Fix burst rifle rate delay bug, various cleanups
This commit is contained in:
@@ -24,9 +24,8 @@ useItem invid pt w = fmap (worldEventFlags . at InventoryChange ?~ ()) $ do
|
||||
let usedloc = useLocation itmloc
|
||||
useItemLoc cr usedloc pt w
|
||||
|
||||
useItemLoc ::
|
||||
Creature ->
|
||||
LocationLDT ItemLink ComposedItem ->
|
||||
useItemLoc :: Creature ->
|
||||
LocationLDT ItemLink CItem ->
|
||||
PressType ->
|
||||
World ->
|
||||
Maybe World
|
||||
@@ -63,7 +62,7 @@ useItemLoc cr loc pt w
|
||||
ldt = loc ^. locLDT
|
||||
itm = ldt ^. ldtValue . _1
|
||||
|
||||
useLocation :: LocationLDT ItemLink ComposedItem -> LocationLDT ItemLink ComposedItem
|
||||
useLocation :: LocationLDT ItemLink CItem -> LocationLDT ItemLink CItem
|
||||
useLocation loc
|
||||
| isJust $ loc ^? locLDT . ldtValue . _1 . itType . ibtEquip = loc
|
||||
| isJust $ loc ^? locLDT . ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0 =
|
||||
@@ -81,10 +80,7 @@ structureUseAtLoc = \case
|
||||
MapperSF -> True
|
||||
_ -> False
|
||||
|
||||
activateDetonator ::
|
||||
LabelDoubleTree ItemLink ComposedItem ->
|
||||
World ->
|
||||
World
|
||||
activateDetonator :: LabelDoubleTree ItemLink CItem -> World -> World
|
||||
activateDetonator det = fromMaybe id $ do
|
||||
pjid <- det ^? ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0
|
||||
return $ cWorld . lWorld . projectiles . ix pjid . pjTimer .~ 0
|
||||
|
||||
+11
-11
@@ -149,7 +149,7 @@ invRootItemEffs cr =
|
||||
(reduceLocLDT (Endo . invItemLocUpdate cr) . LocLDT TopLDT)
|
||||
(invLDT (_crInv cr))
|
||||
|
||||
invItemLocUpdate :: Creature -> LocationLDT ItemLink ComposedItem -> World -> World
|
||||
invItemLocUpdate :: Creature -> LocationLDT ItemLink CItem -> World -> World
|
||||
invItemLocUpdate cr loc w = doAnyEquipmentEffect loc cr $ case itm ^. itType of
|
||||
ATTACH BULLETSYNTH -> trySynthBullet loc w
|
||||
EQUIP WRIST_ECG | haspulse -> tryUseParent loc w
|
||||
@@ -175,21 +175,21 @@ copierItemUpdate itm cr w = fromMaybe w $ do
|
||||
v <- getItemValue itm' w cr
|
||||
return $ w & pointerToItem itm . itUse . uValue .~ v
|
||||
|
||||
doAnyEquipmentEffect :: LocationLDT ItemLink ComposedItem -> Creature -> World -> World
|
||||
doAnyEquipmentEffect :: LocationLDT ItemLink CItem -> Creature -> World -> World
|
||||
doAnyEquipmentEffect loc cr = case itm ^? itLocation . ilEquipSite . _Just of
|
||||
Just _ -> equipBackgroundEffect loc cr
|
||||
_ -> id
|
||||
where
|
||||
itm = loc ^. locLDT . ldtValue . _1
|
||||
|
||||
tryUseParent :: LocationLDT ItemLink ComposedItem -> World -> World
|
||||
tryUseParent :: LocationLDT ItemLink CItem -> World -> World
|
||||
tryUseParent loc w = fromMaybe w $ do
|
||||
t <- locUp loc
|
||||
let t' = bimap (^. iatType) (^. _1) $ t ^. locLDT
|
||||
cr <- w ^? cWorld . lWorld . creatures . ix 0
|
||||
return $ heldEffectNoHammerCheck t' cr w
|
||||
|
||||
trySynthBullet :: LocationLDT ItemLink ComposedItem -> World -> World
|
||||
trySynthBullet :: LocationLDT ItemLink CItem -> World -> World
|
||||
trySynthBullet loc w = fromMaybe w $ do
|
||||
i <- itm ^? itLocation . ilInvID
|
||||
x <- itm ^? itUse . uaParams . apInt
|
||||
@@ -248,7 +248,7 @@ updateHeldRootItem cr = fromMaybe id $ do
|
||||
itmtree <- invRootTrees (_crInv cr) ^? ix invid
|
||||
return $ updateAttachedItems itmtree cr
|
||||
|
||||
updateAttachedItems :: LabelDoubleTree ItemLink ComposedItem -> Creature -> World -> World
|
||||
updateAttachedItems :: LabelDoubleTree ItemLink CItem -> Creature -> World -> World
|
||||
updateAttachedItems itmtree cr =
|
||||
cldtPropagateFold
|
||||
chainLinkOrientation
|
||||
@@ -260,9 +260,9 @@ updateAttachedItems itmtree cr =
|
||||
-- need to check rotation
|
||||
chainLinkOrientation ::
|
||||
(Point3, Q.Quaternion Float) ->
|
||||
ComposedItem ->
|
||||
CItem ->
|
||||
ItemLink ->
|
||||
ComposedItem ->
|
||||
CItem ->
|
||||
(Point3, Q.Quaternion Float)
|
||||
chainLinkOrientation (p, q) par (ILink lt f) child = (p + Q.rotate q p1, q * q1)
|
||||
where
|
||||
@@ -271,7 +271,7 @@ chainLinkOrientation (p, q) par (ILink lt f) child = (p + Q.rotate q p1, q * q1)
|
||||
updateItemWithOrientation ::
|
||||
Creature ->
|
||||
(Point3, Q.Quaternion Float) ->
|
||||
LocationLDT ItemLink ComposedItem ->
|
||||
LocationLDT ItemLink CItem ->
|
||||
World ->
|
||||
World
|
||||
updateItemWithOrientation cr m loc@(LocLDT _ itmtree) w =
|
||||
@@ -285,7 +285,7 @@ updateItemWithOrientation cr m loc@(LocLDT _ itmtree) w =
|
||||
ci = itmtree ^. ldtValue
|
||||
itm = ci ^. _1
|
||||
|
||||
drawARHUD :: LocationLDT ItemLink ComposedItem -> World -> World
|
||||
drawARHUD :: LocationLDT ItemLink CItem -> World -> World
|
||||
drawARHUD (LocLDT con _) w = fromMaybe w $ do
|
||||
itm <- con ^? cldtParent . _1
|
||||
return $
|
||||
@@ -295,7 +295,7 @@ drawARHUD (LocLDT con _) w = fromMaybe w $ do
|
||||
|
||||
shineTargetLaser ::
|
||||
Creature ->
|
||||
LabelDoubleTree ItemLink ComposedItem ->
|
||||
LabelDoubleTree ItemLink CItem ->
|
||||
(Point3, Q.Quaternion Float) ->
|
||||
World ->
|
||||
World
|
||||
@@ -336,7 +336,7 @@ shineTargetLaser cr itmtree (p, q) w = fromMaybe (w & pointittarg . itTgPos .~ N
|
||||
|
||||
shineTorch ::
|
||||
Creature ->
|
||||
LabelDoubleTree ItemLink ComposedItem ->
|
||||
LabelDoubleTree ItemLink CItem ->
|
||||
(Point3, Q.Quaternion Float) ->
|
||||
World ->
|
||||
World
|
||||
|
||||
@@ -12,7 +12,7 @@ import Dodge.Data.Item
|
||||
import Geometry.Data
|
||||
import Linear.Quaternion (Quaternion (..))
|
||||
|
||||
data ComposeLinkType
|
||||
data CLinkType
|
||||
= AmmoInLink Int AmmoType
|
||||
| TriggerLink
|
||||
| AmmoModLink
|
||||
@@ -65,29 +65,29 @@ data ItemStructuralFunction
|
||||
| MapperSF
|
||||
deriving (Eq, Ord, Show, Read)
|
||||
|
||||
type ComposedItem = (Item, ItemStructuralFunction, LinkTest)
|
||||
type CItem = (Item, ItemStructuralFunction, LinkTest)
|
||||
|
||||
data ItemLink = ILink
|
||||
{ _iatType :: ComposeLinkType
|
||||
, _iatOrient :: Item -> ComposeLinkType -> Item -> (Point3, Quaternion Float)
|
||||
{ _iatType :: CLinkType
|
||||
, _iatOrient :: Item -> CLinkType -> Item -> (Point3, Quaternion Float)
|
||||
}
|
||||
|
||||
-- this should possibly use a full item structure tree rather than a
|
||||
-- ComposedItem as arguments
|
||||
-- CItem as arguments
|
||||
data LinkTest = LTest
|
||||
{ _tryLeftLink :: LabelDoubleTree ItemLink ComposedItem -> Maybe LinkUpdate
|
||||
, _tryRightLink :: LabelDoubleTree ItemLink ComposedItem -> Maybe LinkUpdate
|
||||
{ _tryLeftLink :: LabelDoubleTree ItemLink CItem -> Maybe LinkUpdate
|
||||
, _tryRightLink :: LabelDoubleTree ItemLink CItem -> Maybe LinkUpdate
|
||||
}
|
||||
|
||||
data LinkUpdate = LUpdate
|
||||
{ _luLinkType :: ItemLink
|
||||
, _luParentUpdate :: ComposedItem -> ComposedItem
|
||||
, _luChildUpdate :: ComposedItem -> ComposedItem
|
||||
, _luParentUpdate :: CItem -> CItem
|
||||
, _luChildUpdate :: CItem -> CItem
|
||||
}
|
||||
|
||||
makeLenses ''ItemLink
|
||||
makeLenses ''LinkTest
|
||||
makeLenses ''LinkUpdate
|
||||
makeLenses ''ComposeLinkType
|
||||
makeLenses ''CLinkType
|
||||
--deriveJSON defaultOptions ''ItemStructuralFunction
|
||||
--deriveJSON defaultOptions ''ComposeLinkType
|
||||
|
||||
@@ -25,7 +25,6 @@ import Dodge.Data.Item.BulletMod
|
||||
import Dodge.Data.Item.Scope
|
||||
import Dodge.Data.Item.Targeting
|
||||
import Dodge.Data.Payload
|
||||
--import Dodge.Data.Item.Use.Consumption
|
||||
import Geometry.Data
|
||||
|
||||
data ItemUse
|
||||
@@ -54,7 +53,6 @@ data AmmoParams
|
||||
= BulletParams {_ampBullet :: Bullet}
|
||||
| ProjectileParams {_ampPayload :: Payload}
|
||||
| GasParams {_ampCreateGas :: GasFuel}
|
||||
| NoAmmoParams
|
||||
deriving (Eq, Show, Read) --Generic, Flat)
|
||||
|
||||
makeLenses ''ItemUse
|
||||
|
||||
@@ -14,7 +14,7 @@ data Muzzle = Muzzle
|
||||
, _mzFlareType :: FlareType
|
||||
, _mzEffect :: MuzzleEffect
|
||||
, _mzAmmoPerShot :: AmmoPerShot
|
||||
, _mzFrame :: Int
|
||||
-- , _mzFrame :: Int
|
||||
}
|
||||
deriving (Eq, Ord, Show, Read) --Generic, Flat)
|
||||
|
||||
|
||||
+1
-1
@@ -12,7 +12,7 @@ import Dodge.Wall.Move
|
||||
import Geometry
|
||||
import LensHelp
|
||||
|
||||
equipBackgroundEffect :: LocationLDT ItemLink ComposedItem -> Creature -> World -> World
|
||||
equipBackgroundEffect :: LocationLDT ItemLink CItem -> Creature -> World -> World
|
||||
equipBackgroundEffect loc cr = case eo of
|
||||
EQUIP (MAGSHIELD mt) -> useMagShield mt itm cr
|
||||
EQUIP WRISTARMOUR -> setWristShieldPos itm cr
|
||||
|
||||
@@ -21,6 +21,8 @@ updateFlame w pt
|
||||
| _flTimer pt <= 0 = (makeCloudAt Smoke 200 (addZ 20 ep) w, Nothing)
|
||||
| Just (_, Right wl) <- thit = (doupdate, Just $ reflame wl)
|
||||
-- might want to move differently if we hit a creature?
|
||||
| _flTimer pt <= 1 = (makeCloudAt Smoke 200 (addZ 20 ep) $ flFlicker pt doupdate
|
||||
, Just mvflame)
|
||||
| otherwise = (flFlicker pt doupdate, Just mvflame)
|
||||
where
|
||||
reflame wl = pt & flTimer -~ 1 & flVel %~ reflVelWallDamp 0.9 wl
|
||||
|
||||
+201
-207
@@ -10,26 +10,26 @@ module Dodge.HeldUse (
|
||||
heldEffectMuzzles,
|
||||
) where
|
||||
|
||||
import Dodge.Creature.Radius
|
||||
import Dodge.Creature.Mass
|
||||
import Dodge.Data.Muzzle
|
||||
import Dodge.Data.UseDelay
|
||||
import Dodge.Item.UseDelay
|
||||
import Dodge.Base
|
||||
import Color
|
||||
import Control.Applicative
|
||||
import Control.Monad
|
||||
import qualified Data.IntMap.Strict as IM
|
||||
import Data.Maybe
|
||||
import Dodge.Base
|
||||
import Dodge.BaseTriggerType
|
||||
import Dodge.Creature.Action
|
||||
import Dodge.Creature.Mass
|
||||
import Dodge.Creature.Radius
|
||||
import Dodge.Data.ComposedItem
|
||||
import Dodge.Data.DoubleTree
|
||||
import Dodge.Data.Muzzle
|
||||
import Dodge.Data.UseDelay
|
||||
import Dodge.Data.World
|
||||
import Dodge.Gas
|
||||
import Dodge.Inventory.Lock
|
||||
import Dodge.Inventory.Path
|
||||
import Dodge.Item.HeldOffset
|
||||
import Dodge.Item.UseDelay
|
||||
import Dodge.Item.Weapon.Bullet
|
||||
import Dodge.Item.Weapon.Shatter
|
||||
import Dodge.Projectile.Create
|
||||
@@ -45,12 +45,7 @@ import RandomHelp
|
||||
import qualified SDL
|
||||
import Sound.Data
|
||||
|
||||
gadgetEffect ::
|
||||
PressType ->
|
||||
LocationLDT ItemLink ComposedItem ->
|
||||
Creature ->
|
||||
World ->
|
||||
World
|
||||
gadgetEffect :: PressType -> LocationLDT ItemLink CItem -> Creature -> World -> World
|
||||
gadgetEffect pt loc
|
||||
| UseHeld{} <- loc ^. locLDT . ldtValue . _1 . itUse =
|
||||
heldEffect
|
||||
@@ -65,29 +60,23 @@ gadgetEffect pt loc
|
||||
useInventoryPath pt i x loc
|
||||
| otherwise = const id
|
||||
|
||||
heldEffect ::
|
||||
PressType ->
|
||||
LabelDoubleTree ComposeLinkType Item ->
|
||||
Creature ->
|
||||
World ->
|
||||
World
|
||||
heldEffect = hammerCheck heldEffectNoHammerCheck
|
||||
heldEffect :: PressType -> LabelDoubleTree CLinkType Item -> Creature -> World -> World
|
||||
heldEffect = useTimeCheck . hammerCheck heldEffectMuzzles
|
||||
|
||||
heldEffectNoHammerCheck ::
|
||||
LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
|
||||
heldEffectNoHammerCheck :: LabelDoubleTree CLinkType Item -> Creature -> World -> World
|
||||
heldEffectNoHammerCheck = useTimeCheck heldEffectMuzzles
|
||||
|
||||
type ChainEffect =
|
||||
(LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World) ->
|
||||
LabelDoubleTree ComposeLinkType Item ->
|
||||
(LabelDoubleTree CLinkType Item -> Creature -> World -> World) ->
|
||||
LabelDoubleTree CLinkType Item ->
|
||||
Creature ->
|
||||
World ->
|
||||
World
|
||||
|
||||
hammerCheck ::
|
||||
(LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World) ->
|
||||
(LabelDoubleTree CLinkType Item -> Creature -> World -> World) ->
|
||||
PressType ->
|
||||
LabelDoubleTree ComposeLinkType Item ->
|
||||
LabelDoubleTree CLinkType Item ->
|
||||
Creature ->
|
||||
World ->
|
||||
World
|
||||
@@ -106,11 +95,6 @@ hammerCheck f pt it cr
|
||||
id
|
||||
| otherwise = f it cr
|
||||
where
|
||||
-- g x = (x, WdWdFromItCrixWdWd (upitm x) (_crID cr) ItCrWdItemHeldEffectNoHammer)
|
||||
-- upitm x =
|
||||
-- it -- & ldtValue . itUse . heldParams . weaponRepeat .~ []
|
||||
-- & ldtValue . itUse . heldFrame .~ x
|
||||
|
||||
g x = (x, WdWdBurstFireRepetition (_crID cr) (it ^?! ldtValue . itLocation . ilInvID))
|
||||
|
||||
-- | Applies a world effect after an item use cooldown check.
