This commit is contained in:
2025-10-12 20:40:40 +01:00
parent 3206cdebf6
commit 5e5b24cad0
11 changed files with 157 additions and 139 deletions
+2 -2
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@@ -15,7 +15,7 @@ createGas gc = case gc of
aGasCloud :: Float -> Point2 -> Float -> Creature -> World -> World
aGasCloud pressure pos dir cr =
makeGasCloud pos $
(cr ^. crPos . _xy -.- cr ^. crOldPos . _xy) +.+ pressure *.* unitVectorAtAngle dir
(cr ^. crPos . _xy - cr ^. crOldPos . _xy) + pressure *^ unitVectorAtAngle dir
aFlame :: Float -> Point2 -> Float -> Creature -> World -> World
aFlame pressure pos dir cr = makeFlame pos vel
@@ -23,4 +23,4 @@ aFlame pressure pos dir cr = makeFlame pos vel
--w & instantParticles .:~ aFlameParticle t pos vel Nothing -- (Just $ _crID cr)
-- (t,_) = randomR (99,101) (_randGen w)
vel = (cr ^. crPos . _xy -.- cr ^. crOldPos . _xy) +.+ pressure *.* unitVectorAtAngle dir
vel = (cr ^. crPos . _xy - cr ^. crOldPos . _xy) + pressure *^ unitVectorAtAngle dir
+21 -18
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@@ -205,15 +205,14 @@ heldItemMuzzles itm = \case
AUTORIFLE -> dbwMuzzles & ix 0 . mzPos .~ V2 25 0
BURSTRIFLE -> dbwMuzzles & ix 0 . mzPos .~ V2 25 0 & ix 0 . mzInaccuracy .~ 0.05
MINIGUNX i ->
[ ( Muzzle
(V2 (30 + 40 * fromIntegral j / fromIntegral i) 0)
0
0.05
maguse1
NoFlare
MuzzleShootBullet
10
)
[ Muzzle
(V2 (30 + 40 * fromIntegral j / fromIntegral i) 0)
0
0.05
maguse1
NoFlare
MuzzleShootBullet
10
| j <- [0 .. i -1]
]
& ix 0 . mzFlareType .~ MiniGunFlare
@@ -742,8 +741,10 @@ useLoadedAmmo loc cr mz m w =
(getPJStabiliser itmtree)
cr
w
MuzzleNozzle{} -> useGasParams pq' mitid mz loc cr $ walkNozzle mz itm
$ w & randGen .~ g
MuzzleNozzle{} ->
useGasParams pq' mitid mz loc cr $
walkNozzle mz itm $
w & randGen .~ g
MuzzleShatter -> shootShatter itm cr w
MuzzleDetector ->
itemDetectorEffect
@@ -870,11 +871,11 @@ shootLaser so lt pv p dir col =
. soundContinue so p tone440sawtoothquietS (Just 2)
creatureShootPulseLaser :: Point3Q -> Creature -> World -> World
creatureShootPulseLaser (p,q) cr =
shootPulseLaser
(CrWeaponSound (_crID cr) 0)
(p ^. _xy)
(Q.qToAng q)
creatureShootPulseLaser (p, q) cr =
shootPulseLaser
(CrWeaponSound (_crID cr) 0)
(p ^. _xy)
(Q.qToAng q)
shootPulseLaser :: SoundOrigin -> Point2 -> Float -> World -> World
shootPulseLaser so p dir w =
@@ -1104,8 +1105,10 @@ useGasParams pq (NInt magitid) mz loc cr w =
(pressure, g) = doGenFloat (_nzPressure $ _mzEffect mz) (_randGen w)
gastype = fromMaybe (error "cannot find gas ammo") $ do
hit <- itm ^? itType . ibtHeld
fueltype <- w ^? cWorld . lWorld . items . ix magitid
>>= magAmmoParams >>= (^? ampCreateGas)
fueltype <-
w ^? cWorld . lWorld . items . ix magitid
>>= magAmmoParams
>>= (^? ampCreateGas)
gasType hit fueltype
dir = Q.qToAng (pq ^. _2) + _nzAngle (_itParams itm)
+38 -23
View File
@@ -6,7 +6,6 @@
-}
module Dodge.Placement.PlaceSpot (placeSpot) where
import Linear
import Color
import Control.Monad.State
import Data.Bifunctor
@@ -23,6 +22,7 @@ import Dodge.ShiftPoint
import Geometry
import qualified IntMapHelp as IM
import LensHelp
import Linear
import NewInt
--import System.Random
@@ -31,7 +31,6 @@ import NewInt
-- to the placement. This id should be associated with the type of placement and
-- match up with the created id for the object (creature id, flitid id, etc)
placeSpot :: Int -> GenWorld -> Placement -> GenWorld
--placeSpot :: (GenWorld, Room) -> Placement -> (GenWorld, Room)
placeSpot rid w plmnt = case plmnt of
Placement{_plSpot = PSRoomRand i f} -> placeSpotRoomRand rid i f plmnt w
Placement{_plSpot = PSPos extract eff fallback} ->
@@ -58,7 +57,11 @@ placePlainPSSpot w rid plmnt shift = case plmnt ^. plType of
f x gw = fromMaybe gw $ do
j <- x ^. plExternalID
return $ gw & genPmnt . at j ?~ x
recrPlace newplmnt w' pl = placeSpot rid (w' & genRooms . ix rid . rmPmnts .:~ newplmnt) pl
recrPlace newplmnt w' pl =
placeSpot
rid
(w' & genRooms . ix rid . rmPmnts .:~ newplmnt)
pl
-- this should be tidied up
placeSpotUsingLink ::
@@ -69,15 +72,14 @@ placeSpotUsingLink ::
(RoomPos -> Room -> Room) ->
Maybe Placement ->
GenWorld
placeSpotUsingLink w rid plmnt extract eff fallback = case searchedPoss (w ^?! genRooms . ix rid . rmPos) of
Just (ps, rmposs) ->
placeSpot
rid
