Fix burst rifle rate delay bug, various cleanups
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+5
-11
@@ -1,6 +1,7 @@
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{-# OPTIONS_GHC -Wno-unused-imports #-}
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module Dodge.TestString where
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import Dodge.Item.UseDelay
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import qualified SDL
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import Linear
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import Dodge.ListDisplayParams
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@@ -26,17 +27,10 @@ import qualified IntMapHelp as IM
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import qualified Data.Map.Strict as M
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testStringInit :: Universe -> [String]
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testStringInit u = fmap show $ u ^.. uvWorld . cWorld . lWorld . terminals . each . tmID
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-- foldMap prettyShort $ u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crTwist
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-- prettyShort $ u ^.. uvWorld . cWorld . lWorld . teslaArcs . ix 0 . taArcSteps . each . asObject
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--testStringInit u = foldMap prettyShort $ u ^. uvWorld . cWorld . lWorld . projectiles
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-- (map (show . _ebPos) $ u ^. uvWorld . cWorld . lWorld . energyBalls)
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-- <>
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-- (foldMap prettyShort $ u ^. uvWorld . cWorld . lWorld . bullets)
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-- fromMaybe mempty $ do
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-- cr <- u ^? uvWorld . cWorld . lWorld . creatures . ix 0
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-- let itms = IM.elems $ cr ^. crInv
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-- return $ map (show . (^? itLocation . ilIsSelected)) itms
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testStringInit u = prettyShort (u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInv
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. ix 0 . itTimeLastUsed)
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<> prettyShort (u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInv
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. ix 0 >>= ((^? rateMax) .useDelay))
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--return . foldMap (prettyLDT (show . (^. _1 . itType))) . invLDT $ _crInv cr
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-- where
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-- idp = invDisplayParams $ u ^. uvWorld
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