Make _targetCr an Int id rather than a full creature
This commit is contained in:
@@ -125,10 +125,10 @@ performAction cr w ac = case ac of
|
||||
StartSentinelPost -> ([AddGoal $ SentinelAt (cr ^. crPos . _xy) (_crDir cr)], Nothing)
|
||||
PathTo p -> performPathTo cr w p
|
||||
TurnToPoint p -> performTurnToA cr p
|
||||
LeadTarget p -> case cr ^? crIntention . targetCr . _Just of
|
||||
Just tcr -> ([TurnTo (tcr ^. crPos . _xy +.+ rotateV (_crDir tcr) p)], Nothing)
|
||||
_ -> ([], Nothing)
|
||||
UseTarget f -> performAction cr w $ doMCrAc f $ cr ^? crIntention . targetCr . _Just
|
||||
LeadTarget p -> fromMaybe ([],Nothing) $ do
|
||||
i <- cr ^? crIntention . targetCr . _Just
|
||||
tcr <- w ^? cWorld . lWorld . creatures . ix i
|
||||
return $ ([TurnTo (tcr ^. crPos . _xy +.+ rotateV (_crDir tcr) p)], Nothing)
|
||||
UseSelf f -> performAction cr w $ doCrAc f cr
|
||||
UseAheadPos f -> performAction cr w (doP2Ac f (cr ^. crPos . _xy +.+ 20 *.* unitVectorAtAngle (_crDir cr)))
|
||||
UseMvTargetPos f -> performAction cr w $ doMP2Ac f $ _mvToPoint $ _crIntention cr
|
||||
|
||||
+26
-22
@@ -1,5 +1,6 @@
|
||||
module Dodge.Creature.Boid where
|
||||
|
||||
import Data.Maybe
|
||||
import Linear
|
||||
import Dodge.Creature.Radius
|
||||
import Control.Lens
|
||||
@@ -176,9 +177,10 @@ swarmUsingCenter ::
|
||||
World ->
|
||||
Creature ->
|
||||
Creature
|
||||
swarmUsingCenter updT upd w cr = case _targetCr $ _crIntention cr of
|
||||
Nothing -> upd cenp cr
|
||||
Just tcr -> updT tcr cenp cr
|
||||
swarmUsingCenter updT upd w cr = fromMaybe (upd cenp cr) $ do
|
||||
i <- _targetCr $ _crIntention cr
|
||||
tcr <- w ^? cWorld . lWorld . creatures . ix i
|
||||
return $ updT tcr cenp cr
|
||||
where
|
||||
cid = _crID cr
|
||||
cenp = _crGroupCenter $ _creatureGroups (_lWorld (_cWorld w)) IM.! _crGroupID (_crGroup $ _creatures (_lWorld (_cWorld w)) IM.! cid)
|
||||
@@ -191,9 +193,10 @@ flockChaseTarget ::
|
||||
World ->
|
||||
Creature ->
|
||||
Creature
|
||||
flockChaseTarget updT upd w cr = case _targetCr $ _crIntention cr of
|
||||
Nothing -> upd crs cr
|
||||
Just tcr -> updT tcr crs cr
|
||||
flockChaseTarget updT upd w cr = fromMaybe (upd crs cr) $ do
|
||||
i <- _targetCr $ _crIntention cr
|
||||
tcr <- w ^? cWorld . lWorld . creatures . ix i
|
||||
return $ updT tcr crs cr
|
||||
where
|
||||
is = _swarm $ _crGroup cr
|
||||
crs = IM.restrictKeys (w ^. cWorld . lWorld . creatures) is
|
||||
@@ -213,18 +216,18 @@ flockPointTarget f targFunc w cr = case targFunc cr w of
|
||||
crs = IM.restrictKeys (w ^. cWorld . lWorld . creatures) is
|
||||
p = f crTarg crs cr
|
||||
|
||||
flockToPointUsing ::
|
||||
(Creature -> Point2 -> Creature -> Point2) ->
|
||||
(Point2 -> Creature -> Creature -> [Impulse]) ->
|
||||
Creature ->
|
||||
Reader World Creature
|
||||
flockToPointUsing pf mvf cr = reader $ \w -> case _targetCr $ _crIntention cr of
|
||||
Nothing -> cr
|
||||
Just tcr -> cr & crActionPlan . apImpulse .~ mvf ptarg cr tcr
|
||||
where
|
||||
cenp = w ^?! cWorld . lWorld . creatureGroups . ix (cr ^?! crGroup . crGroupID) . crGroupCenter
|
||||
-- crGroupCenter $ _creatureGroups (_cWorld w) IM.! _crGroupID (_crGroup cr)
|
||||
ptarg = pf tcr cenp cr