(w & genRooms . ix rid %~ eff (head rmposs) . (rmPos .~ rmposs))
(plmnt & plSpot .~ ps)
Nothing -> case fallback of
Nothing -> w
Just plmnt' -> placeSpot rid w plmnt'
placeSpotUsingLink w rid plmnt extract eff fallback =
case searchedPoss (w ^?! genRooms . ix rid . rmPos) of
Just (ps, rmposs) ->
placeSpot
rid
(w & genRooms . ix rid %~ eff (head rmposs) . (rmPos .~ rmposs))
(plmnt & plSpot .~ ps)
Nothing -> maybe w (placeSpot rid w) fallback
where
searchedPoss [] = Nothing
searchedPoss (pos : poss) = case extract pos (w ^?! genRooms . ix rid) of
@@ -92,7 +94,10 @@ placeSpotRoomRand ::
GenWorld ->
GenWorld
placeSpotRoomRand rid i f plmnt w =
let (ps, g) = runState (_rmRandPSs (w ^?! genRooms . ix rid) !! i) $ w ^. gwWorld . randGen
let (ps, g) =
runState
(_rmRandPSs (w ^?! genRooms . ix rid) !! i)
$ w ^. gwWorld . randGen
in placeSpot rid (w & gwWorld . randGen .~ g) (plmnt & plSpot .~ f ps)
-- the Int here is some id that is assigned when the placement is placed
@@ -127,8 +132,8 @@ placeSpotID rid ps pt w = case pt of
w
PutMachine pps mc wl mitm -> plMachine (map doShift pps) mc wl mitm p rot w
PutLS ls -> plNewUpID (gwWorld . cWorld . lWorld . lightSources) lsID (mvLS p' rot ls) w
PutPPlate pp
-> plNewUpID (gwWorld . cWorld . lWorld . pressPlates) ppID (mvPP p rot pp) w
PutPPlate pp ->
plNewUpID (gwWorld . cWorld . lWorld . pressPlates) ppID (mvPP p rot pp) w
RandPS _ -> error "RandPS should not be reachable here" --evaluateRandPS rid rgn ps w
PutDoor col eo f pss -> plDoor col eo f (map (bimap doShift doShift) pss) w
PutCoord cp -> plNewID (gwWorld . coordinates) (doShift cp) w
@@ -145,8 +150,10 @@ placeSpotID rid ps pt w = case pt of
PutNothing -> (0, w)
PutID i -> (i, w)
PutWorldUpdate f -> (0, w & f rid ps)
PutChasm ps' -> (0, w & gwWorld . cWorld . chasms .:~ map doShift ps'
& genRooms . ix rid . rmPos %~ filter (\rp -> not $ pointInPoly (_rpPos rp) ps')
PutChasm ps' ->
( 0
, w & gwWorld . cWorld . chasms .:~ map doShift ps'
& genRooms . ix rid . rmPos %~ filter (\rp -> not $ pointInPoly (_rpPos rp) ps')
)
PutLabel{} -> (0, w)
where
@@ -182,19 +189,27 @@ mvButton :: Point2 -> Float -> Button -> Button
mvButton p a = (btRot +~ a) . (btPos %~ ((p +.+) . rotateV a))
mvPP :: Point2 -> Float -> PressPlate -> PressPlate
mvPP p rot pp = pp{_ppPos = p, _ppRot = rot}
mvPP p rot pp = pp & ppPos .~ p & ppRot .~ rot
mvCr :: Point2 -> Float -> Creature -> Creature
mvCr p rot cr = cr
& crPos . _xy .~ p
& crOldPos . _xy .~ p
& crDir .~ rot
mvCr p rot cr =
cr
& crPos . _xy .~ p
& crOldPos . _xy .~ p
& crDir .~ rot
mvFS :: Point2 -> Float -> ForegroundShape -> ForegroundShape
mvFS p a = (fsDir +~ a) . (fsPos %~ ((p +.+) . rotateV a))
plMachine ::
[Point2] -> Machine -> Wall -> Maybe Item -> Point2 -> Float -> GenWorld -> (Int, GenWorld)
[Point2] ->
Machine ->
Wall ->
Maybe Item ->
Point2 ->
Float ->
GenWorld ->
(Int, GenWorld)
plMachine wallpoly mc wl = \case
Nothing -> plMachine' wallpoly mc wl
Just itm -> plTurret wallpoly mc wl itm
+1 -1
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@@ -1,4 +1,4 @@
{-# LANGUAGE LambdaCase #-}
--{-# LANGUAGE LambdaCase #-}
module Dodge.PlacementSpot (
atFstLnkOut,
atNthLnkOutShiftBy,
+4 -4
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@@ -20,10 +20,10 @@ addCrGibs cr = case damageDirection $ _crDamage cr of
addGibAt (_skinHead skin) (cpos & _z +~ 25)
. addGibsAtDir pi 0 3 7 (_skinLower skin) cpos
. addGibsAtDir pi 0 13 20 (_skinUpper skin) cpos
. makeDustAt Flesh 50 (cpos)
. makeDustAt Flesh 50 (cpos)
. makeDustAt Flesh 50 (cpos)
. makeDustAt Flesh 50 (cpos)
. makeDustAt Flesh 50 cpos
. makeDustAt Flesh 50 cpos
. makeDustAt Flesh 50 cpos
. makeDustAt Flesh 50 cpos
Just d ->
addGibsAtDir (pi / 4) d 3 7 (_skinLower skin) cpos
. addGibsAtDir (pi / 4) d 13 20 (_skinUpper skin) cpos
+1 -1
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@@ -6,7 +6,7 @@ import Dodge.Graph
linksOnPath :: Room -> Bool
linksOnPath r = all pointOnPath linkPoints
where
linkPoints = map (_rlPos) $ _rmLinks r
linkPoints = map _rlPos $ _rmLinks r
pointOnPath p = elem p $ concatMap flat2 $ _rmPath r
flat2 (x,y) = [x,y]
+1 -1
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@@ -128,7 +128,7 @@ roomCenterPillar = do
l1 <- mntLightLnkCond (resetPLUse $ rprBool $ \rp _ -> isInLnk rp)
l2 <-
mntLightLnkCond $
