Fix burst rifle rate delay bug, various cleanups
This commit is contained in:
@@ -24,9 +24,8 @@ useItem invid pt w = fmap (worldEventFlags . at InventoryChange ?~ ()) $ do
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let usedloc = useLocation itmloc
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let usedloc = useLocation itmloc
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useItemLoc cr usedloc pt w
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useItemLoc cr usedloc pt w
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useItemLoc ::
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useItemLoc :: Creature ->
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Creature ->
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LocationLDT ItemLink CItem ->
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LocationLDT ItemLink ComposedItem ->
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PressType ->
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PressType ->
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World ->
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World ->
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Maybe World
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Maybe World
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@@ -63,7 +62,7 @@ useItemLoc cr loc pt w
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ldt = loc ^. locLDT
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ldt = loc ^. locLDT
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itm = ldt ^. ldtValue . _1
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itm = ldt ^. ldtValue . _1
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useLocation :: LocationLDT ItemLink ComposedItem -> LocationLDT ItemLink ComposedItem
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useLocation :: LocationLDT ItemLink CItem -> LocationLDT ItemLink CItem
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useLocation loc
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useLocation loc
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| isJust $ loc ^? locLDT . ldtValue . _1 . itType . ibtEquip = loc
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| isJust $ loc ^? locLDT . ldtValue . _1 . itType . ibtEquip = loc
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| isJust $ loc ^? locLDT . ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0 =
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| isJust $ loc ^? locLDT . ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0 =
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@@ -81,10 +80,7 @@ structureUseAtLoc = \case
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MapperSF -> True
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MapperSF -> True
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_ -> False
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_ -> False
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activateDetonator ::
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activateDetonator :: LabelDoubleTree ItemLink CItem -> World -> World
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LabelDoubleTree ItemLink ComposedItem ->
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World ->
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World
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activateDetonator det = fromMaybe id $ do
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activateDetonator det = fromMaybe id $ do
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pjid <- det ^? ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0
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pjid <- det ^? ldtValue . _1 . itUse . uaParams . apProjectiles . ix 0
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return $ cWorld . lWorld . projectiles . ix pjid . pjTimer .~ 0
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return $ cWorld . lWorld . projectiles . ix pjid . pjTimer .~ 0
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+11
-11
@@ -149,7 +149,7 @@ invRootItemEffs cr =
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(reduceLocLDT (Endo . invItemLocUpdate cr) . LocLDT TopLDT)
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(reduceLocLDT (Endo . invItemLocUpdate cr) . LocLDT TopLDT)
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(invLDT (_crInv cr))
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(invLDT (_crInv cr))
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invItemLocUpdate :: Creature -> LocationLDT ItemLink ComposedItem -> World -> World
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invItemLocUpdate :: Creature -> LocationLDT ItemLink CItem -> World -> World
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invItemLocUpdate cr loc w = doAnyEquipmentEffect loc cr $ case itm ^. itType of
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invItemLocUpdate cr loc w = doAnyEquipmentEffect loc cr $ case itm ^. itType of
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ATTACH BULLETSYNTH -> trySynthBullet loc w
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ATTACH BULLETSYNTH -> trySynthBullet loc w
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EQUIP WRIST_ECG | haspulse -> tryUseParent loc w
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EQUIP WRIST_ECG | haspulse -> tryUseParent loc w
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@@ -175,21 +175,21 @@ copierItemUpdate itm cr w = fromMaybe w $ do
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v <- getItemValue itm' w cr
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v <- getItemValue itm' w cr
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return $ w & pointerToItem itm . itUse . uValue .~ v
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return $ w & pointerToItem itm . itUse . uValue .~ v
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doAnyEquipmentEffect :: LocationLDT ItemLink ComposedItem -> Creature -> World -> World
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doAnyEquipmentEffect :: LocationLDT ItemLink CItem -> Creature -> World -> World
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doAnyEquipmentEffect loc cr = case itm ^? itLocation . ilEquipSite . _Just of
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doAnyEquipmentEffect loc cr = case itm ^? itLocation . ilEquipSite . _Just of
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Just _ -> equipBackgroundEffect loc cr
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Just _ -> equipBackgroundEffect loc cr
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_ -> id
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_ -> id
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where
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where
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itm = loc ^. locLDT . ldtValue . _1
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itm = loc ^. locLDT . ldtValue . _1
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tryUseParent :: LocationLDT ItemLink ComposedItem -> World -> World
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tryUseParent :: LocationLDT ItemLink CItem -> World -> World
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tryUseParent loc w = fromMaybe w $ do
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tryUseParent loc w = fromMaybe w $ do
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t <- locUp loc
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t <- locUp loc
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let t' = bimap (^. iatType) (^. _1) $ t ^. locLDT
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let t' = bimap (^. iatType) (^. _1) $ t ^. locLDT
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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cr <- w ^? cWorld . lWorld . creatures . ix 0
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return $ heldEffectNoHammerCheck t' cr w
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return $ heldEffectNoHammerCheck t' cr w
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trySynthBullet :: LocationLDT ItemLink ComposedItem -> World -> World
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trySynthBullet :: LocationLDT ItemLink CItem -> World -> World
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trySynthBullet loc w = fromMaybe w $ do
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trySynthBullet loc w = fromMaybe w $ do
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i <- itm ^? itLocation . ilInvID
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i <- itm ^? itLocation . ilInvID
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x <- itm ^? itUse . uaParams . apInt
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x <- itm ^? itUse . uaParams . apInt
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@@ -248,7 +248,7 @@ updateHeldRootItem cr = fromMaybe id $ do
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itmtree <- invRootTrees (_crInv cr) ^? ix invid
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itmtree <- invRootTrees (_crInv cr) ^? ix invid
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return $ updateAttachedItems itmtree cr
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return $ updateAttachedItems itmtree cr
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updateAttachedItems :: LabelDoubleTree ItemLink ComposedItem -> Creature -> World -> World
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updateAttachedItems :: LabelDoubleTree ItemLink CItem -> Creature -> World -> World
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updateAttachedItems itmtree cr =
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updateAttachedItems itmtree cr =
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cldtPropagateFold
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cldtPropagateFold
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chainLinkOrientation
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chainLinkOrientation
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@@ -260,9 +260,9 @@ updateAttachedItems itmtree cr =
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-- need to check rotation
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-- need to check rotation
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chainLinkOrientation ::
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chainLinkOrientation ::
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(Point3, Q.Quaternion Float) ->
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(Point3, Q.Quaternion Float) ->
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ComposedItem ->
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CItem ->
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ItemLink ->
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ItemLink ->
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ComposedItem ->
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CItem ->
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(Point3, Q.Quaternion Float)
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(Point3, Q.Quaternion Float)
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chainLinkOrientation (p, q) par (ILink lt f) child = (p + Q.rotate q p1, q * q1)
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chainLinkOrientation (p, q) par (ILink lt f) child = (p + Q.rotate q p1, q * q1)
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where
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where
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@@ -271,7 +271,7 @@ chainLinkOrientation (p, q) par (ILink lt f) child = (p + Q.rotate q p1, q * q1)
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updateItemWithOrientation ::
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updateItemWithOrientation ::
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Creature ->
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Creature ->
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(Point3, Q.Quaternion Float) ->
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(Point3, Q.Quaternion Float) ->
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LocationLDT ItemLink ComposedItem ->
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LocationLDT ItemLink CItem ->
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World ->
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World ->
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World
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World
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updateItemWithOrientation cr m loc@(LocLDT _ itmtree) w =
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updateItemWithOrientation cr m loc@(LocLDT _ itmtree) w =
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@@ -285,7 +285,7 @@ updateItemWithOrientation cr m loc@(LocLDT _ itmtree) w =
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ci = itmtree ^. ldtValue
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ci = itmtree ^. ldtValue
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itm = ci ^. _1
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itm = ci ^. _1
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drawARHUD :: LocationLDT ItemLink ComposedItem -> World -> World
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drawARHUD :: LocationLDT ItemLink CItem -> World -> World
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drawARHUD (LocLDT con _) w = fromMaybe w $ do
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drawARHUD (LocLDT con _) w = fromMaybe w $ do
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itm <- con ^? cldtParent . _1
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itm <- con ^? cldtParent . _1
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return $
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return $
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@@ -295,7 +295,7 @@ drawARHUD (LocLDT con _) w = fromMaybe w $ do
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shineTargetLaser ::
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shineTargetLaser ::
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Creature ->
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Creature ->
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LabelDoubleTree ItemLink ComposedItem ->
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LabelDoubleTree ItemLink CItem ->
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(Point3, Q.Quaternion Float) ->
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(Point3, Q.Quaternion Float) ->
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World ->
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World ->
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World
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World
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@@ -336,7 +336,7 @@ shineTargetLaser cr itmtree (p, q) w = fromMaybe (w & pointittarg . itTgPos .~ N
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shineTorch ::
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shineTorch ::
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Creature ->
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Creature ->
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LabelDoubleTree ItemLink ComposedItem ->
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LabelDoubleTree ItemLink CItem ->
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(Point3, Q.Quaternion Float) ->
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(Point3, Q.Quaternion Float) ->
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World ->
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World ->
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World
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World
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@@ -12,7 +12,7 @@ import Dodge.Data.Item
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import Geometry.Data
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import Geometry.Data
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import Linear.Quaternion (Quaternion (..))
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import Linear.Quaternion (Quaternion (..))
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data ComposeLinkType
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data CLinkType
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= AmmoInLink Int AmmoType
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= AmmoInLink Int AmmoType
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| TriggerLink
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| TriggerLink
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| AmmoModLink
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| AmmoModLink
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@@ -65,29 +65,29 @@ data ItemStructuralFunction
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| MapperSF
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| MapperSF
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deriving (Eq, Ord, Show, Read)
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deriving (Eq, Ord, Show, Read)
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type ComposedItem = (Item, ItemStructuralFunction, LinkTest)
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type CItem = (Item, ItemStructuralFunction, LinkTest)
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data ItemLink = ILink
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data ItemLink = ILink
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{ _iatType :: ComposeLinkType
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{ _iatType :: CLinkType
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, _iatOrient :: Item -> ComposeLinkType -> Item -> (Point3, Quaternion Float)
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, _iatOrient :: Item -> CLinkType -> Item -> (Point3, Quaternion Float)
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}
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}
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-- this should possibly use a full item structure tree rather than a
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-- this should possibly use a full item structure tree rather than a
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-- ComposedItem as arguments
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-- CItem as arguments
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data LinkTest = LTest
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data LinkTest = LTest
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{ _tryLeftLink :: LabelDoubleTree ItemLink ComposedItem -> Maybe LinkUpdate
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{ _tryLeftLink :: LabelDoubleTree ItemLink CItem -> Maybe LinkUpdate
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, _tryRightLink :: LabelDoubleTree ItemLink ComposedItem -> Maybe LinkUpdate
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, _tryRightLink :: LabelDoubleTree ItemLink CItem -> Maybe LinkUpdate
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}
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}
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data LinkUpdate = LUpdate
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data LinkUpdate = LUpdate
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{ _luLinkType :: ItemLink
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{ _luLinkType :: ItemLink
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, _luParentUpdate :: ComposedItem -> ComposedItem
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, _luParentUpdate :: CItem -> CItem
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, _luChildUpdate :: ComposedItem -> ComposedItem
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, _luChildUpdate :: CItem -> CItem
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}
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}
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makeLenses ''ItemLink
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makeLenses ''ItemLink
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makeLenses ''LinkTest
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makeLenses ''LinkTest
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makeLenses ''LinkUpdate
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makeLenses ''LinkUpdate
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makeLenses ''ComposeLinkType
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makeLenses ''CLinkType
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--deriveJSON defaultOptions ''ItemStructuralFunction
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--deriveJSON defaultOptions ''ItemStructuralFunction
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--deriveJSON defaultOptions ''ComposeLinkType
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--deriveJSON defaultOptions ''ComposeLinkType
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@@ -25,7 +25,6 @@ import Dodge.Data.Item.BulletMod
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import Dodge.Data.Item.Scope
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import Dodge.Data.Item.Scope
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import Dodge.Data.Item.Targeting
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import Dodge.Data.Item.Targeting
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import Dodge.Data.Payload
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import Dodge.Data.Payload
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--import Dodge.Data.Item.Use.Consumption
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import Geometry.Data
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import Geometry.Data
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data ItemUse
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data ItemUse
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@@ -54,7 +53,6 @@ data AmmoParams
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= BulletParams {_ampBullet :: Bullet}
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= BulletParams {_ampBullet :: Bullet}
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| ProjectileParams {_ampPayload :: Payload}
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| ProjectileParams {_ampPayload :: Payload}
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| GasParams {_ampCreateGas :: GasFuel}
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| GasParams {_ampCreateGas :: GasFuel}
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| NoAmmoParams
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deriving (Eq, Show, Read) --Generic, Flat)
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deriving (Eq, Show, Read) --Generic, Flat)
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makeLenses ''ItemUse
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makeLenses ''ItemUse
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@@ -14,7 +14,7 @@ data Muzzle = Muzzle
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, _mzFlareType :: FlareType
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, _mzFlareType :: FlareType
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, _mzEffect :: MuzzleEffect
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, _mzEffect :: MuzzleEffect
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, _mzAmmoPerShot :: AmmoPerShot
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, _mzAmmoPerShot :: AmmoPerShot
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, _mzFrame :: Int
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-- , _mzFrame :: Int
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}
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}
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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deriving (Eq, Ord, Show, Read) --Generic, Flat)
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+1
-1
@@ -12,7 +12,7 @@ import Dodge.Wall.Move
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import Geometry
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import Geometry
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import LensHelp
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import LensHelp
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equipBackgroundEffect :: LocationLDT ItemLink ComposedItem -> Creature -> World -> World
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equipBackgroundEffect :: LocationLDT ItemLink CItem -> Creature -> World -> World
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equipBackgroundEffect loc cr = case eo of
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equipBackgroundEffect loc cr = case eo of
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EQUIP (MAGSHIELD mt) -> useMagShield mt itm cr
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EQUIP (MAGSHIELD mt) -> useMagShield mt itm cr
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EQUIP WRISTARMOUR -> setWristShieldPos itm cr
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EQUIP WRISTARMOUR -> setWristShieldPos itm cr
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@@ -21,6 +21,8 @@ updateFlame w pt
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| _flTimer pt <= 0 = (makeCloudAt Smoke 200 (addZ 20 ep) w, Nothing)
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| _flTimer pt <= 0 = (makeCloudAt Smoke 200 (addZ 20 ep) w, Nothing)
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| Just (_, Right wl) <- thit = (doupdate, Just $ reflame wl)
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| Just (_, Right wl) <- thit = (doupdate, Just $ reflame wl)
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-- might want to move differently if we hit a creature?
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-- might want to move differently if we hit a creature?
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| _flTimer pt <= 1 = (makeCloudAt Smoke 200 (addZ 20 ep) $ flFlicker pt doupdate
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, Just mvflame)
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| otherwise = (flFlicker pt doupdate, Just mvflame)
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| otherwise = (flFlicker pt doupdate, Just mvflame)
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where
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where
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reflame wl = pt & flTimer -~ 1 & flVel %~ reflVelWallDamp 0.9 wl
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reflame wl = pt & flTimer -~ 1 & flVel %~ reflVelWallDamp 0.9 wl
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+201
-207
@@ -10,26 +10,26 @@ module Dodge.HeldUse (
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heldEffectMuzzles,
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heldEffectMuzzles,
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) where
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) where
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import Dodge.Creature.Radius
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import Dodge.Creature.Mass
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import Dodge.Data.Muzzle
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import Dodge.Data.UseDelay
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import Dodge.Item.UseDelay
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import Dodge.Base
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import Color
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import Color
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import Control.Applicative
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import Control.Applicative
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import Control.Monad
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import Control.Monad
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import qualified Data.IntMap.Strict as IM
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import qualified Data.IntMap.Strict as IM
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import Data.Maybe
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import Data.Maybe
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import Dodge.Base
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import Dodge.BaseTriggerType
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import Dodge.BaseTriggerType
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import Dodge.Creature.Action
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import Dodge.Creature.Action
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import Dodge.Creature.Mass
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import Dodge.Creature.Radius
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import Dodge.Data.ComposedItem
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import Dodge.Data.ComposedItem
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import Dodge.Data.DoubleTree
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import Dodge.Data.DoubleTree
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import Dodge.Data.Muzzle
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import Dodge.Data.UseDelay
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import Dodge.Data.World
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import Dodge.Data.World
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import Dodge.Gas
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import Dodge.Gas
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import Dodge.Inventory.Lock
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import Dodge.Inventory.Lock
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import Dodge.Inventory.Path
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import Dodge.Inventory.Path
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import Dodge.Item.HeldOffset
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import Dodge.Item.HeldOffset
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import Dodge.Item.UseDelay
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import Dodge.Item.Weapon.Bullet
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import Dodge.Item.Weapon.Bullet
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import Dodge.Item.Weapon.Shatter
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import Dodge.Item.Weapon.Shatter
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import Dodge.Projectile.Create
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import Dodge.Projectile.Create
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@@ -45,12 +45,7 @@ import RandomHelp
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import qualified SDL
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import qualified SDL
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import Sound.Data
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import Sound.Data
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|
|
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gadgetEffect ::
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gadgetEffect :: PressType -> LocationLDT ItemLink CItem -> Creature -> World -> World
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PressType ->
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LocationLDT ItemLink ComposedItem ->
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|
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Creature ->
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|
||||||
World ->
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|
||||||
World
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|
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gadgetEffect pt loc
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gadgetEffect pt loc
|
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| UseHeld{} <- loc ^. locLDT . ldtValue . _1 . itUse =
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| UseHeld{} <- loc ^. locLDT . ldtValue . _1 . itUse =
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heldEffect
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heldEffect
|
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@@ -65,29 +60,23 @@ gadgetEffect pt loc
|
|||||||
useInventoryPath pt i x loc
|
useInventoryPath pt i x loc
|
||||||
| otherwise = const id
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| otherwise = const id
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|
|
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heldEffect ::
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heldEffect :: PressType -> LabelDoubleTree CLinkType Item -> Creature -> World -> World
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PressType ->
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heldEffect = useTimeCheck . hammerCheck heldEffectMuzzles
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LabelDoubleTree ComposeLinkType Item ->
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|
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Creature ->
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|
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World ->
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|
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World
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|
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heldEffect = hammerCheck heldEffectNoHammerCheck
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|
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|
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heldEffectNoHammerCheck ::
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heldEffectNoHammerCheck :: LabelDoubleTree CLinkType Item -> Creature -> World -> World
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LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
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heldEffectNoHammerCheck = useTimeCheck heldEffectMuzzles
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heldEffectNoHammerCheck = useTimeCheck heldEffectMuzzles
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|
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type ChainEffect =
|
type ChainEffect =
|
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(LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World) ->
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(LabelDoubleTree CLinkType Item -> Creature -> World -> World) ->
|
||||||
LabelDoubleTree ComposeLinkType Item ->
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LabelDoubleTree CLinkType Item ->
|
||||||
Creature ->
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Creature ->
|
||||||
World ->
|
World ->
|
||||||
World
|
World
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||||||
|
|
||||||
hammerCheck ::
|
hammerCheck ::
|
||||||
(LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World) ->
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(LabelDoubleTree CLinkType Item -> Creature -> World -> World) ->
|
||||||
PressType ->
|
PressType ->
|
||||||
LabelDoubleTree ComposeLinkType Item ->
|
LabelDoubleTree CLinkType Item ->
|
||||||
Creature ->
|
Creature ->
|
||||||
World ->
|
World ->
|
||||||
World
|
World
|
||||||
@@ -106,11 +95,6 @@ hammerCheck f pt it cr
|
|||||||
id
|
id
|
||||||
| otherwise = f it cr
|
| otherwise = f it cr
|
||||||
where
|
where
|
||||||
-- g x = (x, WdWdFromItCrixWdWd (upitm x) (_crID cr) ItCrWdItemHeldEffectNoHammer)
|
|
||||||
-- upitm x =
|
|
||||||
-- it -- & ldtValue . itUse . heldParams . weaponRepeat .~ []
|
|
||||||
-- & ldtValue . itUse . heldFrame .~ x
|
|
||||||
|
|
||||||
g x = (x, WdWdBurstFireRepetition (_crID cr) (it ^?! ldtValue . itLocation . ilInvID))
|
g x = (x, WdWdBurstFireRepetition (_crID cr) (it ^?! ldtValue . itLocation . ilInvID))
|
||||||
|
|
||||||
-- | Applies a world effect after an item use cooldown check.
|
-- | Applies a world effect after an item use cooldown check.