|
||||
@@ -123,151 +107,163 @@ useTimeCheck f item cr w = case useDelay $ item ^. ldtValue of
|
||||
| _wTime (_itParams $ _ldtValue item) < wm ->
|
||||
w
|
||||
& soundContinue (CrWeaponSound cid 0) (_crPos cr) ws (Just 2)
|
||||
-- & cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itUse . heldDelay . warmTime +~ 2
|
||||
& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 2
|
||||
WarmUpNoDelay wm _ ->
|
||||
f item cr w
|
||||
-- & cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itUse . heldDelay . warmTime .~ (wm + 1)
|
||||
& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime .~ (wm + 1)
|
||||
NoDelay -> f item cr w
|
||||
--Nothing -> w
|
||||
where
|
||||
lastused = item ^. ldtValue . itTimeLastUsed
|
||||
cid = _crID cr
|
||||
setUseRate =
|
||||
--cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itUse . heldDelay . rateTimeLastUsed
|
||||
cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itTimeLastUsed
|
||||
.~ w ^. cWorld . lWorld . lClock
|
||||
-- the following is unsafe, but if ilInvID isn't correctly set we probably
|
||||
-- will have problems elsewhere also
|
||||
itRef = item ^?! ldtValue . itLocation . ilInvID
|
||||
|
||||
heldEffectMuzzles :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
|
||||
heldEffectMuzzles :: LabelDoubleTree CLinkType Item -> Creature -> World -> World
|
||||
heldEffectMuzzles t cr w =
|
||||
doHeldUseEffect t cr
|
||||
. uncurry (applyCME (_ldtValue t) cr)
|
||||
. foldl' (useLoadedAmmo t cr) (False, w)
|
||||
$ loadedmuzzles
|
||||
where
|
||||
-- & doWeaponRepetitions upitm cr
|
||||
(_, loadedmuzzles) = mapAccumR loadMuzzle t . itemMuzzles $ t ^. ldtValue
|
||||
|
||||
--muzzles = t ^. ldtValue . itUse . heldMuzzles
|
||||
muzzles = itemMuzzles $ t ^. ldtValue
|
||||
--(upitm, loadedmuzzles) = mapAccumR loadMuzzle t muzzles
|
||||
(_, loadedmuzzles) = mapAccumR loadMuzzle t muzzles
|
||||
|
||||
itemMuzzles :: Item -> [Muzzle]
|
||||
itemMuzzles itm = case itm ^. itType of
|
||||
HELD ALTERIFLE -> dbwMuzzles & ix 0 . mzPos .~ V2 25 0
|
||||
& ix 0 . mzAmmoSlot .~ _alteRifleSwitch (_itParams itm)
|
||||
HELD ALTERIFLE ->
|
||||
dbwMuzzles & ix 0 . mzPos .~ V2 25 0
|
||||
& ix 0 . mzAmmoSlot .~ _alteRifleSwitch (_itParams itm)
|
||||
HELD hit -> heldItemMuzzles hit
|
||||
DETECTOR {} -> dbwMuzzles & ix 0 . mzEffect .~ MuzzleDetector
|
||||
& ix 0 . mzAmmoPerShot .~ UseExactly 100
|
||||
DETECTOR{} ->
|
||||
dbwMuzzles & ix 0 . mzEffect .~ MuzzleDetector
|
||||
& ix 0 . mzAmmoPerShot .~ UseExactly 100
|
||||
_ -> []
|
||||
|
||||
heldItemMuzzles :: HeldItemType -> [Muzzle]
|
||||
heldItemMuzzles = \case
|
||||
BANGSTICK i -> [ Muzzle
|
||||
(V2 10 0)
|
||||
a
|
||||
0.01
|
||||
0
|
||||
NoFlare
|
||||
MuzzleShootBullet
|
||||
(UseExactly 1)
|
||||
0
|
||||
| a <- spreadAroundCenter i baseStickSpread
|
||||
]
|
||||
& ix 0 . mzFlareType .~ NoLightFlare
|
||||
& ix (i `div` 2) . mzFlareType .~ MiniGunFlare
|
||||
& ix (i-1) . mzFlareType .~ NoLightFlare
|
||||
PISTOL -> [Muzzle (V2 10 0) 0 0.05 0 BasicFlare MuzzleShootBullet (UseExactly 1) 0]
|
||||
AUTOPISTOL -> [Muzzle (V2 20 0) 0 0 0 BasicFlare MuzzleShootBullet (UseExactly 1) 0]
|
||||
SMG -> [Muzzle (V2 10 0) 0 0.05 0 BasicFlare MuzzleShootBullet (UseExactly 1) 0]
|
||||
BANGSTICK i ->
|
||||
[ Muzzle
|
||||
(V2 10 0)
|
||||
a
|
||||
0.01
|
||||
0
|
||||
NoFlare
|
||||
MuzzleShootBullet
|
||||
(UseExactly 1)
|
||||
-- 0
|
||||
| a <- spreadAroundCenter i baseStickSpread
|
||||
]
|
||||
& ix 0 . mzFlareType .~ NoLightFlare
|
||||
& ix (i `div` 2) . mzFlareType .~ BasicFlare
|
||||
& ix (i -1) . mzFlareType .~ NoLightFlare
|
||||
PISTOL -> [Muzzle (V2 10 0) 0 0.05 0 BasicFlare MuzzleShootBullet (UseExactly 1)]
|
||||
AUTOPISTOL -> [Muzzle (V2 20 0) 0 0 0 BasicFlare MuzzleShootBullet (UseExactly 1)]
|
||||
SMG -> [Muzzle (V2 10 0) 0 0.05 0 BasicFlare MuzzleShootBullet (UseExactly 1)]
|
||||
RIFLE -> dbwMuzzles & ix 0 . mzPos .~ V2 25 0
|
||||
BURSTRIFLE -> dbwMuzzles & ix 0 . mzPos .~ V2 25 0
|
||||
& ix 0 . mzInaccuracy .~ 0.05
|
||||
MINIGUNX i ->
|
||||
replicate i
|
||||
(Muzzle (V2 30 0) 0 0.05 0 MiniGunFlare MuzzleShootBullet (UseExactly 1) 0)
|
||||
BANGROD -> dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 30 0
|
||||
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
||||
ELEPHANTGUN -> dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 30 0
|
||||
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
||||
& ix 0 . mzInaccuracy .~ 0.05
|
||||
AMR -> dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 30 0
|
||||
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
||||
& ix 0 . mzInaccuracy .~ 0.05
|
||||
AUTOAMR -> dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 30 0
|
||||
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
||||
& ix 0 . mzInaccuracy .~ 0.05
|
||||
SNIPERRIFLE -> dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 30 0
|
||||
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
||||
& ix 0 . mzInaccuracy .~ 0
|
||||
BANGCONE -> [Muzzle (V2 15 0) 0 0.5 0 BasicFlare MuzzleShootBullet (UseUpTo 15) 0]
|
||||
BLUNDERBUSS -> [Muzzle (V2 30 0) 0 0.5 0 BasicFlare MuzzleShootBullet (UseUpTo 15) 0]
|
||||
GRAPECANNON _ -> [Muzzle (V2 30 0) 0 0.5 0 BasicFlare MuzzleShootBullet (UseUpTo 15) 0]
|
||||
BURSTRIFLE -> dbwMuzzles & ix 0 . mzPos .~ V2 25 0 & ix 0 . mzInaccuracy .~ 0.05
|
||||
MINIGUNX i ->
|
||||
replicate
|
||||
i
|
||||
(Muzzle (V2 30 0) 0 0.05 0 NoFlare MuzzleShootBullet (UseExactly 1))
|
||||
& ix 0 . mzFlareType .~ MiniGunFlare
|
||||
BANGROD ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 30 0
|
||||
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
||||
ELEPHANTGUN ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 30 0
|
||||
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
||||
& ix 0 . mzInaccuracy .~ 0.05
|
||||
AMR ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 30 0
|
||||
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
||||
& ix 0 . mzInaccuracy .~ 0.05
|
||||
AUTOAMR ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 30 0
|
||||
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
||||
& ix 0 . mzInaccuracy .~ 0.05
|
||||
SNIPERRIFLE ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 30 0
|
||||
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
||||
& ix 0 . mzInaccuracy .~ 0
|
||||
BANGCONE -> [Muzzle (V2 15 0) 0 0.5 0 BasicFlare MuzzleShootBullet (UseUpTo 15)]
|
||||
BLUNDERBUSS -> [Muzzle (V2 30 0) 0 0.5 0 BasicFlare MuzzleShootBullet (UseUpTo 15)]
|
||||
GRAPECANNON _ -> [Muzzle (V2 30 0) 0 0.5 0 BasicFlare MuzzleShootBullet (UseUpTo 15)]
|
||||
TORCH -> dbwMuzzles & ix 0 . mzPos .~ V2 10 0
|
||||
VOLLEYGUN i -> vgunMuzzles i
|
||||
FLAMETHROWER -> flameMuzzles
|
||||
FLAMESPITTER -> flameMuzzles & ix 0 . mzEffect . nzPressure .~ UniRandFloat 3 4
|
||||
RLAUNCHER -> dbwMuzzles
|
||||
& ix 0 . mzInaccuracy .~ 0
|
||||
& ix 0 . mzEffect .~ MuzzleRLauncher
|
||||
& ix 0 . mzPos .~ V2 20 0
|
||||
GLAUNCHER -> dbwMuzzles
|
||||
& ix 0 . mzInaccuracy .~ 0
|
||||
& ix 0 . mzEffect .~ MuzzleGLauncher
|
||||
& ix 0 . mzPos .~ V2 20 0
|
||||
RLAUNCHER ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzInaccuracy .~ 0
|
||||
& ix 0 . mzEffect .~ MuzzleRLauncher
|
||||
& ix 0 . mzPos .~ V2 20 0
|
||||
GLAUNCHER ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzInaccuracy .~ 0
|
||||
& ix 0 . mzEffect .~ MuzzleGLauncher
|
||||
& ix 0 . mzPos .~ V2 20 0
|
||||
RLAUNCHERX i ->
|
||||
getZipList
|
||||
( ZipList [Muzzle (V2 20 0) a 0 | a <- take i [0, 2 * pi / fromIntegral i ..]]
|
||||
<*> ZipList [0 ..]
|
||||
<*> pure NoFlare
|
||||
<*> pure MuzzleRLauncher
|
||||
<*> pure (UseExactly 1)
|
||||
<*> pure 0
|
||||
)
|
||||
LASER -> dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 6 0
|
||||
& ix 0 . mzInaccuracy .~ 0
|
||||
& ix 0 . mzFlareType .~ LasGunFlare
|
||||
& ix 0 . mzEffect .~ MuzzleLaser
|
||||
TESLAGUN -> dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 10 0
|
||||
& ix 0 . mzInaccuracy .~ 0
|
||||
& ix 0 . mzFlareType .~ TeslaGunFlare
|
||||
& ix 0 . mzEffect .~ MuzzleTesla
|
||||
TRACTORGUN -> dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 30 0
|
||||
& ix 0 . mzInaccuracy .~ 0
|
||||
& ix 0 . mzFlareType .~ NoFlare
|
||||
& ix 0 . mzEffect .~ MuzzleTractor
|
||||
SHATTERGUN -> dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 30 0
|
||||
& ix 0 . mzInaccuracy .~ 0
|
||||
& ix 0 . mzEffect .~ MuzzleShatter
|
||||
BLINKER -> dbwMuzzles
|
||||
& ix 0 . mzEffect .~ MuzzleBlink
|
||||
& ix 0 . mzAmmoPerShot .~ UseExactly 10000000
|
||||
BLINKERUNSAFE -> dbwMuzzles
|
||||
& ix 0 . mzEffect .~ MuzzleUnsafeBlink
|
||||
& ix 0 . mzAmmoPerShot .~ UseExactly 10000000
|
||||
REWINDER -> dbwMuzzles
|
||||
& ix 0 . mzEffect .~ MuzzleRewind
|
||||
& ix 0 . mzAmmoPerShot .~ UseExactly 100000
|
||||
TIMESTOPPER -> dbwMuzzles
|
||||
& ix 0 . mzEffect .~ MuzzleStopper
|
||||
& ix 0 . mzAmmoPerShot .~ UseExactly 100000
|
||||
TIMESCROLLER -> dbwMuzzles
|
||||
& ix 0 . mzEffect .~ MuzzleScroller
|
||||
& ix 0 . mzAmmoPerShot .~ UseExactly 100000
|
||||
_ -> [ Muzzle
|
||||
getZipList
|
||||
( ZipList [Muzzle (V2 20 0) a 0 | a <- take i [0, 2 * pi / fromIntegral i ..]]
|
||||
<*> ZipList [0 ..]
|
||||
<*> pure NoFlare
|
||||
<*> pure MuzzleRLauncher
|
||||
<*> pure (UseExactly 1)
|
||||
)
|
||||
LASER ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 6 0
|
||||
& ix 0 . mzInaccuracy .~ 0
|
||||
& ix 0 . mzFlareType .~ LasGunFlare
|
||||
& ix 0 . mzEffect .~ MuzzleLaser
|
||||
TESLAGUN ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 10 0
|
||||
& ix 0 . mzInaccuracy .~ 0
|
||||
& ix 0 . mzFlareType .~ TeslaGunFlare
|
||||
& ix 0 . mzEffect .~ MuzzleTesla
|
||||
TRACTORGUN ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 30 0
|
||||
& ix 0 . mzInaccuracy .~ 0
|
||||
& ix 0 . mzFlareType .~ NoFlare
|
||||
& ix 0 . mzEffect .~ MuzzleTractor
|
||||
SHATTERGUN ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzPos .~ V2 30 0
|
||||
& ix 0 . mzInaccuracy .~ 0
|
||||
& ix 0 . mzEffect .~ MuzzleShatter
|
||||
BLINKER ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzEffect .~ MuzzleBlink
|
||||
& ix 0 . mzAmmoPerShot .~ UseExactly 10000000
|
||||
BLINKERUNSAFE ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzEffect .~ MuzzleUnsafeBlink
|
||||
& ix 0 . mzAmmoPerShot .~ UseExactly 10000000
|
||||
REWINDER ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzEffect .~ MuzzleRewind
|
||||
& ix 0 . mzAmmoPerShot .~ UseExactly 100000
|
||||
TIMESTOPPER ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzEffect .~ MuzzleStopper
|
||||
& ix 0 . mzAmmoPerShot .~ UseExactly 100000
|
||||
TIMESCROLLER ->
|
||||
dbwMuzzles
|
||||
& ix 0 . mzEffect .~ MuzzleScroller
|
||||
& ix 0 . mzAmmoPerShot .~ UseExactly 100000
|
||||
_ ->
|
||||
[ Muzzle
|
||||
{ _mzPos = V2 20 0
|
||||
, _mzRot = 0
|
||||
, _mzInaccuracy = 0.05
|
||||
@@ -275,7 +271,7 @@ heldItemMuzzles = \case
|
||||
, _mzFlareType = NoFlare
|
||||
, _mzEffect = MuzzleShootBullet
|
||||
, _mzAmmoPerShot = UseExactly 1
|
||||
, _mzFrame = 0
|
||||
-- , _mzFrame = 0
|
||||
}
|
||||
]
|
||||
|
||||
@@ -283,49 +279,55 @@ baseStickSpread :: Float
|
||||
baseStickSpread = 0.2
|
||||
|
||||
dbwMuzzles :: [Muzzle]
|
||||
dbwMuzzles = [Muzzle (V2 15 0) 0 0.01 0 BasicFlare MuzzleShootBullet (UseExactly 1) 0]
|
||||
dbwMuzzles = [Muzzle (V2 15 0) 0 0.01 0 BasicFlare MuzzleShootBullet (UseExactly 1)]
|
||||
|
||||
flameMuzzles :: [Muzzle]
|
||||
flameMuzzles =
|
||||
[ Muzzle (V2 18 0) 0 0 0 NoFlare MuzzleNozzle
|
||||
[ Muzzle
|
||||
(V2 18 0)
|
||||
0
|
||||
0
|
||||
0
|
||||
NoFlare
|
||||
MuzzleNozzle
|
||||
{ _nzPressure = ConstFloat 4
|
||||
, _nzMaxWalkAngle = 0.2
|
||||
, _nzWalkSpeed = 0.01
|
||||
}
|
||||
(UseExactly 1)
|
||||
0
|
||||
]
|
||||
|
||||
vgunMuzzles :: Int -> [Muzzle]
|
||||
vgunMuzzles i =
|
||||
getZipList
|
||||
(ZipList [Muzzle (V2 15 x) 0 0.01 | x <- spreadAroundCenter i 6]
|
||||
<*> ZipList [0..i-1]
|
||||
<*> pure MiniGunFlare
|
||||
vgunMuzzles i =
|
||||
getZipList
|
||||
( ZipList [Muzzle (V2 15 x) 0 0.01 | x <- spreadAroundCenter i 6]
|
||||
<*> ZipList [0 .. i -1]
|
||||
<*> pure BasicFlare
|
||||
<*> pure MuzzleShootBullet
|
||||
<*> pure (UseExactly 1)
|
||||
<*> ZipList [0..i-1]
|
||||
)
|
||||
-- <*> ZipList [0 .. i -1]
|
||||
)
|
||||
|
||||
doHeldUseEffect :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
|
||||
doHeldUseEffect :: LabelDoubleTree CLinkType Item -> Creature -> World -> World
|
||||
doHeldUseEffect t cr w = case t ^. ldtValue . itType of
|
||||
-- HELD (VOLLEYGUN x) -> fromMaybe w $ do
|
||||
-- i <- t ^? ldtValue . itLocation . ilInvID
|
||||
-- let g = w ^. randGen
|
||||
-- (is, g') = runState (shuffle [0 .. x -1]) g
|
||||
-- return $
|
||||
-- w & cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i . itUse . heldMuzzles %~ zipWith (\j mz -> mz & mzFrame .~ j) is
|
||||
-- & randGen .~ g'
|
||||
-- HELD (VOLLEYGUN x) -> fromMaybe w $ do
|
||||
-- i <- t ^? ldtValue . itLocation . ilInvID
|
||||
-- let g = w ^. randGen
|
||||
-- (is, g') = runState (shuffle [0 .. x -1]) g
|
||||
-- return $
|
||||
-- w & cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i . itUse . heldMuzzles %~ zipWith (\j mz -> mz & mzFrame .~ j) is
|
||||
-- & randGen .~ g'
|
||||
HELD ALTERIFLE -> fromMaybe w $ do
|
||||
i <- t ^? ldtValue . itLocation . ilInvID
|
||||
return $
|
||||
w
|
||||
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i
|
||||
. itParams . alteRifleSwitch
|
||||
-- . itUse
|
||||
-- . heldMuzzles
|
||||
-- . ix 0
|
||||
-- . mzAmmoSlot
|
||||
. itParams
|
||||
. alteRifleSwitch
|
||||
-- . itUse
|
||||
