Fix burst rifle rate delay bug, various cleanups
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@@ -51,11 +51,6 @@ doWdWd we = case we of
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allInvLocs (cr ^. crInv) ^? ix invid . _2 . locLDT
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return $ heldEffectMuzzles itree cr w
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--doItCrWdWd :: ItCrWdWd -> LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
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--doItCrWdWd icww = case icww of
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-- ItCrWdItemHeldEffect -> heldEffect InitialPress
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-- ItCrWdItemHeldEffectNoHammer -> heldEffectNoHammerCheck
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accessTerminal :: Maybe Int -> World -> World
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accessTerminal mtmid w = fromMaybe w $ do
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tmid <- mtmid
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