|
||||||
@@ -123,151 +107,163 @@ useTimeCheck f item cr w = case useDelay $ item ^. ldtValue of
|
|||||||
| _wTime (_itParams $ _ldtValue item) < wm ->
|
| _wTime (_itParams $ _ldtValue item) < wm ->
|
||||||
w
|
w
|
||||||
& soundContinue (CrWeaponSound cid 0) (_crPos cr) ws (Just 2)
|
& soundContinue (CrWeaponSound cid 0) (_crPos cr) ws (Just 2)
|
||||||
-- & cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itUse . heldDelay . warmTime +~ 2
|
|
||||||
& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 2
|
& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime +~ 2
|
||||||
WarmUpNoDelay wm _ ->
|
WarmUpNoDelay wm _ ->
|
||||||
f item cr w
|
f item cr w
|
||||||
-- & cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itUse . heldDelay . warmTime .~ (wm + 1)
|
|
||||||
& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime .~ (wm + 1)
|
& cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itParams . wTime .~ (wm + 1)
|
||||||
NoDelay -> f item cr w
|
NoDelay -> f item cr w
|
||||||
--Nothing -> w
|
|
||||||
where
|
where
|
||||||
lastused = item ^. ldtValue . itTimeLastUsed
|
lastused = item ^. ldtValue . itTimeLastUsed
|
||||||
cid = _crID cr
|
cid = _crID cr
|
||||||
setUseRate =
|
setUseRate =
|
||||||
--cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itUse . heldDelay . rateTimeLastUsed
|
|
||||||
cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itTimeLastUsed
|
cWorld . lWorld . creatures . ix cid . crInv . ix itRef . itTimeLastUsed
|
||||||
.~ w ^. cWorld . lWorld . lClock
|
.~ w ^. cWorld . lWorld . lClock
|
||||||
-- the following is unsafe, but if ilInvID isn't correctly set we probably
|
-- the following is unsafe, but if ilInvID isn't correctly set we probably
|
||||||
-- will have problems elsewhere also
|
-- will have problems elsewhere also
|
||||||
itRef = item ^?! ldtValue . itLocation . ilInvID
|
itRef = item ^?! ldtValue . itLocation . ilInvID
|
||||||
|
|
||||||
heldEffectMuzzles :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
|
heldEffectMuzzles :: LabelDoubleTree CLinkType Item -> Creature -> World -> World
|
||||||
heldEffectMuzzles t cr w =
|
heldEffectMuzzles t cr w =
|
||||||
doHeldUseEffect t cr
|
doHeldUseEffect t cr
|
||||||
. uncurry (applyCME (_ldtValue t) cr)
|
. uncurry (applyCME (_ldtValue t) cr)
|
||||||
. foldl' (useLoadedAmmo t cr) (False, w)
|
. foldl' (useLoadedAmmo t cr) (False, w)
|
||||||
$ loadedmuzzles
|
$ loadedmuzzles
|
||||||
where
|
where
|
||||||
-- & doWeaponRepetitions upitm cr
|
(_, loadedmuzzles) = mapAccumR loadMuzzle t . itemMuzzles $ t ^. ldtValue
|
||||||
|
|
||||||
--muzzles = t ^. ldtValue . itUse . heldMuzzles
|
|
||||||
muzzles = itemMuzzles $ t ^. ldtValue
|
|
||||||
--(upitm, loadedmuzzles) = mapAccumR loadMuzzle t muzzles
|
|
||||||
(_, loadedmuzzles) = mapAccumR loadMuzzle t muzzles
|
|
||||||
|
|
||||||
itemMuzzles :: Item -> [Muzzle]
|
itemMuzzles :: Item -> [Muzzle]
|
||||||
itemMuzzles itm = case itm ^. itType of
|
itemMuzzles itm = case itm ^. itType of
|
||||||
HELD ALTERIFLE -> dbwMuzzles & ix 0 . mzPos .~ V2 25 0
|
HELD ALTERIFLE ->
|
||||||
& ix 0 . mzAmmoSlot .~ _alteRifleSwitch (_itParams itm)
|
dbwMuzzles & ix 0 . mzPos .~ V2 25 0
|
||||||
|
& ix 0 . mzAmmoSlot .~ _alteRifleSwitch (_itParams itm)
|
||||||
HELD hit -> heldItemMuzzles hit
|
HELD hit -> heldItemMuzzles hit
|
||||||
DETECTOR {} -> dbwMuzzles & ix 0 . mzEffect .~ MuzzleDetector
|
DETECTOR{} ->
|
||||||
& ix 0 . mzAmmoPerShot .~ UseExactly 100
|
dbwMuzzles & ix 0 . mzEffect .~ MuzzleDetector
|
||||||
|
& ix 0 . mzAmmoPerShot .~ UseExactly 100
|
||||||
_ -> []
|
_ -> []
|
||||||
|
|
||||||
heldItemMuzzles :: HeldItemType -> [Muzzle]
|
heldItemMuzzles :: HeldItemType -> [Muzzle]
|
||||||
heldItemMuzzles = \case
|
heldItemMuzzles = \case
|
||||||
BANGSTICK i -> [ Muzzle
|
BANGSTICK i ->
|
||||||
(V2 10 0)
|
[ Muzzle
|
||||||
a
|
(V2 10 0)
|
||||||
0.01
|
a
|
||||||
0
|
0.01
|
||||||
NoFlare
|
0
|
||||||
MuzzleShootBullet
|
NoFlare
|
||||||
(UseExactly 1)
|
MuzzleShootBullet
|
||||||
0
|
(UseExactly 1)
|
||||||
| a <- spreadAroundCenter i baseStickSpread
|
-- 0
|
||||||
]
|
| a <- spreadAroundCenter i baseStickSpread
|
||||||
& ix 0 . mzFlareType .~ NoLightFlare
|
]
|
||||||
& ix (i `div` 2) . mzFlareType .~ MiniGunFlare
|
& ix 0 . mzFlareType .~ NoLightFlare
|
||||||
& ix (i-1) . mzFlareType .~ NoLightFlare
|
& ix (i `div` 2) . mzFlareType .~ BasicFlare
|
||||||
PISTOL -> [Muzzle (V2 10 0) 0 0.05 0 BasicFlare MuzzleShootBullet (UseExactly 1) 0]
|
& ix (i -1) . mzFlareType .~ NoLightFlare
|
||||||
AUTOPISTOL -> [Muzzle (V2 20 0) 0 0 0 BasicFlare MuzzleShootBullet (UseExactly 1) 0]
|
PISTOL -> [Muzzle (V2 10 0) 0 0.05 0 BasicFlare MuzzleShootBullet (UseExactly 1)]
|
||||||
SMG -> [Muzzle (V2 10 0) 0 0.05 0 BasicFlare MuzzleShootBullet (UseExactly 1) 0]
|
AUTOPISTOL -> [Muzzle (V2 20 0) 0 0 0 BasicFlare MuzzleShootBullet (UseExactly 1)]
|
||||||
|
SMG -> [Muzzle (V2 10 0) 0 0.05 0 BasicFlare MuzzleShootBullet (UseExactly 1)]
|
||||||
RIFLE -> dbwMuzzles & ix 0 . mzPos .~ V2 25 0
|
RIFLE -> dbwMuzzles & ix 0 . mzPos .~ V2 25 0
|
||||||
BURSTRIFLE -> dbwMuzzles & ix 0 . mzPos .~ V2 25 0
|
BURSTRIFLE -> dbwMuzzles & ix 0 . mzPos .~ V2 25 0 & ix 0 . mzInaccuracy .~ 0.05
|
||||||
& ix 0 . mzInaccuracy .~ 0.05
|
MINIGUNX i ->
|
||||||
MINIGUNX i ->
|
replicate
|
||||||
replicate i
|
i
|
||||||
(Muzzle (V2 30 0) 0 0.05 0 MiniGunFlare MuzzleShootBullet (UseExactly 1) 0)
|
(Muzzle (V2 30 0) 0 0.05 0 NoFlare MuzzleShootBullet (UseExactly 1))
|
||||||
BANGROD -> dbwMuzzles
|
& ix 0 . mzFlareType .~ MiniGunFlare
|
||||||
& ix 0 . mzPos .~ V2 30 0
|
BANGROD ->
|
||||||
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
dbwMuzzles
|
||||||
ELEPHANTGUN -> dbwMuzzles
|
& ix 0 . mzPos .~ V2 30 0
|
||||||
& ix 0 . mzPos .~ V2 30 0
|
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
||||||
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
ELEPHANTGUN ->
|
||||||
& ix 0 . mzInaccuracy .~ 0.05
|
dbwMuzzles
|
||||||
AMR -> dbwMuzzles
|
& ix 0 . mzPos .~ V2 30 0
|
||||||
& ix 0 . mzPos .~ V2 30 0
|
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
||||||
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
& ix 0 . mzInaccuracy .~ 0.05
|
||||||
& ix 0 . mzInaccuracy .~ 0.05
|
AMR ->
|
||||||
AUTOAMR -> dbwMuzzles
|
dbwMuzzles
|
||||||
& ix 0 . mzPos .~ V2 30 0
|
& ix 0 . mzPos .~ V2 30 0
|
||||||
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
||||||
& ix 0 . mzInaccuracy .~ 0.05
|
& ix 0 . mzInaccuracy .~ 0.05
|
||||||
SNIPERRIFLE -> dbwMuzzles
|
AUTOAMR ->
|
||||||
& ix 0 . mzPos .~ V2 30 0
|
dbwMuzzles
|
||||||
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
& ix 0 . mzPos .~ V2 30 0
|
||||||
& ix 0 . mzInaccuracy .~ 0
|
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
||||||
BANGCONE -> [Muzzle (V2 15 0) 0 0.5 0 BasicFlare MuzzleShootBullet (UseUpTo 15) 0]
|
& ix 0 . mzInaccuracy .~ 0.05
|
||||||
BLUNDERBUSS -> [Muzzle (V2 30 0) 0 0.5 0 BasicFlare MuzzleShootBullet (UseUpTo 15) 0]
|
SNIPERRIFLE ->
|
||||||
GRAPECANNON _ -> [Muzzle (V2 30 0) 0 0.5 0 BasicFlare MuzzleShootBullet (UseUpTo 15) 0]
|
dbwMuzzles
|
||||||
|
& ix 0 . mzPos .~ V2 30 0
|
||||||
|
& ix 0 . mzFlareType .~ HeavySmokeFlare
|
||||||
|
& ix 0 . mzInaccuracy .~ 0
|
||||||
|
BANGCONE -> [Muzzle (V2 15 0) 0 0.5 0 BasicFlare MuzzleShootBullet (UseUpTo 15)]
|
||||||
|
BLUNDERBUSS -> [Muzzle (V2 30 0) 0 0.5 0 BasicFlare MuzzleShootBullet (UseUpTo 15)]
|
||||||
|
GRAPECANNON _ -> [Muzzle (V2 30 0) 0 0.5 0 BasicFlare MuzzleShootBullet (UseUpTo 15)]
|
||||||
TORCH -> dbwMuzzles & ix 0 . mzPos .~ V2 10 0
|
TORCH -> dbwMuzzles & ix 0 . mzPos .~ V2 10 0
|
||||||
VOLLEYGUN i -> vgunMuzzles i
|
VOLLEYGUN i -> vgunMuzzles i
|
||||||
FLAMETHROWER -> flameMuzzles
|
FLAMETHROWER -> flameMuzzles
|
||||||
FLAMESPITTER -> flameMuzzles & ix 0 . mzEffect . nzPressure .~ UniRandFloat 3 4
|
FLAMESPITTER -> flameMuzzles & ix 0 . mzEffect . nzPressure .~ UniRandFloat 3 4
|
||||||
RLAUNCHER -> dbwMuzzles
|
RLAUNCHER ->
|
||||||
& ix 0 . mzInaccuracy .~ 0
|
dbwMuzzles
|
||||||
& ix 0 . mzEffect .~ MuzzleRLauncher
|
& ix 0 . mzInaccuracy .~ 0
|
||||||
& ix 0 . mzPos .~ V2 20 0
|
& ix 0 . mzEffect .~ MuzzleRLauncher
|
||||||
GLAUNCHER -> dbwMuzzles
|
& ix 0 . mzPos .~ V2 20 0
|
||||||
& ix 0 . mzInaccuracy .~ 0
|
GLAUNCHER ->
|
||||||
& ix 0 . mzEffect .~ MuzzleGLauncher
|
dbwMuzzles
|
||||||
& ix 0 . mzPos .~ V2 20 0
|
& ix 0 . mzInaccuracy .~ 0
|
||||||
|
& ix 0 . mzEffect .~ MuzzleGLauncher
|
||||||
|
& ix 0 . mzPos .~ V2 20 0
|
||||||
RLAUNCHERX i ->
|
RLAUNCHERX i ->
|
||||||
getZipList
|
getZipList
|
||||||
( ZipList [Muzzle (V2 20 0) a 0 | a <- take i [0, 2 * pi / fromIntegral i ..]]
|
( ZipList [Muzzle (V2 20 0) a 0 | a <- take i [0, 2 * pi / fromIntegral i ..]]
|
||||||
<*> ZipList [0 ..]
|
<*> ZipList [0 ..]
|
||||||
<*> pure NoFlare
|
<*> pure NoFlare
|
||||||
<*> pure MuzzleRLauncher
|
<*> pure MuzzleRLauncher
|
||||||
<*> pure (UseExactly 1)
|
<*> pure (UseExactly 1)
|
||||||
<*> pure 0
|
)
|
||||||
)
|
LASER ->
|
||||||
LASER -> dbwMuzzles
|
dbwMuzzles
|
||||||
& ix 0 . mzPos .~ V2 6 0
|
& ix 0 . mzPos .~ V2 6 0
|
||||||
& ix 0 . mzInaccuracy .~ 0
|
& ix 0 . mzInaccuracy .~ 0
|
||||||
& ix 0 . mzFlareType .~ LasGunFlare
|
& ix 0 . mzFlareType .~ LasGunFlare
|
||||||
& ix 0 . mzEffect .~ MuzzleLaser
|
& ix 0 . mzEffect .~ MuzzleLaser
|
||||||
TESLAGUN -> dbwMuzzles
|
TESLAGUN ->
|
||||||
& ix 0 . mzPos .~ V2 10 0
|
dbwMuzzles
|
||||||
& ix 0 . mzInaccuracy .~ 0
|
& ix 0 . mzPos .~ V2 10 0
|
||||||
& ix 0 . mzFlareType .~ TeslaGunFlare
|
& ix 0 . mzInaccuracy .~ 0
|
||||||
& ix 0 . mzEffect .~ MuzzleTesla
|
& ix 0 . mzFlareType .~ TeslaGunFlare
|
||||||
TRACTORGUN -> dbwMuzzles
|
& ix 0 . mzEffect .~ MuzzleTesla
|
||||||
& ix 0 . mzPos .~ V2 30 0
|
TRACTORGUN ->
|
||||||
& ix 0 . mzInaccuracy .~ 0
|
dbwMuzzles
|
||||||
& ix 0 . mzFlareType .~ NoFlare
|
& ix 0 . mzPos .~ V2 30 0
|
||||||
& ix 0 . mzEffect .~ MuzzleTractor
|
& ix 0 . mzInaccuracy .~ 0
|
||||||
SHATTERGUN -> dbwMuzzles
|
& ix 0 . mzFlareType .~ NoFlare
|
||||||
& ix 0 . mzPos .~ V2 30 0
|
& ix 0 . mzEffect .~ MuzzleTractor
|
||||||
& ix 0 . mzInaccuracy .~ 0
|
SHATTERGUN ->
|
||||||
& ix 0 . mzEffect .~ MuzzleShatter
|
dbwMuzzles
|
||||||
BLINKER -> dbwMuzzles
|
& ix 0 . mzPos .~ V2 30 0
|
||||||
& ix 0 . mzEffect .~ MuzzleBlink
|
& ix 0 . mzInaccuracy .~ 0
|
||||||
& ix 0 . mzAmmoPerShot .~ UseExactly 10000000
|
& ix 0 . mzEffect .~ MuzzleShatter
|
||||||
BLINKERUNSAFE -> dbwMuzzles
|
BLINKER ->
|
||||||
& ix 0 . mzEffect .~ MuzzleUnsafeBlink
|
dbwMuzzles
|
||||||
& ix 0 . mzAmmoPerShot .~ UseExactly 10000000
|
& ix 0 . mzEffect .~ MuzzleBlink
|
||||||
REWINDER -> dbwMuzzles
|
& ix 0 . mzAmmoPerShot .~ UseExactly 10000000
|
||||||
& ix 0 . mzEffect .~ MuzzleRewind
|
BLINKERUNSAFE ->
|
||||||
& ix 0 . mzAmmoPerShot .~ UseExactly 100000
|
dbwMuzzles
|
||||||
TIMESTOPPER -> dbwMuzzles
|
& ix 0 . mzEffect .~ MuzzleUnsafeBlink
|
||||||
& ix 0 . mzEffect .~ MuzzleStopper
|
& ix 0 . mzAmmoPerShot .~ UseExactly 10000000
|
||||||
& ix 0 . mzAmmoPerShot .~ UseExactly 100000
|
REWINDER ->
|
||||||
TIMESCROLLER -> dbwMuzzles
|
dbwMuzzles
|
||||||
& ix 0 . mzEffect .~ MuzzleScroller
|
& ix 0 . mzEffect .~ MuzzleRewind
|
||||||
& ix 0 . mzAmmoPerShot .~ UseExactly 100000
|
& ix 0 . mzAmmoPerShot .~ UseExactly 100000
|
||||||
_ -> [ Muzzle
|
TIMESTOPPER ->
|
||||||
|
dbwMuzzles
|
||||||
|
& ix 0 . mzEffect .~ MuzzleStopper
|
||||||
|
& ix 0 . mzAmmoPerShot .~ UseExactly 100000
|
||||||
|
TIMESCROLLER ->
|
||||||
|
dbwMuzzles
|
||||||
|
& ix 0 . mzEffect .~ MuzzleScroller
|
||||||
|
& ix 0 . mzAmmoPerShot .~ UseExactly 100000
|
||||||
|
_ ->
|
||||||
|
[ Muzzle
|
||||||
{ _mzPos = V2 20 0
|
{ _mzPos = V2 20 0
|
||||||
, _mzRot = 0
|
, _mzRot = 0
|
||||||
, _mzInaccuracy = 0.05
|
, _mzInaccuracy = 0.05
|
||||||
@@ -275,7 +271,7 @@ heldItemMuzzles = \case
|
|||||||
, _mzFlareType = NoFlare
|
, _mzFlareType = NoFlare
|
||||||
, _mzEffect = MuzzleShootBullet
|
, _mzEffect = MuzzleShootBullet
|
||||||
, _mzAmmoPerShot = UseExactly 1
|
, _mzAmmoPerShot = UseExactly 1
|
||||||
, _mzFrame = 0
|
-- , _mzFrame = 0
|
||||||
}
|
}
|
||||||
]
|
]
|
||||||
|
|
||||||
@@ -283,49 +279,55 @@ baseStickSpread :: Float
|
|||||||
baseStickSpread = 0.2
|
baseStickSpread = 0.2
|
||||||
|
|
||||||
dbwMuzzles :: [Muzzle]
|
dbwMuzzles :: [Muzzle]
|
||||||
dbwMuzzles = [Muzzle (V2 15 0) 0 0.01 0 BasicFlare MuzzleShootBullet (UseExactly 1) 0]
|
dbwMuzzles = [Muzzle (V2 15 0) 0 0.01 0 BasicFlare MuzzleShootBullet (UseExactly 1)]
|
||||||
|
|
||||||
flameMuzzles :: [Muzzle]
|
flameMuzzles :: [Muzzle]
|
||||||
flameMuzzles =
|
flameMuzzles =
|
||||||
[ Muzzle (V2 18 0) 0 0 0 NoFlare MuzzleNozzle
|
[ Muzzle
|
||||||
|
(V2 18 0)
|
||||||
|
0
|
||||||
|
0
|
||||||
|
0
|
||||||
|
NoFlare
|
||||||
|
MuzzleNozzle
|
||||||
{ _nzPressure = ConstFloat 4
|
{ _nzPressure = ConstFloat 4
|
||||||
, _nzMaxWalkAngle = 0.2
|
, _nzMaxWalkAngle = 0.2
|
||||||
, _nzWalkSpeed = 0.01
|
, _nzWalkSpeed = 0.01
|
||||||
}
|
}
|
||||||
(UseExactly 1)
|
(UseExactly 1)
|
||||||
0
|
|
||||||
]
|
]
|
||||||
|
|
||||||
vgunMuzzles :: Int -> [Muzzle]
|
vgunMuzzles :: Int -> [Muzzle]
|
||||||
vgunMuzzles i =
|
vgunMuzzles i =
|
||||||
getZipList
|
getZipList
|
||||||
(ZipList [Muzzle (V2 15 x) 0 0.01 | x <- spreadAroundCenter i 6]
|
( ZipList [Muzzle (V2 15 x) 0 0.01 | x <- spreadAroundCenter i 6]
|
||||||
<*> ZipList [0..i-1]
|
<*> ZipList [0 .. i -1]
|
||||||
<*> pure MiniGunFlare
|
<*> pure BasicFlare
|
||||||
<*> pure MuzzleShootBullet
|
<*> pure MuzzleShootBullet
|
||||||
<*> pure (UseExactly 1)
|
<*> pure (UseExactly 1)
|
||||||
<*> ZipList [0..i-1]
|
-- <*> ZipList [0 .. i -1]
|
||||||
)
|
)
|
||||||
|
|
||||||
doHeldUseEffect :: LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
|
doHeldUseEffect :: LabelDoubleTree CLinkType Item -> Creature -> World -> World
|
||||||
doHeldUseEffect t cr w = case t ^. ldtValue . itType of
|
doHeldUseEffect t cr w = case t ^. ldtValue . itType of
|
||||||
-- HELD (VOLLEYGUN x) -> fromMaybe w $ do
|
-- HELD (VOLLEYGUN x) -> fromMaybe w $ do
|
||||||
-- i <- t ^? ldtValue . itLocation . ilInvID
|
-- i <- t ^? ldtValue . itLocation . ilInvID
|
||||||
-- let g = w ^. randGen
|
-- let g = w ^. randGen
|
||||||
-- (is, g') = runState (shuffle [0 .. x -1]) g
|
-- (is, g') = runState (shuffle [0 .. x -1]) g
|
||||||
-- return $
|
-- return $
|
||||||
-- w & cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i . itUse . heldMuzzles %~ zipWith (\j mz -> mz & mzFrame .~ j) is
|
-- w & cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i . itUse . heldMuzzles %~ zipWith (\j mz -> mz & mzFrame .~ j) is
|
||||||
-- & randGen .~ g'
|
-- & randGen .~ g'
|
||||||
HELD ALTERIFLE -> fromMaybe w $ do
|
HELD ALTERIFLE -> fromMaybe w $ do
|
||||||
i <- t ^? ldtValue . itLocation . ilInvID
|
i <- t ^? ldtValue . itLocation . ilInvID
|
||||||
return $
|
return $
|
||||||
w
|
w
|
||||||
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i
|
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix i
|
||||||
. itParams . alteRifleSwitch
|
. itParams
|
||||||
-- . itUse
|
. alteRifleSwitch
|
||||||
-- . heldMuzzles
|
-- . itUse
|
||||||
-- . ix 0
|
-- . heldMuzzles
|
||||||
-- . mzAmmoSlot
|
-- . ix 0
|
||||||
|
-- . mzAmmoSlot
|
||||||
%~ ((`mod` 2) . (+ 1))
|
%~ ((`mod` 2) . (+ 1))
|
||||||
_ -> w
|
_ -> w
|
||||||
|
|
||||||
@@ -624,11 +626,11 @@ heldTorqueAmount = \case
|
|||||||
|
|
||||||
-- (Muzzle,Int,Int) = (muzzle, amountloaded, id of mag taken from)
|
-- (Muzzle,Int,Int) = (muzzle, amountloaded, id of mag taken from)
|
||||||
loadMuzzle ::
|
loadMuzzle ::
|
||||||
LabelDoubleTree ComposeLinkType Item ->
|
LabelDoubleTree CLinkType Item ->
|
||||||
Muzzle ->
|
Muzzle ->
|
||||||
(LabelDoubleTree ComposeLinkType Item, Maybe (Muzzle, Int, LabelDoubleTree ComposeLinkType Item))
|
(LabelDoubleTree CLinkType Item, Maybe (Muzzle, Int, LabelDoubleTree CLinkType Item))
|
||||||
loadMuzzle t@(LDT _ l _) mz = fromMaybe (t, Nothing) $ do
|
loadMuzzle t@(LDT _ l _) mz = fromMaybe (t, Nothing) $ do
|
||||||
-- guard $ mz ^? mzFrame == t ^? ldtValue . itUse . heldFrame
|
-- guard $ mz ^? mzFrame == t ^? ldtValue . itUse . heldFrame
|
||||||
let as = _mzAmmoSlot mz
|
let as = _mzAmmoSlot mz
|
||||||
amamount = _mzAmmoPerShot mz
|
amamount = _mzAmmoPerShot mz
|
||||||
(i, (_, mag)) <- findWithIx (isAmmoIntLink as . fst) l
|
(i, (_, mag)) <- findWithIx (isAmmoIntLink as . fst) l
|
||||||
@@ -644,32 +646,29 @@ loadMuzzle t@(LDT _ l _) mz = fromMaybe (t, Nothing) $ do
|
|||||||
, Just (mz, usedammo, mag)
|
, Just (mz, usedammo, mag)
|
||||||
)
|
)
|
||||||
|
|
||||||
makeMuzzleFlare :: Muzzle -> LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
|
makeMuzzleFlare :: Muzzle -> LabelDoubleTree CLinkType Item -> Creature -> World -> World
|
||||||
makeMuzzleFlare mz itmtree cr = case mz ^. mzFlareType of
|
makeMuzzleFlare mz itmtree cr = case mz ^. mzFlareType of
|
||||||
NoFlare -> id
|
NoFlare -> id
|
||||||
BasicFlare -> basicMuzFlare pos dir
|
BasicFlare -> basicMuzFlare pos dir
|
||||||
NoLightFlare -> muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
NoLightFlare -> muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
||||||
MiniGunFlare ->
|
MiniGunFlare ->
|
||||||
(cWorld . lWorld . lights .:~ LSParam (pos `v2z` 20) 100 (V3 1 1 0.5))
|
oddcheck (cWorld . lWorld . lights .:~ LSParam (pos `v2z` 20) 100 (V3 1 1 0.5))
|
||||||
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
||||||
HeavySmokeFlare -> basicMuzFlare pos dir
|
HeavySmokeFlare -> basicMuzFlare pos dir
|
||||||
LasGunFlare ->
|
LasGunFlare ->
|
||||||
flareCircleAt (getLaserColor itmtree) 0.8 (pos `v2z` 20)
|
flareCircleAt (getLaserColor itmtree) 0.8 (pos `v2z` 20)
|
||||||
-- . ( cWorld . lWorld . tempLightSources
|
|
||||||
-- .:~ tlsTimeRadColPos 1 100 (xyzV4 $ getLaserColor itmtree) (pos `v2z` 10)
|
|
||||||
. ( cWorld . lWorld . lights
|
. ( cWorld . lWorld . lights
|
||||||
.:~ LSParam (pos `v2z` 10) 100 (xyzV4 $ getLaserColor itmtree)
|
.:~ LSParam (pos `v2z` 10) 100 (xyzV4 $ getLaserColor itmtree)
|
||||||
)
|
)
|
||||||
TeslaGunFlare ->
|
TeslaGunFlare -> cWorld . lWorld . lights .:~ LSParam (pos `v2z` 10) 100 (V3 0 0 1)
|
||||||
cWorld . lWorld . lights
|
|
||||||
.:~ LSParam (pos `v2z` 10) 100 (V3 0 0 1)
|
|
||||||
where
|
where
|
||||||
-- .:~ tlsTimeRadColPos 1 100 (V3 0 0 1) (pos `v2z` 10)
|
|
||||||
|
|
||||||
itm = itmtree ^. ldtValue
|
itm = itmtree ^. ldtValue
|
||||||
(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz) (_mzRot mz)
|
(moff, mrot) = heldItemOrient2D itm cr (_mzPos mz) (_mzRot mz)
|
||||||
pos = _crPos cr + rotateV (_crDir cr) moff
|
pos = _crPos cr + rotateV (_crDir cr) moff
|
||||||
dir = _crDir cr + mrot
|
dir = _crDir cr + mrot
|
||||||
|
oddcheck f w
|
||||||
|
| odd (w ^. cWorld . lWorld . lClock) = f w
|
||||||
|
| otherwise = w
|
||||||
|
|
||||||
--{-# OPTIONS -Wno-incomplete-uni-patterns #-}
|
--{-# OPTIONS -Wno-incomplete-uni-patterns #-}
|
||||||
muzFlareAt :: Color -> Point3 -> Float -> World -> World
|
muzFlareAt :: Color -> Point3 -> Float -> World -> World
|
||||||
@@ -678,13 +677,13 @@ muzFlareAt col tranv dir w =
|
|||||||
& cWorld . lWorld . flares <>~ thepic
|
& cWorld . lWorld . flares <>~ thepic
|
||||||
where
|
where
|
||||||
thepic =
|
thepic =
|
||||||
setLayer BloomNoZWrite . translate3 tranv . color col . rotate dir . polygon $
|
setLayer BloomLayer . translate3 tranv . color col . rotate dir . polygon $
|
||||||
[ V2 0 0
|
[ V2 0 0
|
||||||
, V2 a (- b)
|
, V2 a (- b)
|
||||||
, V2 c d
|
, V2 c d
|
||||||
]
|
]
|
||||||
thestate = replicateM 4 $ state $ randomR (2, 20)
|
thestate = replicateM 4 $ state $ randomR (2, 20)
|
||||||
(a : b : c : d : _, g) = runState thestate $ _randGen w -- randomRs (2, 20) (_randGen w)
|
(a : b : c : d : _, g) = runState thestate $ _randGen w
|
||||||
|
|
||||||
flareCircleAt :: Color -> Float -> Point3 -> World -> World
|
flareCircleAt :: Color -> Float -> Point3 -> World -> World
|
||||||
flareCircleAt col alphax tranv =
|
flareCircleAt col alphax tranv =
|
||||||
@@ -696,13 +695,13 @@ flareCircleAt col alphax tranv =
|
|||||||
)
|
)
|
||||||
|
|
||||||
-- previous phaseV parameters: 0.2, 1, 5
|
-- previous phaseV parameters: 0.2, 1, 5
|
||||||
getLaserPhaseV :: LabelDoubleTree ComposeLinkType Item -> Float
|
getLaserPhaseV :: LabelDoubleTree CLinkType Item -> Float
|
||||||
getLaserPhaseV = const 1
|
getLaserPhaseV = const 1
|
||||||
|
|
||||||
getLaserDamage :: LabelDoubleTree ComposeLinkType Item -> LaserType
|
getLaserDamage :: LabelDoubleTree CLinkType Item -> LaserType
|
||||||
getLaserDamage = const (DamageLaser 11)
|
getLaserDamage = const (DamageLaser 11)
|
||||||
|
|
||||||
getLaserColor :: LabelDoubleTree ComposeLinkType Item -> Color
|
getLaserColor :: LabelDoubleTree CLinkType Item -> Color
|
||||||
getLaserColor = const yellow
|
getLaserColor = const yellow
|
||||||
|
|
||||||
basicMuzFlare :: Point2 -> Float -> World -> World
|
basicMuzFlare :: Point2 -> Float -> World -> World
|
||||||
@@ -712,15 +711,15 @@ basicMuzFlare pos dir =
|
|||||||
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
||||||
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
. muzFlareAt (V4 10 10 1 3) (pos `v2z` 20) dir
|
||||||
|
|
||||||
isAmmoIntLink :: Int -> ComposeLinkType -> Bool
|
isAmmoIntLink :: Int -> CLinkType -> Bool
|
||||||
isAmmoIntLink i (AmmoInLink j _) = i == j
|
isAmmoIntLink i (AmmoInLink j _) = i == j
|
||||||
isAmmoIntLink _ _ = False
|
isAmmoIntLink _ _ = False
|
||||||
|
|
||||||
useLoadedAmmo ::
|
useLoadedAmmo ::
|
||||||
LabelDoubleTree ComposeLinkType Item ->
|
LabelDoubleTree CLinkType Item ->
|
||||||
Creature ->
|
Creature ->
|
||||||
(Bool, World) ->
|
(Bool, World) ->
|
||||||
Maybe (Muzzle, Int, LabelDoubleTree ComposeLinkType Item) ->
|
Maybe (Muzzle, Int, LabelDoubleTree CLinkType Item) ->
|
||||||
(Bool, World)
|
(Bool, World)
|
||||||
useLoadedAmmo _ _ (cme, w) Nothing = (cme, w)
|
useLoadedAmmo _ _ (cme, w) Nothing = (cme, w)
|
||||||
useLoadedAmmo itmtree cr (_, w) (Just (mz, x, magtree)) = (,) True $
|
useLoadedAmmo itmtree cr (_, w) (Just (mz, x, magtree)) = (,) True $
|
||||||
@@ -758,7 +757,7 @@ useLoadedAmmo itmtree cr (_, w) (Just (mz, x, magtree)) = (,) True $
|
|||||||
|
|
||||||
getAttachedSFLink ::
|
getAttachedSFLink ::
|
||||||
ItemStructuralFunction ->
|
ItemStructuralFunction ->
|
||||||
LabelDoubleTree ComposeLinkType Item ->
|
LabelDoubleTree CLinkType Item ->
|
||||||
Maybe (NewInt ItmInt)
|
Maybe (NewInt ItmInt)
|
||||||
getAttachedSFLink sf = (^? ldtRight . folding (lookup (SFLink sf)) . ldtValue . itID)
|
getAttachedSFLink sf = (^? ldtRight . folding (lookup (SFLink sf)) . ldtValue . itID)
|
||||||
|
|
||||||
@@ -819,7 +818,7 @@ tractorBeamAt pos outpos dir power =
|
|||||||
d = unitVectorAtAngle dir * power
|
d = unitVectorAtAngle dir * power
|
||||||
|
