoaded src/Dodge/Item/Weapon/TriggerType.hs 663;" f
@@ -5429,7 +5421,7 @@ expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
expandTreeBy src/Dodge/Layout/Tree/Either.hs 16;" f
expireAndDamage src/Dodge/Bullet.hs 172;" f
expireAndDamage src/Dodge/Bullet.hs 169;" f
expireAndDamage src/Dodge/Particle/HitEffect/ExpireAndDamage.hs 11;" f
expireAndDamageFL src/Dodge/Flame.hs 48;" f
explodeRemoteRocket src/Dodge/Item/Weapon/Launcher.hs 10;" f
@@ -5466,11 +5458,11 @@ findReverseEdgeList src/Polyhedra.hs 56;" f
findWallFreeDropPoint src/Dodge/FloorItem.hs 46;" f
findWallsInPolygon src/Dodge/LevelGen/StaticWalls/Deprecated.hs 78;" f
fireLoudS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 504;" f
fireRemoteShell src/Dodge/HeldUse.hs 464;" f
fireRemoteShell src/Dodge/HeldUse.hs 457;" f
fireS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 332;" f
fireShell src/Dodge/Projectile/Create.hs 17;" f
fireShell src/Dodge/Projectile/Create.hs 35;" f
fireSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
fireTrackingShell src/Dodge/Projectile/Create.hs 62;" f
fireTrackingShell src/Dodge/Projectile/Create.hs 81;" f
firstBreather src/Dodge/Room/Breather.hs 9;" f
firstWorldLoad appDodge/Main.hs 77;" f
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
@@ -5576,7 +5568,7 @@ geometryQuickCheckTests test/Spec.hs 55;" f
geometryTests test/Spec.hs 17;" f
geometryUnitTests test/Spec.hs 22;" f
geqConstr src/SameConstr.hs 21;" f
getAmmoMagazine src/Dodge/HeldUse.hs 441;" f
getAmmoMagazine src/Dodge/HeldUse.hs 435;" f
getAmmoMags src/Dodge/Creature/Impulse/UseItem.hs 35;" f
getArguments src/Dodge/Update/Scroll.hs 147;" f
getArguments' src/Dodge/Update/Scroll.hs 135;" f
@@ -5702,7 +5694,7 @@ highBar src/Dodge/Room/Foreground.hs 89;" f
highDiagonalMesh src/Dodge/Room/Foreground.hs 35;" f
highMesh src/Dodge/Room/Foreground.hs 25;" f
hit1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 412;" f
hitEffFromBul src/Dodge/Bullet.hs 134;" f
hitEffFromBul src/Dodge/Bullet.hs 131;" f
hitS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 382;" f
hitSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
holdForm src/Dodge/Creature/Boid.hs 136;" f
@@ -5939,11 +5931,11 @@ lasWide src/Dodge/Item/Held/BatteryGuns.hs 97;" f
lasWideRate src/Dodge/HeldUse.hs 353;" f
latchkey src/Dodge/Item/Held/Utility.hs 23;" f
latchkey src/Dodge/Item/PassKey.hs 14;" f
launcher src/Dodge/Item/Held/Launcher.hs 11;" f
launcher src/Dodge/Item/Held/Launcher.hs 10;" f
launcherCrit src/Dodge/Creature/LauncherCrit.hs 12;" f
launcherPic src/Dodge/Item/Draw/SPic.hs 423;" f
launcherSound src/Dodge/SoundLogic/Synonyms.hs 4;" f
launcherX src/Dodge/Item/Held/Launcher.hs 40;" f
launcherX src/Dodge/Item/Held/Launcher.hs 39;" f
layerNum src/Picture/Data.hs 31;" f
layoutLevelFromSeed src/Dodge/LevelGen.hs 47;" f
ldpVerticalSelection src/Dodge/Update/Input/ScreenLayer.hs 90;" f
@@ -6067,7 +6059,7 @@ makeDefaultCorpse src/Dodge/Corpse/Make.hs 14;" f