|
||||
--flockToPointUsing ::
|
||||
-- (Creature -> Point2 -> Creature -> Point2) ->
|
||||
-- (Point2 -> Creature -> Creature -> [Impulse]) ->
|
||||
-- Creature ->
|
||||
-- Reader World Creature
|
||||
--flockToPointUsing pf mvf cr = reader $ \w -> case _targetCr $ _crIntention cr of
|
||||
-- Nothing -> cr
|
||||
-- Just tcr -> cr & crActionPlan . apImpulse .~ mvf ptarg cr tcr
|
||||
-- where
|
||||
-- cenp = w ^?! cWorld . lWorld . creatureGroups . ix (cr ^?! crGroup . crGroupID) . crGroupCenter
|
||||
-- -- crGroupCenter $ _creatureGroups (_cWorld w) IM.! _crGroupID (_crGroup cr)
|
||||
-- ptarg = pf tcr cenp cr
|
||||
|
||||
flockToPointUsing' ::
|
||||
(Creature -> Point2 -> Creature -> Point2) ->
|
||||
@@ -232,12 +235,13 @@ flockToPointUsing' ::
|
||||
World ->
|
||||
Creature ->
|
||||
Creature
|
||||
flockToPointUsing' pf mvf w cr = case _targetCr $ _crIntention cr of
|
||||
Nothing -> cr
|
||||
Just tcr -> cr & crActionPlan . apImpulse .~ mvf ptarg cr tcr
|
||||
flockToPointUsing' pf mvf w cr = fromMaybe cr $ do
|
||||
i <- _targetCr $ _crIntention cr
|
||||
tcr <- w ^? cWorld . lWorld . creatures . ix i
|
||||
let ptarg = pf tcr cenp cr
|
||||
return $ cr & crActionPlan . apImpulse .~ mvf ptarg cr tcr
|
||||
where
|
||||
cenp = w ^?! cWorld . lWorld . creatureGroups . ix (cr ^?! crGroup . crGroupID) . crGroupCenter
|
||||
ptarg = pf tcr cenp cr
|
||||
|
||||
flockFunc ::
|
||||
(Creature -> Point2 -> Creature -> Point2) ->
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
module Dodge.Creature.Impulse (impulsiveAIBefore) where
|
||||
|
||||
import Data.Maybe
|
||||
import Linear
|
||||
import NewInt
|
||||
import Dodge.Creature.MoveType
|
||||
@@ -64,12 +65,14 @@ followImpulse cr w imp = case imp of
|
||||
ArbitraryImpulseFunction f -> crup $ doWdCrCr f w cr
|
||||
ArbitraryImpulse f -> followImpulse cr w (doCrWdImp f cr w)
|
||||
ArbitraryImpulseEffect f -> (doCrWdWd f cr, cr)
|
||||
ImpulseUseTargetCID f -> case cr ^? crIntention . targetCr . _Just of
|
||||
Just tcr -> followImpulse cr w (doIntImp f $ _crID tcr)
|
||||
_ -> crup cr
|
||||
ImpulseUseTarget f -> case cr ^? crIntention . targetCr . _Just of
|
||||
Just tcr -> followImpulse cr w (doCrImp f tcr)
|
||||
_ -> crup cr
|
||||
ImpulseUseTargetCID f -> fromMaybe (crup cr) $ do
|
||||
i <- cr ^? crIntention . targetCr . _Just
|
||||
tcr <- w ^? cWorld . lWorld . creatures . ix i
|
||||
return $ followImpulse cr w (doIntImp f $ _crID tcr)
|
||||
ImpulseUseTarget f -> fromMaybe (crup cr) $ do
|
||||
i <- cr ^? crIntention . targetCr . _Just
|
||||
tcr <- w ^? cWorld . lWorld . creatures . ix i
|
||||
return $ followImpulse cr w (doCrImp f tcr)
|
||||
ImpulseUseAheadPos f -> followImpulse cr w (doP2Imp f (cr ^. crPos . _xy +.+ 20 *.* unitVectorAtAngle (_crDir cr)))
|
||||
MvForward -> crup $ crMvForward speed (w ^. cWorld . lWorld) cr
|
||||
MvTurnToward p ->
|
||||
|
||||
@@ -5,19 +5,19 @@ module Dodge.Creature.Perception (
|
||||
visionCheck,
|
||||
) where
|
||||
|
||||
import Control.Monad
|
||||
import Dodge.Creature.Radius
|
||||
import Linear
|
||||
import Control.Lens
|
||||
import Control.Monad
|
||||
import qualified Data.Map.Strict as M
|
||||
import Data.Maybe