|
||||||
creatureShootLaser ::
|
creatureShootLaser ::
|
||||||
LabelDoubleTree ComposeLinkType Item ->
|
LabelDoubleTree CLinkType Item ->
|
||||||
Creature ->
|
Creature ->
|
||||||
Muzzle ->
|
Muzzle ->
|
||||||
World ->
|
World ->
|
||||||
@@ -875,7 +874,7 @@ removeAmmoFromMag x mid cr = fromMaybe id $ do
|
|||||||
. _Just
|
. _Just
|
||||||
-~ x
|
-~ x
|
||||||
|
|
||||||
getBulletType :: LabelDoubleTree ComposeLinkType Item -> Maybe Bullet
|
getBulletType :: LabelDoubleTree CLinkType Item -> Maybe Bullet
|
||||||
getBulletType magtree =
|
getBulletType magtree =
|
||||||
--magtree ^? ldtValue . itConsumables . magParams . ampBullet
|
--magtree ^? ldtValue . itConsumables . magParams . ampBullet
|
||||||
(magtree ^? ldtValue >>= magAmmoParams >>= (^? ampBullet))
|
(magtree ^? ldtValue >>= magAmmoParams >>= (^? ampBullet))
|
||||||
@@ -898,7 +897,6 @@ getBulletType magtree =
|
|||||||
|
|
||||||
magAmmoParams :: Item -> Maybe AmmoParams
|
magAmmoParams :: Item -> Maybe AmmoParams
|
||||||
magAmmoParams itm = case itm ^. itType of
|
magAmmoParams itm = case itm ^. itType of
|
||||||
EQUIP BATTERYPACK -> Just NoAmmoParams
|
|
||||||
EQUIP FUELPACK -> Just $ GasParams ChemFuel
|
EQUIP FUELPACK -> Just $ GasParams ChemFuel
|
||||||
AMMOMAG CHEMFUELPOUCH -> Just $ GasParams ChemFuel
|
AMMOMAG CHEMFUELPOUCH -> Just $ GasParams ChemFuel
|
||||||
EQUIP BULLETBELTPACK -> Just $ BulletParams defaultBullet
|
EQUIP BULLETBELTPACK -> Just $ BulletParams defaultBullet
|
||||||
@@ -906,11 +904,7 @@ magAmmoParams itm = case itm ^. itType of
|
|||||||
AMMOMAG TINMAG -> Just $ BulletParams defaultBullet
|
AMMOMAG TINMAG -> Just $ BulletParams defaultBullet
|
||||||
AMMOMAG DRUMMAG -> Just $ BulletParams defaultBullet
|
AMMOMAG DRUMMAG -> Just $ BulletParams defaultBullet
|
||||||
AMMOMAG BELTMAG -> Just $ BulletParams defaultBullet
|
AMMOMAG BELTMAG -> Just $ BulletParams defaultBullet
|
||||||
AMMOMAG SHELLMAG -> Just $
|
AMMOMAG SHELLMAG -> Just $ ProjectileParams ExplosionPayload
|
||||||
ProjectileParams
|
|
||||||
{ _ampPayload = ExplosionPayload
|
|
||||||
}
|
|
||||||
AMMOMAG BATTERY -> Just NoAmmoParams
|
|
||||||
_ -> Nothing
|
_ -> Nothing
|
||||||
|
|
||||||
--getBulletTrajectory ::
|
--getBulletTrajectory ::
|
||||||
@@ -934,9 +928,9 @@ magAmmoParams itm = case itm ^. itType of
|
|||||||
-- _ -> 0
|
-- _ -> 0
|
||||||
|
|
||||||
shootBullet ::
|
shootBullet ::
|
||||||
LabelDoubleTree ComposeLinkType Item ->
|
LabelDoubleTree CLinkType Item ->
|
||||||
Creature ->
|
Creature ->
|
||||||
(Muzzle, Int, LabelDoubleTree ComposeLinkType Item) ->
|
(Muzzle, Int, LabelDoubleTree CLinkType Item) ->
|
||||||
World ->
|
World ->
|
||||||
World
|
World
|
||||||
shootBullet itmtree cr (mz, x, magtree) w = fromMaybe w $ do
|
shootBullet itmtree cr (mz, x, magtree) w = fromMaybe w $ do
|
||||||
@@ -1196,9 +1190,9 @@ mcShootAuto itm mc w
|
|||||||
w
|
w
|
||||||
& cWorld . lWorld . machines . ix (_mcID mc) . mcType . mctTurret . tuWeapon
|
& cWorld . lWorld . machines . ix (_mcID mc) . mcType . mctTurret . tuWeapon
|
||||||
. itTimeLastUsed
|
. itTimeLastUsed
|
||||||
-- . itUse
|
-- . itUse
|
||||||
-- . heldDelay
|
-- . heldDelay
|
||||||
-- . rateTimeLastUsed
|
-- . rateTimeLastUsed
|
||||||
.~ w ^. cWorld . lWorld . lClock
|
.~ w ^. cWorld . lWorld . lClock
|
||||||
& makeBullet defaultBullet itm pos dir
|
& makeBullet defaultBullet itm pos dir
|
||||||
| otherwise = w
|
| otherwise = w
|
||||||
@@ -1221,8 +1215,8 @@ shootTeslaArc itm cr mz w =
|
|||||||
dir = _crDir cr + mrot
|
dir = _crDir cr + mrot
|
||||||
|
|
||||||
determineProjectileTracking ::
|
determineProjectileTracking ::
|
||||||
LabelDoubleTree ComposeLinkType Item ->
|
LabelDoubleTree CLinkType Item ->
|
||||||
LabelDoubleTree ComposeLinkType Item ->
|
LabelDoubleTree CLinkType Item ->
|
||||||
RocketHoming
|
RocketHoming
|
||||||
determineProjectileTracking magtree itmtree =
|
determineProjectileTracking magtree itmtree =
|
||||||
fromMaybe NoHoming $
|
fromMaybe NoHoming $
|
||||||
@@ -1238,8 +1232,8 @@ determineProjectileTracking magtree itmtree =
|
|||||||
return $ HomeUsingTargeting (targetingtree ^. ldtValue . itID)
|
return $ HomeUsingTargeting (targetingtree ^. ldtValue . itID)
|
||||||
|
|
||||||
createProjectileR ::
|
createProjectileR ::
|
||||||
LabelDoubleTree ComposeLinkType Item ->
|
LabelDoubleTree CLinkType Item ->
|
||||||
LabelDoubleTree ComposeLinkType Item ->
|
LabelDoubleTree CLinkType Item ->
|
||||||
Muzzle ->
|
Muzzle ->
|
||||||
Creature ->
|
Creature ->
|
||||||
World ->
|
World ->
|
||||||
@@ -1257,7 +1251,7 @@ createProjectileR itmtree magtree =
|
|||||||
| isJust $ lookup SmokeReducerLink (magtree ^. ldtLeft) = Just ReducedRocketSmoke
|
| isJust $ lookup SmokeReducerLink (magtree ^. ldtLeft) = Just ReducedRocketSmoke
|
||||||
| otherwise = Nothing
|
| otherwise = Nothing
|
||||||
|
|
||||||
getPJStabiliser :: LabelDoubleTree ComposeLinkType Item -> Maybe PJStabiliser
|
getPJStabiliser :: LabelDoubleTree CLinkType Item -> Maybe PJStabiliser
|
||||||
getPJStabiliser ldt = case lookup ProjectileStabiliserLink (ldt ^. ldtRight) of
|
getPJStabiliser ldt = case lookup ProjectileStabiliserLink (ldt ^. ldtRight) of
|
||||||
Just ldt' -> case ldt' ^? ldtValue . itType . ibtAttach of
|
Just ldt' -> case ldt' ^? ldtValue . itType . ibtAttach of
|
||||||
Just GIMBAL -> Just StabOrthReduce
|
Just GIMBAL -> Just StabOrthReduce
|
||||||
@@ -1265,7 +1259,7 @@ getPJStabiliser ldt = case lookup ProjectileStabiliserLink (ldt ^. ldtRight) of
|
|||||||
_ -> Nothing
|
_ -> Nothing
|
||||||
_ -> Nothing
|
_ -> Nothing
|
||||||
|
|
||||||
getGrenadeHitEffect :: LabelDoubleTree ComposeLinkType Item -> GrenadeHitEffect
|
getGrenadeHitEffect :: LabelDoubleTree CLinkType Item -> GrenadeHitEffect
|
||||||
getGrenadeHitEffect t = case lookup GrenadeHitEffectLink (t ^. ldtRight) of
|
getGrenadeHitEffect t = case lookup GrenadeHitEffectLink (t ^. ldtRight) of
|
||||||
Just ldt' -> case ldt' ^? ldtValue . itType of
|
Just ldt' -> case ldt' ^? ldtValue . itType of
|
||||||
Just STICKYMOD -> GStick
|
Just STICKYMOD -> GStick
|
||||||
@@ -1274,7 +1268,7 @@ getGrenadeHitEffect t = case lookup GrenadeHitEffectLink (t ^. ldtRight) of
|
|||||||
|
|
||||||
createProjectile ::
|
createProjectile ::
|
||||||
ProjectileType ->
|
ProjectileType ->
|
||||||
LabelDoubleTree ComposeLinkType Item ->
|
LabelDoubleTree CLinkType Item ->
|
||||||
Maybe PJStabiliser ->
|
Maybe PJStabiliser ->
|
||||||
Muzzle ->
|
Muzzle ->
|
||||||
Creature ->
|
Creature ->
|
||||||
@@ -1291,7 +1285,7 @@ createProjectile pjtype magtree stab muz cr = fromMaybe failsound $ do
|
|||||||
<$> lookup RemoteScreenLink (magtree ^. ldtLeft)
|
<$> lookup RemoteScreenLink (magtree ^. ldtLeft)
|
||||||
aparams <-
|
aparams <-
|
||||||
((magtree ^? ldtLeft) >>= lookup AmmoPayloadLink >>= (^? ldtValue . itType . ibtAttach . shellPayload))
|
((magtree ^? ldtLeft) >>= lookup AmmoPayloadLink >>= (^? ldtValue . itType . ibtAttach . shellPayload))
|
||||||
-- <|> ammoitem ^? itConsumables . magParams . ampPayload
|
-- <|> ammoitem ^? itConsumables . magParams . ampPayload
|
||||||
<|> magAmmoParams ammoitem ^? _Just . ampPayload
|
<|> magAmmoParams ammoitem ^? _Just . ampPayload
|
||||||
return $
|
return $
|
||||||
createShell rdetonate rscreen stab pjtype aparams muz cr
|
createShell rdetonate rscreen stab pjtype aparams muz cr
|
||||||
@@ -1354,7 +1348,7 @@ useRewindGun i =
|
|||||||
dropInventoryPath ::
|
dropInventoryPath ::
|
||||||
Int ->
|
Int ->
|
||||||
InventoryPathing ->
|
InventoryPathing ->
|
||||||
LocationLDT ItemLink ComposedItem ->
|
LocationLDT ItemLink CItem ->
|
||||||
Creature ->
|
Creature ->
|
||||||
World ->
|
World ->
|
||||||
World
|
World
|
||||||
@@ -1380,7 +1374,7 @@ useInventoryPath ::
|
|||||||
PressType ->
|
PressType ->
|
||||||
Int ->
|
Int ->
|
||||||
InventoryPathing ->
|
InventoryPathing ->
|
||||||
LocationLDT ItemLink ComposedItem ->
|
LocationLDT ItemLink CItem ->
|
||||||
Creature ->
|
Creature ->
|
||||||
World ->
|
World ->
|
||||||
World
|
World
|
||||||
|
|||||||
@@ -29,7 +29,7 @@ import NewInt
|
|||||||
import Padding
|
import Padding
|
||||||
import Picture.Base
|
import Picture.Base
|
||||||
|
|
||||||
invSelectionItem :: World -> Int -> LocationLDT ItemLink ComposedItem -> SelectionItem ()
|
invSelectionItem :: World -> Int -> LocationLDT ItemLink CItem -> SelectionItem ()
|
||||||
invSelectionItem w indent loc =
|
invSelectionItem w indent loc =
|
||||||
SelectionItem
|
SelectionItem
|
||||||
{ _siPictures = itemDisplay w cr ci
|
{ _siPictures = itemDisplay w cr ci
|
||||||
@@ -46,7 +46,7 @@ invSelectionItem w indent loc =
|
|||||||
|
|
||||||
-- note the convoluted display of the hotkey/equipment, this was done to avoid a
|
-- note the convoluted display of the hotkey/equipment, this was done to avoid a
|
||||||
-- space leak
|
-- space leak
|
||||||
itemDisplay :: World -> Creature -> ComposedItem -> [String]
|
itemDisplay :: World -> Creature -> CItem -> [String]
|
||||||
itemDisplay w cr ci = -- f
|
itemDisplay w cr ci = -- f
|
||||||
basicItemDisplay itm
|
basicItemDisplay itm
|
||||||
-- (itemNumberDisplay w cr ci)
|
-- (itemNumberDisplay w cr ci)
|
||||||
@@ -152,7 +152,7 @@ itemScrollValue itm = Left <$> itm ^? itScroll . failing itsInt itsRangeInt
|
|||||||
-- | rs == "" = ls
|
-- | rs == "" = ls
|
||||||
-- | otherwise = midPadL 15 ' ' ls (' ' : rs)
|
-- | otherwise = midPadL 15 ' ' ls (' ' : rs)
|
||||||
|
|
||||||
--itemNumberDisplay :: World -> Creature -> ComposedItem -> [String]
|
--itemNumberDisplay :: World -> Creature -> CItem -> [String]
|
||||||
--itemNumberDisplay w cr ci
|
--itemNumberDisplay w cr ci
|
||||||
-- | Just x <- ci ^? _1 . itUse . uInt = [show x]
|
-- | Just x <- ci ^? _1 . itUse . uInt = [show x]
|
||||||
-- | Just x <- ci ^? _1 . itUse . useToggle = [show x]
|
-- | Just x <- ci ^? _1 . itUse . useToggle = [show x]
|
||||||
|
|||||||
@@ -15,7 +15,7 @@ import Dodge.Item.Draw.SPic
|
|||||||
import Dodge.Item.HeldOffset
|
import Dodge.Item.HeldOffset
|
||||||
import ShapePicture
|
import ShapePicture
|
||||||
|
|
||||||
itemEquipPict :: Creature -> LabelDoubleTree ItemLink ComposedItem -> SPic
|
itemEquipPict :: Creature -> LabelDoubleTree ItemLink CItem -> SPic
|
||||||
itemEquipPict cr itmtree
|
itemEquipPict cr itmtree
|
||||||
| Just i <- itm ^? itLocation . ilInvID
|
| Just i <- itm ^? itLocation . ilInvID
|
||||||
, Just esite <- cr ^? crInv . ix i . itLocation . ilEquipSite . _Just
|
, Just esite <- cr ^? crInv . ix i . itLocation . ilEquipSite . _Just
|
||||||
|
|||||||
@@ -20,13 +20,12 @@ import Picture
|
|||||||
import Shape
|
import Shape
|
||||||
import ShapePicture
|
import ShapePicture
|
||||||
|
|
||||||
itemTreeSPic :: LabelDoubleTree ItemLink ComposedItem -> SPic
|
itemTreeSPic :: LabelDoubleTree ItemLink CItem -> SPic
|
||||||
itemTreeSPic (LDT (itm,_,_) l r) =
|
itemTreeSPic (LDT (itm,_,_) l r) =
|
||||||
itemSPic itm
|
itemSPic itm
|
||||||
<> foldMap (itemRotTreeSPic itm) (l <> r)
|
<> foldMap (itemRotTreeSPic itm) (l <> r)
|
||||||
|
|
||||||
itemRotTreeSPic :: Item -> (ItemLink, LabelDoubleTree ItemLink ComposedItem)
|
itemRotTreeSPic :: Item -> (ItemLink, LabelDoubleTree ItemLink CItem) -> SPic
|
||||||
-> SPic
|
|
||||||
itemRotTreeSPic par (il, t) = translateSP p . overPosSP (Q.rotate q) $ itemTreeSPic t
|
itemRotTreeSPic par (il, t) = translateSP p . overPosSP (Q.rotate q) $ itemTreeSPic t
|
||||||
where
|
where
|
||||||
(p, q) = _iatOrient il par (_iatType il) itm
|
(p, q) = _iatOrient il par (_iatType il) itm
|
||||||
|
|||||||
+27
-27
@@ -29,14 +29,14 @@ import LensHelp
|
|||||||
import ListHelp
|
import ListHelp
|
||||||
|
|
||||||
tryAttachItems ::
|
tryAttachItems ::
|
||||||
LabelDoubleTree ItemLink ComposedItem ->
|
LabelDoubleTree ItemLink CItem ->
|
||||||
LabelDoubleTree ItemLink ComposedItem ->
|
LabelDoubleTree ItemLink CItem ->
|
||||||
Maybe (LabelDoubleTree ItemLink ComposedItem)
|
Maybe (LabelDoubleTree ItemLink CItem)
|
||||||
tryAttachItems = leftRightCombine leftIsParentCombine rightIsParentCombine
|
tryAttachItems = leftRightCombine leftIsParentCombine rightIsParentCombine
|
||||||
|
|
||||||
useBreakL ::
|
useBreakL ::
|
||||||
[(ItemStructuralFunction, ComposeLinkType)] ->
|
[(ItemStructuralFunction, CLinkType)] ->
|
||||||
[(ItemStructuralFunction, ComposeLinkType)] ->
|
[(ItemStructuralFunction, CLinkType)] ->
|
||||||
LinkTest
|
LinkTest
|
||||||
useBreakL x y = useBreakListsLinkTest (map (uncurry noa) x) (map (uncurry noa) y)
|
useBreakL x y = useBreakListsLinkTest (map (uncurry noa) x) (map (uncurry noa) y)
|
||||||
where
|
where
|
||||||
@@ -68,7 +68,7 @@ useBreakListsLinkTest llist rlist = LTest ltest rtest
|
|||||||
itemToBreakLists ::
|
itemToBreakLists ::
|
||||||
Item ->
|
Item ->
|
||||||
ItemStructuralFunction ->
|
ItemStructuralFunction ->
|
||||||
([(ItemStructuralFunction, ComposeLinkType)], [(ItemStructuralFunction, ComposeLinkType)])
|
([(ItemStructuralFunction, CLinkType)], [(ItemStructuralFunction, CLinkType)])
|
||||||
itemToBreakLists itm itmf = case (itm ^. itType, itmf) of
|
itemToBreakLists itm itmf = case (itm ^. itType, itmf) of
|
||||||
(HELD TORCH, _) -> (getAmmoLinks itm, [])
|
(HELD TORCH, _) -> (getAmmoLinks itm, [])
|
||||||
(ATTACH UNDERBARRELSLOT, _) -> ([(UnderBarrelPlatformSF, UnderBarrelPlatformLink)], [])
|
(ATTACH UNDERBARRELSLOT, _) -> ([(UnderBarrelPlatformSF, UnderBarrelPlatformLink)], [])
|
||||||
@@ -118,12 +118,12 @@ itemToBreakLists itm itmf = case (itm ^. itType, itmf) of
|
|||||||
([(AmmoMagSF ElectricalAmmo, AmmoInLink 0 ElectricalAmmo)], [])
|
([(AmmoMagSF ElectricalAmmo, AmmoInLink 0 ElectricalAmmo)], [])
|
||||||
_ -> ([], [])
|
_ -> ([], [])
|
||||||
|
|
||||||
getAutoSpringLinks :: Item -> [(ItemStructuralFunction, ComposeLinkType)]
|
getAutoSpringLinks :: Item -> [(ItemStructuralFunction, CLinkType)]
|
||||||
getAutoSpringLinks itm = case baseTriggerType itm of
|
getAutoSpringLinks itm = case baseTriggerType itm of
|
||||||
HammerTrigger -> [(MakeAutoSF, MakeAutoLink)]
|
HammerTrigger -> [(MakeAutoSF, MakeAutoLink)]
|
||||||
_ -> []
|
_ -> []
|
||||||
|
|
||||||
extraWeaponLinks :: Item -> [(ItemStructuralFunction, ComposeLinkType)]
|
extraWeaponLinks :: Item -> [(ItemStructuralFunction, CLinkType)]
|
||||||
extraWeaponLinks itm = case itm ^. itType of
|
extraWeaponLinks itm = case itm ^. itType of
|
||||||
HELD GLAUNCHER -> launcherlinks <> [(GrenadeHitEffectSF,GrenadeHitEffectLink)]
|
HELD GLAUNCHER -> launcherlinks <> [(GrenadeHitEffectSF,GrenadeHitEffectLink)]
|
||||||
HELD RLAUNCHER -> launcherlinks
|
HELD RLAUNCHER -> launcherlinks
|
||||||
@@ -132,14 +132,14 @@ extraWeaponLinks itm = case itm ^. itType of
|
|||||||
where
|
where
|
||||||
launcherlinks = [(ProjectileStabiliserSF,ProjectileStabiliserLink)]
|
launcherlinks = [(ProjectileStabiliserSF,ProjectileStabiliserLink)]
|
||||||
|
|
||||||
extraWeaponLinksBelow :: Item -> [(ItemStructuralFunction, ComposeLinkType)]
|
extraWeaponLinksBelow :: Item -> [(ItemStructuralFunction, CLinkType)]
|
||||||
extraWeaponLinksBelow itm
|
extraWeaponLinksBelow itm
|
||||||
-- | Just TwoHandUnder <- itm ^? itUse . heldAim . aimStance
|
-- | Just TwoHandUnder <- itm ^? itUse . heldAim . aimStance
|
||||||
| TwoHandUnder <- aStance itm
|
| TwoHandUnder <- aStance itm
|
||||||
= [(UnderBarrelSlotSF,UnderBarrelSlotLink)]
|
= [(UnderBarrelSlotSF,UnderBarrelSlotLink)]
|
||||||
| otherwise = []
|
| otherwise = []
|
||||||
|
|
||||||
getAmmoLinks :: Item -> [(ItemStructuralFunction, ComposeLinkType)]
|
getAmmoLinks :: Item -> [(ItemStructuralFunction, CLinkType)]
|
||||||
getAmmoLinks itm =
|
getAmmoLinks itm =
|
||||||
map
|
map
|
||||||
(\(i, a) -> (AmmoMagSF a, AmmoInLink i a))
|
(\(i, a) -> (AmmoMagSF a, AmmoInLink i a))
|
||||||
@@ -181,7 +181,7 @@ itemToFunction itm = case itm ^. itType of
|
|||||||
_ -> NoSF
|
_ -> NoSF
|
||||||
|
|
||||||
structureToPotentialFunction ::
|
structureToPotentialFunction ::
|
||||||
LabelDoubleTree ItemLink ComposedItem ->
|
LabelDoubleTree ItemLink CItem ->
|
||||||
S.Set ItemStructuralFunction
|
S.Set ItemStructuralFunction
|
||||||
structureToPotentialFunction ldt = case ldt ^. ldtValue . _1 . itType of
|
structureToPotentialFunction ldt = case ldt ^. ldtValue . _1 . itType of
|
||||||
STICKYMOD -> S.singleton GrenadeHitEffectSF
|
STICKYMOD -> S.singleton GrenadeHitEffectSF
|
||||||
@@ -190,7 +190,7 @@ structureToPotentialFunction ldt = case ldt ^. ldtValue . _1 . itType of
|
|||||||
HELD GLAUNCHER -> S.singleton UnderBarrelPlatformSF
|
HELD GLAUNCHER -> S.singleton UnderBarrelPlatformSF
|
||||||
_ -> S.singleton (ldt ^. ldtValue . _2)
|
_ -> S.singleton (ldt ^. ldtValue . _2)
|
||||||
|
|
||||||
baseCI :: Item -> ComposedItem
|
baseCI :: Item -> CItem
|
||||||
baseCI itm = (itm, itemToFunction itm, itemBaseConnections itm)
|
baseCI itm = (itm, itemToFunction itm, itemBaseConnections itm)
|
||||||
|
|
||||||
itemBaseConnections :: Item -> LinkTest
|
itemBaseConnections :: Item -> LinkTest
|
||||||
@@ -202,13 +202,13 @@ itemBaseConnections itm = case _itType itm of
|
|||||||
laserLinkTest :: Item -> LinkTest
|
laserLinkTest :: Item -> LinkTest
|
||||||
laserLinkTest itm = LTest (llleft itm) (llright itm)
|
laserLinkTest itm = LTest (llleft itm) (llright itm)
|
||||||
|
|
||||||
llleft :: Item -> LabelDoubleTree ItemLink ComposedItem -> Maybe LinkUpdate
|
llleft :: Item -> LabelDoubleTree ItemLink CItem -> Maybe LinkUpdate
|
||||||
llleft itm =
|
llleft itm =
|
||||||
_tryLeftLink
|
_tryLeftLink
|
||||||
. uncurry useBreakL
|
. uncurry useBreakL
|
||||||
$ itemToBreakLists itm WeaponTargetingSF
|
$ itemToBreakLists itm WeaponTargetingSF
|
||||||
|
|
||||||
llright :: Item -> LabelDoubleTree ItemLink ComposedItem -> Maybe LinkUpdate
|
llright :: Item -> LabelDoubleTree ItemLink CItem -> Maybe LinkUpdate
|
||||||
llright itm pci = case pci ^. ldtValue . _1 . itType of
|
llright itm pci = case pci ^. ldtValue . _1 . itType of
|
||||||
CRAFT TRANSFORMER -> Just (toLasgunUpdate itm)
|
CRAFT TRANSFORMER -> Just (toLasgunUpdate itm)
|
||||||
_ -> _tryRightLink (uncurry useBreakL $ itemToBreakLists itm WeaponTargetingSF) pci
|
_ -> _tryRightLink (uncurry useBreakL $ itemToBreakLists itm WeaponTargetingSF) pci
|
||||||
@@ -232,20 +232,20 @@ springLinkTest = LTest (const Nothing) $
|
|||||||
)
|
)
|
||||||
_ -> Nothing
|
_ -> Nothing
|
||||||
|
|
||||||
--itemLinkTestLeft :: Item -> PartiallyComposedItem -> Maybe LinkUpdate
|
--itemLinkTestLeft :: Item -> PartiallyCItem -> Maybe LinkUpdate
|
||||||
--itemLinkTestLeft itm = _tryLeftLink $
|
--itemLinkTestLeft itm = _tryLeftLink $
|
||||||
-- uncurry useBreakL $ itemToBreakLists itm
|
-- uncurry useBreakL $ itemToBreakLists itm
|
||||||
|
|
||||||
type LDTComb a b = LabelDoubleTree b a -> LabelDoubleTree b a -> Maybe (LabelDoubleTree b a)
|
type LDTComb a b = LabelDoubleTree b a -> LabelDoubleTree b a -> Maybe (LabelDoubleTree b a)
|
||||||
|
|
||||||
leftIsParentCombine :: LDTComb ComposedItem ItemLink
|
leftIsParentCombine :: LDTComb CItem ItemLink
|
||||||
leftIsParentCombine ltree rtree = do
|
leftIsParentCombine ltree rtree = do
|
||||||
lu <- (ltree ^. ldtValue . _3 . tryRightLink) rtree --(rtree ^. ldtValue)
|
lu <- (ltree ^. ldtValue . _3 . tryRightLink) rtree --(rtree ^. ldtValue)
|
||||||
return $
|
return $
|
||||||
ltree & ldtValue %~ (lu ^. luParentUpdate)
|
ltree & ldtValue %~ (lu ^. luParentUpdate)
|
||||||
& ldtRight %~ (++ [(lu ^. luLinkType, rtree & ldtValue %~ (lu ^. luChildUpdate))])
|
& ldtRight %~ (++ [(lu ^. luLinkType, rtree & ldtValue %~ (lu ^. luChildUpdate))])
|
||||||
|
|
||||||
rightIsParentCombine :: LDTComb ComposedItem ItemLink
|
rightIsParentCombine :: LDTComb CItem ItemLink
|
||||||
rightIsParentCombine ltree rtree = do
|
rightIsParentCombine ltree rtree = do
|
||||||
lu <- (rtree ^. ldtValue . _3 . tryLeftLink) ltree -- (ltree ^. ldtValue)
|
lu <- (rtree ^. ldtValue . _3 . tryLeftLink) ltree -- (ltree ^. ldtValue)
|
||||||
return $
|
return $
|
||||||
@@ -276,7 +276,7 @@ joinItemsInList f xs = snd $ h (xs, [])
|
|||||||
Just w -> h (w : ys, zs)
|
Just w -> h (w : ys, zs)
|
||||||
|
|
||||||
-- this puts the first elements in the intmap at the end of the list
|
-- this puts the first elements in the intmap at the end of the list
|
||||||
invLDT :: IM.IntMap Item -> [LabelDoubleTree ItemLink ComposedItem]
|
invLDT :: IM.IntMap Item -> [LabelDoubleTree ItemLink CItem]
|
||||||
invLDT =
|
invLDT =
|
||||||
joinItemsInList tryAttachItems . IM.elems
|
joinItemsInList tryAttachItems . IM.elems
|
||||||
. fmap (singleLDT . baseCI)
|
. fmap (singleLDT . baseCI)
|
||||||
@@ -306,28 +306,28 @@ invAdj = IM.unions . map g . invLDT
|
|||||||
$ itm ^? itLocation . ilInvID
|
$ itm ^? itLocation . ilInvID
|
||||||
|
|
||||||
-- returns an intmap with trees for (only!) root items, indexed by inventory position
|
-- returns an intmap with trees for (only!) root items, indexed by inventory position
|
||||||
invRootTrees :: IM.IntMap Item -> IM.IntMap (LabelDoubleTree ItemLink ComposedItem)
|
invRootTrees :: IM.IntMap Item -> IM.IntMap (LabelDoubleTree ItemLink CItem)
|
||||||
invRootTrees = IM.fromDistinctAscList . reverse . map getid . invLDT
|
invRootTrees = IM.fromDistinctAscList . reverse . map getid . invLDT
|
||||||
where
|
where
|
||||||
getid ::
|
getid ::
|
||||||
LabelDoubleTree ItemLink ComposedItem ->
|
LabelDoubleTree ItemLink CItem ->
|
||||||
(Int, LabelDoubleTree ItemLink ComposedItem)
|
(Int, LabelDoubleTree ItemLink CItem)
|
||||||
getid t = (t ^?! ldtValue . _1 . itLocation . ilInvID, t)
|
getid t = (t ^?! ldtValue . _1 . itLocation . ilInvID, t)
|
||||||
|
|
||||||
-- returns an intmap with indents and locations for all items
|
-- returns an intmap with indents and locations for all items
|
||||||
allInvLocs :: IM.IntMap Item -> IM.IntMap (Int, LocationLDT ItemLink ComposedItem)
|
allInvLocs :: IM.IntMap Item -> IM.IntMap (Int, LocationLDT ItemLink CItem)
|
||||||
allInvLocs inv = foldMap (f . LocLDT TopLDT) (IM.elems (invRootTrees inv)) mempty
|
allInvLocs inv = foldMap (f . LocLDT TopLDT) (IM.elems (invRootTrees inv)) mempty
|
||||||
where
|
where
|
||||||
f t = cldtPropagateFold h h g 0 t id
|
f t = cldtPropagateFold h h g 0 t id
|
||||||
h x _ _ _ = x + 1
|
h x _ _ _ = x + 1
|
||||||
g ::
|
g ::
|
||||||
Int ->
|
Int ->
|
||||||
LocationLDT ItemLink ComposedItem ->
|
LocationLDT ItemLink CItem ->
|
||||||
( IM.IntMap (Int, LocationLDT ItemLink ComposedItem) ->
|
( IM.IntMap (Int, LocationLDT ItemLink CItem) ->
|
||||||
IM.IntMap (Int, LocationLDT ItemLink ComposedItem)
|
IM.IntMap (Int, LocationLDT ItemLink CItem)
|
||||||
) ->
|
) ->
|
||||||
IM.IntMap (Int, LocationLDT ItemLink ComposedItem) ->
|
IM.IntMap (Int, LocationLDT ItemLink CItem) ->
|
||||||
IM.IntMap (Int, LocationLDT ItemLink ComposedItem)
|
IM.IntMap (Int, LocationLDT ItemLink CItem)
|
||||||
g x ldt =
|
g x ldt =
|
||||||
(.)