(resetPLUse $ rprBool $ \rp _ -> isOutLnk rp)
resetPLUse (rprBool $ \rp _ -> isOutLnk rp)
& psFallback ?~ mntLightLnkCond' (resetPLUse useUnusedLnk)
let plmnts =
[ blockLine (V2 115 115) (V2 115 125)
+1 -1
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@@ -213,7 +213,7 @@ tutLight = do
, cleatOnward corridor & rmPmnts .~ mempty
]
where
g = PSPos (\x _ -> f x) (\_ -> id) Nothing
g = PSPos (\x _ -> f x) (const id) Nothing
where
f x = case _rpType x of
NotLink{} | null (x ^. rpPlacementUse . at UsedPosFloor)
+1 -1
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@@ -865,7 +865,7 @@ crCrSpring c1 c2
where
id1 = _crID c1
id2 = _crID c2
vec = c1 ^. crPos . _xy -.- c2 ^. crPos . _xy
vec = c1 ^. crPos . _xy - c2 ^. crPos . _xy
diff = magV vec
comRad = crRad (c1 ^. crType) + crRad (c2 ^. crType)
overlap1 = ((comRad - diff) * crMass (_crType c2) * 0.5 / massT) *.* errorNormalizeV 55 vec
+1 -1
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@@ -215,7 +215,7 @@ rotateToOverlappingWall w =
w
where
cr = you w
p = (you w) ^. crPos . _xy
p = you w ^. crPos . _xy
doWallRotate :: Wall -> World -> World
doWallRotate wl w
+86 -86
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@@ -2585,7 +2585,7 @@ addHighGirder src/Dodge/Room/Modify/Girder.hs 132;" f
addHighGirder' src/Dodge/Room/Modify/Girder.hs 142;" f
addIndefiniteArticle src/StringHelp.hs 17;" f
addNodes src/Dodge/Path.hs 115;" f
addPane src/Dodge/Placement/PlaceSpot.hs 173;" f
addPane src/Dodge/Placement/PlaceSpot.hs 177;" f
addPlmnt src/Dodge/LevelGen/PlacementHelper.hs 87;" f
addPointPolygon src/Geometry/Polygon.hs 133;" f
addPolyWall src/Dodge/LevelGen/StaticWalls.hs 141;" f
@@ -2632,21 +2632,21 @@ angleVV src/Geometry/Vector.hs 58;" f
angleVV3 src/Geometry/Vector3D.hs 122;" f
anyUnusedSpot src/Dodge/PlacementSpot.hs 66;" f
anythingHitCirc src/Dodge/Base/Collide.hs 348;" f
applyCME src/Dodge/HeldUse.hs 370;" f
applyCME src/Dodge/HeldUse.hs 369;" f
applyCreatureDamage src/Dodge/Creature/Damage.hs 14;" f
applyEventIO src/Loop.hs 89;" f
applyGravityPU src/Dodge/Projectile/Update.hs 40;" f
applyIndividualDamage src/Dodge/Creature/Damage.hs 17;" f
applyInvLock src/Dodge/HeldUse.hs 429;" f
applyInvLock src/Dodge/HeldUse.hs 428;" f
applyMagnetsToBul src/Dodge/Bullet.hs 32;" f
applyPastDamages src/Dodge/Creature/State.hs 49;" f
applyPiercingDamage src/Dodge/Creature/Damage.hs 23;" f
applyPosition src/Sound.hs 111;" f
applyRecoil src/Dodge/HeldUse.hs 460;" f
applyRecoil src/Dodge/HeldUse.hs 459;" f
applyResFactor src/Dodge/Data/Config.hs 110;" f
applySetTerminalString src/Dodge/Debug/Terminal.hs 83;" f
applySidePush src/Dodge/HeldUse.hs 560;" f
applySoundCME src/Dodge/HeldUse.hs 450;" f
applySidePush src/Dodge/HeldUse.hs 559;" f
applySoundCME src/Dodge/HeldUse.hs 449;" f
applyTerminalCommand src/Dodge/Debug/Terminal.hs 28;" f
applyTerminalCommandArguments src/Dodge/Debug/Terminal.hs 44;" f
applyTerminalString src/Dodge/Debug/Terminal.hs 22;" f
@@ -2654,7 +2654,7 @@ applyToNode src/TreeHelp.hs 65;" f
applyToRandomNode src/TreeHelp.hs 151;" f
applyToSubforest src/TreeHelp.hs 78;" f
applyToSubtree src/TreeHelp.hs 71;" f
applyTorqueCME src/Dodge/HeldUse.hs 571;" f
applyTorqueCME src/Dodge/HeldUse.hs 570;" f
applyWorldConfig src/Dodge/Config.hs 55;" f
aquamarine src/Color.hs 23;" f
arHUD src/Dodge/Item/Scope.hs 134;" f
@@ -2725,7 +2725,7 @@ baseSMGShape src/Dodge/Item/Draw/SPic.hs 391;" f
baseShoulder src/Dodge/Creature/Picture.hs 116;" f
baseStickShape src/Dodge/Item/Draw/SPic.hs 300;" f
baseStickShapeX src/Dodge/Item/Draw/SPic.hs 292;" f
baseStickSpread src/Dodge/HeldUse.hs 320;" f
baseStickSpread src/Dodge/HeldUse.hs 319;" f
basicAttentionUpdate src/Dodge/Creature/Perception.hs 128;" f
basicAwarenessUpdate src/Dodge/Creature/Perception.hs 38;" f
basicCrPict src/Dodge/Creature/Picture.hs 30;" f
@@ -2734,7 +2734,7 @@ basicDrawBeam src/Dodge/Beam/Draw.hs 11;" f
basicItemDisplay src/Dodge/Item/Display.hs 23;" f
basicMachineApplyDamage src/Dodge/Machine/Damage.hs 6;" f
basicMachineUpdate src/Dodge/Machine.hs 14;" f
basicMuzFlare src/Dodge/HeldUse.hs 711;" f
basicMuzFlare src/Dodge/HeldUse.hs 710;" f
battery src/Dodge/Item/Ammo.hs 63;" f
batteryPack src/Dodge/Item/Equipment.hs 46;" f
belowNumX src/Dodge/Combine/Graph.hs 86;" f
@@ -2742,7 +2742,7 @@ beltMag src/Dodge/Item/Ammo.hs 39;" f
