Commit before removing reloading

Reloading as a concept should be handled by positioning
magazines/tanks/ammo-stores next to items that consume ammo. Magazines
themselves could have various methods for refilling or recreating:
crafting, auto-refill over time (synthesis explanation), refill based on
external world objects, and perhaps other ideas.
This commit is contained in:
2024-09-07 10:13:18 +01:00
parent 32cb2b2e80
commit 581d2494dc
7 changed files with 118 additions and 115 deletions
+1 -1
View File
@@ -9,7 +9,7 @@
"_gameplay_rotate_to_wall": true,
"_graphics_bloom": true,
"_graphics_cloud_shadows": true,
"_graphics_distortion_resolution": "FullRes",
"_graphics_distortion_resolution": "HalfRes",
"_graphics_distortions": true,
"_graphics_downsize_resolution": "EighthRes",
"_graphics_num_shadow_casters": "NumShadowCasters20",