|
(.)
|
||||||
( IM.insert
|
( IM.insert
|
||||||
|
|||||||
@@ -43,11 +43,7 @@ autoRifle =
|
|||||||
& itType .~ HELD AUTORIFLE
|
& itType .~ HELD AUTORIFLE
|
||||||
|
|
||||||
burstRifle :: Item
|
burstRifle :: Item
|
||||||
burstRifle =
|
burstRifle = rifle & itType .~ HELD BURSTRIFLE
|
||||||
rifle
|
|
||||||
& itType .~ HELD BURSTRIFLE
|
|
||||||
-- & itUse . heldMuzzles . ix 0 . mzInaccuracy .~ 0.05
|
|
||||||
-- & itUse . heldDelay . rateMax .~ 6
|
|
||||||
|
|
||||||
miniGunX :: Int -> Item
|
miniGunX :: Int -> Item
|
||||||
miniGunX i =
|
miniGunX i =
|
||||||
|
|||||||
@@ -6,7 +6,7 @@ import Color
|
|||||||
import Control.Lens
|
import Control.Lens
|
||||||
import Dodge.Data.ComposedItem
|
import Dodge.Data.ComposedItem
|
||||||
|
|
||||||
itemInvColor :: ComposedItem -> Color
|
itemInvColor :: CItem -> Color
|
||||||
itemInvColor ci = case ci ^. _2 of
|
itemInvColor ci = case ci ^. _2 of
|
||||||
MapperSF -> white
|
MapperSF -> white
|
||||||
GrenadeHitEffectSF -> yellow
|
GrenadeHitEffectSF -> yellow
|
||||||
|
|||||||
@@ -13,14 +13,14 @@ orientChild itm = case _itType itm of
|
|||||||
HELD LASER -> (V3 15 (-5) 0, Q.qID)
|
HELD LASER -> (V3 15 (-5) 0, Q.qID)
|
||||||
_ -> (0, Q.qID)
|
_ -> (0, Q.qID)
|
||||||
|
|
||||||
orientByLink :: Item -> ComposeLinkType -> (Point3, Q.Quaternion Float)
|
orientByLink :: Item -> CLinkType -> (Point3, Q.Quaternion Float)
|
||||||
orientByLink itm lt = case (_itType itm, lt) of
|
orientByLink itm lt = case (_itType itm, lt) of
|
||||||
(HELD FLAMETHROWER, AmmoInLink{}) -> (V3 4 (-6) 0, Q.qID)
|
(HELD FLAMETHROWER, AmmoInLink{}) -> (V3 4 (-6) 0, Q.qID)
|
||||||
(HELD _, AmmoInLink{}) -> (V3 7 (-2) 0, Q.qID)
|
(HELD _, AmmoInLink{}) -> (V3 7 (-2) 0, Q.qID)
|
||||||
(HELD _, WeaponScopeLink) -> (V3 5 0 5, Q.qID)
|
(HELD _, WeaponScopeLink) -> (V3 5 0 5, Q.qID)
|
||||||
_ -> (0, Q.qID)
|
_ -> (0, Q.qID)
|
||||||
|
|
||||||
orientAttachment :: Item -> ComposeLinkType -> Item -> (Point3, Q.Quaternion Float)
|
orientAttachment :: Item -> CLinkType -> Item -> (Point3, Q.Quaternion Float)
|
||||||
orientAttachment par lnk ch = case (_itType par, lnk, _itType ch) of
|
orientAttachment par lnk ch = case (_itType par, lnk, _itType ch) of
|
||||||
-- (HELD BURSTRIFLE, _, HELD TORCH) -> (V3 20 0 0, Q.axisAngle (V3 0 0 1) (pi/2))
|
-- (HELD BURSTRIFLE, _, HELD TORCH) -> (V3 20 0 0, Q.axisAngle (V3 0 0 1) (pi/2))
|
||||||
-- (HELD LAUNCHER, _, HELD TORCH) -> (V3 0 20 0, Q.axisAngle (V3 0 0 1) (pi/4))
|
-- (HELD LAUNCHER, _, HELD TORCH) -> (V3 0 20 0, Q.axisAngle (V3 0 0 1) (pi/4))
|
||||||
|
|||||||
+5
-11
@@ -1,6 +1,7 @@
|
|||||||
{-# OPTIONS_GHC -Wno-unused-imports #-}
|
{-# OPTIONS_GHC -Wno-unused-imports #-}
|
||||||
module Dodge.TestString where
|
module Dodge.TestString where
|
||||||
|
|
||||||
|
import Dodge.Item.UseDelay
|
||||||
import qualified SDL
|
import qualified SDL
|
||||||
import Linear
|
import Linear
|
||||||
import Dodge.ListDisplayParams
|
import Dodge.ListDisplayParams
|
||||||
@@ -26,17 +27,10 @@ import qualified IntMapHelp as IM
|
|||||||
import qualified Data.Map.Strict as M
|
import qualified Data.Map.Strict as M
|
||||||
|
|
||||||
testStringInit :: Universe -> [String]
|
testStringInit :: Universe -> [String]
|
||||||
testStringInit u = fmap show $ u ^.. uvWorld . cWorld . lWorld . terminals . each . tmID
|
testStringInit u = prettyShort (u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInv
|
||||||
-- foldMap prettyShort $ u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crTwist
|
. ix 0 . itTimeLastUsed)
|
||||||
-- prettyShort $ u ^.. uvWorld . cWorld . lWorld . teslaArcs . ix 0 . taArcSteps . each . asObject
|
<> prettyShort (u ^? uvWorld . cWorld . lWorld . creatures . ix 0 . crInv
|
||||||
--testStringInit u = foldMap prettyShort $ u ^. uvWorld . cWorld . lWorld . projectiles
|
. ix 0 >>= ((^? rateMax) .useDelay))
|
||||||
-- (map (show . _ebPos) $ u ^. uvWorld . cWorld . lWorld . energyBalls)
|
|
||||||
-- <>
|
|
||||||
-- (foldMap prettyShort $ u ^. uvWorld . cWorld . lWorld . bullets)
|
|
||||||
-- fromMaybe mempty $ do
|
|
||||||
-- cr <- u ^? uvWorld . cWorld . lWorld . creatures . ix 0
|
|
||||||
-- let itms = IM.elems $ cr ^. crInv
|
|
||||||
-- return $ map (show . (^? itLocation . ilIsSelected)) itms
|
|
||||||
--return . foldMap (prettyLDT (show . (^. _1 . itType))) . invLDT $ _crInv cr
|
--return . foldMap (prettyLDT (show . (^. _1 . itType))) . invLDT $ _crInv cr
|
||||||
-- where
|
-- where
|
||||||
-- idp = invDisplayParams $ u ^. uvWorld
|
-- idp = invDisplayParams $ u ^. uvWorld
|
||||||
|
|||||||
@@ -58,7 +58,6 @@ itemScroll yi invid itm w
|
|||||||
| HELD ALTERIFLE <- itm ^. itType
|
| HELD ALTERIFLE <- itm ^. itType
|
||||||
, yi /= 0 =
|
, yi /= 0 =
|
||||||
w
|
w
|
||||||
-- & itmlens . itUse . heldMuzzles . ix 0 . mzAmmoSlot
|
|
||||||
& itmlens . itParams . alteRifleSwitch
|
& itmlens . itParams . alteRifleSwitch
|
||||||
%~ ((`mod` 2) . (+ 1))
|
%~ ((`mod` 2) . (+ 1))
|
||||||
| isJust $ itm ^? itScroll . itsInt = w & itmlens . itScroll . itsInt +~ yi
|
| isJust $ itm ^? itScroll . itsInt = w & itmlens . itScroll . itsInt +~ yi
|
||||||
|
|||||||
@@ -51,11 +51,6 @@ doWdWd we = case we of
|
|||||||
allInvLocs (cr ^. crInv) ^? ix invid . _2 . locLDT
|
allInvLocs (cr ^. crInv) ^? ix invid . _2 . locLDT
|
||||||
return $ heldEffectMuzzles itree cr w
|
return $ heldEffectMuzzles itree cr w
|
||||||
|
|
||||||
--doItCrWdWd :: ItCrWdWd -> LabelDoubleTree ComposeLinkType Item -> Creature -> World -> World
|
|
||||||
--doItCrWdWd icww = case icww of
|
|
||||||
-- ItCrWdItemHeldEffect -> heldEffect InitialPress
|
|
||||||
-- ItCrWdItemHeldEffectNoHammer -> heldEffectNoHammerCheck
|
|
||||||
|
|
||||||
accessTerminal :: Maybe Int -> World -> World
|
accessTerminal :: Maybe Int -> World -> World
|
||||||
accessTerminal mtmid w = fromMaybe w $ do
|
accessTerminal mtmid w = fromMaybe w $ do
|
||||||
tmid <- mtmid
|
tmid <- mtmid
|
||||||
|
|||||||
@@ -24,9 +24,9 @@ ALTERIFLE src/Dodge/Data/Item/Combine.hs 153;" C
|
|||||||
AMMOMAG src/Dodge/Data/Item/Combine.hs 21;" C
|
AMMOMAG src/Dodge/Data/Item/Combine.hs 21;" C
|
||||||
AMR src/Dodge/Data/Item/Combine.hs 158;" C
|
AMR src/Dodge/Data/Item/Combine.hs 158;" C
|
||||||
ANTIMATTER src/Dodge/Data/Item/Combine.hs 68;" C
|
ANTIMATTER src/Dodge/Data/Item/Combine.hs 68;" C
|
||||||
APInt src/Dodge/Data/Item/Use.hs 49;" C
|
APInt src/Dodge/Data/Item/Use.hs 48;" C
|
||||||
APNothing src/Dodge/Data/Item/Use.hs 50;" C
|
APNothing src/Dodge/Data/Item/Use.hs 49;" C
|
||||||
APProjectiles src/Dodge/Data/Item/Use.hs 48;" C
|
APProjectiles src/Dodge/Data/Item/Use.hs 47;" C
|
||||||
AQUAMARINE src/Color/Data.hs 24;" C
|
AQUAMARINE src/Color/Data.hs 24;" C
|
||||||
ARHUD src/Dodge/Data/Item/Combine.hs 35;" C
|
ARHUD src/Dodge/Data/Item/Combine.hs 35;" C
|
||||||
ARHUDSF src/Dodge/Data/ComposedItem.hs 49;" C
|
ARHUDSF src/Dodge/Data/ComposedItem.hs 49;" C
|
||||||
@@ -65,7 +65,7 @@ AmmoMagSF src/Dodge/Data/ComposedItem.hs 50;" C
|
|||||||
AmmoMagType src/Dodge/Data/Item/Combine.hs 105;" t
|
AmmoMagType src/Dodge/Data/Item/Combine.hs 105;" t
|
||||||
AmmoModLink src/Dodge/Data/ComposedItem.hs 18;" C
|
AmmoModLink src/Dodge/Data/ComposedItem.hs 18;" C
|
||||||
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 56;" C
|
AmmoModifierSF src/Dodge/Data/ComposedItem.hs 56;" C
|
||||||
AmmoParams src/Dodge/Data/Item/Use.hs 53;" t
|
AmmoParams src/Dodge/Data/Item/Use.hs 52;" t
|
||||||
AmmoPayloadLink src/Dodge/Data/ComposedItem.hs 20;" C
|
AmmoPayloadLink src/Dodge/Data/ComposedItem.hs 20;" C
|
||||||
AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 58;" C
|
AmmoPayloadSF src/Dodge/Data/ComposedItem.hs 58;" C
|
||||||
AmmoPerShot src/Dodge/Data/Muzzle.hs 52;" t
|
AmmoPerShot src/Dodge/Data/Muzzle.hs 52;" t
|
||||||
@@ -99,7 +99,7 @@ AsteroidStrike src/Dodge/Data/Scenario.hs 33;" C
|
|||||||
AtEase src/Dodge/Data/Creature/Stance.hs 40;" C
|
AtEase src/Dodge/Data/Creature/Stance.hs 40;" C
|
||||||
AtomicWaste src/Dodge/Data/Scenario.hs 26;" C
|
AtomicWaste src/Dodge/Data/Scenario.hs 26;" C
|
||||||
Attach src/Dodge/Item/Attach.hs 1;" m
|
Attach src/Dodge/Item/Attach.hs 1;" m
|
||||||
AttachParams src/Dodge/Data/Item/Use.hs 47;" t
|
AttachParams src/Dodge/Data/Item/Use.hs 46;" t
|
||||||
AttachType src/Dodge/Data/Item/Combine.hs 91;" t
|
AttachType src/Dodge/Data/Item/Combine.hs 91;" t
|
||||||
Attention src/Dodge/Data/Creature/Perception.hs 60;" t
|
Attention src/Dodge/Data/Creature/Perception.hs 60;" t
|
||||||
AttentiveTo src/Dodge/Data/Creature/Perception.hs 61;" C
|
AttentiveTo src/Dodge/Data/Creature/Perception.hs 61;" C
|
||||||
@@ -231,7 +231,7 @@ BulletMod src/Dodge/Data/Item/BulletMod.hs 10;" t
|
|||||||
BulletMod src/Dodge/Data/Item/BulletMod.hs 3;" m
|
BulletMod src/Dodge/Data/Item/BulletMod.hs 3;" m
|
||||||
BulletModEffect src/Dodge/Data/Item/BulletMod.hs 12;" C
|
BulletModEffect src/Dodge/Data/Item/BulletMod.hs 12;" C
|
||||||
BulletModPayload src/Dodge/Data/Item/BulletMod.hs 11;" C
|
BulletModPayload src/Dodge/Data/Item/BulletMod.hs 11;" C
|
||||||
BulletParams src/Dodge/Data/Item/Use.hs 54;" C
|
BulletParams src/Dodge/Data/Item/Use.hs 53;" C
|
||||||
BulletPayload src/Dodge/Data/Bullet.hs 36;" t
|
BulletPayload src/Dodge/Data/Bullet.hs 36;" t
|
||||||
BulletTrajectory src/Dodge/Data/Bullet.hs 44;" t
|
BulletTrajectory src/Dodge/Data/Bullet.hs 44;" t
|
||||||
BulletTrajectoryType src/Dodge/Data/Bullet.hs 51;" t
|
BulletTrajectoryType src/Dodge/Data/Bullet.hs 51;" t
|
||||||
@@ -250,7 +250,9 @@ CHARTREUSE src/Color/Data.hs 25;" C
|
|||||||
CHEMFUELPOUCH src/Dodge/Data/Item/Combine.hs 111;" C
|
CHEMFUELPOUCH src/Dodge/Data/Item/Combine.hs 111;" C
|
||||||
CHeal src/Dodge/Data/Item/HeldUse.hs 16;" C
|
CHeal src/Dodge/Data/Item/HeldUse.hs 16;" C
|
||||||
CIRCLE src/Dodge/Data/GenParams.hs 20;" C
|
CIRCLE src/Dodge/Data/GenParams.hs 20;" C
|
||||||
|
CItem src/Dodge/Data/ComposedItem.hs 68;" t
|
||||||
CLICKER src/Dodge/Data/Item/Combine.hs 28;" C
|
CLICKER src/Dodge/Data/Item/Combine.hs 28;" C
|
||||||
|
CLinkType src/Dodge/Data/ComposedItem.hs 15;" t
|
||||||
CME src/Dodge/Data/MuzzleEffect.hs 14;" C
|
CME src/Dodge/Data/MuzzleEffect.hs 14;" C
|
||||||
COPIER src/Dodge/Data/Item/Combine.hs 29;" C
|
COPIER src/Dodge/Data/Item/Combine.hs 29;" C
|
||||||
CRAFT src/Dodge/Data/Item/Combine.hs 19;" C
|
CRAFT src/Dodge/Data/Item/Combine.hs 19;" C
|
||||||
@@ -280,7 +282,7 @@ CardinalPoint src/Dodge/Base/CardinalPoint.hs 1;" m
|
|||||||
CardinalPoint src/Dodge/Data/CardinalPoint.hs 1;" m
|
CardinalPoint src/Dodge/Data/CardinalPoint.hs 1;" m
|
||||||
Carriage src/Dodge/Data/Creature/Stance.hs 20;" t
|
Carriage src/Dodge/Data/Creature/Stance.hs 20;" t
|
||||||
Carte src/Dodge/Render/HUD/Carte.hs 1;" m
|
Carte src/Dodge/Render/HUD/Carte.hs 1;" m
|
||||||
ChainEffect src/Dodge/HeldUse.hs 80;" t
|
ChainEffect src/Dodge/HeldUse.hs 69;" t
|
||||||
ChainEffect src/Dodge/Item/Weapon/TriggerType.hs 43;" t
|
ChainEffect src/Dodge/Item/Weapon/TriggerType.hs 43;" t
|
||||||
ChainUpdates src/Dodge/Creature/ChainUpdates.hs 1;" m
|
ChainUpdates src/Dodge/Creature/ChainUpdates.hs 1;" m
|
||||||
ChangePosture src/Dodge/Data/ActionPlan.hs 42;" C
|
ChangePosture src/Dodge/Data/ActionPlan.hs 42;" C
|
||||||
@@ -339,8 +341,6 @@ CombineInventoryChange src/Dodge/Data/World.hs 32;" C
|
|||||||
Common src/Dodge/Zoning/Common.hs 1;" m
|
Common src/Dodge/Zoning/Common.hs 1;" m
|
||||||
Compile src/Shader/Compile.hs 1;" m
|
Compile src/Shader/Compile.hs 1;" m
|
||||||
Compose src/Dodge/Tree/Compose.hs 4;" m
|
Compose src/Dodge/Tree/Compose.hs 4;" m
|
||||||
ComposeLinkType src/Dodge/Data/ComposedItem.hs 15;" t
|
|
||||||
ComposedItem src/Dodge/Data/ComposedItem.hs 68;" t
|
|
||||||
ComposedItem src/Dodge/Data/ComposedItem.hs 6;" m
|
ComposedItem src/Dodge/Data/ComposedItem.hs 6;" m
|
||||||
Composite src/Picture/Composite.hs 1;" m
|
Composite src/Picture/Composite.hs 1;" m
|
||||||
ComsSS src/Dodge/Data/Scenario.hs 98;" C
|
ComsSS src/Dodge/Data/Scenario.hs 98;" C
|
||||||
@@ -635,7 +635,7 @@ EscapeMenuOption src/Dodge/Data/Universe.hs 76;" t
|
|||||||
Essential src/Shape/Data.hs 34;" C
|
Essential src/Shape/Data.hs 34;" C
|
||||||
Euse src/Dodge/Data/Item/HeldUse.hs 19;" t
|
Euse src/Dodge/Data/Item/HeldUse.hs 19;" t
|
||||||
Euse src/Dodge/Euse.hs 1;" m
|
Euse src/Dodge/Euse.hs 1;" m
|
||||||
Event src/Dodge/Button/Event.hs 1;" m
|
Event src/Dodge/Button/Event.hs 2;" m
|
||||||
Event src/Dodge/Event.hs 14;" m
|
Event src/Dodge/Event.hs 14;" m
|
||||||
ExamineInventory src/Dodge/Data/HUD.hs 30;" C
|
ExamineInventory src/Dodge/Data/HUD.hs 30;" C
|
||||||
Explore src/Dodge/Data/Scenario.hs 4;" C
|
Explore src/Dodge/Data/Scenario.hs 4;" C
|
||||||
@@ -751,7 +751,7 @@ GasAmmo src/Dodge/Data/AmmoType.hs 11;" C
|
|||||||
GasCloud src/Dodge/Data/Cloud.hs 26;" C
|
GasCloud src/Dodge/Data/Cloud.hs 26;" C
|
||||||
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 17;" t
|
GasCreate src/Dodge/Data/Item/Use/Consumption/Ammo.hs 17;" t
|
||||||
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 14;" t
|
GasFuel src/Dodge/Data/Item/Use/Consumption/Ammo.hs 14;" t
|
||||||
GasParams src/Dodge/Data/Item/Use.hs 56;" C
|
GasParams src/Dodge/Data/Item/Use.hs 55;" C
|
||||||
GenFloat src/Dodge/Data/GenFloat.hs 11;" t
|
GenFloat src/Dodge/Data/GenFloat.hs 11;" t
|
||||||
GenFloat src/Dodge/Data/GenFloat.hs 5;" m
|
GenFloat src/Dodge/Data/GenFloat.hs 5;" m
|
||||||
GenParams src/Dodge/Data/GenParams.hs 15;" t
|
GenParams src/Dodge/Data/GenParams.hs 15;" t
|
||||||
@@ -959,7 +959,7 @@ ItemSetWarmTime src/Dodge/Data/Item/Effect.hs 34;" C
|
|||||||
ItemStructuralFunction src/Dodge/Data/ComposedItem.hs 38;" t
|
ItemStructuralFunction src/Dodge/Data/ComposedItem.hs 38;" t
|
||||||
ItemTargeting src/Dodge/Data/Item.hs 56;" t
|
ItemTargeting src/Dodge/Data/Item.hs 56;" t
|
||||||
ItemType src/Dodge/Data/Item/Combine.hs 16;" t
|
ItemType src/Dodge/Data/Item/Combine.hs 16;" t
|
||||||
ItemUse src/Dodge/Data/Item/Use.hs 31;" t
|
ItemUse src/Dodge/Data/Item/Use.hs 30;" t
|
||||||
ItemUseCondition src/Dodge/ItemUseCondition.hs 1;" m
|
ItemUseCondition src/Dodge/ItemUseCondition.hs 1;" m
|
||||||
ItemUseDelay src/Dodge/Data/UseDelay.hs 11;" t
|
ItemUseDelay src/Dodge/Data/UseDelay.hs 11;" t
|
||||||
ItemUseToggle src/Dodge/Data/Item/Effect.hs 30;" C
|
ItemUseToggle src/Dodge/Data/Item/Effect.hs 30;" C
|
||||||
@@ -1261,7 +1261,6 @@ NewIntMap src/NewInt.hs 18;" t
|
|||||||
NewSideEffect src/Dodge/Data/Universe.hs 65;" C
|
NewSideEffect src/Dodge/Data/Universe.hs 65;" C
|
||||||
Ngon src/Dodge/Room/Ngon.hs 1;" m
|
Ngon src/Dodge/Room/Ngon.hs 1;" m
|
||||||
NoAction src/Dodge/Data/ActionPlan.hs 152;" C
|
NoAction src/Dodge/Data/ActionPlan.hs 152;" C
|
||||||
NoAmmoParams src/Dodge/Data/Item/Use.hs 57;" C
|
|
||||||
NoArguments src/Dodge/Data/Terminal.hs 91;" C
|
NoArguments src/Dodge/Data/Terminal.hs 91;" C
|
||||||
NoBeamCombine src/Dodge/Data/Beam.hs 43;" C
|
NoBeamCombine src/Dodge/Data/Beam.hs 43;" C
|
||||||
NoConcurrentEffect src/Loop/Data.hs 7;" C
|
NoConcurrentEffect src/Loop/Data.hs 7;" C
|
||||||
@@ -1503,7 +1502,7 @@ Procedural src/Dodge/Room/Procedural.hs 2;" m
|
|||||||
Projectile src/Dodge/Data/Projectile.hs 17;" t
|
Projectile src/Dodge/Data/Projectile.hs 17;" t
|
||||||
Projectile src/Dodge/Data/Projectile.hs 6;" m
|
Projectile src/Dodge/Data/Projectile.hs 6;" m
|
||||||
Projectile src/Dodge/Projectile.hs 1;" m
|
Projectile src/Dodge/Projectile.hs 1;" m
|
||||||
ProjectileParams src/Dodge/Data/Item/Use.hs 55;" C
|
ProjectileParams src/Dodge/Data/Item/Use.hs 54;" C
|
||||||
ProjectileStabiliserLink src/Dodge/Data/ComposedItem.hs 31;" C
|
ProjectileStabiliserLink src/Dodge/Data/ComposedItem.hs 31;" C
|
||||||
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 62;" C
|
ProjectileStabiliserSF src/Dodge/Data/ComposedItem.hs 62;" C
|
||||||
ProjectileType src/Dodge/Data/Projectile.hs 41;" t
|
ProjectileType src/Dodge/Data/Projectile.hs 41;" t
|
||||||
@@ -2079,32 +2078,32 @@ Update src/Preload/Update.hs 3;" m
|
|||||||
Use src/Dodge/Data/Item/Use.hs 6;" m
|
Use src/Dodge/Data/Item/Use.hs 6;" m
|
||||||
Use src/Dodge/Default/Item/Use.hs 1;" m
|
Use src/Dodge/Default/Item/Use.hs 1;" m
|
||||||
UseAheadPos src/Dodge/Data/ActionPlan.hs 160;" C
|
UseAheadPos src/Dodge/Data/ActionPlan.hs 160;" C
|
||||||
UseAttach src/Dodge/Data/Item/Use.hs 34;" C
|
UseAttach src/Dodge/Data/Item/Use.hs 33;" C
|
||||||
UseBulletMod src/Dodge/Data/Item/Use.hs 39;" C
|
UseBulletMod src/Dodge/Data/Item/Use.hs 38;" C
|
||||||
UseCondition src/Dodge/Data/UseCondition.hs 2;" m
|
UseCondition src/Dodge/Data/UseCondition.hs 2;" m
|
||||||
UseDelay src/Dodge/Data/Item/HeldDelay.hs 13;" t
|
UseDelay src/Dodge/Data/Item/HeldDelay.hs 13;" t
|
||||||
UseDelay src/Dodge/Data/UseDelay.hs 6;" m
|
UseDelay src/Dodge/Data/UseDelay.hs 6;" m
|
||||||
UseDelay src/Dodge/Item/UseDelay.hs 3;" m
|
UseDelay src/Dodge/Item/UseDelay.hs 3;" m
|
||||||
UseEquip src/Dodge/Data/Item/Use.hs 33;" C
|
UseEquip src/Dodge/Data/Item/Use.hs 32;" C
|
||||||
UseExactly src/Dodge/Data/Muzzle.hs 53;" C
|
UseExactly src/Dodge/Data/Muzzle.hs 53;" C
|
||||||
UseFocus src/Dodge/Data/UseCondition.hs 11;" t
|
UseFocus src/Dodge/Data/UseCondition.hs 11;" t
|
||||||
UseFromLocation src/Dodge/Data/UseCondition.hs 13;" C
|
UseFromLocation src/Dodge/Data/UseCondition.hs 13;" C
|
||||||
UseFromRoot src/Dodge/Data/UseCondition.hs 12;" C
|
UseFromRoot src/Dodge/Data/UseCondition.hs 12;" C
|
||||||
UseHeld src/Dodge/Data/Item/Use.hs 32;" C
|
UseHeld src/Dodge/Data/Item/Use.hs 31;" C
|
||||||
UseInt src/Dodge/Data/Item/Use.hs 35;" C
|
UseInt src/Dodge/Data/Item/Use.hs 34;" C
|
||||||
UseInvItem src/Dodge/Data/WorldEffect.hs 34;" C
|
UseInvItem src/Dodge/Data/WorldEffect.hs 34;" C
|
||||||
UseItem src/Dodge/Data/ActionPlan.hs 37;" C
|
UseItem src/Dodge/Data/ActionPlan.hs 37;" C
|
||||||
UseItem src/Dodge/Creature/Impulse/UseItem.hs 3;" m
|
UseItem src/Dodge/Creature/Impulse/UseItem.hs 3;" m
|
||||||
UseItemWidth src/Dodge/Data/SelectionList.hs 41;" C
|
UseItemWidth src/Dodge/Data/SelectionList.hs 41;" C
|
||||||
UseMapper src/Dodge/Data/Item/Use.hs 41;" C
|
UseMapper src/Dodge/Data/Item/Use.hs 40;" C
|
||||||
UseMvTargetPos src/Dodge/Data/ActionPlan.hs 163;" C
|
UseMvTargetPos src/Dodge/Data/ActionPlan.hs 163;" C
|
||||||
UseNothing src/Dodge/Data/Item/Use.hs 36;" C
|
UseNothing src/Dodge/Data/Item/Use.hs 35;" C
|
||||||
UseScope src/Dodge/Data/Item/Use.hs 38;" C
|