bfsNodePoints src/Dodge/Path.hs 58;" f
bfsThenReturn src/Dodge/Creature/ReaderUpdate.hs 219;" f
bgateCalc src/Dodge/Inventory/SelectionList.hs 118;" f
bgunSound src/Dodge/HeldUse.hs 515;" f
bgunSound src/Dodge/HeldUse.hs 514;" f
bindFBO src/Render.hs 245;" f
bingate src/Dodge/Item/Scope.hs 109;" f
black src/Color.hs 27;" f
@@ -3038,15 +3038,15 @@ createHeadLamp src/Dodge/Euse.hs 58;" f
createItemYou src/Dodge/Inventory/Add.hs 61;" f
createLightMap src/Render.hs 26;" f
createPathGrid src/Dodge/Room/Path.hs 20;" f
createProjectile src/Dodge/HeldUse.hs 1273;" f
createProjectileR src/Dodge/HeldUse.hs 1222;" f
createProjectile src/Dodge/HeldUse.hs 1276;" f
createProjectileR src/Dodge/HeldUse.hs 1225;" f
createShell src/Dodge/Projectile/Create.hs 21;" f
createShieldWall src/Dodge/Item/BackgroundEffect.hs 40;" f
createUnusedLinkPos src/Dodge/Tree/Shift.hs 124;" f
createWall src/Dodge/Wall/Create.hs 8;" f
creatureDisplayText src/Dodge/Creature/Picture/Awareness.hs 12;" f
creatureShootLaser src/Dodge/HeldUse.hs 841;" f
creatureShootPulseLaser src/Dodge/HeldUse.hs 872;" f
creatureShootLaser src/Dodge/HeldUse.hs 842;" f
creatureShootPulseLaser src/Dodge/HeldUse.hs 873;" f
creatureTurnTo src/Dodge/Creature/Impulse/Movement.hs 54;" f
creatureTurnToward src/Dodge/Creature/Impulse/Movement.hs 75;" f
creatureTurnTowardDir src/Dodge/Creature/Impulse/Movement.hs 64;" f
@@ -3110,7 +3110,7 @@ dark src/Color.hs 108;" f
darkenBackground src/Dodge/Render/MenuScreen.hs 32;" f
dbArg src/Dodge/Base.hs 165;" f
dbArgChain src/Dodge/Base.hs 170;" f
dbwMuzzles src/Dodge/HeldUse.hs 323;" f
dbwMuzzles src/Dodge/HeldUse.hs 322;" f
deZoneIX src/Dodge/Zoning/Base.hs 89;" f
deZoneWall src/Dodge/Zoning/Wall.hs 70;" f
deadEndRoom src/Dodge/Room/Room.hs 246;" f
@@ -3217,7 +3217,7 @@ detV src/Geometry/Vector.hs 94;" f
detector src/Dodge/Item/Held/Utility.hs 27;" f
detectorColor src/Dodge/Item/Draw/SPic.hs 453;" f
detectorInfo src/Dodge/Item/Info.hs 224;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1193;" f
determineProjectileTracking src/Dodge/HeldUse.hs 1196;" f
diagonalLinesRect src/Dodge/Room/Foreground.hs 52;" f
did src/Dodge/Item/InvSize.hs 54;" f
diffAngles src/Geometry.hs 205;" f
@@ -3277,9 +3277,9 @@ doDrag src/Dodge/Update/Input/InGame.hs 127;" f
doDrawing src/Dodge/Render.hs 34;" f
doDrawing' src/Dodge/Render.hs 45;" f
doFloatFloat src/Dodge/FloatFunction.hs 5;" f
doGenFloat src/Dodge/HeldUse.hs 1155;" f
doGenFloat src/Dodge/HeldUse.hs 1158;" f
doGravityPU src/Dodge/Projectile/Update.hs 34;" f
doHeldUseEffect src/Dodge/HeldUse.hs 352;" f
doHeldUseEffect src/Dodge/HeldUse.hs 351;" f
doInPlacements src/Dodge/Layout.hs 82;" f
doIndividualPlacements src/Dodge/Layout.hs 96;" f
doInputScreenInput src/Dodge/Update/Input/ScreenLayer.hs 28;" f
@@ -3468,7 +3468,7 @@ drawZoneCol src/Dodge/Debug/Picture.hs 149;" f
drawZoneNearPointCursor src/Dodge/Debug/Picture.hs 285;" f
dropAll src/Dodge/Creature/Update.hs 129;" f
dropExcept src/Dodge/Creature/Action.hs 168;" f
dropInventoryPath src/Dodge/HeldUse.hs 1348;" f
dropInventoryPath src/Dodge/HeldUse.hs 1351;" f
dropItem src/Dodge/Creature/Action.hs 175;" f
dropper src/Dodge/Item/Scope.hs 76;" f
drumMag src/Dodge/Item/Ammo.hs 34;" f
@@ -3545,7 +3545,7 @@ expandPolyByFixed src/Dodge/LevelGen/StaticWalls.hs 97;" f
expandPolyCorners src/Dodge/LevelGen/StaticWalls.hs 103;" f
expandToSquare src/Dodge/LevelGen/StaticWalls/Deprecated.hs 83;" f
expireAndDamage src/Dodge/Bullet.hs 187;" f
explodeShell src/Dodge/Projectile/Update.hs 237;" f
explodeShell src/Dodge/Projectile/Update.hs 240;" f
explosionS src/Dodge/SoundLogic/ExternallyGeneratedSounds.hs 556;" f
explosiveBarrel src/Dodge/Creature/Inanimate.hs 25;" f
extTrigLitPos src/Dodge/Placement/Instance/Button.hs 84;" f
@@ -3581,7 +3581,7 @@ firstWorldLoad appDodge/Main.hs 77;" f
fixedCoordPictures src/Dodge/Render/Picture.hs 18;" f
fixedSizePicClampArrow src/Dodge/Picture/SizeInvariant.hs 57;" f
flFlicker src/Dodge/Flame.hs 38;" f
flameMuzzles src/Dodge/HeldUse.hs 326;" f
flameMuzzles src/Dodge/HeldUse.hs 325;" f
flameShield src/Dodge/Item/Equipment.hs 33;" f
flameSize src/Dodge/Flame/Size.hs 5;" f
flameSpitter src/Dodge/Item/Held/SprayGuns.hs 23;" f
@@ -3589,7 +3589,7 @@ flameThrower src/Dodge/Item/Held/SprayGuns.hs 64;" f
