Move closer to removing all geom shaders

This commit is contained in:
2025-11-20 17:45:15 +00:00
parent d28e3bef6c
commit 5c5d9ef0e3
7 changed files with 38 additions and 15 deletions
+8
View File
@@ -0,0 +1,8 @@
#version 450 core
layout (std140, binding = 2) uniform PosTex { vec4 posTex[6]; };
out vec2 vTexPos;
void main()
{
gl_Position = vec4(posTex[gl_VertexID].xy,0,1);
vTexPos = posTex[gl_VertexID].zw;
}