UseScope src/Dodge/Data/Item/Use.hs 37;" C
|
||||||
UseSelf src/Dodge/Data/ActionPlan.hs 157;" C
|
UseSelf src/Dodge/Data/ActionPlan.hs 157;" C
|
||||||
UseTarget src/Dodge/Data/ActionPlan.hs 154;" C
|
UseTarget src/Dodge/Data/ActionPlan.hs 154;" C
|
||||||
UseToggle src/Dodge/Data/Item/Use.hs 40;" C
|
UseToggle src/Dodge/Data/Item/Use.hs 39;" C
|
||||||
UseUpTo src/Dodge/Data/Muzzle.hs 54;" C
|
UseUpTo src/Dodge/Data/Muzzle.hs 54;" C
|
||||||
UseValue src/Dodge/Data/Item/Use.hs 37;" C
|
UseValue src/Dodge/Data/Item/Use.hs 36;" C
|
||||||
UseableAnytime src/Dodge/Data/UseCondition.hs 7;" C
|
UseableAnytime src/Dodge/Data/UseCondition.hs 7;" C
|
||||||
UseableWhenAimed src/Dodge/Data/UseCondition.hs 5;" C
|
UseableWhenAimed src/Dodge/Data/UseCondition.hs 5;" C
|
||||||
UseableWhenHeld src/Dodge/Data/UseCondition.hs 6;" C
|
UseableWhenHeld src/Dodge/Data/UseCondition.hs 6;" C
|
||||||
@@ -2243,14 +2242,14 @@ _allocSwapID src/Dodge/Data/RightButtonOptions.hs 30;" f
|
|||||||
_alphaDivideShader src/Data/Preload/Render.hs 18;" f
|
_alphaDivideShader src/Data/Preload/Render.hs 18;" f
|
||||||
_alteRifleSwitch src/Dodge/Data/Item/Params.hs 19;" f
|
_alteRifleSwitch src/Dodge/Data/Item/Params.hs 19;" f
|
||||||
_ambushTarget src/Dodge/Data/ActionPlan.hs 178;" f
|
_ambushTarget src/Dodge/Data/ActionPlan.hs 178;" f
|
||||||
_ampBullet src/Dodge/Data/Item/Use.hs 54;" f
|
_ampBullet src/Dodge/Data/Item/Use.hs 53;" f
|
||||||
_ampCreateGas src/Dodge/Data/Item/Use.hs 56;" f
|
_ampCreateGas src/Dodge/Data/Item/Use.hs 55;" f
|
||||||
_ampPayload src/Dodge/Data/Item/Use.hs 55;" f
|
_ampPayload src/Dodge/Data/Item/Use.hs 54;" f
|
||||||
_apAction src/Dodge/Data/ActionPlan.hs 20;" f
|
_apAction src/Dodge/Data/ActionPlan.hs 20;" f
|
||||||
_apGoal src/Dodge/Data/ActionPlan.hs 22;" f
|
_apGoal src/Dodge/Data/ActionPlan.hs 22;" f
|
||||||
_apImpulse src/Dodge/Data/ActionPlan.hs 19;" f
|
_apImpulse src/Dodge/Data/ActionPlan.hs 19;" f
|
||||||
_apInt src/Dodge/Data/Item/Use.hs 49;" f
|
_apInt src/Dodge/Data/Item/Use.hs 48;" f
|
||||||
_apProjectiles src/Dodge/Data/Item/Use.hs 48;" f
|
_apProjectiles src/Dodge/Data/Item/Use.hs 47;" f
|
||||||
_apStrategy src/Dodge/Data/ActionPlan.hs 21;" f
|
_apStrategy src/Dodge/Data/ActionPlan.hs 21;" f
|
||||||
_arLoaded src/Dodge/Data/Item/Use/Consumption.hs 27;" f
|
_arLoaded src/Dodge/Data/Item/Use/Consumption.hs 27;" f
|
||||||
_arMax src/Dodge/Data/Item/Use/Consumption.hs 28;" f
|
_arMax src/Dodge/Data/Item/Use/Consumption.hs 28;" f
|
||||||
@@ -2791,7 +2790,6 @@ _mzAmmoPerShot src/Dodge/Data/Muzzle.hs 16;" f
|
|||||||
_mzAmmoSlot src/Dodge/Data/Muzzle.hs 13;" f
|
_mzAmmoSlot src/Dodge/Data/Muzzle.hs 13;" f
|
||||||
_mzEffect src/Dodge/Data/Muzzle.hs 15;" f
|
_mzEffect src/Dodge/Data/Muzzle.hs 15;" f
|
||||||
_mzFlareType src/Dodge/Data/Muzzle.hs 14;" f
|
_mzFlareType src/Dodge/Data/Muzzle.hs 14;" f
|
||||||
_mzFrame src/Dodge/Data/Muzzle.hs 17;" f
|
|
||||||
_mzInaccuracy src/Dodge/Data/Muzzle.hs 12;" f
|
_mzInaccuracy src/Dodge/Data/Muzzle.hs 12;" f
|
||||||
_mzPos src/Dodge/Data/Muzzle.hs 10;" f
|
_mzPos src/Dodge/Data/Muzzle.hs 10;" f
|
||||||
_mzRot src/Dodge/Data/Muzzle.hs 11;" f
|
_mzRot src/Dodge/Data/Muzzle.hs 11;" f
|
||||||
@@ -3173,11 +3171,11 @@ _tuFireTime src/Dodge/Data/Machine.hs 60;" f
|
|||||||
_tuTurnSpeed src/Dodge/Data/Machine.hs 59;" f
|
_tuTurnSpeed src/Dodge/Data/Machine.hs 59;" f
|
||||||
_tuWeapon src/Dodge/Data/Machine.hs 58;" f
|
_tuWeapon src/Dodge/Data/Machine.hs 58;" f
|
||||||
_turnToPoint src/Dodge/Data/ActionPlan.hs 92;" f
|
_turnToPoint src/Dodge/Data/ActionPlan.hs 92;" f
|
||||||
_uInt src/Dodge/Data/Item/Use.hs 35;" f
|
_uInt src/Dodge/Data/Item/Use.hs 34;" f
|
||||||
_uScope src/Dodge/Data/Item/Use.hs 38;" f
|
_uScope src/Dodge/Data/Item/Use.hs 37;" f
|
||||||
_uValue src/Dodge/Data/Item/Use.hs 37;" f
|
_uValue src/Dodge/Data/Item/Use.hs 36;" f
|
||||||
_uaParams src/Dodge/Data/Item/Use.hs 34;" f
|
_uaParams src/Dodge/Data/Item/Use.hs 33;" f
|
||||||
_ubMod src/Dodge/Data/Item/Use.hs 39;" f
|
_ubMod src/Dodge/Data/Item/Use.hs 38;" f
|
||||||
_unCombEdge src/Dodge/Combine/Graph.hs 32;" f
|
_unCombEdge src/Dodge/Combine/Graph.hs 32;" f
|
||||||
_unCombNode src/Dodge/Combine/Graph.hs 25;" f
|
_unCombNode src/Dodge/Combine/Graph.hs 25;" f
|
||||||
_unFBO src/Shader/Data.hs 57;" f
|
_unFBO src/Shader/Data.hs 57;" f
|
||||||
@@ -3194,12 +3192,12 @@ _unpauseClock src/Dodge/Data/World.hs 55;" f
|
|||||||
_unputTerminal src/Dodge/Data/GenWorld.hs 36;" f
|
_unputTerminal src/Dodge/Data/GenWorld.hs 36;" f
|
||||||
_useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f
|
_useAheadPos src/Dodge/Data/ActionPlan.hs 161;" f
|
||||||
_useExactly src/Dodge/Data/Muzzle.hs 53;" f
|
_useExactly src/Dodge/Data/Muzzle.hs 53;" f
|
||||||
_useMapperLines src/Dodge/Data/Item/Use.hs 42;" f
|
_useMapperLines src/Dodge/Data/Item/Use.hs 41;" f
|
||||||
_useMapperPoints src/Dodge/Data/Item/Use.hs 43;" f
|
_useMapperPoints src/Dodge/Data/Item/Use.hs 42;" f
|
||||||
_useMvTargetPos src/Dodge/Data/ActionPlan.hs 164;" f
|
_useMvTargetPos src/Dodge/Data/ActionPlan.hs 164;" f
|
||||||
_useSelf src/Dodge/Data/ActionPlan.hs 158;" f
|
_useSelf src/Dodge/Data/ActionPlan.hs 158;" f
|
||||||
_useTarget src/Dodge/Data/ActionPlan.hs 155;" f
|
_useTarget src/Dodge/Data/ActionPlan.hs 155;" f
|
||||||
_useToggle src/Dodge/Data/Item/Use.hs 40;" f
|
_useToggle src/Dodge/Data/Item/Use.hs 39;" f
|
||||||
_useUpTo src/Dodge/Data/Muzzle.hs 54;" f
|
_useUpTo src/Dodge/Data/Muzzle.hs 54;" f
|
||||||
_uvCanContinue src/Dodge/Data/Universe.hs 39;" f
|
_uvCanContinue src/Dodge/Data/Universe.hs 39;" f
|
||||||
_uvConfig src/Dodge/Data/Universe.hs 37;" f
|
_uvConfig src/Dodge/Data/Universe.hs 37;" f
|
||||||
@@ -3297,8 +3295,8 @@ aShape src/Dodge/Placement/Instance/LightSource.hs 107;" f
|
|||||||
aSound src/Dodge/SoundLogic.hs 74;" f
|
aSound src/Dodge/SoundLogic.hs 74;" f
|
||||||
aStance src/Dodge/Item/AimStance.hs 12;" f
|
aStance src/Dodge/Item/AimStance.hs 12;" f
|
||||||
aTreeStrut src/Dodge/Tree/GenerateStructure.hs 42;" f
|
aTreeStrut src/Dodge/Tree/GenerateStructure.hs 42;" f
|
||||||
accessTerminal src/Dodge/WorldEffect.hs 59;" f
|
accessTerminal src/Dodge/WorldEffect.hs 54;" f
|
||||||
activateDetonator src/Dodge/Creature/Impulse/UseItem.hs 84;" f
|
activateDetonator src/Dodge/Creature/Impulse/UseItem.hs 83;" f
|
||||||
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
|
activeTargetCursorPic src/Dodge/Targeting/Draw.hs 31;" f
|
||||||
addArmour src/Dodge/Creature.hs 85;" f
|
addArmour src/Dodge/Creature.hs 85;" f
|
||||||
addBranchAt src/Dodge/Tree/GenerateStructure.hs 18;" f
|
addBranchAt src/Dodge/Tree/GenerateStructure.hs 18;" f
|
||||||
@@ -3358,7 +3356,7 @@ allVisibleWalls src/Dodge/Base/Collide.hs 132;" f
|
|||||||
alongSegBy src/Geometry.hs 40;" f
|
alongSegBy src/Geometry.hs 40;" f
|
||||||
alteRifle src/Dodge/Item/Held/Cane.hs 34;" f
|
alteRifle src/Dodge/Item/Held/Cane.hs 34;" f
|
||||||
ammoMagInfo src/Dodge/Item/Info.hs 48;" f
|
ammoMagInfo src/Dodge/Item/Info.hs 48;" f
|
||||||
ammoMagSPic src/Dodge/Item/Draw/SPic.hs 125;" f
|
ammoMagSPic src/Dodge/Item/Draw/SPic.hs 124;" f
|
||||||
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
amr src/Dodge/Item/Held/Rod.hs 34;" f
|
||||||
analyser src/Dodge/Placement/Instance/Analyser.hs 12;" f
|
analyser src/Dodge/Placement/Instance/Analyser.hs 12;" f
|
||||||
analyserByDoor src/Dodge/Room/LasTurret.hs 77;" f
|
analyserByDoor src/Dodge/Room/LasTurret.hs 77;" f
|
||||||
@@ -3369,21 +3367,21 @@ angleVV3 src/Geometry/Vector3D.hs 122;" f
|
|||||||
annoToRoomTree src/Dodge/Annotation.hs 17;" f
|
annoToRoomTree src/Dodge/Annotation.hs 17;" f
|
||||||
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
|
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
|
||||||
anythingHitCirc src/Dodge/Base/Collide.hs 247;" f
|
anythingHitCirc src/Dodge/Base/Collide.hs 247;" f
|
||||||
applyCME src/Dodge/HeldUse.hs 364;" f
|
applyCME src/Dodge/HeldUse.hs 370;" f
|
||||||
applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
|
applyCreatureDamage src/Dodge/Creature/Damage.hs 13;" f
|
||||||
applyEventIO src/Loop.hs 89;" f
|
applyEventIO src/Loop.hs 89;" f
|
||||||
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
|
applyGravityPU src/Dodge/Projectile/Update.hs 56;" f
|
||||||
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
|
applyIndividualDamage src/Dodge/Creature/Damage.hs 16;" f
|
||||||
applyInvLock src/Dodge/HeldUse.hs 423;" f
|
applyInvLock src/Dodge/HeldUse.hs 429;" f
|
||||||
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
|
applyMagnetsToBul src/Dodge/Bullet.hs 30;" f
|
||||||
applyPastDamages src/Dodge/Creature/State.hs 131;" f
|
applyPastDamages src/Dodge/Creature/State.hs 131;" f
|
||||||
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
|
applyPiercingDamage src/Dodge/Creature/Damage.hs 22;" f
|
||||||
applyPosition src/Sound.hs 111;" f
|
applyPosition src/Sound.hs 111;" f
|
||||||
applyRecoil src/Dodge/HeldUse.hs 455;" f
|
applyRecoil src/Dodge/HeldUse.hs 461;" f
|
||||||
applyResFactor src/Dodge/Data/Config.hs 110;" f
|
applyResFactor src/Dodge/Data/Config.hs 110;" f
|
||||||
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
|
applySetTerminalString src/Dodge/Debug/Terminal.hs 81;" f
|
||||||
applySidePush src/Dodge/HeldUse.hs 554;" f
|
applySidePush src/Dodge/HeldUse.hs 560;" f
|
||||||
applySoundCME src/Dodge/HeldUse.hs 445;" f
|
applySoundCME src/Dodge/HeldUse.hs 451;" f
|
||||||
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
|
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
|
||||||
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
|
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 42;" f
|
||||||
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
|
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
|
||||||
@@ -3391,7 +3389,7 @@ applyToNode src/TreeHelp.hs 64;" f
|
|||||||
applyToRandomNode src/TreeHelp.hs 150;" f
|
applyToRandomNode src/TreeHelp.hs 150;" f
|
||||||
applyToSubforest src/TreeHelp.hs 77;" f
|
applyToSubforest src/TreeHelp.hs 77;" f
|
||||||
applyToSubtree src/TreeHelp.hs 70;" f
|
applyToSubtree src/TreeHelp.hs 70;" f
|
||||||
applyTorqueCME src/Dodge/HeldUse.hs 565;" f
|
applyTorqueCME src/Dodge/HeldUse.hs 571;" f
|
||||||
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
|
applyWorldConfig src/Dodge/Config/Update.hs 38;" f
|
||||||
aquamarine src/Color.hs 23;" f
|
aquamarine src/Color.hs 23;" f
|
||||||
arHUD src/Dodge/Item/Scope.hs 134;" f
|
arHUD src/Dodge/Item/Scope.hs 134;" f
|
||||||
@@ -3441,10 +3439,10 @@ azure src/Color.hs 22;" f
|
|||||||
bQuadToF src/Geometry/Bezier.hs 37;" f
|
bQuadToF src/Geometry/Bezier.hs 37;" f
|
||||||
bQuadToLine src/Geometry/Bezier.hs 30;" f
|
bQuadToLine src/Geometry/Bezier.hs 30;" f
|
||||||
backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
|
backpackCombinations src/Dodge/Combine/Combinations.hs 27;" f
|
||||||
backpackShape src/Dodge/Item/Draw/SPic.hs 178;" f
|
backpackShape src/Dodge/Item/Draw/SPic.hs 177;" f
|
||||||
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
backspaceInputted src/Dodge/Update/Input/Text.hs 25;" f
|
||||||
bangCone src/Dodge/Item/Held/Cone.hs 11;" f
|
bangCone src/Dodge/Item/Held/Cone.hs 11;" f
|
||||||
bangConeShape src/Dodge/Item/Draw/SPic.hs 293;" f
|
bangConeShape src/Dodge/Item/Draw/SPic.hs 292;" f
|
||||||
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 454;" f
|
bangEchoS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 454;" f
|
||||||
bangRod src/Dodge/Item/Held/Rod.hs 18;" f
|
bangRod src/Dodge/Item/Held/Rod.hs 18;" f
|
||||||
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 598;" f
|
bangS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 598;" f
|
||||||
@@ -3452,18 +3450,18 @@ bangStick src/Dodge/Item/Held/Stick.hs 15;" f
|
|||||||
barPP src/Dodge/Room/Foreground.hs 236;" f
|
barPP src/Dodge/Room/Foreground.hs 236;" f
|
||||||
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
barrel src/Dodge/Creature/Inanimate.hs 17;" f
|
||||||
barrelShape src/Dodge/Render/ShapePicture.hs 46;" f
|
barrelShape src/Dodge/Render/ShapePicture.hs 46;" f
|
||||||
baseAMRShape src/Dodge/Item/Draw/SPic.hs 407;" f
|
baseAMRShape src/Dodge/Item/Draw/SPic.hs 406;" f
|
||||||
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
|
baseBlockPane src/Dodge/Placement/Instance/Wall.hs 86;" f
|
||||||
baseCI src/Dodge/Item/Grammar.hs 193;" f
|
baseCI src/Dodge/Item/Grammar.hs 193;" f
|
||||||
baseCaneShape src/Dodge/Item/Draw/SPic.hs 313;" f
|
baseCaneShape src/Dodge/Item/Draw/SPic.hs 312;" f
|
||||||
baseDebris src/Dodge/Block/Debris.hs 122;" f
|
baseDebris src/Dodge/Block/Debris.hs 122;" f
|
||||||
baseFloorTileSize src/Tile.hs 45;" f
|
baseFloorTileSize src/Tile.hs 45;" f
|
||||||
baseRifleShape src/Dodge/Item/Draw/SPic.hs 316;" f
|
baseRifleShape src/Dodge/Item/Draw/SPic.hs 315;" f
|
||||||
baseRodShape src/Dodge/Item/Draw/SPic.hs 404;" f
|
baseRodShape src/Dodge/Item/Draw/SPic.hs 403;" f
|
||||||
baseSMGShape src/Dodge/Item/Draw/SPic.hs 384;" f
|
baseSMGShape src/Dodge/Item/Draw/SPic.hs 383;" f
|
||||||
baseShoulder src/Dodge/Creature/Picture.hs 125;" f
|
baseShoulder src/Dodge/Creature/Picture.hs 125;" f
|
||||||
baseStickShape src/Dodge/Item/Draw/SPic.hs 290;" f
|
baseStickShape src/Dodge/Item/Draw/SPic.hs 289;" f
|
||||||
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 283;" f
|
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 282;" f
|
||||||
baseStickSpread src/Dodge/HeldUse.hs 282;" f
|
baseStickSpread src/Dodge/HeldUse.hs 282;" f
|
||||||
baseTriggerType src/Dodge/BaseTriggerType.hs 12;" f
|
baseTriggerType src/Dodge/BaseTriggerType.hs 12;" f
|
||||||
baseTriggerType src/Dodge/Item/TriggerType.hs 5;" f
|
baseTriggerType src/Dodge/Item/TriggerType.hs 5;" f
|
||||||
@@ -3475,7 +3473,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
|
|||||||
basicItemDisplay src/Dodge/Item/Display.hs 22;" f
|
basicItemDisplay src/Dodge/Item/Display.hs 22;" f
|
||||||
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
|
||||||
basicMachineUpdate src/Dodge/Machine.hs 13;" f
|
basicMachineUpdate src/Dodge/Machine.hs 13;" f
|
||||||
basicMuzFlare src/Dodge/HeldUse.hs 708;" f
|
basicMuzFlare src/Dodge/HeldUse.hs 711;" f
|
||||||
basicTerminal src/Dodge/Terminal.hs 35;" f
|
basicTerminal src/Dodge/Terminal.hs 35;" f
|
||||||
battery src/Dodge/Item/Ammo.hs 62;" f
|
battery src/Dodge/Item/Ammo.hs 62;" f
|
||||||
batteryPack src/Dodge/Item/Equipment.hs 46;" f
|
batteryPack src/Dodge/Item/Equipment.hs 46;" f
|
||||||
@@ -3484,7 +3482,7 @@ beltMag src/Dodge/Item/Ammo.hs 38;" f
|
|||||||
bfsNodePoints src/Dodge/Path.hs 58;" f
|
bfsNodePoints src/Dodge/Path.hs 58;" f
|
||||||
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
|
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 218;" f
|
||||||
bgateCalc src/Dodge/Inventory/SelectionList.hs 114;" f
|
bgateCalc src/Dodge/Inventory/SelectionList.hs 114;" f
|
||||||
bgunSound src/Dodge/HeldUse.hs 508;" f
|
bgunSound src/Dodge/HeldUse.hs 514;" f
|
||||||
bindFBO src/Render.hs 244;" f
|
bindFBO src/Render.hs 244;" f
|
||||||
bingate src/Dodge/Item/Scope.hs 109;" f
|
bingate src/Dodge/Item/Scope.hs 109;" f
|
||||||
black src/Color.hs 27;" f
|
black src/Color.hs 27;" f
|
||||||
@@ -3551,6 +3549,7 @@ bulletPayloadModule src/Dodge/Item/Scope.hs 131;" f
|
|||||||
bulletSynthesizer src/Dodge/Item/Ammo.hs 75;" f
|
bulletSynthesizer src/Dodge/Item/Ammo.hs 75;" f
|
||||||
bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
|
bulletWeapons src/Dodge/Combine/Combinations.hs 248;" f
|
||||||
burstRifle src/Dodge/Item/Held/Cane.hs 45;" f
|
burstRifle src/Dodge/Item/Held/Cane.hs 45;" f
|
||||||
|
buttonFlip src/Dodge/Button/Event.hs 18;" f
|
||||||
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 626;" f
|
buzzS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 626;" f
|
||||||
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
cFilledRect src/Dodge/CharacterEnums.hs 6;" f
|
||||||
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
cWireRect src/Dodge/CharacterEnums.hs 10;" f
|
||||||
@@ -3758,7 +3757,7 @@ crVocalizationSound src/Dodge/Creature/Vocalization.hs 13;" f
|
|||||||
crWarningSounds src/Dodge/Creature/Vocalization.hs 23;" f
|
crWarningSounds src/Dodge/Creature/Vocalization.hs 23;" f
|
||||||
crZoneSize src/Dodge/Zoning/Creature.hs 41;" f
|
crZoneSize src/Dodge/Zoning/Creature.hs 41;" f
|
||||||
craftInfo src/Dodge/Item/Info.hs 168;" f
|
craftInfo src/Dodge/Item/Info.hs 168;" f
|
||||||
craftItemSPic src/Dodge/Item/Draw/SPic.hs 57;" f
|
craftItemSPic src/Dodge/Item/Draw/SPic.hs 56;" f
|
||||||
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 522;" f
|
crankSlowS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 522;" f
|
||||||
createArc src/Dodge/Tesla/Arc.hs 81;" f
|
createArc src/Dodge/Tesla/Arc.hs 81;" f
|
||||||
createFlIt src/Dodge/Placement/PlaceSpot.hs 180;" f
|
createFlIt src/Dodge/Placement/PlaceSpot.hs 180;" f
|
||||||
@@ -3769,14 +3768,14 @@ createItemYou src/Dodge/Inventory/Add.hs 95;" f
|
|||||||
createLightMap src/Render.hs 26;" f
|
createLightMap src/Render.hs 26;" f
|
||||||
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
|
createNewArc src/Dodge/Tesla/Arc.hs 90;" f
|
||||||
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
createPathGrid src/Dodge/Room/Path.hs 21;" f
|
||||||
createProjectile src/Dodge/HeldUse.hs 1275;" f
|
createProjectile src/Dodge/HeldUse.hs 1273;" f
|
||||||
createProjectileR src/Dodge/HeldUse.hs 1240;" f
|
createProjectileR src/Dodge/HeldUse.hs 1238;" f
|
||||||
createShell src/Dodge/Projectile/Create.hs 23;" f
|
createShell src/Dodge/Projectile/Create.hs 23;" f
|
||||||
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
|
createShieldWall src/Dodge/Item/BackgroundEffect.hs 39;" f
|
||||||
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
|
createUnusedLinkPos src/Dodge/Tree/Shift.hs 117;" f
|
||||||
createWall src/Dodge/Wall/Create.hs 8;" f
|
createWall src/Dodge/Wall/Create.hs 8;" f
|
||||||
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
|
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 11;" f
|
||||||
creatureShootLaser src/Dodge/HeldUse.hs 821;" f
|
creatureShootLaser src/Dodge/HeldUse.hs 824;" f
|
||||||
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
|
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 52;" f
|
||||||
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
|