flameTorrent src/Dodge/Item/Held/SprayGuns.hs 32;" f
flameWall src/Dodge/Item/Held/SprayGuns.hs 48;" f
flamerPic src/Dodge/Item/Draw/SPic.hs 394;" f
flareCircleAt src/Dodge/HeldUse.hs 692;" f
flareCircleAt src/Dodge/HeldUse.hs 691;" f
flatItemCombinations src/Dodge/Combine/Combinations.hs 51;" f
flatLookupItems src/Dodge/Combine.hs 38;" f
flatShield src/Dodge/Item/Held/Utility.hs 17;" f
@@ -3656,7 +3656,7 @@ gameRoomViewpoints src/Dodge/Viewpoints.hs 35;" f
gameRoomsFromRooms src/Dodge/Layout.hs 144;" f
gameplayMenu src/Dodge/Menu.hs 155;" f
gameplayMenuOptions src/Dodge/Menu.hs 158;" f
gasType src/Dodge/HeldUse.hs 1112;" f
gasType src/Dodge/HeldUse.hs 1115;" f
generateGenParams src/Dodge/LevelGen/LevelStructure.hs 23;" f
generateGraphs src/Dodge/Menu.hs 149;" f
generateLayout src/Dodge/Layout/Generate.hs 10;" f
@@ -3669,11 +3669,11 @@ geometryUnitTests test/Spec.hs 22;" f
geqConstr src/SameConstr.hs 21;" f
getAimZoom src/Dodge/Update/Camera.hs 143;" f
getAmmoLinks src/Dodge/Item/Grammar.hs 104;" f
getAttachedSFLink src/Dodge/HeldUse.hs 787;" f
getAttachedSFLink src/Dodge/HeldUse.hs 788;" f
getAutoSpringLinks src/Dodge/Item/Grammar.hs 85;" f
getAvailableListLines src/Dodge/SelectionList.hs 10;" f
getBulHitDams src/Dodge/Bullet.hs 172;" f
getBulletType src/Dodge/HeldUse.hs 909;" f
getBulletType src/Dodge/HeldUse.hs 910;" f
getCloseObj src/Dodge/Update/Input/InGame.hs 533;" f
getCommand src/Dodge/Terminal.hs 52;" f
getCommands src/Dodge/Terminal.hs 49;" f
@@ -3681,17 +3681,17 @@ getCrMoveSpeed src/Dodge/Creature/Statistics.hs 50;" f
getCrsFromRooms src/Dodge/Room/Tutorial.hs 323;" f
getCrsFromRooms' src/Dodge/Room/Tutorial.hs 310;" f
getDistortions src/Dodge/Render.hs 435;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1261;" f
getGrenadeHitEffect src/Dodge/HeldUse.hs 1264;" f
getInventoryPath src/Dodge/Inventory/Path.hs 9;" f
getItemValue src/Dodge/Inventory/SelectionList.hs 147;" f
getLaserColor src/Dodge/HeldUse.hs 708;" f
getLaserDamage src/Dodge/HeldUse.hs 705;" f
getLaserPhaseV src/Dodge/HeldUse.hs 702;" f
getLaserColor src/Dodge/HeldUse.hs 707;" f
getLaserDamage src/Dodge/HeldUse.hs 704;" f
getLaserPhaseV src/Dodge/HeldUse.hs 701;" f
getLinksOfType src/Dodge/RoomLink.hs 41;" f
getMaxLinesTM src/Dodge/Terminal/Type.hs 6;" f
getMenuMouseContext src/Dodge/Update.hs 372;" f
getNodePos src/Dodge/Path.hs 31;" f
getPJStabiliser src/Dodge/HeldUse.hs 1248;" f
getPJStabiliser src/Dodge/HeldUse.hs 1251;" f
getPretty src/AesonHelp.hs 8;" f
getPromptTM src/Dodge/Terminal/Type.hs 3;" f
getRoomsFromInts src/Dodge/Room/Tutorial.hs 306;" f
@@ -3787,14 +3787,14 @@ heldHandlePos src/Dodge/Item/HeldOffset.hs 89;" f
heldInfo src/Dodge/Item/Info.hs 92;" f
heldItemAmmoSlots src/Dodge/Item/AmmoSlots.hs 19;" f
heldItemBulkiness src/Dodge/Creature/YourControl.hs 194;" f
heldItemInvLock src/Dodge/HeldUse.hs 443;" f
heldItemMuzVel src/Dodge/HeldUse.hs 999;" f
heldItemInvLock src/Dodge/HeldUse.hs 442;" f
heldItemMuzVel src/Dodge/HeldUse.hs 1000;" f
heldItemMuzzles src/Dodge/HeldUse.hs 176;" f
heldItemRifling src/Dodge/HeldUse.hs 1042;" f
heldItemRifling src/Dodge/HeldUse.hs 1043;" f
heldItemSPic src/Dodge/Item/Draw/SPic.hs 233;" f
heldItemWeight src/Dodge/Creature/Statistics.hs 80;" f
heldPositionInfo src/Dodge/Item/Info.hs 240;" f
heldTorqueAmount src/Dodge/HeldUse.hs 587;" f
heldTorqueAmount src/Dodge/HeldUse.hs 586;" f
heldTriggerType src/Dodge/BaseTriggerType.hs 27;" f
helpPara src/Dodge/Terminal.hs 90;" f
helpPoly3D src/Polyhedra.hs 125;" f
@@ -3906,7 +3906,7 @@ invertIntMap src/Multiset.hs 67;" f
invertInventoryToMap src/Dodge/Combine.hs 56;" f
invisibleChaseCrit src/Dodge/Creature/ChaseCrit.hs 21;" f
invisibleWall src/Dodge/Placement/Instance/Wall.hs 16;" f
isAmmoIntLink src/Dodge/HeldUse.hs 718;" f
isAmmoIntLink src/Dodge/HeldUse.hs 717;" f
isAnimate src/Dodge/Creature/Test.hs 132;" f
isCognizant src/Dodge/Creature/Perception.hs 106;" f
isConnected src/Dodge/Inventory/Swap.hs 77;" f
@@ -3950,7 +3950,7 @@ itemBlips src/Dodge/RadarSweep.hs 94;" f
itemBulkiness src/Dodge/Creature/YourControl.hs 188;" f
itemCombinations src/Dodge/Combine/Combinations.hs 56;" f
itemCombinationsEdges src/Dodge/Combine/Graph.hs 61;" f
itemDetectorEffect src/Dodge/HeldUse.hs 793;" f
itemDetectorEffect src/Dodge/HeldUse.hs 794;" f