makeDoorDebris src/Dodge/Block/Debris.hs 18;" f
makeEnumOption src/Dodge/Menu/OptionType.hs 13;" f
makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 79;" f
makeFlak src/Dodge/Bullet.hs 120;" f
makeFlak src/Dodge/Bullet.hs 117;" f
makeFlame src/Dodge/Flame.hs 131;" f
makeFlame src/Dodge/Particle/Flame.hs 9;" f
makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 62;" f
@@ -6075,7 +6067,7 @@ makeFlamelet src/Dodge/EnergyBall.hs 16;" f
makeFlamerSmokeAt src/Dodge/WorldEvent/Cloud.hs 68;" f
makeFlashBall src/Dodge/EnergyBall.hs 74;" f
makeFootstepSound src/Dodge/Creature/State/WalkCycle.hs 32;" f
makeFragBullets src/Dodge/Bullet.hs 105;" f
makeFragBullets src/Dodge/Bullet.hs 102;" f
makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 80;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 33;" f
@@ -6093,7 +6085,7 @@ makeShaderProgram src/Shader/Compile.hs 287;" f
makeShaderUsingVAO src/Shader/Compile.hs 155;" f
makeShaderUsingVBO src/Shader/Compile.hs 78;" f
makeShaderVBO src/Shader/Compile.hs 38;" f
makeShell src/Dodge/Projectile/Create.hs 37;" f
makeShell src/Dodge/Projectile/Create.hs 54;" f
makeShockwaveAt src/Dodge/WorldEvent/Shockwave.hs 12;" f
makeSourcedShader src/Shader/Compile.hs 203;" f
makeStartCloudAt src/Dodge/WorldEvent/Cloud.hs 60;" f
@@ -6144,7 +6136,7 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 104;" f
mcSPic src/Dodge/Render/ShapePicture.hs 169;" f
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 69;" f
mcSensorUpdate src/Dodge/Machine/Update.hs 99;" f
mcShootLaser src/Dodge/HeldUse.hs 511;" f
mcShootLaser src/Dodge/HeldUse.hs 505;" f
mcTriggerVal src/Dodge/Machine/Update.hs 75;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 24;" f
mcUseHeld src/Dodge/HeldUse.hs 356;" f
@@ -6245,7 +6237,7 @@ mouseCursorType src/Dodge/Render/Picture.hs 68;" f
mouseOverSelectionList src/Dodge/Update/Input/ScreenLayer.hs 73;" f
mousePlus src/Dodge/Render/Picture.hs 80;" f
mouseWorldPos src/Dodge/Base/Coordinate.hs 48;" f
moveBullet src/Dodge/Bullet.hs 182;" f
moveBullet src/Dodge/Bullet.hs 179;" f
moveCombineSel src/Dodge/Update/Scroll.hs 55;" f
moveDoorToward src/Dodge/LevelGen/MoveDoor.hs 22;" f
moveDownKey src/Dodge/Config/KeyConfig.hs 19;" f
@@ -6255,7 +6247,7 @@ moveLSThen src/Dodge/Placement/Instance/LightSource.hs 31;" f
moveLaser src/Dodge/Item/Weapon/Laser.hs 48;" f
moveLeftKey src/Dodge/Config/KeyConfig.hs 20;" f
moveOldHotkey src/Dodge/Hotkey.hs 32;" f
movePenBullet src/Dodge/Bullet.hs 200;" f
movePenBullet src/Dodge/Bullet.hs 197;" f
moveRightKey src/Dodge/Config/KeyConfig.hs 21;" f
moveRoomBy src/Dodge/Room/Link.hs 53;" f
moveSelectionMapSelection src/SelectionIntMap.hs 47;" f
@@ -6383,9 +6375,9 @@ overColObj src/Shape.hs 269;" f
overColSH src/Shape.hs 237;" f
overLnkPosDir src/Dodge/RoomLink.hs 100;" f
overLnkType src/Dodge/RoomLink.hs 87;" f
overNozzle src/Dodge/HeldUse.hs 422;" f