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 73;" f
|
||||||
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
|
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 62;" f
|
||||||
@@ -3882,7 +3881,7 @@ dededumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 558;" f
|
|||||||
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 396;" f
|
dedumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 396;" f
|
||||||
defDamageMaterial src/Dodge/Material/Damage.hs 22;" f
|
defDamageMaterial src/Dodge/Material/Damage.hs 22;" f
|
||||||
defLSPic src/Dodge/LightSource/Draw.hs 10;" f
|
defLSPic src/Dodge/LightSource/Draw.hs 10;" f
|
||||||
defSPic src/Dodge/Item/Draw/SPic.hs 299;" f
|
defSPic src/Dodge/Item/Draw/SPic.hs 298;" f
|
||||||
defaultAimMvType src/Dodge/Creature/MoveType.hs 16;" f
|
defaultAimMvType src/Dodge/Creature/MoveType.hs 16;" f
|
||||||
defaultAimingCrit src/Dodge/Default/Creature.hs 105;" f
|
defaultAimingCrit src/Dodge/Default/Creature.hs 105;" f
|
||||||
defaultArcStep src/Dodge/Tesla/Arc.hs 140;" f
|
defaultArcStep src/Dodge/Tesla/Arc.hs 140;" f
|
||||||
@@ -3962,10 +3961,10 @@ destroyMounts src/Dodge/Block.hs 97;" f
|
|||||||
destroyProjectile src/Dodge/Projectile/Update.hs 139;" f
|
destroyProjectile src/Dodge/Projectile/Update.hs 139;" f
|
||||||
detV src/Geometry/Vector.hs 93;" f
|
detV src/Geometry/Vector.hs 93;" f
|
||||||
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
detector src/Dodge/Item/Held/Utility.hs 27;" f
|
||||||
detectorColor src/Dodge/Item/Draw/SPic.hs 453;" f
|
detectorColor src/Dodge/Item/Draw/SPic.hs 452;" f
|
||||||
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
|
detectorEffect src/Dodge/Item/Weapon/Radar.hs 20;" f
|
||||||
detectorInfo src/Dodge/Item/Info.hs 224;" f
|
detectorInfo src/Dodge/Item/Info.hs 224;" f
|
||||||
determineProjectileTracking src/Dodge/HeldUse.hs 1223;" f
|
determineProjectileTracking src/Dodge/HeldUse.hs 1221;" f
|
||||||
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
|
||||||
did src/Dodge/Item/InvSize.hs 54;" f
|
did src/Dodge/Item/InvSize.hs 54;" f
|
||||||
diffAngles src/Geometry.hs 204;" f
|
diffAngles src/Geometry.hs 204;" f
|
||||||
@@ -4004,7 +4003,7 @@ doBackspace src/Dodge/Update/Input/Text.hs 31;" f
|
|||||||
doBlBl src/Dodge/BlBl.hs 5;" f
|
doBlBl src/Dodge/BlBl.hs 5;" f
|
||||||
doBlSh src/Dodge/Block/Draw.hs 14;" f
|
doBlSh src/Dodge/Block/Draw.hs 14;" f
|
||||||
doBounce src/Dodge/Base/Collide.hs 70;" f
|
doBounce src/Dodge/Base/Collide.hs 70;" f
|
||||||
doButtonEvent src/Dodge/Button/Event.hs 9;" f
|
doButtonEvent src/Dodge/Button/Event.hs 10;" f
|
||||||
doConLoop src/Loop.hs 137;" f
|
doConLoop src/Loop.hs 137;" f
|
||||||
doConLoop' src/Loop.hs 226;" f
|
doConLoop' src/Loop.hs 226;" f
|
||||||
doCrAc src/Dodge/CreatureEffect.hs 61;" f
|
doCrAc src/Dodge/CreatureEffect.hs 61;" f
|
||||||
@@ -4015,8 +4014,8 @@ doCrWdAc src/Dodge/CreatureEffect.hs 77;" f
|
|||||||
doCrWdImp src/Dodge/CreatureEffect.hs 16;" f
|
doCrWdImp src/Dodge/CreatureEffect.hs 16;" f
|
||||||
doCrWdWd src/Dodge/CreatureEffect.hs 20;" f
|
doCrWdWd src/Dodge/CreatureEffect.hs 20;" f
|
||||||
doDamage src/Dodge/Creature/State.hs 127;" f
|
doDamage src/Dodge/Creature/State.hs 127;" f
|
||||||
doDeathToggle src/Dodge/WorldEffect.hs 98;" f
|
doDeathToggle src/Dodge/WorldEffect.hs 93;" f
|
||||||
doDeathTriggers src/Dodge/WorldEffect.hs 93;" f
|
doDeathTriggers src/Dodge/WorldEffect.hs 88;" f
|
||||||
doDebugTest src/Dodge/Update/Input/DebugTest.hs 22;" f
|
doDebugTest src/Dodge/Update/Input/DebugTest.hs 22;" f
|
||||||
doDebugTest2 src/Dodge/Update/Input/DebugTest.hs 37;" f
|
doDebugTest2 src/Dodge/Update/Input/DebugTest.hs 37;" f
|
||||||
doDebugTestF10 src/Dodge/Update/Input/DebugTest.hs 62;" f
|
doDebugTestF10 src/Dodge/Update/Input/DebugTest.hs 62;" f
|
||||||
@@ -4030,9 +4029,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 107;" f
|
|||||||
doDrawing src/Dodge/Render.hs 35;" f
|
doDrawing src/Dodge/Render.hs 35;" f
|
||||||
doDrawing' src/Dodge/Render.hs 46;" f
|
doDrawing' src/Dodge/Render.hs 46;" f
|
||||||
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
|
||||||
doGenFloat src/Dodge/HeldUse.hs 1181;" f
|
doGenFloat src/Dodge/HeldUse.hs 1179;" f
|
||||||
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
|
doGravityPU src/Dodge/Projectile/Update.hs 50;" f
|
||||||
doHeldUseEffect src/Dodge/HeldUse.hs 310;" f
|
doHeldUseEffect src/Dodge/HeldUse.hs 315;" f
|
||||||
doInPlacements src/Dodge/Layout.hs 92;" f
|
doInPlacements src/Dodge/Layout.hs 92;" f
|
||||||
doIndividualPlacements src/Dodge/Layout.hs 117;" f
|
doIndividualPlacements src/Dodge/Layout.hs 117;" f
|
||||||
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
|
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
|
||||||
@@ -4061,12 +4060,12 @@ doRoomInPlacements src/Dodge/Layout.hs 97;" f
|
|||||||
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
|
doRoomOutPlacements src/Dodge/Layout.hs 107;" f
|
||||||
doRoomPlacements src/Dodge/Layout.hs 122;" f
|
doRoomPlacements src/Dodge/Layout.hs 122;" f
|
||||||
doRoomShift src/Dodge/Room/Link.hs 33;" f
|
doRoomShift src/Dodge/Room/Link.hs 33;" f
|
||||||
doScopeZoom src/Dodge/Update/Scroll.hs 85;" f
|
doScopeZoom src/Dodge/Update/Scroll.hs 84;" f
|
||||||
doSectionSize src/Dodge/DisplayInventory.hs 217;" f
|
doSectionSize src/Dodge/DisplayInventory.hs 217;" f
|
||||||
doSideEffects appDodge/Main.hs 120;" f
|
doSideEffects appDodge/Main.hs 120;" f
|
||||||
doStep src/Dodge/ArcStep.hs 9;" f
|
doStep src/Dodge/ArcStep.hs 9;" f
|
||||||
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 166;" f
|
doStrategyActions src/Dodge/Creature/ReaderUpdate.hs 166;" f
|
||||||
doTerminalBootProgram src/Dodge/WorldEffect.hs 101;" f
|
doTerminalBootProgram src/Dodge/WorldEffect.hs 96;" f
|
||||||
doTerminalCommandEffect src/Dodge/Terminal.hs 135;" f
|
doTerminalCommandEffect src/Dodge/Terminal.hs 135;" f
|
||||||
doTestDrawing src/Dodge/Render.hs 42;" f
|
doTestDrawing src/Dodge/Render.hs 42;" f
|
||||||
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
|
doTextInputOver src/Dodge/Update/Input/Text.hs 15;" f
|
||||||
@@ -4074,7 +4073,7 @@ doTextInputOverUniverse src/Dodge/Update/Input/Text.hs 12;" f
|
|||||||
doThrust src/Dodge/Projectile/Update.hs 149;" f
|
doThrust src/Dodge/Projectile/Update.hs 149;" f
|
||||||
doTimeScroll src/Dodge/Update.hs 202;" f
|
doTimeScroll src/Dodge/Update.hs 202;" f
|
||||||
doTmTm src/Dodge/TmTm.hs 6;" f
|
doTmTm src/Dodge/TmTm.hs 6;" f
|
||||||
doTmWdWd src/Dodge/WorldEffect.hs 106;" f
|
doTmWdWd src/Dodge/WorldEffect.hs 101;" f
|
||||||
doWallRotate src/Dodge/Update/Camera.hs 212;" f
|
doWallRotate src/Dodge/Update/Camera.hs 212;" f
|
||||||
doWdBl src/Dodge/WorldBool.hs 10;" f
|
doWdBl src/Dodge/WorldBool.hs 10;" f
|
||||||
doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
|
doWdCrBl src/Dodge/CreatureEffect.hs 37;" f
|
||||||
@@ -4224,7 +4223,7 @@ drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 279;" f
|
|||||||
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
|
droneLauncher src/Dodge/Item/Weapon/Drone.hs 11;" f
|
||||||
dropAll src/Dodge/Creature/State.hs 124;" f
|
dropAll src/Dodge/Creature/State.hs 124;" f
|
||||||
dropExcept src/Dodge/Creature/Action.hs 166;" f
|
dropExcept src/Dodge/Creature/Action.hs 166;" f
|
||||||
dropInventoryPath src/Dodge/HeldUse.hs 1354;" f
|
dropInventoryPath src/Dodge/HeldUse.hs 1352;" f
|
||||||
dropItem src/Dodge/Creature/Action.hs 172;" f
|
dropItem src/Dodge/Creature/Action.hs 172;" f
|
||||||
dropper src/Dodge/Item/Scope.hs 76;" f
|
dropper src/Dodge/Item/Scope.hs 76;" f
|
||||||
drumMag src/Dodge/Item/Ammo.hs 33;" f
|
drumMag src/Dodge/Item/Ammo.hs 33;" f
|
||||||
@@ -4278,7 +4277,7 @@ equipAllocString src/Dodge/Render/HUD.hs 308;" f
|
|||||||
equipAttachPos src/Dodge/Item/Draw.hs 30;" f
|
equipAttachPos src/Dodge/Item/Draw.hs 30;" f
|
||||||
equipBackgroundEffect src/Dodge/Euse.hs 15;" f
|
equipBackgroundEffect src/Dodge/Euse.hs 15;" f
|
||||||
equipInfo src/Dodge/Item/Info.hs 140;" f
|
equipInfo src/Dodge/Item/Info.hs 140;" f
|
||||||
equipItemSPic src/Dodge/Item/Draw/SPic.hs 149;" f
|
equipItemSPic src/Dodge/Item/Draw/SPic.hs 148;" f
|
||||||
equipPosition src/Dodge/Item/Draw.hs 38;" f
|
equipPosition src/Dodge/Item/Draw.hs 38;" f
|
||||||
equipSiteInfo src/Dodge/Item/Info.hs 253;" f
|
equipSiteInfo src/Dodge/Item/Info.hs 253;" f
|
||||||
equipType src/Dodge/Data/EquipType.hs 10;" f
|
equipType src/Dodge/Data/EquipType.hs 10;" f
|
||||||
@@ -4338,7 +4337,7 @@ firstBreather src/Dodge/Room/Breather.hs 9;" f
|
|||||||
firstWorldLoad appDodge/Main.hs 77;" f
|
firstWorldLoad appDodge/Main.hs 77;" f
|
||||||
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
|
fixedCoordPictures src/Dodge/Render/Picture.hs 17;" f
|
||||||
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
|
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
|
||||||
flFlicker src/Dodge/Flame.hs 36;" f
|
flFlicker src/Dodge/Flame.hs 38;" f
|
||||||
flameMuzzles src/Dodge/HeldUse.hs 288;" f
|
flameMuzzles src/Dodge/HeldUse.hs 288;" f
|
||||||
flameShield src/Dodge/Item/Equipment.hs 33;" f
|
flameShield src/Dodge/Item/Equipment.hs 33;" f
|
||||||
flameSize src/Dodge/Flame/Size.hs 5;" f
|
flameSize src/Dodge/Flame/Size.hs 5;" f
|
||||||
@@ -4346,17 +4345,16 @@ flameSpitter src/Dodge/Item/Held/SprayGuns.hs 23;" f
|
|||||||
flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
|
flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
|
||||||
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
|
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
|
||||||
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
|
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
|
||||||
flamerPic src/Dodge/Item/Draw/SPic.hs 387;" f
|
flamerPic src/Dodge/Item/Draw/SPic.hs 386;" f
|
||||||
flareCircleAt src/Dodge/HeldUse.hs 689;" f
|
flareCircleAt src/Dodge/HeldUse.hs 692;" f
|
||||||
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
|
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
|
||||||
flatLookupItems src/Dodge/Combine.hs 39;" f
|
flatLookupItems src/Dodge/Combine.hs 39;" f
|
||||||
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
|
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
|
||||||
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 440;" f
|
flatShieldEquipSPic src/Dodge/Item/Draw/SPic.hs 439;" f
|
||||||
fleeFrom src/Dodge/CreatureEffect.hs 120;" f
|
fleeFrom src/Dodge/CreatureEffect.hs 120;" f
|
||||||
fleeFromTarget src/Dodge/CreatureEffect.hs 66;" f
|
fleeFromTarget src/Dodge/CreatureEffect.hs 66;" f
|
||||||
flickerMod src/Dodge/Placement/Instance/LightSource/Flicker.hs 10;" f
|
flickerMod src/Dodge/Placement/Instance/LightSource/Flicker.hs 10;" f
|
||||||
flickerUpdate src/Dodge/Placement/Instance/LightSource/Flicker.hs 24;" f
|
flickerUpdate src/Dodge/Placement/Instance/LightSource/Flicker.hs 24;" f
|
||||||
flipSwitch src/Dodge/Button/Event.hs 20;" f
|
|
||||||
floatSize src/Shader/Parameters.hs 17;" f
|
floatSize src/Shader/Parameters.hs 17;" f
|
||||||
flockACC src/Dodge/Creature/ReaderUpdate.hs 89;" f
|
flockACC src/Dodge/Creature/ReaderUpdate.hs 89;" f
|
||||||
flockArmourChaseCrit src/Dodge/Creature/ArmourChase.hs 14;" f
|
flockArmourChaseCrit src/Dodge/Creature/ArmourChase.hs 14;" f
|
||||||
@@ -4387,7 +4385,7 @@ forceFoldable src/StrictHelp.hs 7;" f
|
|||||||
forceSpine src/StrictHelp.hs 4;" f
|
forceSpine src/StrictHelp.hs 4;" f
|
||||||
fourEmbossDecoration src/Dodge/Placement/TopDecoration.hs 29;" f
|
fourEmbossDecoration src/Dodge/Placement/TopDecoration.hs 29;" f
|
||||||
fpsText src/Dodge/Render/Picture.hs 53;" f
|
fpsText src/Dodge/Render/Picture.hs 53;" f
|
||||||
fractionLoadedAmmo src/Dodge/Item/Draw/SPic.hs 138;" f
|
fractionLoadedAmmo src/Dodge/Item/Draw/SPic.hs 137;" f
|
||||||
frag src/Shader/Data.hs 102;" f
|
frag src/Shader/Data.hs 102;" f
|
||||||
freeShaderPointers' src/Shader.hs 37;" f
|
freeShaderPointers' src/Shader.hs 37;" f
|
||||||
fridgeHumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 442;" f
|
fridgeHumS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 442;" f
|
||||||
@@ -4415,7 +4413,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
|
|||||||
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
gameRoomsFromRooms src/Dodge/Layout.hs 158;" f
|
||||||
gameplayMenu src/Dodge/Menu.hs 134;" f
|
gameplayMenu src/Dodge/Menu.hs 134;" f
|
||||||
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
|
gameplayMenuOptions src/Dodge/Menu.hs 137;" f
|
||||||
gasType src/Dodge/HeldUse.hs 1137;" f
|
gasType src/Dodge/HeldUse.hs 1135;" f
|
||||||
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 22;" f
|
||||||
generateGraphs src/Dodge/LevelGen.hs 39;" f
|
generateGraphs src/Dodge/LevelGen.hs 39;" f
|
||||||
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
generateLayout src/Dodge/Layout/Generate.hs 10;" f
|
||||||
@@ -4428,13 +4426,13 @@ geometryUnitTests test/Spec.hs 22;" f
|
|||||||
geqConstr src/SameConstr.hs 21;" f
|
geqConstr src/SameConstr.hs 21;" f
|
||||||
getAimZoom src/Dodge/Update/Camera.hs 135;" f
|
getAimZoom src/Dodge/Update/Camera.hs 135;" f
|
||||||
getAmmoLinks src/Dodge/Item/Grammar.hs 142;" f
|
getAmmoLinks src/Dodge/Item/Grammar.hs 142;" f
|
||||||
getArguments src/Dodge/Update/Scroll.hs 179;" f
|
getArguments src/Dodge/Update/Scroll.hs 178;" f
|
||||||
getArguments' src/Dodge/Update/Scroll.hs 167;" f
|
getArguments' src/Dodge/Update/Scroll.hs 166;" f
|
||||||
getAttachedSFLink src/Dodge/HeldUse.hs 759;" f
|
getAttachedSFLink src/Dodge/HeldUse.hs 762;" f
|
||||||
getAutoSpringLinks src/Dodge/Item/Grammar.hs 121;" f
|
getAutoSpringLinks src/Dodge/Item/Grammar.hs 121;" f
|
||||||
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
|
||||||
getBulHitDams src/Dodge/Bullet.hs 171;" f
|
getBulHitDams src/Dodge/Bullet.hs 171;" f
|
||||||
getBulletType src/Dodge/HeldUse.hs 878;" f
|
getBulletType src/Dodge/HeldUse.hs 881;" f
|
||||||
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
|
getCloseObj src/Dodge/Update/Input/InGame.hs 515;" f
|
||||||
getCommands src/Dodge/Terminal.hs 117;" f
|
getCommands src/Dodge/Terminal.hs 117;" f
|
||||||
getCommandsHelp src/Dodge/Terminal.hs 75;" f
|
getCommandsHelp src/Dodge/Terminal.hs 75;" f
|
||||||
@@ -4442,21 +4440,21 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 45;" f
|
|||||||
getDamageCoding src/Dodge/Terminal.hs 177;" f
|
getDamageCoding src/Dodge/Terminal.hs 177;" f
|
||||||
getDistortions src/Dodge/Render.hs 411;" f
|
getDistortions src/Dodge/Render.hs 411;" f
|
||||||
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
|
getEquipmentAllocation src/Dodge/Inventory/RBList.hs 47;" f
|
||||||
getGrenadeHitEffect src/Dodge/HeldUse.hs 1268;" f
|
getGrenadeHitEffect src/Dodge/HeldUse.hs 1266;" f
|
||||||
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
|
getInventoryPath src/Dodge/Inventory/Path.hs 8;" f
|
||||||
getItemValue src/Dodge/Inventory/SelectionList.hs 143;" f
|
getItemValue src/Dodge/Inventory/SelectionList.hs 143;" f
|
||||||
getLaserColor src/Dodge/HeldUse.hs 705;" f
|
getLaserColor src/Dodge/HeldUse.hs 708;" f
|
||||||
getLaserDamage src/Dodge/HeldUse.hs 702;" f
|
getLaserDamage src/Dodge/HeldUse.hs 705;" f
|
||||||
getLaserPhaseV src/Dodge/HeldUse.hs 699;" f
|
getLaserPhaseV src/Dodge/HeldUse.hs 702;" f
|
||||||
getLinksOfType src/Dodge/RoomLink.hs 39;" f
|
getLinksOfType src/Dodge/RoomLink.hs 39;" f
|
||||||
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
|
getMaxLinesTM src/Dodge/Terminal/Type.hs 11;" f
|
||||||
getMenuMouseContext src/Dodge/Update.hs 392;" f
|
getMenuMouseContext src/Dodge/Update.hs 392;" f
|
||||||
getNodePos src/Dodge/Path.hs 31;" f
|
getNodePos src/Dodge/Path.hs 31;" f
|
||||||
getPJStabiliser src/Dodge/HeldUse.hs 1260;" f
|
getPJStabiliser src/Dodge/HeldUse.hs 1258;" f
|
||||||
getPretty src/AesonHelp.hs 8;" f
|
getPretty src/AesonHelp.hs 8;" f
|
||||||
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
|
getPromptTM src/Dodge/Terminal/Type.hs 8;" f
|
||||||
getRootItemBounds src/Dodge/Render/HUD.hs 95;" f
|
getRootItemBounds src/Dodge/Render/HUD.hs 95;" f
|
||||||
getSelectedCloseObj src/Dodge/SelectedClose.hs 15;" f
|
getSelectedCloseObj src/Dodge/SelectedClose.hs 14;" f
|
||||||
getSensor src/Dodge/Terminal.hs 189;" f
|
getSensor src/Dodge/Terminal.hs 189;" f
|
||||||
getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
|
getSmoothScrollValue src/Dodge/SmoothScroll.hs 21;" f
|
||||||
getSplitString src/Dodge/Debug/Terminal.hs 126;" f
|
getSplitString src/Dodge/Debug/Terminal.hs 126;" f
|
||||||
@@ -4480,7 +4478,7 @@ glassShat4S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 542;" f
|
|||||||
glassSwitchBack src/Dodge/Room/Room.hs 70;" f
|
glassSwitchBack src/Dodge/Room/Room.hs 70;" f
|
||||||
glassSwitchBackCrits src/Dodge/Room/Room.hs 99;" f
|
glassSwitchBackCrits src/Dodge/Room/Room.hs 99;" f
|
||||||
glassWallDamage src/Dodge/Wall/DamageEffect.hs 49;" f
|
glassWallDamage src/Dodge/Wall/DamageEffect.hs 49;" f
|
||||||
glauncherPic src/Dodge/Item/Draw/SPic.hs 393;" f
|
glauncherPic src/Dodge/Item/Draw/SPic.hs 392;" f
|
||||||
glushortSize src/Shader/Parameters.hs 25;" f
|
glushortSize src/Shader/Parameters.hs 25;" f
|
||||||
goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
|
goToPostStrat src/Dodge/Creature/Strategy.hs 10;" f
|
||||||
goToTarget src/Dodge/Creature/ReaderUpdate.hs 138;" f
|
goToTarget src/Dodge/Creature/ReaderUpdate.hs 138;" f
|
||||||
@@ -4511,7 +4509,7 @@ hackOutline src/Dodge/Render/Outline.hs 5;" f
|
|||||||
halfHeight src/Dodge/Base/Window.hs 48;" f
|
halfHeight src/Dodge/Base/Window.hs 48;" f
|
||||||
halfWidth src/Dodge/Base/Window.hs 48;" f
|
halfWidth src/Dodge/Base/Window.hs 48;" f
|
||||||
haltSound src/Dodge/SoundLogic.hs 38;" f
|
haltSound src/Dodge/SoundLogic.hs 38;" f
|
||||||
hammerCheck src/Dodge/HeldUse.hs 87;" f
|
hammerCheck src/Dodge/HeldUse.hs 76;" f
|
||||||
handleEvent src/Dodge/Event.hs 27;" f
|
handleEvent src/Dodge/Event.hs 27;" f
|
||||||
handleHotkeys src/Dodge/Creature/YourControl.hs 45;" f
|
handleHotkeys src/Dodge/Creature/YourControl.hs 45;" f
|
||||||
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
|
handleKeyboardEvent src/Dodge/Event/Input.hs 22;" f
|
||||||
@@ -4531,7 +4529,7 @@ hasLOSIndirect src/Dodge/Base/Collide.hs 219;" f
|
|||||||
hat src/Dodge/Item/Equipment.hs 76;" f
|
hat src/Dodge/Item/Equipment.hs 76;" f
|