-- . heldMuzzles
|
||||
-- . ix 0
|
||||
-- . mzAmmoSlot
|
||||
%~ ((`mod` 2) . (+ 1))
|
||||
_ -> w
|
||||
|
||||
@@ -624,11 +626,11 @@ heldTorqueAmount = \case
|
||||
|
||||
-- (Muzzle,Int,Int) = (muzzle, amountloaded, id of mag taken from)
|
||||
loadMuzzle ::
|
||||
LabelDoubleTree ComposeLinkType Item ->
|
||||
LabelDoubleTree CLinkType Item ->
|
||||
Muzzle ->
|
||||
(LabelDoubleTree ComposeLinkType Item, Maybe (Muzzle, Int, LabelDoubleTree ComposeLinkType Item))
|
||||
(LabelDoubleTree CLinkType Item, Maybe (Muzzle, Int, LabelDoubleTree CLinkType Item))
|
||||
loadMuzzle t@(LDT _ l _) mz = fromMaybe (t, Nothing) $ do
|
||||
-- guard $ mz ^? mzFrame == t ^? ldtValue . itUse . heldFrame
|
||||
-- guard $ mz ^? mzFrame == t ^? ldtValue . itUse . heldFrame
|
||||
let as = _mzAmmoSlot mz
|
||||
amamount = _mzAmmoPerShot mz
|
||||
(i, (_, mag)) <- findWithIx (isAmmoIntLink as . fst) l
|
||||
@@ -644,32 +646,29 @@ loadMuzzle t@(LDT _ l _) mz = fromMaybe (t, Nothing) $ do
|
||||
, Just (mz, usedammo, mag)
|
||||
)
|
||||
|
||||
makeMuzzleFlare :: Muzzle -> LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
|
||||
makeMuzzleFlare :: Muzzle -> LabelDoubleTree CLinkType Item -> Creature -> World -> World
|
||||
makeMuzzleFlare mz itmtree cr = case mz ^. mzFlareType of
|
||||
NoFlare -> id
|
||||
BasicFlare -> basicMuzFlare pos dir
|
||||
NoLightFlare -> muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
||||
MiniGunFlare ->
|
||||
(cWorld . lWorld . lights .:~ LSParam (pos `v2z` 20) 100 (V3 1 1 0.5))
|
||||
oddcheck (cWorld . lWorld . lights .:~ LSParam (pos `v2z` 20) 100 (V3 1 1 0.5))
|
||||
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
||||
HeavySmokeFlare -> basicMuzFlare pos dir
|
||||
LasGunFlare ->
|
||||
flareCircleAt (getLaserColor itmtree) 0.8 (pos `v2z` 20)
|
||||
-- . ( cWorld . lWorld . tempLightSources
|
||||
-- .:~ tlsTimeRadColPos 1 100 (xyzV4 $ getLaserColor itmtree) (pos `v2z` 10)
|
||||
. ( cWorld . lWorld . lights
|
||||
.:~ LSParam (pos `v2z` 10) 100 (xyzV4 $ getLaserColor itmtree)
|
||||
)
|
||||
TeslaGunFlare ->
|
||||
cWorld . lWorld . lights
|
||||
.:~ LSParam (pos `v2z` 10) 100 (V3 0 0 1)
|
||||
TeslaGunFlare -> cWorld . lWorld . lights .:~ LSParam (pos `v2z` 10) 100 (V3 0 0 1)
|
||||
where
|
||||
-- .:~ tlsTimeRadColPos 1 100 (V3 0 0 1) (pos `v2z` 10)
|
||||
|
||||
itm = itmtree ^. ldtValue
|
||||
(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz) (_mzRot mz)
|
||||
pos = _crPos cr + rotateV (_crDir cr) moff
|
||||
dir = _crDir cr + mrot
|
||||
oddcheck f w
|
||||
| odd (w ^. cWorld . lWorld . lClock) = f w
|
||||
| otherwise = w
|
||||
|
||||
--{-# OPTIONS -Wno-incomplete-uni-patterns #-}
|
||||
muzFlareAt :: Color -> Point3 -> Float -> World -> World
|
||||
@@ -678,13 +677,13 @@ muzFlareAt col tranv dir w =
|
||||
& cWorld . lWorld . flares <>~ thepic
|
||||
where
|
||||
thepic =
|
||||
setLayer BloomNoZWrite . translate3 tranv . color col . rotate dir . polygon $
|
||||
setLayer BloomLayer . translate3 tranv . color col . rotate dir . polygon $
|
||||
[ V2 0 0
|
||||
, V2 a (- b)
|
||||
, V2 c d
|
||||
]
|
||||
thestate = replicateM 4 $ state $ randomR (2, 20)
|
||||
(a : b : c : d : _, g) = runState thestate $ _randGen w -- randomRs (2, 20) (_randGen w)
|
||||
(a : b : c : d : _, g) = runState thestate $ _randGen w
|
||||
|
||||
flareCircleAt :: Color -> Float -> Point3 -> World -> World
|
||||
flareCircleAt col alphax tranv =
|
||||
@@ -696,13 +695,13 @@ flareCircleAt col alphax tranv =
|
||||
)
|
||||
|
||||
-- previous phaseV parameters: 0.2, 1, 5
|
||||
getLaserPhaseV :: LabelDoubleTree ComposeLinkType Item -> Float
|
||||
getLaserPhaseV :: LabelDoubleTree CLinkType Item -> Float
|
||||
getLaserPhaseV = const 1
|
||||
|
||||
getLaserDamage :: LabelDoubleTree ComposeLinkType Item -> LaserType
|
||||
getLaserDamage :: LabelDoubleTree CLinkType Item -> LaserType
|
||||
getLaserDamage = const (DamageLaser 11)
|
||||
|
||||
getLaserColor :: LabelDoubleTree ComposeLinkType Item -> Color
|
||||
getLaserColor :: LabelDoubleTree CLinkType Item -> Color
|
||||
getLaserColor = const yellow
|
||||
|
||||
basicMuzFlare :: Point2 -> Float -> World -> World
|
||||
@@ -712,15 +711,15 @@ basicMuzFlare pos dir =
|
||||
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
||||
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
||||
|
||||
isAmmoIntLink :: Int -> ComposeLinkType -> Bool
|
||||
isAmmoIntLink :: Int -> CLinkType -> Bool
|
||||
isAmmoIntLink i (AmmoInLink j _) = i == j
|
||||
isAmmoIntLink _ _ = False
|
||||
|
||||
useLoadedAmmo ::
|
||||
LabelDoubleTree ComposeLinkType Item ->
|
||||
LabelDoubleTree CLinkType Item ->
|
||||
Creature ->
|
||||
(Bool, World) ->
|
||||
Maybe (Muzzle, Int, LabelDoubleTree ComposeLinkType Item) ->
|
||||
Maybe (Muzzle, Int, LabelDoubleTree CLinkType Item) ->
|
||||
(Bool, World)
|
||||
useLoadedAmmo _ _ (cme, w) Nothing = (cme, w)
|
||||
useLoadedAmmo itmtree cr (_, w) (Just (mz, x, magtree)) = (,) True $
|
||||
@@ -758,7 +757,7 @@ useLoadedAmmo itmtree cr (_, w) (Just (mz, x, magtree)) = (,) True $
|
||||
|
||||
getAttachedSFLink ::
|
||||
ItemStructuralFunction ->
|
||||
LabelDoubleTree ComposeLinkType Item ->
|
||||
LabelDoubleTree CLinkType Item ->
|
||||
Maybe (NewInt ItmInt)
|
||||
getAttachedSFLink sf = (^? ldtRight . folding (lookup (SFLink sf)) . ldtValue . itID)
|
||||
|
||||
@@ -819,7 +818,7 @@ tractorBeamAt pos outpos dir power =
|
||||
d = unitVectorAtAngle dir * power
|
||||
|
||||
creatureShootLaser ::
|
||||
LabelDoubleTree ComposeLinkType Item ->
|
||||
LabelDoubleTree CLinkType Item ->
|
||||
Creature ->
|
||||
Muzzle ->
|
||||
World ->
|
||||
@@ -875,7 +874,7 @@ removeAmmoFromMag x mid cr = fromMaybe id $ do
|
||||
. _Just
|
||||
-~ x
|
||||
|
||||
getBulletType :: LabelDoubleTree ComposeLinkType Item -> Maybe Bullet
|
||||
getBulletType :: LabelDoubleTree CLinkType Item -> Maybe Bullet
|
||||
getBulletType magtree =
|
||||
--magtree ^? ldtValue . itConsumables . magParams . ampBullet
|
||||
(magtree ^? ldtValue >>= magAmmoParams >>= (^? ampBullet))
|
||||
@@ -898,7 +897,6 @@ getBulletType magtree =
|
||||
|
||||
magAmmoParams :: Item -> Maybe AmmoParams
|
||||
magAmmoParams itm = case itm ^. itType of
|
||||
EQUIP BATTERYPACK -> Just NoAmmoParams
|
||||
EQUIP FUELPACK -> Just $ GasParams ChemFuel
|
||||
AMMOMAG CHEMFUELPOUCH -> Just $ GasParams ChemFuel
|
||||
EQUIP BULLETBELTPACK -> Just $ BulletParams defaultBullet
|
||||
@@ -906,11 +904,7 @@ magAmmoParams itm = case itm ^. itType of
|
||||
AMMOMAG TINMAG -> Just $ BulletParams defaultBullet
|
||||
AMMOMAG DRUMMAG -> Just $ BulletParams defaultBullet
|
||||
AMMOMAG BELTMAG -> Just $ BulletParams defaultBullet
|
||||
AMMOMAG SHELLMAG -> Just $
|
||||
ProjectileParams
|
||||
{ _ampPayload = ExplosionPayload
|
||||
}
|
||||
AMMOMAG BATTERY -> Just NoAmmoParams
|
||||
AMMOMAG SHELLMAG -> Just $ ProjectileParams ExplosionPayload
|
||||
_ -> Nothing
|
||||
|
||||
--getBulletTrajectory ::
|
||||
@@ -934,9 +928,9 @@ magAmmoParams itm = case itm ^. itType of
|
||||
-- _ -> 0
|
||||
|
||||
shootBullet ::
|
||||
LabelDoubleTree ComposeLinkType Item ->
|
||||
LabelDoubleTree CLinkType Item ->
|
||||
Creature ->
|
||||
(Muzzle, Int, LabelDoubleTree ComposeLinkType Item) ->
|
||||
(Muzzle, Int, LabelDoubleTree CLinkType Item) ->
|
||||
World ->
|
||||
World
|
||||
shootBullet itmtree cr (mz, x, magtree) w = fromMaybe w $ do
|
||||
@@ -1196,9 +1190,9 @@ mcShootAuto itm mc w
|
||||
w
|
||||
& cWorld . lWorld . machines . ix (_mcID mc) . mcType . mctTurret . tuWeapon
|
||||
. itTimeLastUsed
|
||||
-- . itUse
|
||||
-- . heldDelay
|
||||
-- . rateTimeLastUsed
|
||||
-- . itUse
|
||||
-- . heldDelay
|
||||
-- . rateTimeLastUsed
|
||||
.~ w ^. cWorld . lWorld . lClock
|
||||
& makeBullet defaultBullet itm pos dir
|
||||
| otherwise = w
|
||||
@@ -1221,8 +1215,8 @@ shootTeslaArc itm cr mz w =
|
||||
dir = _crDir cr + mrot
|
||||
|
||||
determineProjectileTracking ::
|
||||
LabelDoubleTree ComposeLinkType Item ->
|
||||
LabelDoubleTree ComposeLinkType Item ->
|
||||
LabelDoubleTree CLinkType Item ->
|
||||
LabelDoubleTree CLinkType Item ->
|
||||
RocketHoming
|
||||
determineProjectileTracking magtree itmtree =
|
||||
fromMaybe NoHoming $
|
||||
@@ -1238,8 +1232,8 @@ determineProjectileTracking magtree itmtree =
|
||||
return $ HomeUsingTargeting (targetingtree ^. ldtValue . itID)
|
||||
|
||||
createProjectileR ::
|
||||
LabelDoubleTree ComposeLinkType Item ->
|
||||
LabelDoubleTree ComposeLinkType Item ->
|
||||
LabelDoubleTree CLinkType Item ->
|
||||
LabelDoubleTree CLinkType Item ->
|
||||
Muzzle ->
|
||||
Creature ->
|
||||
World ->
|
||||
@@ -1257,7 +1251,7 @@ createProjectileR itmtree magtree =
|
||||
| isJust $ lookup SmokeReducerLink (magtree ^. ldtLeft) = Just ReducedRocketSmoke
|
||||
| otherwise = Nothing
|
||||
|
||||
getPJStabiliser :: LabelDoubleTree ComposeLinkType Item -> Maybe PJStabiliser
|
||||
getPJStabiliser :: LabelDoubleTree CLinkType Item -> Maybe PJStabiliser
|
||||
getPJStabiliser ldt = case lookup ProjectileStabiliserLink (ldt ^. ldtRight) of
|
||||
Just ldt' -> case ldt' ^? ldtValue . itType . ibtAttach of
|
||||
Just GIMBAL -> Just StabOrthReduce
|
||||
@@ -1265,7 +1259,7 @@ getPJStabiliser ldt = case lookup ProjectileStabiliserLink (ldt ^. ldtRight) of
|
||||
_ -> Nothing
|
||||
_ -> Nothing
|
||||
|
||||
getGrenadeHitEffect :: LabelDoubleTree ComposeLinkType Item -> GrenadeHitEffect
|
||||
getGrenadeHitEffect :: LabelDoubleTree CLinkType Item -> GrenadeHitEffect
|
||||
getGrenadeHitEffect t = case lookup GrenadeHitEffectLink (t ^. ldtRight) of
|
||||
Just ldt' -> case ldt' ^? ldtValue . itType of
|
||||
Just STICKYMOD -> GStick
|
||||
@@ -1274,7 +1268,7 @@ getGrenadeHitEffect t = case lookup GrenadeHitEffectLink (t ^. ldtRight) of
|
||||
|
||||
createProjectile ::
|
||||
ProjectileType ->
|
||||
LabelDoubleTree ComposeLinkType Item ->
|
||||
LabelDoubleTree CLinkType Item ->
|
||||
Maybe PJStabiliser ->
|
||||
Muzzle ->
|
||||
Creature ->
|
||||
@@ -1291,7 +1285,7 @@ createProjectile pjtype magtree stab muz cr = fromMaybe failsound $ do
|
||||
<$> lookup RemoteScreenLink (magtree ^. ldtLeft)
|
||||
aparams <-
|
||||
((magtree ^? ldtLeft) >>= lookup AmmoPayloadLink >>= (^? ldtValue . itType . ibtAttach . shellPayload))
|
||||
-- <|> ammoitem ^? itConsumables . magParams . ampPayload
|
||||
-- <|> ammoitem ^? itConsumables . magParams . ampPayload
|
||||
<|> magAmmoParams ammoitem ^? _Just . ampPayload
|
||||
return $
|
||||
createShell rdetonate rscreen stab pjtype aparams muz cr
|
||||
@@ -1354,7 +1348,7 @@ useRewindGun i =
|
||||
dropInventoryPath ::
|
||||
Int ->
|
||||
InventoryPathing ->
|
||||
LocationLDT ItemLink ComposedItem ->
|
||||
LocationLDT ItemLink CItem ->
|
||||
Creature ->
|
||||
World ->
|
||||
World
|
||||
@@ -1380,7 +1374,7 @@ useInventoryPath ::
|
||||
PressType ->
|
||||
Int ->
|
||||
InventoryPathing ->
|
||||
LocationLDT ItemLink ComposedItem ->
|
||||
LocationLDT ItemLink CItem ->
|
||||
Creature ->
|
||||
World ->
|
||||
World
|
||||
|
||||
@@ -29,7 +29,7 @@ import NewInt
|
||||
import Padding
|
||||
import Picture.Base
|
||||
|
||||
invSelectionItem :: World -> Int -> LocationLDT ItemLink ComposedItem -> SelectionItem ()
|
||||
invSelectionItem :: World -> Int -> LocationLDT ItemLink CItem -> SelectionItem ()
|
||||
invSelectionItem w indent loc =
|
||||
SelectionItem
|
||||
{ _siPictures = itemDisplay w cr ci
|
||||
@@ -46,7 +46,7 @@ invSelectionItem w indent loc =
|
||||
|
||||
-- note the convoluted display of the hotkey/equipment, this was done to avoid a
|
||||
-- space leak
|
||||
itemDisplay :: World -> Creature -> ComposedItem -> [String]
|
||||
itemDisplay :: World -> Creature -> CItem -> [String]
|
||||
itemDisplay w cr ci = -- f
|
||||
basicItemDisplay itm
|
||||
-- (itemNumberDisplay w cr ci)
|
||||
@@ -152,7 +152,7 @@ itemScrollValue itm = Left <$> itm ^? itScroll . failing itsInt itsRangeInt
|
||||
-- | rs == "" = ls
|
||||
-- | otherwise = midPadL 15 ' ' ls (' ' : rs)
|
||||
|
||||
--itemNumberDisplay :: World -> Creature -> ComposedItem -> [String]
|
||||
--itemNumberDisplay :: World -> Creature -> CItem -> [String]
|
||||
--itemNumberDisplay w cr ci
|
||||
-- | Just x <- ci ^? _1 . itUse . uInt = [show x]
|
||||
-- | Just x <- ci ^? _1 . itUse . useToggle = [show x]
|
||||
|
||||
@@ -15,7 +15,7 @@ import Dodge.Item.Draw.SPic
|
||||
import Dodge.Item.HeldOffset
|
||||
import ShapePicture
|
||||
|
||||
itemEquipPict :: Creature -> LabelDoubleTree ItemLink ComposedItem -> SPic
|
||||
itemEquipPict :: Creature -> LabelDoubleTree ItemLink CItem -> SPic
|
||||
itemEquipPict cr itmtree
|
||||
| Just i <- itm ^? itLocation . ilInvID
|
||||
, Just esite <- cr ^? crInv . ix i . itLocation . ilEquipSite . _Just
|
||||
|
||||
@@ -20,13 +20,12 @@ import Picture
|
||||
import Shape
|
||||
import ShapePicture
|
||||
|
||||
itemTreeSPic :: LabelDoubleTree ItemLink ComposedItem -> SPic
|
||||
itemTreeSPic :: LabelDoubleTree ItemLink CItem -> SPic
|
||||
itemTreeSPic (LDT (itm,_,_) l r) =
|
||||
itemSPic itm
|
||||
<> foldMap (itemRotTreeSPic itm) (l <> r)
|
||||
|
||||
itemRotTreeSPic :: Item -> (ItemLink, LabelDoubleTree ItemLink ComposedItem)
|
||||
-> SPic
|
||||
itemRotTreeSPic :: Item -> (ItemLink, LabelDoubleTree ItemLink CItem) -> SPic
|
||||
itemRotTreeSPic par (il, t) = translateSP p . overPosSP (Q.rotate q) $ itemTreeSPic t
|
||||
where
|
||||
(p, q) = _iatOrient il par (_iatType il) itm
|
||||
|
||||
+27
-27
@@ -29,14 +29,14 @@ import LensHelp
|
||||
import ListHelp
|
||||
|
||||
tryAttachItems ::
|
||||
LabelDoubleTree ItemLink ComposedItem ->
|
||||
LabelDoubleTree ItemLink ComposedItem ->
