Allow for ingame terminal input
This commit is contained in:
@@ -42,6 +42,7 @@ import LensHelp
|
||||
import qualified Data.Map.Strict as M
|
||||
--import qualified Data.Set as S
|
||||
import Data.Maybe
|
||||
import qualified Data.Text as T
|
||||
--import SDL
|
||||
--import Data.List
|
||||
--import System.Random
|
||||
@@ -170,7 +171,7 @@ updateTerminalLine w = case w ^? hud . hudElement . subInventory . termParams .
|
||||
& hud . hudElement . subInventory . termParams . termSel ?~ 0
|
||||
Just (TerminalLineInput _ func) -> w
|
||||
& hud . hudElement . subInventory . termParams . termFutureLines %~ tail
|
||||
& hud . hudElement . subInventory . termParams . termInput ?~ ("",func)
|
||||
& hud . hudElement . subInventory . termParams . termInput ?~ (T.empty,func)
|
||||
|
||||
-- this looks ugly...
|
||||
updateCloseObjects :: World -> World
|
||||
|
||||
Reference in New Issue
Block a user