|
||||
import Dodge.Base.Collide
|
||||
import Dodge.Creature.Radius
|
||||
import Dodge.Creature.Vocalization
|
||||
import Dodge.Data.World
|
||||
import Dodge.FloatFunction
|
||||
import Geometry.Data
|
||||
import Geometry.Vector
|
||||
import qualified IntMapHelp as IM
|
||||
import Linear
|
||||
import RandomHelp
|
||||
import Sound.Data
|
||||
|
||||
@@ -48,17 +48,18 @@ basicAwarenessUpdate cr = case _cpAttention $ _crPerception cr of
|
||||
& maybeBark
|
||||
where
|
||||
oldAwareness = _cpAwareness $ _crPerception cr
|
||||
newAwareness
|
||||
= (IM.mapMaybe decreaseAwareness . IM.unionWith combineAwareness is)
|
||||
newAwareness =
|
||||
(IM.mapMaybe decreaseAwareness . IM.unionWith combineAwareness is)
|
||||
oldAwareness
|
||||
becomesCognizant
|
||||
= any isCognizant $ IM.unionWith cogRaised oldAwareness newAwareness
|
||||
becomesCognizant =
|
||||
any isCognizant $ IM.unionWith cogRaised oldAwareness newAwareness
|
||||
thejitter = [RandomImpulse $ RandImpulseCircMove 1]
|
||||
maybeBark = fromMaybe id $ do
|
||||
guard becomesCognizant
|
||||
sid <- vocalizationTest cr
|
||||
return $ crActionPlan . apAction
|
||||
.~ [ ImpulsesList ( [Bark sid] : replicate 5 thejitter) ]
|
||||
return $
|
||||
crActionPlan . apAction
|
||||
.~ [ImpulsesList ([Bark sid] : replicate 5 thejitter)]
|
||||
|
||||
-- TODO fold in randgen update, requires that this is a world to world function
|
||||
chaseCritAwarenessUpdate :: World -> Creature -> Creature
|
||||
@@ -73,26 +74,29 @@ chaseCritAwarenessUpdate w cr = case _cpAttention $ _crPerception cr of
|
||||
& maybeBark
|
||||
where
|
||||
oldAwareness = _cpAwareness $ _crPerception cr
|
||||
newAwareness = (IM.mapMaybe decreaseAwareness . IM.unionWith combineAwareness is)
|
||||
oldAwareness
|
||||
becomesCognizant = any isCognizant
|
||||
$ IM.unionWith cogRaised oldAwareness newAwareness
|
||||
newAwareness =
|
||||
(IM.mapMaybe decreaseAwareness . IM.unionWith combineAwareness is)
|
||||
oldAwareness
|
||||
becomesCognizant =
|
||||
any isCognizant $
|
||||
IM.unionWith cogRaised oldAwareness newAwareness
|
||||
thejitter = [RandomImpulse $ RandImpulseCircMove 3]
|
||||
maybeBark
|
||||
| becomesCognizant -- && randBool
|
||||
&& cr ^? crVocalization . vcCoolDown == Just 0 =
|
||||
let soundid = evalState (takeOne (crWarningSounds cr)) (_randGen w)
|
||||
numjits = fst $ randomR (15, 25) (_randGen w)
|
||||
in (crActionPlan . apStrategy .~ WarningCry)
|
||||
. (crActionPlan . apAction .~
|
||||
[ ImpulsesList
|
||||
( [Bark soundid] :
|
||||
replicate numjits thejitter
|
||||
++ [[ChangeStrategy $ CloseToMelee 0]]
|
||||
)
|
||||
, AimAt 0 (w ^?! cWorld . lWorld . creatures . ix 0 . crPos . _xy)
|
||||
])
|
||||
| otherwise = id
|
||||
maybeBark = fromMaybe id $ do
|
||||
guard $ becomesCognizant
|
||||
guard $ cr ^? crVocalization . vcCoolDown == Just 0
|
||||
let soundid = evalState (takeOne (crWarningSounds cr)) (_randGen w)
|
||||
numjits = fst $ randomR (15, 25) (_randGen w)
|
||||
return $
|
||||
(crActionPlan . apStrategy .~ WarningCry)
|
||||
. ( crActionPlan . apAction
|
||||
.~ [ ImpulsesList
|
||||
( [Bark soundid] :
|
||||
replicate numjits thejitter
|
||||
++ [[ChangeStrategy $ CloseToMelee 0]]