|
||||
Maybe (LabelDoubleTree ItemLink ComposedItem)
|
||||
LabelDoubleTree ItemLink CItem ->
|
||||
LabelDoubleTree ItemLink CItem ->
|
||||
Maybe (LabelDoubleTree ItemLink CItem)
|
||||
tryAttachItems = leftRightCombine leftIsParentCombine rightIsParentCombine
|
||||
|
||||
useBreakL ::
|
||||
[(ItemStructuralFunction, ComposeLinkType)] ->
|
||||
[(ItemStructuralFunction, ComposeLinkType)] ->
|
||||
[(ItemStructuralFunction, CLinkType)] ->
|
||||
[(ItemStructuralFunction, CLinkType)] ->
|
||||
LinkTest
|
||||
useBreakL x y = useBreakListsLinkTest (map (uncurry noa) x) (map (uncurry noa) y)
|
||||
where
|
||||
@@ -68,7 +68,7 @@ useBreakListsLinkTest llist rlist = LTest ltest rtest
|
||||
itemToBreakLists ::
|
||||
Item ->
|
||||
ItemStructuralFunction ->
|
||||
([(ItemStructuralFunction, ComposeLinkType)], [(ItemStructuralFunction, ComposeLinkType)])
|
||||
([(ItemStructuralFunction, CLinkType)], [(ItemStructuralFunction, CLinkType)])
|
||||
itemToBreakLists itm itmf = case (itm ^. itType, itmf) of
|
||||
(HELD TORCH, _) -> (getAmmoLinks itm, [])
|
||||
(ATTACH UNDERBARRELSLOT, _) -> ([(UnderBarrelPlatformSF, UnderBarrelPlatformLink)], [])
|
||||
@@ -118,12 +118,12 @@ itemToBreakLists itm itmf = case (itm ^. itType, itmf) of
|
||||
([(AmmoMagSF ElectricalAmmo, AmmoInLink 0 ElectricalAmmo)], [])
|
||||
_ -> ([], [])
|
||||
|
||||
getAutoSpringLinks :: Item -> [(ItemStructuralFunction, ComposeLinkType)]
|
||||
getAutoSpringLinks :: Item -> [(ItemStructuralFunction, CLinkType)]
|
||||
getAutoSpringLinks itm = case baseTriggerType itm of
|
||||
HammerTrigger -> [(MakeAutoSF, MakeAutoLink)]
|
||||
_ -> []
|
||||
|
||||
extraWeaponLinks :: Item -> [(ItemStructuralFunction, ComposeLinkType)]
|
||||
extraWeaponLinks :: Item -> [(ItemStructuralFunction, CLinkType)]
|
||||
extraWeaponLinks itm = case itm ^. itType of
|
||||
HELD GLAUNCHER -> launcherlinks <> [(GrenadeHitEffectSF,GrenadeHitEffectLink)]
|
||||
HELD RLAUNCHER -> launcherlinks
|
||||
@@ -132,14 +132,14 @@ extraWeaponLinks itm = case itm ^. itType of
|
||||
where
|
||||
launcherlinks = [(ProjectileStabiliserSF,ProjectileStabiliserLink)]
|
||||
|
||||
extraWeaponLinksBelow :: Item -> [(ItemStructuralFunction, ComposeLinkType)]
|
||||
extraWeaponLinksBelow :: Item -> [(ItemStructuralFunction, CLinkType)]
|
||||
extraWeaponLinksBelow itm
|
||||
-- | Just TwoHandUnder <- itm ^? itUse . heldAim . aimStance
|
||||
| TwoHandUnder <- aStance itm
|
||||
= [(UnderBarrelSlotSF,UnderBarrelSlotLink)]
|
||||
| otherwise = []
|
||||
|
||||
getAmmoLinks :: Item -> [(ItemStructuralFunction, ComposeLinkType)]
|
||||
getAmmoLinks :: Item -> [(ItemStructuralFunction, CLinkType)]
|
||||
getAmmoLinks itm =
|
||||
map
|
||||
(\(i, a) -> (AmmoMagSF a, AmmoInLink i a))
|
||||
@@ -181,7 +181,7 @@ itemToFunction itm = case itm ^. itType of
|
||||
_ -> NoSF
|
||||
|
||||
structureToPotentialFunction ::
|
||||
LabelDoubleTree ItemLink ComposedItem ->
|
||||
LabelDoubleTree ItemLink CItem ->
|
||||
S.Set ItemStructuralFunction
|
||||
structureToPotentialFunction ldt = case ldt ^. ldtValue . _1 . itType of
|
||||
STICKYMOD -> S.singleton GrenadeHitEffectSF
|
||||
@@ -190,7 +190,7 @@ structureToPotentialFunction ldt = case ldt ^. ldtValue . _1 . itType of
|
||||
HELD GLAUNCHER -> S.singleton UnderBarrelPlatformSF
|
||||
_ -> S.singleton (ldt ^. ldtValue . _2)
|
||||
|
||||
baseCI :: Item -> ComposedItem
|
||||
baseCI :: Item -> CItem
|
||||
baseCI itm = (itm, itemToFunction itm, itemBaseConnections itm)
|
||||
|
||||
itemBaseConnections :: Item -> LinkTest
|
||||
@@ -202,13 +202,13 @@ itemBaseConnections itm = case _itType itm of
|
||||
laserLinkTest :: Item -> LinkTest
|
||||
laserLinkTest itm = LTest (llleft itm) (llright itm)
|
||||
|
||||
llleft :: Item -> LabelDoubleTree ItemLink ComposedItem -> Maybe LinkUpdate
|
||||
llleft :: Item -> LabelDoubleTree ItemLink CItem -> Maybe LinkUpdate
|
||||
llleft itm =
|
||||
_tryLeftLink
|
||||
. uncurry useBreakL
|
||||
$ itemToBreakLists itm WeaponTargetingSF
|
||||
|
||||
llright :: Item -> LabelDoubleTree ItemLink ComposedItem -> Maybe LinkUpdate
|
||||
llright :: Item -> LabelDoubleTree ItemLink CItem -> Maybe LinkUpdate
|
||||
llright itm pci = case pci ^. ldtValue . _1 . itType of
|
||||
CRAFT TRANSFORMER -> Just (toLasgunUpdate itm)
|
||||
_ -> _tryRightLink (uncurry useBreakL $ itemToBreakLists itm WeaponTargetingSF) pci
|
||||
@@ -232,20 +232,20 @@ springLinkTest = LTest (const Nothing) $
|
||||
)
|
||||
_ -> Nothing
|
||||
|
||||
--itemLinkTestLeft :: Item -> PartiallyComposedItem -> Maybe LinkUpdate
|
||||
--itemLinkTestLeft :: Item -> PartiallyCItem -> Maybe LinkUpdate
|
||||
--itemLinkTestLeft itm = _tryLeftLink $
|
||||
-- uncurry useBreakL $ itemToBreakLists itm
|
||||
|
||||
type LDTComb a b = LabelDoubleTree b a -> LabelDoubleTree b a -> Maybe (LabelDoubleTree b a)
|
||||
|
||||
leftIsParentCombine :: LDTComb ComposedItem ItemLink
|
||||
leftIsParentCombine :: LDTComb CItem ItemLink
|
||||
leftIsParentCombine ltree rtree = do
|
||||
lu <- (ltree ^. ldtValue . _3 . tryRightLink) rtree --(rtree ^. ldtValue)
|
||||
return $
|
||||
ltree & ldtValue %~ (lu ^. luParentUpdate)
|
||||
& ldtRight %~ (++ [(lu ^. luLinkType, rtree & ldtValue %~ (lu ^. luChildUpdate))])
|
||||
|
||||
rightIsParentCombine :: LDTComb ComposedItem ItemLink
|
||||
rightIsParentCombine :: LDTComb CItem ItemLink
|
||||
rightIsParentCombine ltree rtree = do
|
||||
lu <- (rtree ^. ldtValue . _3 . tryLeftLink) ltree -- (ltree ^. ldtValue)
|
||||
return $
|
||||
@@ -276,7 +276,7 @@ joinItemsInList f xs = snd $ h (xs, [])
|
||||
Just w -> h (w : ys, zs)
|
||||
|
||||
-- this puts the first elements in the intmap at the end of the list
|
||||
invLDT :: IM.IntMap Item -> [LabelDoubleTree ItemLink ComposedItem]
|
||||
invLDT :: IM.IntMap Item -> [LabelDoubleTree ItemLink CItem]
|
||||
invLDT =
|
||||
joinItemsInList tryAttachItems . IM.elems
|
||||
. fmap (singleLDT . baseCI)
|
||||
@@ -306,28 +306,28 @@ invAdj = IM.unions . map g . invLDT
|
||||
$ itm ^? itLocation . ilInvID
|
||||
|
||||
-- returns an intmap with trees for (only!) root items, indexed by inventory position
|
||||
invRootTrees :: IM.IntMap Item -> IM.IntMap (LabelDoubleTree ItemLink ComposedItem)
|
||||
invRootTrees :: IM.IntMap Item -> IM.IntMap (LabelDoubleTree ItemLink CItem)
|
||||
invRootTrees = IM.fromDistinctAscList . reverse . map getid . invLDT
|
||||
where
|
||||
getid ::
|
||||
LabelDoubleTree ItemLink ComposedItem ->
|
||||
(Int, LabelDoubleTree ItemLink ComposedItem)
|
||||
LabelDoubleTree ItemLink CItem ->
|
||||
(Int, LabelDoubleTree ItemLink CItem)
|
||||
getid t = (t ^?! ldtValue . _1 . itLocation . ilInvID, t)
|
||||
|
||||
-- returns an intmap with indents and locations for all items
|
||||
allInvLocs :: IM.IntMap Item -> IM.IntMap (Int, LocationLDT ItemLink ComposedItem)
|
||||
allInvLocs :: IM.IntMap Item -> IM.IntMap (Int, LocationLDT ItemLink CItem)
|
||||
allInvLocs inv = foldMap (f . LocLDT TopLDT) (IM.elems (invRootTrees inv)) mempty
|
||||
where
|
||||
f t = cldtPropagateFold h h g 0 t id
|
||||
h x _ _ _ = x + 1
|
||||
g ::
|
||||
Int ->
|
||||
LocationLDT ItemLink ComposedItem ->
|
||||
( IM.IntMap (Int, LocationLDT ItemLink ComposedItem) ->
|
||||
IM.IntMap (Int, LocationLDT ItemLink ComposedItem)
|
||||
LocationLDT ItemLink CItem ->
|
||||
( IM.IntMap (Int, LocationLDT ItemLink CItem) ->
|
||||
IM.IntMap (Int, LocationLDT ItemLink CItem)
|
||||
) ->
|
||||
IM.IntMap (Int, LocationLDT ItemLink ComposedItem) ->
|
||||
IM.IntMap (Int, LocationLDT ItemLink ComposedItem)
|
||||
IM.IntMap (Int, LocationLDT ItemLink CItem) ->
|
||||
IM.IntMap (Int, LocationLDT ItemLink CItem)
|
||||
g x ldt =
|
||||
(.)
|
||||
( IM.insert
|
||||
|
||||
@@ -43,11 +43,7 @@ autoRifle =
|
||||
& itType .~ HELD AUTORIFLE
|
||||
|
||||
burstRifle :: Item
|
||||
burstRifle =
|
||||
rifle
|
||||
& itType .~ HELD BURSTRIFLE
|
||||
-- & itUse . heldMuzzles . ix 0 . mzInaccuracy .~ 0.05
|
||||
-- & itUse . heldDelay . rateMax .~ 6
|
||||
burstRifle = rifle & itType .~ HELD BURSTRIFLE
|
||||
|
||||
miniGunX :: Int -> Item
|
||||
miniGunX i =
|
||||
|
||||
@@ -6,7 +6,7 @@ import Color
|
||||
import Control.Lens
|
||||
import Dodge.Data.ComposedItem
|
||||
|
||||
itemInvColor :: ComposedItem -> Color
|
||||
itemInvColor :: CItem -> Color
|
||||
itemInvColor ci = case ci ^. _2 of
|
||||
MapperSF -> white
|
||||
GrenadeHitEffectSF -> yellow
|
||||
|
||||
@@ -13,14 +13,14 @@ orientChild itm = case _itType itm of
|
||||
HELD LASER -> (V3 15 (-5) 0, Q.qID)
|
||||
_ -> (0, Q.qID)
|
||||
|
||||
orientByLink :: Item -> ComposeLinkType -> (Point3, Q.Quaternion Float)
|
||||
orientByLink :: Item -> CLinkType -> (Point3, Q.Quaternion Float)
|
||||
orientByLink itm lt = case (_itType itm, lt) of
|
||||
(HELD FLAMETHROWER, AmmoInLink{}) -> (V3 4 (-6) 0, Q.qID)
|
||||
(HELD _, AmmoInLink{}) -> (V3 7 (-2) 0, Q.qID)
|
||||
(HELD _, WeaponScopeLink) -> (V3 5 0 5, Q.qID)
|
||||
_ -> (0, Q.qID)
|
||||
|
||||
orientAttachment :: Item -> ComposeLinkType -> Item -> (Point3, Q.Quaternion Float)
|
||||
orientAttachment :: Item -> CLinkType -> Item -> (Point3, Q.Quaternion Float)
|
||||
orientAttachment par lnk ch = case (_itType par, lnk, _itType ch) of
|
||||
-- (HELD BURSTRIFLE, _, HELD TORCH) -> (V3 20 0 0, Q.axisAngle (V3 0 0 1) (pi/2))
|
||||
-- (HELD LAUNCHER, _, HELD TORCH) -> (V3 0 20 0, Q.axisAngle (V3 0 0 1) (pi/4))
|
||||
|
||||
+5
-11
@@ -1,6 +1,7 @@
|
||||
{-# OPTIONS_GHC -Wno-unused-imports #-}
|
||||
module Dodge.TestString where
|
||||
|
||||
import Dodge.Item.UseDelay
|
||||
import qualified SDL
|
||||
import Linear
|
||||
import Dodge.ListDisplayParams
|
||||
@@ -26,17 +27,10 @@ import qualified IntMapHelp as IM
|
||||
import qualified Data.Map.Strict as M
|
||||
|
||||
testStringInit :: Universe -> [String]
|
||||
testStringInit u = fmap show $ u ^.. uvWorld . cWorld . lWorld . terminals . each . tmID
|
||||
-- foldMap prettyShort $ u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crTwist
|
||||
-- prettyShort $ u ^.. uvWorld . cWorld . lWorld . teslaArcs . ix 0 . taArcSteps . each . asObject
|
||||
--testStringInit u = foldMap prettyShort $ u ^. uvWorld . cWorld . lWorld . projectiles
|
||||
-- (map (show . _ebPos) $ u ^. uvWorld . cWorld . lWorld . energyBalls)
|
||||
-- <>
|
||||
-- (foldMap prettyShort $ u ^. uvWorld . cWorld . lWorld . bullets)
|
||||
-- fromMaybe mempty $ do
|
||||
-- cr <- u ^? uvWorld . cWorld . lWorld . creatures . ix 0
|
||||
-- let itms = IM.elems $ cr ^. crInv
|
||||
-- return $ map (show . (^? itLocation . ilIsSelected)) itms
|
||||
testStringInit u = prettyShort (u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInv
|
||||
. ix 0 . itTimeLastUsed)
|
||||
<> prettyShort (u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInv
|
||||
. ix 0 >>= ((^? rateMax) .useDelay))
|
||||
--return . foldMap (prettyLDT (show . (^. _1 . itType))) . invLDT $ _crInv cr
|
||||
-- where
|
||||
-- idp = invDisplayParams $ u ^. uvWorld
|
||||
|
||||
@@ -58,7 +58,6 @@ itemScroll yi invid itm w
|
||||
| HELD ALTERIFLE <- itm ^. itType
|
||||
, yi /= 0 =
|
||||
w
|
||||
-- & itmlens . itUse . heldMuzzles . ix 0 . mzAmmoSlot
|
||||
& itmlens . itParams . alteRifleSwitch
|
||||
%~ ((`mod` 2) . (+ 1))
|
||||
| isJust $ itm ^? itScroll . itsInt = w & itmlens . itScroll . itsInt +~ yi
|
||||
|
||||
@@ -51,11 +51,6 @@ doWdWd we = case we of
|
||||
allInvLocs (cr ^. crInv) ^? ix invid . _2 . locLDT
|
||||
return $ heldEffectMuzzles itree cr w
|
||||
|
||||
--doItCrWdWd :: ItCrWdWd -> LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
|
||||
--doItCrWdWd icww = case icww of
|
||||
-- ItCrWdItemHeldEffect -> heldEffect InitialPress
|
||||
-- ItCrWdItemHeldEffectNoHammer -> heldEffectNoHammerCheck
|
||||
|
||||
accessTerminal :: Maybe Int -> World -> World
|
||||
accessTerminal mtmid w = fromMaybe w $ do
|
||||
tmid <- mtmid
|
||||
|
||||
@@ -24,9 +24,9 @@ ALTERIFLE src/Dodge/Data/Item/Combine.hs 153;" C
|
||||
AMMOMAG src/Dodge/Data/Item/Combine.hs 21;" C
|
||||
AMR src/Dodge/Data/Item/Combine.hs 158;" C
|
||||
ANTIMATTER src/Dodge/Data/Item/Combine.hs 68;" C
|
||||
APInt src/Dodge/Data/Item/Use.hs 49;" C
|
||||
APNothing src/Dodge/Data/Item/Use.hs 50;" C
|
||||
APProjectiles src/Dodge/Data/Item/Use.hs 48;" C
|
||||
APInt src/Dodge/Data/Item/Use.hs 48;" C
|
||||
APNothing src/Dodge/Data/Item/Use.hs 49;" C
|
||||
APProjectiles src/Dodge/Data/Item/Use.hs 47;" C
|
||||
AQUAMARINE src/Color/Data.hs 24;" C
|
||||
ARHUD src/Dodge/Data/Item/Combine.hs 35;" C
|
||||
ARHUDSF src/Dodge/Data/ComposedItem.hs 49;" C
|
||||
@@ -65,7 +65,7 @@ AmmoMagSF src/Dodge/Data/ComposedItem.hs 50;" C
|
||||
AmmoMagType src/Dodge/Data/Item/Combine.hs 105;" t
|
||||
AmmoModLink src/Dodge/Data/ComposedItem.hs 18;" C
|
||||
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 56;" C
|
||||
AmmoParams src/Dodge/Data/Item/Use.hs 53;" t
|
||||
AmmoParams src/Dodge/Data/Item/Use.hs 52;" t
|
||||
AmmoPayloadLink src/Dodge/Data/ComposedItem.hs 20;" C
|
||||
AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 58;" C
|
||||
AmmoPerShot src/Dodge/Data/Muzzle.hs 52;" t
|
||||
@@ -99,7 +99,7 @@ AsteroidStrike src/Dodge/Data/Scenario.hs 33;" C
|
||||
AtEase src/Dodge/Data/Creature/Stance.hs 40;" C
|
||||
AtomicWaste src/Dodge/Data/Scenario.hs 26;" C
|
||||
Attach src/Dodge/Item/Attach.hs 1;" m
|
||||
AttachParams src/Dodge/Data/Item/Use.hs 47;" t
|
||||
AttachParams src/Dodge/Data/Item/Use.hs 46;" t
|
||||
AttachType src/Dodge/Data/Item/Combine.hs 91;" t
|
||||
Attention src/Dodge/Data/Creature/Perception.hs 60;" t
|
||||
AttentiveTo src/Dodge/Data/Creature/Perception.hs 61;" C
|
||||