itemDisplay src/Dodge/Inventory/SelectionList.hs 50;" f
itemEquipPict src/Dodge/Item/Draw.hs 18;" f
itemExternalValue src/Dodge/Inventory/SelectionList.hs 85;" f
@@ -3962,7 +3962,7 @@ itemFromHeldType src/Dodge/Item/Held.hs 25;" f
itemInfo src/Dodge/Item/Info.hs 20;" f
itemInternalValue src/Dodge/Item/Display.hs 34;" f
itemInvColor src/Dodge/Item/InventoryColor.hs 9;" f
itemInvLock src/Dodge/HeldUse.hs 438;" f
itemInvLock src/Dodge/HeldUse.hs 437;" f
itemMuzzles src/Dodge/HeldUse.hs 162;" f
itemRooms src/Dodge/LockAndKey.hs 39;" f
itemRotTreeSPic src/Dodge/Item/Draw/SPicTree.hs 16;" f
@@ -3976,7 +3976,7 @@ itemShapeMaxX src/Dodge/Item/Orientation.hs 47;" f
itemShapeMaxY src/Dodge/Item/Orientation.hs 50;" f
itemShapeMaxZ src/Dodge/Item/Orientation.hs 53;" f
itemShapeMin src/Dodge/Item/Orientation.hs 62;" f
itemSidePush src/Dodge/HeldUse.hs 386;" f
itemSidePush src/Dodge/HeldUse.hs 385;" f
itemString src/Dodge/Item/Display.hs 56;" f
itemToFunction src/Dodge/Item/Grammar.hs 107;" f
itemTreeSPic src/Dodge/Item/Draw/SPicTree.hs 13;" f
@@ -4080,7 +4080,7 @@ lnkBothAnd src/Dodge/Room/Procedural.hs 124;" f
lnkMidPosInvSelsCol src/Dodge/Render/HUD.hs 387;" f
loadDodgeConfig src/Dodge/Config.hs 30;" f
loadMusic src/Dodge/SoundLogic/LoadSound.hs 30;" f
loadMuzzle src/Dodge/HeldUse.hs 631;" f
loadMuzzle src/Dodge/HeldUse.hs 630;" f
loadSaveSlot src/Dodge/Save.hs 74;" f
loadSeed src/Dodge/LoadSeed.hs 7;" f
loadSound src/Dodge/SoundLogic/LoadSound.hs 11;" f
@@ -4132,7 +4132,7 @@ machineAddSound src/Dodge/Machine.hs 50;" f
machinePistol src/Dodge/Item/Held/Stick.hs 52;" f
machineUpdateDeathEff src/Dodge/Machine.hs 35;" f
machineUpdateLiveDieEff src/Dodge/Machine.hs 17;" f
magAmmoParams src/Dodge/HeldUse.hs 930;" f
magAmmoParams src/Dodge/HeldUse.hs 931;" f
magAmmoType src/Dodge/Item/MagAmmoType.hs 11;" f
magShield src/Dodge/Item/Equipment.hs 27;" f
magV src/Geometry/Vector.hs 172;" f
@@ -4147,7 +4147,7 @@ makeAttach src/Dodge/Item/Attach.hs 10;" f
makeBlip src/Dodge/RadarSweep.hs 70;" f
makeBlockDebris src/Dodge/Block/Debris.hs 34;" f
makeBoolOption src/Dodge/Menu/OptionType.hs 8;" f
makeBullet src/Dodge/HeldUse.hs 978;" f
makeBullet src/Dodge/HeldUse.hs 979;" f
makeButton src/Dodge/LevelGen/Switch.hs 16;" f
makeByteStringShaderUsingVAO src/Shader/Compile.hs 128;" f
makeCloudAt src/Dodge/WorldEvent/Cloud.hs 7;" f
@@ -4169,7 +4169,7 @@ makeGasCloud src/Dodge/WorldEvent/SpawnParticle.hs 11;" f
makeGrid src/Grid.hs 46;" f
makeIntInterval src/Dodge/Zoning/Base.hs 35;" f
makeMovingEB src/Dodge/EnergyBall.hs 60;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 657;" f
makeMuzzleFlare src/Dodge/HeldUse.hs 656;" f
makeParagraph src/Justify.hs 6;" f
makePathBetween src/Dodge/Path.hs 35;" f
makePathBetweenPs src/Dodge/Path.hs 54;" f
@@ -4225,11 +4225,11 @@ mcProxSensorUpdate src/Dodge/Machine/Update.hs 139;" f
mcProxTest src/Dodge/Machine/Update.hs 203;" f
mcProximitySensorUpdate src/Dodge/Machine/Update.hs 171;" f
mcSPic src/Dodge/Render/ShapePicture.hs 135;" f
mcShootAuto src/Dodge/HeldUse.hs 1166;" f
mcShootLaser src/Dodge/HeldUse.hs 1159;" f
mcShootAuto src/Dodge/HeldUse.hs 1169;" f
mcShootLaser src/Dodge/HeldUse.hs 1162;" f
mcTriggerVal src/Dodge/Machine/Update.hs 110;" f
mcTypeUpdate src/Dodge/Machine/Update.hs 32;" f
mcUseHeld src/Dodge/HeldUse.hs 1085;" f
mcUseHeld src/Dodge/HeldUse.hs 1086;" f
mcUseItem src/Dodge/Machine/Update.hs 89;" f
megaBattery src/Dodge/Item/Ammo.hs 55;" f
megaShellMag src/Dodge/Item/Ammo.hs 44;" f
@@ -4299,10 +4299,10 @@ moveCombineSel src/Dodge/Update/Scroll.hs 121;" f
moveInverseShockwave src/Dodge/Shockwave/Update.hs 44;" f
moveLSThen src/Dodge/Placement/Instance/LightSource.hs 43;" f
movePenBullet src/Dodge/Bullet.hs 202;" f
moveProjectile src/Dodge/Projectile/Update.hs 215;" f
moveProjectile src/Dodge/Projectile/Update.hs 221;" f
moveRoomBy src/Dodge/Room/Link.hs 53;" f
moveShockwave src/Dodge/Shockwave/Update.hs 13;" f
moveStuckGrenade src/Dodge/Projectile/Update.hs 201;" f
moveStuckGrenade src/Dodge/Projectile/Update.hs 206;" f
moveToSideNthOutLink src/Dodge/Room/Warning.hs 69;" f
moveWall src/Dodge/Wall/Move.hs 29;" f
moveWallID src/Dodge/Wall/Move.hs 24;" f
@@ -4318,21 +4318,21 @@ multiArrow src/Picture/Composite.hs 11;" f
multiLookupTrie src/SimpleTrie.hs 57;" f
multiLookupTrieI src/SimpleTrie.hs 66;" f