overNozzles src/Dodge/HeldUse.hs 400;" f
overNozzles' src/Dodge/HeldUse.hs 409;" f
overNozzle src/Dodge/HeldUse.hs 416;" f
overNozzles src/Dodge/HeldUse.hs 394;" f
overNozzles' src/Dodge/HeldUse.hs 403;" f
overPos src/Picture/Base.hs 302;" f
overPosObj src/Shape.hs 273;" f
overPosSH src/Shape.hs 257;" f
@@ -6422,7 +6414,7 @@ pauseSound src/Dodge/SoundLogic.hs 41;" f
pauseTime src/Dodge/Update.hs 171;" f
peZoneSize src/Dodge/Zoning/Pathing.hs 46;" f
pedestalRoom src/Dodge/Room/Containing.hs 49;" f
penThing src/Dodge/Bullet.hs 213;" f
penThing src/Dodge/Bullet.hs 210;" f
penWalls src/Dodge/Particle/HitEffect.hs 15;" f
penWalls src/Dodge/WorldEvent/HitEffect.hs 38;" f
penetrate src/Dodge/Particle/HitEffect/Penetrate.hs 12;" f
@@ -6888,7 +6880,7 @@ rotate3 src/Geometry/Vector3D.hs 48;" f
rotate3x src/Geometry/Vector3D.hs 60;" f
rotate3y src/Geometry/Vector3D.hs 66;" f
rotate3z src/Geometry/Vector3D.hs 54;" f
rotateActionProgress src/Dodge/Reloading.hs 74;" f
rotateActionProgress src/Dodge/Reloading.hs 87;" f
rotateCamera src/Dodge/Update/Camera.hs 221;" f
rotateCameraBy src/Dodge/Update/Camera.hs 205;" f
rotateCameraMinusKey src/Dodge/Config/KeyConfig.hs 30;" f
@@ -7005,7 +6997,7 @@ setDepth src/Picture/Base.hs 128;" f
setDirPS src/Dodge/PlacementSpot.hs 49;" f
setFallback src/Dodge/PlacementSpot.hs 127;" f
setFirstPosSelectionSections src/Dodge/SelectionSections.hs 23;" f
setFromToDams src/Dodge/Bullet.hs 160;" f
setFromToDams src/Dodge/Bullet.hs 157;" f
setHotkey src/Dodge/Hotkey.hs 38;" f
setInLinks src/Dodge/RoomLink.hs 51;" f
setInLinksByType src/Dodge/RoomLink.hs 54;" f
@@ -7100,17 +7092,17 @@ shootBangCone src/Dodge/HeldUse/BulletWeapon.hs 98;" f
shootBangRod src/Dodge/HeldUse/BulletWeapon.hs 185;" f
shootBangstick src/Dodge/HeldUse/BulletWeapon.hs 9;" f
shootBezier src/Dodge/Item/Weapon/Bezier.hs 51;" f
shootBullet src/Dodge/Bullet.hs 61;" f
shootBullet src/Dodge/Bullet.hs 59;" f
shootBurstRifle src/Dodge/HeldUse/BulletWeapon.hs 164;" f
shootBurstRifleRepeat src/Dodge/HeldUse/BulletWeapon.hs 176;" f
shootDualLaser src/Dodge/Item/Weapon/BatteryGuns.hs 153;" f
shootDualLaser src/Dodge/Item/Weapon/BatteryGuns.hs 103;" f
shootElephantGun src/Dodge/HeldUse/BulletWeapon.hs 196;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
shootFlameSpitter src/Dodge/HeldUse/SprayWeapon.hs 9;" f
shootFlameSpitterRepeat src/Dodge/HeldUse/SprayWeapon.hs 19;" f
shootFlameThrower src/Dodge/HeldUse/SprayWeapon.hs 26;" f
shootL src/Dodge/Item/Weapon/TriggerType.hs 403;" f
shootLaser src/Dodge/Item/Weapon/BatteryGuns.hs 127;" f
shootLaser src/Dodge/Item/Weapon/BatteryGuns.hs 77;" f
shootMachineGun src/Dodge/HeldUse/BulletWeapon.hs 218;" f
shootMachinePistol src/Dodge/HeldUse/BulletWeapon.hs 62;" f
shootMiniGun src/Dodge/HeldUse/BulletWeapon.hs 113;" f
@@ -7121,7 +7113,7 @@ shootRevolverXRepeat src/Dodge/HeldUse/BulletWeapon.hs 49;" f