||||||
head src/DoubleStack.hs 14;" f
|
head src/DoubleStack.hs 14;" f
|
||||||
headLamp src/Dodge/Item/Equipment.hs 79;" f
|
headLamp src/Dodge/Item/Equipment.hs 79;" f
|
||||||
headLampShape src/Dodge/Item/Draw/SPic.hs 443;" f
|
headLampShape src/Dodge/Item/Draw/SPic.hs 442;" f
|
||||||
headMap src/Dodge/DoubleTree.hs 170;" f
|
headMap src/Dodge/DoubleTree.hs 170;" f
|
||||||
heal src/Dodge/Item/Consumable.hs 17;" f
|
heal src/Dodge/Item/Consumable.hs 17;" f
|
||||||
heal25 src/Dodge/Item/Consumable.hs 14;" f
|
heal25 src/Dodge/Item/Consumable.hs 14;" f
|
||||||
@@ -4541,24 +4539,24 @@ healthTest src/Dodge/Room/LasTurret.hs 95;" f
|
|||||||
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
heightWallPS src/Dodge/Placement/Instance/Wall.hs 13;" f
|
||||||
heldAimStance src/Dodge/Item/AimStance.hs 17;" f
|
heldAimStance src/Dodge/Item/AimStance.hs 17;" f
|
||||||
heldAimZoom src/Dodge/Update/Camera.hs 140;" f
|
heldAimZoom src/Dodge/Update/Camera.hs 140;" f
|
||||||
heldEffect src/Dodge/HeldUse.hs 68;" f
|
heldEffect src/Dodge/HeldUse.hs 63;" f
|
||||||
heldEffectMuzzles src/Dodge/HeldUse.hs 145;" f
|
heldEffectMuzzles src/Dodge/HeldUse.hs 125;" f
|
||||||
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 76;" f
|
heldEffectNoHammerCheck src/Dodge/HeldUse.hs 66;" f
|
||||||
heldHandlePos src/Dodge/Item/HeldOffset.hs 95;" f
|
heldHandlePos src/Dodge/Item/HeldOffset.hs 95;" f
|
||||||
heldInfo src/Dodge/Item/Info.hs 90;" f
|
heldInfo src/Dodge/Item/Info.hs 90;" f
|
||||||
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 18;" f
|
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 18;" f
|
||||||
heldItemBulkiness src/Dodge/Creature/YourControl.hs 177;" f
|
heldItemBulkiness src/Dodge/Creature/YourControl.hs 177;" f
|
||||||
heldItemInvLock src/Dodge/HeldUse.hs 438;" f
|
heldItemInvLock src/Dodge/HeldUse.hs 444;" f
|
||||||
heldItemMuzVel src/Dodge/HeldUse.hs 1023;" f
|
heldItemMuzVel src/Dodge/HeldUse.hs 1021;" f
|
||||||
heldItemMuzzles src/Dodge/HeldUse.hs 168;" f
|
heldItemMuzzles src/Dodge/HeldUse.hs 150;" f
|
||||||
heldItemOffset src/Dodge/Item/HeldOffset.hs 72;" f
|
heldItemOffset src/Dodge/Item/HeldOffset.hs 72;" f
|
||||||
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 29;" f
|
heldItemOrient2D src/Dodge/Item/HeldOffset.hs 29;" f
|
||||||
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 34;" f
|
heldItemRelativeOrient src/Dodge/Item/HeldOffset.hs 34;" f
|
||||||
heldItemRifling src/Dodge/HeldUse.hs 1067;" f
|
heldItemRifling src/Dodge/HeldUse.hs 1065;" f
|
||||||
heldItemSPic src/Dodge/Item/Draw/SPic.hs 225;" f
|
heldItemSPic src/Dodge/Item/Draw/SPic.hs 224;" f
|
||||||
heldItemWeight src/Dodge/Creature/Statistics.hs 71;" f
|
heldItemWeight src/Dodge/Creature/Statistics.hs 71;" f
|
||||||
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
|
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
|
||||||
heldTorqueAmount src/Dodge/HeldUse.hs 581;" f
|
heldTorqueAmount src/Dodge/HeldUse.hs 587;" f
|
||||||
heldTriggerType src/Dodge/BaseTriggerType.hs 17;" f
|
heldTriggerType src/Dodge/BaseTriggerType.hs 17;" f
|
||||||
heldUseDelay src/Dodge/Item/UseDelay.hs 19;" f
|
heldUseDelay src/Dodge/Item/UseDelay.hs 19;" f
|
||||||
helpCommand src/Dodge/Terminal.hs 66;" f
|
helpCommand src/Dodge/Terminal.hs 66;" f
|
||||||
@@ -4673,7 +4671,7 @@ invertIntMap src/Multiset.hs 67;" f
|
|||||||
invertInventoryToMap src/Dodge/Combine.hs 57;" f
|
invertInventoryToMap src/Dodge/Combine.hs 57;" f
|
||||||
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
|
||||||
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
|
||||||
isAmmoIntLink src/Dodge/HeldUse.hs 715;" f
|
isAmmoIntLink src/Dodge/HeldUse.hs 718;" f
|
||||||
isAnimate src/Dodge/Creature/Test.hs 142;" f
|
isAnimate src/Dodge/Creature/Test.hs 142;" f
|
||||||
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
isCognizant src/Dodge/Creature/Perception.hs 106;" f
|
||||||
isConnected src/Dodge/Inventory/Swap.hs 74;" f
|
isConnected src/Dodge/Inventory/Swap.hs 74;" f
|
||||||
@@ -4710,7 +4708,7 @@ itemBlips src/Dodge/RadarSweep.hs 93;" f
|
|||||||
itemBulkiness src/Dodge/Creature/YourControl.hs 172;" f
|
itemBulkiness src/Dodge/Creature/YourControl.hs 172;" f
|
||||||
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
|
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
|
||||||
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
|
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
|
||||||
itemDetectorEffect src/Dodge/HeldUse.hs 765;" f
|
itemDetectorEffect src/Dodge/HeldUse.hs 768;" f
|
||||||
itemDisplay src/Dodge/Inventory/SelectionList.hs 49;" f
|
itemDisplay src/Dodge/Inventory/SelectionList.hs 49;" f
|
||||||
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
|
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
|
||||||
itemExternalValue src/Dodge/Inventory/SelectionList.hs 84;" f
|
itemExternalValue src/Dodge/Inventory/SelectionList.hs 84;" f
|
||||||
@@ -4722,17 +4720,17 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
|
|||||||
itemInfo src/Dodge/Item/Info.hs 20;" f
|
itemInfo src/Dodge/Item/Info.hs 20;" f
|
||||||
itemInternalValue src/Dodge/Item/Display.hs 33;" f
|
itemInternalValue src/Dodge/Item/Display.hs 33;" f
|
||||||
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
|
||||||
itemInvLock src/Dodge/HeldUse.hs 433;" f
|
itemInvLock src/Dodge/HeldUse.hs 439;" f
|
||||||
itemMuzzles src/Dodge/HeldUse.hs 159;" f
|
itemMuzzles src/Dodge/HeldUse.hs 139;" f
|
||||||
itemRandomOffset src/Dodge/HeldUse.hs 960;" f
|
itemRandomOffset src/Dodge/HeldUse.hs 958;" f
|
||||||
itemRooms src/Dodge/LockAndKey.hs 39;" f
|
itemRooms src/Dodge/LockAndKey.hs 39;" f
|
||||||
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 28;" f
|
itemRotTreeSPic src/Dodge/Item/Draw/SPic.hs 28;" f
|
||||||
itemSPic src/Dodge/Item/Draw/SPic.hs 35;" f
|
itemSPic src/Dodge/Item/Draw/SPic.hs 34;" f
|
||||||
itemScan src/Dodge/Item/Scope.hs 63;" f
|
itemScan src/Dodge/Item/Scope.hs 63;" f
|
||||||
itemScroll src/Dodge/Update/Scroll.hs 52;" f
|
itemScroll src/Dodge/Update/Scroll.hs 52;" f
|
||||||
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 120;" f
|
itemScrollDisplay src/Dodge/Inventory/SelectionList.hs 120;" f
|
||||||
itemScrollValue src/Dodge/Inventory/SelectionList.hs 147;" f
|
itemScrollValue src/Dodge/Inventory/SelectionList.hs 147;" f
|
||||||
itemSidePush src/Dodge/HeldUse.hs 379;" f
|
itemSidePush src/Dodge/HeldUse.hs 385;" f
|
||||||
itemString src/Dodge/Item/Display.hs 55;" f
|
itemString src/Dodge/Item/Display.hs 55;" f
|
||||||
itemToBreakLists src/Dodge/Item/Grammar.hs 68;" f
|
itemToBreakLists src/Dodge/Item/Grammar.hs 68;" f
|
||||||
itemToFunction src/Dodge/Item/Grammar.hs 148;" f
|
itemToFunction src/Dodge/Item/Grammar.hs 148;" f
|
||||||
@@ -4762,7 +4760,7 @@ keyCard src/Dodge/Item/Held/Utility.hs 20;" f
|
|||||||
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 71;" f
|
keyCardAnalyserByDoor src/Dodge/Room/LasTurret.hs 71;" f
|
||||||
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 59;" f
|
keyCardRoomRunPast src/Dodge/Room/LasTurret.hs 59;" f
|
||||||
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
keyCardRunPastRand src/Dodge/LockAndKey.hs 36;" f
|
||||||
keyPic src/Dodge/Item/Draw/SPic.hs 459;" f
|
keyPic src/Dodge/Item/Draw/SPic.hs 458;" f
|
||||||
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
keyholeCorridor src/Dodge/Room/Corridor.hs 39;" f
|
||||||
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 568;" f
|
knifeS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 568;" f
|
||||||
lConnect src/Dodge/Render/Connectors.hs 42;" f
|
lConnect src/Dodge/Render/Connectors.hs 42;" f
|
||||||
@@ -4774,7 +4772,7 @@ lampCoverWhen src/Dodge/Placement/Instance/LightSource/Cover.hs 19;" f
|
|||||||
lampCrSPic src/Dodge/Render/ShapePicture.hs 51;" f
|
lampCrSPic src/Dodge/Render/ShapePicture.hs 51;" f
|
||||||
lasCenSensEdge src/Dodge/Room/LasTurret.hs 114;" f
|
lasCenSensEdge src/Dodge/Room/LasTurret.hs 114;" f
|
||||||
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
|
lasDronesPic src/Dodge/Item/Weapon/Drone.hs 22;" f
|
||||||
lasGunPic src/Dodge/Item/Draw/SPic.hs 413;" f
|
lasGunPic src/Dodge/Item/Draw/SPic.hs 412;" f
|
||||||
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 107;" f
|
lasSensorTurretTest src/Dodge/Room/LasTurret.hs 107;" f
|
||||||
lasTunnel src/Dodge/Room/LasTurret.hs 126;" f
|
lasTunnel src/Dodge/Room/LasTurret.hs 126;" f
|
||||||
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 167;" f
|
lasTunnelRunPast src/Dodge/Room/LasTurret.hs 167;" f
|
||||||
@@ -4798,7 +4796,7 @@ left src/DoubleStack.hs 16;" f
|
|||||||
leftIsParentCombine src/Dodge/Item/Grammar.hs 241;" f
|
leftIsParentCombine src/Dodge/Item/Grammar.hs 241;" f
|
||||||
leftPad src/Padding.hs 15;" f
|
leftPad src/Padding.hs 15;" f
|
||||||
leftRightCombine src/Dodge/Item/Grammar.hs 255;" f
|
leftRightCombine src/Dodge/Item/Grammar.hs 255;" f
|
||||||
legsSPic src/Dodge/Item/Draw/SPic.hs 477;" f
|
legsSPic src/Dodge/Item/Draw/SPic.hs 476;" f
|
||||||
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
liShape src/Dodge/Placement/Instance/LightSource.hs 98;" f
|
||||||
light src/Color.hs 104;" f
|
light src/Color.hs 104;" f
|
||||||
lightSensByDoor src/Dodge/Room/LasTurret.hs 46;" f
|
lightSensByDoor src/Dodge/Room/LasTurret.hs 46;" f
|
||||||
@@ -4812,7 +4810,7 @@ lineCol src/Picture/Base.hs 230;" f
|
|||||||
lineGeom src/Dodge/Base.hs 32;" f
|
lineGeom src/Dodge/Base.hs 32;" f
|
||||||
lineOnScreenCone src/Dodge/Debug/Picture.hs 60;" f
|
lineOnScreenCone src/Dodge/Debug/Picture.hs 60;" f
|
||||||
lineOrth src/Dodge/Creature/Boid.hs 126;" f
|
lineOrth src/Dodge/Creature/Boid.hs 126;" f
|
||||||
lineOutputTerminal src/Dodge/WorldEffect.hs 81;" f
|
lineOutputTerminal src/Dodge/WorldEffect.hs 76;" f
|
||||||
lineSplit src/Justify.hs 26;" f
|
lineSplit src/Justify.hs 26;" f
|
||||||
lineThick src/Picture/Base.hs 234;" f
|
lineThick src/Picture/Base.hs 234;" f
|
||||||
lineUp src/Dodge/Creature/Boid.hs 148;" f
|
lineUp src/Dodge/Creature/Boid.hs 148;" f
|
||||||
@@ -4833,7 +4831,7 @@ lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 394;" f
|
|||||||
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
lnkPosDir src/Dodge/RoomLink.hs 97;" f
|
||||||
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
loadDodgeConfig src/Dodge/Config/Load.hs 9;" f
|
||||||
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
|
||||||
loadMuzzle src/Dodge/HeldUse.hs 626;" f
|
loadMuzzle src/Dodge/HeldUse.hs 632;" f
|
||||||
loadSaveSlot src/Dodge/Save.hs 74;" f
|
loadSaveSlot src/Dodge/Save.hs 74;" f
|
||||||
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
loadSeed src/Dodge/LoadSeed.hs 7;" f
|
||||||
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
|
||||||
@@ -4876,7 +4874,7 @@ machineAddSound src/Dodge/Machine.hs 49;" f
|
|||||||
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
|
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
|
||||||
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
|
machineUpdateDeathEff src/Dodge/Machine.hs 34;" f
|
||||||
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
|
machineUpdateLiveDieEff src/Dodge/Machine.hs 16;" f
|
||||||
magAmmoParams src/Dodge/HeldUse.hs 899;" f
|
magAmmoParams src/Dodge/HeldUse.hs 902;" f
|
||||||
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
|
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
|
||||||
magShield src/Dodge/Item/Equipment.hs 27;" f
|
magShield src/Dodge/Item/Equipment.hs 27;" f
|
||||||
magV src/Geometry/Vector.hs 171;" f
|
magV src/Geometry/Vector.hs 171;" f
|
||||||
@@ -4891,8 +4889,8 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
|
|||||||
makeBlip src/Dodge/RadarSweep.hs 69;" f
|
makeBlip src/Dodge/RadarSweep.hs 69;" f
|
||||||
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
|
makeBlockDebris src/Dodge/Block/Debris.hs 28;" f
|
||||||
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
|
||||||
makeBullet src/Dodge/HeldUse.hs 1004;" f
|
makeBullet src/Dodge/HeldUse.hs 1002;" f
|
||||||
makeBullet' src/Dodge/HeldUse.hs 946;" f
|
makeBullet' src/Dodge/HeldUse.hs 944;" f
|
||||||
makeButton src/Dodge/LevelGen/Switch.hs 17;" f
|
makeButton src/Dodge/LevelGen/Switch.hs 17;" f
|
||||||
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
|
||||||
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
|
||||||
@@ -4909,7 +4907,7 @@ makeDustAt src/Dodge/WorldEvent/Cloud.hs 17;" f
|
|||||||
makeEnumOption src/Dodge/Menu/OptionType.hs 13;" f
|
makeEnumOption src/Dodge/Menu/OptionType.hs 13;" f
|
||||||
makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 71;" f
|
makeExplosionAt src/Dodge/WorldEvent/Explosion.hs 71;" f
|
||||||
makeFlak src/Dodge/Bullet.hs 143;" f
|
makeFlak src/Dodge/Bullet.hs 143;" f
|
||||||
makeFlame src/Dodge/Flame.hs 43;" f
|
makeFlame src/Dodge/Flame.hs 45;" f
|
||||||
makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 54;" f
|
makeFlameExplosionAt src/Dodge/WorldEvent/Explosion.hs 54;" f
|
||||||
makeFlamelet src/Dodge/EnergyBall.hs 21;" f
|
makeFlamelet src/Dodge/EnergyBall.hs 21;" f
|
||||||
makeFlashBall src/Dodge/EnergyBall.hs 84;" f
|
makeFlashBall src/Dodge/EnergyBall.hs 84;" f
|
||||||
@@ -4918,7 +4916,7 @@ makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
|
|||||||
makeGrid src/Grid.hs 46;" f
|
makeGrid src/Grid.hs 46;" f
|
||||||
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
|
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
|
||||||
makeMovingEB src/Dodge/EnergyBall.hs 74;" f
|
makeMovingEB src/Dodge/EnergyBall.hs 74;" f
|
||||||
makeMuzzleFlare src/Dodge/HeldUse.hs 647;" f
|
makeMuzzleFlare src/Dodge/HeldUse.hs 653;" f
|
||||||
makeParagraph src/Justify.hs 6;" f
|
makeParagraph src/Justify.hs 6;" f
|
||||||
makePathBetween src/Dodge/Path.hs 35;" f
|
makePathBetween src/Dodge/Path.hs 35;" f
|
||||||
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
makePathBetweenPs src/Dodge/Path.hs 54;" f
|
||||||
@@ -4974,11 +4972,11 @@ mcProximitySensorUpdate src/Dodge/Machine/Update.hs 130;" f
|
|||||||
mcSPic src/Dodge/Render/ShapePicture.hs 111;" f
|
mcSPic src/Dodge/Render/ShapePicture.hs 111;" f
|
||||||
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
|
mcSensorTriggerUpdate src/Dodge/Machine/Update.hs 93;" f
|
||||||
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
|
mcSensorUpdate src/Dodge/Machine/Update.hs 125;" f
|
||||||
mcShootAuto src/Dodge/HeldUse.hs 1192;" f
|
mcShootAuto src/Dodge/HeldUse.hs 1190;" f
|
||||||
mcShootLaser src/Dodge/HeldUse.hs 1185;" f
|
mcShootLaser src/Dodge/HeldUse.hs 1183;" f
|
||||||
mcTriggerVal src/Dodge/Machine/Update.hs 99;" f
|
mcTriggerVal src/Dodge/Machine/Update.hs 99;" f
|
||||||
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
|
mcTypeUpdate src/Dodge/Machine/Update.hs 28;" f
|
||||||
mcUseHeld src/Dodge/HeldUse.hs 1111;" f
|
mcUseHeld src/Dodge/HeldUse.hs 1109;" f
|
||||||
mcUseItem src/Dodge/Machine/Update.hs 85;" f
|
mcUseItem src/Dodge/Machine/Update.hs 85;" f
|
||||||
medkit src/Dodge/Item/Consumable.hs 8;" f
|
medkit src/Dodge/Item/Consumable.hs 8;" f
|
||||||
megaBattery src/Dodge/Item/Ammo.hs 54;" f
|
megaBattery src/Dodge/Item/Ammo.hs 54;" f
|
||||||
@@ -5019,9 +5017,9 @@ minCrIXOn src/Dodge/Zoning/Creature.hs 47;" f
|
|||||||
minOn src/FoldableHelp.hs 35;" f
|
minOn src/FoldableHelp.hs 35;" f
|
||||||
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 402;" f
|
mini1S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 402;" f
|
||||||
miniGunCrit src/Dodge/Creature.hs 64;" f
|
miniGunCrit src/Dodge/Creature.hs 64;" f
|
||||||
miniGunX src/Dodge/Item/Held/Cane.hs 52;" f
|
miniGunX src/Dodge/Item/Held/Cane.hs 48;" f
|
||||||
miniGunXPict src/Dodge/Item/Draw/SPic.hs 365;" f
|
miniGunXPict src/Dodge/Item/Draw/SPic.hs 364;" f
|
||||||
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 359;" f
|
miniGunXPictItem src/Dodge/Item/Draw/SPic.hs 358;" f
|
||||||
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
|
miniS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 638;" f
|
||||||
miniTree2 src/Dodge/Room/Room.hs 106;" f
|
miniTree2 src/Dodge/Room/Room.hs 106;" f
|
||||||
minimumOn src/FoldlHelp.hs 14;" f
|
minimumOn src/FoldlHelp.hs 14;" f
|
||||||
@@ -5048,7 +5046,7 @@ mouseClickOptionsList src/Dodge/Update/Input/ScreenLayer.hs 60;" f
|
|||||||
mouseCursorType src/Dodge/Render/Picture.hs 86;" f
|
mouseCursorType src/Dodge/Render/Picture.hs 86;" f
|
||||||
mouseWorldPos src/Dodge/Base/Coordinate.hs 48;" f
|
mouseWorldPos src/Dodge/Base/Coordinate.hs 48;" f
|
||||||
moveBullet src/Dodge/Bullet.hs 195;" f
|
moveBullet src/Dodge/Bullet.hs 195;" f
|
||||||
moveCombineSel src/Dodge/Update/Scroll.hs 115;" f
|
moveCombineSel src/Dodge/Update/Scroll.hs 114;" f
|
||||||
moveHammerUp src/Dodge/Hammer.hs 5;" f
|
moveHammerUp src/Dodge/Hammer.hs 5;" f
|
||||||
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
|
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
|
||||||
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 30;" f
|
||||||
@@ -5071,7 +5069,7 @@ multiArrow src/Picture/Composite.hs 11;" f
|
|||||||
multiLookupTrie src/SimpleTrie.hs 34;" f
|
multiLookupTrie src/SimpleTrie.hs 34;" f
|
||||||
multiLookupTrieI src/SimpleTrie.hs 43;" f
|
multiLookupTrieI src/SimpleTrie.hs 43;" f
|
||||||
muout src/Dodge/RoomLink.hs 129;" f
|
muout src/Dodge/RoomLink.hs 129;" f
|
||||||
muzFlareAt src/Dodge/HeldUse.hs 675;" f
|
muzFlareAt src/Dodge/HeldUse.hs 678;" f
|
||||||
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
|
mvButton src/Dodge/Placement/PlaceSpot.hs 176;" f
|
||||||
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
|
mvCr src/Dodge/Placement/PlaceSpot.hs 186;" f
|
||||||
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
|
mvFS src/Dodge/Placement/PlaceSpot.hs 189;" f
|
||||||
@@ -5114,7 +5112,7 @@ normalizeColor src/Color.hs 76;" f
|
|||||||
normalizeV src/Geometry/Vector.hs 43;" f
|
normalizeV src/Geometry/Vector.hs 43;" f
|
||||||
normalizeV3 src/Geometry/Vector3D.hs 84;" f
|
normalizeV3 src/Geometry/Vector3D.hs 84;" f
|
||||||
nulgate src/Dodge/Item/Scope.hs 95;" f
|
nulgate src/Dodge/Item/Scope.hs 95;" f
|
||||||
nullCommand src/Dodge/Update/Scroll.hs 170;" f
|
nullCommand src/Dodge/Update/Scroll.hs 169;" f
|
||||||
numColor src/Color.hs 128;" f
|
numColor src/Color.hs 128;" f
|
||||||
numDrawableVertices src/Shader/Parameters.hs 34;" f
|
numDrawableVertices src/Shader/Parameters.hs 34;" f
