Cleanup
This commit is contained in:
+13
-13
@@ -152,21 +152,18 @@ wheelEvent y w = case _hudElement $ _hud w of
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where
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updatetermsel tm = case tm ^? tmInput . tiSel of
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Nothing -> tm & tmInput . tiSel .~ (0,0)
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& tmInput . tiText %~ replacewith tm 0
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Just (i,_) -> let newi = ((`mod` length (scrollCommands tm)) . subtract yi) i
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in tm & tmInput . tiSel .~ (newi,0)
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& tmInput . tiText %~ replacewith tm newi
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Just (i,_) -> let newi = (i - yi) `mod` length (scrollCommands tm)
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in tm & setInput newi 0 w
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updatetermsubsel tm = case tm ^? tmInput . tiSel of
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Nothing -> tm
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Just (i,j) -> let newj = (j - yi) `mod` (1 + length (getArguments (scrollCommands tm !! i) tm w))
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in tm & tmInput . tiSel .~ (i,newj)
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& tmInput . tiText %~ replacewith' tm i newj w
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replacewith tp newi _ = T.pack (_tcString (scrollCommands tp !! newi))
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replacewith' tp i j w' _ = T.pack $ _tcString tc ++ " " ++ arg-- ++ ((_tcArguments tp) w !! j)
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Nothing -> tm & tmInput . tiSel .~ (0,0)
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Just (i,j) -> let newj = (j - yi) `mod` length (getArguments' (scrollCommands tm !! i) tm w)
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in tm & setInput i newj w
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setInput i j w' tm = tm
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& tmInput . tiSel .~ (i,j)
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& tmInput . tiText .~ T.pack (_tcString tc ++ " " ++ arg)
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where
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arg :: String
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arg = ("": getArguments tc tp w' )!! j
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tc = scrollCommands tp !! i
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tc = scrollCommands tm !! i
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arg = getArguments' tc tm w' !! j
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numcombs = length $ combineItemListYou w
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yi = round $ signum y
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numLocs = (fst . IM.findMax $ _seenLocations w) + 1
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@@ -174,6 +171,9 @@ wheelEvent y w = case _hudElement $ _hud w of
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lbDown = ButtonLeft `S.member` _mouseButtons w
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invKeyDown = ScancodeCapsLock `S.member` _keys w
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getArguments' :: TerminalCommand -> Terminal -> World -> [String]
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getArguments' tc tm = ("" :) . getArguments tc tm
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getArguments :: TerminalCommand -> Terminal -> World -> [String]
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getArguments tc tm w = case _tcEffect tc tm w of
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NoArguments {} -> []
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+1
-1
@@ -55,7 +55,7 @@ initialAnoTree = padSucWithDoors $ treeFromPost
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[(sensorRoomRunPast ELECTRICAL, takeOne [STATICMODULE,SPARKGUN] )] itemRooms]
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, [SpecificRoom ((return . UseAll <$> tanksRoom [] [])
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<&> (, TreeSubLabelling "empty tanksRoom" Nothing))]
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, [PassthroughLockKeyLists 2 lockRoomKeyItems itemRooms]
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, [PassthroughLockKeyLists 222 lockRoomKeyItems itemRooms]
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, [SpecificRoom randomChallenges]
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, [AnoApplyInt 1 lasSensorTurretTest]
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-- ,[SpecificRoom $ fmap singleUseAll roomCCrits]
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@@ -95,8 +95,6 @@ onRemoveWristShield itm cr w = w
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setWristShieldPos :: Item -> Creature -> World -> World
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setWristShieldPos itm cr w = w
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& moveWallIDUnsafe i wlline
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-- & testString .~ (\w' -> [shortShow $ _wlLine (_walls w' IM.! i)])
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-- & tempLightSources .:~ tlsTimeRadColPos 1 200 0.7 (fst wlline `v2z` 40)
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where
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i = _eparamID $ _eqParams $ _eqEq $ _itUse itm
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wlline = (f (V3 (-10) 7 0), f (V3 10 7 0))
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@@ -98,8 +98,11 @@ targetDistanceDraw itm _ cfig w = fromMaybe mempty $ do
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return $ winScale cfig
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$ setLayer FixedCoordLayer
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$ color thecol
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$ line [p1, p2]
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<> translate (20) (f p1 p2) (uncurryV translate (0.5 *.* (p1 +.+ p2)) . scale 0.1 0.1 $ text $ shortShow $ dist p mwp)
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$ line [p1, p2]
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<> transMidLine p1 p2 (scale 0.1 0.1 . text . shortShow $ dist p mwp)
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transMidLine :: Point2 -> Point2 -> Picture -> Picture
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transMidLine p1 p2 = translate 20 (f p1 p2) . uncurryV translate (0.5 *.* (p1 +.+ p2))
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where
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f (V2 x y) (V2 x' y')
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| y > y' && x > x' = max (-10) (x'-x)
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@@ -107,6 +110,7 @@ targetDistanceDraw itm _ cfig w = fromMaybe mempty $ do
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| x > x' = min 10 (x-x')
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| otherwise = max (-10) (x-x')
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targetRBCreatureUp :: Item -> Creature -> World -> Targeting -> (World, Targeting)
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targetRBCreatureUp it cr w t
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| not $ _itIsHeld it = (w, t
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@@ -20,6 +20,14 @@ bossKeyItems =
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[(return . UseAll <$> bossRoom autoCrit, takeOne [PISTOL])
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]
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lockRoomMultiItems :: RandomGen g => [ ( State g (LabSubCompTree Room) , State g [CombineType] ) ]
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lockRoomMultiItems =
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[ (blinkAcrossChallenge, takeOne [[BLINKERUNSAFE,AUTODETECTOR WALLDETECTOR]
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,[BLINKERUNSAFE,CLICKDETECTOR WALLDETECTOR]
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]
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)
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]
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lockRoomKeyItems :: RandomGen g => [ (Int -> State g (LabSubCompTree Room) , State g CombineType ) ]
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lockRoomKeyItems =
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[(lasCenSensEdge, takeOne [LAUNCHER,LASGUN,SPARKGUN,FLATSHIELD,FORCEFIELDGUN] )
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@@ -14,6 +14,7 @@ module Dodge.Room
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, module Dodge.Room.LongRoom
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, module Dodge.Room.Branch
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, module Dodge.Room.Teleport
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, module Dodge.Room.BlinkAcross
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, module Dodge.Room.Start
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, module Dodge.Room.Boss
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, module Dodge.Room.Treasure
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@@ -33,6 +34,7 @@ import Dodge.Room.Start
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import Dodge.Room.Teleport
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import Dodge.Room.Branch
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import Dodge.Room.Foreground
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import Dodge.Room.BlinkAcross
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import Dodge.LevelGen.Data
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import Dodge.Room.Procedural
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import Dodge.Room.Corridor
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