muout src/Dodge/RoomLink.hs 144;" f
muzFlareAt src/Dodge/HeldUse.hs 679;" f
muzzlePos src/Dodge/HeldUse.hs 768;" f
muzzleRandPos src/Dodge/HeldUse.hs 777;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 181;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 187;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 193;" f
muzFlareAt src/Dodge/HeldUse.hs 678;" f
muzzlePos src/Dodge/HeldUse.hs 769;" f
muzzleRandPos src/Dodge/HeldUse.hs 778;" f
mvButton src/Dodge/Placement/PlaceSpot.hs 185;" f
mvCr src/Dodge/Placement/PlaceSpot.hs 191;" f
mvFS src/Dodge/Placement/PlaceSpot.hs 198;" f
mvGust src/Dodge/Update.hs 770;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 258;" f
mvLS src/Dodge/Placement/PlaceSpot.hs 263;" f
mvP src/Dodge/Wall/Move.hs 54;" f
mvPP src/Dodge/Placement/PlaceSpot.hs 184;" f
mvPP src/Dodge/Placement/PlaceSpot.hs 188;" f
mvPointAlongAtSpeed src/Dodge/Base.hs 121;" f
mvPointMeleeTarg src/Dodge/Creature/Boid.hs 318;" f
mvPointToward src/Dodge/Base.hs 136;" f
mvPointTowardAtSpeed src/Dodge/Base.hs 105;" f
mvProp src/Dodge/Placement/PlaceSpot.hs 178;" f
mvProp src/Dodge/Placement/PlaceSpot.hs 182;" f
mvPs src/Dodge/Wall/Move.hs 58;" f
myIntersectLineLine src/Geometry/Intersect.hs 198;" f
myIntersectSegSeg src/Geometry/Intersect.hs 176;" f
@@ -4469,26 +4469,26 @@ pingPongBetween src/Render.hs 221;" f
pipe src/Dodge/Item/Craftable.hs 32;" f
pistol src/Dodge/Item/Held/Stick.hs 40;" f
pistolerRoom src/Dodge/Room/Room.hs 330;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 180;" f
pjRemoteSetDirection src/Dodge/Projectile/Update.hs 182;" f
plBlock src/Dodge/Placement/PlaceSpot/Block.hs 18;" f
plDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 22;" f
plLineBlock src/Dodge/Placement/PlaceSpot/Block.hs 50;" f
plMachine src/Dodge/Placement/PlaceSpot.hs 196;" f
plMachine' src/Dodge/Placement/PlaceSpot.hs 233;" f
plMachine src/Dodge/Placement/PlaceSpot.hs 201;" f
plMachine' src/Dodge/Placement/PlaceSpot.hs 238;" f
plNew src/Dodge/Base/NewID.hs 19;" f
plNewID src/Dodge/Base/NewID.hs 7;" f
plNewUpID src/Dodge/Base/NewID.hs 13;" f
plNewUsing src/Dodge/Base/NewID.hs 27;" f
plRRpt src/Dodge/LevelGen/PlacementHelper.hs 33;" f
plSlideDoor src/Dodge/Placement/PlaceSpot/TriggerDoor.hs 78;" f
plTurret src/Dodge/Placement/PlaceSpot.hs 202;" f
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 247;" f
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 43;" f
plTurret src/Dodge/Placement/PlaceSpot.hs 207;" f
placeMachineWalls src/Dodge/Placement/PlaceSpot.hs 252;" f
placePlainPSSpot src/Dodge/Placement/PlaceSpot.hs 42;" f
placeSpot src/Dodge/Placement/PlaceSpot.hs 33;" f
placeSpotID src/Dodge/Placement/PlaceSpot.hs 99;" f
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 87;" f
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 64;" f
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 167;" f
placeSpotID src/Dodge/Placement/PlaceSpot.hs 101;" f
placeSpotRoomRand src/Dodge/Placement/PlaceSpot.hs 89;" f
placeSpotUsingLink src/Dodge/Placement/PlaceSpot.hs 67;" f
placeWallPoly src/Dodge/Placement/PlaceSpot.hs 171;" f
plainRegex src/Dodge/DisplayInventory.hs 189;" f
playIfFree src/Sound.hs 137;" f
playPositionalSoundQueue src/Sound.hs 145;" f
@@ -4721,7 +4721,7 @@ randsOnCirc src/RandomHelp.hs 127;" f
randsSpread src/RandomHelp.hs 120;" f
ratIntersectLineLine src/Geometry/Intersect.hs 216;" f
readSaveSlot src/Dodge/Save.hs 45;" f
recoilAmount src/Dodge/HeldUse.hs 468;" f
recoilAmount src/Dodge/HeldUse.hs 467;" f
rectNSWE src/Geometry/Polygon.hs 14;" f
rectVV src/Geometry/Polygon.hs 39;" f
rectWH src/Geometry/Polygon.hs 18;" f
@@ -4751,7 +4751,7 @@ rememberSounds src/Dodge/Creature/Perception.hs 178;" f
remoteDetonator src/Dodge/Item/Scope.hs 144;" f
remoteScreen src/Dodge/Item/Scope.hs 139;" f
removeAimPosture src/Dodge/Creature/YourControl.hs 159;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 906;" f
removeAmmoFromMag src/Dodge/HeldUse.hs 907;" f
removeDot src/ShortShow.hs 44;" f
removeInverseWalls src/Dodge/LevelGen/StaticWalls.hs 25;" f
removeLights src/Dodge/Room/Tutorial.hs 224;" f
@@ -5035,16 +5035,16 @@ shiftRoomShiftToLink src/Dodge/Room/Link.hs 70;" f
shiftedGrid src/Grid.hs 25;" f
shineTargetLaser src/Dodge/Creature/State.hs 201;" f