|
||||||
numGLushort src/Shader/Parameters.hs 29;" f
|
numGLushort src/Shader/Parameters.hs 29;" f
|
||||||
@@ -5463,7 +5461,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
|
|||||||
randsSpread src/RandomHelp.hs 120;" f
|
randsSpread src/RandomHelp.hs 120;" f
|
||||||
ratIntersectLineLine src/Geometry/Intersect.hs 195;" f
|
ratIntersectLineLine src/Geometry/Intersect.hs 195;" f
|
||||||
readSaveSlot src/Dodge/Save.hs 45;" f
|
readSaveSlot src/Dodge/Save.hs 45;" f
|
||||||
recoilAmount src/Dodge/HeldUse.hs 460;" f
|
recoilAmount src/Dodge/HeldUse.hs 466;" f
|
||||||
rectNSWE src/Geometry/Polygon.hs 13;" f
|
rectNSWE src/Geometry/Polygon.hs 13;" f
|
||||||
rectVV src/Geometry/Polygon.hs 38;" f
|
rectVV src/Geometry/Polygon.hs 38;" f
|
||||||
rectWH src/Geometry/Polygon.hs 17;" f
|
rectWH src/Geometry/Polygon.hs 17;" f
|
||||||
@@ -5490,7 +5488,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 178;" f
|
|||||||
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
|
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
|
||||||
remoteScreen src/Dodge/Item/Scope.hs 139;" f
|
remoteScreen src/Dodge/Item/Scope.hs 139;" f
|
||||||
removeAimPosture src/Dodge/Creature/YourControl.hs 147;" f
|
removeAimPosture src/Dodge/Creature/YourControl.hs 147;" f
|
||||||
removeAmmoFromMag src/Dodge/HeldUse.hs 866;" f
|
removeAmmoFromMag src/Dodge/HeldUse.hs 869;" f
|
||||||
removeDot src/ShortShow.hs 29;" f
|
removeDot src/ShortShow.hs 29;" f
|
||||||
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
|
||||||
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
removeShieldWall src/Dodge/Item/BackgroundEffect.hs 57;" f
|
||||||
@@ -5539,7 +5537,7 @@ rightIsParentCombine src/Dodge/Item/Grammar.hs 248;" f
|
|||||||
rightPad src/Padding.hs 19;" f
|
rightPad src/Padding.hs 19;" f
|
||||||
rightPadNoSquash src/Padding.hs 23;" f
|
rightPadNoSquash src/Padding.hs 23;" f
|
||||||
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
rlPosDir src/Dodge/RoomLink.hs 94;" f
|
||||||
rlauncherPic src/Dodge/Item/Draw/SPic.hs 390;" f
|
rlauncherPic src/Dodge/Item/Draw/SPic.hs 389;" f
|
||||||
rmInLinks src/Dodge/RoomLink.hs 138;" f
|
rmInLinks src/Dodge/RoomLink.hs 138;" f
|
||||||
rmInvItem src/Dodge/Inventory.hs 64;" f
|
rmInvItem src/Dodge/Inventory.hs 64;" f
|
||||||
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
|
rmLinksOfType src/Dodge/RoomLink.hs 135;" f
|
||||||
@@ -5636,10 +5634,10 @@ screenPosAbs src/Dodge/ScreenPos.hs 15;" f
|
|||||||
screenToWorldPos src/Dodge/Base/Coordinate.hs 51;" f
|
screenToWorldPos src/Dodge/Base/Coordinate.hs 51;" f
|
||||||
scrollAugInvSel src/Dodge/Inventory.hs 204;" f
|
scrollAugInvSel src/Dodge/Inventory.hs 204;" f
|
||||||
scrollAugNextInSection src/Dodge/Inventory.hs 217;" f
|
scrollAugNextInSection src/Dodge/Inventory.hs 217;" f
|
||||||
scrollCommandStrings src/Dodge/Update/Scroll.hs 162;" f
|
scrollCommandStrings src/Dodge/Update/Scroll.hs 161;" f
|
||||||
scrollCommands src/Dodge/Update/Scroll.hs 159;" f
|
scrollCommands src/Dodge/Update/Scroll.hs 158;" f
|
||||||
scrollDebugInfoInt src/Dodge/Debug.hs 71;" f
|
scrollDebugInfoInt src/Dodge/Debug.hs 71;" f
|
||||||
scrollRBOption src/Dodge/Update/Scroll.hs 153;" f
|
scrollRBOption src/Dodge/Update/Scroll.hs 152;" f
|
||||||
scrollSelectionSections src/Dodge/SelectionSections.hs 26;" f
|
scrollSelectionSections src/Dodge/SelectionSections.hs 26;" f
|
||||||
scrollTimeBack src/Dodge/Update.hs 212;" f
|
scrollTimeBack src/Dodge/Update.hs 212;" f
|
||||||
scrollTimeForward src/Dodge/Update.hs 235;" f
|
scrollTimeForward src/Dodge/Update.hs 235;" f
|
||||||
@@ -5741,7 +5739,7 @@ shapeVerxAttributes src/Shape/Parameters.hs 13;" f
|
|||||||
shapeVerxSize src/Shape/Parameters.hs 10;" f
|
shapeVerxSize src/Shape/Parameters.hs 10;" f
|
||||||
shardShape src/Dodge/Block/Debris.hs 181;" f
|
shardShape src/Dodge/Block/Debris.hs 181;" f
|
||||||
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
|
shatterGun src/Dodge/Item/Held/Weapons.hs 8;" f
|
||||||
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 302;" f
|
shatterGunSPic src/Dodge/Item/Draw/SPic.hs 301;" f
|
||||||
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
|
shatterWall src/Dodge/Item/Weapon/Shatter.hs 26;" f
|
||||||
shellCollisionCheck src/Dodge/Projectile/Update.hs 85;" f
|
shellCollisionCheck src/Dodge/Projectile/Update.hs 85;" f
|
||||||
shellMag src/Dodge/Item/Ammo.hs 48;" f
|
shellMag src/Dodge/Item/Ammo.hs 48;" f
|
||||||
@@ -5770,14 +5768,14 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
|
|||||||
shiftedGrid src/Grid.hs 25;" f
|
shiftedGrid src/Grid.hs 25;" f
|
||||||
shineTargetLaser src/Dodge/Creature/State.hs 296;" f
|
shineTargetLaser src/Dodge/Creature/State.hs 296;" f
|
||||||
shineTorch src/Dodge/Creature/State.hs 337;" f
|
shineTorch src/Dodge/Creature/State.hs 337;" f
|
||||||
shootBullet src/Dodge/HeldUse.hs 936;" f
|
shootBullet src/Dodge/HeldUse.hs 934;" f
|
||||||
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
|
shootFirstMiss src/Dodge/Creature/Volition.hs 33;" f
|
||||||
shootLaser src/Dodge/HeldUse.hs 845;" f
|
shootLaser src/Dodge/HeldUse.hs 848;" f
|
||||||
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
|
shootOutPassage src/Dodge/Room/RezBox.hs 74;" f
|
||||||
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
shootShatter src/Dodge/Item/Weapon/Shatter.hs 11;" f
|
||||||
shootTeslaArc src/Dodge/HeldUse.hs 1211;" f
|
shootTeslaArc src/Dodge/HeldUse.hs 1209;" f
|
||||||
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
|
shootTillEmpty src/Dodge/Creature/Volition.hs 18;" f
|
||||||
shootTractorBeam src/Dodge/HeldUse.hs 798;" f
|
shootTractorBeam src/Dodge/HeldUse.hs 801;" f
|
||||||
shootersRoom src/Dodge/Room/Room.hs 315;" f
|
shootersRoom src/Dodge/Room/Room.hs 315;" f
|
||||||
shootersRoom' src/Dodge/Room/Room.hs 280;" f
|
shootersRoom' src/Dodge/Room/Room.hs 280;" f
|
||||||
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
shootersRoom1 src/Dodge/Room/Room.hs 305;" f
|
||||||
@@ -5793,9 +5791,9 @@ showEquipItem src/Dodge/Item/Display.hs 104;" f
|
|||||||
showInt src/Dodge/Item/Info.hs 73;" f
|
showInt src/Dodge/Item/Info.hs 73;" f
|
||||||
showIntsString src/Dodge/Tree/Compose.hs 129;" f
|
showIntsString src/Dodge/Tree/Compose.hs 129;" f
|
||||||
showInventoryPathing src/Dodge/Item/Display.hs 84;" f
|
showInventoryPathing src/Dodge/Item/Display.hs 84;" f
|
||||||
showManObj src/Dodge/TestString.hs 66;" f
|
showManObj src/Dodge/TestString.hs 67;" f
|
||||||
showTerminalError src/Dodge/Debug/Terminal.hs 78;" f
|
showTerminalError src/Dodge/Debug/Terminal.hs 78;" f
|
||||||
showTimeFlow src/Dodge/TestString.hs 89;" f
|
showTimeFlow src/Dodge/TestString.hs 90;" f
|
||||||
shrinkPolyOnEdges src/Geometry/Polygon.hs 136;" f
|
shrinkPolyOnEdges src/Geometry/Polygon.hs 136;" f
|
||||||
shrinkVert src/Geometry/Polygon.hs 140;" f
|
shrinkVert src/Geometry/Polygon.hs 140;" f
|
||||||
shuffle src/RandomHelp.hs 49;" f
|
shuffle src/RandomHelp.hs 49;" f
|
||||||
@@ -5941,7 +5939,7 @@ stringToList src/Picture/Base.hs 313;" f
|
|||||||
stringToListGrad src/Picture/Text.hs 12;" f
|
stringToListGrad src/Picture/Text.hs 12;" f
|
||||||
stripZ src/Geometry/Vector3D.hs 97;" f
|
stripZ src/Geometry/Vector3D.hs 97;" f
|
||||||
structureToPotentialFunction src/Dodge/Item/Grammar.hs 183;" f
|
structureToPotentialFunction src/Dodge/Item/Grammar.hs 183;" f
|
||||||
structureUseAtLoc src/Dodge/Creature/Impulse/UseItem.hs 76;" f
|
structureUseAtLoc src/Dodge/Creature/Impulse/UseItem.hs 75;" f
|
||||||
subInvX src/Dodge/ListDisplayParams.hs 48;" f
|
subInvX src/Dodge/ListDisplayParams.hs 48;" f
|
||||||
subMap src/TreeHelp.hs 118;" f
|
subMap src/TreeHelp.hs 118;" f
|
||||||
subZipWith src/Dodge/Placement/Instance/Wall.hs 115;" f
|
subZipWith src/Dodge/Placement/Instance/Wall.hs 115;" f
|
||||||
@@ -5993,9 +5991,9 @@ terminalReturnEffect src/Dodge/Terminal.hs 276;" f
|
|||||||
terminalSPic src/Dodge/Machine/Draw.hs 29;" f
|
terminalSPic src/Dodge/Machine/Draw.hs 29;" f
|
||||||
terminalScreenGlow src/Dodge/Machine/Update.hs 35;" f
|
terminalScreenGlow src/Dodge/Machine/Update.hs 35;" f
|
||||||
terminalShape src/Dodge/Machine/Draw.hs 32;" f
|
terminalShape src/Dodge/Machine/Draw.hs 32;" f
|
||||||
terminalWheelEvent src/Dodge/Update/Scroll.hs 125;" f
|
terminalWheelEvent src/Dodge/Update/Scroll.hs 124;" f
|
||||||
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 19;" f
|
teslaGun src/Dodge/Item/Held/BatteryGuns.hs 19;" f
|
||||||
teslaGunPic src/Dodge/Item/Draw/SPic.hs 410;" f
|
teslaGunPic src/Dodge/Item/Draw/SPic.hs 409;" f
|
||||||
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 32;" f
|
teslaParams src/Dodge/Item/Held/BatteryGuns.hs 32;" f
|
||||||
teslaParams src/Dodge/Tesla/ItemParams.hs 6;" f
|
teslaParams src/Dodge/Tesla/ItemParams.hs 6;" f
|
||||||
testCrossWalls src/Dodge/Room/Path.hs 47;" f
|
testCrossWalls src/Dodge/Room/Path.hs 47;" f
|
||||||
@@ -6062,11 +6060,11 @@ toV3 src/Geometry/Data.hs 38;" f
|
|||||||
toV4 src/Geometry/Data.hs 40;" f
|
toV4 src/Geometry/Data.hs 40;" f
|
||||||
toggleCombineInv src/Dodge/DisplayInventory.hs 317;" f
|
toggleCombineInv src/Dodge/DisplayInventory.hs 317;" f
|
||||||
toggleCommand src/Dodge/Terminal.hs 196;" f
|
toggleCommand src/Dodge/Terminal.hs 196;" f
|
||||||
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 92;" f
|
toggleEquipmentAt src/Dodge/Creature/Impulse/UseItem.hs 88;" f
|
||||||
toggleExamineInv src/Dodge/Creature/Impulse/UseItem.hs 132;" f
|
toggleExamineInv src/Dodge/Creature/Impulse/UseItem.hs 128;" f
|
||||||
toggleExamineInv src/Dodge/ToggleExamine.hs 5;" f
|
toggleExamineInv src/Dodge/ToggleExamine.hs 5;" f
|
||||||
toggleJust src/MaybeHelp.hs 41;" f
|
toggleJust src/MaybeHelp.hs 41;" f
|
||||||
toggleMapperInv src/Dodge/Creature/Impulse/UseItem.hs 137;" f
|
toggleMapperInv src/Dodge/Creature/Impulse/UseItem.hs 133;" f
|
||||||
togglesToEffects src/Dodge/Terminal.hs 248;" f
|
togglesToEffects src/Dodge/Terminal.hs 248;" f
|
||||||
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 572;" f
|
tone440S src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 572;" f
|
||||||
tone440raiseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 594;" f
|
tone440raiseS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 594;" f
|
||||||
@@ -6075,17 +6073,17 @@ tone440sawtoothquietS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 400;" f
|
|||||||
topInvW src/Dodge/ListDisplayParams.hs 51;" f
|
topInvW src/Dodge/ListDisplayParams.hs 51;" f
|
||||||
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
topPrismEdgeIndices src/Shader/Poke.hs 335;" f
|
||||||
topPrismIndices src/Shader/Poke.hs 410;" f
|
topPrismIndices src/Shader/Poke.hs 410;" f
|
||||||
topTestPart src/Dodge/TestString.hs 62;" f
|
topTestPart src/Dodge/TestString.hs 63;" f
|
||||||
torch src/Dodge/Item/Held/Utility.hs 23;" f
|
torch src/Dodge/Item/Held/Utility.hs 23;" f
|
||||||
torchShape src/Dodge/Item/Draw/SPic.hs 269;" f
|
torchShape src/Dodge/Item/Draw/SPic.hs 268;" f
|
||||||
torqueAmount src/Dodge/HeldUse.hs 576;" f
|
torqueAmount src/Dodge/HeldUse.hs 582;" f
|
||||||
torqueCr src/Dodge/WorldEffect.hs 74;" f
|
torqueCr src/Dodge/WorldEffect.hs 69;" f
|
||||||
torso src/Dodge/Creature/Picture.hs 99;" f
|
torso src/Dodge/Creature/Picture.hs 99;" f
|
||||||
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
|
||||||
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
|
||||||
tractorBeamAt src/Dodge/HeldUse.hs 810;" f
|
tractorBeamAt src/Dodge/HeldUse.hs 813;" f
|
||||||
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
|
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 60;" f
|
||||||
tractorGunPic src/Dodge/Item/Draw/SPic.hs 437;" f
|
tractorGunPic src/Dodge/Item/Draw/SPic.hs 436;" f
|
||||||
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
|
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
|
||||||
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
|
tractorSPic src/Dodge/TractorBeam/Draw.hs 10;" f
|
||||||
tranRot src/Picture/Base.hs 124;" f
|
tranRot src/Picture/Base.hs 124;" f
|
||||||
@@ -6272,7 +6270,7 @@ updateRadarSweeps src/Dodge/Update.hs 609;" f
|
|||||||
updateRandNode src/TreeHelp.hs 108;" f
|
updateRandNode src/TreeHelp.hs 108;" f
|
||||||
updateRenderSplit appDodge/Main.hs 108;" f
|
updateRenderSplit appDodge/Main.hs 108;" f
|
||||||
updateRootItemID src/Dodge/Inventory/Location.hs 35;" f
|
updateRootItemID src/Dodge/Inventory/Location.hs 35;" f
|
||||||
updateScopeZoom src/Dodge/Update/Scroll.hs 73;" f
|
updateScopeZoom src/Dodge/Update/Scroll.hs 72;" f
|
||||||
updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
|
updateScrollTestValue src/Dodge/ScrollValue.hs 6;" f
|
||||||
updateSection src/Dodge/DisplayInventory.hs 264;" f
|
updateSection src/Dodge/DisplayInventory.hs 264;" f
|
||||||
updateSectionsPositioning src/Dodge/DisplayInventory.hs 243;" f
|
updateSectionsPositioning src/Dodge/DisplayInventory.hs 243;" f
|
||||||
@@ -6326,26 +6324,26 @@ useBulletPayload src/Dodge/Bullet.hs 113;" f
|
|||||||
useC src/Dodge/Cuse.hs 8;" f
|
useC src/Dodge/Cuse.hs 8;" f
|
||||||
useC' src/Dodge/Cuse.hs 13;" f
|
useC' src/Dodge/Cuse.hs 13;" f
|
||||||
useDelay src/Dodge/Item/UseDelay.hs 13;" f
|
useDelay src/Dodge/Item/UseDelay.hs 13;" f
|
||||||
useGasParams src/Dodge/HeldUse.hs 1116;" f
|
useGasParams src/Dodge/HeldUse.hs 1114;" f
|
||||||
useHotkey src/Dodge/Creature/YourControl.hs 70;" f
|
useHotkey src/Dodge/Creature/YourControl.hs 70;" f
|
||||||
useInventoryPath src/Dodge/HeldUse.hs 1379;" f
|
useInventoryPath src/Dodge/HeldUse.hs 1377;" f
|
||||||
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
|
useItem src/Dodge/Creature/Impulse/UseItem.hs 20;" f
|
||||||
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
|
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 27;" f
|
||||||
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
useLnkRoomPos src/Dodge/PlacementSpot.hs 244;" f
|
||||||
useLoadedAmmo src/Dodge/HeldUse.hs 719;" f
|
useLoadedAmmo src/Dodge/HeldUse.hs 722;" f
|
||||||
useLocation src/Dodge/Creature/Impulse/UseItem.hs 66;" f
|
useLocation src/Dodge/Creature/Impulse/UseItem.hs 65;" f
|
||||||
useMagShield src/Dodge/Euse.hs 26;" f
|
useMagShield src/Dodge/Euse.hs 26;" f
|
||||||
useNormalCamera src/Dodge/Camera.hs 6;" f
|
useNormalCamera src/Dodge/Camera.hs 6;" f
|
||||||
usePayload src/Dodge/Payload.hs 18;" f
|
usePayload src/Dodge/Payload.hs 18;" f
|
||||||
useRewindGun src/Dodge/HeldUse.hs 1345;" f
|
useRewindGun src/Dodge/HeldUse.hs 1343;" f
|
||||||
useRewindGun src/Dodge/Luse.hs 40;" f
|
useRewindGun src/Dodge/Luse.hs 40;" f
|
||||||
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
|
useRoomPosCond src/Dodge/PlacementSpot.hs 178;" f
|
||||||
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
|
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 181;" f
|
||||||
useStopWatch src/Dodge/HeldUse.hs 1326;" f
|
useStopWatch src/Dodge/HeldUse.hs 1324;" f
|
||||||
useStopWatch src/Dodge/Luse.hs 21;" f
|
useStopWatch src/Dodge/Luse.hs 21;" f
|
||||||
useTimeCheck src/Dodge/HeldUse.hs 117;" f
|
useTimeCheck src/Dodge/HeldUse.hs 101;" f
|
||||||
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
|
useTimeCheck src/Dodge/Item/Weapon/TriggerType.hs 127;" f
|
||||||
useTimeScrollGun src/Dodge/HeldUse.hs 1334;" f
|
useTimeScrollGun src/Dodge/HeldUse.hs 1332;" f
|
||||||
useTimeScrollGun src/Dodge/Luse.hs 29;" f
|
useTimeScrollGun src/Dodge/Luse.hs 29;" f
|
||||||
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
|
useUnusedLnk src/Dodge/PlacementSpot.hs 169;" f
|
||||||
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
|
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 196;" f
|
||||||
@@ -6369,7 +6367,7 @@ verticalLampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 38;" f
|
|||||||
verticalPipe src/Dodge/Picture.hs 19;" f
|
verticalPipe src/Dodge/Picture.hs 19;" f
|
||||||
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
|
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
|
||||||
verticalWire src/Dodge/Wire.hs 24;" f
|
verticalWire src/Dodge/Wire.hs 24;" f
|
||||||
vgunMuzzles src/Dodge/HeldUse.hs 299;" f
|
vgunMuzzles src/Dodge/HeldUse.hs 304;" f
|
||||||
viewBoundaries src/Dodge/Debug/Picture.hs 304;" f
|
viewBoundaries src/Dodge/Debug/Picture.hs 304;" f
|
||||||
viewClipBounds src/Dodge/Debug/Picture.hs 313;" f
|
viewClipBounds src/Dodge/Debug/Picture.hs 313;" f
|
||||||
viewDistanceFromItems src/Dodge/Update/Camera.hs 186;" f
|
viewDistanceFromItems src/Dodge/Update/Camera.hs 186;" f
|
||||||
@@ -6379,9 +6377,9 @@ visibleWalls src/Dodge/Base/Collide.hs 124;" f
|
|||||||
visionCheck src/Dodge/Creature/Perception.hs 153;" f
|
visionCheck src/Dodge/Creature/Perception.hs 153;" f
|
||||||
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
|
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
|
||||||
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
|
||||||
volleyGunShape src/Dodge/Item/Draw/SPic.hs 347;" f
|
volleyGunShape src/Dodge/Item/Draw/SPic.hs 346;" f
|
||||||
waistSP src/Dodge/Creature/HandPos.hs 173;" f
|
waistSP src/Dodge/Creature/HandPos.hs 173;" f
|
||||||
walkNozzle src/Dodge/HeldUse.hs 780;" f
|
walkNozzle src/Dodge/HeldUse.hs 783;" f
|
||||||
walkableNodeNear src/Dodge/Path.hs 48;" f
|
walkableNodeNear src/Dodge/Path.hs 48;" f
|
||||||
wallBlips src/Dodge/RadarSweep.hs 98;" f
|
wallBlips src/Dodge/RadarSweep.hs 98;" f
|
||||||
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
|
wallBuffer src/Dodge/WallCreatureCollisions.hs 52;" f
|
||||||
@@ -6495,7 +6493,7 @@ zoneWall src/Dodge/Zoning/Wall.hs 65;" f
|
|||||||
zonesAroundPoint src/Dodge/Zoning/Base.hs 96;" f
|
zonesAroundPoint src/Dodge/Zoning/Base.hs 96;" f
|
||||||
zonesExtract src/Dodge/Zoning/Base.hs 56;" f
|
zonesExtract src/Dodge/Zoning/Base.hs 56;" f
|
||||||
zoomFloatingCamera src/Dodge/Update/Camera.hs 70;" f
|
zoomFloatingCamera src/Dodge/Update/Camera.hs 70;" f
|
||||||
zoomInLongGun src/Dodge/Update/Scroll.hs 99;" f
|
zoomInLongGun src/Dodge/Update/Scroll.hs 98;" f
|
||||||
zoomOutLongGun src/Dodge/Update/Scroll.hs 107;" f
|
zoomOutLongGun src/Dodge/Update/Scroll.hs 106;" f
|
||||||
zoomScope src/Dodge/Item/Scope.hs 33;" f
|
zoomScope src/Dodge/Item/Scope.hs 33;" f
|
||||||
zoomSpeed src/Dodge/Update/Scroll.hs 96;" f
|
zoomSpeed src/Dodge/Update/Scroll.hs 95;" f
|
||||||
|
|||||||
Reference in New Issue
Block a user