Start simplifying tesla arcs

This commit is contained in:
2025-01-09 11:01:17 +00:00
parent c355fe4f5f
commit 5fb71cec39
6 changed files with 35 additions and 37 deletions
-2
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@@ -23,8 +23,6 @@ data ItemParams
, _newArcStep :: NextArcStep --ItemParams -> World -> ArcStep -> State StdGen (Maybe ArcStep)
, _previousArcEffect :: PreviousArcEffect
}
-- | ParamMID {_paramMID :: Maybe Int}
-- | BoostPropIX {_boostPropIX :: Maybe Int}
data ShrinkGunStatus = FullSize | Shrunk
--deriving (Eq, Ord, Show, Read) --Generic, Flat)
+3 -3
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@@ -10,11 +10,11 @@ import Control.Lens
import Data.Aeson
import Data.Aeson.TH
import Dodge.Data.ArcStep
import Geometry.Data
--import Geometry.Data
data TeslaArc = TeslaArc
{ _taPoints :: [Point2]
, _taTimer :: Int
-- { _taPoints :: [Point2]
{ _taTimer :: Int
, _taArcSteps :: [ArcStep]
, _taColor :: Color
}
+1 -2
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@@ -644,8 +644,7 @@ mcShootAuto itm mc w
-- | assumes that the item is held
shootTeslaArc :: Item -> Creature -> Muzzle -> World -> World
shootTeslaArc itm cr mz w =
w'
& cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix itRef . itParams .~ ip
w' & cWorld . lWorld . creatures . ix (_crID cr) . crInv . ix itRef . itParams .~ ip
where
-- use items item location instead
itRef = cr ^?! crManipulation . manObject . imRootSelectedItem -- unsafe!! TODO change
+6 -6
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@@ -209,11 +209,11 @@ pjRemoteSetDirection ph pj w = case ph of
.~ 0.5 * diffAngles ((w ^. wCam . camRot) + argV (w ^. input . mousePos)) (_pjDir pj)
Just (HomeUsingTargeting itid)
| Just tp <- w ^? pointerToItemID itid . itTargeting . itTgPos . _Just ->
w & cWorld . lWorld . projectiles . ix (_pjID pj) . pjDir
%~ turnTo 0.2 (_pjPos pj) tp
& cWorld . lWorld . projectiles . ix (_pjID pj) . pjSpin
w
& cWorld . lWorld . projectiles . ix (_pjID pj) . pjDir
%~ turnTo 0.2 (_pjPos pj) tp
& cWorld . lWorld . projectiles . ix (_pjID pj) . pjSpin
.~ 0.5 * diffAngles (turnTo 0.2 (_pjPos pj) tp (_pjDir pj)) (_pjDir pj)
_ -> w
where
lw = w ^. cWorld . lWorld
@@ -239,8 +239,8 @@ moveProjectile pj w
w
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjSpin *~ 0.99
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjPos +~ _pjVel pj
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjDir +~
(_pjSpin pj * _pjSpinFactor pj)
& cWorld . lWorld . projectiles . ix (pj ^. pjID) . pjDir
+~ (_pjSpin pj * _pjSpinFactor pj)
explodeShell ::
Projectile ->
+23 -23
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@@ -20,35 +20,35 @@ import Picture
import RandomHelp
import Shape
updateTeslaArc ::
World ->
TeslaArc ->
(World, Maybe TeslaArc)
updateTeslaArc :: World -> TeslaArc -> (World, Maybe TeslaArc)
updateTeslaArc w pt
| _taTimer pt == 2 =
( makesparks $ foldl' (flip damthings) w thearc
, Just $ pt & taTimer -~ 1
)
| _taTimer pt < 0 = (w, Nothing)
| otherwise = (w, Just $ pt & taTimer -~ 1)
| _taTimer pt >= 0 = (w, Just $ pt & taTimer -~ 1)
| otherwise = (w, Nothing)
where
thearc = _taArcSteps pt
rcol = brightX 100 1.5 <$> takeOne [white, azure, blue, cyan]
rspeed = state (randomR (3, 6))
makeaspark = randSpark ELECTRICAL rspeed rcol rdir lp
makeaspark =
randSpark
ELECTRICAL
(state (randomR (3, 6)))
(brightX 100 1.5 <$> takeOne [white, azure, blue, cyan])
rdir
lp
makesparks = makeaspark . makeaspark . makeaspark
rp x = randPeakedParam 2 (x - 0.7) x (x + 0.7)
(lp, rdir) = case last thearc of
ArcStep lp' ld' NothingID -> (lp', rp ld')
ArcStep lp' ld' (CrID crid) -> case w ^? cWorld . lWorld . creatures . ix crid of
Nothing -> (lp', rp ld')
Just cr -> (lp' -.- (_crRad cr + 1) *.* unitVectorAtAngle ld', rp $ ld' + pi)
ArcStep lp' ld' (WlID wlid) -> case w ^? cWorld . lWorld . walls . ix wlid of
Nothing -> (lp', rp ld')
Just wl ->
( lp' -.- 2 *.* unitVectorAtAngle ld'
, randWallReflect ld' wl
)
(lp, rdir)
| ArcStep lp' ld' (CrID crid) <- last thearc
, Just cr <- w ^? cWorld . lWorld . creatures . ix crid =
(lp' -.- (_crRad cr + 1) *.* unitVectorAtAngle ld', rp $ ld' + pi)
| ArcStep lp' ld' (WlID wlid) <- last thearc
, Just wl <- w ^? cWorld . lWorld . walls . ix wlid =
( lp' -.- 2 *.* unitVectorAtAngle ld'
, randWallReflect ld' wl
)
| ArcStep lp' ld' _ <- last thearc = (lp', rp ld')
damthings (ArcStep p dir crwl) = damageCrWlID (thedamage p dir) crwl
thedamage p dir = Damage ELECTRICAL 50 (p -.- q) p (p +.+ q) NoDamageEffect
where
@@ -67,8 +67,8 @@ makeTeslaArc ip pos dir w =
( w & randGen .~ g
& cWorld . lWorld . teslaArcs
.:~ TeslaArc
{ _taPoints = map (^. asPos) newarc
, _taArcSteps = newarc
--{ _taPoints = map (^. asPos) newarc
{ _taArcSteps = newarc
, _taTimer = 2
, _taColor = brightX 100 1.5 col
}
@@ -97,7 +97,7 @@ updateArc ::
updateArc ip w p dir = take (_arcNumber ip) <$> zipArcs ip w (ArcStep p dir NothingID) carc
where
carc = case _currentArc ip of
(_:xs) -> xs
(_ : xs) -> xs
[] -> [] -- tail $ _currentArc ip
zipArcs ::
+2 -1
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@@ -4,6 +4,7 @@ module Dodge.Tesla.Draw (
import Picture.Base
import Dodge.Data.TeslaArc
import Dodge.Data.ArcStep
import Control.Lens
drawTeslaArc :: TeslaArc -> Picture
@@ -17,4 +18,4 @@ drawTeslaArc pt =
x | pt ^. taTimer > 0 = 3
| pt ^. taTimer >= 0 = 2
| otherwise = 0.5
ps = _taPoints pt
ps = pt ^.. taArcSteps . each . asPos