@@ -231,7 +231,7 @@ BulletMod src/Dodge/Data/Item/BulletMod.hs 10;" t
|
||||
BulletMod src/Dodge/Data/Item/BulletMod.hs 3;" m
|
||||
BulletModEffect src/Dodge/Data/Item/BulletMod.hs 12;" C
|
||||
BulletModPayload src/Dodge/Data/Item/BulletMod.hs 11;" C
|
||||
BulletParams src/Dodge/Data/Item/Use.hs 54;" C
|
||||
BulletParams src/Dodge/Data/Item/Use.hs 53;" C
|
||||
BulletPayload src/Dodge/Data/Bullet.hs 36;" t
|
||||
BulletTrajectory src/Dodge/Data/Bullet.hs 44;" t
|
||||
BulletTrajectoryType src/Dodge/Data/Bullet.hs 51;" t
|
||||
@@ -250,7 +250,9 @@ CHARTREUSE src/Color/Data.hs 25;" C
|
||||
CHEMFUELPOUCH src/Dodge/Data/Item/Combine.hs 111;" C
|
||||
CHeal src/Dodge/Data/Item/HeldUse.hs 16;" C
|
||||
CIRCLE src/Dodge/Data/GenParams.hs 20;" C
|
||||
CItem src/Dodge/Data/ComposedItem.hs 68;" t
|
||||
CLICKER src/Dodge/Data/Item/Combine.hs 28;" C
|
||||
CLinkType src/Dodge/Data/ComposedItem.hs 15;" t
|
||||
CME src/Dodge/Data/MuzzleEffect.hs 14;" C
|
||||
COPIER src/Dodge/Data/Item/Combine.hs 29;" C
|
||||
CRAFT src/Dodge/Data/Item/Combine.hs 19;" C
|
||||
@@ -280,7 +282,7 @@ CardinalPoint src/Dodge/Base/CardinalPoint.hs 1;" m
|
||||
CardinalPoint src/Dodge/Data/CardinalPoint.hs 1;" m
|
||||
Carriage src/Dodge/Data/Creature/Stance.hs 20;" t
|
||||
Carte src/Dodge/Render/HUD/Carte.hs 1;" m
|
||||
ChainEffect src/Dodge/HeldUse.hs 80;" t
|
||||
ChainEffect src/Dodge/HeldUse.hs 69;" t
|
||||
ChainEffect src/Dodge/Item/Weapon/TriggerType.hs 43;" t
|
||||
ChainUpdates src/Dodge/Creature/ChainUpdates.hs 1;" m
|
||||
ChangePosture src/Dodge/Data/ActionPlan.hs 42;" C
|
||||
@@ -339,8 +341,6 @@ CombineInventoryChange src/Dodge/Data/World.hs 32;" C
|
||||
Common src/Dodge/Zoning/Common.hs 1;" m
|
||||
Compile src/Shader/Compile.hs 1;" m
|
||||
Compose src/Dodge/Tree/Compose.hs 4;" m
|
||||
ComposeLinkType src/Dodge/Data/ComposedItem.hs 15;" t
|
||||
ComposedItem src/Dodge/Data/ComposedItem.hs 68;" t
|
||||
ComposedItem src/Dodge/Data/ComposedItem.hs 6;" m
|
||||
Composite src/Picture/Composite.hs 1;" m
|
||||
ComsSS src/Dodge/Data/Scenario.hs 98;" C
|
||||
@@ -635,7 +635,7 @@ EscapeMenuOption src/Dodge/Data/Universe.hs 76;" t
|
||||
Essential src/Shape/Data.hs 34;" C
|
||||
Euse src/Dodge/Data/Item/HeldUse.hs 19;" t
|
||||
Euse src/Dodge/Euse.hs 1;" m
|
||||
Event src/Dodge/Button/Event.hs 1;" m
|
||||
Event src/Dodge/Button/Event.hs 2;" m
|
||||
Event src/Dodge/Event.hs 14;" m
|
||||
ExamineInventory src/Dodge/Data/HUD.hs 30;" C
|
||||
Explore src/Dodge/Data/Scenario.hs 4;" C
|
||||
@@ -751,7 +751,7 @@ GasAmmo src/Dodge/Data/AmmoType.hs 11;" C
|
||||
GasCloud src/Dodge/Data/Cloud.hs 26;" C
|
||||
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 17;" t
|
||||
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 14;" t
|
||||
GasParams src/Dodge/Data/Item/Use.hs 56;" C
|
||||
GasParams src/Dodge/Data/Item/Use.hs 55;" C
|
||||
GenFloat src/Dodge/Data/GenFloat.hs 11;" t
|
||||
GenFloat src/Dodge/Data/GenFloat.hs 5;" m
|
||||
GenParams src/Dodge/Data/GenParams.hs 15;" t
|
||||
@@ -959,7 +959,7 @@ ItemSetWarmTime src/Dodge/Data/Item/Effect.hs 34;" C
|
||||
ItemStructuralFunction src/Dodge/Data/ComposedItem.hs 38;" t
|
||||
ItemTargeting src/Dodge/Data/Item.hs 56;" t
|
||||
ItemType src/Dodge/Data/Item/Combine.hs 16;" t
|
||||
ItemUse src/Dodge/Data/Item/Use.hs 31;" t
|
||||
ItemUse src/Dodge/Data/Item/Use.hs 30;" t
|
||||
ItemUseCondition src/Dodge/ItemUseCondition.hs 1;" m
|
||||
ItemUseDelay src/Dodge/Data/UseDelay.hs 11;" t
|
||||
ItemUseToggle src/Dodge/Data/Item/Effect.hs 30;" C
|
||||
@@ -1261,7 +1261,6 @@ NewIntMap src/NewInt.hs 18;" t
|
||||
NewSideEffect src/Dodge/Data/Universe.hs 65;" C
|
||||
Ngon src/Dodge/Room/Ngon.hs 1;" m
|
||||
NoAction src/Dodge/Data/ActionPlan.hs 152;" C
|
||||
NoAmmoParams src/Dodge/Data/Item/Use.hs 57;" C
|
||||
NoArguments src/Dodge/Data/Terminal.hs 91;" C
|
||||
NoBeamCombine src/Dodge/Data/Beam.hs 43;" C
|
||||
NoConcurrentEffect src/Loop/Data.hs 7;" C
|
||||
@@ -1503,7 +1502,7 @@ Procedural src/Dodge/Room/Procedural.hs 2;" m
|
||||
Projectile src/Dodge/Data/Projectile.hs 17;" t
|
||||
Projectile src/Dodge/Data/Projectile.hs 6;" m
|
||||
Projectile src/Dodge/Projectile.hs 1;" m
|
||||
ProjectileParams src/Dodge/Data/Item/Use.hs 55;" C
|
||||
ProjectileParams src/Dodge/Data/Item/Use.hs 54;" C
|
||||
ProjectileStabiliserLink src/Dodge/Data/ComposedItem.hs 31;" C
|
||||
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 62;" C
|
||||
ProjectileType src/Dodge/Data/Projectile.hs 41;" t
|
||||
@@ -2079,32 +2078,32 @@ Update src/Preload/Update.hs 3;" m
|
||||
Use src/Dodge/Data/Item/Use.hs 6;" m
|
||||
Use src/Dodge/Default/Item/Use.hs 1;" m
|
||||
UseAheadPos src/Dodge/Data/ActionPlan.hs 160;" C
|
||||
UseAttach src/Dodge/Data/Item/Use.hs 34;" C
|
||||
UseBulletMod src/Dodge/Data/Item/Use.hs 39;" C
|
||||
UseAttach src/Dodge/Data/Item/Use.hs 33;" C
|
||||
UseBulletMod src/Dodge/Data/Item/Use.hs 38;" C
|
||||
UseCondition src/Dodge/Data/UseCondition.hs 2;" m
|
||||
UseDelay src/Dodge/Data/Item/HeldDelay.hs 13;" t
|
||||
UseDelay src/Dodge/Data/UseDelay.hs 6;" m
|
||||
UseDelay src/Dodge/Item/UseDelay.hs 3;" m
|
||||
UseEquip src/Dodge/Data/Item/Use.hs 33;" C
|
||||
UseEquip src/Dodge/Data/Item/Use.hs 32;" C
|
||||
UseExactly src/Dodge/Data/Muzzle.hs 53;" C
|
||||
UseFocus src/Dodge/Data/UseCondition.hs 11;" t
|
||||
UseFromLocation src/Dodge/Data/UseCondition.hs 13;" C
|
||||
UseFromRoot src/Dodge/Data/UseCondition.hs 12;" C
|
||||
UseHeld src/Dodge/Data/Item/Use.hs 32;" C
|
||||
UseInt src/Dodge/Data/Item/Use.hs 35;" C
|
||||
UseHeld src/Dodge/Data/Item/Use.hs 31;" C
|
||||
UseInt src/Dodge/Data/Item/Use.hs 34;" C
|
||||
UseInvItem src/Dodge/Data/WorldEffect.hs 34;" C
|
||||
UseItem src/Dodge/Data/ActionPlan.hs 37;" C
|
||||
UseItem src/Dodge/Creature/Impulse/UseItem.hs 3;" m
|
||||
UseItemWidth src/Dodge/Data/SelectionList.hs 41;" C
|
||||
UseMapper src/Dodge/Data/Item/Use.hs 41;" C
|
||||
UseMapper src/Dodge/Data/Item/Use.hs 40;" C
|
||||
UseMvTargetPos src/Dodge/Data/ActionPlan.hs 163;" C
|
||||
UseNothing src/Dodge/Data/Item/Use.hs 36;" C
|
||||
UseScope src/Dodge/Data/Item/Use.hs 38;" C
|
||||
UseNothing src/Dodge/Data/Item/Use.hs 35;" C
|
||||
UseScope src/Dodge/Data/Item/Use.hs 37;" C
|
||||
UseSelf src/Dodge/Data/ActionPlan.hs 157;" C
|
||||
UseTarget src/Dodge/Data/ActionPlan.hs 154;" C
|
||||
UseToggle src/Dodge/Data/Item/Use.hs 40;" C
|
||||
UseToggle src/Dodge/Data/Item/Use.hs 39;" C
|
||||
UseUpTo src/Dodge/Data/Muzzle.hs 54;" C
|
||||
UseValue src/Dodge/Data/Item/Use.hs 37;" C
|
||||
UseValue src/Dodge/Data/Item/Use.hs 36;" C
|
||||
UseableAnytime src/Dodge/Data/UseCondition.hs 7;" C
|
||||
UseableWhenAimed src/Dodge/Data/UseCondition.hs 5;" C
|
||||
UseableWhenHeld src/Dodge/Data/UseCondition.hs 6;" C
|
||||
@@ -2243,14 +2242,14 @@ _allocSwapID src/Dodge/Data/RightButtonOptions.hs 30;" f
|
||||
_alphaDivideShader src/Data/Preload/Render.hs 18;" f
|
||||
_alteRifleSwitch src/Dodge/Data/Item/Params.hs 19;" f
|
||||
_ambushTarget src/Dodge/Data/ActionPlan.hs 178;" f
|
||||
_ampBullet src/Dodge/Data/Item/Use.hs 54;" f
|
||||
_ampCreateGas src/Dodge/Data/Item/Use.hs 56;" f
|
||||
_ampPayload src/Dodge/Data/Item/Use.hs 55;" f
|
||||
_ampBullet src/Dodge/Data/Item/Use.hs 53;" f
|
||||
_ampCreateGas src/Dodge/Data/Item/Use.hs 55;" f
|
||||
_ampPayload src/Dodge/Data/Item/Use.hs 54;" f
|
||||
_apAction src/Dodge/Data/ActionPlan.hs 20;" f
|
||||
_apGoal src/Dodge/Data/ActionPlan.hs 22;" f
|
||||
_apImpulse src/Dodge/Data/ActionPlan.hs 19;" f
|
||||
_apInt src/Dodge/Data/Item/Use.hs 49;" f
|
||||
_apProjectiles src/Dodge/Data/Item/Use.hs 48;" f
|
||||
_apInt src/Dodge/Data/Item/Use.hs 48;" f
|
||||
_apProjectiles src/Dodge/Data/Item/Use.hs 47;" f
|
||||
_apStrategy src/Dodge/Data/ActionPlan.hs 21;" f
|
||||
_arLoaded src/Dodge/Data/Item/Use/Consumption.hs 27;" f
|
||||
_arMax src/Dodge/Data/Item/Use/Consumption.hs 28;" f
|
||||
@@ -2791,7 +2790,6 @@ _mzAmmoPerShot src/Dodge/Data/Muzzle.hs 16;" f
|
||||
_mzAmmoSlot src/Dodge/Data/Muzzle.hs 13;" f
|
||||
_mzEffect src/Dodge/Data/Muzzle.hs 15;" f
|
||||
_mzFlareType src/Dodge/Data/Muzzle.hs 14;" f
|
||||
_mzFrame src/Dodge/Data/Muzzle.hs 17;" f
|
||||
_mzInaccuracy src/Dodge/Data/Muzzle.hs 12;" f
|
||||
_mzPos src/Dodge/Data/Muzzle.hs 10;" f
|
||||
_mzRot src/Dodge/Data/Muzzle.hs 11;" f
|
||||
@@ -3173,11 +3171,11 @@ _tuFireTime src/Dodge/Data/Machine.hs 60;" f
|
||||
_tuTurnSpeed src/Dodge/Data/Machine.hs 59;" f
|
||||
_tuWeapon src/Dodge/Data/Machine.hs 58;" f
|
||||
_turnToPoint src/Dodge/Data/ActionPlan.hs 92;" f
|
||||
_uInt src/Dodge/Data/Item/Use.hs 35;" f
|
||||
_uScope src/Dodge/Data/Item/Use.hs 38;" f
|
||||
_uValue src/Dodge/Data/Item/Use.hs 37;" f
|
||||
_uaParams src/Dodge/Data/Item/Use.hs 34;" f
|
||||
_ubMod src/Dodge/Data/Item/Use.hs 39;" f
|
||||
_uInt src/Dodge/Data/Item/Use.hs 34;" f
|
||||
_uScope src/Dodge/Data/Item/Use.hs 37;" f
|
||||
_uValue src/Dodge/Data/Item/Use.hs 36;" f
|
||||
_uaParams src/Dodge/Data/Item/Use.hs 33;" f
|
||||
_ubMod src/Dodge/Data/Item/Use.hs 38;" f
|
||||
_unCombEdge src/Dodge/Combine/Graph.hs 32;" f
|
||||
_unCombNode src/Dodge/Combine/Graph.hs 25;" f
|
||||
_unFBO src/Shader/Data.hs 57;" f
|
||||
@@ -3194,12 +3192,12 @@ _unpauseClock src/Dodge/Data/World.hs 55;" f
|
||||
_unputTerminal src/Dodge/Data/GenWorld.hs 36;" f
|
||||
_useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f
|
||||
_useExactly src/Dodge/Data/Muzzle.hs 53;" f
|
||||
_useMapperLines src/Dodge/Data/Item/Use.hs 42;" f
|
||||
_useMapperPoints src/Dodge/Data/Item/Use.hs 43;" f
|
||||
_useMapperLines src/Dodge/Data/Item/Use.hs 41;" f
|
||||
_useMapperPoints src/Dodge/Data/Item/Use.hs 42;" f
|
||||
_useMvTargetPos src/Dodge/Data/ActionPlan.hs 164;" f
|
||||
_useSelf src/Dodge/Data/ActionPlan.hs 158;" f
|
||||
_useTarget src/Dodge/Data/ActionPlan.hs 155;" f
|
||||
_useToggle src/Dodge/Data/Item/Use.hs 40;" f
|
||||
_useToggle src/Dodge/Data/Item/Use.hs 39;" f
|
||||
_useUpTo src/Dodge/Data/Muzzle.hs 54;" f
|
||||
_uvCanContinue src/Dodge/Data/Universe.hs 39;" f
|
||||
_uvConfig src/Dodge/Data/Universe.hs 37;" f
|
||||
@@ -3297,8 +3295,8 @@ aShape src/Dodge/Placement/Instance/LightSource.hs 107;" f
|
||||
aSound src/Dodge/SoundLogic.hs 74;" f
|
||||
aStance src/Dodge/Item/AimStance.hs 12;" f
|
||||
aTreeStrut src/Dodge/Tree/GenerateStructure.hs 42;" f
|
||||
accessTerminal src/Dodge/WorldEffect.hs 59;" f
|
||||
activateDetonator src/Dodge/Creature/Impulse/UseItem.hs 84;" f
|
||||
accessTerminal src/Dodge/WorldEffect.hs 54;" f
|
||||
activateDetonator src/Dodge/Creature/Impulse/UseItem.hs 83;" f
|
||||
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
|
||||
addArmour src/Dodge/Creature.hs 85;" f
|
||||
addBranchAt src/Dodge/Tree/GenerateStructure.hs 18;" f
|
||||
@@ -3358,7 +3356,7 @@ allVisibleWalls src/Dodge/Base/Collide.hs 132;" f
|
||||
alongSegBy src/Geometry.hs 40;" f
|
||||
alteRifle src/Dodge/Item/Held/Cane.hs 34;" f
|
||||
ammoMagInfo src/Dodge/Item/Info.hs 48;" f
|
||||
ammoMagSPic src/Dodge/Item/Draw/SPic.hs 125;" f
|
||||
ammoMagSPic src/Dodge/Item/Draw/SPic.hs 124;" f
|
||||
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
||||
analyser src/Dodge/Placement/Instance/Analyser.hs 12;" f
|
||||
analyserByDoor src/Dodge/Room/LasTurret.hs 77;" f
|
||||
@@ -3369,21 +3367,21 @@ angleVV3 src/Geometry/Vector3D.hs 122;" f
|
||||
annoToRoomTree src/Dodge/Annotation.hs 17;" f
|
||||
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
|
||||
anythingHitCirc src/Dodge/Base/Collide.hs 247;" f
|
||||
applyCME src/Dodge/HeldUse.hs 364;" f
|
||||
applyCME src/Dodge/HeldUse.hs 370;" f
|
||||
applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
|
||||
applyEventIO src/Loop.hs 89;" f
|
||||
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
|
||||
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
|
||||
applyInvLock src/Dodge/HeldUse.hs 423;" f
|
||||
applyInvLock src/Dodge/HeldUse.hs 429;" f
|
||||
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
|
||||
applyPastDamages src/Dodge/Creature/State.hs 131;" f
|
||||
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
|
||||
applyPosition src/Sound.hs 111;" f
|
||||
applyRecoil src/Dodge/HeldUse.hs 455;" f
|
||||
applyRecoil src/Dodge/HeldUse.hs 461;" f
|
||||
applyResFactor src/Dodge/Data/Config.hs 110;" f
|
||||
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
|
||||
applySidePush src/Dodge/HeldUse.hs 554;" f
|
||||
applySoundCME src/Dodge/HeldUse.hs 445;" f
|
||||
applySidePush src/Dodge/HeldUse.hs 560;" f
|
||||
applySoundCME src/Dodge/HeldUse.hs 451;" f
|
||||
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
|
||||
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
|
||||
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
|
||||
@@ -3391,7 +3389,7 @@ applyToNode src/TreeHelp.hs 64;" f
|
||||
applyToRandomNode src/TreeHelp.hs 150;" f
|
||||
applyToSubforest src/TreeHelp.hs 77;" f
|
||||
applyToSubtree src/TreeHelp.hs 70;" f
|
||||
applyTorqueCME src/Dodge/HeldUse.hs 565;" f
|
||||
applyTorqueCME src/Dodge/HeldUse.hs 571;" f
|
||||
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
|
||||
aquamarine src/Color.hs 23;" f
|
||||
arHUD src/Dodge/Item/Scope.hs 134;" f
|
||||
@@ -3441,10 +3439,10 @@ azure src/Color.hs 22;" f
|
||||
bQuadToF src/Geometry/Bezier.hs 37;" f
|
||||
bQuadToLine src/Geometry/Bezier.hs 30;" f
|
||||
backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
|
||||
backpackShape src/Dodge/Item/Draw/SPic.hs 178;" f
|
||||
backpackShape src/Dodge/Item/Draw/SPic.hs 177;" f
|
||||
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
||||
bangCone src/Dodge/Item/Held/Cone.hs 11;" f
|
||||