shootRifle src/Dodge/HeldUse/BulletWeapon.hs 140;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
shootSmgMod src/Dodge/HeldUse/BulletWeapon.hs 86;" f
shootTeslaArc src/Dodge/HeldUse.hs 520;" f
shootTeslaArc src/Dodge/HeldUse.hs 514;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
shootVolleyGun src/Dodge/HeldUse/BulletWeapon.hs 128;" f
shootersRoom src/Dodge/Room/Room.hs 317;" f
@@ -7147,7 +7139,7 @@ showLoadActionType src/Dodge/Item/Display.hs 174;" f
showPhaseV src/Dodge/Tweak/Show.hs 16;" f
showReloadProgress src/Dodge/Item/Display.hs 155;" f
showTerminalError src/Dodge/Debug/Terminal.hs 75;" f
showTimeFlow src/Dodge/TestString.hs 56;" f
showTimeFlow src/Dodge/TestString.hs 59;" f
showTractionPower src/Dodge/Tweak/Show.hs 22;" f
showTweak src/Dodge/Tweak/Show.hs 5;" f
shrinkGun src/Dodge/Item/Weapon/Utility.hs 44;" f
@@ -7285,20 +7277,20 @@ ssfold src/FoldableHelp.hs 104;" f
stackPicturesAt src/Dodge/Render/List.hs 81;" f
stackPicturesAtOff src/Dodge/Render/List.hs 84;" f
stackText src/Picture/Base.hs 188;" f
stackedInventory src/Dodge/Creature.hs 259;" f
stackedInventory src/Dodge/Creature.hs 263;" f
startCr src/Dodge/Creature.hs 91;" f
startCrafts src/Dodge/Room/Start.hs 102;" f
startInvList src/Dodge/Creature.hs 109;" f
startInventory src/Dodge/Creature.hs 112;" f
startLoading src/Dodge/Reloading.hs 59;" f
startLoadingStep src/Dodge/Reloading.hs 71;" f
startLoading src/Dodge/Reloading.hs 72;" f
startLoadingStep src/Dodge/Reloading.hs 84;" f
startNewGameInSlot src/Dodge/StartNewGame.hs 15;" f
startRoom src/Dodge/Room/Start.hs 62;" f
startSeedGame src/Dodge/StartNewGame.hs 20;" f
startSeedGameConc src/Dodge/StartNewGame.hs 27;" f
stateUpdate src/Dodge/Creature/State.hs 55;" f
statsModifier src/Dodge/Creature/Info.hs 14;" f
stepReloading src/Dodge/Reloading.hs 23;" f
stepReloading src/Dodge/Reloading.hs 24;" f
stone1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 386;" f
stone2S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 474;" f
stone3S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 408;" f
@@ -7399,7 +7391,7 @@ teslaParams src/Dodge/Tesla/ItemParams.hs 6;" f
testCrossWalls src/Dodge/Room/Path.hs 47;" f
testEvent src/Dodge/Event/Test.hs 10;" f
testEventKey src/Dodge/Config/KeyConfig.hs 27;" f
testInventory src/Dodge/Creature.hs 236;" f
testInventory src/Dodge/Creature.hs 240;" f
testPic src/Dodge/Render/ShapePicture.hs 153;" f
testStringInit src/Dodge/TestString.hs 21;" f
text src/Picture/Base.hs 192;" f
@@ -7480,7 +7472,7 @@ torqueSideEffect src/Dodge/Item/Weapon/TriggerType.hs 639;" f
torso src/Dodge/Creature/Picture.hs 132;" f
tractCr src/Dodge/TractorBeam/Update.hs 27;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 22;" f
tractorBeamAt src/Dodge/Item/Weapon/BatteryGuns.hs 210;" f
tractorBeamAt src/Dodge/Item/Weapon/BatteryGuns.hs 160;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 73;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 477;" f
