Correct room link position numbering
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module Dodge.LockAndKey where
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import Dodge.Data
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import Dodge.Tree
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import Dodge.LevelGen.Data
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import Dodge.Room
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--import Dodge.Item.Equipment
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import System.Random
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import Control.Monad.State
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lockRoomKeyItems :: RandomGen g => [ (Int -> State g (SubCompTree Room) , [ItemIdentity] ) ]
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lockRoomKeyItems =
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[ (const $ return $ chainUses $ map singleUseAll [door,lasTunnel,door] , [FlatShield] )
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, (lasCenSensEdge, [FlatShield,Launcher,TeslaGun] )
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]
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itemRooms :: [(ItemIdentity, Room)]
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itemRooms = []
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