bangConeShape src/Dodge/Item/Draw/SPic.hs 293;" f
|
||||
bangConeShape src/Dodge/Item/Draw/SPic.hs 292;" f
|
||||
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 454;" f
|
||||
bangRod src/Dodge/Item/Held/Rod.hs 18;" f
|
||||
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 598;" f
|
||||
@@ -3452,18 +3450,18 @@ bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
||||
barPP src/Dodge/Room/Foreground.hs 236;" f
|
||||
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
||||
barrelShape src/Dodge/Render/ShapePicture.hs 46;" f
|
||||
baseAMRShape src/Dodge/Item/Draw/SPic.hs 407;" f
|
||||
baseAMRShape src/Dodge/Item/Draw/SPic.hs 406;" f
|
||||
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
|
||||
baseCI src/Dodge/Item/Grammar.hs 193;" f
|
||||
baseCaneShape src/Dodge/Item/Draw/SPic.hs 313;" f
|
||||
baseCaneShape src/Dodge/Item/Draw/SPic.hs 312;" f
|
||||
baseDebris src/Dodge/Block/Debris.hs 122;" f
|
||||
baseFloorTileSize src/Tile.hs 45;" f
|
||||
baseRifleShape src/Dodge/Item/Draw/SPic.hs 316;" f
|
||||
baseRodShape src/Dodge/Item/Draw/SPic.hs 404;" f
|
||||
baseSMGShape src/Dodge/Item/Draw/SPic.hs 384;" f
|
||||
baseRifleShape src/Dodge/Item/Draw/SPic.hs 315;" f
|
||||
baseRodShape src/Dodge/Item/Draw/SPic.hs 403;" f
|
||||
baseSMGShape src/Dodge/Item/Draw/SPic.hs 383;" f
|
||||
baseShoulder src/Dodge/Creature/Picture.hs 125;" f
|
||||
baseStickShape src/Dodge/Item/Draw/SPic.hs 290;" f
|
||||
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 283;" f
|
||||
baseStickShape src/Dodge/Item/Draw/SPic.hs 289;" f
|
||||
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 282;" f
|
||||
baseStickSpread src/Dodge/HeldUse.hs 282;" f
|
||||
baseTriggerType src/Dodge/BaseTriggerType.hs 12;" f
|
||||
baseTriggerType src/Dodge/Item/TriggerType.hs 5;" f
|
||||
@@ -3475,7 +3473,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
|
||||
basicItemDisplay src/Dodge/Item/Display.hs 22;" f
|
||||
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
||||
basicMachineUpdate src/Dodge/Machine.hs 13;" f
|
||||
basicMuzFlare src/Dodge/HeldUse.hs 708;" f
|
||||
basicMuzFlare src/Dodge/HeldUse.hs 711;" f
|
||||
basicTerminal src/Dodge/Terminal.hs 35;" f
|
||||
battery src/Dodge/Item/Ammo.hs 62;" f
|
||||
batteryPack src/Dodge/Item/Equipment.hs 46;" f
|
||||
@@ -3484,7 +3482,7 @@ beltMag src/Dodge/Item/Ammo.hs 38;" f
|
||||
bfsNodePoints src/Dodge/Path.hs 58;" f
|
||||
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
|
||||
bgateCalc src/Dodge/Inventory/SelectionList.hs 114;" f
|
||||
bgunSound src/Dodge/HeldUse.hs 508;" f
|
||||
bgunSound src/Dodge/HeldUse.hs 514;" f
|
||||
bindFBO src/Render.hs 244;" f
|
||||
bingate src/Dodge/Item/Scope.hs 109;" f
|
||||
black src/Color.hs 27;" f
|
||||
@@ -3551,6 +3549,7 @@ bulletPayloadModule src/Dodge/Item/Scope.hs 131;" f
|
||||
bulletSynthesizer src/Dodge/Item/Ammo.hs 75;" f
|
||||
bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
|
||||
burstRifle src/Dodge/Item/Held/Cane.hs 45;" f
|
||||
buttonFlip src/Dodge/Button/Event.hs 18;" f
|
||||
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 626;" f
|
||||
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
||||
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
||||
@@ -3758,7 +3757,7 @@ crVocalizationSound src/Dodge/Creature/Vocalization.hs 13;" f
|
||||
crWarningSounds src/Dodge/Creature/Vocalization.hs 23;" f
|
||||
crZoneSize src/Dodge/Zoning/Creature.hs 41;" f
|
||||
craftInfo src/Dodge/Item/Info.hs 168;" f
|
||||
craftItemSPic src/Dodge/Item/Draw/SPic.hs 57;" f
|
||||
craftItemSPic src/Dodge/Item/Draw/SPic.hs 56;" f
|
||||
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 522;" f
|
||||
createArc src/Dodge/Tesla/Arc.hs 81;" f
|
||||
createFlIt src/Dodge/Placement/PlaceSpot.hs 180;" f
|
||||
@@ -3769,14 +3768,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
|
||||
createLightMap src/Render.hs 26;" f
|
||||
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
|
||||
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
||||
createProjectile src/Dodge/HeldUse.hs 1275;" f
|
||||
createProjectileR src/Dodge/HeldUse.hs 1240;" f
|
||||
createProjectile src/Dodge/HeldUse.hs 1273;" f
|
||||
createProjectileR src/Dodge/HeldUse.hs 1238;" f
|
||||
createShell src/Dodge/Projectile/Create.hs 23;" f
|
||||
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
|
||||
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
|
||||
createWall src/Dodge/Wall/Create.hs 8;" f
|
||||
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
|
||||
creatureShootLaser src/Dodge/HeldUse.hs 821;" f
|
||||
creatureShootLaser src/Dodge/HeldUse.hs 824;" f
|
||||
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
|
||||
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
|
||||
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
|
||||
@@ -3882,7 +3881,7 @@ dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
||||
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 396;" f
|
||||
defDamageMaterial src/Dodge/Material/Damage.hs 22;" f
|
||||
defLSPic src/Dodge/LightSource/Draw.hs 10;" f
|
||||
defSPic src/Dodge/Item/Draw/SPic.hs 299;" f
|
||||
defSPic src/Dodge/Item/Draw/SPic.hs 298;" f
|
||||
defaultAimMvType src/Dodge/Creature/MoveType.hs 16;" f
|
||||
defaultAimingCrit src/Dodge/Default/Creature.hs 105;" f
|
||||
defaultArcStep src/Dodge/Tesla/Arc.hs 140;" f
|
||||
@@ -3962,10 +3961,10 @@ destroyMounts src/Dodge/Block.hs 97;" f
|
||||
destroyProjectile src/Dodge/Projectile/Update.hs 139;" f
|
||||
detV src/Geometry/Vector.hs 93;" f
|
||||
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
||||
detectorColor src/Dodge/Item/Draw/SPic.hs 453;" f
|
||||
detectorColor src/Dodge/Item/Draw/SPic.hs 452;" f
|
||||
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
|
||||
detectorInfo src/Dodge/Item/Info.hs 224;" f
|
||||
determineProjectileTracking src/Dodge/HeldUse.hs 1223;" f
|
||||
determineProjectileTracking src/Dodge/HeldUse.hs 1221;" f
|
||||
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
||||
did src/Dodge/Item/InvSize.hs 54;" f
|
||||
diffAngles src/Geometry.hs 204;" f
|
||||
@@ -4004,7 +4003,7 @@ doBackspace src/Dodge/Update/Input/Text.hs 31;" f
|
||||
doBlBl src/Dodge/BlBl.hs 5;" f
|
||||
doBlSh src/Dodge/Block/Draw.hs 14;" f
|
||||
doBounce src/Dodge/Base/Collide.hs 70;" f
|
||||
doButtonEvent src/Dodge/Button/Event.hs 9;" f
|
||||
doButtonEvent src/Dodge/Button/Event.hs 10;" f
|
||||
doConLoop src/Loop.hs 137;" f
|
||||
doConLoop' src/Loop.hs 226;" f
|
||||
doCrAc src/Dodge/CreatureEffect.hs 61;" f
|
||||
@@ -4015,8 +4014,8 @@ doCrWdAc src/Dodge/CreatureEffect.hs 77;" f
|
||||
doCrWdImp src/Dodge/CreatureEffect.hs 16;" f
|
||||
doCrWdWd src/Dodge/CreatureEffect.hs 20;" f
|
||||
doDamage src/Dodge/Creature/State.hs 127;" f
|
||||
doDeathToggle src/Dodge/WorldEffect.hs 98;" f
|
||||
doDeathTriggers src/Dodge/WorldEffect.hs 93;" f
|
||||
doDeathToggle src/Dodge/WorldEffect.hs 93;" f
|
||||
doDeathTriggers src/Dodge/WorldEffect.hs 88;" f
|
||||
doDebugTest src/Dodge/Update/Input/DebugTest.hs 22;" f
|
||||
doDebugTest2 src/Dodge/Update/Input/DebugTest.hs 37;" f
|
||||
doDebugTestF10 src/Dodge/Update/Input/DebugTest.hs 62;" f
|
||||
@@ -4030,9 +4029,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
|
||||
doDrawing src/Dodge/Render.hs 35;" f
|
||||
doDrawing' src/Dodge/Render.hs 46;" f
|
||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||
doGenFloat src/Dodge/HeldUse.hs 1181;" f
|
||||
doGenFloat src/Dodge/HeldUse.hs 1179;" f
|
||||
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
|
||||
doHeldUseEffect src/Dodge/HeldUse.hs 310;" f
|
||||
doHeldUseEffect src/Dodge/HeldUse.hs 315;" f
|
||||
doInPlacements src/Dodge/Layout.hs 92;" f
|
||||
doIndividualPlacements src/Dodge/Layout.hs 117;" f
|
||||
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
|
||||
@@ -4061,12 +4060,12 @@ doRoomInPlacements src/Dodge/Layout.hs 97;" f
|
||||
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
|
||||
doRoomPlacements src/Dodge/Layout.hs 122;" f
|
||||
doRoomShift src/Dodge/Room/Link.hs 33;" f
|
||||
doScopeZoom src/Dodge/Update/Scroll.hs 85;" f
|
||||
doScopeZoom src/Dodge/Update/Scroll.hs 84;" f
|
||||
doSectionSize src/Dodge/DisplayInventory.hs 217;" f
|
||||
doSideEffects appDodge/Main.hs 120;" f
|
||||
doStep src/Dodge/ArcStep.hs 9;" f
|
||||
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 166;" f
|
||||
doTerminalBootProgram src/Dodge/WorldEffect.hs 101;" f
|
||||
doTerminalBootProgram src/Dodge/WorldEffect.hs 96;" f
|
||||
doTerminalCommandEffect src/Dodge/Terminal.hs 135;" f
|
||||
doTestDrawing src/Dodge/Render.hs 42;" f
|
||||
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
|
||||
@@ -4074,7 +4073,7 @@ doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
|
||||
doThrust src/Dodge/Projectile/Update.hs 149;" f
|
||||
doTimeScroll src/Dodge/Update.hs 202;" f
|
||||
doTmTm src/Dodge/TmTm.hs 6;" f
|
||||
doTmWdWd src/Dodge/WorldEffect.hs 106;" f
|
||||
doTmWdWd src/Dodge/WorldEffect.hs 101;" f
|
||||
doWallRotate src/Dodge/Update/Camera.hs 212;" f
|
||||
doWdBl src/Dodge/WorldBool.hs 10;" f
|
||||
doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
|
||||
@@ -4224,7 +4223,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
|
||||
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
|
||||
dropAll src/Dodge/Creature/State.hs 124;" f
|
||||
dropExcept src/Dodge/Creature/Action.hs 166;" f
|
||||
dropInventoryPath src/Dodge/HeldUse.hs 1354;" f
|
||||
dropInventoryPath src/Dodge/HeldUse.hs 1352;" f
|
||||
dropItem src/Dodge/Creature/Action.hs 172;" f
|
||||
dropper src/Dodge/Item/Scope.hs 76;" f
|
||||
drumMag src/Dodge/Item/Ammo.hs 33;" f
|
||||
@@ -4278,7 +4277,7 @@ equipAllocString src/Dodge/Render/HUD.hs 308;" f
|
||||
equipAttachPos src/Dodge/Item/Draw.hs 30;" f
|
||||
equipBackgroundEffect src/Dodge/Euse.hs 15;" f
|
||||
equipInfo src/Dodge/Item/Info.hs 140;" f
|
||||
equipItemSPic src/Dodge/Item/Draw/SPic.hs 149;" f
|
||||
equipItemSPic src/Dodge/Item/Draw/SPic.hs 148;" f
|
||||
equipPosition src/Dodge/Item/Draw.hs 38;" f
|
||||
equipSiteInfo src/Dodge/Item/Info.hs 253;" f
|
||||
equipType src/Dodge/Data/EquipType.hs 10;" f
|
||||
@@ -4338,7 +4337,7 @@ firstBreather src/Dodge/Room/Breather.hs 9;" f
|
||||
firstWorldLoad appDodge/Main.hs 77;" f
|
||||
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
|
||||
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
|
||||
flFlicker src/Dodge/Flame.hs 36;" f
|
||||
flFlicker src/Dodge/Flame.hs 38;" f
|
||||
flameMuzzles src/Dodge/HeldUse.hs 288;" f
|
||||
flameShield src/Dodge/Item/Equipment.hs 33;" f
|
||||
flameSize src/Dodge/Flame/Size.hs 5;" f
|
||||
@@ -4346,17 +4345,16 @@ flameSpitter src/Dodge/Item/Held/SprayGuns.hs 23;" f
|
||||
flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
|
||||
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
|
||||
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
|
||||
flamerPic src/Dodge/Item/Draw/SPic.hs 387;" f
|
||||
flareCircleAt src/Dodge/HeldUse.hs 689;" f
|
||||
flamerPic src/Dodge/Item/Draw/SPic.hs 386;" f
|
||||
flareCircleAt src/Dodge/HeldUse.hs 692;" f
|
||||
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
|
||||
flatLookupItems src/Dodge/Combine.hs 39;" f
|
||||
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
|
||||
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 440;" f
|
||||
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 439;" f
|
||||
fleeFrom src/Dodge/CreatureEffect.hs 120;" f
|
||||
fleeFromTarget src/Dodge/CreatureEffect.hs 66;" f
|
||||
flickerMod src/Dodge/Placement/Instance/LightSource/Flicker.hs 10;" f
|
||||
flickerUpdate src/Dodge/Placement/Instance/LightSource/Flicker.hs 24;" f
|
||||
flipSwitch src/Dodge/Button/Event.hs 20;" f
|
||||
floatSize src/Shader/Parameters.hs 17;" f
|
||||
flockACC src/Dodge/Creature/ReaderUpdate.hs 89;" f
|
||||
flockArmourChaseCrit src/Dodge/Creature/ArmourChase.hs 14;" f
|
||||
@@ -4387,7 +4385,7 @@ forceFoldable src/StrictHelp.hs 7;" f
|
||||
forceSpine src/StrictHelp.hs 4;" f
|
||||
fourEmbossDecoration src/Dodge/Placement/TopDecoration.hs 29;" f
|
||||
fpsText src/Dodge/Render/Picture.hs 53;" f
|
||||
fractionLoadedAmmo src/Dodge/Item/Draw/SPic.hs 138;" f
|
||||
fractionLoadedAmmo src/Dodge/Item/Draw/SPic.hs 137;" f
|
||||
frag src/Shader/Data.hs 102;" f
|
||||
freeShaderPointers' src/Shader.hs 37;" f
|
||||
fridgeHumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 442;" f
|
||||
@@ -4415,7 +4413,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
|
||||
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
||||
gameplayMenu src/Dodge/Menu.hs 134;" f
|
||||
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
|
||||
gasType src/Dodge/HeldUse.hs 1137;" f
|
||||
gasType src/Dodge/HeldUse.hs 1135;" f
|
||||
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
||||
generateGraphs src/Dodge/LevelGen.hs 39;" f
|
||||
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
||||
@@ -4428,13 +4426,13 @@ geometryUnitTests test/Spec.hs 22;" f
|
||||
geqConstr src/SameConstr.hs 21;" f
|
||||
getAimZoom src/Dodge/Update/Camera.hs 135;" f
|
||||
getAmmoLinks src/Dodge/Item/Grammar.hs 142;" f
|
||||
getArguments src/Dodge/Update/Scroll.hs 179;" f
|
||||
getArguments' src/Dodge/Update/Scroll.hs 167;" f
|
||||
getAttachedSFLink src/Dodge/HeldUse.hs 759;" f
|
||||
getArguments src/Dodge/Update/Scroll.hs 178;" f
|
||||
getArguments' src/Dodge/Update/Scroll.hs 166;" f
|
||||
getAttachedSFLink src/Dodge/HeldUse.hs 762;" f
|
||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 121;" f
|
||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||
getBulHitDams src/Dodge/Bullet.hs 171;" f
|