|
||||
)
|
||||
, AimAt 0 (w ^?! cWorld . lWorld . creatures . ix 0 . crPos . _xy)
|
||||
]
|
||||
)
|
||||
|
||||
cogRaised :: Awareness -> Awareness -> Awareness
|
||||
cogRaised Suspicious{} Cognizant{} = Cognizant 100
|
||||
@@ -153,7 +157,6 @@ visionCheck cr tpos = doFloatFloat (_viFOV vi) ang * doFloatFloat (_viDist vi) d
|
||||
dirvec = unitVectorAtAngle (_crDir cr)
|
||||
ang = angleVV dirvec (tpos - (cpos - crRad (cr ^. crType) *^ dirvec))
|
||||
d = dist tpos cpos
|
||||
|
||||
|
||||
awakeLevelPerception :: Creature -> Float
|
||||
awakeLevelPerception cr = case _cpVigilance $ _crPerception cr of
|
||||
|
||||
@@ -32,8 +32,10 @@ import LensHelp
|
||||
import Linear
|
||||
import RandomHelp
|
||||
|
||||
overrideMeleeCloseTarget :: Creature -> Creature
|
||||
overrideMeleeCloseTarget cr = maybe cr (tryMeleeAttack cr) (_targetCr $ _crIntention cr)
|
||||
overrideMeleeCloseTarget :: World -> Creature -> Creature
|
||||
overrideMeleeCloseTarget w cr = maybe cr (tryMeleeAttack cr) $ do
|
||||
i <- _targetCr $ _crIntention cr
|
||||
w ^? cWorld . lWorld . creatures . ix i
|
||||
|
||||
tryMeleeAttack :: Creature -> Creature -> Creature
|
||||
tryMeleeAttack cr tcr
|
||||
@@ -58,7 +60,8 @@ setMvPos w cr = cr & crIntention . mvToPoint .~ mpos
|
||||
where
|
||||
int = _crIntention cr
|
||||
mtpos = do
|
||||
tpos <- (^. crPos . _xy) <$> _targetCr int
|
||||
i <- int ^. targetCr
|
||||
tpos <- w ^? cWorld . lWorld . creatures . ix i . crPos . _xy
|
||||
guard $ hasLOSIndirect (cr ^. crPos . _xy) tpos w
|
||||
return tpos
|
||||
mpos = mtpos <|> _mvToPoint int
|
||||
@@ -90,29 +93,29 @@ setTargetMv targFunc w cr =
|
||||
|
||||
-- ugly
|
||||
flockACC :: World -> Creature -> Creature
|
||||
flockACC w cr = case cr ^? crIntention . targetCr . _Just of
|
||||
Nothing -> cr
|
||||
Just tcr ->
|
||||
let tpos = tcr ^. crPos . _xy
|
||||
cpos = cr ^. crPos . _xy
|
||||
isFarACC cr' =
|
||||
_crGroup cr' == _crGroup cr
|
||||
&& _crID cr' /= _crID cr
|
||||
&& dist (cr' ^. crPos . _xy) tpos > dist cpos tpos
|
||||
macr =
|
||||
safeMinimumOn (dist cpos . (^. crPos . _xy))
|
||||
. filter isFarACC
|
||||
$ crsNearCirc cpos 50 w
|
||||
in case macr of
|
||||
Nothing -> cr
|
||||
Just acr ->
|
||||
let r = crRad (acr ^. crType) + crRad (cr ^. crType) + 10
|
||||
horDir = normalizeV (vNormal (cpos -.- tpos))
|
||||
horShift =
|
||||
if isLHS tpos cpos (acr ^. crPos . _xy)
|
||||
then r *.* horDir
|
||||
else negate r *.* horDir
|
||||
in cr & crIntention . mvToPoint ?~ tpos +.+ horShift
|
||||
flockACC w cr = fromMaybe cr $ do
|
||||
i <- cr ^. crIntention . targetCr
|
||||
tcr <- w ^? cWorld . lWorld . creatures . ix i
|
||||
let tpos = tcr ^. crPos . _xy
|
||||
cpos = cr ^. crPos . _xy
|
||||
isFarACC cr' =
|
||||
_crGroup cr' == _crGroup cr
|
||||
&& _crID cr' /= _crID cr
|
||||
&& dist (cr' ^. crPos . _xy) tpos > dist cpos tpos
|
||||
macr =
|
||||
safeMinimumOn (dist cpos . (^. crPos . _xy))
|
||||
. filter isFarACC
|
||||
$ crsNearCirc cpos 50 w
|
||||
return $ case macr of
|
||||
Nothing -> cr
|
||||
Just acr ->
|
||||
let r = crRad (acr ^. crType) + crRad (cr ^. crType) + 10
|
||||
horDir = normalizeV (vNormal (cpos -.- tpos))
|
||||