shineTorch src/Dodge/Creature/State.hs 238;" f
shootBullet src/Dodge/HeldUse.hs 972;" f
shootBullets src/Dodge/HeldUse.hs 962;" f
shootBullet src/Dodge/HeldUse.hs 973;" f
shootBullets src/Dodge/HeldUse.hs 963;" f
shootFirstMiss src/Dodge/Creature/Volition.hs 34;" f
shootLaser src/Dodge/HeldUse.hs 851;" f
shootPulseBall src/Dodge/HeldUse.hs 892;" f
shootPulseLaser src/Dodge/HeldUse.hs 879;" f
shootLaser src/Dodge/HeldUse.hs 852;" f
shootPulseBall src/Dodge/HeldUse.hs 893;" f
shootPulseLaser src/Dodge/HeldUse.hs 880;" f
shootShatter src/Dodge/Item/Weapon/Shatter.hs 12;" f
shootTeslaArc src/Dodge/HeldUse.hs 1183;" f
shootTeslaArc src/Dodge/HeldUse.hs 1186;" f
shootTillEmpty src/Dodge/Creature/Volition.hs 19;" f
shootTractorBeam src/Dodge/HeldUse.hs 820;" f
shootTractorBeam src/Dodge/HeldUse.hs 821;" f
shootersRoom src/Dodge/Room/Room.hs 324;" f
shootersRoom' src/Dodge/Room/Room.hs 291;" f
shootersRoom1 src/Dodge/Room/Room.hs 314;" f
@@ -5337,12 +5337,12 @@ topPrismEdgeIndices src/Shader/Poke.hs 335;" f
topPrismIndices src/Shader/Poke.hs 410;" f
topTestPart src/Dodge/TestString.hs 41;" f
torchShape src/Dodge/Item/Draw/SPic.hs 276;" f
torqueAmount src/Dodge/HeldUse.hs 582;" f
torqueAmount src/Dodge/HeldUse.hs 581;" f
torqueCr src/Dodge/WorldEffect.hs 72;" f
torso src/Dodge/Creature/Picture.hs 102;" f
tractCr src/Dodge/TractorBeam/Update.hs 28;" f
tractFlIt src/Dodge/TractorBeam/Update.hs 23;" f
tractorBeamAt src/Dodge/HeldUse.hs 832;" f
tractorBeamAt src/Dodge/HeldUse.hs 833;" f
tractorGun src/Dodge/Item/Held/BatteryGuns.hs 53;" f
tractorGunPic src/Dodge/Item/Draw/SPic.hs 437;" f
tractorPullPos src/Dodge/TractorBeam/Update.hs 33;" f
@@ -5582,21 +5582,21 @@ upperPrismPolySU src/Shape.hs 114;" f
upperPrismPolyTS src/Shape.hs 120;" f
upperRounded src/Shape.hs 185;" f
useBulletPayload src/Dodge/Bullet.hs 116;" f
useGasParams src/Dodge/HeldUse.hs 1090;" f
useGasParams src/Dodge/HeldUse.hs 1091;" f
useHotkey src/Dodge/Creature/YourControl.hs 77;" f
useInventoryPath src/Dodge/HeldUse.hs 1379;" f
useInventoryPath src/Dodge/HeldUse.hs 1382;" f
useItem src/Dodge/Creature/Impulse/UseItem.hs 19;" f
useItemLoc src/Dodge/Creature/Impulse/UseItem.hs 26;" f
useLnkRoomPos src/Dodge/PlacementSpot.hs 255;" f
useLoadedAmmo src/Dodge/HeldUse.hs 721;" f
useLoadedAmmo src/Dodge/HeldUse.hs 720;" f
useMagShield src/Dodge/Euse.hs 30;" f
useNormalCamera src/Dodge/Camera.hs 6;" f
usePayload src/Dodge/Payload.hs 18;" f
useRewindGun src/Dodge/HeldUse.hs 1339;" f
useRewindGun src/Dodge/HeldUse.hs 1342;" f
useRoomPosCond src/Dodge/PlacementSpot.hs 180;" f
useRoomPosRoomCond src/Dodge/PlacementSpot.hs 183;" f
useStopWatch src/Dodge/HeldUse.hs 1320;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1328;" f
useStopWatch src/Dodge/HeldUse.hs 1323;" f
useTimeScrollGun src/Dodge/HeldUse.hs 1331;" f
useUnusedLnk src/Dodge/PlacementSpot.hs 171;" f
usedRoomInLinkPoss src/Dodge/PlacementSpot.hs 202;" f
usedRoomLinkPoss src/Dodge/PlacementSpot.hs 209;" f
@@ -5619,7 +5619,7 @@ verticalLampCover src/Dodge/Placement/Instance/LightSource/Cover.hs 38;" f
verticalPipe src/Dodge/Picture.hs 19;" f
verticalPipe src/Dodge/Placement/Instance/Pipe.hs 6;" f
verticalWire src/Dodge/Wire.hs 24;" f
vgunMuzzles src/Dodge/HeldUse.hs 342;" f
vgunMuzzles src/Dodge/HeldUse.hs 341;" f
viewBoundaries src/Dodge/Debug/Picture.hs 321;" f
viewClipBounds src/Dodge/Debug/Picture.hs 330;" f
viewDistanceFromItems src/Dodge/Update/Camera.hs 194;" f
@@ -5630,7 +5630,7 @@ visionCheck src/Dodge/Creature/Perception.hs 153;" f
vocalizationTest src/Dodge/Creature/Vocalization.hs 42;" f
volleyGun src/Dodge/Item/Held/Cane.hs 15;" f
volleyGunShape src/Dodge/Item/Draw/SPic.hs 357;" f
walkNozzle src/Dodge/HeldUse.hs 808;" f
walkNozzle src/Dodge/HeldUse.hs 809;" f
walkableNodeNear src/Dodge/Path.hs 48;" f
wallBlips src/Dodge/RadarSweep.hs 99;" f
wallBuffer src/Dodge/WallCreatureCollisions.hs 53;" f
@@ -5639,7 +5639,7 @@ wallLine src/Dodge/Placement/Instance/Wall.hs 71;" f
wallToSurface src/Dodge/Base/Collide.hs 182;" f
wallsFromRooms src/Dodge/Layout.hs 132;" f
wallsToDraw src/Dodge/Render/Walls.hs 17;" f
warmupSound src/Dodge/HeldUse.hs 1373;" f
warmupSound src/Dodge/HeldUse.hs 1376;" f
warningRooms src/Dodge/Room/Warning.hs 30;" f
wasdAim src/Dodge/Creature/YourControl.hs 133;" f
wasdDir src/Dodge/WASD.hs 17;" f