||||
getBulletType src/Dodge/HeldUse.hs 878;" f
|
||||
getBulletType src/Dodge/HeldUse.hs 881;" f
|
||||
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
|
||||
getCommands src/Dodge/Terminal.hs 117;" f
|
||||
getCommandsHelp src/Dodge/Terminal.hs 75;" f
|
||||
@@ -4442,21 +4440,21 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 45;" f
|
||||
getDamageCoding src/Dodge/Terminal.hs 177;" f
|
||||
getDistortions src/Dodge/Render.hs 411;" f
|
||||
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1268;" f
|
||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1266;" f
|
||||
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
|
||||
getItemValue src/Dodge/Inventory/SelectionList.hs 143;" f
|
||||
getLaserColor src/Dodge/HeldUse.hs 705;" f
|
||||
getLaserDamage src/Dodge/HeldUse.hs 702;" f
|
||||
getLaserPhaseV src/Dodge/HeldUse.hs 699;" f
|
||||
getLaserColor src/Dodge/HeldUse.hs 708;" f
|
||||
getLaserDamage src/Dodge/HeldUse.hs 705;" f
|
||||
getLaserPhaseV src/Dodge/HeldUse.hs 702;" f
|
||||
getLinksOfType src/Dodge/RoomLink.hs 39;" f
|
||||
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
|
||||
getMenuMouseContext src/Dodge/Update.hs 392;" f
|
||||
getNodePos src/Dodge/Path.hs 31;" f
|
||||
getPJStabiliser src/Dodge/HeldUse.hs 1260;" f
|
||||
getPJStabiliser src/Dodge/HeldUse.hs 1258;" f
|
||||
getPretty src/AesonHelp.hs 8;" f
|
||||
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
|
||||
getRootItemBounds src/Dodge/Render/HUD.hs 95;" f
|
||||
getSelectedCloseObj src/Dodge/SelectedClose.hs 15;" f
|
||||
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
|
||||
getSensor src/Dodge/Terminal.hs 189;" f
|
||||
getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
|
||||
getSplitString src/Dodge/Debug/Terminal.hs 126;" f
|
||||
@@ -4480,7 +4478,7 @@ glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 542;" f
|
||||
glassSwitchBack src/Dodge/Room/Room.hs 70;" f
|
||||
glassSwitchBackCrits src/Dodge/Room/Room.hs 99;" f
|
||||
glassWallDamage src/Dodge/Wall/DamageEffect.hs 49;" f
|
||||
glauncherPic src/Dodge/Item/Draw/SPic.hs 393;" f
|
||||
glauncherPic src/Dodge/Item/Draw/SPic.hs 392;" f
|
||||
glushortSize src/Shader/Parameters.hs 25;" f
|
||||
goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
|
||||
goToTarget src/Dodge/Creature/ReaderUpdate.hs 138;" f
|
||||
@@ -4511,7 +4509,7 @@ hackOutline src/Dodge/Render/Outline.hs 5;" f
|
||||
halfHeight src/Dodge/Base/Window.hs 48;" f
|
||||
halfWidth src/Dodge/Base/Window.hs 48;" f
|
||||
haltSound src/Dodge/SoundLogic.hs 38;" f
|
||||
hammerCheck src/Dodge/HeldUse.hs 87;" f
|
||||
hammerCheck src/Dodge/HeldUse.hs 76;" f
|
||||
handleEvent src/Dodge/Event.hs 27;" f
|
||||
handleHotkeys src/Dodge/Creature/YourControl.hs 45;" f
|
||||
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
|
||||
@@ -4531,7 +4529,7 @@ hasLOSIndirect src/Dodge/Base/Collide.hs 219;" f
|
||||
hat src/Dodge/Item/Equipment.hs 76;" f
|
||||
head src/DoubleStack.hs 14;" f
|
||||
headLamp src/Dodge/Item/Equipment.hs 79;" f
|
||||
headLampShape src/Dodge/Item/Draw/SPic.hs 443;" f
|
||||
headLampShape src/Dodge/Item/Draw/SPic.hs 442;" f
|
||||
headMap src/Dodge/DoubleTree.hs 170;" f
|
||||
heal src/Dodge/Item/Consumable.hs 17;" f
|
||||
heal25 src/Dodge/Item/Consumable.hs 14;" f
|
||||
@@ -4541,24 +4539,24 @@ healthTest src/Dodge/Room/LasTurret.hs 95;" f
|
||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
||||
heldAimStance src/Dodge/Item/AimStance.hs 17;" f
|
||||
heldAimZoom src/Dodge/Update/Camera.hs 140;" f
|
||||
heldEffect src/Dodge/HeldUse.hs 68;" f
|
||||
heldEffectMuzzles src/Dodge/HeldUse.hs 145;" f
|
||||
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 76;" f
|
||||
heldEffect src/Dodge/HeldUse.hs 63;" f
|
||||
heldEffectMuzzles src/Dodge/HeldUse.hs 125;" f
|
||||
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 66;" f
|
||||
heldHandlePos src/Dodge/Item/HeldOffset.hs 95;" f
|
||||
heldInfo src/Dodge/Item/Info.hs 90;" f
|
||||
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 18;" f
|
||||
heldItemBulkiness src/Dodge/Creature/YourControl.hs 177;" f
|
||||
heldItemInvLock src/Dodge/HeldUse.hs 438;" f
|
||||
heldItemMuzVel src/Dodge/HeldUse.hs 1023;" f
|
||||
heldItemMuzzles src/Dodge/HeldUse.hs 168;" f
|
||||
heldItemInvLock src/Dodge/HeldUse.hs 444;" f
|
||||
heldItemMuzVel src/Dodge/HeldUse.hs 1021;" f
|
||||
heldItemMuzzles src/Dodge/HeldUse.hs 150;" f
|
||||
heldItemOffset src/Dodge/Item/HeldOffset.hs 72;" f
|
||||
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 29;" f
|
||||
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 34;" f
|
||||
heldItemRifling src/Dodge/HeldUse.hs 1067;" f
|
||||
heldItemSPic src/Dodge/Item/Draw/SPic.hs 225;" f
|
||||
heldItemRifling src/Dodge/HeldUse.hs 1065;" f
|
||||
heldItemSPic src/Dodge/Item/Draw/SPic.hs 224;" f
|
||||
heldItemWeight src/Dodge/Creature/Statistics.hs 71;" f
|
||||
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
|
||||
heldTorqueAmount src/Dodge/HeldUse.hs 581;" f
|
||||
heldTorqueAmount src/Dodge/HeldUse.hs 587;" f
|
||||
heldTriggerType src/Dodge/BaseTriggerType.hs 17;" f
|
||||
heldUseDelay src/Dodge/Item/UseDelay.hs 19;" f
|
||||
helpCommand src/Dodge/Terminal.hs 66;" f
|
||||
@@ -4673,7 +4671,7 @@ invertIntMap src/Multiset.hs 67;" f
|
||||
invertInventoryToMap src/Dodge/Combine.hs 57;" f
|
||||
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
||||
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
||||
isAmmoIntLink src/Dodge/HeldUse.hs 715;" f
|
||||
isAmmoIntLink src/Dodge/HeldUse.hs 718;" f
|
||||
isAnimate src/Dodge/Creature/Test.hs 142;" f
|
||||
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
||||
isConnected src/Dodge/Inventory/Swap.hs 74;" f
|
||||
@@ -4710,7 +4708,7 @@ itemBlips src/Dodge/RadarSweep.hs 93;" f
|
||||
itemBulkiness src/Dodge/Creature/YourControl.hs 172;" f
|
||||
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
|
||||
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
|
||||
itemDetectorEffect src/Dodge/HeldUse.hs 765;" f
|
||||
itemDetectorEffect src/Dodge/HeldUse.hs 768;" f
|
||||
itemDisplay src/Dodge/Inventory/SelectionList.hs 49;" f
|
||||
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
|
||||
itemExternalValue src/Dodge/Inventory/SelectionList.hs 84;" f
|
||||
@@ -4722,17 +4720,17 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
|
||||
itemInfo src/Dodge/Item/Info.hs 20;" f
|
||||
itemInternalValue src/Dodge/Item/Display.hs 33;" f
|
||||
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
||||
itemInvLock src/Dodge/HeldUse.hs 433;" f
|
||||
itemMuzzles src/Dodge/HeldUse.hs 159;" f
|
||||
itemRandomOffset src/Dodge/HeldUse.hs 960;" f
|
||||
itemInvLock src/Dodge/HeldUse.hs 439;" f
|
||||
itemMuzzles src/Dodge/HeldUse.hs 139;" f
|
||||
itemRandomOffset src/Dodge/HeldUse.hs 958;" f
|
||||
itemRooms src/Dodge/LockAndKey.hs 39;" f
|
||||
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 28;" f
|
||||
itemSPic src/Dodge/Item/Draw/SPic.hs 35;" f
|
||||
itemSPic src/Dodge/Item/Draw/SPic.hs 34;" f
|
||||
itemScan src/Dodge/Item/Scope.hs 63;" f
|
||||
itemScroll src/Dodge/Update/Scroll.hs 52;" f
|
||||
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 120;" f
|
||||
itemScrollValue src/Dodge/Inventory/SelectionList.hs 147;" f
|
||||
itemSidePush src/Dodge/HeldUse.hs 379;" f
|
||||
itemSidePush src/Dodge/HeldUse.hs 385;" f
|
||||
itemString src/Dodge/Item/Display.hs 55;" f
|
||||
itemToBreakLists src/Dodge/Item/Grammar.hs 68;" f
|
||||
itemToFunction src/Dodge/Item/Grammar.hs 148;" f
|
||||
@@ -4762,7 +4760,7 @@ keyCard src/Dodge/Item/Held/Utility.hs 20;" f
|
||||
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 71;" f
|
||||
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 59;" f
|
||||
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
||||
keyPic src/Dodge/Item/Draw/SPic.hs 459;" f
|
||||
keyPic src/Dodge/Item/Draw/SPic.hs 458;" f
|
||||
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
||||
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 568;" f
|
||||
lConnect src/Dodge/Render/Connectors.hs 42;" f
|
||||
@@ -4774,7 +4772,7 @@ lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 51;" f
|
||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 114;" f
|
||||
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
|
||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 413;" f
|
||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 412;" f
|
||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 107;" f
|
||||
lasTunnel src/Dodge/Room/LasTurret.hs 126;" f
|
||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 167;" f
|
||||
@@ -4798,7 +4796,7 @@ left src/DoubleStack.hs 16;" f
|
||||
leftIsParentCombine src/Dodge/Item/Grammar.hs 241;" f
|
||||
leftPad src/Padding.hs 15;" f
|
||||
leftRightCombine src/Dodge/Item/Grammar.hs 255;" f
|
||||
legsSPic src/Dodge/Item/Draw/SPic.hs 477;" f
|
||||
legsSPic src/Dodge/Item/Draw/SPic.hs 476;" f
|
||||
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
||||
light src/Color.hs 104;" f
|
||||
lightSensByDoor src/Dodge/Room/LasTurret.hs 46;" f
|
||||
@@ -4812,7 +4810,7 @@ lineCol src/Picture/Base.hs 230;" f
|
||||
lineGeom src/Dodge/Base.hs 32;" f
|
||||
lineOnScreenCone src/Dodge/Debug/Picture.hs 60;" f
|
||||
lineOrth src/Dodge/Creature/Boid.hs 126;" f
|
||||
lineOutputTerminal src/Dodge/WorldEffect.hs 81;" f
|
||||
lineOutputTerminal src/Dodge/WorldEffect.hs 76;" f
|
||||
lineSplit src/Justify.hs 26;" f
|
||||
lineThick src/Picture/Base.hs 234;" f
|
||||
lineUp src/Dodge/Creature/Boid.hs 148;" f
|
||||
@@ -4833,7 +4831,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 394;" f
|
||||
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
||||
loadMuzzle src/Dodge/HeldUse.hs 626;" f
|
||||
loadMuzzle src/Dodge/HeldUse.hs 632;" f
|
||||
loadSaveSlot src/Dodge/Save.hs 74;" f
|
||||
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
||||
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
||||
@@ -4876,7 +4874,7 @@ machineAddSound src/Dodge/Machine.hs 49;" f
|
||||
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
|
||||
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
|
||||
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
|
||||
magAmmoParams src/Dodge/HeldUse.hs 899;" f
|
||||
magAmmoParams src/Dodge/HeldUse.hs 902;" f
|
||||
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
|
||||
magShield src/Dodge/Item/Equipment.hs 27;" f
|
||||
magV src/Geometry/Vector.hs 171;" f
|
||||
@@ -4891,8 +4889,8 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
|
||||
makeBlip src/Dodge/RadarSweep.hs 69;" f
|
||||
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
|
||||
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
||||
makeBullet src/Dodge/HeldUse.hs 1004;" f
|
||||
makeBullet' src/Dodge/HeldUse.hs 946;" f
|
||||
makeBullet src/Dodge/HeldUse.hs 1002;" f
|
||||
makeBullet' src/Dodge/HeldUse.hs 944;" f
|
||||
makeButton src/Dodge/LevelGen/Switch.hs 17;" f
|
||||
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
||||
@@ -4909,7 +4907,7 @@ makeDustAt src/Dodge/WorldEvent/Cloud.hs 17;" f
|
||||
makeEnumOption src/Dodge/Menu/OptionType.hs 13;" f
|
||||
makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 71;" f
|
||||
makeFlak src/Dodge/Bullet.hs 143;" f
|
||||
makeFlame src/Dodge/Flame.hs 43;" f
|
||||
makeFlame src/Dodge/Flame.hs 45;" f
|
||||
makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 54;" f
|
||||
makeFlamelet src/Dodge/EnergyBall.hs 21;" f
|
||||
makeFlashBall src/Dodge/EnergyBall.hs 84;" f
|
||||
@@ -4918,7 +4916,7 @@ makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
|
||||
makeGrid src/Grid.hs 46;" f
|
||||
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
|
||||
makeMovingEB src/Dodge/EnergyBall.hs 74;" f
|
||||
makeMuzzleFlare src/Dodge/HeldUse.hs 647;" f
|
||||
makeMuzzleFlare src/Dodge/HeldUse.hs 653;" f
|
||||
makeParagraph src/Justify.hs 6;" f
|
||||
makePathBetween src/Dodge/Path.hs 35;" f
|
||||
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
||||
@@ -4974,11 +4972,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 130;" f
|
||||
mcSPic src/Dodge/Render/ShapePicture.hs 111;" f
|
||||
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
|
||||
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
|
||||
mcShootAuto src/Dodge/HeldUse.hs 1192;" f
|
||||
mcShootLaser src/Dodge/HeldUse.hs 1185;" f
|
||||
mcShootAuto src/Dodge/HeldUse.hs 1190;" f
|
||||
mcShootLaser src/Dodge/HeldUse.hs 1183;" f
|
||||
mcTriggerVal src/Dodge/Machine/Update.hs 99;" f
|
||||
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
|
||||
mcUseHeld src/Dodge/HeldUse.hs 1111;" f
|
||||
mcUseHeld src/Dodge/HeldUse.hs 1109;" f
|
||||
mcUseItem src/Dodge/Machine/Update.hs 85;" f
|
||||
medkit src/Dodge/Item/Consumable.hs 8;" f
|
||||
megaBattery src/Dodge/Item/Ammo.hs 54;" f
|
||||
@@ -5019,9 +5017,9 @@ minCrIXOn src/Dodge/Zoning/Creature.hs 47;" f
|
||||
minOn src/FoldableHelp.hs 35;" f
|
||||
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 402;" f
|
||||
miniGunCrit src/Dodge/Creature.hs 64;" f
|
||||
miniGunX src/Dodge/Item/Held/Cane.hs 52;" f
|
||||
miniGunXPict src/Dodge/Item/Draw/SPic.hs 365;" f
|
||||
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 359;" f
|
||||
miniGunX src/Dodge/Item/Held/Cane.hs 48;" f
|
||||
miniGunXPict src/Dodge/Item/Draw/SPic.hs 364;" f
|
||||
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 358;" f
|
||||
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
|
||||
miniTree2 src/Dodge/Room/Room.hs 106;" f
|
||||
minimumOn src/FoldlHelp.hs 14;" f
|
||||
@@ -5048,7 +5046,7 @@ mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 60;" f