tractorGunTweak src/Dodge/Item/Held/BatteryGuns.hs 89;" f
@@ -7562,13 +7554,14 @@ tryChargeBattery src/Dodge/Euse.hs 43;" f
tryCombine src/Dodge/Update/Input/InGame.hs 252;" f
tryGetChannel src/Sound.hs 96;" f
tryMeleeAttack src/Dodge/Creature/ReaderUpdate.hs 37;" f
tryNextLoadAction src/Dodge/Reloading.hs 35;" f
tryNextLoadAction src/Dodge/Reloading.hs 36;" f
tryPlay src/Sound.hs 83;" f
tryPutItemInInv src/Dodge/Inventory/Add.hs 27;" f
trySeedFromClipboard src/Dodge/Menu.hs 88;" f
trySiphonFuel src/Dodge/Euse.hs 46;" f
trySpinByCID src/Dodge/Projectile/Update.hs 124;" f
tryStartLoading src/Dodge/Reloading.hs 49;" f
tryStartLoadMagazine src/Dodge/Reloading.hs 57;" f
tryStartLoading src/Dodge/Reloading.hs 50;" f
tryUseItem src/Dodge/Creature/Action/UseItem.hs 20;" f
turnTo src/Dodge/Movement/Turn.hs 4;" f
turnTo src/Dodge/Placements/Turret.hs 71;" f
@@ -7608,7 +7601,6 @@ unusedSpotAwayFromInLink src/Dodge/PlacementSpot.hs 139;" f
unusedSpotAwayFromLink src/Dodge/PlacementSpot.hs 122;" f
unusedSpotNearInLink src/Dodge/PlacementSpot.hs 191;" f
upCT src/Dodge/Targeting.hs 34;" f
upDownAttachments src/Dodge/Base/You.hs 44;" f
upHammer src/Dodge/Default.hs 77;" f
upProjectile src/Dodge/Projectile/Update.hs 56;" f
updateAllNodes src/TreeHelp.hs 85;" f
@@ -7753,8 +7745,8 @@ useAmmoUpTo src/Dodge/Item/Weapon/TriggerType.hs 350;" f
useC src/Dodge/Cuse.hs 6;" f
useE src/Dodge/Euse.hs 24;" f
useEquipment src/Dodge/Creature/State.hs 219;" f
useForceFieldGun src/Dodge/HeldUse.hs 533;" f
useGasParams src/Dodge/HeldUse.hs 450;" f
useForceFieldGun src/Dodge/HeldUse.hs 527;" f
useGasParams src/Dodge/HeldUse.hs 444;" f
useHeld src/Dodge/HeldUse.hs 361;" f
useHotKey src/Dodge/Creature/YourControl.hs 49;" f
useItem src/Dodge/Creature/Action/UseItem.hs 14;" f
@@ -7941,20 +7933,19 @@ xyzV4 src/Geometry/Vector.hs 207;" f
yIntercepts' src/Dodge/Zoning/Base.hs 74;" f
yV2 src/Geometry/Vector.hs 203;" f
yellow src/Color.hs 17;" f
you src/Dodge/Base/You.hs 11;" f
you src/Dodge/Base/You.hs 17;" f
youBox' src/Dodge/Creature/ShadowBox.hs 8;" f
youDropItem src/Dodge/Creature/Action.hs 192;" f
youSil src/Dodge/Creature/ShadowBox.hs 15;" f
youc src/Dodge/Base/You.hs 14;" f
yourAugmentedItem src/Dodge/Render/HUD.hs 118;" f
yourControl src/Dodge/Creature/YourControl.hs 22;" f
yourDefaultSpeed src/Dodge/Default/Creature.hs 134;" f
yourDefaultStrideLength src/Dodge/Default/Creature.hs 137;" f
yourInfo src/Dodge/Creature/Info.hs 8;" f
yourInv src/Dodge/Base/You.hs 36;" f
yourItem src/Dodge/Base/You.hs 17;" f
yourScopeInvID src/Dodge/Base/You.hs 30;" f
yourScrollAttachment src/Dodge/Base/You.hs 22;" f
yourInv src/Dodge/Base/You.hs 39;" f
yourItem src/Dodge/Base/You.hs 20;" f
yourScopeInvID src/Dodge/Base/You.hs 33;" f
yourScrollAttachment src/Dodge/Base/You.hs 25;" f
yourStatsInfo src/Dodge/Creature/Info.hs 25;" f
zConnect src/Dodge/Render/Connectors.hs 9;" f
zConnectCol src/Dodge/Render/Connectors.hs 16;" f