horShift =
|
||||
if isLHS tpos cpos (acr ^. crPos . _xy)
|
||||
then r *.* horDir
|
||||
else negate r *.* horDir
|
||||
in cr & crIntention . mvToPoint ?~ tpos +.+ horShift
|
||||
|
||||
chaseCritMv :: World -> Creature -> Creature
|
||||
chaseCritMv w cr = case _apStrategy (_crActionPlan cr) of
|
||||
@@ -203,7 +206,7 @@ targetYouWhenCognizant w cr = case cr ^? crPerception . cpAwareness . ix 0 of
|
||||
Just (Cognizant _) ->
|
||||
(w ^?! cWorld . lWorld . creatures . ix 0)
|
||||
`seq` cr
|
||||
& crIntention . targetCr ?~ (w ^?! cWorld . lWorld . creatures . ix 0)
|
||||
& crIntention . targetCr ?~ 0
|
||||
& crPerception . cpVigilance .~ Vigilant
|
||||
_ -> cr & crIntention . targetCr .~ Nothing
|
||||
|
||||
|
||||
@@ -38,10 +38,9 @@ sentinelAI =
|
||||
]
|
||||
)
|
||||
]
|
||||
-- w
|
||||
where
|
||||
advanceShoot = DoImpulses [UseItem, MoveForward 3]
|
||||
tcid cr = _crID <$> _targetCr (_crIntention cr)
|
||||
tcid cr = _targetCr (_crIntention cr)
|
||||
lostest = WdCrLOSTarget -- w' cr = maybe False (\cid -> canSee (_crID cr) cid w') (tcid cr)
|
||||
|
||||
--chainCreatureUpdates :: [World -> Creature -> Creature] -> World -> Creature -> Creature
|
||||
|
||||
@@ -6,11 +6,7 @@ import Dodge.Data.World
|
||||
--import MaybeHelp
|
||||
|
||||
-- | Assumes that you are id 0: if creature is cognizant of you, sets you as target
|
||||
targetYouWhenCognizant ::
|
||||
World ->
|
||||
Creature ->
|
||||
Creature
|
||||
targetYouWhenCognizant w cr = case cr ^? crPerception . cpAwareness . ix 0 of
|
||||
--Just (Cognizant _) -> cr & crIntention . targetCr ?~ _creatures (_cWorld w) IM.! 0
|
||||
Just (Cognizant _) -> cr & crIntention . targetCr ?~ (w ^?! cWorld . lWorld . creatures . ix 0)
|
||||
targetYouWhenCognizant :: World -> Creature -> Creature
|
||||
targetYouWhenCognizant _ cr = case cr ^? crPerception . cpAwareness . ix 0 of
|
||||
Just (Cognizant _) -> cr & crIntention . targetCr ?~ 0
|
||||
_ -> cr & crIntention . targetCr .~ Nothing
|
||||
|
||||
@@ -66,14 +66,16 @@ crHasTarget :: Creature -> Bool
|
||||
crHasTarget cr = isJust $ cr ^? crIntention . targetCr . _Just
|
||||
|
||||
crHasTargetLOS :: World -> Creature -> Bool
|
||||
crHasTargetLOS w cr = case cr ^? crIntention . targetCr . _Just of
|
||||
Just i -> crCanSeeCr i (w, cr)
|
||||
Nothing -> False
|
||||
crHasTargetLOS w cr = fromMaybe False $ do
|
||||
i <- cr ^. crIntention . targetCr
|
||||
tcr <- w ^? cWorld . lWorld . creatures . ix i
|
||||
return $ crCanSeeCr tcr (w, cr)
|
||||
|
||||
crSafeDistFromTarg :: Float -> Creature -> Bool
|
||||
crSafeDistFromTarg d cr = case cr ^? crIntention . targetCr . _Just of
|
||||
Just tcr -> dist (cr ^. crPos . _xy) (tcr ^. crPos . _xy) > d
|
||||
Nothing -> True
|
||||
crSafeDistFromTarg :: World -> Float -> Creature -> Bool
|
||||
crSafeDistFromTarg w d cr = fromMaybe True $ do
|
||||
i <- cr ^? crIntention . targetCr . _Just
|
||||
tcr <- w ^? cWorld . lWorld . creatures . ix i
|
||||
return $ dist (cr ^. crPos . _xy) (tcr ^. crPos . _xy) > d
|
||||
|
||||
crStratConMatches :: Strategy -> Creature -> Bool
|
||||
crStratConMatches strat cr = strat == _apStrategy (_crActionPlan cr)
|
||||
|
||||
Reference in New Issue
Block a user