|
||||
mouseCursorType src/Dodge/Render/Picture.hs 86;" f
|
||||
mouseWorldPos src/Dodge/Base/Coordinate.hs 48;" f
|
||||
moveBullet src/Dodge/Bullet.hs 195;" f
|
||||
moveCombineSel src/Dodge/Update/Scroll.hs 115;" f
|
||||
moveCombineSel src/Dodge/Update/Scroll.hs 114;" f
|
||||
moveHammerUp src/Dodge/Hammer.hs 5;" f
|
||||
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
|
||||
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
||||
@@ -5071,7 +5069,7 @@ multiArrow src/Picture/Composite.hs 11;" f
|
||||
multiLookupTrie src/SimpleTrie.hs 34;" f
|
||||
multiLookupTrieI src/SimpleTrie.hs 43;" f
|
||||
muout src/Dodge/RoomLink.hs 129;" f
|
||||
muzFlareAt src/Dodge/HeldUse.hs 675;" f
|
||||
muzFlareAt src/Dodge/HeldUse.hs 678;" f
|
||||
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
|
||||
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
|
||||
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
|
||||
@@ -5114,7 +5112,7 @@ normalizeColor src/Color.hs 76;" f
|
||||
normalizeV src/Geometry/Vector.hs 43;" f
|
||||
normalizeV3 src/Geometry/Vector3D.hs 84;" f
|
||||
nulgate src/Dodge/Item/Scope.hs 95;" f
|
||||
nullCommand src/Dodge/Update/Scroll.hs 170;" f
|
||||
nullCommand src/Dodge/Update/Scroll.hs 169;" f
|
||||
numColor src/Color.hs 128;" f
|
||||
numDrawableVertices src/Shader/Parameters.hs 34;" f
|
||||
numGLushort src/Shader/Parameters.hs 29;" f
|
||||
@@ -5463,7 +5461,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
|
||||
randsSpread src/RandomHelp.hs 120;" f
|
||||
ratIntersectLineLine src/Geometry/Intersect.hs 195;" f
|
||||
readSaveSlot src/Dodge/Save.hs 45;" f
|
||||
recoilAmount src/Dodge/HeldUse.hs 460;" f
|
||||
recoilAmount src/Dodge/HeldUse.hs 466;" f
|
||||
rectNSWE src/Geometry/Polygon.hs 13;" f
|
||||
rectVV src/Geometry/Polygon.hs 38;" f
|
||||
rectWH src/Geometry/Polygon.hs 17;" f
|
||||
@@ -5490,7 +5488,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 178;" f
|
||||
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
|
||||
remoteScreen src/Dodge/Item/Scope.hs 139;" f
|
||||
removeAimPosture src/Dodge/Creature/YourControl.hs 147;" f
|
||||
removeAmmoFromMag src/Dodge/HeldUse.hs 866;" f
|
||||
removeAmmoFromMag src/Dodge/HeldUse.hs 869;" f
|
||||
removeDot src/ShortShow.hs 29;" f
|
||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
||||
@@ -5539,7 +5537,7 @@ rightIsParentCombine src/Dodge/Item/Grammar.hs 248;" f
|
||||
rightPad src/Padding.hs 19;" f
|
||||
rightPadNoSquash src/Padding.hs 23;" f
|
||||
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
||||
rlauncherPic src/Dodge/Item/Draw/SPic.hs 390;" f
|
||||
rlauncherPic src/Dodge/Item/Draw/SPic.hs 389;" f
|
||||
rmInLinks src/Dodge/RoomLink.hs 138;" f
|
||||
rmInvItem src/Dodge/Inventory.hs 64;" f
|
||||
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
|
||||
@@ -5636,10 +5634,10 @@ screenPosAbs src/Dodge/ScreenPos.hs 15;" f
|
||||
screenToWorldPos src/Dodge/Base/Coordinate.hs 51;" f
|
||||
scrollAugInvSel src/Dodge/Inventory.hs 204;" f
|
||||
scrollAugNextInSection src/Dodge/Inventory.hs 217;" f
|
||||
scrollCommandStrings src/Dodge/Update/Scroll.hs 162;" f
|
||||
scrollCommands src/Dodge/Update/Scroll.hs 159;" f
|
||||
scrollCommandStrings src/Dodge/Update/Scroll.hs 161;" f
|
||||
scrollCommands src/Dodge/Update/Scroll.hs 158;" f
|
||||
scrollDebugInfoInt src/Dodge/Debug.hs 71;" f
|
||||
scrollRBOption src/Dodge/Update/Scroll.hs 153;" f
|
||||
scrollRBOption src/Dodge/Update/Scroll.hs 152;" f
|
||||
scrollSelectionSections src/Dodge/SelectionSections.hs 26;" f
|
||||
scrollTimeBack src/Dodge/Update.hs 212;" f
|
||||
scrollTimeForward src/Dodge/Update.hs 235;" f
|
||||
@@ -5741,7 +5739,7 @@ shapeVerxAttributes src/Shape/Parameters.hs 13;" f
|
||||
shapeVerxSize src/Shape/Parameters.hs 10;" f
|
||||
shardShape src/Dodge/Block/Debris.hs 181;" f
|
||||
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
|
||||
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 302;" f
|
||||
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 301;" f
|
||||
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
|
||||
shellCollisionCheck src/Dodge/Projectile/Update.hs 85;" f
|
||||
shellMag src/Dodge/Item/Ammo.hs 48;" f
|
||||
@@ -5770,14 +5768,14 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
|
||||
shiftedGrid src/Grid.hs 25;" f
|
||||
shineTargetLaser src/Dodge/Creature/State.hs 296;" f
|
||||
shineTorch src/Dodge/Creature/State.hs 337;" f
|
||||
shootBullet src/Dodge/HeldUse.hs 936;" f
|
||||
shootBullet src/Dodge/HeldUse.hs 934;" f
|
||||
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
|
||||
shootLaser src/Dodge/HeldUse.hs 845;" f
|
||||
shootLaser src/Dodge/HeldUse.hs 848;" f
|
||||
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
|
||||
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
||||
shootTeslaArc src/Dodge/HeldUse.hs 1211;" f
|
||||
shootTeslaArc src/Dodge/HeldUse.hs 1209;" f
|
||||
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
|
||||
shootTractorBeam src/Dodge/HeldUse.hs 798;" f
|
||||
shootTractorBeam src/Dodge/HeldUse.hs 801;" f
|
||||
shootersRoom src/Dodge/Room/Room.hs 315;" f
|
||||
shootersRoom' src/Dodge/Room/Room.hs 280;" f
|
||||
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
||||
@@ -5793,9 +5791,9 @@ showEquipItem src/Dodge/Item/Display.hs 104;" f
|
||||
showInt src/Dodge/Item/Info.hs 73;" f
|
||||
showIntsString src/Dodge/Tree/Compose.hs 129;" f
|
||||
showInventoryPathing src/Dodge/Item/Display.hs 84;" f
|
||||
showManObj src/Dodge/TestString.hs 66;" f
|
||||
showManObj src/Dodge/TestString.hs 67;" f
|
||||
showTerminalError src/Dodge/Debug/Terminal.hs 78;" f
|
||||
showTimeFlow src/Dodge/TestString.hs 89;" f
|
||||
showTimeFlow src/Dodge/TestString.hs 90;" f
|
||||
shrinkPolyOnEdges src/Geometry/Polygon.hs 136;" f
|
||||
shrinkVert src/Geometry/Polygon.hs 140;" f
|
||||
shuffle src/RandomHelp.hs 49;" f
|
||||
@@ -5941,7 +5939,7 @@ stringToList src/Picture/Base.hs 313;" f
|
||||
stringToListGrad src/Picture/Text.hs 12;" f
|
||||
stripZ src/Geometry/Vector3D.hs 97;" f
|
||||
structureToPotentialFunction src/Dodge/Item/Grammar.hs 183;" f
|
||||
structureUseAtLoc src/Dodge/Creature/Impulse/UseItem.hs 76;" f
|
||||
structureUseAtLoc src/Dodge/Creature/Impulse/UseItem.hs 75;" f
|
||||
subInvX src/Dodge/ListDisplayParams.hs 48;" f
|
||||
subMap src/TreeHelp.hs 118;" f
|
||||
subZipWith src/Dodge/Placement/Instance/Wall.hs 115;" f
|
||||
@@ -5993,9 +5991,9 @@ terminalReturnEffect src/Dodge/Terminal.hs 276;" f
|
||||
terminalSPic src/Dodge/Machine/Draw.hs 29;" f
|
||||
terminalScreenGlow src/Dodge/Machine/Update.hs 35;" f
|
||||
terminalShape src/Dodge/Machine/Draw.hs 32;" f
|
||||
terminalWheelEvent src/Dodge/Update/Scroll.hs 125;" f
|
||||
terminalWheelEvent src/Dodge/Update/Scroll.hs 124;" f
|
||||
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 19;" f
|
||||
teslaGunPic src/Dodge/Item/Draw/SPic.hs 410;" f
|
||||
teslaGunPic src/Dodge/Item/Draw/SPic.hs 409;" f
|
||||
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 32;" f
|
||||
teslaParams src/Dodge/Tesla/ItemParams.hs 6;" f
|
||||
testCrossWalls src/Dodge/Room/Path.hs 47;" f
|
||||
@@ -6062,11 +6060,11 @@ toV3 src/Geometry/Data.hs 38;" f
|
||||
toV4 src/Geometry/Data.hs 40;" f
|
||||
toggleCombineInv src/Dodge/DisplayInventory.hs 317;" f
|
||||
toggleCommand src/Dodge/Terminal.hs 196;" f
|
||||
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 92;" f
|
||||
toggleExamineInv src/Dodge/Creature/Impulse/UseItem.hs 132;" f
|
||||
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 88;" f
|
||||
toggleExamineInv src/Dodge/Creature/Impulse/UseItem.hs 128;" f
|
||||
toggleExamineInv src/Dodge/ToggleExamine.hs 5;" f
|
||||
toggleJust src/MaybeHelp.hs 41;" f
|
||||
toggleMapperInv src/Dodge/Creature/Impulse/UseItem.hs 137;" f
|
||||
toggleMapperInv src/Dodge/Creature/Impulse/UseItem.hs 133;" f
|
||||
togglesToEffects src/Dodge/Terminal.hs 248;" f
|
||||
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 572;" f
|
||||
tone440raiseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 594;" f
|
||||
@@ -6075,17 +6073,17 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 400;" f
|
||||
topInvW src/Dodge/ListDisplayParams.hs 51;" f
|
||||
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
||||
topPrismIndices src/Shader/Poke.hs 410;" f
|
||||
topTestPart src/Dodge/TestString.hs 62;" f
|
||||
topTestPart src/Dodge/TestString.hs 63;" f
|
||||
torch src/Dodge/Item/Held/Utility.hs 23;" f
|
||||
torchShape src/Dodge/Item/Draw/SPic.hs 269;" f
|
||||
torqueAmount src/Dodge/HeldUse.hs 576;" f
|
||||
torqueCr src/Dodge/WorldEffect.hs 74;" f
|
||||
torchShape src/Dodge/Item/Draw/SPic.hs 268;" f
|
||||
torqueAmount src/Dodge/HeldUse.hs 582;" f
|
||||
torqueCr src/Dodge/WorldEffect.hs 69;" f
|
||||
torso src/Dodge/Creature/Picture.hs 99;" f
|
||||
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
||||
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
||||
tractorBeamAt src/Dodge/HeldUse.hs 810;" f
|
||||
tractorBeamAt src/Dodge/HeldUse.hs 813;" f
|
||||
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
|
||||
tractorGunPic src/Dodge/Item/Draw/SPic.hs 437;" f
|
||||
tractorGunPic src/Dodge/Item/Draw/SPic.hs 436;" f
|
||||
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
|
||||
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
|
||||
tranRot src/Picture/Base.hs 124;" f
|
||||
@@ -6272,7 +6270,7 @@ updateRadarSweeps src/Dodge/Update.hs 609;" f
|
||||
updateRandNode src/TreeHelp.hs 108;" f
|
||||
updateRenderSplit appDodge/Main.hs 108;" f
|
||||
updateRootItemID src/Dodge/Inventory/Location.hs 35;" f
|
||||
updateScopeZoom src/Dodge/Update/Scroll.hs 73;" f
|
||||
updateScopeZoom src/Dodge/Update/Scroll.hs 72;" f
|
||||
updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
|
||||
updateSection src/Dodge/DisplayInventory.hs 264;" f
|
||||
updateSectionsPositioning src/Dodge/DisplayInventory.hs 243;" f
|
||||
@@ -6326,26 +6324,26 @@ useBulletPayload src/Dodge/Bullet.hs 113;" f
|
||||
useC src/Dodge/Cuse.hs 8;" f
|
||||
useC' src/Dodge/Cuse.hs 13;" f
|
||||
useDelay src/Dodge/Item/UseDelay.hs 13;" f
|
||||
useGasParams src/Dodge/HeldUse.hs 1116;" f
|
||||
useGasParams src/Dodge/HeldUse.hs 1114;" f
|
||||
useHotkey src/Dodge/Creature/YourControl.hs 70;" f
|
||||
useInventoryPath src/Dodge/HeldUse.hs 1379;" f
|
||||
useInventoryPath src/Dodge/HeldUse.hs 1377;" f
|
||||
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
|
||||
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
|
||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
||||
useLoadedAmmo src/Dodge/HeldUse.hs 719;" f
|
||||
useLocation src/Dodge/Creature/Impulse/UseItem.hs 66;" f
|
||||
useLoadedAmmo src/Dodge/HeldUse.hs 722;" f
|
||||
useLocation src/Dodge/Creature/Impulse/UseItem.hs 65;" f
|
||||
useMagShield src/Dodge/Euse.hs 26;" f
|
||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||
usePayload src/Dodge/Payload.hs 18;" f
|
||||
useRewindGun src/Dodge/HeldUse.hs 1345;" f
|
||||
useRewindGun src/Dodge/HeldUse.hs 1343;" f
|
||||
useRewindGun src/Dodge/Luse.hs 40;" f
|
||||
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
|
||||
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
|
||||
useStopWatch src/Dodge/HeldUse.hs 1326;" f
|
||||
useStopWatch src/Dodge/HeldUse.hs 1324;" f
|
||||
useStopWatch src/Dodge/Luse.hs 21;" f
|
||||
useTimeCheck src/Dodge/HeldUse.hs 117;" f
|
||||
useTimeCheck src/Dodge/HeldUse.hs 101;" f
|
||||
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
|
||||
useTimeScrollGun src/Dodge/HeldUse.hs 1334;" f
|
||||
useTimeScrollGun src/Dodge/HeldUse.hs 1332;" f
|
||||
useTimeScrollGun src/Dodge/Luse.hs 29;" f
|
||||
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
|
||||
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
|
||||
@@ -6369,7 +6367,7 @@ verticalLampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 38;" f
|
||||
verticalPipe src/Dodge/Picture.hs 19;" f
|
||||
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
|
||||
verticalWire src/Dodge/Wire.hs 24;" f
|
||||
vgunMuzzles src/Dodge/HeldUse.hs 299;" f
|
||||
vgunMuzzles src/Dodge/HeldUse.hs 304;" f
|
||||
viewBoundaries src/Dodge/Debug/Picture.hs 304;" f
|
||||
viewClipBounds src/Dodge/Debug/Picture.hs 313;" f
|
||||
viewDistanceFromItems src/Dodge/Update/Camera.hs 186;" f
|
||||
@@ -6379,9 +6377,9 @@ visibleWalls src/Dodge/Base/Collide.hs 124;" f
|
||||
visionCheck src/Dodge/Creature/Perception.hs 153;" f
|
||||
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
|
||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 347;" f
|
||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 346;" f
|
||||
waistSP src/Dodge/Creature/HandPos.hs 173;" f
|
||||
walkNozzle src/Dodge/HeldUse.hs 780;" f
|
||||
walkNozzle src/Dodge/HeldUse.hs 783;" f
|
||||
walkableNodeNear src/Dodge/Path.hs 48;" f
|
||||
wallBlips src/Dodge/RadarSweep.hs 98;" f
|
||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
|
||||
@@ -6495,7 +6493,7 @@ zoneWall src/Dodge/Zoning/Wall.hs 65;" f
|
||||
zonesAroundPoint src/Dodge/Zoning/Base.hs 96;" f
|
||||
zonesExtract src/Dodge/Zoning/Base.hs 56;" f
|
||||
zoomFloatingCamera src/Dodge/Update/Camera.hs 70;" f
|
||||
zoomInLongGun src/Dodge/Update/Scroll.hs 99;" f
|
||||
zoomOutLongGun src/Dodge/Update/Scroll.hs 107;" f
|
||||
zoomInLongGun src/Dodge/Update/Scroll.hs 98;" f
|
||||
zoomOutLongGun src/Dodge/Update/Scroll.hs 106;" f
|
||||
zoomScope src/Dodge/Item/Scope.hs 33;" f
|
||||
zoomSpeed src/Dodge/Update/Scroll.hs 96;" f
|
||||
zoomSpeed src/Dodge/Update/Scroll.hs 95;" f
|
||||
|
||||
Reference in New Issue
Block a user